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- #include <array>
- #include <span>
- #include <memory>
- #include <list>
- #include <functional>
- #include <iostream>
-
- #if defined(__x86_64__)
- #if defined(__GNUG__)
- constexpr bool is_x86_64_linux = true;
- #else
- #if defined(__clang__)
- constexpr bool is_x86_64_linux = true;
- #else
- constexpr bool is_x86_64_linux = false;
- #endif
- #endif
- #else
- constexpr bool is_x86_64_linux = false;
- #endif
-
- static_assert(is_x86_64_linux, "This code probably only works on x86_64 GNU Extensions C++");
-
- struct platform_data {
- platform_data() = default;
-
- platform_data(std::span<char> stack_str)
- : stack_ptr(&*(stack_str.end()-16))
- , base_ptr(stack_ptr)
- {}
-
- uint64_t rbx, r12, r13, r14, r15;
-
- void* stack_ptr;
- void* base_ptr;
-
- void pull() __attribute__((always_inline))
- {
- __asm__ __volatile__(
- "movq %%rsp, %0\n"
- "movq %%rbp, %1\n"
- "movq %%rbx, %2\n"
- "movq %%r12, %3\n"
- "movq %%r13, %4\n"
- "movq %%r14, %5\n"
- "movq %%r15, %6\n"
- : "=m"(stack_ptr)
- , "=m"(base_ptr)
- , "=m"(rbx)
- , "=m"(r12)
- , "=m"(r13)
- , "=m"(r14)
- , "=m"(r15)
- );
- }
-
- void* push(void* location) __attribute__((always_inline))
- {
- volatile void* volatile tmp = static_cast<char*>(stack_ptr) - sizeof(void*);
- *static_cast<volatile void* volatile * volatile>(tmp) = location;
- __asm__ __volatile__(
- "movq %1, %%rsp\n"
- "movq %2, %%rbp\n"
- "movq %3, %%rbx\n"
- "movq %4, %%r12\n"
- "movq %5, %%r13\n"
- "movq %6, %%r14\n"
- "movq %7, %%r15\n"
- "popq %0\n"
- : "+r"(location)
- : "m"(tmp)
- , "m"(base_ptr)
- , "m"(rbx)
- , "m"(r12)
- , "m"(r13)
- , "m"(r14)
- , "m"(r15)
- : "memory"
- );
- return location;
- }
- };
-
- enum class process_status {
- inactive = 0,
- running = 1,
- waiting = 2,
- finished = 3,
- zombie = 4
- };
-
- struct process {
- char* stack;
- size_t sz;
- platform_data scheduling_swapper;
- process_status state = process_status::inactive;
- std::function<void()> fn;
-
- process(std::function<void()> _fn, size_t _sz = 16384)
- : stack(new char[_sz])
- , sz(_sz)
- , scheduling_swapper(std::span<char>(stack, sz))
- , fn(_fn)
- {}
-
- process(char* stack_base)
- : stack(stack_base)
- , sz(0)
- {}
-
- process(const process&) = delete;
-
- ~process() {
- if(sz) delete[] stack;
- }
- };
-
-
- __attribute__((noinline)) struct system* spawner (struct system* sys);
-
- struct system {
- static system sys;
-
- std::list<std::unique_ptr<process>>
- running,
- waiting,
- naughty;
-
- std::unique_ptr<process> previous;
- std::unique_ptr<process> current;
-
- std::unique_ptr<process> one() {
- auto v = std::move(running.back());
- running.pop_back();
- return v;
- }
-
- void rid(std::unique_ptr<process> current) {
- switch(current->state) {
- case process_status::inactive:
- case process_status::running:
- running.push_front(std::move(current));
- break;
- case process_status::finished:
- clean(std::move(current));
- break;
- case process_status::zombie:
- naughty.push_front(std::move(current));
- break;
- case process_status::waiting:
- waiting.push_front(std::move(current));
- break;
- }
- }
-
- void clean(std::unique_ptr<process>) {}
-
- void yield_to(std::unique_ptr<process> target) noexcept {
- current->scheduling_swapper.pull();
- sys.rid(std::move(current));
- current = std::move(target);
- current->scheduling_swapper.push(this);
- spawner(&sys);
- }
-
-
- void yield() noexcept {
- current->scheduling_swapper.pull();
- sys.rid(std::move(current));
- current = one();
- current->scheduling_swapper.push(this);
- spawner(&sys);
- }
- };
-
-
- // Needs to return the system one way or another
- __attribute__((noinline)) struct system* spawner (struct system* sys) {
- auto& proc = *system::sys.current;
- if(proc.state == process_status::inactive) {
- proc.state = process_status::running;
- proc.fn();
- proc.state = process_status::finished;
- sys->current->scheduling_swapper.pull();
- sys->yield();
- }
- return sys;
- }
-
- struct system system::sys;
-
- int main() {
- char c;
- system::sys.current = std::make_unique<process>(&c);
- std::cout << "1";
- system::sys.current->state = process_status::running;
- system::sys.yield_to(std::make_unique<process>([](){
- std::cout << "2";
- }));
- std::cout << "3\n";
- return 0;
- }
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