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- /**********************************************************************************************
- *
- * raylib - Advance Game template
- *
- * Ending Screen Functions Definitions (Init, Update, Draw, Unload)
- *
- * Copyright (c) 2014-2018 Ramon Santamaria (@raysan5)
- *
- * This software is provided "as-is", without any express or implied warranty. In no event
- * will the authors be held liable for any damages arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose, including commercial
- * applications, and to alter it and redistribute it freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not claim that you
- * wrote the original software. If you use this software in a product, an acknowledgment
- * in the product documentation would be appreciated but is not required.
- *
- * 2. Altered source versions must be plainly marked as such, and must not be misrepresented
- * as being the original software.
- *
- * 3. This notice may not be removed or altered from any source distribution.
- *
- **********************************************************************************************/
-
- #include "raylib.h"
- #include "screens.h"
-
- #include <string.h>
- #include <stdlib.h>
-
- #define MAX_TITLE_CHAR 128
- #define MAX_SUBTITLE_CHAR 256
-
- //----------------------------------------------------------------------------------
- // Global Variables Definition (local to this module)
- //----------------------------------------------------------------------------------
- static char *codingWords[MAX_CODING_WORDS] = {
- "pollo\0",
- "conejo\0",
- "huevo\0",
- "nido\0",
- "aire\0",
- "armario\0",
- "agujero\0",
- "platano\0",
- "pastel\0",
- "mercado\0",
- "raton\0",
- "melon\0",
- };
-
- // Ending screen global variables
- static int framesCounter;
- static int finishScreen;
-
- static Texture2D texBackground;
- static Texture2D texNewspaper;
- static Texture2D texVignette;
-
- static Sound fxNews;
-
- static float rotation = 0.1f;
- static float scale = 0.05f;
- static int state = 0;
-
- static Mission *missions = NULL;
-
- static bool showResults = false;
-
- //----------------------------------------------------------------------------------
- // Ending Screen Functions Definition
- //----------------------------------------------------------------------------------
-
- // Ending Screen Initialization logic
- void InitEndingScreen(void)
- {
- framesCounter = 0;
- finishScreen = 0;
-
- rotation = 0.1f;
- scale = 0.05f;
- state = 0;
-
- texBackground = LoadTexture("resources/textures/ending_background.png");
- texVignette = LoadTexture("resources/textures/message_vignette.png");
-
- fxNews = LoadSound("resources/audio/fx_batman.ogg");
-
- // TODO: Check game results!
- missions = LoadMissions("resources/missions.txt");
- int wordsCount = missions[currentMission].wordsCount;
- TraceLog(LOG_WARNING, "Words count %i", wordsCount);
-
- char title[MAX_TITLE_CHAR] = "\0";
- //char subtitle[MAX_SUBTITLE_CHAR] = "\0";
-
- char *ptrTitle = title;
- int len = 0;
-
- for (int i = 0; i < wordsCount; i++)
- {
- if (messageWords[i].id == missions[currentMission].sols[i])
- {
- len = strlen(messageWords[i].text);
- strncpy(ptrTitle, messageWords[i].text, len);
- ptrTitle += len;
-
- // title[len] = ' ';
- // len++;
- // ptrTitle++;
- }
- else
- {
- TraceLog(LOG_WARNING, "Coding word: %s", codingWords[messageWords[i].id]);
- len = strlen(codingWords[messageWords[i].id]);
- TraceLog(LOG_WARNING, "Lenght: %i", len);
- strncpy(ptrTitle, codingWords[messageWords[i].id], len);
- ptrTitle += len;
-
- // title[len] = ' ';
- // len++;
- // ptrTitle++;
- }
- }
-
- ptrTitle = '\0';
-
- //TraceLog(LOG_WARNING, "Titular: %s", title);
-
- // Generate newspaper with title and subtitle
- Image imNewspaper = LoadImage("resources/textures/ending_newspaper.png");
- SpriteFont fontNews = LoadSpriteFontEx("resources/fonts/Lora-Bold.ttf", 82, 250, 0);
- ImageDrawTextEx(&imNewspaper, (Vector2){ 50, 220 }, fontNews, "FRACASO EN LA GGJ18!", fontNews.baseSize, 0, DARKGRAY);
-
- // TODO: Draw subtitle message
- //ImageDrawTextEx(&imNewspaper, (Vector2){ 50, 210 }, fontNews, "SUBE LA ESCALERA!", fontNews.baseSize, 0, DARKGRAY);
-
- texNewspaper = LoadTextureFromImage(imNewspaper);
- UnloadSpriteFont(fontNews);
- UnloadImage(imNewspaper);
- }
-
- // Ending Screen Update logic
- void UpdateEndingScreen(void)
- {
- framesCounter++;
-
- if (framesCounter == 10) PlaySound(fxNews);
-
- if (state == 0)
- {
- rotation += 18.0f;
- scale += 0.0096f;
-
- if (scale >= 1.0f)
- {
- scale = 1.0f;
- state = 1;
- }
- }
-
- if ((state == 1) && (IsKeyPressed(KEY_ENTER) || IsButtonPressed()))
- {
- currentMission++;
-
- if (currentMission >= totalMissions) finishScreen = 2;
- else finishScreen = 1;
- }
-
- if (IsKeyPressed(KEY_SPACE)) showResults = !showResults;
- }
-
- // Ending Screen Draw logic
- void DrawEndingScreen(void)
- {
- DrawTexture(texBackground, 0, 0, WHITE);
-
- DrawTexturePro(texNewspaper, (Rectangle){ 0, 0, texNewspaper.width, texNewspaper.height },
- (Rectangle){ GetScreenWidth()/2, GetScreenHeight()/2, texNewspaper.width*scale, texNewspaper.height*scale },
- (Vector2){ (float)texNewspaper.width*scale/2, (float)texNewspaper.height*scale/2 }, rotation, WHITE);
-
- DrawTextureEx(texVignette, (Vector2){ 0, 0 }, 0.0f, 2.0f, WHITE);
-
- if (showResults)
- {
- for (int i = 0; i < missions[currentMission].wordsCount; i++)
- {
- if (messageWords[i].id == missions[currentMission].sols[i]) DrawText(messageWords[i].text, 10, 10 + 30*i, 20, GREEN);
- else DrawText(codingWords[messageWords[i].id], 10, 10 + 30*i, 20, RED);
- }
- }
-
- if (state == 1) DrawButton("continuar");
- }
-
- // Ending Screen Unload logic
- void UnloadEndingScreen(void)
- {
- UnloadTexture(texBackground);
- UnloadTexture(texNewspaper);
- UnloadTexture(texVignette);
-
- UnloadSound(fxNews);
- free(missions);
- }
-
- // Ending Screen should finish?
- int FinishEndingScreen(void)
- {
- return finishScreen;
- }
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