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added proper define checks for png-save if it's disabled

pull/420/head
user 7 years ago
parent
commit
08fc886afd
2 changed files with 2 additions and 2 deletions
  1. +1
    -1
      src/core.c
  2. +1
    -1
      src/textures.c

+ 1
- 1
src/core.c View File

@ -1134,7 +1134,7 @@ void SetConfigFlags(char flags)
// Takes a screenshot of current screen (saved a .png)
void TakeScreenshot(const char *fileName)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
#if (defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)) && defined(SUPPORT_SAVE_PNG)
unsigned char *imgData = rlReadScreenPixels(renderWidth, renderHeight);
SavePNG(fileName, imgData, renderWidth, renderHeight, 4); // Save image as PNG
free(imgData);

+ 1
- 1
src/textures.c View File

@ -554,7 +554,7 @@ void UpdateTexture(Texture2D texture, const void *pixels)
// Save image to a PNG file
void SaveImageAs(const char* fileName, Image image)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
#if (defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)) && defined(SUPPORT_SAVE_PNG)
unsigned char* imgData = (unsigned char*)GetImageData(image); // this works since Color is just a container for the RGBA values
SavePNG(fileName, imgData, image.width, image.height, 4);
free(imgData);

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