A C++ library for logging very fast and without allocating.
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  1. #pragma once
  2. #ifdef __cplusplus
  3. #include <vector>
  4. #include <chrono>
  5. #endif
  6. /**
  7. * @brief Describes what should happen if the allocated buffer is full and no logs can be written
  8. */
  9. enum SL_ON_SINK_FULL {
  10. SL_OVERFLOW = 1, /**< When the sink is full, we want to drop the oldest data even if it is not written yet */
  11. SL_WAIT = 2 /**< When the sink is full, we want to wait for the next write. Do that if log keeping is critical */
  12. };
  13. /**
  14. * @brief Describes what type of IO should be used to log your data
  15. */
  16. enum SL_SINK_IO_TYPE {
  17. SL_DIRECT_IO = 1, /**< Use IO that ensure data is written on disk as soon as possible. Useful for debugging. */
  18. SL_MMAPED_IO = 2, /**< Use IO that ensures that logging data will survive a software crash by using a memory mapped file as buffer. You can later expunge that buffer to get the useful information out. */
  19. SL_FASTEST_IO = 3, /**< Write with the highest throughput. */
  20. SL_EXTERNAL_IO = 4 /**< Do not handle any IO. Writes to a memory mapped file and let another process handle the IO. */
  21. };
  22. /**
  23. * @brief What type of buffer should we use?
  24. */
  25. enum SL_BUFFER_TYPE {
  26. SL_EXTERNAL = 1, /**< Use a provided memory mapped non-temporary file */
  27. SL_SHARED = 2, /**< Use an automatically generated temporary file */
  28. SL_INTERNAL = 3 /**< Use internal memory. Compatible only with the SL_SINK_IO_TYPE: SL_DIRECT_IO and SL_FASTEST_IO. */
  29. };
  30. /**
  31. * @brief On what basis do we generate new files for logs?
  32. */
  33. enum SL_ROLL_LOGS {
  34. SL_BY_TIME = 1, /**< Will create a new log every n-hours */
  35. SL_BY_SIZE = 2, /**< Will create a new log every n-KB */
  36. SL_NEVER = 0 /**< Will never split the log. Use when doing external logging. */
  37. };
  38. #ifndef __cplusplus
  39. typedef enum SL_ON_SINK_FULL SL_ON_SINK_FULL;
  40. typedef enum SL_SINK_IO_TYPE SL_SINK_IO_TYPE;
  41. typedef enum SL_BUFFER_TYPE SL_BUFFER_TYPE;
  42. typedef enum SL_ROLL_LOGS SL_ROLL_LOGS;
  43. #endif
  44. #ifdef __cpp_concepts
  45. /**
  46. * @brief Represents the behaviour if the buffer would be overflowing.
  47. */
  48. enum class overflow_response_t {
  49. must_wait = 0, /**< Represents that on overflow, the writer should wait using the strategy provided wait function. */
  50. must_overflow = 1, /**< Represents that on overflow, the writer should push the fence and keep on writing immediately, even if the log would get corrupt. */
  51. must_drop = must_wait /**< UNUSED, may be used in the future to mean that the current write should be dropped. */
  52. };
  53. /**
  54. * @brief This concept maps an overflow strategy.
  55. */
  56. template<typename T>
  57. concept OverflowStrategy = requires (T strategy) {
  58. {T::on_overflow} -> std::same_as<const overflow_response_t&>;
  59. {strategy.wait()};
  60. };
  61. /**
  62. * @brief This concept represents something that should be writable and mapped to valid memory within the software.
  63. *
  64. * @details This is used for mapping allocated buffers made from buffer strategies.
  65. */
  66. template<typename T>
  67. concept BufferLike = requires (T buffer) {
  68. {buffer.data()} -> std::same_as<char*>;
  69. {buffer.size()} -> std::same_as<size_t>;
  70. };
  71. /**
  72. * @brief This concept maps a buffer strategy.
  73. */
  74. template<typename T>
  75. concept BufferStrategy = requires (T strategy, size_t size) {
  76. {strategy.build_buffer(size)} -> BufferLike;
  77. };
  78. /**
  79. * @brief This concept maps a sink strategy.
  80. */
  81. template<typename T>
  82. concept SinkStrategy = requires (T strategy, int fd, std::string_view data) {
  83. {strategy.write(fd, data)};
  84. };
  85. /**
  86. * @brief This concept maps an output strategy.
  87. */
  88. template<typename T>
  89. concept OutputStrategy = requires (T strategy, std::string_view source, int fd) {
  90. {strategy.chunk(source)} -> std::same_as<std::pair<std::string_view, std::string_view>>;
  91. {strategy.on_write_completed_event(source, fd)} -> std::same_as<int>;
  92. };
  93. #endif
  94. #ifdef __cplusplus
  95. #ifndef __cpp_concepts
  96. #define OverflowStrategy typename
  97. #define BufferStrategy typename
  98. #define SinkStrategy typename
  99. #define OutputStrategy typename
  100. #endif
  101. /**
  102. * @brief Represent a mapped buffer. You should generally not touch this as it is internal representation for strategies.
  103. */
  104. struct mapped_buffer {
  105. char* _data;
  106. size_t _size;
  107. /**
  108. * @return the data pointer of the buffer
  109. */
  110. [[nodiscard]] char* data() const { return _data; }
  111. /**
  112. * @return the size of the allocated buffer
  113. */
  114. [[nodiscard]] size_t size() const { return _size; }
  115. };
  116. struct BufferStrategyInternal {
  117. using buffer_type = std::vector<char>;
  118. static_assert(BufferLike<buffer_type>);
  119. buffer_type build_buffer(size_t);
  120. };
  121. struct BufferStrategyShared {
  122. using buffer_type = mapped_buffer;
  123. static_assert(BufferLike<buffer_type>);
  124. buffer_type build_buffer(size_t);
  125. };
  126. struct BufferStrategyExternal {
  127. using buffer_type = mapped_buffer;
  128. static_assert(BufferLike<buffer_type>);
  129. buffer_type build_buffer(size_t);
  130. };
  131. struct SinkStrategyDirect {
  132. void write(int fd, std::string_view data);
  133. };
  134. struct SinkStrategyFastest {
  135. void write(int fd, std::string_view data);
  136. };
  137. struct SinkStrategyMmaped {
  138. void write(int fd, std::string_view data);
  139. };
  140. struct SinkStrategyExternal {
  141. void write(int fd, std::string_view data);
  142. };
  143. struct OverflowStrategyWait {
  144. static constexpr overflow_response_t on_overflow = overflow_response_t::must_wait;
  145. void wait();
  146. };
  147. struct OverflowStrategyContinue {
  148. static constexpr overflow_response_t on_overflow = overflow_response_t::must_overflow;
  149. void wait();
  150. };
  151. struct OutputStrategyTimed {
  152. std::chrono::seconds interval;
  153. std::chrono::time_point<std::chrono::file_clock> last_change;
  154. std::pair<std::string_view, std::string_view> chunk(std::string_view);
  155. int on_write_completed_event(std::string_view, int);
  156. };
  157. struct OutputStrategySized {
  158. uint64_t interval;
  159. uint64_t written_bytes;
  160. std::pair<std::string_view, std::string_view> chunk(std::string_view);
  161. int on_write_completed_event(std::string_view, int);
  162. };
  163. struct OutputStrategySimple {
  164. std::pair<std::string_view, std::string_view> chunk(std::string_view);
  165. int on_write_completed_event(std::string_view, int);
  166. };
  167. #endif