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- <!DOCTYPE html>
- <html>
- <head>
- <title>loading...</title>
- <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
-
- <meta name="title" content="raylib - sample">
- <meta name="description" content="raylib is a simple and easy-to-use library to learn videogames programming. This a small example of what you can do.">
- <meta name="keywords" content="raylib, videogames, programming, C, C++, library, learn, study, simple, easy, free, open source, raysan">
- <meta name="viewport" content="width=device-width">
-
- <!-- Facebook metatags for sharing -->
- <meta property="og:title" content="raylib - sample"/>
- <meta property="og:image" content="http://www.raylib.com/img/fb_raylib_logo.png"/>
- <meta property="og:url" content="http://www.raylib.com" />
- <meta property="og:site_name" content="raylib"/>
- <meta property="og:description" content="This a small sample game showing what can be done with raylib"/>
-
- <!-- Add jQuery library -->
- <script type="text/javascript" src="http://code.jquery.com/jquery-latest.min.js"></script>
-
- <!-- hightlight.js - Syntax highlighting for the Web -->
- <link rel="stylesheet" href="http://cdnjs.cloudflare.com/ajax/libs/highlight.js/8.1/styles/default.min.css">
- <!-- <link rel="stylesheet" href="http://cdnjs.cloudflare.com/ajax/libs/highlight.js/8.1/styles/obsidian.min.css"> -->
- <script src="http://cdnjs.cloudflare.com/ajax/libs/highlight.js/8.1/highlight.min.js"></script>
-
- <style type="text/css">
- @font-face {
- font-family: 'grixel_acme_7_wide_xtnd';
- src: url('../common/font/acme_7_wide_xtnd.eot');
- src: url('../common/font/acme_7_wide_xtnd.eot?#iefix') format('embedded-opentype'),
- url('../common/font/acme_7_wide_xtnd.woff') format('woff'),
- url('../common/font/acme_7_wide_xtnd.ttf') format('truetype');
- font-weight: normal;
- font-style: normal;
- font-size-adjust:0.49;
- }
-
- #sampledata { width: 802px; height: 452px; text-align: center; }
- #sampledata img { margin: 0 auto; border: 1px solid; border-color: black; }
- #sampledata canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
- pre { width: 802px!important;}
- pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
-
- .viewcodebtn{ margin-top: 10px; width:795px; height:30px; float:right; position:relative; cursor:pointer; font-weight:bold; font-size:10px;
- line-height:30px; text-align: center; border-width:5px; background-color:#e1e1e1; color:#5c5a5a;
- border:4px solid #898888; font-family: grixel_acme_7_wide_xtnd, Courier New, Verdana, Arial; left:-10px;}
- #viewcode .viewcodebtn:hover{background-color:#bedce8; color:#417794; border:4px solid #5d9cbd; left:-10px;}
-
- .fancybox-wrap fancybox-desktop fancybox-type-iframe fancybox-opened { width: 860px!important; }
- .fancybox-inner { width: 850px!important; height:520px!important; }
- .fancybox-iframe { width: 830px!important; }
- </style>
-
- <script type="text/javascript">
- $(document).ready(function() {
-
- var mainUrl = $(location).attr('href');
- var name = mainUrl.slice(mainUrl.indexOf('=') + 1);
-
- document.title = "raylib - " + name.replace('_', ' ');
-
- var codeUrl = 'https://github.com/raysan5/raylib/blob/develop/games/' + name.substring(7) + '.c';
- var imageUrl = 'img/' + name + '.png';
-
- // #sampledata filling code: canvas sample and image
- $('#sampledata').append(
- '<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()">' +
- '<img src="' + imageUrl + '" alt=" ">' +
- '</canvas>');
-
- $('#viewcode').attr('href', codeUrl);
-
- Module.canvas = document.getElementById('canvas');
- Module.canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
-
- var jsUrl = 'samples/' + name.substring(7) + '.js';
-
- // Run emscripten example
- $.getScript(jsUrl, function() {});
- });
- </script>
-
- </head>
-
- <body>
-
- <div class="emscripten">
- <progress value="0" max="100" id="progress" hidden=1></progress>
- </div>
-
- <!-- Canvas example or image, filled on loading -->
- <div id="sampledata"></div>
-
- <a id="viewcode" href=" " target="_blank"><div class="viewcodebtn">View code on Github</div></a>
-
- <!--<textarea id="output" rows="8"></textarea>-->
- <!--<pre><code class="cpp"></code></pre>-->
-
- <script type='text/javascript'>
- //var statusElement = document.getElementById('status');
- //var progressElement = document.getElementById('progress');
- //var spinnerElement = document.getElementById('spinner');
-
- var Module = {
- preRun: [],
- postRun: [],
- print: (function() {
- var element = document.getElementById('output');
- if (element) element.value = ''; // clear browser cache
- return function(text) {
- text = Array.prototype.slice.call(arguments).join(' ');
- // These replacements are necessary if you render to raw HTML
- //text = text.replace(/&/g, "&");
- //text = text.replace(/</g, "<");
- //text = text.replace(/>/g, ">");
- //text = text.replace('\n', '<br>', 'g');
- console.log(text);
- if (element) {
- element.value += text + "\n";
- element.scrollTop = element.scrollHeight; // focus on bottom
- }
- };
- })(),
- printErr: function(text) {
- text = Array.prototype.slice.call(arguments).join(' ');
- if (0) { // XXX disabled for safety typeof dump == 'function') {
- dump(text + '\n'); // fast, straight to the real console
- } else {
- console.error(text);
- }
- },
- canvas: (function() {
- // NOTE: canvas element eventListener is added after appending!
-
- //var canvas = document.getElementById('canvas');
-
- // As a default initial behavior, pop up an alert when webgl context is lost. To make your
- // application robust, you may want to override this behavior before shipping!
- // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
- //canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
-
- //return canvas;
- })(),
- setStatus: function(text) {
- if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
- if (text === Module.setStatus.text) return;
- var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
- var now = Date.now();
- if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon
- if (m) {
- text = m[1];
- //progressElement.value = parseInt(m[2])*100;
- //progressElement.max = parseInt(m[4])*100;
- //progressElement.hidden = false;
- //spinnerElement.hidden = false;
- } else {
- //progressElement.value = null;
- //progressElement.max = null;
- //progressElement.hidden = true;
- //if (!text) spinnerElement.style.display = 'none';
- }
- //statusElement.innerHTML = text;
- },
- totalDependencies: 0,
- monitorRunDependencies: function(left) {
- this.totalDependencies = Math.max(this.totalDependencies, left);
- Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
- }
- };
-
- Module.setStatus('Downloading...');
-
- window.onerror = function(event) {
- // TODO: do not warn on ok events like simulating an infinite loop or exitStatus
- Module.setStatus('Exception thrown, see JavaScript console');
- //spinnerElement.style.display = 'none';
- Module.setStatus = function(text) {
- if (text) Module.printErr('[post-exception status] ' + text);
- };
- };
- </script>
-
- <!-- Google Analytics tracking code -->
- <script>
- (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
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- })(window,document,'script','http://www.google-analytics.com/analytics.js','ga');
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- ga('require', 'linkid', 'linkid.js');
- ga('send', 'pageview');
- </script>
- </body>
- </html>
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