diff --git a/src/rcore.c b/src/rcore.c index 7a17d7f6f..b9098db02 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -1332,7 +1332,7 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName) if (vsFileName != NULL) vShaderStr = LoadFileText(vsFileName); if (fsFileName != NULL) fShaderStr = LoadFileText(fsFileName); - if ((vShaderStr == NULL) && (fShaderStr == NULL)) TraceLog(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader"); + if ((vShaderStr == NULL) && (fShaderStr == NULL)) TRACELOG(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader"); shader = LoadShaderFromMemory(vShaderStr, fShaderStr); diff --git a/src/rmodels.c b/src/rmodels.c index 9ded580c3..1e7599004 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -5023,7 +5023,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo)); animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *)); memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here - TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name); + TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name); // animations[a].framerate = anim.framerate; // TODO: Use animation framerate data? for (unsigned int j = 0; j < iqmHeader->num_poses; j++)