using Raylib_cs; using Smoll; using Smoll.Ex1; Layer layer = new Layer(); var entity = new Entity(layer); entity.Attach(new Transform2DComponent()); entity.Attach(new RectangleGizmoComponent(128, 64, Color.Red)); Raylib.InitWindow(800, 600, "Smoll"); while(!Raylib.WindowShouldClose()) { layer.Update(); Raylib.BeginDrawing(); Raylib.ClearBackground(Color.White); layer.Draw(); Raylib.DrawFPS(0,0); Raylib.EndDrawing(); } Raylib.CloseWindow();