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Calculate exact image size in GenImageFontAtlas (#2963)

* Calculate exact image size in GenImageFontAtlas

Calculate exact image size with a method based on total glyph width and glyph row count
Current method seemed a little bit overkill with square root, log and power functions and only approximates image size which can be wonky with some weird fonts like cursive fonts.
Proposed method calculates image size directly with a simpler method and results exact image size needed.

* Update rtext.c

* Update rtext.c

Changed do-while to while loop, and also added an extra step to calculate maximum glyph width and excluding it from image width for extra safety.
pull/2986/head
Hanaxar há 2 anos
committed by GitHub
ascendente
cometimento
02a8a49961
Não foi encontrada uma chave conhecida para esta assinatura, na base de dados ID da chave GPG: 4AEE18F83AFDEB23
1 ficheiros alterados com 13 adições e 8 eliminações
  1. +13
    -8
      src/rtext.c

+ 13
- 8
src/rtext.c Ver ficheiro

@ -694,14 +694,19 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC
// NOTE: Rectangles memory is loaded here!
Rectangle *recs = (Rectangle *)RL_MALLOC(glyphCount*sizeof(Rectangle));
// Calculate image size based on required pixel area
// NOTE 1: Image is forced to be squared and POT... very conservative!
// NOTE 2: SDF font characters already contain an internal padding,
// so image size would result bigger than default font type
float requiredArea = 0;
for (int i = 0; i < glyphCount; i++) requiredArea += ((chars[i].image.width + 2*padding)*(fontSize + 2*padding));
float guessSize = sqrtf(requiredArea)*1.4f;
int imageSize = (int)powf(2, ceilf(logf((float)guessSize)/logf(2))); // Calculate next POT
// Calculate image size based on total glyph width and glyph row count
int totalWidth = 0, maxGlyphWidth = 0;
for (int i = 0; i < glyphCount; i++)
{
if (chars[i].image.width > maxGlyphWidth) maxGlyphWidth = chars[i].image.width;
totalWidth += chars[i].image.width + 2*padding;
}
int rowCount = 0, imageSize = 64; // A minimum starting value to avoid unnecessary calculation steps for very small images
while (totalWidth > (imageSize - maxGlyphWidth)*rowCount) // maxGlyphWidth is maximum possible space left at the end of row
{
imageSize *= 2; // Double the size of image (to keep POT)
rowCount = imageSize/(fontSize + 2*padding); // Calculate new row count for the new image size
}
atlas.width = imageSize; // Atlas bitmap width
atlas.height = imageSize; // Atlas bitmap height

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