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@ -8,29 +8,23 @@ |
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* |
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***********************************************************************************************/ |
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rrem creates a .rres resource with embedded files and a .h header to access embedded data |
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Usage example: |
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1) Create 'resources.rres' and 'resources.h' including 3 files: |
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rrem image01.png image02.jpg sound03.wav |
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rrem image01.png image02.jpg sound03.wav |
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2) In your raylib program, just add at top: |
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#include "resources.h" |
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3) When a resource is required, just load it using: |
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Texture2D mytex = LoadTextureFromRES("resources.rres", RES_image01); |
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Sound mysound = LoadSoundFromRES("resources.rres", RES_sound03); |
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Note that you can check resources id names in resources.h file |
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Have fun! :) |
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Have fun! :) |