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@ -32,12 +32,6 @@ PROJECT_NAME ?= sample_game |
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# Library type used for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
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# NOTE: Libraries should be provided in the selected form
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RAYLIB_LIBTYPE ?= STATIC |
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OPENAL_LIBTYPE ?= STATIC |
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# On PLATFORM_WEB force OpenAL Soft shared library
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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OPENAL_LIBTYPE = SHARED |
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endif |
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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@ -178,21 +172,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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# Libraries for Windows desktop compiling |
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed |
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LDLIBS = -lraylib -lglfw3 -lopengl32 -lgdi32 |
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# Define required flags and libs for OpenAL Soft STATIC/SHARED usage |
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# NOTE: ALLIBS flag only required for raylib Win32 SHARED library building |
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ifeq ($(OPENAL_LIBTYPE),STATIC) |
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LDLIBS += -lopenal32 -lwinmm |
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CFLAGS += -DAL_LIBTYPE_STATIC -Wl,-allow-multiple-definition |
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else |
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LDLIBS += -lopenal32dll |
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endif |
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LDLIBS = -lraylib -lopengl32 -lgdi32 |
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endif |
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ifeq ($(PLATFORM_OS),LINUX) |
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# Libraries for Debian GNU/Linux desktop compiling |
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# NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev |
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LDLIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl |
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LDLIBS = -lraylib -lGL -lm -lpthread -ldl |
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# On XWindow requires also below libraries |
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LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor |
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@ -200,13 +185,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),OSX) |
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# Libraries for OSX 10.9 desktop compiling |
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# NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev |
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LDLIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa |
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LDLIBS = -lraylib -framework OpenGL -framework Cocoa |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_RPI) |
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# Libraries for Raspberry Pi compiling |
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# NOTE: Required packages: libopenal1 |
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LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal |
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LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host |
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# Libraries for web (HTML5) compiling |
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@ -250,12 +235,6 @@ else |
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) |
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endif |
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# fix dylib install path name for each executable (MAC)
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fix_dylib: |
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ifeq ($(PLATFORM_OS),OSX) |
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find . -type f -perm +ugo+x -print0 | xargs -t -0 -R 1 -I file install_name_tool -change libglfw.3.0.dylib ../external/glfw3/lib/osx/libglfw.3.0.dylib file |
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endif |
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# Clean everything
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clean: |
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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