|  |  | @ -2188,7 +2188,7 @@ void BeginScissorMode(int x, int y, int width, int height) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | Vector2 scale = GetWindowScaleDPI(); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | rlScissor(x*scale.x, CORE.Window.currentFbo.height - (y + height)*scale.y, width*scale.x, height*scale.y); | 
		
	
		
			
			|  |  |  | rlScissor(p">(int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), p">(int)(width*scale.x), p">(int)(height*scale.y)); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | else | 
		
	
		
			
			|  |  |  | { | 
		
	
	
		
			
				|  |  | @ -5020,8 +5020,8 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | Vector2 windowScaleDPI = GetWindowScaleDPI(); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | CORE.Window.screen.width = width/windowScaleDPI.x; | 
		
	
		
			
			|  |  |  | CORE.Window.screen.height = height/windowScaleDPI.y; | 
		
	
		
			
			|  |  |  | CORE.Window.screen.width = p">(unsigned int)(width/windowScaleDPI.x); | 
		
	
		
			
			|  |  |  | CORE.Window.screen.height = p">(unsigned int)(height/windowScaleDPI.y); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | else | 
		
	
		
			
			|  |  |  | { | 
		
	
	
		
			
				|  |  |  |