| @ -0,0 +1,120 @@ | |||
| /******************************************************************************************* | |||
| * | |||
| * raylib [text] example - Draw text inside a rectangle | |||
| * | |||
| * This example has been created using raylib 2.3 (www.raylib.com) | |||
| * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | |||
| * | |||
| * Copyright (c) 2018 Vlad Adrian (@demizdor) | |||
| * | |||
| ********************************************************************************************/ | |||
| #include "raylib.h" | |||
| int main() | |||
| { | |||
| // Initialization | |||
| //-------------------------------------------------------------------------------------- | |||
| int screenWidth = 800; | |||
| int screenHeight = 450; | |||
| InitWindow(screenWidth, screenHeight, "raylib [text] example - draw text inside a rectangle"); | |||
| char text[] = "Text cannot escape\tthis container\t...word wrap also works when active so here's\ | |||
| a long text for testing.\n\nLorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod\ | |||
| tempor incididunt ut labore et dolore magna aliqua. Nec ullamcorper sit amet risus nullam eget felis eget."; | |||
| bool resizing = false; | |||
| bool wordWrap = true; | |||
| Rectangle container = { 25, 25, screenWidth - 50, screenHeight - 250}; | |||
| Rectangle resizer = { container.x + container.width - 17, container.y + container.height - 17, 14, 14 }; | |||
| // Minimum width and heigh for the container rectangle | |||
| const int minWidth = 60; | |||
| const int minHeight = 60; | |||
| const int maxWidth = screenWidth - 50; | |||
| const int maxHeight = screenHeight - 160; | |||
| Vector2 lastMouse = { 0, 0 }; // Stores last mouse coordinates | |||
| Color borderColor = MAROON; // Container border color | |||
| Font font = GetFontDefault(); // Get default system font | |||
| SetTargetFPS(60); | |||
| //-------------------------------------------------------------------------------------- | |||
| // Main game loop | |||
| while (!WindowShouldClose()) // Detect window close button or ESC key | |||
| { | |||
| // Update | |||
| //---------------------------------------------------------------------------------- | |||
| if (IsKeyPressed(KEY_SPACE)) wordWrap = !wordWrap; | |||
| Vector2 mouse = GetMousePosition(); | |||
| // Check if the mouse is inside the container and toggle border color | |||
| if (CheckCollisionPointRec(mouse, container)) borderColor = Fade(MAROON, 0.4f); | |||
| else if (!resizing) borderColor = MAROON; | |||
| // Container resizing logic | |||
| if (resizing) | |||
| { | |||
| if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) resizing = false; | |||
| int width = container.width + (mouse.x - lastMouse.x); | |||
| container.width = (width > minWidth)? ((width < maxWidth)? width : maxWidth) : minWidth; | |||
| int height = container.height + (mouse.y - lastMouse.y); | |||
| container.height = (height > minHeight)? ((height < maxHeight)? height : maxHeight) : minHeight; | |||
| } | |||
| else | |||
| { | |||
| // Check if we're resizing | |||
| if (IsMouseButtonDown(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(mouse, resizer)) resizing = true; | |||
| } | |||
| // Move resizer rectangle properly | |||
| resizer.x = container.x + container.width - 17; | |||
| resizer.y = container.y + container.height - 17; | |||
| lastMouse = mouse; // Update mouse | |||
| //---------------------------------------------------------------------------------- | |||
| // Draw | |||
| //---------------------------------------------------------------------------------- | |||
| BeginDrawing(); | |||
| ClearBackground(RAYWHITE); | |||
| DrawRectangleLinesEx(container, 3, borderColor); // Draw container border | |||
| // Draw text in container (add some padding) | |||
| DrawTextRec(font, text, | |||
| (Rectangle){ container.x + 4, container.y + 4, container.width - 4, container.height - 4 }, | |||
| 20.0f, 2.0f, wordWrap, GRAY); | |||
| DrawRectangleRec(resizer, borderColor); // Draw the resize box | |||
| // Draw info | |||
| DrawText("Word Wrap: ", 313, screenHeight-115, 20, BLACK); | |||
| if (wordWrap) DrawText("ON", 447, screenHeight - 115, 20, RED); | |||
| else DrawText("OFF", 447, screenHeight - 115, 20, BLACK); | |||
| DrawText("Press [SPACE] to toggle word wrap", 218, screenHeight - 91, 20, GRAY); | |||
| DrawRectangle(0, screenHeight - 54, screenWidth, 54, GRAY); | |||
| DrawText("Click hold & drag the to resize the container", 155, screenHeight - 38, 20, RAYWHITE); | |||
| DrawRectangleRec((Rectangle){ 382, screenHeight - 34, 12, 12 }, MAROON); | |||
| EndDrawing(); | |||
| //---------------------------------------------------------------------------------- | |||
| } | |||
| // De-Initialization | |||
| //-------------------------------------------------------------------------------------- | |||
| CloseWindow(); // Close window and OpenGL context | |||
| //-------------------------------------------------------------------------------------- | |||
| return 0; | |||
| } | |||