A Smoll game engine
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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 12.00
  3. # Visual Studio Version 17
  4. VisualStudioVersion = 17.5.002.0
  5. MinimumVisualStudioVersion = 10.0.40219.1
  6. Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Smoll", "Smoll.csproj", "{98F07394-391E-45DF-9A4B-B3295016443E}"
  7. EndProject
  8. Global
  9. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  10. Debug|Any CPU = Debug|Any CPU
  11. Release|Any CPU = Release|Any CPU
  12. EndGlobalSection
  13. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  14. {98F07394-391E-45DF-9A4B-B3295016443E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  15. {98F07394-391E-45DF-9A4B-B3295016443E}.Debug|Any CPU.Build.0 = Debug|Any CPU
  16. {98F07394-391E-45DF-9A4B-B3295016443E}.Release|Any CPU.ActiveCfg = Release|Any CPU
  17. {98F07394-391E-45DF-9A4B-B3295016443E}.Release|Any CPU.Build.0 = Release|Any CPU
  18. EndGlobalSection
  19. GlobalSection(SolutionProperties) = preSolution
  20. HideSolutionNode = FALSE
  21. EndGlobalSection
  22. GlobalSection(ExtensibilityGlobals) = postSolution
  23. SolutionGuid = {CE449111-5DC3-419F-9AC6-09A6E96504AE}
  24. EndGlobalSection
  25. EndGlobal