diff --git a/src/rlgl.h b/src/rlgl.h index 9a746873e..b9d1aa7e4 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -2906,7 +2906,7 @@ void *rlReadTexturePixels(Texture2D texture) // We read data as RGBA because FBO texture is configured as RGBA, despite binding another texture format pixels = (unsigned char *)RL_MALLOC(GetPixelDataSize(texture.width, texture.height, UNCOMPRESSED_R8G8B8A8)); - glReadPixels(0, 0, texture.width, texture.height, UNCOMPRESSED_R8G8B8A8, GL_UNSIGNED_BYTE, pixels); + glReadPixels(0, 0, texture.width, texture.height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); // Re-attach internal FBO color texture before deleting it glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fbo.texture.id, 0);