From 05f68c22d5c8d8f7c4254ae47700318e21709887 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 22 Nov 2016 13:10:57 +0100 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2f4ad984..df1fa0ff 100644 --- a/README.md +++ b/README.md @@ -193,6 +193,7 @@ features * Multiple platforms support: Windows, Linux, Mac, **Android**, **Raspberry Pi**, **HTML5** and **Oculus Rift CV1** * Custom color palette for fancy visuals on raywhite background * Minimal external dependencies (GLFW3, OpenGL, OpenAL) + * Complete binding to LUA raylib uses on its core module the outstanding [GLFW3](http://www.glfw.org/) library. The best option by far I found for multiplatform (Windows, Linux, Mac) window/context and input management (clean, focused, great license, well documented, modern, ...).