From 055d50134567474224f050dc014f6158d496026e Mon Sep 17 00:00:00 2001 From: raysan5 Date: Wed, 3 Aug 2016 23:25:39 +0200 Subject: [PATCH] Corrected bug --- src/rlua.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/rlua.h b/src/rlua.h index df6eef1c7..ae8999452 100644 --- a/src/rlua.h +++ b/src/rlua.h @@ -1047,12 +1047,12 @@ int lua_IsGamepadAvailable(lua_State* L) return 1; } -int GetGamepadAxisMovement(lua_State* L) +int lua_GetGamepadAxisMovement(lua_State* L) { int arg1 = LuaGetArgument_int(L, 1); int arg2 = LuaGetArgument_int(L, 2); float result = GetGamepadAxisMovement(arg1, arg2); - LuaPush_float(L, result); + lua_pushnumber(L, result); return 1; } @@ -2318,8 +2318,8 @@ int lua_ResolveCollisionCubicmap(lua_State* L) //------------------------------------------------------------------------------------ int lua_LoadShader(lua_State* L) { - const char * arg1 = LuaGetArgument_string(L, 1); - const char * arg2 = LuaGetArgument_string(L, 2); + char * arg1 = (char *)LuaGetArgument_string(L, 1); + char * arg2 = (char *)LuaGetArgument_string(L, 2); Shader result = LoadShader(arg1, arg2); LuaPush_Shader(L, result); return 1;