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- #pragma once
-
- #include "entity.h"
- #include "raylib.h"
-
- namespace ant::entities::utilities {
-
- struct background_entity : public ant::core::entity {
- background_entity(const std::shared_ptr<entity>& parent, Color color)
- : ant::core::entity(parent)
- , m_color(color)
- {}
- void render() final;
- private:
- Color m_color;
- };
-
- }
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