From 05c4d8a652e8b56932ffb87dbf8914bd82c19d22 Mon Sep 17 00:00:00 2001 From: Brian E <72316548+Brian-ED@users.noreply.github.com> Date: Sun, 5 Jan 2025 12:29:31 +0100 Subject: [PATCH] [rlgl.h] Fixed typo in top comment (#4658) "renderer" to "rendered" --- src/rlgl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rlgl.h b/src/rlgl.h index 0f3a203e..cb10fd7a 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -10,7 +10,7 @@ * When choosing an OpenGL backend different than OpenGL 1.1, some internal buffer are * initialized on rlglInit() to accumulate vertex data * -* When an internal state change is required all the stored vertex data is renderer in batch, +* When an internal state change is required all the stored vertex data is rendered in batch, * additionally, rlDrawRenderBatchActive() could be called to force flushing of the batch * * Some resources are also loaded for convenience, here the complete list: