You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

137 lines
4.1 KiB

  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="raylib-game-template" />
  6. <Option execution_dir="." />
  7. <Option pch_mode="2" />
  8. <Option compiler="gcc" />
  9. <Build>
  10. <Target title="Debug (Mac)">
  11. <Option platforms="Mac;" />
  12. <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
  13. <Option working_dir="." />
  14. <Option object_output="obj/Debug/" />
  15. <Option type="1" />
  16. <Option compiler="gcc" />
  17. <Compiler>
  18. <Add option="-g" />
  19. </Compiler>
  20. <Linker>
  21. <Add library="raylib" />
  22. <Add option="-framework OpenGL" />
  23. <Add option="-framework Cocoa" />
  24. <Add option="-framework IOKit" />
  25. <Add option="-framework CoreAudio" />
  26. <Add option="-framework CoreVideo" />
  27. </Linker>
  28. </Target>
  29. <Target title="Release (Mac)">
  30. <Option platforms="Mac;" />
  31. <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
  32. <Option working_dir="." />
  33. <Option object_output="obj/Release/" />
  34. <Option type="1" />
  35. <Option compiler="gcc" />
  36. <Compiler>
  37. <Add option="-O2" />
  38. </Compiler>
  39. <Linker>
  40. <Add option="-s" />
  41. <Add library="raylib" />
  42. <Add option="-framework OpenGL" />
  43. <Add option="-framework Cocoa" />
  44. <Add option="-framework IOKit" />
  45. <Add option="-framework CoreAudio" />
  46. <Add option="-framework CoreVideo" />
  47. </Linker>
  48. </Target>
  49. <Target title="Debug (Linux)">
  50. <Option platforms="Unix;" />
  51. <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
  52. <Option working_dir="." />
  53. <Option object_output="obj/Debug/" />
  54. <Option type="1" />
  55. <Option compiler="gcc" />
  56. <Compiler>
  57. <Add option="-g" />
  58. </Compiler>
  59. <Linker>
  60. <Add library="raylib" />
  61. <Add library="GL" />
  62. <Add library="m" />
  63. <Add library="pthread" />
  64. <Add library="dl" />
  65. <Add library="rt" />
  66. <Add library="X11" />
  67. </Linker>
  68. </Target>
  69. <Target title="Release (Linux)">
  70. <Option platforms="Unix;" />
  71. <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
  72. <Option working_dir="." />
  73. <Option object_output="obj/Release/" />
  74. <Option type="1" />
  75. <Option compiler="gcc" />
  76. <Compiler>
  77. <Add option="-O2" />
  78. </Compiler>
  79. <Linker>
  80. <Add option="-s" />
  81. <Add library="raylib" />
  82. <Add library="GL" />
  83. <Add library="m" />
  84. <Add library="pthread" />
  85. <Add library="dl" />
  86. <Add library="rt" />
  87. <Add library="X11" />
  88. </Linker>
  89. </Target>
  90. <Target title="Debug (Windows)">
  91. <Option platforms="Windows;" />
  92. <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
  93. <Option working_dir="." />
  94. <Option object_output="obj/Debug/" />
  95. <Option type="1" />
  96. <Option compiler="gcc" />
  97. <Compiler>
  98. <Add option="-g" />
  99. </Compiler>
  100. <Linker>
  101. <Add library="raylib" />
  102. <Add library="opengl32" />
  103. <Add library="gdi32" />
  104. <Add library="winmm" />
  105. <Add option="-static" />
  106. <Add library="pthread" />
  107. </Linker>
  108. </Target>
  109. <Target title="Release (Windows)">
  110. <Option platforms="Windows;" />
  111. <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
  112. <Option working_dir="." />
  113. <Option object_output="obj/Release/" />
  114. <Option type="1" />
  115. <Option compiler="gcc" />
  116. <Compiler>
  117. <Add option="-O2" />
  118. </Compiler>
  119. <Linker>
  120. <Add option="-s" />
  121. <Add library="raylib" />
  122. <Add library="opengl32" />
  123. <Add library="gdi32" />
  124. <Add library="winmm" />
  125. <Add option="-static" />
  126. <Add library="pthread" />
  127. </Linker>
  128. </Target>
  129. </Build>
  130. <Compiler>
  131. <Add option="-Wall" />
  132. </Compiler>
  133. <Unit filename="core_basic_window.c">
  134. <Option compilerVar="CC" />
  135. </Unit>
  136. </Project>
  137. </CodeBlocks_project_file>