|
|
- #pragma once
-
-
- #ifdef __cplusplus
-
- #include <vector>
- #include <chrono>
-
- #endif
-
- /**
- * @brief Describes what should happen if the allocated buffer is full and no logs can be written
- */
- enum SL_ON_SINK_FULL {
- SL_OVERFLOW = 1, /**< When the sink is full, we want to drop the oldest data even if it is not written yet */
- SL_WAIT = 2 /**< When the sink is full, we want to wait for the next write. Do that if log keeping is critical */
- };
-
- /**
- * @brief Describes what type of IO should be used to log your data
- */
- enum SL_SINK_IO_TYPE {
- SL_DIRECT_IO = 1, /**< Use IO that ensure data is written on disk as soon as possible. Useful for debugging. */
- SL_MMAPED_IO = 2, /**< Use IO that ensures that logging data will survive a software crash by using a memory mapped file as buffer. You can later expunge that buffer to get the useful information out. */
- SL_FASTEST_IO = 3, /**< Write with the highest throughput. */
- SL_EXTERNAL_IO = 4 /**< Do not handle any IO. Writes to a memory mapped file and let another process handle the IO. */
- };
-
- /**
- * @brief What type of buffer should we use?
- */
- enum SL_BUFFER_TYPE {
- SL_EXTERNAL = 1, /**< Use a provided memory mapped non-temporary file */
- SL_SHARED = 2, /**< Use an automatically generated temporary file */
- SL_INTERNAL = 3 /**< Use internal memory. Compatible only with the SL_SINK_IO_TYPE: SL_DIRECT_IO and SL_FASTEST_IO. */
- };
-
- /**
- * @brief On what basis do we generate new files for logs?
- */
- enum SL_ROLL_LOGS {
- SL_BY_TIME = 1, /**< Will create a new log every n-hours */
- SL_BY_SIZE = 2, /**< Will create a new log every n-KB */
- SL_NEVER = 0 /**< Will never split the log. Use when doing external logging. */
- };
-
- #ifndef __cplusplus
- typedef enum SL_ON_SINK_FULL SL_ON_SINK_FULL;
- typedef enum SL_SINK_IO_TYPE SL_SINK_IO_TYPE;
- typedef enum SL_BUFFER_TYPE SL_BUFFER_TYPE;
- typedef enum SL_ROLL_LOGS SL_ROLL_LOGS;
- #endif
-
- #ifdef __cpp_concepts
- /**
- * @brief Represents the behaviour if the buffer would be overflowing.
- */
- enum class overflow_response_t {
- must_wait = 0, /**< Represents that on overflow, the writer should wait using the strategy provided wait function. */
- must_overflow = 1, /**< Represents that on overflow, the writer should push the fence and keep on writing immediately, even if the log would get corrupt. */
- must_drop = must_wait /**< UNUSED, may be used in the future to mean that the current write should be dropped. */
- };
-
-
- /**
- * @brief This concept maps an overflow strategy.
- */
- template<typename T>
- concept OverflowStrategy = requires (T strategy) {
- {T::on_overflow} -> std::same_as<const overflow_response_t&>;
- {strategy.wait()};
- };
-
- /**
- * @brief This concept represents something that should be writable and mapped to valid memory within the software.
- *
- * @details This is used for mapping allocated buffers made from buffer strategies.
- */
- template<typename T>
- concept BufferLike = requires (T buffer) {
- {buffer.data()} -> std::same_as<char*>;
- {buffer.size()} -> std::same_as<size_t>;
- };
-
- /**
- * @brief This concept maps a buffer strategy.
- */
- template<typename T>
- concept BufferStrategy = requires (T strategy, std::string_view filename, size_t size) {
- {strategy.build_buffer(filename, size)} -> BufferLike;
- {strategy.build_buffer(filename, size)} -> std::same_as<typename T::buffer_type>;
- };
-
- /**
- * @brief This concept maps a sink strategy.
- */
- template<typename T>
- concept SinkStrategy = requires (T strategy, int fd, std::string_view data) {
- {strategy.write(fd, data)};
- };
-
- /**
- * @brief This concept maps an output strategy.
- */
- template<typename T>
- concept OutputStrategy = requires (T strategy, std::string_view source, int fd) {
- {strategy.chunk(source)} -> std::same_as<std::pair<std::string_view, std::string_view>>;
- {strategy.on_write_completed_event(source, fd)} -> std::same_as<int>;
- };
- #endif
-
- #ifdef __cplusplus
- #ifndef __cpp_concepts
-
- #define OverflowStrategy typename
- #define BufferStrategy typename
- #define SinkStrategy typename
- #define OutputStrategy typename
-
- #endif
-
- /**
- * @brief Represent a mapped buffer. You should generally not touch this as it is internal representation for strategies.
- */
- struct mapped_buffer {
- char* _data;
- size_t _size;
-
- /**
- * @return the data pointer of the buffer
- */
- [[nodiscard]] char* data() const { return _data; }
- /**
- * @return the size of the allocated buffer
- */
- [[nodiscard]] size_t size() const { return _size; }
- };
-
- /**
- * @brief a strategy type directing how buffers are allocated. This directs the buffer strategy to use a standard container to allocate.
- */
- struct BufferStrategyInternal {
- using buffer_type = std::vector<char>;
- static_assert(BufferLike<buffer_type>);
- buffer_type build_buffer(std::string_view, size_t);
- };
-
- /**
- * @brief a strategy that employs a memory mapped buffer to manage its memory. Said buffer is expected to be read from the same process.
- */
- struct BufferStrategyShared {
- using buffer_type = mapped_buffer;
- static_assert(BufferLike<buffer_type>);
- buffer_type build_buffer(std::string_view, size_t);
- };
-
- /**
- * @brief a strategy that employs a memory mapped buffer to manage its memory. Said buffer is expected to be read from a different process.
- */
- struct BufferStrategyExternal {
- using buffer_type = mapped_buffer;
- static_assert(BufferLike<buffer_type>);
- buffer_type build_buffer(std::string_view, size_t);
- };
-
- /* * ... * */
-
- /**
- * @brief a strategy that makes the sink flush at every write, making the IO to disk as soon as possible.
- */
- struct SinkStrategyDirect {
- void write(int fd, std::string_view data);
- };
-
- /**
- * @brief a strategy that makes the sink write with the settings that have the highest throughput.
- */
- struct SinkStrategyFastest {
- void write(int fd, std::string_view data);
- };
-
- /**
- * @brief a strategy that makes the sink write using memory mapped IO, making the IO always commit to system pages before returning.
- */
- struct SinkStrategyMmaped {
- void write(int fd, std::string_view data);
- };
-
- /**
- * @brief a strategy that makes the sink do nothing, expecting another process to handle the process.
- */
- struct SinkStrategyExternal {
- void write(int fd, std::string_view data);
- };
-
- /* * ... * */
-
- /**
- * @brief a strategy that makes overflowing waiting. The waiting is handled by exponential backoff of factor 1.5
- */
- struct OverflowStrategyWait {
- static constexpr overflow_response_t on_overflow = overflow_response_t::must_wait;
- void wait();
- };
- /**
- * @brief a strategy that makes overflowing overwrite the data, possibly corrupting the generated log, without waiting.
- */
- struct OverflowStrategyContinue {
- static constexpr overflow_response_t on_overflow = overflow_response_t::must_overflow;
- void wait();
- };
-
- /* * ... * */
-
- /**
- * @brief a strategy that controls how often new log files are generated. Logs are spaced by making them writable for only a certain amount of time.
- */
- struct OutputStrategyTimed {
- std::chrono::seconds interval;
- std::string_view directory;
- std::optional<std::chrono::time_point<std::chrono::file_clock> > last_change = std::nullopt;
-
- std::pair<std::string_view, std::string_view> chunk(std::string_view);
- int on_write_completed_event(std::string_view, int);
- };
-
- /**
- * @brief a strategy that controls how often new log files are generated. Logs are spaced by making them at most one line longer that the amount of bytes specified.
- */
- struct OutputStrategySized {
- uint64_t interval;
- std::string_view directory;
- uint64_t written_bytes = 0;
-
- std::pair<std::string_view, std::string_view> chunk(std::string_view);
- int on_write_completed_event(std::string_view, int);
- };
-
- /**
- * @brief a strategy that makes the logs be generated in the same file all the time.
- */
- struct OutputStrategySimple {
- std::pair<std::string_view, std::string_view> chunk(std::string_view);
- int on_write_completed_event(std::string_view, int);
- };
- #endif
|