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  1. # raylib roadmap
  2. Here it is a wish-list with features and ideas to improve the library. Note that features listed here are usually long term improvements or just describe a route to follow for the library. There are also some additional places to look for raylib improvements of ideas:
  3. - [GitHub Issues](https://github.com/raysan5/raylib/issues) has several open issues for possible improvements or bugs to fix.
  4. - [raylib source code](https://github.com/raysan5/raylib/tree/master/src) has multiple *TODO* comments around code with pending things to review or improve.
  5. - [raylib wishlist](https://github.com/raysan5/raylib/discussions/1502) is open to everyone to ask for improvements, feel free to check and comment.
  6. _Current version of raylib is complete and functional but, as always, there is lot of room for improvement._
  7. **raylib 4.x**
  8. - [ ] Redesign camera module (more flexible) ([#1143](https://github.com/raysan5/raylib/issues/1143))
  9. - [ ] Redesign gestures system, improve touch inputs management
  10. - [ ] Better documentation and improved examples
  11. - [ ] Focus on HTML5 and embedded platforms
  12. - [ ] Additional support libraries: [raygui](https://github.com/raysan5/raygui), [rres](https://github.com/raysan5/rres)...
  13. **raylib 4.0**
  14. - [x] Improved consistency and coherency in raylib API
  15. - [x] Continuous Deployment using GitHub Actions
  16. - [x] rlgl improvements for standalone usage (avoid raylib coupling)
  17. - Basic CPU/GPU stats system (memory, draws, time...) ([#1295](https://github.com/raysan5/raylib/issues/1295)) - _DISCARDED_
  18. - Software rendering backend (avoiding OpenGL) ([#1370](https://github.com/raysan5/raylib/issues/1370)) - _DISCARDED_
  19. - Network module (UDP): `rnet` ([#753](https://github.com/raysan5/raylib/issues/753)) - _DISCARDED_ - Use [nbnet](https://github.com/nathhB/nbnet).
  20. **raylib 3.0**
  21. - [x] Custom memory allocators support
  22. - [x] Global variables moved to global context
  23. - [x] Optimize data structures for pass-by-value
  24. - [x] Trace log messages redesign ([#1065](https://github.com/raysan5/raylib/issues/1065))
  25. - [x] Continuous Integration using GitHub Actions
  26. **raylib 2.5**
  27. - [x] Support Animated models
  28. - [x] Support glTF models file format
  29. - [x] Unicode support on text drawing
  30. **raylib 2.0**
  31. - [x] Removed external dependencies (GLFW3 and OpenAL)
  32. - [x] Support TCC compiler (32bit and 64bit)
  33. **raylib 1.8**
  34. - [x] Improved Materials system with PBR support
  35. - [x] Procedural image generation functions (spot, gradient, noise...)
  36. - [x] Procedural mesh generation functions (cube, sphere...)
  37. - [x] Custom Android APK build pipeline (default Makefile)
  38. **raylib 1.7**
  39. - [x] Support configuration flags
  40. - [x] Improved build system for Android
  41. - [x] Gamepad support on HTML5
  42. **raylib 1.6**
  43. - [x] Lua scripting support (raylib Lua wrapper)
  44. - [x] Redesigned audio module
  45. - [x] Support FLAC file format
  46. **raylib 1.5**
  47. - [x] Support Oculus Rift CV1 and VR stereo rendering (simulator)
  48. - [x] Redesign Shaders/Textures system -> New Materials system
  49. - [x] Support lighting: Omni, Directional and Spot lights
  50. - [x] Redesign physics module (physac)
  51. - [x] Chiptunes audio modules support
  52. **raylib 1.4**
  53. - [x] TTF fonts support (using stb_truetype)
  54. - [x] Raycast system for 3D picking (including collisions detection)
  55. - [x] Floyd-Steinberg dithering on 16bit image format conversion
  56. - [x] Basic image manipulation functions (crop, resize, draw...)
  57. - [x] Storage load/save data functionality
  58. - [x] Add Physics module (physac)
  59. - [x] Remove GLEW dependency -> Replaced by GLAD
  60. - [x] Redesign Raspberry PI inputs system
  61. - [x] Redesign gestures module to be multiplatform
  62. - [x] Module raymath as header-only and functions inline
  63. - [x] Add Easings module (easings.h)