From 03710c9d8ea5acb04445ce3d125b58da043df6ed Mon Sep 17 00:00:00 2001
From: Ray <raysan5@gmail.com>
Date: Sat, 22 May 2021 16:54:04 +0200
Subject: [PATCH] Some code tweaks for consistency

---
 src/core.c   | 12 ++++++------
 src/models.c | 22 +++++++++++-----------
 src/raylib.h |  6 +++---
 src/rlgl.h   |  4 ++--
 src/text.c   |  2 +-
 src/utils.c  |  2 +-
 6 files changed, 24 insertions(+), 24 deletions(-)

diff --git a/src/core.c b/src/core.c
index c59245950..e84d82c49 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2179,8 +2179,8 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName)
 
     shader.id = rlLoadShaderCode(vShaderStr, fShaderStr);
 
-    if (vShaderStr != NULL) RL_FREE(vShaderStr);
-    if (fShaderStr != NULL) RL_FREE(fShaderStr);
+    if (vShaderStr != NULL) UnloadFileText(vShaderStr);
+    if (fShaderStr != NULL) UnloadFileText(fShaderStr);
 
     // After shader loading, we TRY to set default location names
     if (shader.id > 0)
@@ -2801,8 +2801,8 @@ char **GetDirectoryFiles(const char *dirPath, int *fileCount)
     ClearDirectoryFiles();
 
     // Memory allocation for MAX_DIRECTORY_FILES
-    dirFilesPath = (char **)RL_MALLOC(sizeof(char *)*MAX_DIRECTORY_FILES);
-    for (int i = 0; i < MAX_DIRECTORY_FILES; i++) dirFilesPath[i] = (char *)RL_MALLOC(sizeof(char)*MAX_FILEPATH_LENGTH);
+    dirFilesPath = (char **)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(char *));
+    for (int i = 0; i < MAX_DIRECTORY_FILES; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
 
     int counter = 0;
     struct dirent *entity;
@@ -5151,11 +5151,11 @@ static void WindowDropCallback(GLFWwindow *window, int count, const char **paths
 {
     ClearDroppedFiles();
 
-    CORE.Window.dropFilesPath = (char **)RL_MALLOC(sizeof(char *)*count);
+    CORE.Window.dropFilesPath = (char **)RL_MALLOC(count*sizeof(char *));
 
     for (int i = 0; i < count; i++)
     {
-        CORE.Window.dropFilesPath[i] = (char *)RL_MALLOC(sizeof(char)*MAX_FILEPATH_LENGTH);
+        CORE.Window.dropFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
         strcpy(CORE.Window.dropFilesPath[i], paths[i]);
     }
 
diff --git a/src/models.c b/src/models.c
index b9d24e101..551ee7af2 100644
--- a/src/models.c
+++ b/src/models.c
@@ -3205,11 +3205,11 @@ static Model LoadOBJ(const char *fileName)
     tinyobj_material_t *materials = NULL;
     unsigned int materialCount = 0;
 
-    char *fileData = LoadFileText(fileName);
+    char *fileText = LoadFileText(fileName);
 
-    if (fileData != NULL)
+    if (fileText != NULL)
     {
-        unsigned int dataSize = (unsigned int)strlen(fileData);
+        unsigned int dataSize = (unsigned int)strlen(fileText);
         char currentDir[1024] = { 0 };
         strcpy(currentDir, GetWorkingDirectory());
         const char *workingDir = GetDirectoryPath(fileName);
@@ -3219,7 +3219,7 @@ static Model LoadOBJ(const char *fileName)
         }
 
         unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
-        int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, fileData, dataSize, flags);
+        int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, fileText, dataSize, flags);
 
         if (ret != TINYOBJ_SUCCESS) TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load OBJ data", fileName);
         else TRACELOG(LOG_INFO, "MODEL: [%s] OBJ data loaded successfully: %i meshes / %i materials", fileName, meshCount, materialCount);
@@ -3346,9 +3346,9 @@ static Model LoadOBJ(const char *fileName)
         tinyobj_shapes_free(meshes, meshCount);
         tinyobj_materials_free(materials, materialCount);
 
-        RL_FREE(fileData);
+        UnloadFileText(fileText);
+        
         RL_FREE(matFaces);
-
         RL_FREE(vCount);
         RL_FREE(vtCount);
         RL_FREE(vnCount);
@@ -3496,7 +3496,7 @@ static Model LoadIQM(const char *fileName)
     //fileDataPtr += sizeof(IQMHeader);       // Move file data pointer
 
     // Meshes data processing
-    imesh = RL_MALLOC(sizeof(IQMMesh)*iqmHeader->num_meshes);
+    imesh = RL_MALLOC(iqmHeader->num_meshes*sizeof(IQMMesh));
     //fseek(iqmFile, iqmHeader->ofs_meshes, SEEK_SET);
     //fread(imesh, sizeof(IQMMesh)*iqmHeader->num_meshes, 1, iqmFile);
     memcpy(imesh, fileDataPtr + iqmHeader->ofs_meshes, iqmHeader->num_meshes*sizeof(IQMMesh));
@@ -4466,8 +4466,8 @@ static void LoadGLTFBoneAttribute(Model* model, cgltf_accessor* jointsAccessor,
 {
     if (jointsAccessor->component_type == cgltf_component_type_r_16u)
     {
-        model->meshes[primitiveIndex].boneIds = RL_MALLOC(sizeof(int)*jointsAccessor->count*4);
-        short* bones = RL_MALLOC(sizeof(short)*jointsAccessor->count*4);
+        model->meshes[primitiveIndex].boneIds = RL_MALLOC(jointsAccessor->count*4*sizeof(int));
+        short* bones = RL_MALLOC(jointsAccessor->count*4*sizeof(short));
 
         for (unsigned int a = 0; a < jointsAccessor->count; a++)
         {
@@ -4491,8 +4491,8 @@ static void LoadGLTFBoneAttribute(Model* model, cgltf_accessor* jointsAccessor,
     }
     else if (jointsAccessor->component_type == cgltf_component_type_r_8u)
     {
-        model->meshes[primitiveIndex].boneIds = RL_MALLOC(sizeof(int)*jointsAccessor->count*4);
-        unsigned char* bones = RL_MALLOC(sizeof(unsigned char)*jointsAccessor->count*4);
+        model->meshes[primitiveIndex].boneIds = RL_MALLOC(jointsAccessor->count*4*sizeof(int));
+        unsigned char* bones = RL_MALLOC(jointsAccessor->count*4*sizeof(unsigned char));
 
         for (unsigned int a = 0; a < jointsAccessor->count; a++)
         {
diff --git a/src/raylib.h b/src/raylib.h
index 8f3612cf3..b468961b1 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -898,9 +898,9 @@ typedef enum {
 // Callbacks to hook some internal functions
 // WARNING: This callbacks are intended for advance users
 typedef void (*TraceLogCallback)(int logLevel, const char *text, va_list args);  // Logging: Redirect trace log messages
-typedef unsigned char* (*LoadFileDataCallback)(const char* fileName, unsigned int* bytesRead);      // FileIO: Load binary data
+typedef unsigned char *(*LoadFileDataCallback)(const char *fileName, unsigned int *bytesRead);      // FileIO: Load binary data
 typedef bool (*SaveFileDataCallback)(const char *fileName, void *data, unsigned int bytesToWrite);  // FileIO: Save binary data
-typedef char *(*LoadFileTextCallback)(const char* fileName);                // FileIO: Load text data
+typedef char *(*LoadFileTextCallback)(const char *fileName);       // FileIO: Load text data
 typedef bool (*SaveFileTextCallback)(const char *fileName, char *text);     // FileIO: Save text data
 
 
@@ -1040,7 +1040,7 @@ RLAPI unsigned char *LoadFileData(const char *fileName, unsigned int *bytesRead)
 RLAPI void UnloadFileData(unsigned char *data);                   // Unload file data allocated by LoadFileData()
 RLAPI bool SaveFileData(const char *fileName, void *data, unsigned int bytesToWrite); // Save data to file from byte array (write), returns true on success
 RLAPI char *LoadFileText(const char *fileName);                   // Load text data from file (read), returns a '\0' terminated string
-RLAPI void UnloadFileText(unsigned char *text);                   // Unload file text data allocated by LoadFileText()
+RLAPI void UnloadFileText(char *text);                            // Unload file text data allocated by LoadFileText()
 RLAPI bool SaveFileText(const char *fileName, char *text);        // Save text data to file (write), string must be '\0' terminated, returns true on success
 RLAPI bool FileExists(const char *fileName);                      // Check if file exists
 RLAPI bool DirectoryExists(const char *dirPath);                  // Check if a directory path exists
diff --git a/src/rlgl.h b/src/rlgl.h
index c60a2a701..a40c80477 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -1685,7 +1685,7 @@ void rlLoadExtensions(void *loader)
 #if defined(SUPPORT_GL_DETAILS_INFO)
     // Get supported extensions list
     // WARNING: glGetStringi() not available on OpenGL 2.1
-    char **extList = RL_MALLOC(sizeof(char *)*numExt);
+    char **extList = RL_MALLOC(numExt*sizeof(char *));
     TRACELOG(LOG_INFO, "GL: OpenGL extensions:");
     for (int i = 0; i < numExt; i++)
     {
@@ -1966,7 +1966,7 @@ RenderBatch rlLoadRenderBatch(int numBuffers, int bufferElements)
 #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
     // Initialize CPU (RAM) vertex buffers (position, texcoord, color data and indexes)
     //--------------------------------------------------------------------------------------------
-    batch.vertexBuffer = (VertexBuffer *)RL_MALLOC(sizeof(VertexBuffer)*numBuffers);
+    batch.vertexBuffer = (VertexBuffer *)RL_MALLOC(numBuffers*sizeof(VertexBuffer));
 
     for (int i = 0; i < numBuffers; i++)
     {
diff --git a/src/text.c b/src/text.c
index 3e821fe80..23cad7e8d 100644
--- a/src/text.c
+++ b/src/text.c
@@ -1865,7 +1865,7 @@ static Font LoadBMFont(const char *fileName)
     }
 
     UnloadImage(imFont);
-    RL_FREE(fileText);
+    UnloadFileText(fileText);
 
     if (font.texture.id == 0)
     {
diff --git a/src/utils.c b/src/utils.c
index 66804fb2c..c21d23181 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -325,7 +325,7 @@ char *LoadFileText(const char *fileName)
 }
 
 // Unload file text data allocated by LoadFileText()
-void UnloadFileText(unsigned char *text)
+void UnloadFileText(char *text)
 {
     RL_FREE(text);
 }