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- help me!
- --------
-
- I’m working hard on raylib but my resources are quite limited. If you enjoy raylib and want to help / contribute in some way,
- please, [let me know][raysan5].
-
- The following help is highly appreciated:
-
- - C programming - Can you write / review / test / improve the code?
- - Translators / Localizators - Can you translate raylib to another language?
- - Documentation / Tutorials / Example writters - Can you write some tutorial / example?
- - Web Development - Can you help with the web? Can you setup a forum?
- - Porting to Linux, OSX... - Can you compile and test raylib on another OS?
- - Testers of current features and multiple systems - Can you find some bug on raylib?
-
- If you can not help on any of the above points but you still want to contribute in some way... please, consider helping
- with a small [donation](http://www.raylib.com/helpme.htm) (just some euros...). It will really motivate to continue improving this project (and pay some bills… or some coffee).
-
- raylib philosophy
- ------------------
-
- * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself.
- * raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or
- has not a clear usefulness, better not to include it.
- * raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free.
- * raylib is, hopefully, collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated.
- * raylib's license (and its external libs respective licenses) allow using it for commercial products.
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- contact
- -------
-
- * Webpage: [http://www.raylib.com](http://www.raylib.com)
- * Twitter: [http://www.twitter.com/raysan5](http://www.twitter.com/raysan5)
- * Facebook: [http://www.facebook.com/raylibgames](http://www.facebook.com/raylibgames)
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-
- [raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San"
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