diff --git a/examples/core/core_input_mouse.c b/examples/core/core_input_mouse.c index 58c1c4035..55f00b809 100644 --- a/examples/core/core_input_mouse.c +++ b/examples/core/core_input_mouse.c @@ -29,7 +29,6 @@ int main(void) Vector2 ballPosition = { -100.0f, -100.0f }; Color ballColor = DARKBLUE; - int isCursorHidden = 0; SetTargetFPS(60); // Set our game to run at 60 frames-per-second //--------------------------------------------------------------------------------------- @@ -41,15 +40,13 @@ int main(void) //---------------------------------------------------------------------------------- if (IsKeyPressed(KEY_H)) { - if (isCursorHidden == 0) + if (IsCursorHidden()) { - HideCursor(); - isCursorHidden = 1; + ShowCursor(); } else { - ShowCursor(); - isCursorHidden = 0; + HideCursor(); } } @@ -75,7 +72,7 @@ int main(void) DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); DrawText("Press 'H' to toggle cursor visibility", 10, 30, 20, DARKGRAY); - if (isCursorHidden == 1) DrawText("CURSOR HIDDEN", 20, 60, 20, RED); + if (!IsCursorHidden()) DrawText("CURSOR HIDDEN", 20, 60, 20, RED); else DrawText("CURSOR VISIBLE", 20, 60, 20, LIME); EndDrawing();