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casting warnings in rtextures (#3134)

pull/3138/head
Jeffery Myers 1 vuosi sitten
committed by GitHub
vanhempi
commit
0c126af717
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1 muutettua tiedostoa jossa 7 lisäystä ja 7 poistoa
  1. +7
    -7
      src/rtextures.c

+ 7
- 7
src/rtextures.c Näytä tiedosto

@ -721,8 +721,8 @@ Image GenImageGradientLinear(int width, int height, int direction, Color start,
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color));
float radianDirection = (float)(90 - direction)/180.f*3.14159f;
float cosDir = cos(radianDirection);
float sinDir = sin(radianDirection);
float cosDir = cosf(radianDirection);
float sinDir = sinf(radianDirection);
for (int i = 0; i < width; i++)
{
@ -812,7 +812,7 @@ Image GenImageGradientSquare(int width, int height, float density, Color inner,
float normalizedDistY = distY / centerY;
// Calculate the total normalized Manhattan distance
float manhattanDist = fmax(normalizedDistX, normalizedDistY);
float manhattanDist = fmaxf(normalizedDistX, normalizedDistY);
// Subtract the density from the manhattanDist, then divide by (1 - density)
// This makes the gradient start from the center when density is 0, and from the edge when density is 1
@ -2157,11 +2157,11 @@ void ImageRotate(Image *image, int degrees)
else
{
float rad = degrees*PI/180.0f;
float sinRadius = sin(rad);
float cosRadius = cos(rad);
float sinRadius = sinf(rad);
float cosRadius = cosf(rad);
int width = fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius);
int height = fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius);
int width = p">(int)(fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius));
int height = p">(int)(fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius));
int bytesPerPixel = GetPixelDataSize(1, 1, image->format);
unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel);

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