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- roadmap
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- Current version of raylib is quite complete and functional but there is still a lot of things to add and improve.
- Here it is a wish list of features I would like to add and functions to improve.
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- Note raylib source code has multiple TODO points with pending things to review and improve. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details!
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- raylib 1.x
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- Basic GPU stats sytem (memory, draws, time...)
- Improved custom file-format (.rres) and packaging tool
- Procedural image generation functions (spot, gradient, noise...)
- Procedural mesh generation functions (cube, cone, sphere...)
- Touch-based camera controls for Android
- Gamepad support on HTML5
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- raylib 1.6
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- [DONE] Lua scripting support (raylib Lua wrapper)
- [DONE] Redesigned audio module
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- raylib 1.5
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- [DONE] Support Oculus Rift CV1 and VR stereo rendering (simulator)
- [DONE] Redesign Shaders/Textures system -> New Materials system
- [DONE] Support lighting: Omni, Directional and Spot lights
- [DONE] Redesign physics module (physac)
- [DONE] Chiptunes audio modules support
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- raylib 1.4
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- [DONE] TTF fonts support (using stb_truetype)
- [DONE] Raycast system for 3D picking (including collisions detection)
- [DONE] Floyd-Steinberg dithering on 16bit image format conversion
- [DONE] Basic image manipulation functions (crop, resize, draw...)
- [DONE] Storage load/save data functionality
- [DONE] Add Physics module (physac)
- [DONE] Remove GLEW dependency -> Replaced by GLAD
- [DONE] Redesign Raspberry PI inputs system
- [DONE] Redesign gestures module to be multiplatform
- [DONE] Module raymath as header-only and functions inline
- [DONE] Add Easings module (easings.h)
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- Any feature missing? Do you have a request? [Let me know!][raysan5]
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- [raysan5]: mailto:ray@raylib.com "Ramon Santamaria - Ray San"
- [isssues]: https://github.com/raysan5/raylib/issues
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