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@ -164,6 +164,8 @@ int main(void) |
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//-------------------------------------------------------------------------------------- |
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UnloadMesh(mesh); // Unload the mesh |
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UnloadShader(shader); // Unload shader |
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UnloadTexture(texture); // Unload texture |
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UnloadTexture(light); // Unload texture |
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CloseWindow(); // Close window and OpenGL context |
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//-------------------------------------------------------------------------------------- |
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