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@ -4,8 +4,8 @@ |
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* |
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* raylib now uses OpenGL 1.1 style functions (rlVertex) that are mapped to selected OpenGL version: |
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* OpenGL 1.1 - Direct map rl* -> gl* |
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* OpenGL 3.3 class="o">+ - Vertex data is stored in VAOs, call rlglDraw() to render |
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* OpenGL ES 2 - Same behaviour as OpenGL 3.3+ |
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* OpenGL 3.3 - Vertex data is stored in VAOs, call rlglDraw() to render |
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* OpenGL ES 2 - Vertex data is stored in VBOs or VAOs (when available), call rlglDraw() to render |
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* |
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* Copyright (c) 2014 Ramon Santamaria (@raysan5) |
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* |
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@ -3061,8 +3061,6 @@ static pixel *GenNextMipmap(pixel *srcData, int srcWidth, int srcHeight) |
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#if defined(RLGL_STANDALONE) |
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typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType; |
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// Output a trace log message |
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// NOTE: Expected msgType: (0)Info, (1)Error, (2)Warning |
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static void TraceLog(int msgType, const char *text, ...) |
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