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raysan5 11 years ago
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      tools/README.txt

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*
***********************************************************************************************/
rrem creates a .rres resource with embedded files and a .h header to access embedded data
Usage example:
1) Create 'resources.rres' and 'resources.h' including 3 files:
rrem image01.png image02.jpg sound03.wav
rrem image01.png image02.jpg sound03.wav
2) In your raylib program, just add at top:
#include "resources.h"
3) When a resource is required, just load it using:
Texture2D mytex = LoadTextureFromRES("resources.rres", RES_image01);
Sound mysound = LoadSoundFromRES("resources.rres", RES_sound03);
Note that you can check resources id names in resources.h file
Have fun! :)
Have fun! :)

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