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REVIEWED: example: gltf models loading -WIP-

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Ray 2 年前
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共有 13 个文件被更改,包括 20 次插入191 次删除
  1. +9
    -40
      examples/models/models_loading_gltf.c
  2. +9
    -10
      examples/models/resources/LICENSE.md
  3. 二进制
      examples/models/resources/models/gltf/AnimatedMorphCube.glb
  4. +0
    -118
      examples/models/resources/models/gltf/AnimatedTriangle.gltf
  5. 二进制
      examples/models/resources/models/gltf/BoxAnimated.glb
  6. +2
    -23
      examples/models/resources/models/gltf/LICENSE
  7. 二进制
      examples/models/resources/models/gltf/girl.glb
  8. +0
    -0
      examples/models/resources/models/gltf/raylib_logo_3d.glb
  9. 二进制
      examples/models/resources/models/gltf/rigged_figure.glb
  10. 二进制
      examples/models/resources/models/gltf/robot.blend
  11. 二进制
      examples/models/resources/models/gltf/robot.glb
  12. 二进制
      examples/models/resources/models/gltf/vertex_colored_object.glb
  13. 二进制
      examples/models/resources/models/iqm/vertex_colored_object.iqm

+ 9
- 40
examples/models/models_loading_gltf.c 查看文件

@ -1,25 +1,16 @@
/*******************************************************************************************
*
* raylib [models] example - Load models gltf
* raylib [models] example - loading gltf
*
* This example has been created using raylib 3.5 (www.raylib.com)
* This example has been created using raylib 4.2 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* NOTE: To export a model from Blender, make sure it is not posed, the vertices need to be
* in the same position as they would be in edit mode.
* Also make sure the scale parameter of your models is set to 0.0,
* scaling can be applied from the export menu.
*
* Example contributed by Hristo Stamenov (@object71) and reviewed by Ramon Santamaria (@raysan5)
*
* Copyright (c) 2021 Hristo Stamenov (@object71) and Ramon Santamaria (@raysan5)
* Copyright (c) 2022 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#define MAX_GLTF_MODELS 8
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
@ -30,7 +21,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example - model");
InitWindow(screenWidth, screenHeight, "raylib [models] example - loading gltf");
// Define the camera to look into our 3d world
Camera camera = { 0 };
@ -40,18 +31,8 @@ int main(void)
camera.fovy = 45.0f; // Camera field-of-view Y
camera.projection = CAMERA_PERSPECTIVE; // Camera mode type
// Load some models
Model model[MAX_GLTF_MODELS] = { 0 };
model[0] = LoadModel("resources/models/gltf/raylib_32x32.glb");
model[1] = LoadModel("resources/models/gltf/rigged_figure.glb");
model[2] = LoadModel("resources/models/gltf/GearboxAssy.glb");
model[3] = LoadModel("resources/models/gltf/BoxAnimated.glb");
model[4] = LoadModel("resources/models/gltf/AnimatedTriangle.gltf");
model[5] = LoadModel("resources/models/gltf/AnimatedMorphCube.glb");
model[6] = LoadModel("resources/models/gltf/vertex_colored_object.glb");
model[7] = LoadModel("resources/models/gltf/girl.glb");
int currentModel = 0;
// Loaf gltf model
Model model = LoadModel("resources/models/gltf/robot.glb");
Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
@ -66,18 +47,6 @@ int main(void)
// Update
//----------------------------------------------------------------------------------
UpdateCamera(&camera); // Update our camera with inputs
if (IsKeyReleased(KEY_RIGHT))
{
currentModel++;
if (currentModel == MAX_GLTF_MODELS) currentModel = 0;
}
if (IsKeyReleased(KEY_LEFT))
{
currentModel--;
if (currentModel < 0) currentModel = MAX_GLTF_MODELS - 1;
}
//----------------------------------------------------------------------------------
// Draw
@ -88,7 +57,7 @@ int main(void)
BeginMode3D(camera);
DrawModel(model[currentModel], position, 1.0f, WHITE);
DrawModel(model, position, 1.0f, WHITE);
DrawGrid(10, 1.0f); // Draw a grid
EndMode3D();
@ -99,8 +68,8 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
k">for (int i = 0; i < MAX_GLTF_MODELS; i++) UnloadModel(model[i]); // Unload models
n">UnloadModel(model); // Unload model and meshes/material
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------

+ 9
- 10
examples/models/resources/LICENSE.md 查看文件

@ -1,16 +1,15 @@
| resource | author | licence | notes |
| :------------------- | :---------: | :------ | :---- |
| models/obj/castle.obj,<br>models/castle_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/bridge.obj,<br>models/bridge_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/house.obj,<br>models/house_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/market.obj,<br>models/market_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/turret.obj,<br>models/turret_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/well.obj,<br>models/well_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/cube.obj,<br>models/cube_diffuse.png | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
| models/obj/plane.gltf,<br>models/gltf/plane/plane.bin,<br>models/gltf/plane/plane_diffuse.png | [GiaHanLam](https://sketchfab.com/GiaHanLam) | [CC-BY](https://creativecommons.org/licenses/by/4.0/) | Used by: [`models_yaw_pitch_roll.c`](https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c)
| models/obj/castle.obj,<br>models/obj/castle_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/bridge.obj,<br>models/obj/bridge_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/house.obj,<br>models/obj/house_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/market.obj,<br>models/obj/market_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/turret.obj,<br>models/obj/turret_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/well.obj,<br>models/obj/well_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
| models/obj/cube.obj,<br>models/obj/cube_diffuse.png | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
| models/obj/plane.obj,<br>models/obj/plane_diffuse.png | [GiaHanLam](https://sketchfab.com/GiaHanLam) | [CC-BY](https://creativecommons.org/licenses/by/4.0/) | Used by: [`models_yaw_pitch_roll.c`](https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c)
| models/iqm/guy.iqm,<br>models/iqm/guyanim.iqm,<br>models/iqm/guytex.png,<br>models/iqm/guy.blend | [@culacant](https://github.com/culacant) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
| models/iqm/vertex_colored_object.iqm | ❔ | ❔ | - |
| models/gltf/... | _various_ | Check [LICENSE](https://github.com/raysan5/raylib/blob/master/examples/models/resources/models/gltf/LICENSE) | - |
| models/gltf/robot.glb,<br>models/gltf/robot.blend | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
| models/vox/chr_knight.vox | ❔ | ❔ | - |
| models/vox/chr_sword.vox | ❔ | ❔ | - |
| models/vox/monu9.vox | ❔ | ❔ | - |

二进制
examples/models/resources/models/gltf/AnimatedMorphCube.glb 查看文件


+ 0
- 118
examples/models/resources/models/gltf/AnimatedTriangle.gltf 查看文件

@ -1,118 +0,0 @@
{
"scene" : 0,
"scenes" : [
{
"nodes" : [ 0 ]
}
],
"nodes" : [
{
"mesh" : 0,
"rotation" : [ 0.0, 0.0, 0.0, 1.0 ]
}
],
"meshes" : [
{
"primitives" : [ {
"attributes" : {
"POSITION" : 1
},
"indices" : 0
} ]
}
],
"animations": [
{
"samplers" : [
{
"input" : 2,
"interpolation" : "LINEAR",
"output" : 3
}
],
"channels" : [ {
"sampler" : 0,
"target" : {
"node" : 0,
"path" : "rotation"
}
} ]
}
],
"buffers" : [
{
"uri" : "data:application/octet-stream;base64,AAABAAIAAAAAAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAPwAAAAA=",
"byteLength" : 44
},
{
"uri" : "data:application/octet-stream;base64,AAAAAAAAgD4AAAA/AABAPwAAgD8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAD0/TQ/9P00PwAAAAAAAAAAAACAPwAAAAAAAAAAAAAAAPT9ND/0/TS/AAAAAAAAAAAAAAAAAACAPw==",
"byteLength" : 100
}
],
"bufferViews" : [
{
"buffer" : 0,
"byteOffset" : 0,
"byteLength" : 6,
"target" : 34963
},
{
"buffer" : 0,
"byteOffset" : 8,
"byteLength" : 36,
"target" : 34962
},
{
"buffer" : 1,
"byteOffset" : 0,
"byteLength" : 100
}
],
"accessors" : [
{
"bufferView" : 0,
"byteOffset" : 0,
"componentType" : 5123,
"count" : 3,
"type" : "SCALAR",
"max" : [ 2 ],
"min" : [ 0 ]
},
{
"bufferView" : 1,
"byteOffset" : 0,
"componentType" : 5126,
"count" : 3,
"type" : "VEC3",
"max" : [ 1.0, 1.0, 0.0 ],
"min" : [ 0.0, 0.0, 0.0 ]
},
{
"bufferView" : 2,
"byteOffset" : 0,
"componentType" : 5126,
"count" : 5,
"type" : "SCALAR",
"max" : [ 1.0 ],
"min" : [ 0.0 ]
},
{
"bufferView" : 2,
"byteOffset" : 20,
"componentType" : 5126,
"count" : 5,
"type" : "VEC4",
"max" : [ 0.0, 0.0, 1.0, 1.0 ],
"min" : [ 0.0, 0.0, 0.0, -0.707 ]
}
],
"asset" : {
"version" : "2.0"
}
}

二进制
examples/models/resources/models/gltf/BoxAnimated.glb 查看文件


+ 2
- 23
examples/models/resources/models/gltf/LICENSE 查看文件

@ -1,23 +1,2 @@
Rigged Figure model has been created by Cesium (https://cesium.com/cesiumjs/),
and licensed as Creative Commons Attribution 4.0 International License.
Box Animated model has been created by Cesium (https://cesium.com/cesiumjs/)
and is licensed as Creative Commons Attribution 4.0 International License
Avocado model is provided by Microsoft
and licensed as CC0 Universal Public Domain
Animated Morph Cube model is provided by Microsoft
and licensed as CC0 Universal Public Domain
Animated Triangle model is licensed as CC0 Universal Public Domain
Gearbox Assy model has been provided by Okino Computer Graphics, using Okino Polytrans Software.
no license information was provided
Girl model has been provided by Hristo Stamenov (https://thatonegamedev.com/)
and licensed as CC0 Universal Public Domain
Check for details on CC0: https://creativecommons.org/publicdomain/zero/1.0/
Check for details on CC4: http://creativecommons.org/licenses/by/4.0/
GLTF sample models for testing are taken from: https://github.com/KhronosGroup/glTF-Sample-Models/
robot.glb model by @Quaternius (https://www.patreon.com/quaternius)
Licensed under CC0 1.0 Universal (CC0 1.0) - Public Domain Dedication (https://creativecommons.org/publicdomain/zero/1.0/)

二进制
examples/models/resources/models/gltf/girl.glb 查看文件


examples/models/resources/models/gltf/raylib_32x32.glb → examples/models/resources/models/gltf/raylib_logo_3d.glb 查看文件


二进制
examples/models/resources/models/gltf/rigged_figure.glb 查看文件


二进制
examples/models/resources/models/gltf/robot.blend 查看文件


二进制
examples/models/resources/models/gltf/robot.glb 查看文件


二进制
examples/models/resources/models/gltf/vertex_colored_object.glb 查看文件


二进制
examples/models/resources/models/iqm/vertex_colored_object.iqm 查看文件


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