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- -------------------------------------------------------------------------------------------
- --
- -- raylib [text] example - Text formatting
- --
- -- This example has been created using raylib 1.6 (www.raylib.com)
- -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
- --
- -- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
- --
- -------------------------------------------------------------------------------------------
-
- -- Initialization
- -------------------------------------------------------------------------------------------
- local screenWidth = 800
- local screenHeight = 450
-
- InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting")
-
- local score = 100020
- local hiscore = 200450
- local lives = 5
-
- SetTargetFPS(60) -- Set target frames-per-second
- -------------------------------------------------------------------------------------------
-
- -- Main game loop
- while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ---------------------------------------------------------------------------------------
- -- TODO: Update your variables here
- ---------------------------------------------------------------------------------------
-
- -- Draw
- ---------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- DrawText(string.format("Score: %08i", score), 200, 80, 20, RED)
-
- DrawText(string.format("HiScore: %08i", hiscore), 200, 120, 20, GREEN)
-
- DrawText(string.format("Lives: %02i", lives), 200, 160, 40, BLUE)
-
- DrawText(string.format("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 200, 220, 20, BLACK)
-
- EndDrawing()
- ---------------------------------------------------------------------------------------
- end
-
- -- De-Initialization
- -------------------------------------------------------------------------------------------
- CloseWindow() -- Close window and OpenGL context
- -------------------------------------------------------------------------------------------
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