|
|
- /**********************************************************************************************
- *
- * raylib - Koala Seasons game
- *
- * Ending Screen Functions Definitions (Init, Update, Draw, Unload)
- *
- * Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
- *
- * This software is provided "as-is", without any express or implied warranty. In no event
- * will the authors be held liable for any damages arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose, including commercial
- * applications, and to alter it and redistribute it freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not claim that you
- * wrote the original software. If you use this software in a product, an acknowledgment
- * in the product documentation would be appreciated but is not required.
- *
- * 2. Altered source versions must be plainly marked as such, and must not be misrepresented
- * as being the original software.
- *
- * 3. This notice may not be removed or altered from any source distribution.
- *
- **********************************************************************************************/
-
- #include "raylib.h"
- #include "screens.h"
-
- #include <stdio.h>
-
- #include "atlas01.h"
- #include "atlas02.h"
-
- typedef enum { DELAY, SEASONS, LEAVES, KILLS, REPLAY } EndingCounter;
-
- typedef struct {
- Vector2 position;
- Vector2 speed;
- float rotation;
- float size;
- Color color;
- float alpha;
- bool active;
- } Particle;
-
- //----------------------------------------------------------------------------------
- // Global Variables Definition (local to this module)
- //----------------------------------------------------------------------------------
-
- // Ending screen global variables
- static EndingCounter endingCounter;
-
- static int framesCounter;
- static int finishScreen;
- static int framesKillsCounter;
-
- static Rectangle playButton;
- static Rectangle shopButton;
- static Rectangle trophyButton;
- static Rectangle shareButton;
-
- static Color buttonPlayColor;
- static Color buttonShopColor;
- static Color buttonTrophyColor;
- static Color buttonShareColor;
- static Color backgroundColor;
-
- static int currentScore;
- static int seasonsCounter;
- static int currentLeavesEnding;
- static int finalYears;
- static int replayTimer;
- static int yearsElapsed;
- static int initRotation;
-
- static float clockRotation;
- static float finalRotation;
-
- static bool replaying;
- static bool active[MAX_KILLS];
-
- static char initMonthText[32];
- static char finalMonthText[32];
-
- static Particle leafParticles[20];
-
- static int drawTimer;
-
- // Death texts
- const char textOwl01[32] = "Turned into a pretty";
- const char textOwl02[32] = "owl pellet";
- const char textDingo01[32] = "A dingo took your life";
- const char textFire01[32] = "Kissed by fire";
- const char textSnake01[32] = "Digested alive by a";
- const char textSnake02[32] = "big snake";
- const char textNaturalDeath01[32] = "LIFE KILLED YOU";
- const char textBee01[32] = "You turn out to be";
- const char textBee02[32] = "allergic to bee sting";
- const char textEagle[32] = "KOALA IS DEAD :(";
-
- static float LinearEaseIn(float t, float b, float c, float d) { return c*t/d + b; }
-
- //----------------------------------------------------------------------------------
- // Ending Screen Functions Definition
- //----------------------------------------------------------------------------------
-
- // Ending Screen Initialization logic
- void InitEndingScreen(void)
- {
- framesCounter = -10;
- finishScreen = 0;
- drawTimer = 15;
- replayTimer = 0;
- replaying = false;
- finalYears = initYears + (seasons/4);
- yearsElapsed = seasons/4;
-
- playButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.096, 123, 123};
- shopButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.303, 123, 123};
- trophyButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.513, 123, 123};
- shareButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.719, 123, 123};
-
- buttonPlayColor = WHITE;
- buttonShopColor = WHITE;
- buttonTrophyColor = WHITE;
- buttonShareColor = WHITE;
-
- currentScore = 0;
- seasonsCounter = 0;
- currentLeavesEnding = 0;
-
- endingCounter = DELAY;
-
- backgroundColor = (Color){ 176, 167, 151, 255};
-
- for (int j = 0; j < 20; j++)
- {
- leafParticles[j].active = false;
- leafParticles[j].position = (Vector2){ GetRandomValue(-20, 20), GetRandomValue(-20, 20) };
- leafParticles[j].speed = (Vector2){ (float)GetRandomValue(-500, 500)/100, (float)GetRandomValue(-500, 500)/100 };
- leafParticles[j].size = (float)GetRandomValue(3, 10)/5;
- leafParticles[j].rotation = GetRandomValue(0, 360);
- leafParticles[j].color = WHITE;
- leafParticles[j].alpha = 1;
- }
-
- // Seasons death texts
- if (initSeason == 0)
- {
- sprintf(initMonthText, "SUMMER");
- clockRotation = 225;
- initRotation = 225;
- }
- else if (initSeason == 1)
- {
- sprintf(initMonthText, "AUTUMN");
- clockRotation = 135;
- initRotation = 135;
- }
- else if (initSeason == 2)
- {
- sprintf(initMonthText, "WINTER");
- clockRotation = 45;
- initRotation = 45;
- }
- else if (initSeason == 3)
- {
- sprintf(initMonthText, "SPRING");
- clockRotation = 315;
- initRotation = 315;
- }
-
- if (currentSeason == 0)
- {
- sprintf(finalMonthText, "SUMMER");
- finalRotation = 225 + 360*yearsElapsed;
- }
- else if (currentSeason == 1)
- {
- sprintf(finalMonthText, "AUTUMN");
- finalRotation = 135 + 360*yearsElapsed;
- }
- else if (currentSeason == 2)
- {
- sprintf(finalMonthText, "WINTER");
- finalRotation = 45 + 360*yearsElapsed;
- }
- else if (currentSeason == 3)
- {
- sprintf(finalMonthText, "SPRING");
- finalRotation = 315 + 360*yearsElapsed;
- }
-
- for (int i = 0; i < MAX_KILLS; i++) active[i] = false;
- }
-
- // Ending Screen Update logic
- void UpdateEndingScreen(void)
- {
- framesCounter += 1*TIME_FACTOR;
-
- switch (endingCounter)
- {
- case DELAY:
- {
- if(framesCounter >= 10)
- {
- endingCounter = SEASONS;
- framesCounter = 0;
- }
-
- } break;
- case SEASONS:
- {
- if (seasons > 0)
- {
- seasonsCounter = (int)LinearEaseIn((float)framesCounter, 0.0f, (float)(seasons), 90.0f);
- clockRotation = LinearEaseIn((float)framesCounter, (float)initRotation, (float)-(finalRotation - initRotation), 90.0f);
-
- if (framesCounter >= 90)
- {
- endingCounter = LEAVES;
- framesCounter = 0;
- }
- }
- else endingCounter = LEAVES;
-
- #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB))
- if (IsGestureDetected(GESTURE_TAP))
- {
- seasonsCounter = seasons;
- clockRotation = finalRotation;
- framesCounter = 0;
- endingCounter = LEAVES;
- }
- #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB))
- if (IsKeyPressed(KEY_ENTER))
- {
- seasonsCounter = seasons;
- clockRotation = finalRotation;
- framesCounter = 0;
- endingCounter = LEAVES;
- }
- #endif
- } break;
- case LEAVES:
- {
- if (currentLeaves > 0)
- {
- if (currentLeavesEnding == currentLeaves)
- {
- endingCounter = KILLS;
- framesCounter = 0;
- }
- else if (currentLeavesEnding < currentLeaves)
- {
- if (framesCounter >= 4)
- {
- currentLeavesEnding += 1;
- framesCounter = 0;
- }
-
- for (int i = 0; i < 20; i++)
- {
- if (!leafParticles[i].active)
- {
- leafParticles[i].position = (Vector2){ GetScreenWidth()*0.46, GetScreenHeight()*0.32};
- leafParticles[i].alpha = 1.0f;
- leafParticles[i].active = true;
- }
- }
- }
- }
- else endingCounter = KILLS;
-
- #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB))
- if (IsGestureDetected(GESTURE_TAP))
- {
- currentLeavesEnding = currentLeaves;
- framesCounter = 0;
- endingCounter = KILLS;
- }
- #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB))
- if (IsKeyPressed(KEY_ENTER))
- {
- currentLeavesEnding = currentLeaves;
- framesCounter = 0;
- endingCounter = KILLS;
- }
- #endif
- } break;
- case KILLS:
- {
- if (score > 0)
- {
- if (framesCounter <= 90 && !replaying)
- {
- currentScore = (int)LinearEaseIn((float)framesCounter, 0.0f, (float)(score), 90.0f);
- }
-
- framesKillsCounter += 1*TIME_FACTOR;
-
- for (int i = 0; i < MAX_KILLS; i++)
- {
- if (framesKillsCounter >= drawTimer && active[i] == false)
- {
- active[i] = true;
- framesKillsCounter = 0;
- }
- }
-
- if (framesCounter >= 90)
- {
- endingCounter = REPLAY;
- framesCounter = 0;
- }
- }
- else endingCounter = REPLAY;
-
- #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB))
- if (IsGestureDetected(GESTURE_TAP))
- {
- currentScore = score;
- framesCounter = 0;
- for (int i = 0; i < MAX_KILLS; i++) active[i] = true;
- endingCounter = REPLAY;
- }
- #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB))
- if (IsKeyPressed(KEY_ENTER))
- {
- currentScore = score;
- framesCounter = 0;
- for (int i = 0; i < MAX_KILLS; i++) active[i] = true;
- endingCounter = REPLAY;
- }
- #endif
- } break;
- case REPLAY:
- {
- #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB))
- if (IsGestureDetected(GESTURE_TAP)) replaying = true;
- #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB))
- if (IsKeyPressed(KEY_ENTER)) replaying = true;
- #endif
- if (replaying)
- {
- replayTimer += 1*TIME_FACTOR;
-
- if (replayTimer >= 30)
- {
- finishScreen = 1;
- initSeason = GetRandomValue(0, 3);
- }
-
- buttonPlayColor = GOLD;
- }
- } break;
- }
-
- for (int i = 0; i < 20; i++)
- {
- if (leafParticles[i].active == true)
- {
- leafParticles[i].position.x += leafParticles[i].speed.x;
- leafParticles[i].position.y += leafParticles[i].speed.y;
- leafParticles[i].rotation += 6;
- leafParticles[i].alpha -= 0.03f;
- leafParticles[i].size -= 0.004;
-
- if (leafParticles[i].size <= 0) leafParticles[i].size = 0.0f;
-
- if (leafParticles[i].alpha <= 0)
- {
- leafParticles[i].alpha = 0.0f;
- leafParticles[i].active = false;
- }
- }
- }
-
- // Buttons logic
- #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB))
- if ((IsGestureDetected(GESTURE_TAP)) && CheckCollisionPointRec(GetTouchPosition(0), playButton))
- {
- endingCounter = REPLAY;
- replaying = true;
- }
-
- #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB))
- if (CheckCollisionPointRec(GetMousePosition(), playButton))
- {
- buttonPlayColor = GOLD;
- if (IsMouseButtonPressed(0))
- {
- endingCounter = REPLAY;
- replaying = true;
- }
- }
- else buttonPlayColor = WHITE;
-
- if (CheckCollisionPointRec(GetMousePosition(), shopButton)) buttonShopColor = GOLD;
- else buttonShopColor = WHITE;
-
- if (CheckCollisionPointRec(GetMousePosition(), trophyButton)) buttonTrophyColor = GOLD;
- else buttonTrophyColor = WHITE;
-
- if (CheckCollisionPointRec(GetMousePosition(), shareButton)) buttonShareColor = GOLD;
- else buttonShareColor = WHITE;
- #endif
- }
-
- // Ending Screen Draw logic
- void DrawEndingScreen(void)
- {
- for (int x = 0; x < 15; x++)
- {
- DrawTextureRec(atlas02, ending_background, (Vector2){ending_background.width*(x%5), ending_background.height*(x/5)}, backgroundColor);
- }
-
- // Frames and backgrounds
- DrawTexturePro(atlas01, ending_plate_frame, (Rectangle){GetScreenWidth()*0.042, GetScreenHeight()*0.606, ending_plate_frame.width, ending_plate_frame.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_paint_back, (Rectangle){GetScreenWidth()*0.133, GetScreenHeight()*0.097, ending_paint_back.width, ending_paint_back.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- if (killer == 0) DrawTexturePro(atlas01, ending_paint_koalafire, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalafire.width, ending_paint_koalafire.height}, (Vector2){ 0, 0}, 0, WHITE);
- else if (killer == 1) DrawTexturePro(atlas01, ending_paint_koalasnake, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalasnake.width, ending_paint_koalasnake.height}, (Vector2){ 0, 0}, 0, WHITE);
- else if (killer == 2) DrawTexturePro(atlas01, ending_paint_koaladingo, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koaladingo.width, ending_paint_koaladingo.height}, (Vector2){ 0, 0}, 0, WHITE);
- else if (killer == 3) DrawTexturePro(atlas01, ending_paint_koalaowl, (Rectangle){GetScreenWidth()*0.2, GetScreenHeight()*0.3, ending_paint_koalaowl.width, ending_paint_koalaowl.height}, (Vector2){ 0, 0}, 0, WHITE);
- else if (killer == 4) DrawTexturePro(atlas01, ending_paint_koalageneric, (Rectangle){GetScreenWidth()*0.133, GetScreenHeight()*0.171, ending_paint_koalageneric.width, ending_paint_koalageneric.height}, (Vector2){ 0, 0}, 0, WHITE);
- else if (killer == 5) DrawTexturePro(atlas01, ending_paint_koalabee, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalabee.width, ending_paint_koalabee.height}, (Vector2){ 0, 0}, 0, WHITE);
- else if (killer == 6) DrawTexturePro(atlas01, ending_paint_koalaeagle, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalaeagle.width, ending_paint_koalaeagle.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- DrawTexturePro(atlas01, ending_paint_frame, (Rectangle){GetScreenWidth()*0.102, GetScreenHeight()*0.035, ending_paint_frame.width, ending_paint_frame.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- // UI Score planks
- DrawTexturePro(atlas01, ending_score_planksmall, (Rectangle){GetScreenWidth()*0.521, GetScreenHeight()*0.163, ending_score_planksmall.width, ending_score_planksmall.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_score_planklarge, (Rectangle){GetScreenWidth()*0.415, GetScreenHeight()*0.303, ending_score_planklarge.width, ending_score_planklarge.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_score_planksmall, (Rectangle){GetScreenWidth()*0.521, GetScreenHeight()*0.440, ending_score_planksmall.width, ending_score_planksmall.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- // UI Score icons and frames
- DrawTexturePro(atlas01, ending_score_seasonicon, (Rectangle){GetScreenWidth()*0.529, GetScreenHeight()*0.096, ending_score_seasonicon.width, ending_score_seasonicon.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_score_seasonneedle, (Rectangle){GetScreenWidth()*0.579, GetScreenHeight()*0.189, ending_score_seasonneedle.width, ending_score_seasonneedle.height}, (Vector2){ending_score_seasonneedle.width/2, ending_score_seasonneedle.height*0.9}, clockRotation, WHITE);
- DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.535, GetScreenHeight()*0.11, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- DrawTexturePro(atlas01, ending_score_frameback, (Rectangle){GetScreenWidth()*0.430, GetScreenHeight()*0.246, ending_score_frameback.width, ending_score_frameback.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.429, GetScreenHeight()*0.244, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- for (int i = 0; i < 20; i++)
- {
- if (leafParticles[i].active)
- {
- DrawTexturePro(atlas01, particle_ecualyptusleaf,
- (Rectangle){ leafParticles[i].position.x, leafParticles[i].position.y, particle_ecualyptusleaf.width*leafParticles[i].size, particle_ecualyptusleaf.height*leafParticles[i].size },
- (Vector2){ particle_ecualyptusleaf.width/2*leafParticles[i].size, particle_ecualyptusleaf.height/2*leafParticles[i].size }, leafParticles[i].rotation, Fade(WHITE,leafParticles[i].alpha));
- }
- }
-
- DrawTexturePro(atlas01, ending_score_leavesicon, (Rectangle){GetScreenWidth()*0.421, GetScreenHeight()*0.228, ending_score_leavesicon.width, ending_score_leavesicon.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- DrawTexturePro(atlas01, ending_score_frameback, (Rectangle){GetScreenWidth()*0.536, GetScreenHeight()*0.383, ending_score_frameback.width, ending_score_frameback.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.535, GetScreenHeight()*0.383, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE);
- DrawTexturePro(atlas01, ending_score_enemyicon, (Rectangle){GetScreenWidth()*0.538, GetScreenHeight()*0.414, ending_score_enemyicon.width, ending_score_enemyicon.height}, (Vector2){ 0, 0}, 0, WHITE);
-
- // UI Buttons
- DrawTexturePro(atlas01, ending_button_replay, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.096, ending_button_replay.width, ending_button_replay.height}, (Vector2){ 0, 0}, 0, buttonPlayColor);
- DrawTexturePro(atlas01, ending_button_shop, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.303, ending_button_shop.width, ending_button_shop.height}, (Vector2){ 0, 0}, 0, buttonShopColor);
- DrawTexturePro(atlas01, ending_button_trophy, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.513, ending_button_trophy.width, ending_button_trophy.height}, (Vector2){ 0, 0}, 0, buttonTrophyColor);
- DrawTexturePro(atlas01, ending_button_share, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.719, ending_button_share.width, ending_button_share.height}, (Vector2){ 0, 0}, 0, buttonShareColor);
-
- DrawTextEx(font, FormatText("%03i", seasonsCounter), (Vector2){ GetScreenWidth()*0.73f, GetScreenHeight()*0.14f }, font.baseSize, 1, WHITE);
- DrawTextEx(font, FormatText("%03i", currentLeavesEnding), (Vector2){ GetScreenWidth()*0.73f, GetScreenHeight()*0.29f }, font.baseSize, 1, WHITE);
- DrawTextEx(font, FormatText("%04i", currentScore), (Vector2){ GetScreenWidth()*0.715f, GetScreenHeight()*0.426f }, font.baseSize, 1, WHITE);
-
- DrawTextEx(font, FormatText("%s %i - %s %i", initMonthText, initYears, finalMonthText, finalYears), (Vector2){ GetScreenWidth()*0.1f, GetScreenHeight()*0.7f }, font.baseSize/2.0f, 1, WHITE);
-
- for (int i = 0; i < MAX_KILLS; i++)
- {
- if (active[i])
- {
- switch (killHistory[i])
- {
- case 1: DrawTextureRec(atlas01, ending_plate_headsnake, (Vector2){GetScreenWidth()*0.448 + ending_plate_headsnake.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break;
- case 2: DrawTextureRec(atlas01, ending_plate_headdingo, (Vector2){GetScreenWidth()*0.448 + ending_plate_headdingo.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break;
- case 3: DrawTextureRec(atlas01, ending_plate_headowl, (Vector2){GetScreenWidth()*0.448 + ending_plate_headowl.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break;
- case 4: DrawTextureRec(atlas01, ending_plate_headbee, (Vector2){GetScreenWidth()*0.448 + ending_plate_headbee.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break;
- case 5: DrawTextureRec(atlas01, ending_plate_headeagle, (Vector2){GetScreenWidth()*0.448 + ending_plate_headeagle.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break;
- default: break;
- }
- }
- }
-
- /*
- DrawText(FormatText("KOALA IS DEAD :("), GetScreenWidth()/2 - MeasureText("YOU'RE DEAD ", 60)/2, GetScreenHeight()/3, 60, RED);
- DrawText(FormatText("Score: %02i - HiScore: %02i", score, hiscore),GetScreenWidth()/2 - MeasureText("Score: 00 - HiScore: 00", 60)/2, GetScreenHeight()/3 +100, 60, RED);
- DrawText(FormatText("You lived: %02i years", years),GetScreenWidth()/2 - MeasureText("You lived: 00", 60)/2 + 60, GetScreenHeight()/3 +200, 30, RED);
- DrawText(FormatText("%02s killed you", killer),GetScreenWidth()/2 - MeasureText("killer killed you", 60)/2 + 90, GetScreenHeight()/3 +270, 30, RED);
- //DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(BLACK, 0.5));
- */
-
- //DrawTextEx(font, FormatText("%02s", killer), (Vector2){ GetScreenWidth()*0.08, GetScreenHeight()*0.78 }, font.baseSize/2, 1, WHITE);
- if (killer == 0) DrawTextEx(font, textFire01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- else if (killer == 2) DrawTextEx(font, textDingo01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- else if (killer == 1)
- {
- DrawTextEx(font, textSnake01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- DrawTextEx(font, textSnake02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE);
- }
- else if (killer == 3)
- {
- DrawTextEx(font, textOwl01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- DrawTextEx(font, textOwl02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE);
- }
- else if (killer == 4) DrawTextEx(font, textNaturalDeath01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- else if (killer == 5)
- {
- DrawTextEx(font, textBee01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- DrawTextEx(font, textBee02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE);
- }
- else if (killer == 6) DrawTextEx(font, textEagle, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE);
- }
-
- // Ending Screen Unload logic
- void UnloadEndingScreen(void)
- {
- // ...
- }
-
- // Ending Screen should finish?
- int FinishEndingScreen(void)
- {
- return finishScreen;
- }
|