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- -------------------------------------------------------------------------------------------
- --
- -- raylib [models] example - Draw some basic geometric shapes (cube, sphere, cylinder...)
- --
- -- This example has been created using raylib 1.6 (www.raylib.com)
- -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
- --
- -- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
- --
- -------------------------------------------------------------------------------------------
-
- -- Initialization
- -------------------------------------------------------------------------------------------
- local screenWidth = 800
- local screenHeight = 450
-
- InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes")
-
- -- Define the camera to look into our 3d world
- local camera = Camera(Vector3(0.0, 10.0, 10.0), Vector3(0.0, 0.0, 0.0), Vector3(0.0, 1.0, 0.0), 45.0)
-
- SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
- -------------------------------------------------------------------------------------------
-
- -- Main game loop
- while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ---------------------------------------------------------------------------------------
- -- TODO: Update your variables here
- ---------------------------------------------------------------------------------------
-
- -- Draw
- ---------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- Begin3dMode(camera) -- ERROR: Lua Error: attempt to index a number value
-
- DrawCube(Vector3(-4.0, 0.0, 2.0), 2.0, 5.0, 2.0, RED)
- DrawCubeWires(Vector3(-4.0, 0.0, 2.0), 2.0, 5.0, 2.0, GOLD)
- DrawCubeWires(Vector3(-4.0, 0.0, -2.0), 3.0, 6.0, 2.0, MAROON)
-
- DrawSphere(Vector3(-1.0, 0.0, -2.0), 1.0, GREEN)
- DrawSphereWires(Vector3(1.0, 0.0, 2.0), 2.0, 16, 16, LIME)
-
- DrawCylinder(Vector3(4.0, 0.0, -2.0), 1.0, 2.0, 3.0, 4, SKYBLUE)
- DrawCylinderWires(Vector3(4.0, 0.0, -2.0), 1.0, 2.0, 3.0, 4, DARKBLUE)
- DrawCylinderWires(Vector3(4.5, -1.0, 2.0), 1.0, 1.0, 2.0, 6, BROWN)
-
- DrawCylinder(Vector3(1.0, 0.0, -4.0), 0.0, 1.5, 3.0, 8, GOLD)
- DrawCylinderWires(Vector3(1.0, 0.0, -4.0), 0.0, 1.5, 3.0, 8, PINK)
-
- DrawGrid(10, 1.0) -- Draw a grid
-
- End3dMode()
-
- DrawFPS(10, 10)
-
- EndDrawing()
- ---------------------------------------------------------------------------------------
- end
-
- -- De-Initialization
- -------------------------------------------------------------------------------------------
- CloseWindow() -- Close window and OpenGL context
- -------------------------------------------------------------------------------------------
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