Переглянути джерело

WARNING: BREAKING CHANGE

Added a bunch of useful text management functions.
Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names.
raylib version bumped to 2.3.
pull/708/head
raysan5 6 роки тому
джерело
коміт
01338b0a14
9 змінених файлів з 273 додано та 46 видалено
  1. +2
    -2
      examples/shapes/shapes_logo_raylib_anim.c
  2. +2
    -2
      examples/text/text_writing_anim.c
  3. +3
    -3
      games/transmission/screens/screen_gameplay.c
  4. +1
    -1
      games/transmission/screens/screen_mission.c
  5. +2
    -2
      games/transmission/screens/screen_title.c
  6. +1
    -1
      src/config.h
  7. +4
    -4
      src/core.c
  8. +21
    -5
      src/raylib.h
  9. +237
    -26
      src/text.c

+ 2
- 2
examples/shapes/shapes_logo_raylib_anim.c Переглянути файл

@ -2,7 +2,7 @@
*
* raylib [shapes] example - raylib logo animation
*
* This example has been created using raylib 1.4 (www.raylib.com)
* This example has been created using raylib 2.3 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
@ -140,7 +140,7 @@ int main()
DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
}
else if (state == 4)
{

+ 2
- 2
examples/text/text_writing_anim.c Переглянути файл

@ -2,7 +2,7 @@
*
* raylib [text] example - Text Writing Animation
*
* This example has been created using raylib 1.4 (www.raylib.com)
* This example has been created using raylib 2.3 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2016 Ramon Santamaria (@raysan5)
@ -44,7 +44,7 @@ int main()
ClearBackground(RAYWHITE);
DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON);
DrawText(TextSubtext(message, 0, framesCounter/10), 210, 160, 20, MAROON);
DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, LIGHTGRAY);
DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, LIGHTGRAY);

+ 3
- 3
games/transmission/screens/screen_gameplay.c Переглянути файл

@ -219,10 +219,10 @@ void InitGameplayScreen(void)
{
foundWord = false;
messageWords[currentWord - 1].rec.width = (int)MeasureTextEx(fontMessage, SubText(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), 30, 0).x;
messageWords[currentWord - 1].rec.width = (int)MeasureTextEx(fontMessage, TextSubtext(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), 30, 0).x;
messageWords[currentWord - 1].rec.height = fontMessage.baseSize;
strncpy(messageWords[currentWord - 1].text, SubText(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), i - wordInitPosX);
strncpy(messageWords[currentWord - 1].text, TextSubtext(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), i - wordInitPosX);
}
if (c == '@') // One word to change
@ -230,7 +230,7 @@ void InitGameplayScreen(void)
foundWord = true;
missions[currentMission].msg[i] = ' ';
offsetX = (int)MeasureTextEx(fontMessage, SubText(missions[currentMission].msg, wordInitPosY, (i + 1) - wordInitPosY), 30, 0).x;
offsetX = (int)MeasureTextEx(fontMessage, TextSubtext(missions[currentMission].msg, wordInitPosY, (i + 1) - wordInitPosY), 30, 0).x;
messageWords[currentWord].rec.x = offsetX;
messageWords[currentWord].rec.y = offsetY;

+ 1
- 1
games/transmission/screens/screen_mission.c Переглянути файл

@ -205,7 +205,7 @@ void DrawMissionScreen(void)
DrawTexturePro(texBackline, sourceRecBackLine, destRecBackLine, (Vector2){0,0},0, Fade(WHITE, fadeBackLine));
if (writeNumber) DrawTextEx(fontMission, FormatText("Filtración #%02i ", currentMission + 1), numberPosition, missionSize + 10, 0, numberColor);
DrawTextEx(fontMission, SubText(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
DrawTextEx(fontMission, TextSubtext(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
if (writeKeyword && blinkKeyWord) DrawTextEx(fontMission, FormatText("Keyword: %s", missions[currentMission].key), keywordPosition, missionSize + 10, 0, keywordColor);
if (showButton)

+ 2
- 2
games/transmission/screens/screen_title.c Переглянути файл

@ -137,8 +137,8 @@ void UpdateTitleScreen(void)
void DrawTitleScreen(void)
{
DrawTexture(texBackground, 0,0, WHITE);
DrawTextEx(fontTitle, SubText(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
DrawTextEx(fontTitle, SubText(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);
DrawTextEx(fontTitle, TextSubtext(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
DrawTextEx(fontTitle, TextSubtext(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);
DrawButton("start");
}

+ 1
- 1
src/config.h Переглянути файл

@ -25,7 +25,7 @@
*
**********************************************************************************************/
#define RAYLIB_VERSION "2.2-dev"
#define RAYLIB_VERSION "2.3-dev"
// Edit to control what features Makefile'd raylib is compiled with
#if defined(RAYLIB_CMAKE)

+ 4
- 4
src/core.c Переглянути файл

@ -3176,17 +3176,17 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
// NOTE: delay represents the time between frames in the gif, if we capture a gif frame every
// 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10.
GifBegin(FormatText("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
GifBegin(TextFormat("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
screenshotCounter++;
TraceLog(LOG_INFO, "Begin animated GIF recording: %s", FormatText("screenrec%03i.gif", screenshotCounter));
TraceLog(LOG_INFO, "Begin animated GIF recording: %s", TextFormat("screenrec%03i.gif", screenshotCounter));
}
}
else
#endif // SUPPORT_GIF_RECORDING
#if defined(SUPPORT_SCREEN_CAPTURE)
{
TakeScreenshot(FormatText("screenshot%03i.png", screenshotCounter));
TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
screenshotCounter++;
}
#endif // SUPPORT_SCREEN_CAPTURE
@ -4454,7 +4454,7 @@ static void LogoAnimation(void)
DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
}
EndDrawing();

+ 21
- 5
src/raylib.h Переглянути файл

@ -135,6 +135,11 @@
#define MAGENTA CLITERAL{ 255, 0, 255, 255 } // Magenta
#define RAYWHITE CLITERAL{ 245, 245, 245, 255 } // My own White (raylib logo)
// Temporal hack to avoid breaking old codebases using
// deprecated raylib implementation of these functions
#define FormatText TextFormat
#define SubText TextSubText
//----------------------------------------------------------------------------------
// Structures Definition
//----------------------------------------------------------------------------------
@ -1111,11 +1116,22 @@ RLAPI int MeasureText(const char *text, int fontSize);
RLAPI Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font
RLAPI int GetGlyphIndex(Font font, int character); // Get index position for a unicode character on font
// Text string edition functions
RLAPI const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed'
RLAPI const char *SubText(const char *text, int position, int length); // Get a piece of a text string
RLAPI char **SplitText(char *text, char delimiter, int *strCount); // Split text string into multiple strings (memory should be freed manually!)
RLAPI bool IsEqualText(const char *text1, const char *text2); // Check if two text string are equal
// Text strings management functions
// NOTE: Some strings allocate memory internally for returned strings, just be careful!
RLAPI bool TextIsEqual(const char *text1, const char *text2); // Check if two text string are equal
RLAPI unsigned int TextLength(const char *text); // Get text length, checks for '\0' ending
RLAPI const char *TextFormat(const char *text, ...); // Text formatting with variables (sprintf)
RLAPI const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string
RLAPI const char *TextReplace(char *text, const char *replace, const char *by); // Replace text string (memory should be freed!)
RLAPI const char *TextInsert(const char *text, const char *insert, int position); // Insert text in a position (memory should be freed!)
RLAPI const char *TextJoin(const char **textList, int count, const char *delimiter); // Join text strings with delimiter
RLAPI char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings (memory should be freed!)
RLAPI void TextSplitEx(const char *text, char delimiter, int *count, const char **ptrs, int *lengths); // Get pointers to substrings separated by delimiter
RLAPI void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor!
RLAPI int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string
RLAPI const char *TextToUpper(const char *text); // Get upper case version of provided string
RLAPI const char *TextToLower(const char *text); // Get lower case version of provided string
RLAPI const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string
//------------------------------------------------------------------------------------
// Basic 3d Shapes Drawing Functions (Module: models)

+ 237
- 26
src/text.c Переглянути файл

@ -47,6 +47,7 @@
#include <string.h> // Required for: strlen()
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
#include <ctype.h> // Required for: toupper(), tolower()
#include "utils.h" // Required for: fopen() Android mapping
@ -62,8 +63,7 @@
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define MAX_FORMATTEXT_LENGTH 512
#define MAX_SUBTEXT_LENGTH 512
#define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers of some Text*() functions
//----------------------------------------------------------------------------------
// Types and Structures Definition
@ -700,7 +700,7 @@ void DrawFPS(int posX, int posY)
}
// NOTE: We have rounding errors every frame, so it oscillates a lot
DrawText(FormatText("%2i FPS", fps), posX, posY, 20, LIME);
DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, LIME);
}
// Draw text (using default font)
@ -863,10 +863,33 @@ int GetGlyphIndex(Font font, int character)
#endif
}
// Text strings management functions
//----------------------------------------------------------------------------------
// Check if two text string are equal
// REQUIRES: strcmp()
bool TextIsEqual(const char *text1, const char *text2)
{
bool result = false;
if (strcmp(text1, text2) == 0) result = true;
return result;
}
// Get text length in bytes, check for \0 character
unsigned int TextLength(const char *text)
{
unsigned int length = 0;
while (*text++) length++;
return length;
}
// Formatting of text with variables to 'embed'
const char *FormatText(const char *text, ...)
const char *TextFormat(const char *text, ...)
{
static char buffer[MAX_FORMATTEXT_LENGTH];
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
va_list args;
va_start(args, text);
@ -877,9 +900,11 @@ const char *FormatText(const char *text, ...)
}
// Get a piece of a text string
const char *SubText(const char *text, int position, int length)
// REQUIRES: strlen()
const char *TextSubtext(const char *text, int position, int length)
{
static char buffer[MAX_SUBTEXT_LENGTH] = { 0 };
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
int textLength = strlen(text);
if (position >= textLength)
@ -901,52 +926,238 @@ const char *SubText(const char *text, int position, int length)
return buffer;
}
// Replace text string
// REQUIRES: strlen(), strstr(), strncpy(), strcpy()
// WARNING: Internally allocated memory must be freed by the user (if return != NULL)
const char *TextReplace(char *text, const char *replace, const char *by)
{
char *result;
char *insertPoint; // Next insert point
char *temp; // Temp pointer
int replaceLen; // Replace string length of (the string to remove)
int byLen; // Replacement length (the string to replace replace by)
int lastReplacePos; // Distance between replace and end of last replace
int count; // Number of replacements
// Sanity checks and initialization
if (!text || !replace) return NULL;
replaceLen = strlen(replace);
if (replaceLen == 0) return NULL; // Empty replace causes infinite loop during count
if (!by) by = ""; // Replace by nothing if not provided
byLen = strlen(by);
// Count the number of replacements needed
insertPoint = text;
for (count = 0; (temp = strstr(insertPoint, replace)); count++) insertPoint = temp + replaceLen;
// Allocate returning string and point temp to it
temp = result = malloc(strlen(text) + (byLen - replaceLen)*count + 1);
if (!result) return NULL; // Memory could not be allocated
// First time through the loop, all the variable are set correctly from here on,
// temp points to the end of the result string
// insertPoint points to the next occurrence of replace in text
// text points to the remainder of text after "end of replace"
while (count--)
{
insertPoint = strstr(text, replace);
lastReplacePos = insertPoint - text;
temp = strncpy(temp, text, lastReplacePos) + lastReplacePos;
temp = strcpy(temp, by) + byLen;
text += lastReplacePos + replaceLen; // Move to next "end of replace"
}
// Copy remaind text part after replacement to result (pointed by moving temp)
strcpy(temp, text);
return result;
}
// Insert text in a specific position, moves all text forward
// REQUIRES: strlen(), strcpy(), strtok()
// WARNING: Allocated memory should be manually freed
const char *TextInsert(const char *text, const char *insert, int position)
{
int textLen = strlen(text);
int insertLen = strlen(insert);
char *result = (char *)malloc(textLen + insertLen + 1);
for (int i = 0; i < position; i++) result[i] = text[i];
for (int i = position; i < insertLen + position; i++) result[i] = insert[i];
for (int i = (insertLen + position); i < (textLen + insertLen); i++) result[i] = text[i];
result[textLen + insertLen] = '\0'; // Make sure text string is valid!
return result;
}
// Join text strings with delimiter
// REQUIRES: strcat()
const char *TextJoin(const char **textList, int count, const char *delimiter)
{
static char text[MAX_TEXT_BUFFER_LENGTH] = { 0 };
memset(text, 0, MAX_TEXT_BUFFER_LENGTH);
int delimiterLen = strlen(delimiter);
for (int i = 0; i < count; i++)
{
strcat(text, textList[i]);
if ((delimiterLen > 0) && (i < (count - 1))) strcat(text, delimiter);
}
return text;
}
// Split string into multiple strings
// NOTE: Files count is returned by parameters pointer
// NOTE: Allocated memory should be manually freed
char **SplitText(char *text, char delimiter, int *strCount)
// REQUIRES: strlen(), strcpy(), strtok()
// WARNING: Allocated memory should be manually freed
char **TextSplit(const char *text, char delimiter, int *count)
{
#define MAX_SUBSTRING_LENGTH 128
// TODO: Allocate memory properly for every substring size
char **strings = NULL;
char **result = NULL;
int len = strlen(text);
char *strDup = (char *)malloc(len + 1);
strcpy(strDup, text);
char *textcopy = (char *)malloc(len + 1);
strcpy(textcopy, text);
int counter = 1;
// Count how many substrings we have on string
// Count how many substrings we have on text and init memory for each of them
for (int i = 0; i < len; i++) if (text[i] == delimiter) counter++;
// Memory allocation for substrings
strings = (char **)malloc(sizeof(char *)*counter);
for (int i = 0; i < counter; i++) strings[i] = (char *)malloc(sizeof(char)*MAX_SUBSTRING_LENGTH);
result = (char **)malloc(sizeof(char *)*counter);
for (int i = 0; i < counter; i++) result[i] = (char *)malloc(sizeof(char)*MAX_SUBSTRING_LENGTH);
char *substrPtr = NULL;
char delimiters[1] = { delimiter }; // Only caring for one delimiter
substrPtr = strtok(strDup, delimiters);
substrPtr = strtok(textcopy, delimiters);
for (int i = 0; (i < counter) && (substrPtr != NULL); i++)
{
strcpy(strings[i], substrPtr);
strcpy(result[i], substrPtr);
substrPtr = strtok(NULL, delimiters);
}
*strCount = counter;
free(strDup);
*count = counter;
free(textcopy);
return strings;
return result;
}
// Check if two text string are equal
bool IsEqualText(const char *text1, const char *text2)
// Get pointers to substrings separated by delimiter
void TextSplitEx(const char *text, char delimiter, int *count, const char *o">*ptrs, int *lengths)
{
bool result = false;
int elementsCount = 0;
int charsCount = 0;
if (strcmp(text1, text2) == 0) result = true;
n">ptrs[0] = text;
return result;
for (int i = 0; text[i] != '\0'; i++)
{
charsCount++;
if (text[i] == delimiter)
{
lengths[elementsCount] = charsCount - 1;
charsCount = 0;
elementsCount++;
ptrs[elementsCount] = &text[i + 1];
}
}
lengths[elementsCount] = charsCount;
elementsCount++;
*count = elementsCount;
}
// Append text at specific position and move cursor!
// REQUIRES: strcpy()
void TextAppend(char *text, const char *append, int *position)
{
strcpy(text + *position, append);
*position += strlen(append);
}
// Find first text occurrence within a string
// REQUIRES: strstr()
int TextFindIndex(const char *text, const char *find)
{
int position = -1;
char *ptr = strstr(text, find);
if (ptr != NULL) position = ptr - text;
return position;
}
// Get upper case version of provided string
// REQUIRES: toupper()
const char *TextToUpper(const char *text)
{
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
{
if (text[i] != '\0') buffer[i] = (char)toupper(text[i]);
else { buffer[i] = '\0'; break; }
}
return buffer;
}
// Get lower case version of provided string
// REQUIRES: tolower()
const char *TextToLower(const char *text)
{
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
{
if (text[i] != '\0') buffer[i] = (char)tolower(text[i]);
else { buffer[i] = '\0'; break; }
}
return buffer;
}
// Get Pascal case notation version of provided string
// REQUIRES: toupper()
const char *TextToPascal(const char *text)
{
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
buffer[0] = (char)toupper(text[0]);
for (int i = 1, j = 1; i < MAX_TEXT_BUFFER_LENGTH; i++, j++)
{
if (text[j] != '\0')
{
if (text[j] != '_') buffer[i] = text[j];
else
{
j++;
buffer[i] = (char)toupper(text[j]);
}
}
else { buffer[i] = '\0'; break; }
}
return buffer;
}
//----------------------------------------------------------------------------------
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------

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