|
|
@ -66,6 +66,14 @@ else |
|
|
|
LFLAGS = -L. -L../src |
|
|
|
endif |
|
|
|
|
|
|
|
# define library paths containing required libs
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) |
|
|
|
LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/ |
|
|
|
else |
|
|
|
LFLAGS = -L. -L../src |
|
|
|
endif |
|
|
|
|
|
|
|
|
|
|
|
# define any libraries to link into executable
|
|
|
|
# if you want to link libraries (libname.so or libname.a), use the -lname
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI) |
|
|
@ -78,15 +86,22 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) |
|
|
|
# requires the following packages: |
|
|
|
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev |
|
|
|
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal |
|
|
|
else |
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) |
|
|
|
# libraries for OS X 10.9 desktop compiling |
|
|
|
# requires the following packages: |
|
|
|
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev |
|
|
|
LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa |
|
|
|
else |
|
|
|
ifeq ($(PLATFORM),PLATFORM_WEB) |
|
|
|
LIBS = ../src/libraylib.bc |
|
|
|
else |
|
|
|
# libraries for Windows desktop compiling |
|
|
|
# NOTE: GLFW3 and OpenAL Soft libraries should be installed |
|
|
|
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 |
|
|
|
endif |
|
|
|
endif |
|
|
|
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_WEB) |
|
|
|
LIBS = ../src/libraylib.bc |
|
|
|
endif |
|
|
|
endif |
|
|
|
|
|
|
|
# define additional parameters and flags for windows
|
|
|
@ -273,12 +288,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) |
|
|
|
find . -type f -executable -delete |
|
|
|
rm -f *.o |
|
|
|
else |
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) |
|
|
|
rm -f *.o |
|
|
|
else |
|
|
|
ifeq ($(PLATFORM),PLATFORM_WEB) |
|
|
|
del *.o *.html *.js |
|
|
|
else |
|
|
|
del *.o *.exe |
|
|
|
endif |
|
|
|
endif |
|
|
|
endif |
|
|
|
endif |
|
|
|
@echo Cleaning done |
|
|
|
|
|
|
|