Переглянути джерело

fixed the right and left button not working (#1595)

pull/1600/head
Redcamellia 3 роки тому
committed by GitHub
джерело
коміт
0a8cb60eee
Не вдалося знайти GPG ключ що відповідає даному підпису Ідентифікатор GPG ключа: 4AEE18F83AFDEB23
1 змінених файлів з 64 додано та 51 видалено
  1. +64
    -51
      examples/textures/textures_mouse_painting.c

+ 64
- 51
examples/textures/textures_mouse_painting.c Переглянути файл

@ -15,7 +15,7 @@
#define MAX_COLORS_COUNT 23 // Number of colors available
int main(void)
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
@ -29,13 +29,13 @@ int main(void)
RAYWHITE, YELLOW, GOLD, ORANGE, PINK, RED, MAROON, GREEN, LIME, DARKGREEN,
SKYBLUE, BLUE, DARKBLUE, PURPLE, VIOLET, DARKPURPLE, BEIGE, BROWN, DARKBROWN,
LIGHTGRAY, GRAY, DARKGRAY, BLACK };
// Define colorsRecs data (for every rectangle)
Rectangle colorsRecs[MAX_COLORS_COUNT] = { 0 };
for (int i = 0; i < MAX_COLORS_COUNT; i++)
{
colorsRecs[i].x = 10 + 30*i + 2*i;
colorsRecs[i].x = 10 + 30 * i + 2 * i;
colorsRecs[i].y = 10;
colorsRecs[i].width = 30;
colorsRecs[i].height = 30;
@ -45,7 +45,8 @@ int main(void)
int colorSelectedPrev = colorSelected;
int colorMouseHover = 0;
int brushSize = 20;
bool mouseWasPressed = false;
Rectangle btnSaveRec = { 750, 10, 40, 30 };
bool btnSaveMouseHover = false;
bool showSaveMessage = false;
@ -68,11 +69,11 @@ int main(void)
// Update
//----------------------------------------------------------------------------------
Vector2 mousePos = GetMousePosition();
// Move between colors with keys
if (IsKeyPressed(KEY_RIGHT)) colorSelected++;
else if (IsKeyPressed(KEY_LEFT)) colorSelected--;
if (colorSelected >= MAX_COLORS_COUNT) colorSelected = MAX_COLORS_COUNT - 1;
else if (colorSelected < 0) colorSelected = 0;
@ -86,19 +87,19 @@ int main(void)
}
else colorMouseHover = -1;
}
if ((colorMouseHover >= 0) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
if ((colorMouseHover >= 0) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
colorSelected = colorMouseHover;
colorSelectedPrev = colorSelected;
}
// Change brush size
brushSize += GetMouseWheelMove()*5;
brushSize += GetMouseWheelMove() * 5;
if (brushSize < 2) brushSize = 2;
if (brushSize > 50) brushSize = 50;
if (IsKeyPressed(KEY_C))
if (IsKeyPressed(KEY_C))
{
// Clear render texture to clear color
BeginTextureMode(target);
@ -118,19 +119,29 @@ int main(void)
if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON))
{
colorSelected = 0;
if (!mouseWasPressed)
{
colorSelectedPrev = colorSelected;
colorSelected = 0;
}
mouseWasPressed = true;
// Erase circle from render texture
BeginTextureMode(target);
if (mousePos.y > 50) DrawCircle(mousePos.x, mousePos.y, brushSize, colors[0]);
EndTextureMode();
}
else colorSelected = colorSelectedPrev;
else if (IsMouseButtonReleased(MOUSE_RIGHT_BUTTON) && mouseWasPressed)
{
colorSelected = colorSelectedPrev;
mouseWasPressed = false;
}
// Check mouse hover save button
if (CheckCollisionPointRec(mousePos, btnSaveRec)) btnSaveMouseHover = true;
else btnSaveMouseHover = false;
// Image saving logic
// NOTE: Saving painted texture to a default named image
if ((btnSaveMouseHover && IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) || IsKeyPressed(KEY_S))
@ -141,7 +152,7 @@ int main(void)
UnloadImage(image);
showSaveMessage = true;
}
if (showSaveMessage)
{
// On saving, show a full screen message for 2 seconds
@ -158,42 +169,44 @@ int main(void)
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
ClearBackground(RAYWHITE);
// NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
DrawTextureRec(target.texture, (Rectangle){ 0, 0, target.texture.width, -target.texture.height }, (Vector2){ 0, 0 }, WHITE);
// NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
DrawTextureRec(target.texture, (Rectangle) { 0, 0, target.texture.width, -target.texture.height }, (Vector2) { 0, 0 }, WHITE);
// Draw drawing circle for reference
if (mousePos.y > 50)
{
if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) DrawCircleLines(mousePos.x, mousePos.y, brushSize, GRAY);
else DrawCircle(GetMouseX(), GetMouseY(), brushSize, colors[colorSelected]);
}
// Draw top panel
DrawRectangle(0, 0, GetScreenWidth(), 50, RAYWHITE);
DrawLine(0, 50, GetScreenWidth(), 50, LIGHTGRAY);
// Draw color selection rectangles
for (int i = 0; i < MAX_COLORS_COUNT; i++) DrawRectangleRec(colorsRecs[i], colors[i]);
DrawRectangleLines(10, 10, 30, 30, LIGHTGRAY);
if (colorMouseHover >= 0) DrawRectangleRec(colorsRecs[colorMouseHover], Fade(WHITE, 0.6f));
DrawRectangleLinesEx((Rectangle){ colorsRecs[colorSelected].x - 2, colorsRecs[colorSelected].y - 2,
colorsRecs[colorSelected].width + 4, colorsRecs[colorSelected].height + 4 }, 2, BLACK);
// Draw save image button
DrawRectangleLinesEx(btnSaveRec, 2, btnSaveMouseHover? RED : BLACK);
DrawText("SAVE!", 755, 20, 10, btnSaveMouseHover? RED : BLACK);
// Draw save image message
if (showSaveMessage)
{
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
}
// Draw drawing circle for reference
if (mousePos.y > 50)
{
if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) DrawCircleLines(mousePos.x, mousePos.y, brushSize, GRAY);
else DrawCircle(GetMouseX(), GetMouseY(), brushSize, colors[colorSelected]);
}
// Draw top panel
DrawRectangle(0, 0, GetScreenWidth(), 50, RAYWHITE);
DrawLine(0, 50, GetScreenWidth(), 50, LIGHTGRAY);
// Draw color selection rectangles
for (int i = 0; i < MAX_COLORS_COUNT; i++) DrawRectangleRec(colorsRecs[i], colors[i]);
DrawRectangleLines(10, 10, 30, 30, LIGHTGRAY);
if (colorMouseHover >= 0) DrawRectangleRec(colorsRecs[colorMouseHover], Fade(WHITE, 0.6f));
DrawRectangleLinesEx((Rectangle) {
colorsRecs[colorSelected].x - 2, colorsRecs[colorSelected].y - 2,
colorsRecs[colorSelected].width + 4, colorsRecs[colorSelected].height + 4
}, 2, BLACK);
// Draw save image button
DrawRectangleLinesEx(btnSaveRec, 2, btnSaveMouseHover ? RED : BLACK);
DrawText("SAVE!", 755, 20, 10, btnSaveMouseHover ? RED : BLACK);
// Draw save image message
if (showSaveMessage)
{
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
}
EndDrawing();
//----------------------------------------------------------------------------------
@ -202,7 +215,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadRenderTexture(target); // Unload render texture
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------

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