diff --git a/src/external/glfw/.appveyor.yml b/src/external/glfw/.appveyor.yml
new file mode 100644
index 000000000..4a002500c
--- /dev/null
+++ b/src/external/glfw/.appveyor.yml
@@ -0,0 +1,23 @@
+branches:
+    only:
+        - ci
+        - master
+skip_tags: true
+environment:
+    CFLAGS: /WX
+    matrix:
+        - BUILD_SHARED_LIBS: ON
+        - BUILD_SHARED_LIBS: OFF
+matrix:
+    fast_finish: true
+build_script:
+    - mkdir build
+    - cd build
+    - cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% ..
+    - cmake --build .
+notifications:
+    - provider: Email
+      to:
+        - ci@glfw.org
+      on_build_failure: true
+      on_build_success: false
diff --git a/src/external/glfw/.gitattributes b/src/external/glfw/.gitattributes
new file mode 100644
index 000000000..64a3446f6
--- /dev/null
+++ b/src/external/glfw/.gitattributes
@@ -0,0 +1 @@
+*.m linguist-language=Objective-C
diff --git a/src/external/glfw/.gitignore b/src/external/glfw/.gitignore
new file mode 100644
index 000000000..f6103c222
--- /dev/null
+++ b/src/external/glfw/.gitignore
@@ -0,0 +1,84 @@
+# External junk
+.DS_Store
+_ReSharper*
+*.opensdf
+*.sdf
+*.suo
+*.dir
+*.vcxproj*
+*.sln
+Win32
+x64
+Debug
+Release
+MinSizeRel
+RelWithDebInfo
+*.xcodeproj
+
+# CMake files
+Makefile
+CMakeCache.txt
+CMakeFiles
+CMakeScripts
+cmake_install.cmake
+cmake_uninstall.cmake
+
+# Generated files
+docs/Doxyfile
+docs/html
+docs/warnings.txt
+docs/doxygen_sqlite3.db
+src/glfw_config.h
+src/glfw3.pc
+src/glfw3Config.cmake
+src/glfw3ConfigVersion.cmake
+src/wayland-pointer-constraints-unstable-v1-client-protocol.h
+src/wayland-pointer-constraints-unstable-v1-protocol.c
+src/wayland-relative-pointer-unstable-v1-client-protocol.h
+src/wayland-relative-pointer-unstable-v1-protocol.c
+
+# Compiled binaries
+src/libglfw.so
+src/libglfw.so.3
+src/libglfw.so.3.3
+src/libglfw.dylib
+src/libglfw.dylib
+src/libglfw.3.dylib
+src/libglfw.3.3.dylib
+src/libglfw3.a
+src/glfw3.lib
+src/glfw3.dll
+src/glfw3dll.lib
+src/libglfw3dll.a
+examples/*.app
+examples/*.exe
+examples/boing
+examples/gears
+examples/heightmap
+examples/offscreen
+examples/particles
+examples/splitview
+examples/sharing
+examples/simple
+examples/wave
+tests/*.app
+tests/*.exe
+tests/clipboard
+tests/cursor
+tests/empty
+tests/events
+tests/gamma
+tests/glfwinfo
+tests/icon
+tests/iconify
+tests/joysticks
+tests/monitors
+tests/msaa
+tests/reopen
+tests/tearing
+tests/threads
+tests/timeout
+tests/title
+tests/vulkan
+tests/windows
+
diff --git a/src/external/glfw/.travis.yml b/src/external/glfw/.travis.yml
new file mode 100644
index 000000000..f7ce408cd
--- /dev/null
+++ b/src/external/glfw/.travis.yml
@@ -0,0 +1,78 @@
+language: c
+compiler: clang
+branches:
+    only:
+        - ci
+        - master
+sudo: false
+dist: trusty
+addons:
+    apt:
+        packages:
+            - cmake
+            - libxrandr-dev
+            - libxinerama-dev
+            - libxcursor-dev
+            - libxi-dev
+matrix:
+    include:
+        - os: linux
+          env:
+              - BUILD_SHARED_LIBS=ON
+              - CFLAGS=-Werror
+        - os: linux
+          env:
+              - BUILD_SHARED_LIBS=OFF
+              - CFLAGS=-Werror
+        - os: linux
+          sudo: required
+          addons:
+              apt:
+                  packages:
+                      - libwayland-dev
+                      - libxkbcommon-dev
+                      - libegl1-mesa-dev
+          env:
+              - USE_WAYLAND=ON
+              - BUILD_SHARED_LIBS=ON
+              - CFLAGS=-Werror
+        - os: linux
+          sudo: required
+          addons:
+              apt:
+                  packages:
+                      - libwayland-dev
+                      - libxkbcommon-dev
+                      - libegl1-mesa-dev
+          env:
+              - USE_WAYLAND=ON
+              - BUILD_SHARED_LIBS=OFF
+              - CFLAGS=-Werror
+        - os: osx
+          env:
+              - BUILD_SHARED_LIBS=ON
+              - CFLAGS=-Werror
+        - os: osx
+          env:
+              - BUILD_SHARED_LIBS=OFF
+              - CFLAGS=-Werror
+script:
+    - if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
+    - mkdir build
+    - cd build
+    - if test -n "${USE_WAYLAND}";
+          then wget https://mirrors.kernel.org/ubuntu/pool/universe/e/extra-cmake-modules/extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
+          sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
+          git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
+          pushd wayland-protocols;
+          git checkout 1.12 && ./autogen.sh --prefix=/usr && make && sudo make install;
+          popd;
+      fi
+    - cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
+    - cmake --build .
+notifications:
+    email:
+        recipients:
+            - ci@glfw.org
+    on_success: never
+    on_failure: always
diff --git a/src/external/glfw/CMake/GenerateMappings.cmake b/src/external/glfw/CMake/GenerateMappings.cmake
new file mode 100644
index 000000000..7a88e3d44
--- /dev/null
+++ b/src/external/glfw/CMake/GenerateMappings.cmake
@@ -0,0 +1,33 @@
+# Usage:
+# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
+
+set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
+set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
+set(template_path "${CMAKE_ARGV3}")
+set(target_path "${CMAKE_ARGV4}")
+
+if (NOT EXISTS "${template_path}")
+    message(FATAL_ERROR "Failed to find template file ${template_path}")
+endif()
+
+file(DOWNLOAD "${source_url}" "${source_path}"
+     STATUS download_status
+     TLS_VERIFY on)
+
+list(GET download_status 0 status_code)
+list(GET download_status 1 status_message)
+
+if (status_code)
+    message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}")
+endif()
+
+file(STRINGS "${source_path}" lines)
+foreach(line ${lines})
+    if ("${line}" MATCHES "^[0-9a-fA-F].*$")
+        set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
+    endif()
+endforeach()
+
+configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX)
+file(REMOVE "${source_path}")
+
diff --git a/src/external/glfw/CMake/MacOSXBundleInfo.plist.in b/src/external/glfw/CMake/MacOSXBundleInfo.plist.in
new file mode 100644
index 000000000..684ad7908
--- /dev/null
+++ b/src/external/glfw/CMake/MacOSXBundleInfo.plist.in
@@ -0,0 +1,38 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>English</string>
+	<key>CFBundleExecutable</key>
+	<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
+	<key>CFBundleGetInfoString</key>
+	<string>${MACOSX_BUNDLE_INFO_STRING}</string>
+	<key>CFBundleIconFile</key>
+	<string>${MACOSX_BUNDLE_ICON_FILE}</string>
+	<key>CFBundleIdentifier</key>
+	<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleLongVersionString</key>
+	<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
+	<key>CFBundleName</key>
+	<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleShortVersionString</key>
+	<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
+	<key>CSResourcesFileMapped</key>
+	<true/>
+	<key>LSRequiresCarbon</key>
+	<true/>
+	<key>NSHumanReadableCopyright</key>
+	<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
+	<key>NSHighResolutionCapable</key>
+	<true/>
+</dict>
+</plist>
diff --git a/src/external/glfw/CMake/amd64-mingw32msvc.cmake b/src/external/glfw/CMake/amd64-mingw32msvc.cmake
new file mode 100644
index 000000000..c264ff0da
--- /dev/null
+++ b/src/external/glfw/CMake/amd64-mingw32msvc.cmake
@@ -0,0 +1,13 @@
+# Define the environment for cross compiling from Linux to Win64
+SET(CMAKE_SYSTEM_NAME    Windows)
+SET(CMAKE_SYSTEM_VERSION 1)
+SET(CMAKE_C_COMPILER     "amd64-mingw32msvc-gcc")
+SET(CMAKE_CXX_COMPILER   "amd64-mingw32msvc-g++")
+SET(CMAKE_RC_COMPILER    "amd64-mingw32msvc-windres")
+SET(CMAKE_RANLIB         "amd64-mingw32msvc-ranlib")
+
+# Configure the behaviour of the find commands
+SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc")
+SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/src/external/glfw/CMake/i586-mingw32msvc.cmake b/src/external/glfw/CMake/i586-mingw32msvc.cmake
new file mode 100644
index 000000000..c871e5be5
--- /dev/null
+++ b/src/external/glfw/CMake/i586-mingw32msvc.cmake
@@ -0,0 +1,13 @@
+# Define the environment for cross compiling from Linux to Win32
+SET(CMAKE_SYSTEM_NAME    Windows)
+SET(CMAKE_SYSTEM_VERSION 1)
+SET(CMAKE_C_COMPILER     "i586-mingw32msvc-gcc")
+SET(CMAKE_CXX_COMPILER   "i586-mingw32msvc-g++")
+SET(CMAKE_RC_COMPILER    "i586-mingw32msvc-windres")
+SET(CMAKE_RANLIB         "i586-mingw32msvc-ranlib")
+
+# Configure the behaviour of the find commands
+SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc")
+SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/src/external/glfw/CMake/i686-pc-mingw32.cmake b/src/external/glfw/CMake/i686-pc-mingw32.cmake
new file mode 100644
index 000000000..b657d9448
--- /dev/null
+++ b/src/external/glfw/CMake/i686-pc-mingw32.cmake
@@ -0,0 +1,13 @@
+# Define the environment for cross compiling from Linux to Win32
+SET(CMAKE_SYSTEM_NAME    Windows) # Target system name
+SET(CMAKE_SYSTEM_VERSION 1)
+SET(CMAKE_C_COMPILER     "i686-pc-mingw32-gcc")
+SET(CMAKE_CXX_COMPILER   "i686-pc-mingw32-g++")
+SET(CMAKE_RC_COMPILER    "i686-pc-mingw32-windres")
+SET(CMAKE_RANLIB         "i686-pc-mingw32-ranlib")
+
+#Configure the behaviour of the find commands
+SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32")
+SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/src/external/glfw/CMake/i686-w64-mingw32.cmake b/src/external/glfw/CMake/i686-w64-mingw32.cmake
new file mode 100644
index 000000000..bbd9f8956
--- /dev/null
+++ b/src/external/glfw/CMake/i686-w64-mingw32.cmake
@@ -0,0 +1,13 @@
+# Define the environment for cross compiling from Linux to Win32
+SET(CMAKE_SYSTEM_NAME    Windows) # Target system name
+SET(CMAKE_SYSTEM_VERSION 1)
+SET(CMAKE_C_COMPILER     "i686-w64-mingw32-gcc")
+SET(CMAKE_CXX_COMPILER   "i686-w64-mingw32-g++")
+SET(CMAKE_RC_COMPILER    "i686-w64-mingw32-windres")
+SET(CMAKE_RANLIB         "i686-w64-mingw32-ranlib")
+
+# Configure the behaviour of the find commands
+SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
+SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/src/external/glfw/CMake/modules/FindEpollShim.cmake b/src/external/glfw/CMake/modules/FindEpollShim.cmake
new file mode 100644
index 000000000..2facb4192
--- /dev/null
+++ b/src/external/glfw/CMake/modules/FindEpollShim.cmake
@@ -0,0 +1,17 @@
+# Find EpollShim
+# Once done, this will define
+#
+#   EPOLLSHIM_FOUND - System has EpollShim
+#   EPOLLSHIM_INCLUDE_DIRS - The EpollShim include directories
+#   EPOLLSHIM_LIBRARIES - The libraries needed to use EpollShim
+
+find_path(EPOLLSHIM_INCLUDE_DIRS NAMES sys/epoll.h sys/timerfd.h HINTS /usr/local/include/libepoll-shim)
+find_library(EPOLLSHIM_LIBRARIES NAMES epoll-shim libepoll-shim HINTS /usr/local/lib)
+
+if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
+	set(EPOLLSHIM_FOUND TRUE)
+endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
+mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
diff --git a/src/external/glfw/CMake/modules/FindMir.cmake b/src/external/glfw/CMake/modules/FindMir.cmake
new file mode 100644
index 000000000..2104df8a3
--- /dev/null
+++ b/src/external/glfw/CMake/modules/FindMir.cmake
@@ -0,0 +1,34 @@
+# FindMir
+# -------
+# Finds the Mir library
+#
+# This will will define the following variables::
+#
+# MIR_FOUND        - the system has Mir
+# MIR_INCLUDE_DIRS - the Mir include directory
+# MIR_LIBRARIES    - the Mir libraries
+# MIR_DEFINITIONS  - the Mir definitions
+
+
+find_package (PkgConfig)
+if(PKG_CONFIG_FOUND)
+  pkg_check_modules (PC_MIR mirclient>=0.26.2 QUIET)
+
+  find_path(MIR_INCLUDE_DIR NAMES mir_toolkit/mir_client_library.h
+                            PATHS ${PC_MIR_INCLUDE_DIRS})
+
+  find_library(MIR_LIBRARY NAMES mirclient
+                           PATHS ${PC_MIR_LIBRARIES} ${PC_MIR_LIBRARY_DIRS})
+
+  include (FindPackageHandleStandardArgs)
+  find_package_handle_standard_args (MIR
+                                     REQUIRED_VARS MIR_LIBRARY MIR_INCLUDE_DIR)
+
+  if (MIR_FOUND)
+    set(MIR_LIBRARIES ${MIR_LIBRARY})
+    set(MIR_INCLUDE_DIRS ${PC_MIR_INCLUDE_DIRS})
+    set(MIR_DEFINITIONS -DHAVE_MIR=1)
+  endif()
+
+  mark_as_advanced (MIR_LIBRARY MIR_INCLUDE_DIR)
+endif()
diff --git a/src/external/glfw/CMake/modules/FindOSMesa.cmake b/src/external/glfw/CMake/modules/FindOSMesa.cmake
new file mode 100644
index 000000000..3194bd91a
--- /dev/null
+++ b/src/external/glfw/CMake/modules/FindOSMesa.cmake
@@ -0,0 +1,18 @@
+# Try to find OSMesa on a Unix system
+#
+# This will define:
+#
+#   OSMESA_LIBRARIES   - Link these to use OSMesa
+#   OSMESA_INCLUDE_DIR - Include directory for OSMesa
+#
+# Copyright (c) 2014 Brandon Schaefer <brandon.schaefer@canonical.com>
+
+if (NOT WIN32)
+
+  find_package (PkgConfig)
+  pkg_check_modules (PKG_OSMESA QUIET osmesa)
+
+  set (OSMESA_INCLUDE_DIR ${PKG_OSMESA_INCLUDE_DIRS})
+  set (OSMESA_LIBRARIES   ${PKG_OSMESA_LIBRARIES})
+
+endif ()
diff --git a/src/external/glfw/CMake/modules/FindVulkan.cmake b/src/external/glfw/CMake/modules/FindVulkan.cmake
new file mode 100644
index 000000000..103554bb7
--- /dev/null
+++ b/src/external/glfw/CMake/modules/FindVulkan.cmake
@@ -0,0 +1,46 @@
+# Find Vulkan
+#
+# VULKAN_INCLUDE_DIR
+# VULKAN_LIBRARY
+# VULKAN_FOUND
+
+if (WIN32)
+    find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
+        "$ENV{VULKAN_SDK}/Include"
+        "$ENV{VK_SDK_PATH}/Include")
+    if (CMAKE_SIZEOF_VOID_P EQUAL 8)
+        find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
+            "$ENV{VULKAN_SDK}/Lib"
+            "$ENV{VULKAN_SDK}/Bin"
+            "$ENV{VK_SDK_PATH}/Bin")
+        find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
+            "$ENV{VULKAN_SDK}/Lib"
+            "$ENV{VULKAN_SDK}/Bin"
+            "$ENV{VK_SDK_PATH}/Bin")
+    else()
+        find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
+            "$ENV{VULKAN_SDK}/Lib32"
+            "$ENV{VULKAN_SDK}/Bin32"
+            "$ENV{VK_SDK_PATH}/Bin32")
+        find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
+            "$ENV{VULKAN_SDK}/Lib32"
+            "$ENV{VULKAN_SDK}/Bin32"
+            "$ENV{VK_SDK_PATH}/Bin32")
+    endif()
+elseif (APPLE)
+    find_library(VULKAN_LIBRARY vulkan.1 HINTS
+        "$ENV{VULKAN_SDK}/macOS/lib")
+    find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
+        "$ENV{VULKAN_SDK}/macOS/include")
+else()
+    find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
+        "$ENV{VULKAN_SDK}/include")
+    find_library(VULKAN_LIBRARY NAMES vulkan HINTS
+        "$ENV{VULKAN_SDK}/lib")
+endif()
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR)
+
+mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY)
+
diff --git a/src/external/glfw/CMake/modules/FindWaylandProtocols.cmake b/src/external/glfw/CMake/modules/FindWaylandProtocols.cmake
new file mode 100644
index 000000000..8eb83f27e
--- /dev/null
+++ b/src/external/glfw/CMake/modules/FindWaylandProtocols.cmake
@@ -0,0 +1,26 @@
+find_package(PkgConfig)
+
+pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
+
+execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
+                OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
+                RESULT_VARIABLE _pkgconfig_failed)
+if (_pkgconfig_failed)
+    message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
+endif()
+
+string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
+
+find_package_handle_standard_args(WaylandProtocols
+    FOUND_VAR
+        WaylandProtocols_FOUND
+    REQUIRED_VARS
+        WaylandProtocols_PKGDATADIR
+    VERSION_VAR
+        WaylandProtocols_VERSION
+    HANDLE_COMPONENTS
+)
+
+set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
+set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
+set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})
diff --git a/src/external/glfw/CMake/modules/FindXKBCommon.cmake b/src/external/glfw/CMake/modules/FindXKBCommon.cmake
new file mode 100644
index 000000000..0f571eeac
--- /dev/null
+++ b/src/external/glfw/CMake/modules/FindXKBCommon.cmake
@@ -0,0 +1,34 @@
+# - Try to find XKBCommon
+# Once done, this will define
+#
+#   XKBCOMMON_FOUND - System has XKBCommon
+#   XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
+#   XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
+#   XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
+
+find_package(PkgConfig)
+pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
+set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
+
+find_path(XKBCOMMON_INCLUDE_DIR
+    NAMES xkbcommon/xkbcommon.h
+    HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
+)
+
+find_library(XKBCOMMON_LIBRARY
+    NAMES xkbcommon
+    HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
+)
+
+set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
+set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
+set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(XKBCommon DEFAULT_MSG
+    XKBCOMMON_LIBRARY
+    XKBCOMMON_INCLUDE_DIR
+)
+
+mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)
+
diff --git a/src/external/glfw/CMake/x86_64-w64-mingw32.cmake b/src/external/glfw/CMake/x86_64-w64-mingw32.cmake
new file mode 100644
index 000000000..e629e4573
--- /dev/null
+++ b/src/external/glfw/CMake/x86_64-w64-mingw32.cmake
@@ -0,0 +1,13 @@
+# Define the environment for cross compiling from Linux to Win32
+SET(CMAKE_SYSTEM_NAME    Windows) # Target system name
+SET(CMAKE_SYSTEM_VERSION 1)
+SET(CMAKE_C_COMPILER     "x86_64-w64-mingw32-gcc")
+SET(CMAKE_CXX_COMPILER   "x86_64-w64-mingw32-g++")
+SET(CMAKE_RC_COMPILER    "x86_64-w64-mingw32-windres")
+SET(CMAKE_RANLIB         "x86_64-w64-mingw32-ranlib")
+
+# Configure the behaviour of the find commands
+SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
+SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/src/external/glfw/CMakeLists.txt b/src/external/glfw/CMakeLists.txt
new file mode 100644
index 000000000..4f9dbcf7f
--- /dev/null
+++ b/src/external/glfw/CMakeLists.txt
@@ -0,0 +1,402 @@
+cmake_minimum_required(VERSION 3.0)
+
+project(GLFW C)
+
+set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
+
+if (NOT CMAKE_VERSION VERSION_LESS "3.1")
+    cmake_policy(SET CMP0054 NEW)
+endif()
+
+set(GLFW_VERSION_MAJOR "3")
+set(GLFW_VERSION_MINOR "3")
+set(GLFW_VERSION_PATCH "0")
+set(GLFW_VERSION_EXTRA "")
+set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
+set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
+set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
+
+set_property(GLOBAL PROPERTY USE_FOLDERS ON)
+
+option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
+option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
+option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
+option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
+option(GLFW_INSTALL "Generate installation target" ON)
+option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
+
+if (UNIX)
+    option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
+endif()
+
+if (WIN32)
+    option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
+endif()
+
+if (UNIX AND NOT APPLE)
+    option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
+    option(GLFW_USE_MIR     "Use Mir for window creation" OFF)
+endif()
+
+if (MSVC)
+    option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
+endif()
+
+if (BUILD_SHARED_LIBS)
+    set(_GLFW_BUILD_DLL 1)
+endif()
+
+if (BUILD_SHARED_LIBS AND UNIX)
+    # On Unix-like systems, shared libraries can use the soname system.
+    set(GLFW_LIB_NAME glfw)
+else()
+    set(GLFW_LIB_NAME glfw3)
+endif()
+
+if (GLFW_VULKAN_STATIC)
+    set(_GLFW_VULKAN_STATIC 1)
+endif()
+
+list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
+
+find_package(Threads REQUIRED)
+find_package(Vulkan)
+
+if (GLFW_BUILD_DOCS)
+    set(DOXYGEN_SKIP_DOT TRUE)
+    find_package(Doxygen)
+endif()
+
+#--------------------------------------------------------------------
+# Set compiler specific flags
+#--------------------------------------------------------------------
+if (MSVC)
+    if (MSVC90)
+        # Workaround for VS 2008 not shipping with the DirectX 9 SDK
+        include(CheckIncludeFile)
+        check_include_file(dinput.h DINPUT_H_FOUND)
+        if (NOT DINPUT_H_FOUND)
+            message(FATAL_ERROR "DirectX 9 SDK not found")
+        endif()
+        # Workaround for VS 2008 not shipping with stdint.h
+        list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
+    endif()
+
+    if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
+        foreach (flag CMAKE_C_FLAGS
+                      CMAKE_C_FLAGS_DEBUG
+                      CMAKE_C_FLAGS_RELEASE
+                      CMAKE_C_FLAGS_MINSIZEREL
+                      CMAKE_C_FLAGS_RELWITHDEBINFO)
+
+            if (${flag} MATCHES "/MD")
+                string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
+            endif()
+            if (${flag} MATCHES "/MDd")
+                string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
+            endif()
+
+        endforeach()
+    endif()
+endif()
+
+if (MINGW)
+    # Workaround for legacy MinGW not providing XInput and DirectInput
+    include(CheckIncludeFile)
+
+    check_include_file(dinput.h DINPUT_H_FOUND)
+    check_include_file(xinput.h XINPUT_H_FOUND)
+    if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
+        list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
+    endif()
+
+    # Enable link-time exploit mitigation features enabled by default on MSVC
+    include(CheckCCompilerFlag)
+
+    # Compatibility with data execution prevention (DEP)
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
+    check_c_compiler_flag("" _GLFW_HAS_DEP)
+    if (_GLFW_HAS_DEP)
+        set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
+    endif()
+
+    # Compatibility with address space layout randomization (ASLR)
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
+    check_c_compiler_flag("" _GLFW_HAS_ASLR)
+    if (_GLFW_HAS_ASLR)
+        set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
+    endif()
+
+    # Compatibility with 64-bit address space layout randomization (ASLR)
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
+    check_c_compiler_flag("" _GLFW_HAS_64ASLR)
+    if (_GLFW_HAS_64ASLR)
+        set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Detect and select backend APIs
+#--------------------------------------------------------------------
+if (GLFW_USE_WAYLAND)
+    set(_GLFW_WAYLAND 1)
+    message(STATUS "Using Wayland for window creation")
+elseif (GLFW_USE_MIR)
+    set(_GLFW_MIR 1)
+    message(STATUS "Using Mir for window creation")
+elseif (GLFW_USE_OSMESA)
+    set(_GLFW_OSMESA 1)
+    message(STATUS "Using OSMesa for headless context creation")
+elseif (WIN32)
+    set(_GLFW_WIN32 1)
+    message(STATUS "Using Win32 for window creation")
+elseif (APPLE)
+    set(_GLFW_COCOA 1)
+    message(STATUS "Using Cocoa for window creation")
+elseif (UNIX)
+    set(_GLFW_X11 1)
+    message(STATUS "Using X11 for window creation")
+else()
+    message(FATAL_ERROR "No supported platform was detected")
+endif()
+
+#--------------------------------------------------------------------
+# Add Vulkan static library if requested
+#--------------------------------------------------------------------
+if (GLFW_VULKAN_STATIC)
+    if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY)
+        list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}")
+        if (BUILD_SHARED_LIBS)
+            message(WARNING "Linking Vulkan loader static library into GLFW")
+        endif()
+    else()
+        if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS)
+            message(FATAL_ERROR "Vulkan loader static library not found")
+        else()
+            message(WARNING "Vulkan loader static library not found")
+        endif()
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Find and add Unix math and time libraries
+#--------------------------------------------------------------------
+if (UNIX AND NOT APPLE)
+    find_library(RT_LIBRARY rt)
+    mark_as_advanced(RT_LIBRARY)
+    if (RT_LIBRARY)
+        list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
+        list(APPEND glfw_PKG_LIBS "-lrt")
+    endif()
+
+    find_library(MATH_LIBRARY m)
+    mark_as_advanced(MATH_LIBRARY)
+    if (MATH_LIBRARY)
+        list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
+        list(APPEND glfw_PKG_LIBS "-lm")
+    endif()
+
+    if (CMAKE_DL_LIBS)
+        list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
+        list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use Win32 for window creation
+#--------------------------------------------------------------------
+if (_GLFW_WIN32)
+
+    list(APPEND glfw_PKG_LIBS "-lgdi32")
+
+    if (GLFW_USE_HYBRID_HPG)
+        set(_GLFW_USE_HYBRID_HPG 1)
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use X11 for window creation
+#--------------------------------------------------------------------
+if (_GLFW_X11)
+
+    find_package(X11 REQUIRED)
+
+    list(APPEND glfw_PKG_DEPS "x11")
+
+    # Set up library and include paths
+    list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
+    list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
+
+    # Check for XRandR (modern resolution switching and gamma control)
+    if (NOT X11_Xrandr_FOUND)
+        message(FATAL_ERROR "The RandR headers were not found")
+    endif()
+
+    # Check for Xinerama (legacy multi-monitor support)
+    if (NOT X11_Xinerama_FOUND)
+        message(FATAL_ERROR "The Xinerama headers were not found")
+    endif()
+
+    # Check for Xkb (X keyboard extension)
+    if (NOT X11_Xkb_FOUND)
+        message(FATAL_ERROR "The X keyboard extension headers were not found")
+    endif()
+
+    # Check for Xcursor (cursor creation from RGBA images)
+    if (NOT X11_Xcursor_FOUND)
+        message(FATAL_ERROR "The Xcursor headers were not found")
+    endif()
+
+    list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
+                                  "${X11_Xinerama_INCLUDE_PATH}"
+                                  "${X11_Xkb_INCLUDE_PATH}"
+                                  "${X11_Xcursor_INCLUDE_PATH}")
+endif()
+
+#--------------------------------------------------------------------
+# Use Wayland for window creation
+#--------------------------------------------------------------------
+if (_GLFW_WAYLAND)
+    find_package(ECM REQUIRED NO_MODULE)
+    list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
+
+    find_package(Wayland REQUIRED Client Cursor Egl)
+    find_package(WaylandScanner REQUIRED)
+    find_package(WaylandProtocols 1.12 REQUIRED)
+
+    list(APPEND glfw_PKG_DEPS "wayland-egl")
+
+    list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
+    list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
+
+    find_package(XKBCommon REQUIRED)
+    list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
+
+    include(CheckIncludeFiles)
+    check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
+
+    if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
+        find_package(EpollShim)
+        if (EPOLLSHIM_FOUND)
+            list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
+            list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
+        endif()
+    endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use Mir for window creation
+#--------------------------------------------------------------------
+if (_GLFW_MIR)
+    find_package(Mir REQUIRED)
+    list(APPEND glfw_PKG_DEPS "mirclient")
+
+    list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIRS}")
+    list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
+
+    find_package(XKBCommon REQUIRED)
+    list(APPEND glfw_PKG_DEPS "xkbcommon")
+    list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
+    list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
+endif()
+
+#--------------------------------------------------------------------
+# Use OSMesa for offscreen context creation
+#--------------------------------------------------------------------
+if (_GLFW_OSMESA)
+    find_package(OSMesa REQUIRED)
+    list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
+endif()
+
+#--------------------------------------------------------------------
+# Use Cocoa for window creation and NSOpenGL for context creation
+#--------------------------------------------------------------------
+if (_GLFW_COCOA)
+
+    list(APPEND glfw_LIBRARIES
+        "-framework Cocoa"
+        "-framework IOKit"
+        "-framework CoreFoundation"
+        "-framework CoreVideo")
+
+    set(glfw_PKG_DEPS "")
+    set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
+endif()
+
+#--------------------------------------------------------------------
+# Export GLFW library dependencies
+#--------------------------------------------------------------------
+foreach(arg ${glfw_PKG_DEPS})
+    set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
+endforeach()
+foreach(arg ${glfw_PKG_LIBS})
+    set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
+endforeach()
+
+#--------------------------------------------------------------------
+# Create generated files
+#--------------------------------------------------------------------
+include(CMakePackageConfigHelpers)
+
+set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3")
+
+configure_package_config_file(src/glfw3Config.cmake.in
+                              src/glfw3Config.cmake
+                              INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
+                              NO_CHECK_REQUIRED_COMPONENTS_MACRO)
+
+write_basic_package_version_file(src/glfw3ConfigVersion.cmake
+                                 VERSION ${GLFW_VERSION_FULL}
+                                 COMPATIBILITY SameMajorVersion)
+
+configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
+
+configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
+
+#--------------------------------------------------------------------
+# Add subdirectories
+#--------------------------------------------------------------------
+add_subdirectory(src)
+
+if (GLFW_BUILD_EXAMPLES)
+    add_subdirectory(examples)
+endif()
+
+if (GLFW_BUILD_TESTS)
+    add_subdirectory(tests)
+endif()
+
+if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
+    add_subdirectory(docs)
+endif()
+
+#--------------------------------------------------------------------
+# Install files other than the library
+# The library is installed by src/CMakeLists.txt
+#--------------------------------------------------------------------
+if (GLFW_INSTALL)
+    install(DIRECTORY include/GLFW DESTINATION include
+            FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
+
+    install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
+                  "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
+            DESTINATION "${GLFW_CONFIG_PATH}")
+
+    install(EXPORT glfwTargets FILE glfw3Targets.cmake
+            EXPORT_LINK_INTERFACE_LIBRARIES
+            DESTINATION "${GLFW_CONFIG_PATH}")
+    install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
+            DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
+
+    # Only generate this target if no higher-level project already has
+    if (NOT TARGET uninstall)
+        configure_file(cmake_uninstall.cmake.in
+                       cmake_uninstall.cmake IMMEDIATE @ONLY)
+
+        add_custom_target(uninstall
+                          "${CMAKE_COMMAND}" -P
+                          "${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
+        set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
+    endif()
+endif()
+
diff --git a/src/external/glfw/cmake_uninstall.cmake.in b/src/external/glfw/cmake_uninstall.cmake.in
new file mode 100644
index 000000000..4ea57b1cf
--- /dev/null
+++ b/src/external/glfw/cmake_uninstall.cmake.in
@@ -0,0 +1,29 @@
+
+if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
+  message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
+endif()
+
+file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
+string(REGEX REPLACE "\n" ";" files "${files}")
+
+foreach (file ${files})
+  message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"")
+  if (EXISTS "$ENV{DESTDIR}${file}")
+    exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
+                 OUTPUT_VARIABLE rm_out
+                 RETURN_VALUE rm_retval)
+    if (NOT "${rm_retval}" STREQUAL 0)
+      MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"")
+    endif()
+  elseif (IS_SYMLINK "$ENV{DESTDIR}${file}")
+    EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
+                 OUTPUT_VARIABLE rm_out
+                 RETURN_VALUE rm_retval)
+    if (NOT "${rm_retval}" STREQUAL 0)
+      message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"")
+    endif()
+  else()
+    message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.")
+  endif()
+endforeach()
+
diff --git a/src/external/glfw/deps/getopt.c b/src/external/glfw/deps/getopt.c
new file mode 100644
index 000000000..9743046f9
--- /dev/null
+++ b/src/external/glfw/deps/getopt.c
@@ -0,0 +1,230 @@
+/* Copyright (c) 2012, Kim Gräsman
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *  * Redistributions of source code must retain the above copyright notice,
+ *    this list of conditions and the following disclaimer.
+ *  * Redistributions in binary form must reproduce the above copyright notice,
+ *    this list of conditions and the following disclaimer in the documentation
+ *    and/or other materials provided with the distribution.
+ *  * Neither the name of Kim Gräsman nor the names of contributors may be used
+ *    to endorse or promote products derived from this software without specific
+ *    prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT,
+ * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "getopt.h"
+
+#include <stddef.h>
+#include <string.h>
+
+const int no_argument = 0;
+const int required_argument = 1;
+const int optional_argument = 2;
+
+char* optarg;
+int optopt;
+/* The variable optind [...] shall be initialized to 1 by the system. */
+int optind = 1;
+int opterr;
+
+static char* optcursor = NULL;
+
+/* Implemented based on [1] and [2] for optional arguments.
+   optopt is handled FreeBSD-style, per [3].
+   Other GNU and FreeBSD extensions are purely accidental.
+
+[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html
+[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html
+[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE
+*/
+int getopt(int argc, char* const argv[], const char* optstring) {
+  int optchar = -1;
+  const char* optdecl = NULL;
+
+  optarg = NULL;
+  opterr = 0;
+  optopt = 0;
+
+  /* Unspecified, but we need it to avoid overrunning the argv bounds. */
+  if (optind >= argc)
+    goto no_more_optchars;
+
+  /* If, when getopt() is called argv[optind] is a null pointer, getopt()
+     shall return -1 without changing optind. */
+  if (argv[optind] == NULL)
+    goto no_more_optchars;
+
+  /* If, when getopt() is called *argv[optind]  is not the character '-',
+     getopt() shall return -1 without changing optind. */
+  if (*argv[optind] != '-')
+    goto no_more_optchars;
+
+  /* If, when getopt() is called argv[optind] points to the string "-",
+     getopt() shall return -1 without changing optind. */
+  if (strcmp(argv[optind], "-") == 0)
+    goto no_more_optchars;
+
+  /* If, when getopt() is called argv[optind] points to the string "--",
+     getopt() shall return -1 after incrementing optind. */
+  if (strcmp(argv[optind], "--") == 0) {
+    ++optind;
+    goto no_more_optchars;
+  }
+
+  if (optcursor == NULL || *optcursor == '\0')
+    optcursor = argv[optind] + 1;
+
+  optchar = *optcursor;
+
+  /* FreeBSD: The variable optopt saves the last known option character
+     returned by getopt(). */
+  optopt = optchar;
+
+  /* The getopt() function shall return the next option character (if one is
+     found) from argv that matches a character in optstring, if there is
+     one that matches. */
+  optdecl = strchr(optstring, optchar);
+  if (optdecl) {
+    /* [I]f a character is followed by a colon, the option takes an
+       argument. */
+    if (optdecl[1] == ':') {
+      optarg = ++optcursor;
+      if (*optarg == '\0') {
+        /* GNU extension: Two colons mean an option takes an
+           optional arg; if there is text in the current argv-element
+           (i.e., in the same word as the option name itself, for example,
+           "-oarg"), then it is returned in optarg, otherwise optarg is set
+           to zero. */
+        if (optdecl[2] != ':') {
+          /* If the option was the last character in the string pointed to by
+             an element of argv, then optarg shall contain the next element
+             of argv, and optind shall be incremented by 2. If the resulting
+             value of optind is greater than argc, this indicates a missing
+             option-argument, and getopt() shall return an error indication.
+
+             Otherwise, optarg shall point to the string following the
+             option character in that element of argv, and optind shall be
+             incremented by 1.
+          */
+          if (++optind < argc) {
+            optarg = argv[optind];
+          } else {
+            /* If it detects a missing option-argument, it shall return the
+               colon character ( ':' ) if the first character of optstring
+               was a colon, or a question-mark character ( '?' ) otherwise.
+            */
+            optarg = NULL;
+            optchar = (optstring[0] == ':') ? ':' : '?';
+          }
+        } else {
+          optarg = NULL;
+        }
+      }
+
+      optcursor = NULL;
+    }
+  } else {
+    /* If getopt() encounters an option character that is not contained in
+       optstring, it shall return the question-mark ( '?' ) character. */
+    optchar = '?';
+  }
+
+  if (optcursor == NULL || *++optcursor == '\0')
+    ++optind;
+
+  return optchar;
+
+no_more_optchars:
+  optcursor = NULL;
+  return -1;
+}
+
+/* Implementation based on [1].
+
+[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html
+*/
+int getopt_long(int argc, char* const argv[], const char* optstring,
+  const struct option* longopts, int* longindex) {
+  const struct option* o = longopts;
+  const struct option* match = NULL;
+  int num_matches = 0;
+  size_t argument_name_length = 0;
+  const char* current_argument = NULL;
+  int retval = -1;
+
+  optarg = NULL;
+  optopt = 0;
+
+  if (optind >= argc)
+    return -1;
+
+  if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0)
+    return getopt(argc, argv, optstring);
+
+  /* It's an option; starts with -- and is longer than two chars. */
+  current_argument = argv[optind] + 2;
+  argument_name_length = strcspn(current_argument, "=");
+  for (; o->name; ++o) {
+    if (strncmp(o->name, current_argument, argument_name_length) == 0) {
+      match = o;
+      ++num_matches;
+    }
+  }
+
+  if (num_matches == 1) {
+    /* If longindex is not NULL, it points to a variable which is set to the
+       index of the long option relative to longopts. */
+    if (longindex)
+      *longindex = (int) (match - longopts);
+
+    /* If flag is NULL, then getopt_long() shall return val.
+       Otherwise, getopt_long() returns 0, and flag shall point to a variable
+       which shall be set to val if the option is found, but left unchanged if
+       the option is not found. */
+    if (match->flag)
+      *(match->flag) = match->val;
+
+    retval = match->flag ? 0 : match->val;
+
+    if (match->has_arg != no_argument) {
+      optarg = strchr(argv[optind], '=');
+      if (optarg != NULL)
+        ++optarg;
+
+      if (match->has_arg == required_argument) {
+        /* Only scan the next argv for required arguments. Behavior is not
+           specified, but has been observed with Ubuntu and Mac OSX. */
+        if (optarg == NULL && ++optind < argc) {
+          optarg = argv[optind];
+        }
+
+        if (optarg == NULL)
+          retval = ':';
+      }
+    } else if (strchr(argv[optind], '=')) {
+      /* An argument was provided to a non-argument option.
+         I haven't seen this specified explicitly, but both GNU and BSD-based
+         implementations show this behavior.
+      */
+      retval = '?';
+    }
+  } else {
+    /* Unknown option or ambiguous match. */
+    retval = '?';
+  }
+
+  ++optind;
+  return retval;
+}
diff --git a/src/external/glfw/deps/getopt.h b/src/external/glfw/deps/getopt.h
new file mode 100644
index 000000000..e1eb540fd
--- /dev/null
+++ b/src/external/glfw/deps/getopt.h
@@ -0,0 +1,57 @@
+/* Copyright (c) 2012, Kim Gräsman
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *  * Redistributions of source code must retain the above copyright notice,
+ *    this list of conditions and the following disclaimer.
+ *  * Redistributions in binary form must reproduce the above copyright notice,
+ *    this list of conditions and the following disclaimer in the documentation
+ *    and/or other materials provided with the distribution.
+ *  * Neither the name of Kim Gräsman nor the names of contributors may be used
+ *    to endorse or promote products derived from this software without specific
+ *    prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT,
+ * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef INCLUDED_GETOPT_PORT_H
+#define INCLUDED_GETOPT_PORT_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+extern const int no_argument;
+extern const int required_argument;
+extern const int optional_argument;
+
+extern char* optarg;
+extern int optind, opterr, optopt;
+
+struct option {
+  const char* name;
+  int has_arg;
+  int* flag;
+  int val;
+};
+
+int getopt(int argc, char* const argv[], const char* optstring);
+
+int getopt_long(int argc, char* const argv[],
+  const char* optstring, const struct option* longopts, int* longindex);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif // INCLUDED_GETOPT_PORT_H
diff --git a/src/external/glfw/deps/glad.c b/src/external/glfw/deps/glad.c
new file mode 100644
index 000000000..10b0a00e1
--- /dev/null
+++ b/src/external/glfw/deps/glad.c
@@ -0,0 +1,1678 @@
+/*
+
+    OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016.
+
+    Language/Generator: C/C++
+    Specification: gl
+    APIs: gl=3.2
+    Profile: compatibility
+    Extensions:
+        GL_ARB_multisample,
+        GL_ARB_robustness,
+        GL_KHR_debug
+    Loader: False
+    Local files: False
+    Omit khrplatform: False
+
+    Commandline:
+        --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug"
+    Online:
+        http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <glad/glad.h>
+
+struct gladGLversionStruct GLVersion;
+
+#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
+#define _GLAD_IS_SOME_NEW_VERSION 1
+#endif
+
+static int max_loaded_major;
+static int max_loaded_minor;
+
+static const char *exts = NULL;
+static int num_exts_i = 0;
+static const char **exts_i = NULL;
+
+static int get_exts(void) {
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+    if(max_loaded_major < 3) {
+#endif
+        exts = (const char *)glGetString(GL_EXTENSIONS);
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+    } else {
+        int index;
+
+        num_exts_i = 0;
+        glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
+        if (num_exts_i > 0) {
+            exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i);
+        }
+
+        if (exts_i == NULL) {
+            return 0;
+        }
+
+        for(index = 0; index < num_exts_i; index++) {
+            exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index);
+        }
+    }
+#endif
+    return 1;
+}
+
+static void free_exts(void) {
+    if (exts_i != NULL) {
+        free((char **)exts_i);
+        exts_i = NULL;
+    }
+}
+
+static int has_ext(const char *ext) {
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+    if(max_loaded_major < 3) {
+#endif
+        const char *extensions;
+        const char *loc;
+        const char *terminator;
+        extensions = exts;
+        if(extensions == NULL || ext == NULL) {
+            return 0;
+        }
+
+        while(1) {
+            loc = strstr(extensions, ext);
+            if(loc == NULL) {
+                return 0;
+            }
+
+            terminator = loc + strlen(ext);
+            if((loc == extensions || *(loc - 1) == ' ') &&
+                (*terminator == ' ' || *terminator == '\0')) {
+                return 1;
+            }
+            extensions = terminator;
+        }
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+    } else {
+        int index;
+
+        for(index = 0; index < num_exts_i; index++) {
+            const char *e = exts_i[index];
+
+            if(strcmp(e, ext) == 0) {
+                return 1;
+            }
+        }
+    }
+#endif
+
+    return 0;
+}
+int GLAD_GL_VERSION_1_0;
+int GLAD_GL_VERSION_1_1;
+int GLAD_GL_VERSION_1_2;
+int GLAD_GL_VERSION_1_3;
+int GLAD_GL_VERSION_1_4;
+int GLAD_GL_VERSION_1_5;
+int GLAD_GL_VERSION_2_0;
+int GLAD_GL_VERSION_2_1;
+int GLAD_GL_VERSION_3_0;
+int GLAD_GL_VERSION_3_1;
+int GLAD_GL_VERSION_3_2;
+PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
+PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
+PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
+PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
+PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
+PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
+PFNGLVERTEX2FVPROC glad_glVertex2fv;
+PFNGLINDEXIPROC glad_glIndexi;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
+PFNGLRECTDVPROC glad_glRectdv;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
+PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
+PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
+PFNGLINDEXDPROC glad_glIndexd;
+PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
+PFNGLINDEXFPROC glad_glIndexf;
+PFNGLLINEWIDTHPROC glad_glLineWidth;
+PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
+PFNGLGETMAPFVPROC glad_glGetMapfv;
+PFNGLINDEXSPROC glad_glIndexs;
+PFNGLCOMPILESHADERPROC glad_glCompileShader;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
+PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
+PFNGLINDEXFVPROC glad_glIndexfv;
+PFNGLFOGIVPROC glad_glFogiv;
+PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
+PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
+PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
+PFNGLCOLOR4UIPROC glad_glColor4ui;
+PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
+PFNGLFOGFVPROC glad_glFogfv;
+PFNGLENABLEIPROC glad_glEnablei;
+PFNGLVERTEX4IVPROC glad_glVertex4iv;
+PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
+PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
+PFNGLCREATESHADERPROC glad_glCreateShader;
+PFNGLISBUFFERPROC glad_glIsBuffer;
+PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
+PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
+PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
+PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
+PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
+PFNGLVERTEX4FVPROC glad_glVertex4fv;
+PFNGLBINDTEXTUREPROC glad_glBindTexture;
+PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
+PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
+PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
+PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
+PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
+PFNGLPOINTSIZEPROC glad_glPointSize;
+PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
+PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
+PFNGLCOLOR4BVPROC glad_glColor4bv;
+PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
+PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
+PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
+PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
+PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
+PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
+PFNGLCOLOR3BPROC glad_glColor3b;
+PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
+PFNGLEDGEFLAGPROC glad_glEdgeFlag;
+PFNGLVERTEX3DPROC glad_glVertex3d;
+PFNGLVERTEX3FPROC glad_glVertex3f;
+PFNGLVERTEX3IPROC glad_glVertex3i;
+PFNGLCOLOR3IPROC glad_glColor3i;
+PFNGLUNIFORM3FPROC glad_glUniform3f;
+PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
+PFNGLCOLOR3SPROC glad_glColor3s;
+PFNGLVERTEX3SPROC glad_glVertex3s;
+PFNGLCOLORMASKIPROC glad_glColorMaski;
+PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
+PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
+PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
+PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
+PFNGLVERTEX2IVPROC glad_glVertex2iv;
+PFNGLCOLOR3SVPROC glad_glColor3sv;
+PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
+PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
+PFNGLNORMALPOINTERPROC glad_glNormalPointer;
+PFNGLVERTEX4SVPROC glad_glVertex4sv;
+PFNGLPASSTHROUGHPROC glad_glPassThrough;
+PFNGLFOGIPROC glad_glFogi;
+PFNGLBEGINPROC glad_glBegin;
+PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
+PFNGLCOLOR3UBVPROC glad_glColor3ubv;
+PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
+PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
+PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
+PFNGLDRAWARRAYSPROC glad_glDrawArrays;
+PFNGLUNIFORM1UIPROC glad_glUniform1ui;
+PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
+PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
+PFNGLLIGHTFVPROC glad_glLightfv;
+PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
+PFNGLCLEARPROC glad_glClear;
+PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
+PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
+PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
+PFNGLISENABLEDPROC glad_glIsEnabled;
+PFNGLSTENCILOPPROC glad_glStencilOp;
+PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
+PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
+PFNGLTRANSLATEFPROC glad_glTranslatef;
+PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
+PFNGLTRANSLATEDPROC glad_glTranslated;
+PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
+PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
+PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
+PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
+PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
+PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
+PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
+PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
+PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
+PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
+PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
+PFNGLINDEXSVPROC glad_glIndexsv;
+PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
+PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
+PFNGLVERTEX3IVPROC glad_glVertex3iv;
+PFNGLBITMAPPROC glad_glBitmap;
+PFNGLMATERIALIPROC glad_glMateriali;
+PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
+PFNGLGETQUERYIVPROC glad_glGetQueryiv;
+PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
+PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
+PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
+PFNGLMATERIALFPROC glad_glMaterialf;
+PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
+PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
+PFNGLISSHADERPROC glad_glIsShader;
+PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
+PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
+PFNGLVERTEX3DVPROC glad_glVertex3dv;
+PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
+PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
+PFNGLENABLEPROC glad_glEnable;
+PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
+PFNGLCOLOR4FVPROC glad_glColor4fv;
+PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
+PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
+PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
+PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
+PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
+PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
+PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
+PFNGLTEXGENFPROC glad_glTexGenf;
+PFNGLGETPOINTERVPROC glad_glGetPointerv;
+PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
+PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
+PFNGLNORMAL3FVPROC glad_glNormal3fv;
+PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
+PFNGLDEPTHRANGEPROC glad_glDepthRange;
+PFNGLFRUSTUMPROC glad_glFrustum;
+PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
+PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
+PFNGLPUSHMATRIXPROC glad_glPushMatrix;
+PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
+PFNGLORTHOPROC glad_glOrtho;
+PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
+PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
+PFNGLCLEARINDEXPROC glad_glClearIndex;
+PFNGLMAP1DPROC glad_glMap1d;
+PFNGLMAP1FPROC glad_glMap1f;
+PFNGLFLUSHPROC glad_glFlush;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
+PFNGLINDEXIVPROC glad_glIndexiv;
+PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
+PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
+PFNGLPIXELZOOMPROC glad_glPixelZoom;
+PFNGLFENCESYNCPROC glad_glFenceSync;
+PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
+PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
+PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
+PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
+PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
+PFNGLLIGHTIPROC glad_glLighti;
+PFNGLLIGHTFPROC glad_glLightf;
+PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
+PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
+PFNGLCLAMPCOLORPROC glad_glClampColor;
+PFNGLUNIFORM4IVPROC glad_glUniform4iv;
+PFNGLCLEARSTENCILPROC glad_glClearStencil;
+PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
+PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
+PFNGLGENTEXTURESPROC glad_glGenTextures;
+PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
+PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
+PFNGLINDEXPOINTERPROC glad_glIndexPointer;
+PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
+PFNGLISSYNCPROC glad_glIsSync;
+PFNGLVERTEX2FPROC glad_glVertex2f;
+PFNGLVERTEX2DPROC glad_glVertex2d;
+PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
+PFNGLUNIFORM2IPROC glad_glUniform2i;
+PFNGLMAPGRID2DPROC glad_glMapGrid2d;
+PFNGLMAPGRID2FPROC glad_glMapGrid2f;
+PFNGLVERTEX2IPROC glad_glVertex2i;
+PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
+PFNGLVERTEX2SPROC glad_glVertex2s;
+PFNGLNORMAL3BVPROC glad_glNormal3bv;
+PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
+PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
+PFNGLVERTEX3SVPROC glad_glVertex3sv;
+PFNGLGENQUERIESPROC glad_glGenQueries;
+PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
+PFNGLTEXENVFPROC glad_glTexEnvf;
+PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
+PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
+PFNGLFOGCOORDDPROC glad_glFogCoordd;
+PFNGLFOGCOORDFPROC glad_glFogCoordf;
+PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
+PFNGLTEXENVIPROC glad_glTexEnvi;
+PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
+PFNGLISENABLEDIPROC glad_glIsEnabledi;
+PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
+PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
+PFNGLUNIFORM2IVPROC glad_glUniform2iv;
+PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
+PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
+PFNGLMATRIXMODEPROC glad_glMatrixMode;
+PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
+PFNGLGETMAPIVPROC glad_glGetMapiv;
+PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
+PFNGLGETSHADERIVPROC glad_glGetShaderiv;
+PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
+PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
+PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
+PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
+PFNGLCALLLISTPROC glad_glCallList;
+PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
+PFNGLGETDOUBLEVPROC glad_glGetDoublev;
+PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
+PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
+PFNGLLIGHTMODELFPROC glad_glLightModelf;
+PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
+PFNGLVERTEX2SVPROC glad_glVertex2sv;
+PFNGLLIGHTMODELIPROC glad_glLightModeli;
+PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
+PFNGLUNIFORM3FVPROC glad_glUniform3fv;
+PFNGLPIXELSTOREIPROC glad_glPixelStorei;
+PFNGLCALLLISTSPROC glad_glCallLists;
+PFNGLMAPBUFFERPROC glad_glMapBuffer;
+PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
+PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
+PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
+PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
+PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
+PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
+PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
+PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
+PFNGLDELETESYNCPROC glad_glDeleteSync;
+PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
+PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
+PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
+PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
+PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
+PFNGLUNIFORM3IVPROC glad_glUniform3iv;
+PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
+PFNGLPOLYGONMODEPROC glad_glPolygonMode;
+PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
+PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
+PFNGLISLISTPROC glad_glIsList;
+PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
+PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
+PFNGLCOLOR4SPROC glad_glColor4s;
+PFNGLUSEPROGRAMPROC glad_glUseProgram;
+PFNGLLINESTIPPLEPROC glad_glLineStipple;
+PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
+PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
+PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
+PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
+PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
+PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
+PFNGLCOLOR4BPROC glad_glColor4b;
+PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
+PFNGLCOLOR4FPROC glad_glColor4f;
+PFNGLCOLOR4DPROC glad_glColor4d;
+PFNGLCOLOR4IPROC glad_glColor4i;
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
+PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
+PFNGLVERTEX2DVPROC glad_glVertex2dv;
+PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
+PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
+PFNGLFINISHPROC glad_glFinish;
+PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
+PFNGLDELETESHADERPROC glad_glDeleteShader;
+PFNGLDRAWELEMENTSPROC glad_glDrawElements;
+PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
+PFNGLGETMAPDVPROC glad_glGetMapdv;
+PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
+PFNGLMATERIALFVPROC glad_glMaterialfv;
+PFNGLVIEWPORTPROC glad_glViewport;
+PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
+PFNGLINDEXDVPROC glad_glIndexdv;
+PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
+PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
+PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
+PFNGLCLEARDEPTHPROC glad_glClearDepth;
+PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
+PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
+PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
+PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
+PFNGLTEXBUFFERPROC glad_glTexBuffer;
+PFNGLPOPNAMEPROC glad_glPopName;
+PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
+PFNGLPIXELSTOREFPROC glad_glPixelStoref;
+PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
+PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
+PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
+PFNGLRECTIPROC glad_glRecti;
+PFNGLCOLOR4UBPROC glad_glColor4ub;
+PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
+PFNGLRECTFPROC glad_glRectf;
+PFNGLRECTDPROC glad_glRectd;
+PFNGLNORMAL3SVPROC glad_glNormal3sv;
+PFNGLNEWLISTPROC glad_glNewList;
+PFNGLCOLOR4USPROC glad_glColor4us;
+PFNGLLINKPROGRAMPROC glad_glLinkProgram;
+PFNGLHINTPROC glad_glHint;
+PFNGLRECTSPROC glad_glRects;
+PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
+PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
+PFNGLGETSTRINGPROC glad_glGetString;
+PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
+PFNGLDETACHSHADERPROC glad_glDetachShader;
+PFNGLSCALEFPROC glad_glScalef;
+PFNGLENDQUERYPROC glad_glEndQuery;
+PFNGLSCALEDPROC glad_glScaled;
+PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
+PFNGLCOPYPIXELSPROC glad_glCopyPixels;
+PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
+PFNGLPOPATTRIBPROC glad_glPopAttrib;
+PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
+PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
+PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
+PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
+PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
+PFNGLINITNAMESPROC glad_glInitNames;
+PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
+PFNGLCOLOR3DVPROC glad_glColor3dv;
+PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
+PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
+PFNGLWAITSYNCPROC glad_glWaitSync;
+PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
+PFNGLCOLORMATERIALPROC glad_glColorMaterial;
+PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
+PFNGLUNIFORM1FPROC glad_glUniform1f;
+PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
+PFNGLRENDERMODEPROC glad_glRenderMode;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
+PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
+PFNGLUNIFORM1IPROC glad_glUniform1i;
+PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
+PFNGLUNIFORM3IPROC glad_glUniform3i;
+PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
+PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
+PFNGLDISABLEPROC glad_glDisable;
+PFNGLLOGICOPPROC glad_glLogicOp;
+PFNGLEVALPOINT2PROC glad_glEvalPoint2;
+PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
+PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
+PFNGLUNIFORM4UIPROC glad_glUniform4ui;
+PFNGLCOLOR3FPROC glad_glColor3f;
+PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
+PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
+PFNGLRECTFVPROC glad_glRectfv;
+PFNGLCULLFACEPROC glad_glCullFace;
+PFNGLGETLIGHTFVPROC glad_glGetLightfv;
+PFNGLCOLOR3DPROC glad_glColor3d;
+PFNGLTEXGENDPROC glad_glTexGend;
+PFNGLTEXGENIPROC glad_glTexGeni;
+PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
+PFNGLGETSTRINGIPROC glad_glGetStringi;
+PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
+PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
+PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
+PFNGLATTACHSHADERPROC glad_glAttachShader;
+PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
+PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
+PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
+PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
+PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
+PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
+PFNGLTEXGENIVPROC glad_glTexGeniv;
+PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
+PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
+PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
+PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
+PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
+PFNGLTEXENVFVPROC glad_glTexEnvfv;
+PFNGLREADBUFFERPROC glad_glReadBuffer;
+PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
+PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
+PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
+PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
+PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
+PFNGLDELETELISTSPROC glad_glDeleteLists;
+PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
+PFNGLVERTEX4DVPROC glad_glVertex4dv;
+PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
+PFNGLPOPMATRIXPROC glad_glPopMatrix;
+PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
+PFNGLCOLOR4IVPROC glad_glColor4iv;
+PFNGLINDEXUBVPROC glad_glIndexubv;
+PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
+PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
+PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
+PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
+PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
+PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
+PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
+PFNGLVERTEX3FVPROC glad_glVertex3fv;
+PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
+PFNGLMATERIALIVPROC glad_glMaterialiv;
+PFNGLISPROGRAMPROC glad_glIsProgram;
+PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
+PFNGLVERTEX4SPROC glad_glVertex4s;
+PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
+PFNGLNORMAL3DVPROC glad_glNormal3dv;
+PFNGLUNIFORM4IPROC glad_glUniform4i;
+PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
+PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
+PFNGLROTATEDPROC glad_glRotated;
+PFNGLROTATEFPROC glad_glRotatef;
+PFNGLVERTEX4IPROC glad_glVertex4i;
+PFNGLREADPIXELSPROC glad_glReadPixels;
+PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
+PFNGLLOADNAMEPROC glad_glLoadName;
+PFNGLUNIFORM4FPROC glad_glUniform4f;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
+PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
+PFNGLSHADEMODELPROC glad_glShadeModel;
+PFNGLMAPGRID1DPROC glad_glMapGrid1d;
+PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
+PFNGLMAPGRID1FPROC glad_glMapGrid1f;
+PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
+PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
+PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
+PFNGLALPHAFUNCPROC glad_glAlphaFunc;
+PFNGLUNIFORM1IVPROC glad_glUniform1iv;
+PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
+PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
+PFNGLSTENCILFUNCPROC glad_glStencilFunc;
+PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
+PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
+PFNGLCOLOR4UIVPROC glad_glColor4uiv;
+PFNGLRECTIVPROC glad_glRectiv;
+PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
+PFNGLEVALMESH2PROC glad_glEvalMesh2;
+PFNGLEVALMESH1PROC glad_glEvalMesh1;
+PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
+PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
+PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
+PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
+PFNGLCOLOR4UBVPROC glad_glColor4ubv;
+PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
+PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
+PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
+PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
+PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
+PFNGLTEXENVIVPROC glad_glTexEnviv;
+PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
+PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
+PFNGLGENBUFFERSPROC glad_glGenBuffers;
+PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
+PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
+PFNGLPUSHATTRIBPROC glad_glPushAttrib;
+PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
+PFNGLBLENDFUNCPROC glad_glBlendFunc;
+PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
+PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
+PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
+PFNGLLIGHTIVPROC glad_glLightiv;
+PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
+PFNGLTEXGENFVPROC glad_glTexGenfv;
+PFNGLENDPROC glad_glEnd;
+PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
+PFNGLSCISSORPROC glad_glScissor;
+PFNGLCLIPPLANEPROC glad_glClipPlane;
+PFNGLPUSHNAMEPROC glad_glPushName;
+PFNGLTEXGENDVPROC glad_glTexGendv;
+PFNGLINDEXUBPROC glad_glIndexub;
+PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
+PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
+PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
+PFNGLCLEARCOLORPROC glad_glClearColor;
+PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
+PFNGLNORMAL3SPROC glad_glNormal3s;
+PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
+PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
+PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
+PFNGLBLENDCOLORPROC glad_glBlendColor;
+PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
+PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
+PFNGLUNIFORM3UIPROC glad_glUniform3ui;
+PFNGLCOLOR4DVPROC glad_glColor4dv;
+PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
+PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
+PFNGLUNIFORM2FVPROC glad_glUniform2fv;
+PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
+PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
+PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
+PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
+PFNGLNORMAL3IVPROC glad_glNormal3iv;
+PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
+PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
+PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
+PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
+PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
+PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
+PFNGLCOLOR3USPROC glad_glColor3us;
+PFNGLCOLOR3UIVPROC glad_glColor3uiv;
+PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
+PFNGLGETLIGHTIVPROC glad_glGetLightiv;
+PFNGLDEPTHFUNCPROC glad_glDepthFunc;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
+PFNGLLISTBASEPROC glad_glListBase;
+PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
+PFNGLCOLOR3UBPROC glad_glColor3ub;
+PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
+PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
+PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
+PFNGLCOLOR3UIPROC glad_glColor3ui;
+PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
+PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
+PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
+PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
+PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
+PFNGLCOLORMASKPROC glad_glColorMask;
+PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
+PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
+PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
+PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
+PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
+PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
+PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
+PFNGLCOLOR4SVPROC glad_glColor4sv;
+PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
+PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
+PFNGLFOGFPROC glad_glFogf;
+PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
+PFNGLCOLOR3IVPROC glad_glColor3iv;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
+PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
+PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
+PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
+PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
+PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
+PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
+PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
+PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
+PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
+PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
+PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
+PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
+PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
+PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
+PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
+PFNGLGENLISTSPROC glad_glGenLists;
+PFNGLCOLOR3BVPROC glad_glColor3bv;
+PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
+PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
+PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
+PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
+PFNGLENDLISTPROC glad_glEndList;
+PFNGLUNIFORM2UIPROC glad_glUniform2ui;
+PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
+PFNGLCOLOR3USVPROC glad_glColor3usv;
+PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
+PFNGLDISABLEIPROC glad_glDisablei;
+PFNGLINDEXMASKPROC glad_glIndexMask;
+PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
+PFNGLSHADERSOURCEPROC glad_glShaderSource;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
+PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
+PFNGLCLEARACCUMPROC glad_glClearAccum;
+PFNGLGETSYNCIVPROC glad_glGetSynciv;
+PFNGLUNIFORM2FPROC glad_glUniform2f;
+PFNGLBEGINQUERYPROC glad_glBeginQuery;
+PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
+PFNGLBINDBUFFERPROC glad_glBindBuffer;
+PFNGLMAP2DPROC glad_glMap2d;
+PFNGLMAP2FPROC glad_glMap2f;
+PFNGLVERTEX4DPROC glad_glVertex4d;
+PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
+PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
+PFNGLBUFFERDATAPROC glad_glBufferData;
+PFNGLEVALPOINT1PROC glad_glEvalPoint1;
+PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
+PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
+PFNGLGETERRORPROC glad_glGetError;
+PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
+PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
+PFNGLGETFLOATVPROC glad_glGetFloatv;
+PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
+PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
+PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
+PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
+PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
+PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
+PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
+PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
+PFNGLGETINTEGERVPROC glad_glGetIntegerv;
+PFNGLACCUMPROC glad_glAccum;
+PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
+PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
+PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
+PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
+PFNGLISQUERYPROC glad_glIsQuery;
+PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
+PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
+PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
+PFNGLSTENCILMASKPROC glad_glStencilMask;
+PFNGLDRAWPIXELSPROC glad_glDrawPixels;
+PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
+PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
+PFNGLISTEXTUREPROC glad_glIsTexture;
+PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
+PFNGLUNIFORM1FVPROC glad_glUniform1fv;
+PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
+PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
+PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
+PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
+PFNGLVERTEX4FPROC glad_glVertex4f;
+PFNGLRECTSVPROC glad_glRectsv;
+PFNGLCOLOR4USVPROC glad_glColor4usv;
+PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
+PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
+PFNGLNORMAL3IPROC glad_glNormal3i;
+PFNGLNORMAL3FPROC glad_glNormal3f;
+PFNGLNORMAL3DPROC glad_glNormal3d;
+PFNGLNORMAL3BPROC glad_glNormal3b;
+PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
+PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
+PFNGLARRAYELEMENTPROC glad_glArrayElement;
+PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
+PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
+PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
+PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
+PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
+PFNGLDEPTHMASKPROC glad_glDepthMask;
+PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
+PFNGLCOLOR3FVPROC glad_glColor3fv;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
+PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
+PFNGLUNIFORM4FVPROC glad_glUniform4fv;
+PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
+PFNGLCOLORPOINTERPROC glad_glColorPointer;
+PFNGLFRONTFACEPROC glad_glFrontFace;
+PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
+PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
+int GLAD_GL_KHR_debug;
+int GLAD_GL_ARB_robustness;
+int GLAD_GL_ARB_multisample;
+PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
+PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
+PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
+PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
+PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
+PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
+PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
+PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
+PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
+PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
+PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
+PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
+PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
+PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
+PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
+PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
+PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
+PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
+PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
+PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
+PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
+PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
+PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
+PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
+PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
+PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
+PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
+PFNGLOBJECTLABELPROC glad_glObjectLabel;
+PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
+PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
+PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
+PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
+PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
+PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
+PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
+PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
+PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
+PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
+PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
+PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
+PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
+PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
+static void load_GL_VERSION_1_0(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_1_0) return;
+	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
+	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
+	glad_glHint = (PFNGLHINTPROC)load("glHint");
+	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
+	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
+	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
+	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
+	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
+	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
+	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
+	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
+	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
+	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
+	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
+	glad_glClear = (PFNGLCLEARPROC)load("glClear");
+	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
+	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
+	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
+	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
+	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
+	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
+	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
+	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
+	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
+	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
+	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
+	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
+	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
+	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
+	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
+	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
+	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
+	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
+	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
+	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
+	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
+	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
+	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
+	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
+	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
+	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
+	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
+	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
+	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
+	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
+	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
+	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
+	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
+	glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
+	glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
+	glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
+	glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
+	glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
+	glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
+	glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
+	glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
+	glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
+	glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
+	glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
+	glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
+	glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
+	glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
+	glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
+	glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
+	glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
+	glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
+	glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
+	glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
+	glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
+	glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
+	glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
+	glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
+	glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
+	glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
+	glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
+	glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
+	glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
+	glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
+	glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
+	glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
+	glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
+	glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
+	glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
+	glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
+	glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
+	glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
+	glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
+	glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
+	glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
+	glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
+	glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
+	glad_glEnd = (PFNGLENDPROC)load("glEnd");
+	glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
+	glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
+	glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
+	glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
+	glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
+	glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
+	glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
+	glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
+	glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
+	glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
+	glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
+	glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
+	glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
+	glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
+	glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
+	glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
+	glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
+	glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
+	glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
+	glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
+	glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
+	glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
+	glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
+	glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
+	glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
+	glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
+	glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
+	glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
+	glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
+	glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
+	glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
+	glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
+	glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
+	glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
+	glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
+	glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
+	glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
+	glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
+	glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
+	glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
+	glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
+	glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
+	glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
+	glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
+	glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
+	glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
+	glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
+	glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
+	glad_glRects = (PFNGLRECTSPROC)load("glRects");
+	glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
+	glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
+	glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
+	glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
+	glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
+	glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
+	glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
+	glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
+	glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
+	glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
+	glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
+	glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
+	glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
+	glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
+	glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
+	glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
+	glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
+	glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
+	glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
+	glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
+	glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
+	glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
+	glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
+	glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
+	glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
+	glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
+	glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
+	glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
+	glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
+	glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
+	glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
+	glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
+	glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
+	glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
+	glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
+	glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
+	glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
+	glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
+	glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
+	glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
+	glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
+	glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
+	glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
+	glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
+	glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
+	glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
+	glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
+	glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
+	glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
+	glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
+	glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
+	glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
+	glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
+	glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
+	glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
+	glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
+	glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
+	glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
+	glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
+	glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
+	glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
+	glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
+	glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
+	glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
+	glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
+	glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
+	glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
+	glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
+	glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
+	glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
+	glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
+	glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
+	glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
+	glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
+	glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
+	glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
+	glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
+	glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
+	glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
+	glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
+	glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
+	glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
+	glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
+	glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
+	glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
+	glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
+	glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
+	glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
+	glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
+	glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
+	glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
+	glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
+	glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
+	glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
+	glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
+	glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
+	glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
+	glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
+	glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
+	glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
+	glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
+	glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
+	glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
+	glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
+	glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
+	glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
+	glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
+	glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
+	glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
+	glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
+	glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
+	glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
+	glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
+	glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
+	glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
+	glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
+	glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
+	glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
+	glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
+	glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
+	glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
+	glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
+	glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
+	glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
+	glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
+	glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
+	glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
+	glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
+	glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
+	glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
+	glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
+	glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
+	glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
+	glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
+	glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
+	glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
+	glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
+	glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
+	glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
+	glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
+	glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
+	glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
+	glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
+	glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
+	glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
+	glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
+	glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
+	glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
+	glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
+	glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
+	glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
+	glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
+	glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
+	glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
+	glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
+	glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
+	glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
+	glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
+	glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
+	glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
+	glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
+	glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
+	glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
+	glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
+	glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
+}
+static void load_GL_VERSION_1_1(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_1_1) return;
+	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
+	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
+	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
+	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
+	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
+	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
+	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
+	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
+	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
+	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
+	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
+	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
+	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
+	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
+	glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
+	glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
+	glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
+	glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
+	glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
+	glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
+	glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
+	glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
+	glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
+	glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
+	glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
+	glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
+	glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
+	glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
+	glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
+	glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
+}
+static void load_GL_VERSION_1_2(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_1_2) return;
+	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
+	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
+	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
+	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
+}
+static void load_GL_VERSION_1_3(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_1_3) return;
+	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
+	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
+	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
+	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
+	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
+	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
+	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
+	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
+	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
+	glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
+	glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
+	glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
+	glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
+	glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
+	glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
+	glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
+	glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
+	glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
+	glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
+	glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
+	glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
+	glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
+	glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
+	glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
+	glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
+	glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
+	glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
+	glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
+	glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
+	glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
+	glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
+	glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
+	glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
+	glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
+	glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
+	glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
+	glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
+	glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
+	glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
+	glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
+	glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
+	glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
+	glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
+	glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
+	glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
+	glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
+}
+static void load_GL_VERSION_1_4(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_1_4) return;
+	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
+	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
+	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
+	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
+	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
+	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
+	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
+	glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
+	glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
+	glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
+	glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
+	glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
+	glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
+	glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
+	glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
+	glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
+	glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
+	glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
+	glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
+	glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
+	glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
+	glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
+	glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
+	glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
+	glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
+	glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
+	glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
+	glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
+	glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
+	glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
+	glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
+	glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
+	glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
+	glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
+	glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
+	glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
+	glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
+	glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
+	glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
+	glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
+	glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
+	glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
+	glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
+	glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
+	glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
+	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
+	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
+}
+static void load_GL_VERSION_1_5(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_1_5) return;
+	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
+	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
+	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
+	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
+	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
+	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
+	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
+	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
+	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
+	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
+	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
+	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
+	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
+	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
+	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
+	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
+	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
+	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
+	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
+}
+static void load_GL_VERSION_2_0(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_2_0) return;
+	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
+	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
+	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
+	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
+	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
+	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
+	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
+	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
+	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
+	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
+	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
+	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
+	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
+	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
+	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
+	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
+	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
+	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
+	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
+	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
+	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
+	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
+	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
+	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
+	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
+	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
+	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
+	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
+	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
+	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
+	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
+	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
+	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
+	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
+	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
+	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
+	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
+	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
+	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
+	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
+	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
+	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
+	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
+	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
+	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
+	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
+	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
+	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
+	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
+	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
+	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
+	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
+	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
+	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
+	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
+	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
+	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
+	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
+	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
+	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
+	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
+	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
+	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
+	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
+	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
+	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
+	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
+	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
+	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
+	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
+	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
+	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
+	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
+	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
+	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
+	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
+	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
+	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
+	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
+	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
+	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
+	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
+	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
+	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
+	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
+	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
+	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
+	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
+	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
+	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
+	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
+	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
+	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
+}
+static void load_GL_VERSION_2_1(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_2_1) return;
+	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
+	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
+	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
+	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
+	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
+	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
+}
+static void load_GL_VERSION_3_0(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_3_0) return;
+	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
+	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
+	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
+	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
+	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
+	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
+	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
+	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
+	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
+	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
+	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
+	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
+	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
+	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
+	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
+	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
+	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
+	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
+	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
+	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
+	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
+	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
+	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
+	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
+	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
+	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
+	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
+	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
+	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
+	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
+	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
+	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
+	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
+	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
+	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
+	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
+	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
+	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
+	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
+	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
+	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
+	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
+	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
+	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
+	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
+	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
+	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
+	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
+	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
+	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
+	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
+	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
+	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
+	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
+	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
+	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
+	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
+	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
+	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
+	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
+	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
+	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
+	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
+	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
+	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
+	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
+	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
+	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
+	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
+	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
+	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
+	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
+	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
+	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
+	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
+	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
+	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
+	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
+	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
+	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
+	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
+	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
+	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
+	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
+}
+static void load_GL_VERSION_3_1(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_3_1) return;
+	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
+	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
+	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
+	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
+	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
+	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
+	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
+	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
+	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
+	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
+	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
+	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
+	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
+	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
+	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
+}
+static void load_GL_VERSION_3_2(GLADloadproc load) {
+	if(!GLAD_GL_VERSION_3_2) return;
+	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
+	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
+	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
+	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
+	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
+	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
+	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
+	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
+	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
+	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
+	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
+	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
+	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
+	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
+	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
+	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
+	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
+	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
+	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
+}
+static void load_GL_ARB_multisample(GLADloadproc load) {
+	if(!GLAD_GL_ARB_multisample) return;
+	glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
+}
+static void load_GL_ARB_robustness(GLADloadproc load) {
+	if(!GLAD_GL_ARB_robustness) return;
+	glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
+	glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
+	glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
+	glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
+	glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
+	glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
+	glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
+	glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
+	glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
+	glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
+	glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
+	glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
+	glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
+	glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
+	glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
+	glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
+	glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
+	glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
+	glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
+	glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
+}
+static void load_GL_KHR_debug(GLADloadproc load) {
+	if(!GLAD_GL_KHR_debug) return;
+	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
+	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
+	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
+	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
+	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
+	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
+	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
+	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
+	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
+	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
+	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
+	glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
+	glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
+	glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
+	glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
+	glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
+	glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
+	glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
+	glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
+	glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
+	glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
+	glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
+}
+static int find_extensionsGL(void) {
+	if (!get_exts()) return 0;
+	GLAD_GL_ARB_multisample = has_ext("GL_ARB_multisample");
+	GLAD_GL_ARB_robustness = has_ext("GL_ARB_robustness");
+	GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
+	free_exts();
+	return 1;
+}
+
+static void find_coreGL(void) {
+
+    /* Thank you @elmindreda
+     * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
+     * https://github.com/glfw/glfw/blob/master/src/context.c#L36
+     */
+    int i, major, minor;
+
+    const char* version;
+    const char* prefixes[] = {
+        "OpenGL ES-CM ",
+        "OpenGL ES-CL ",
+        "OpenGL ES ",
+        NULL
+    };
+
+    version = (const char*) glGetString(GL_VERSION);
+    if (!version) return;
+
+    for (i = 0;  prefixes[i];  i++) {
+        const size_t length = strlen(prefixes[i]);
+        if (strncmp(version, prefixes[i], length) == 0) {
+            version += length;
+            break;
+        }
+    }
+
+/* PR #18 */
+#ifdef _MSC_VER
+    sscanf_s(version, "%d.%d", &major, &minor);
+#else
+    sscanf(version, "%d.%d", &major, &minor);
+#endif
+
+    GLVersion.major = major; GLVersion.minor = minor;
+    max_loaded_major = major; max_loaded_minor = minor;
+	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
+	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
+	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
+	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
+	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
+	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
+	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
+	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
+	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
+	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
+	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
+	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
+		max_loaded_major = 3;
+		max_loaded_minor = 2;
+	}
+}
+
+int gladLoadGLLoader(GLADloadproc load) {
+	GLVersion.major = 0; GLVersion.minor = 0;
+	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
+	if(glGetString == NULL) return 0;
+	if(glGetString(GL_VERSION) == NULL) return 0;
+	find_coreGL();
+	load_GL_VERSION_1_0(load);
+	load_GL_VERSION_1_1(load);
+	load_GL_VERSION_1_2(load);
+	load_GL_VERSION_1_3(load);
+	load_GL_VERSION_1_4(load);
+	load_GL_VERSION_1_5(load);
+	load_GL_VERSION_2_0(load);
+	load_GL_VERSION_2_1(load);
+	load_GL_VERSION_3_0(load);
+	load_GL_VERSION_3_1(load);
+	load_GL_VERSION_3_2(load);
+
+	if (!find_extensionsGL()) return 0;
+	load_GL_ARB_multisample(load);
+	load_GL_ARB_robustness(load);
+	load_GL_KHR_debug(load);
+	return GLVersion.major != 0 || GLVersion.minor != 0;
+}
+
diff --git a/src/external/glfw/deps/glad/glad.h b/src/external/glfw/deps/glad/glad.h
new file mode 100644
index 000000000..7d81e98ed
--- /dev/null
+++ b/src/external/glfw/deps/glad/glad.h
@@ -0,0 +1,3680 @@
+/*
+
+    OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016.
+
+    Language/Generator: C/C++
+    Specification: gl
+    APIs: gl=3.2
+    Profile: compatibility
+    Extensions:
+        GL_ARB_multisample,
+        GL_ARB_robustness,
+        GL_KHR_debug
+    Loader: False
+    Local files: False
+    Omit khrplatform: False
+
+    Commandline:
+        --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug"
+    Online:
+        http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug
+*/
+
+
+#ifndef __glad_h_
+#define __glad_h_
+
+#ifdef __gl_h_
+#error OpenGL header already included, remove this include, glad already provides it
+#endif
+#define __gl_h_
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gladGLversionStruct {
+    int major;
+    int minor;
+};
+
+typedef void* (* GLADloadproc)(const char *name);
+
+#ifndef GLAPI
+# if defined(GLAD_GLAPI_EXPORT)
+#  if defined(WIN32) || defined(__CYGWIN__)
+#   if defined(GLAD_GLAPI_EXPORT_BUILD)
+#    if defined(__GNUC__)
+#     define GLAPI __attribute__ ((dllexport)) extern
+#    else
+#     define GLAPI __declspec(dllexport) extern
+#    endif
+#   else
+#    if defined(__GNUC__)
+#     define GLAPI __attribute__ ((dllimport)) extern
+#    else
+#     define GLAPI __declspec(dllimport) extern
+#    endif
+#   endif
+#  elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
+#   define GLAPI __attribute__ ((visibility ("default"))) extern
+#  else
+#   define GLAPI extern
+#  endif
+# else
+#  define GLAPI extern
+# endif
+#endif
+
+GLAPI struct gladGLversionStruct GLVersion;
+GLAPI int gladLoadGLLoader(GLADloadproc);
+
+#include <stddef.h>
+#include <KHR/khrplatform.h>
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef void GLvoid;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLclampx;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef int GLsizei;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void *GLeglImageOES;
+typedef char GLchar;
+typedef char GLcharARB;
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+typedef unsigned short GLhalfARB;
+typedef unsigned short GLhalf;
+typedef GLint GLfixed;
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+typedef struct __GLsync *GLsync;
+struct _cl_context;
+struct _cl_event;
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+typedef unsigned short GLhalfNV;
+typedef GLintptr GLvdpauSurfaceNV;
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_FALSE 0
+#define GL_TRUE 1
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_VIEWPORT 0x0BA2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_DOUBLE 0x140A
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_REPEAT 0x2901
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_CURRENT_BIT 0x00000001
+#define GL_POINT_BIT 0x00000002
+#define GL_LINE_BIT 0x00000004
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_HINT_BIT 0x00008000
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON 0x0009
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_LOGIC_OP 0x0BF1
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_COLOR_INDEX 0x1900
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_BITMAP 0x1A00
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_CLAMP 0x2900
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_SUBTRACT 0x84E7
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#define GL_SRC1_ALPHA 0x8589
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC2_ALPHA 0x858A
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFF
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+GLAPI int GLAD_GL_VERSION_1_0;
+typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
+GLAPI PFNGLCULLFACEPROC glad_glCullFace;
+#define glCullFace glad_glCullFace
+typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
+GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
+#define glFrontFace glad_glFrontFace
+typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
+GLAPI PFNGLHINTPROC glad_glHint;
+#define glHint glad_glHint
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
+GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
+#define glLineWidth glad_glLineWidth
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
+GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
+#define glPointSize glad_glPointSize
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
+GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
+#define glPolygonMode glad_glPolygonMode
+typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLSCISSORPROC glad_glScissor;
+#define glScissor glad_glScissor
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
+#define glTexParameterf glad_glTexParameterf
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
+#define glTexParameterfv glad_glTexParameterfv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
+#define glTexParameteri glad_glTexParameteri
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
+#define glTexParameteriv glad_glTexParameteriv
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
+#define glTexImage1D glad_glTexImage1D
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
+#define glTexImage2D glad_glTexImage2D
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
+GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
+#define glDrawBuffer glad_glDrawBuffer
+typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
+GLAPI PFNGLCLEARPROC glad_glClear;
+#define glClear glad_glClear
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
+#define glClearColor glad_glClearColor
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
+GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
+#define glClearStencil glad_glClearStencil
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
+GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
+#define glClearDepth glad_glClearDepth
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
+GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
+#define glStencilMask glad_glStencilMask
+typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
+#define glColorMask glad_glColorMask
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
+GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
+#define glDepthMask glad_glDepthMask
+typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
+GLAPI PFNGLDISABLEPROC glad_glDisable;
+#define glDisable glad_glDisable
+typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
+GLAPI PFNGLENABLEPROC glad_glEnable;
+#define glEnable glad_glEnable
+typedef void (APIENTRYP PFNGLFINISHPROC)();
+GLAPI PFNGLFINISHPROC glad_glFinish;
+#define glFinish glad_glFinish
+typedef void (APIENTRYP PFNGLFLUSHPROC)();
+GLAPI PFNGLFLUSHPROC glad_glFlush;
+#define glFlush glad_glFlush
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
+#define glBlendFunc glad_glBlendFunc
+typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
+GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
+#define glLogicOp glad_glLogicOp
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
+#define glStencilFunc glad_glStencilFunc
+typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
+#define glStencilOp glad_glStencilOp
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
+GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
+#define glDepthFunc glad_glDepthFunc
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
+#define glPixelStoref glad_glPixelStoref
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
+#define glPixelStorei glad_glPixelStorei
+typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
+GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
+#define glReadBuffer glad_glReadBuffer
+typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
+#define glReadPixels glad_glReadPixels
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
+GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
+#define glGetBooleanv glad_glGetBooleanv
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
+GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
+#define glGetDoublev glad_glGetDoublev
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC)();
+GLAPI PFNGLGETERRORPROC glad_glGetError;
+#define glGetError glad_glGetError
+typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
+GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
+#define glGetFloatv glad_glGetFloatv
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
+GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
+#define glGetIntegerv glad_glGetIntegerv
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
+GLAPI PFNGLGETSTRINGPROC glad_glGetString;
+#define glGetString glad_glGetString
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
+#define glGetTexImage glad_glGetTexImage
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
+#define glGetTexParameterfv glad_glGetTexParameterfv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
+#define glGetTexParameteriv glad_glGetTexParameteriv
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
+#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
+#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
+GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
+#define glIsEnabled glad_glIsEnabled
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far);
+GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
+#define glDepthRange glad_glDepthRange
+typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLVIEWPORTPROC glad_glViewport;
+#define glViewport glad_glViewport
+typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
+GLAPI PFNGLNEWLISTPROC glad_glNewList;
+#define glNewList glad_glNewList
+typedef void (APIENTRYP PFNGLENDLISTPROC)();
+GLAPI PFNGLENDLISTPROC glad_glEndList;
+#define glEndList glad_glEndList
+typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
+GLAPI PFNGLCALLLISTPROC glad_glCallList;
+#define glCallList glad_glCallList
+typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
+GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
+#define glCallLists glad_glCallLists
+typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
+GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
+#define glDeleteLists glad_glDeleteLists
+typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
+GLAPI PFNGLGENLISTSPROC glad_glGenLists;
+#define glGenLists glad_glGenLists
+typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
+GLAPI PFNGLLISTBASEPROC glad_glListBase;
+#define glListBase glad_glListBase
+typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
+GLAPI PFNGLBEGINPROC glad_glBegin;
+#define glBegin glad_glBegin
+typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI PFNGLBITMAPPROC glad_glBitmap;
+#define glBitmap glad_glBitmap
+typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
+#define glColor3b glad_glColor3b
+typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
+GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
+#define glColor3bv glad_glColor3bv
+typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
+#define glColor3d glad_glColor3d
+typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
+GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
+#define glColor3dv glad_glColor3dv
+typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
+#define glColor3f glad_glColor3f
+typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
+GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
+#define glColor3fv glad_glColor3fv
+typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
+#define glColor3i glad_glColor3i
+typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
+GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
+#define glColor3iv glad_glColor3iv
+typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
+#define glColor3s glad_glColor3s
+typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
+GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
+#define glColor3sv glad_glColor3sv
+typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
+#define glColor3ub glad_glColor3ub
+typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
+GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
+#define glColor3ubv glad_glColor3ubv
+typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
+#define glColor3ui glad_glColor3ui
+typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
+GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
+#define glColor3uiv glad_glColor3uiv
+typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
+#define glColor3us glad_glColor3us
+typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
+GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
+#define glColor3usv glad_glColor3usv
+typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
+#define glColor4b glad_glColor4b
+typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
+GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
+#define glColor4bv glad_glColor4bv
+typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
+#define glColor4d glad_glColor4d
+typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
+GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
+#define glColor4dv glad_glColor4dv
+typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
+#define glColor4f glad_glColor4f
+typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
+GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
+#define glColor4fv glad_glColor4fv
+typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
+#define glColor4i glad_glColor4i
+typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
+GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
+#define glColor4iv glad_glColor4iv
+typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
+#define glColor4s glad_glColor4s
+typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
+GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
+#define glColor4sv glad_glColor4sv
+typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
+#define glColor4ub glad_glColor4ub
+typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
+GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
+#define glColor4ubv glad_glColor4ubv
+typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
+#define glColor4ui glad_glColor4ui
+typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
+GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
+#define glColor4uiv glad_glColor4uiv
+typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
+#define glColor4us glad_glColor4us
+typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
+GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
+#define glColor4usv glad_glColor4usv
+typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
+GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
+#define glEdgeFlag glad_glEdgeFlag
+typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
+GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
+#define glEdgeFlagv glad_glEdgeFlagv
+typedef void (APIENTRYP PFNGLENDPROC)();
+GLAPI PFNGLENDPROC glad_glEnd;
+#define glEnd glad_glEnd
+typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
+GLAPI PFNGLINDEXDPROC glad_glIndexd;
+#define glIndexd glad_glIndexd
+typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
+GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
+#define glIndexdv glad_glIndexdv
+typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
+GLAPI PFNGLINDEXFPROC glad_glIndexf;
+#define glIndexf glad_glIndexf
+typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
+GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
+#define glIndexfv glad_glIndexfv
+typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
+GLAPI PFNGLINDEXIPROC glad_glIndexi;
+#define glIndexi glad_glIndexi
+typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
+GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
+#define glIndexiv glad_glIndexiv
+typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
+GLAPI PFNGLINDEXSPROC glad_glIndexs;
+#define glIndexs glad_glIndexs
+typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
+GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
+#define glIndexsv glad_glIndexsv
+typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
+#define glNormal3b glad_glNormal3b
+typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
+GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
+#define glNormal3bv glad_glNormal3bv
+typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
+#define glNormal3d glad_glNormal3d
+typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
+GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
+#define glNormal3dv glad_glNormal3dv
+typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
+#define glNormal3f glad_glNormal3f
+typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
+GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
+#define glNormal3fv glad_glNormal3fv
+typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
+GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
+#define glNormal3i glad_glNormal3i
+typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
+GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
+#define glNormal3iv glad_glNormal3iv
+typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
+GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
+#define glNormal3s glad_glNormal3s
+typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
+GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
+#define glNormal3sv glad_glNormal3sv
+typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
+#define glRasterPos2d glad_glRasterPos2d
+typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
+#define glRasterPos2dv glad_glRasterPos2dv
+typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
+#define glRasterPos2f glad_glRasterPos2f
+typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
+#define glRasterPos2fv glad_glRasterPos2fv
+typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
+GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
+#define glRasterPos2i glad_glRasterPos2i
+typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
+#define glRasterPos2iv glad_glRasterPos2iv
+typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
+#define glRasterPos2s glad_glRasterPos2s
+typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
+#define glRasterPos2sv glad_glRasterPos2sv
+typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
+#define glRasterPos3d glad_glRasterPos3d
+typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
+#define glRasterPos3dv glad_glRasterPos3dv
+typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
+#define glRasterPos3f glad_glRasterPos3f
+typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
+#define glRasterPos3fv glad_glRasterPos3fv
+typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
+#define glRasterPos3i glad_glRasterPos3i
+typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
+#define glRasterPos3iv glad_glRasterPos3iv
+typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
+#define glRasterPos3s glad_glRasterPos3s
+typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
+#define glRasterPos3sv glad_glRasterPos3sv
+typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
+#define glRasterPos4d glad_glRasterPos4d
+typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
+#define glRasterPos4dv glad_glRasterPos4dv
+typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
+#define glRasterPos4f glad_glRasterPos4f
+typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
+#define glRasterPos4fv glad_glRasterPos4fv
+typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
+#define glRasterPos4i glad_glRasterPos4i
+typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
+#define glRasterPos4iv glad_glRasterPos4iv
+typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
+#define glRasterPos4s glad_glRasterPos4s
+typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
+#define glRasterPos4sv glad_glRasterPos4sv
+typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI PFNGLRECTDPROC glad_glRectd;
+#define glRectd glad_glRectd
+typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
+GLAPI PFNGLRECTDVPROC glad_glRectdv;
+#define glRectdv glad_glRectdv
+typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI PFNGLRECTFPROC glad_glRectf;
+#define glRectf glad_glRectf
+typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
+GLAPI PFNGLRECTFVPROC glad_glRectfv;
+#define glRectfv glad_glRectfv
+typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI PFNGLRECTIPROC glad_glRecti;
+#define glRecti glad_glRecti
+typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
+GLAPI PFNGLRECTIVPROC glad_glRectiv;
+#define glRectiv glad_glRectiv
+typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI PFNGLRECTSPROC glad_glRects;
+#define glRects glad_glRects
+typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
+GLAPI PFNGLRECTSVPROC glad_glRectsv;
+#define glRectsv glad_glRectsv
+typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
+GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
+#define glTexCoord1d glad_glTexCoord1d
+typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
+#define glTexCoord1dv glad_glTexCoord1dv
+typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
+GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
+#define glTexCoord1f glad_glTexCoord1f
+typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
+#define glTexCoord1fv glad_glTexCoord1fv
+typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
+GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
+#define glTexCoord1i glad_glTexCoord1i
+typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
+#define glTexCoord1iv glad_glTexCoord1iv
+typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
+GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
+#define glTexCoord1s glad_glTexCoord1s
+typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
+#define glTexCoord1sv glad_glTexCoord1sv
+typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
+GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
+#define glTexCoord2d glad_glTexCoord2d
+typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
+#define glTexCoord2dv glad_glTexCoord2dv
+typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
+GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
+#define glTexCoord2f glad_glTexCoord2f
+typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
+#define glTexCoord2fv glad_glTexCoord2fv
+typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
+GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
+#define glTexCoord2i glad_glTexCoord2i
+typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
+#define glTexCoord2iv glad_glTexCoord2iv
+typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
+GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
+#define glTexCoord2s glad_glTexCoord2s
+typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
+#define glTexCoord2sv glad_glTexCoord2sv
+typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
+GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
+#define glTexCoord3d glad_glTexCoord3d
+typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
+#define glTexCoord3dv glad_glTexCoord3dv
+typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
+GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
+#define glTexCoord3f glad_glTexCoord3f
+typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
+#define glTexCoord3fv glad_glTexCoord3fv
+typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
+GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
+#define glTexCoord3i glad_glTexCoord3i
+typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
+#define glTexCoord3iv glad_glTexCoord3iv
+typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
+GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
+#define glTexCoord3s glad_glTexCoord3s
+typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
+#define glTexCoord3sv glad_glTexCoord3sv
+typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
+#define glTexCoord4d glad_glTexCoord4d
+typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
+#define glTexCoord4dv glad_glTexCoord4dv
+typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
+#define glTexCoord4f glad_glTexCoord4f
+typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
+#define glTexCoord4fv glad_glTexCoord4fv
+typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
+GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
+#define glTexCoord4i glad_glTexCoord4i
+typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
+#define glTexCoord4iv glad_glTexCoord4iv
+typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
+#define glTexCoord4s glad_glTexCoord4s
+typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
+#define glTexCoord4sv glad_glTexCoord4sv
+typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
+#define glVertex2d glad_glVertex2d
+typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
+#define glVertex2dv glad_glVertex2dv
+typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
+#define glVertex2f glad_glVertex2f
+typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
+#define glVertex2fv glad_glVertex2fv
+typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
+GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
+#define glVertex2i glad_glVertex2i
+typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
+#define glVertex2iv glad_glVertex2iv
+typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
+#define glVertex2s glad_glVertex2s
+typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
+#define glVertex2sv glad_glVertex2sv
+typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
+#define glVertex3d glad_glVertex3d
+typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
+#define glVertex3dv glad_glVertex3dv
+typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
+#define glVertex3f glad_glVertex3f
+typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
+#define glVertex3fv glad_glVertex3fv
+typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
+#define glVertex3i glad_glVertex3i
+typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
+#define glVertex3iv glad_glVertex3iv
+typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
+#define glVertex3s glad_glVertex3s
+typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
+#define glVertex3sv glad_glVertex3sv
+typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
+#define glVertex4d glad_glVertex4d
+typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
+#define glVertex4dv glad_glVertex4dv
+typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
+#define glVertex4f glad_glVertex4f
+typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
+#define glVertex4fv glad_glVertex4fv
+typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
+#define glVertex4i glad_glVertex4i
+typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
+#define glVertex4iv glad_glVertex4iv
+typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
+#define glVertex4s glad_glVertex4s
+typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
+#define glVertex4sv glad_glVertex4sv
+typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
+GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
+#define glClipPlane glad_glClipPlane
+typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
+GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
+#define glColorMaterial glad_glColorMaterial
+typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLFOGFPROC glad_glFogf;
+#define glFogf glad_glFogf
+typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLFOGFVPROC glad_glFogfv;
+#define glFogfv glad_glFogfv
+typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLFOGIPROC glad_glFogi;
+#define glFogi glad_glFogi
+typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLFOGIVPROC glad_glFogiv;
+#define glFogiv glad_glFogiv
+typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
+GLAPI PFNGLLIGHTFPROC glad_glLightf;
+#define glLightf glad_glLightf
+typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
+GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
+#define glLightfv glad_glLightfv
+typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
+GLAPI PFNGLLIGHTIPROC glad_glLighti;
+#define glLighti glad_glLighti
+typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
+GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
+#define glLightiv glad_glLightiv
+typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
+#define glLightModelf glad_glLightModelf
+typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
+#define glLightModelfv glad_glLightModelfv
+typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
+#define glLightModeli glad_glLightModeli
+typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
+#define glLightModeliv glad_glLightModeliv
+typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
+GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
+#define glLineStipple glad_glLineStipple
+typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
+GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
+#define glMaterialf glad_glMaterialf
+typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
+GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
+#define glMaterialfv glad_glMaterialfv
+typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
+GLAPI PFNGLMATERIALIPROC glad_glMateriali;
+#define glMateriali glad_glMateriali
+typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
+GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
+#define glMaterialiv glad_glMaterialiv
+typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
+GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
+#define glPolygonStipple glad_glPolygonStipple
+typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
+GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
+#define glShadeModel glad_glShadeModel
+typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
+#define glTexEnvf glad_glTexEnvf
+typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
+#define glTexEnvfv glad_glTexEnvfv
+typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
+GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
+#define glTexEnvi glad_glTexEnvi
+typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
+#define glTexEnviv glad_glTexEnviv
+typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
+GLAPI PFNGLTEXGENDPROC glad_glTexGend;
+#define glTexGend glad_glTexGend
+typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
+#define glTexGendv glad_glTexGendv
+typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
+#define glTexGenf glad_glTexGenf
+typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
+#define glTexGenfv glad_glTexGenfv
+typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
+GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
+#define glTexGeni glad_glTexGeni
+typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
+#define glTexGeniv glad_glTexGeniv
+typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
+#define glFeedbackBuffer glad_glFeedbackBuffer
+typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
+GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
+#define glSelectBuffer glad_glSelectBuffer
+typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
+GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
+#define glRenderMode glad_glRenderMode
+typedef void (APIENTRYP PFNGLINITNAMESPROC)();
+GLAPI PFNGLINITNAMESPROC glad_glInitNames;
+#define glInitNames glad_glInitNames
+typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
+GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
+#define glLoadName glad_glLoadName
+typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
+GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
+#define glPassThrough glad_glPassThrough
+typedef void (APIENTRYP PFNGLPOPNAMEPROC)();
+GLAPI PFNGLPOPNAMEPROC glad_glPopName;
+#define glPopName glad_glPopName
+typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
+GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
+#define glPushName glad_glPushName
+typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
+#define glClearAccum glad_glClearAccum
+typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
+GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
+#define glClearIndex glad_glClearIndex
+typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
+GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
+#define glIndexMask glad_glIndexMask
+typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
+GLAPI PFNGLACCUMPROC glad_glAccum;
+#define glAccum glad_glAccum
+typedef void (APIENTRYP PFNGLPOPATTRIBPROC)();
+GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
+#define glPopAttrib glad_glPopAttrib
+typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
+GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
+#define glPushAttrib glad_glPushAttrib
+typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI PFNGLMAP1DPROC glad_glMap1d;
+#define glMap1d glad_glMap1d
+typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI PFNGLMAP1FPROC glad_glMap1f;
+#define glMap1f glad_glMap1f
+typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI PFNGLMAP2DPROC glad_glMap2d;
+#define glMap2d glad_glMap2d
+typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI PFNGLMAP2FPROC glad_glMap2f;
+#define glMap2f glad_glMap2f
+typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
+GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
+#define glMapGrid1d glad_glMapGrid1d
+typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
+GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
+#define glMapGrid1f glad_glMapGrid1f
+typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
+#define glMapGrid2d glad_glMapGrid2d
+typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
+#define glMapGrid2f glad_glMapGrid2f
+typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
+GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
+#define glEvalCoord1d glad_glEvalCoord1d
+typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
+GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
+#define glEvalCoord1dv glad_glEvalCoord1dv
+typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
+GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
+#define glEvalCoord1f glad_glEvalCoord1f
+typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
+GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
+#define glEvalCoord1fv glad_glEvalCoord1fv
+typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
+GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
+#define glEvalCoord2d glad_glEvalCoord2d
+typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
+GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
+#define glEvalCoord2dv glad_glEvalCoord2dv
+typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
+GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
+#define glEvalCoord2f glad_glEvalCoord2f
+typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
+GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
+#define glEvalCoord2fv glad_glEvalCoord2fv
+typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
+GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
+#define glEvalMesh1 glad_glEvalMesh1
+typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
+GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
+#define glEvalPoint1 glad_glEvalPoint1
+typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
+#define glEvalMesh2 glad_glEvalMesh2
+typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
+GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
+#define glEvalPoint2 glad_glEvalPoint2
+typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
+GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
+#define glAlphaFunc glad_glAlphaFunc
+typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
+GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
+#define glPixelZoom glad_glPixelZoom
+typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
+#define glPixelTransferf glad_glPixelTransferf
+typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
+#define glPixelTransferi glad_glPixelTransferi
+typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
+#define glPixelMapfv glad_glPixelMapfv
+typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
+#define glPixelMapuiv glad_glPixelMapuiv
+typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
+#define glPixelMapusv glad_glPixelMapusv
+typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
+#define glCopyPixels glad_glCopyPixels
+typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
+#define glDrawPixels glad_glDrawPixels
+typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
+GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
+#define glGetClipPlane glad_glGetClipPlane
+typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
+#define glGetLightfv glad_glGetLightfv
+typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
+GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
+#define glGetLightiv glad_glGetLightiv
+typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
+GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
+#define glGetMapdv glad_glGetMapdv
+typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
+GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
+#define glGetMapfv glad_glGetMapfv
+typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
+GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
+#define glGetMapiv glad_glGetMapiv
+typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
+#define glGetMaterialfv glad_glGetMaterialfv
+typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
+GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
+#define glGetMaterialiv glad_glGetMaterialiv
+typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
+GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
+#define glGetPixelMapfv glad_glGetPixelMapfv
+typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
+GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
+#define glGetPixelMapuiv glad_glGetPixelMapuiv
+typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
+GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
+#define glGetPixelMapusv glad_glGetPixelMapusv
+typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
+GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
+#define glGetPolygonStipple glad_glGetPolygonStipple
+typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
+#define glGetTexEnvfv glad_glGetTexEnvfv
+typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
+#define glGetTexEnviv glad_glGetTexEnviv
+typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
+GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
+#define glGetTexGendv glad_glGetTexGendv
+typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
+#define glGetTexGenfv glad_glGetTexGenfv
+typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
+#define glGetTexGeniv glad_glGetTexGeniv
+typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
+GLAPI PFNGLISLISTPROC glad_glIsList;
+#define glIsList glad_glIsList
+typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
+#define glFrustum glad_glFrustum
+typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)();
+GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
+#define glLoadIdentity glad_glLoadIdentity
+typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
+#define glLoadMatrixf glad_glLoadMatrixf
+typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
+#define glLoadMatrixd glad_glLoadMatrixd
+typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
+GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
+#define glMatrixMode glad_glMatrixMode
+typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
+#define glMultMatrixf glad_glMultMatrixf
+typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
+#define glMultMatrixd glad_glMultMatrixd
+typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI PFNGLORTHOPROC glad_glOrtho;
+#define glOrtho glad_glOrtho
+typedef void (APIENTRYP PFNGLPOPMATRIXPROC)();
+GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
+#define glPopMatrix glad_glPopMatrix
+typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)();
+GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
+#define glPushMatrix glad_glPushMatrix
+typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLROTATEDPROC glad_glRotated;
+#define glRotated glad_glRotated
+typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLROTATEFPROC glad_glRotatef;
+#define glRotatef glad_glRotatef
+typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLSCALEDPROC glad_glScaled;
+#define glScaled glad_glScaled
+typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLSCALEFPROC glad_glScalef;
+#define glScalef glad_glScalef
+typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
+#define glTranslated glad_glTranslated
+typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
+#define glTranslatef glad_glTranslatef
+#endif
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+GLAPI int GLAD_GL_VERSION_1_1;
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
+#define glDrawArrays glad_glDrawArrays
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
+GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
+#define glDrawElements glad_glDrawElements
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
+GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
+#define glGetPointerv glad_glGetPointerv
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
+#define glPolygonOffset glad_glPolygonOffset
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
+#define glCopyTexImage1D glad_glCopyTexImage1D
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
+#define glCopyTexImage2D glad_glCopyTexImage2D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
+#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
+#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
+#define glTexSubImage1D glad_glTexSubImage1D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
+#define glTexSubImage2D glad_glTexSubImage2D
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
+#define glBindTexture glad_glBindTexture
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
+GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
+#define glDeleteTextures glad_glDeleteTextures
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
+GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
+#define glGenTextures glad_glGenTextures
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
+GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
+#define glIsTexture glad_glIsTexture
+typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
+GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
+#define glArrayElement glad_glArrayElement
+typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
+#define glColorPointer glad_glColorPointer
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
+GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
+#define glDisableClientState glad_glDisableClientState
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
+GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
+#define glEdgeFlagPointer glad_glEdgeFlagPointer
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
+GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
+#define glEnableClientState glad_glEnableClientState
+typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
+#define glIndexPointer glad_glIndexPointer
+typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
+GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
+#define glInterleavedArrays glad_glInterleavedArrays
+typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
+#define glNormalPointer glad_glNormalPointer
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
+#define glTexCoordPointer glad_glTexCoordPointer
+typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
+#define glVertexPointer glad_glVertexPointer
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
+#define glAreTexturesResident glad_glAreTexturesResident
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
+GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
+#define glPrioritizeTextures glad_glPrioritizeTextures
+typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
+GLAPI PFNGLINDEXUBPROC glad_glIndexub;
+#define glIndexub glad_glIndexub
+typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
+GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
+#define glIndexubv glad_glIndexubv
+typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)();
+GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
+#define glPopClientAttrib glad_glPopClientAttrib
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
+GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
+#define glPushClientAttrib glad_glPushClientAttrib
+#endif
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+GLAPI int GLAD_GL_VERSION_1_2;
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
+#define glDrawRangeElements glad_glDrawRangeElements
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
+#define glTexImage3D glad_glTexImage3D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
+#define glTexSubImage3D glad_glTexSubImage3D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
+#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
+#endif
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+GLAPI int GLAD_GL_VERSION_1_3;
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
+GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
+#define glActiveTexture glad_glActiveTexture
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
+#define glSampleCoverage glad_glSampleCoverage
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
+#define glCompressedTexImage3D glad_glCompressedTexImage3D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
+#define glCompressedTexImage2D glad_glCompressedTexImage2D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
+#define glCompressedTexImage1D glad_glCompressedTexImage1D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
+#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
+#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
+#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
+GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
+#define glGetCompressedTexImage glad_glGetCompressedTexImage
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
+GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
+#define glClientActiveTexture glad_glClientActiveTexture
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
+GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
+#define glMultiTexCoord1d glad_glMultiTexCoord1d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
+#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
+GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
+#define glMultiTexCoord1f glad_glMultiTexCoord1f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
+#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
+GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
+#define glMultiTexCoord1i glad_glMultiTexCoord1i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
+#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
+GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
+#define glMultiTexCoord1s glad_glMultiTexCoord1s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
+#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
+GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
+#define glMultiTexCoord2d glad_glMultiTexCoord2d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
+#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
+GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
+#define glMultiTexCoord2f glad_glMultiTexCoord2f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
+#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
+GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
+#define glMultiTexCoord2i glad_glMultiTexCoord2i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
+#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
+GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
+#define glMultiTexCoord2s glad_glMultiTexCoord2s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
+#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
+#define glMultiTexCoord3d glad_glMultiTexCoord3d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
+#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
+#define glMultiTexCoord3f glad_glMultiTexCoord3f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
+#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
+#define glMultiTexCoord3i glad_glMultiTexCoord3i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
+#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
+#define glMultiTexCoord3s glad_glMultiTexCoord3s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
+#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
+#define glMultiTexCoord4d glad_glMultiTexCoord4d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
+#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
+#define glMultiTexCoord4f glad_glMultiTexCoord4f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
+#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
+#define glMultiTexCoord4i glad_glMultiTexCoord4i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
+#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
+#define glMultiTexCoord4s glad_glMultiTexCoord4s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
+#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
+#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
+#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
+#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
+#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
+#endif
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+GLAPI int GLAD_GL_VERSION_1_4;
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
+#define glBlendFuncSeparate glad_glBlendFuncSeparate
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
+#define glMultiDrawArrays glad_glMultiDrawArrays
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
+GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
+#define glMultiDrawElements glad_glMultiDrawElements
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
+#define glPointParameterf glad_glPointParameterf
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
+#define glPointParameterfv glad_glPointParameterfv
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
+#define glPointParameteri glad_glPointParameteri
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
+#define glPointParameteriv glad_glPointParameteriv
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
+GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
+#define glFogCoordf glad_glFogCoordf
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
+GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
+#define glFogCoordfv glad_glFogCoordfv
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
+GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
+#define glFogCoordd glad_glFogCoordd
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
+GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
+#define glFogCoorddv glad_glFogCoorddv
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
+#define glFogCoordPointer glad_glFogCoordPointer
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
+#define glSecondaryColor3b glad_glSecondaryColor3b
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
+GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
+#define glSecondaryColor3bv glad_glSecondaryColor3bv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
+#define glSecondaryColor3d glad_glSecondaryColor3d
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
+GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
+#define glSecondaryColor3dv glad_glSecondaryColor3dv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
+#define glSecondaryColor3f glad_glSecondaryColor3f
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
+GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
+#define glSecondaryColor3fv glad_glSecondaryColor3fv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
+#define glSecondaryColor3i glad_glSecondaryColor3i
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
+GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
+#define glSecondaryColor3iv glad_glSecondaryColor3iv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
+#define glSecondaryColor3s glad_glSecondaryColor3s
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
+GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
+#define glSecondaryColor3sv glad_glSecondaryColor3sv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
+#define glSecondaryColor3ub glad_glSecondaryColor3ub
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
+GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
+#define glSecondaryColor3ubv glad_glSecondaryColor3ubv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
+#define glSecondaryColor3ui glad_glSecondaryColor3ui
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
+GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
+#define glSecondaryColor3uiv glad_glSecondaryColor3uiv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
+#define glSecondaryColor3us glad_glSecondaryColor3us
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
+GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
+#define glSecondaryColor3usv glad_glSecondaryColor3usv
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
+#define glSecondaryColorPointer glad_glSecondaryColorPointer
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
+#define glWindowPos2d glad_glWindowPos2d
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
+GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
+#define glWindowPos2dv glad_glWindowPos2dv
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
+#define glWindowPos2f glad_glWindowPos2f
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
+GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
+#define glWindowPos2fv glad_glWindowPos2fv
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
+GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
+#define glWindowPos2i glad_glWindowPos2i
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
+GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
+#define glWindowPos2iv glad_glWindowPos2iv
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
+#define glWindowPos2s glad_glWindowPos2s
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
+GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
+#define glWindowPos2sv glad_glWindowPos2sv
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
+#define glWindowPos3d glad_glWindowPos3d
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
+GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
+#define glWindowPos3dv glad_glWindowPos3dv
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
+#define glWindowPos3f glad_glWindowPos3f
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
+GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
+#define glWindowPos3fv glad_glWindowPos3fv
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
+#define glWindowPos3i glad_glWindowPos3i
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
+GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
+#define glWindowPos3iv glad_glWindowPos3iv
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
+#define glWindowPos3s glad_glWindowPos3s
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
+GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
+#define glWindowPos3sv glad_glWindowPos3sv
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
+#define glBlendColor glad_glBlendColor
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
+GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
+#define glBlendEquation glad_glBlendEquation
+#endif
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+GLAPI int GLAD_GL_VERSION_1_5;
+typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
+GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
+#define glGenQueries glad_glGenQueries
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
+GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
+#define glDeleteQueries glad_glDeleteQueries
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
+GLAPI PFNGLISQUERYPROC glad_glIsQuery;
+#define glIsQuery glad_glIsQuery
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
+GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
+#define glBeginQuery glad_glBeginQuery
+typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
+GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
+#define glEndQuery glad_glEndQuery
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
+#define glGetQueryiv glad_glGetQueryiv
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
+GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
+#define glGetQueryObjectiv glad_glGetQueryObjectiv
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
+GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
+#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
+#define glBindBuffer glad_glBindBuffer
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
+GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
+#define glDeleteBuffers glad_glDeleteBuffers
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
+GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
+#define glGenBuffers glad_glGenBuffers
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
+GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
+#define glIsBuffer glad_glIsBuffer
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
+#define glBufferData glad_glBufferData
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
+#define glBufferSubData glad_glBufferSubData
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
+GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
+#define glGetBufferSubData glad_glGetBufferSubData
+typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
+GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
+#define glMapBuffer glad_glMapBuffer
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
+GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
+#define glUnmapBuffer glad_glUnmapBuffer
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
+#define glGetBufferParameteriv glad_glGetBufferParameteriv
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
+GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
+#define glGetBufferPointerv glad_glGetBufferPointerv
+#endif
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+GLAPI int GLAD_GL_VERSION_2_0;
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
+#define glBlendEquationSeparate glad_glBlendEquationSeparate
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
+GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
+#define glDrawBuffers glad_glDrawBuffers
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
+#define glStencilOpSeparate glad_glStencilOpSeparate
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
+#define glStencilFuncSeparate glad_glStencilFuncSeparate
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
+#define glStencilMaskSeparate glad_glStencilMaskSeparate
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
+#define glAttachShader glad_glAttachShader
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
+GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
+#define glBindAttribLocation glad_glBindAttribLocation
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
+GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
+#define glCompileShader glad_glCompileShader
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)();
+GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
+#define glCreateProgram glad_glCreateProgram
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
+GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
+#define glCreateShader glad_glCreateShader
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
+#define glDeleteProgram glad_glDeleteProgram
+typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
+GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
+#define glDeleteShader glad_glDeleteShader
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
+#define glDetachShader glad_glDetachShader
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
+#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
+#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
+#define glGetActiveAttrib glad_glGetActiveAttrib
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
+#define glGetActiveUniform glad_glGetActiveUniform
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
+#define glGetAttachedShaders glad_glGetAttachedShaders
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
+#define glGetAttribLocation glad_glGetAttribLocation
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
+GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
+#define glGetProgramiv glad_glGetProgramiv
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
+#define glGetProgramInfoLog glad_glGetProgramInfoLog
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
+GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
+#define glGetShaderiv glad_glGetShaderiv
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
+#define glGetShaderInfoLog glad_glGetShaderInfoLog
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
+#define glGetShaderSource glad_glGetShaderSource
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
+#define glGetUniformLocation glad_glGetUniformLocation
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
+GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
+#define glGetUniformfv glad_glGetUniformfv
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
+GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
+#define glGetUniformiv glad_glGetUniformiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
+#define glGetVertexAttribdv glad_glGetVertexAttribdv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
+#define glGetVertexAttribfv glad_glGetVertexAttribfv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
+GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
+#define glGetVertexAttribiv glad_glGetVertexAttribiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
+GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
+#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
+GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
+#define glIsProgram glad_glIsProgram
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
+GLAPI PFNGLISSHADERPROC glad_glIsShader;
+#define glIsShader glad_glIsShader
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
+GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
+#define glLinkProgram glad_glLinkProgram
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
+#define glShaderSource glad_glShaderSource
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
+#define glUseProgram glad_glUseProgram
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
+#define glUniform1f glad_glUniform1f
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
+#define glUniform2f glad_glUniform2f
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
+#define glUniform3f glad_glUniform3f
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
+#define glUniform4f glad_glUniform4f
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
+#define glUniform1i glad_glUniform1i
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
+#define glUniform2i glad_glUniform2i
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
+#define glUniform3i glad_glUniform3i
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
+#define glUniform4i glad_glUniform4i
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
+#define glUniform1fv glad_glUniform1fv
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
+#define glUniform2fv glad_glUniform2fv
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
+#define glUniform3fv glad_glUniform3fv
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
+#define glUniform4fv glad_glUniform4fv
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
+#define glUniform1iv glad_glUniform1iv
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
+#define glUniform2iv glad_glUniform2iv
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
+#define glUniform3iv glad_glUniform3iv
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
+#define glUniform4iv glad_glUniform4iv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
+#define glUniformMatrix2fv glad_glUniformMatrix2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
+#define glUniformMatrix3fv glad_glUniformMatrix3fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
+#define glUniformMatrix4fv glad_glUniformMatrix4fv
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
+#define glValidateProgram glad_glValidateProgram
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
+GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
+#define glVertexAttrib1d glad_glVertexAttrib1d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
+#define glVertexAttrib1dv glad_glVertexAttrib1dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
+#define glVertexAttrib1f glad_glVertexAttrib1f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
+#define glVertexAttrib1fv glad_glVertexAttrib1fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
+GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
+#define glVertexAttrib1s glad_glVertexAttrib1s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
+#define glVertexAttrib1sv glad_glVertexAttrib1sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
+GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
+#define glVertexAttrib2d glad_glVertexAttrib2d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
+#define glVertexAttrib2dv glad_glVertexAttrib2dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
+#define glVertexAttrib2f glad_glVertexAttrib2f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
+#define glVertexAttrib2fv glad_glVertexAttrib2fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
+GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
+#define glVertexAttrib2s glad_glVertexAttrib2s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
+#define glVertexAttrib2sv glad_glVertexAttrib2sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
+#define glVertexAttrib3d glad_glVertexAttrib3d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
+#define glVertexAttrib3dv glad_glVertexAttrib3dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
+#define glVertexAttrib3f glad_glVertexAttrib3f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
+#define glVertexAttrib3fv glad_glVertexAttrib3fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
+#define glVertexAttrib3s glad_glVertexAttrib3s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
+#define glVertexAttrib3sv glad_glVertexAttrib3sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
+#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
+#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
+#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
+#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
+#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
+#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
+#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
+#define glVertexAttrib4bv glad_glVertexAttrib4bv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
+#define glVertexAttrib4d glad_glVertexAttrib4d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
+#define glVertexAttrib4dv glad_glVertexAttrib4dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
+#define glVertexAttrib4f glad_glVertexAttrib4f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
+#define glVertexAttrib4fv glad_glVertexAttrib4fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
+#define glVertexAttrib4iv glad_glVertexAttrib4iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
+#define glVertexAttrib4s glad_glVertexAttrib4s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
+#define glVertexAttrib4sv glad_glVertexAttrib4sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
+#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
+#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
+#define glVertexAttrib4usv glad_glVertexAttrib4usv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
+#define glVertexAttribPointer glad_glVertexAttribPointer
+#endif
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+GLAPI int GLAD_GL_VERSION_2_1;
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
+#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
+#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
+#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
+#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
+#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
+#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
+#endif
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+GLAPI int GLAD_GL_VERSION_3_0;
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
+#define glColorMaski glad_glColorMaski
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
+GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
+#define glGetBooleani_v glad_glGetBooleani_v
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
+GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
+#define glGetIntegeri_v glad_glGetIntegeri_v
+typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLENABLEIPROC glad_glEnablei;
+#define glEnablei glad_glEnablei
+typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLDISABLEIPROC glad_glDisablei;
+#define glDisablei glad_glDisablei
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
+#define glIsEnabledi glad_glIsEnabledi
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
+GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
+#define glBeginTransformFeedback glad_glBeginTransformFeedback
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)();
+GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
+#define glEndTransformFeedback glad_glEndTransformFeedback
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
+#define glBindBufferRange glad_glBindBufferRange
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
+GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
+#define glBindBufferBase glad_glBindBufferBase
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
+#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
+#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
+GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
+#define glClampColor glad_glClampColor
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
+GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
+#define glBeginConditionalRender glad_glBeginConditionalRender
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)();
+GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
+#define glEndConditionalRender glad_glEndConditionalRender
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
+#define glVertexAttribIPointer glad_glVertexAttribIPointer
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
+GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
+#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
+GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
+#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
+GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
+#define glVertexAttribI1i glad_glVertexAttribI1i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
+GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
+#define glVertexAttribI2i glad_glVertexAttribI2i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
+#define glVertexAttribI3i glad_glVertexAttribI3i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
+#define glVertexAttribI4i glad_glVertexAttribI4i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
+GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
+#define glVertexAttribI1ui glad_glVertexAttribI1ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
+GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
+#define glVertexAttribI2ui glad_glVertexAttribI2ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
+#define glVertexAttribI3ui glad_glVertexAttribI3ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
+#define glVertexAttribI4ui glad_glVertexAttribI4ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
+#define glVertexAttribI1iv glad_glVertexAttribI1iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
+#define glVertexAttribI2iv glad_glVertexAttribI2iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
+#define glVertexAttribI3iv glad_glVertexAttribI3iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
+#define glVertexAttribI4iv glad_glVertexAttribI4iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
+#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
+#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
+#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
+#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
+#define glVertexAttribI4bv glad_glVertexAttribI4bv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
+#define glVertexAttribI4sv glad_glVertexAttribI4sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
+#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
+#define glVertexAttribI4usv glad_glVertexAttribI4usv
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
+GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
+#define glGetUniformuiv glad_glGetUniformuiv
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
+GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
+#define glBindFragDataLocation glad_glBindFragDataLocation
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
+#define glGetFragDataLocation glad_glGetFragDataLocation
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
+GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
+#define glUniform1ui glad_glUniform1ui
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
+GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
+#define glUniform2ui glad_glUniform2ui
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
+#define glUniform3ui glad_glUniform3ui
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
+#define glUniform4ui glad_glUniform4ui
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
+#define glUniform1uiv glad_glUniform1uiv
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
+#define glUniform2uiv glad_glUniform2uiv
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
+#define glUniform3uiv glad_glUniform3uiv
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
+#define glUniform4uiv glad_glUniform4uiv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
+#define glTexParameterIiv glad_glTexParameterIiv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
+#define glTexParameterIuiv glad_glTexParameterIuiv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
+#define glGetTexParameterIiv glad_glGetTexParameterIiv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
+GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
+#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
+#define glClearBufferiv glad_glClearBufferiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
+#define glClearBufferuiv glad_glClearBufferuiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
+#define glClearBufferfv glad_glClearBufferfv
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
+#define glClearBufferfi glad_glClearBufferfi
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
+GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
+#define glGetStringi glad_glGetStringi
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
+#define glIsRenderbuffer glad_glIsRenderbuffer
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
+#define glBindRenderbuffer glad_glBindRenderbuffer
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
+GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
+#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
+GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
+#define glGenRenderbuffers glad_glGenRenderbuffers
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
+#define glRenderbufferStorage glad_glRenderbufferStorage
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
+#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
+#define glIsFramebuffer glad_glIsFramebuffer
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
+#define glBindFramebuffer glad_glBindFramebuffer
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
+GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
+#define glDeleteFramebuffers glad_glDeleteFramebuffers
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
+GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
+#define glGenFramebuffers glad_glGenFramebuffers
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
+#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
+#define glFramebufferTexture1D glad_glFramebufferTexture1D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
+#define glFramebufferTexture2D glad_glFramebufferTexture2D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
+#define glFramebufferTexture3D glad_glFramebufferTexture3D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
+#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
+#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
+GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
+#define glGenerateMipmap glad_glGenerateMipmap
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
+#define glBlitFramebuffer glad_glBlitFramebuffer
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
+#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
+#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
+typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
+#define glMapBufferRange glad_glMapBufferRange
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
+#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
+GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
+#define glBindVertexArray glad_glBindVertexArray
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
+GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
+#define glDeleteVertexArrays glad_glDeleteVertexArrays
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
+GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
+#define glGenVertexArrays glad_glGenVertexArrays
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
+GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
+#define glIsVertexArray glad_glIsVertexArray
+#endif
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+GLAPI int GLAD_GL_VERSION_3_1;
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
+#define glDrawArraysInstanced glad_glDrawArraysInstanced
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
+#define glDrawElementsInstanced glad_glDrawElementsInstanced
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
+#define glTexBuffer glad_glTexBuffer
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
+GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
+#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
+#define glCopyBufferSubData glad_glCopyBufferSubData
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
+#define glGetUniformIndices glad_glGetUniformIndices
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
+#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
+#define glGetActiveUniformName glad_glGetActiveUniformName
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
+GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
+#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
+#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
+#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
+#define glUniformBlockBinding glad_glUniformBlockBinding
+#endif
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+GLAPI int GLAD_GL_VERSION_3_2;
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
+#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
+#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
+#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
+#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
+GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
+#define glProvokingVertex glad_glProvokingVertex
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
+GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
+#define glFenceSync glad_glFenceSync
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
+GLAPI PFNGLISSYNCPROC glad_glIsSync;
+#define glIsSync glad_glIsSync
+typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
+GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
+#define glDeleteSync glad_glDeleteSync
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
+#define glClientWaitSync glad_glClientWaitSync
+typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
+#define glWaitSync glad_glWaitSync
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
+GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
+#define glGetInteger64v glad_glGetInteger64v
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
+#define glGetSynciv glad_glGetSynciv
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
+GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
+#define glGetInteger64i_v glad_glGetInteger64i_v
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
+GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
+#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
+#define glFramebufferTexture glad_glFramebufferTexture
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
+#define glTexImage2DMultisample glad_glTexImage2DMultisample
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
+#define glTexImage3DMultisample glad_glTexImage3DMultisample
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
+GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
+#define glGetMultisamplefv glad_glGetMultisamplefv
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
+GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
+#define glSampleMaski glad_glSampleMaski
+#endif
+#define GL_MULTISAMPLE_ARB 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
+#define GL_SAMPLE_COVERAGE_ARB 0x80A0
+#define GL_SAMPLE_BUFFERS_ARB 0x80A8
+#define GL_SAMPLES_ARB 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
+#define GL_MULTISAMPLE_BIT_ARB 0x20000000
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GL_BUFFER 0x82E0
+#define GL_SHADER 0x82E1
+#define GL_PROGRAM 0x82E2
+#define GL_QUERY 0x82E3
+#define GL_PROGRAM_PIPELINE 0x82E4
+#define GL_SAMPLER 0x82E6
+#define GL_MAX_LABEL_LENGTH 0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
+#define GL_DEBUG_SOURCE_API_KHR 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
+#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
+#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
+#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
+#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
+#define GL_BUFFER_KHR 0x82E0
+#define GL_SHADER_KHR 0x82E1
+#define GL_PROGRAM_KHR 0x82E2
+#define GL_VERTEX_ARRAY_KHR 0x8074
+#define GL_QUERY_KHR 0x82E3
+#define GL_PROGRAM_PIPELINE_KHR 0x82E4
+#define GL_SAMPLER_KHR 0x82E6
+#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
+#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
+#define GL_DEBUG_OUTPUT_KHR 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
+#define GL_STACK_OVERFLOW_KHR 0x0503
+#define GL_STACK_UNDERFLOW_KHR 0x0504
+#define GL_DISPLAY_LIST 0x82E7
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+GLAPI int GLAD_GL_ARB_multisample;
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
+GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
+#define glSampleCoverageARB glad_glSampleCoverageARB
+#endif
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+GLAPI int GLAD_GL_ARB_robustness;
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)();
+GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
+#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img);
+GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
+#define glGetnTexImageARB glad_glGetnTexImageARB
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
+#define glReadnPixelsARB glad_glReadnPixelsARB
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img);
+GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
+#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
+#define glGetnUniformfvARB glad_glGetnUniformfvARB
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
+#define glGetnUniformivARB glad_glGetnUniformivARB
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
+#define glGetnUniformuivARB glad_glGetnUniformuivARB
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
+#define glGetnUniformdvARB glad_glGetnUniformdvARB
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
+#define glGetnMapdvARB glad_glGetnMapdvARB
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
+#define glGetnMapfvARB glad_glGetnMapfvARB
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
+#define glGetnMapivARB glad_glGetnMapivARB
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
+#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
+#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
+#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern);
+GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
+#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
+GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
+#define glGetnColorTableARB glad_glGetnColorTableARB
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
+GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
+#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
+GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
+#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
+GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
+#define glGetnHistogramARB glad_glGetnHistogramARB
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
+GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
+#define glGetnMinmaxARB glad_glGetnMinmaxARB
+#endif
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+GLAPI int GLAD_GL_KHR_debug;
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
+#define glDebugMessageControl glad_glDebugMessageControl
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
+#define glDebugMessageInsert glad_glDebugMessageInsert
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam);
+GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
+#define glDebugMessageCallback glad_glDebugMessageCallback
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
+#define glGetDebugMessageLog glad_glGetDebugMessageLog
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
+#define glPushDebugGroup glad_glPushDebugGroup
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)();
+GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
+#define glPopDebugGroup glad_glPopDebugGroup
+typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel;
+#define glObjectLabel glad_glObjectLabel
+typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
+#define glGetObjectLabel glad_glGetObjectLabel
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label);
+GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
+#define glObjectPtrLabel glad_glObjectPtrLabel
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
+#define glGetObjectPtrLabel glad_glGetObjectPtrLabel
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
+#define glDebugMessageControlKHR glad_glDebugMessageControlKHR
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
+#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam);
+GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
+#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
+#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
+#define glPushDebugGroupKHR glad_glPushDebugGroupKHR
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)();
+GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
+#define glPopDebugGroupKHR glad_glPopDebugGroupKHR
+typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
+#define glObjectLabelKHR glad_glObjectLabelKHR
+typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
+#define glGetObjectLabelKHR glad_glGetObjectLabelKHR
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label);
+GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
+#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
+#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR
+typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params);
+GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
+#define glGetPointervKHR glad_glGetPointervKHR
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/external/glfw/deps/linmath.h b/src/external/glfw/deps/linmath.h
new file mode 100644
index 000000000..9c2e2a0ab
--- /dev/null
+++ b/src/external/glfw/deps/linmath.h
@@ -0,0 +1,574 @@
+#ifndef LINMATH_H
+#define LINMATH_H
+
+#include <math.h>
+
+#ifdef _MSC_VER
+#define inline __inline
+#endif
+
+#define LINMATH_H_DEFINE_VEC(n) \
+typedef float vec##n[n]; \
+static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \
+{ \
+	int i; \
+	for(i=0; i<n; ++i) \
+		r[i] = a[i] + b[i]; \
+} \
+static inline void vec##n##_sub(vec##n r, vec##n const a, vec##n const b) \
+{ \
+	int i; \
+	for(i=0; i<n; ++i) \
+		r[i] = a[i] - b[i]; \
+} \
+static inline void vec##n##_scale(vec##n r, vec##n const v, float const s) \
+{ \
+	int i; \
+	for(i=0; i<n; ++i) \
+		r[i] = v[i] * s; \
+} \
+static inline float vec##n##_mul_inner(vec##n const a, vec##n const b) \
+{ \
+	float p = 0.; \
+	int i; \
+	for(i=0; i<n; ++i) \
+		p += b[i]*a[i]; \
+	return p; \
+} \
+static inline float vec##n##_len(vec##n const v) \
+{ \
+	return (float) sqrt(vec##n##_mul_inner(v,v)); \
+} \
+static inline void vec##n##_norm(vec##n r, vec##n const v) \
+{ \
+	float k = 1.f / vec##n##_len(v); \
+	vec##n##_scale(r, v, k); \
+}
+
+LINMATH_H_DEFINE_VEC(2)
+LINMATH_H_DEFINE_VEC(3)
+LINMATH_H_DEFINE_VEC(4)
+
+static inline void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
+{
+	r[0] = a[1]*b[2] - a[2]*b[1];
+	r[1] = a[2]*b[0] - a[0]*b[2];
+	r[2] = a[0]*b[1] - a[1]*b[0];
+}
+
+static inline void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
+{
+	float p  = 2.f*vec3_mul_inner(v, n);
+	int i;
+	for(i=0;i<3;++i)
+		r[i] = v[i] - p*n[i];
+}
+
+static inline void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
+{
+	r[0] = a[1]*b[2] - a[2]*b[1];
+	r[1] = a[2]*b[0] - a[0]*b[2];
+	r[2] = a[0]*b[1] - a[1]*b[0];
+	r[3] = 1.f;
+}
+
+static inline void vec4_reflect(vec4 r, vec4 v, vec4 n)
+{
+	float p  = 2.f*vec4_mul_inner(v, n);
+	int i;
+	for(i=0;i<4;++i)
+		r[i] = v[i] - p*n[i];
+}
+
+typedef vec4 mat4x4[4];
+static inline void mat4x4_identity(mat4x4 M)
+{
+	int i, j;
+	for(i=0; i<4; ++i)
+		for(j=0; j<4; ++j)
+			M[i][j] = i==j ? 1.f : 0.f;
+}
+static inline void mat4x4_dup(mat4x4 M, mat4x4 N)
+{
+	int i, j;
+	for(i=0; i<4; ++i)
+		for(j=0; j<4; ++j)
+			M[i][j] = N[i][j];
+}
+static inline void mat4x4_row(vec4 r, mat4x4 M, int i)
+{
+	int k;
+	for(k=0; k<4; ++k)
+		r[k] = M[k][i];
+}
+static inline void mat4x4_col(vec4 r, mat4x4 M, int i)
+{
+	int k;
+	for(k=0; k<4; ++k)
+		r[k] = M[i][k];
+}
+static inline void mat4x4_transpose(mat4x4 M, mat4x4 N)
+{
+	int i, j;
+	for(j=0; j<4; ++j)
+		for(i=0; i<4; ++i)
+			M[i][j] = N[j][i];
+}
+static inline void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b)
+{
+	int i;
+	for(i=0; i<4; ++i)
+		vec4_add(M[i], a[i], b[i]);
+}
+static inline void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b)
+{
+	int i;
+	for(i=0; i<4; ++i)
+		vec4_sub(M[i], a[i], b[i]);
+}
+static inline void mat4x4_scale(mat4x4 M, mat4x4 a, float k)
+{
+	int i;
+	for(i=0; i<4; ++i)
+		vec4_scale(M[i], a[i], k);
+}
+static inline void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z)
+{
+	int i;
+	vec4_scale(M[0], a[0], x);
+	vec4_scale(M[1], a[1], y);
+	vec4_scale(M[2], a[2], z);
+	for(i = 0; i < 4; ++i) {
+		M[3][i] = a[3][i];
+	}
+}
+static inline void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
+{
+	mat4x4 temp;
+	int k, r, c;
+	for(c=0; c<4; ++c) for(r=0; r<4; ++r) {
+		temp[c][r] = 0.f;
+		for(k=0; k<4; ++k)
+			temp[c][r] += a[k][r] * b[c][k];
+	}
+	mat4x4_dup(M, temp);
+}
+static inline void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
+{
+	int i, j;
+	for(j=0; j<4; ++j) {
+		r[j] = 0.f;
+		for(i=0; i<4; ++i)
+			r[j] += M[i][j] * v[i];
+	}
+}
+static inline void mat4x4_translate(mat4x4 T, float x, float y, float z)
+{
+	mat4x4_identity(T);
+	T[3][0] = x;
+	T[3][1] = y;
+	T[3][2] = z;
+}
+static inline void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z)
+{
+	vec4 t = {x, y, z, 0};
+	vec4 r;
+	int i;
+	for (i = 0; i < 4; ++i) {
+		mat4x4_row(r, M, i);
+		M[3][i] += vec4_mul_inner(r, t);
+	}
+}
+static inline void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b)
+{
+	int i, j;
+	for(i=0; i<4; ++i) for(j=0; j<4; ++j)
+		M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
+}
+static inline void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle)
+{
+	float s = sinf(angle);
+	float c = cosf(angle);
+	vec3 u = {x, y, z};
+
+	if(vec3_len(u) > 1e-4) {
+		mat4x4 T, C, S = {{0}};
+
+		vec3_norm(u, u);
+		mat4x4_from_vec3_mul_outer(T, u, u);
+
+		S[1][2] =  u[0];
+		S[2][1] = -u[0];
+		S[2][0] =  u[1];
+		S[0][2] = -u[1];
+		S[0][1] =  u[2];
+		S[1][0] = -u[2];
+
+		mat4x4_scale(S, S, s);
+
+		mat4x4_identity(C);
+		mat4x4_sub(C, C, T);
+
+		mat4x4_scale(C, C, c);
+
+		mat4x4_add(T, T, C);
+		mat4x4_add(T, T, S);
+
+		T[3][3] = 1.;
+		mat4x4_mul(R, M, T);
+	} else {
+		mat4x4_dup(R, M);
+	}
+}
+static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
+{
+	float s = sinf(angle);
+	float c = cosf(angle);
+	mat4x4 R = {
+		{1.f, 0.f, 0.f, 0.f},
+		{0.f,   c,   s, 0.f},
+		{0.f,  -s,   c, 0.f},
+		{0.f, 0.f, 0.f, 1.f}
+	};
+	mat4x4_mul(Q, M, R);
+}
+static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
+{
+	float s = sinf(angle);
+	float c = cosf(angle);
+	mat4x4 R = {
+		{   c, 0.f,   s, 0.f},
+		{ 0.f, 1.f, 0.f, 0.f},
+		{  -s, 0.f,   c, 0.f},
+		{ 0.f, 0.f, 0.f, 1.f}
+	};
+	mat4x4_mul(Q, M, R);
+}
+static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
+{
+	float s = sinf(angle);
+	float c = cosf(angle);
+	mat4x4 R = {
+		{   c,   s, 0.f, 0.f},
+		{  -s,   c, 0.f, 0.f},
+		{ 0.f, 0.f, 1.f, 0.f},
+		{ 0.f, 0.f, 0.f, 1.f}
+	};
+	mat4x4_mul(Q, M, R);
+}
+static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
+{
+	float idet;
+	float s[6];
+	float c[6];
+	s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1];
+	s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2];
+	s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3];
+	s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2];
+	s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3];
+	s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3];
+
+	c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1];
+	c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2];
+	c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3];
+	c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2];
+	c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3];
+	c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3];
+
+	/* Assumes it is invertible */
+	idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] );
+
+	T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet;
+	T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet;
+	T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet;
+	T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet;
+
+	T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet;
+	T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet;
+	T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet;
+	T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet;
+
+	T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet;
+	T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet;
+	T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet;
+	T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet;
+
+	T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet;
+	T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet;
+	T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
+	T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
+}
+static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
+{
+	float s = 1.;
+	vec3 h;
+
+	mat4x4_dup(R, M);
+	vec3_norm(R[2], R[2]);
+
+	s = vec3_mul_inner(R[1], R[2]);
+	vec3_scale(h, R[2], s);
+	vec3_sub(R[1], R[1], h);
+	vec3_norm(R[2], R[2]);
+
+	s = vec3_mul_inner(R[1], R[2]);
+	vec3_scale(h, R[2], s);
+	vec3_sub(R[1], R[1], h);
+	vec3_norm(R[1], R[1]);
+
+	s = vec3_mul_inner(R[0], R[1]);
+	vec3_scale(h, R[1], s);
+	vec3_sub(R[0], R[0], h);
+	vec3_norm(R[0], R[0]);
+}
+
+static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f)
+{
+	M[0][0] = 2.f*n/(r-l);
+	M[0][1] = M[0][2] = M[0][3] = 0.f;
+
+	M[1][1] = 2.f*n/(t-b);
+	M[1][0] = M[1][2] = M[1][3] = 0.f;
+
+	M[2][0] = (r+l)/(r-l);
+	M[2][1] = (t+b)/(t-b);
+	M[2][2] = -(f+n)/(f-n);
+	M[2][3] = -1.f;
+
+	M[3][2] = -2.f*(f*n)/(f-n);
+	M[3][0] = M[3][1] = M[3][3] = 0.f;
+}
+static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f)
+{
+	M[0][0] = 2.f/(r-l);
+	M[0][1] = M[0][2] = M[0][3] = 0.f;
+
+	M[1][1] = 2.f/(t-b);
+	M[1][0] = M[1][2] = M[1][3] = 0.f;
+
+	M[2][2] = -2.f/(f-n);
+	M[2][0] = M[2][1] = M[2][3] = 0.f;
+
+	M[3][0] = -(r+l)/(r-l);
+	M[3][1] = -(t+b)/(t-b);
+	M[3][2] = -(f+n)/(f-n);
+	M[3][3] = 1.f;
+}
+static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f)
+{
+	/* NOTE: Degrees are an unhandy unit to work with.
+	 * linmath.h uses radians for everything! */
+	float const a = 1.f / (float) tan(y_fov / 2.f);
+
+	m[0][0] = a / aspect;
+	m[0][1] = 0.f;
+	m[0][2] = 0.f;
+	m[0][3] = 0.f;
+
+	m[1][0] = 0.f;
+	m[1][1] = a;
+	m[1][2] = 0.f;
+	m[1][3] = 0.f;
+
+	m[2][0] = 0.f;
+	m[2][1] = 0.f;
+	m[2][2] = -((f + n) / (f - n));
+	m[2][3] = -1.f;
+
+	m[3][0] = 0.f;
+	m[3][1] = 0.f;
+	m[3][2] = -((2.f * f * n) / (f - n));
+	m[3][3] = 0.f;
+}
+static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
+{
+	/* Adapted from Android's OpenGL Matrix.java.                        */
+	/* See the OpenGL GLUT documentation for gluLookAt for a description */
+	/* of the algorithm. We implement it in a straightforward way:       */
+
+	/* TODO: The negation of of can be spared by swapping the order of
+	 *       operands in the following cross products in the right way. */
+	vec3 f;
+	vec3 s;
+	vec3 t;
+
+	vec3_sub(f, center, eye);
+	vec3_norm(f, f);
+
+	vec3_mul_cross(s, f, up);
+	vec3_norm(s, s);
+
+	vec3_mul_cross(t, s, f);
+
+	m[0][0] =  s[0];
+	m[0][1] =  t[0];
+	m[0][2] = -f[0];
+	m[0][3] =   0.f;
+
+	m[1][0] =  s[1];
+	m[1][1] =  t[1];
+	m[1][2] = -f[1];
+	m[1][3] =   0.f;
+
+	m[2][0] =  s[2];
+	m[2][1] =  t[2];
+	m[2][2] = -f[2];
+	m[2][3] =   0.f;
+
+	m[3][0] =  0.f;
+	m[3][1] =  0.f;
+	m[3][2] =  0.f;
+	m[3][3] =  1.f;
+
+	mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]);
+}
+
+typedef float quat[4];
+static inline void quat_identity(quat q)
+{
+	q[0] = q[1] = q[2] = 0.f;
+	q[3] = 1.f;
+}
+static inline void quat_add(quat r, quat a, quat b)
+{
+	int i;
+	for(i=0; i<4; ++i)
+		r[i] = a[i] + b[i];
+}
+static inline void quat_sub(quat r, quat a, quat b)
+{
+	int i;
+	for(i=0; i<4; ++i)
+		r[i] = a[i] - b[i];
+}
+static inline void quat_mul(quat r, quat p, quat q)
+{
+	vec3 w;
+	vec3_mul_cross(r, p, q);
+	vec3_scale(w, p, q[3]);
+	vec3_add(r, r, w);
+	vec3_scale(w, q, p[3]);
+	vec3_add(r, r, w);
+	r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
+}
+static inline void quat_scale(quat r, quat v, float s)
+{
+	int i;
+	for(i=0; i<4; ++i)
+		r[i] = v[i] * s;
+}
+static inline float quat_inner_product(quat a, quat b)
+{
+	float p = 0.f;
+	int i;
+	for(i=0; i<4; ++i)
+		p += b[i]*a[i];
+	return p;
+}
+static inline void quat_conj(quat r, quat q)
+{
+	int i;
+	for(i=0; i<3; ++i)
+		r[i] = -q[i];
+	r[3] = q[3];
+}
+static inline void quat_rotate(quat r, float angle, vec3 axis) {
+	int i;
+	vec3 v;
+	vec3_scale(v, axis, sinf(angle / 2));
+	for(i=0; i<3; ++i)
+		r[i] = v[i];
+	r[3] = cosf(angle / 2);
+}
+#define quat_norm vec4_norm
+static inline void quat_mul_vec3(vec3 r, quat q, vec3 v)
+{
+/*
+ * Method by Fabian 'ryg' Giessen (of Farbrausch)
+t = 2 * cross(q.xyz, v)
+v' = v + q.w * t + cross(q.xyz, t)
+ */
+	vec3 t = {q[0], q[1], q[2]};
+	vec3 u = {q[0], q[1], q[2]};
+
+	vec3_mul_cross(t, t, v);
+	vec3_scale(t, t, 2);
+
+	vec3_mul_cross(u, u, t);
+	vec3_scale(t, t, q[3]);
+
+	vec3_add(r, v, t);
+	vec3_add(r, r, u);
+}
+static inline void mat4x4_from_quat(mat4x4 M, quat q)
+{
+	float a = q[3];
+	float b = q[0];
+	float c = q[1];
+	float d = q[2];
+	float a2 = a*a;
+	float b2 = b*b;
+	float c2 = c*c;
+	float d2 = d*d;
+
+	M[0][0] = a2 + b2 - c2 - d2;
+	M[0][1] = 2.f*(b*c + a*d);
+	M[0][2] = 2.f*(b*d - a*c);
+	M[0][3] = 0.f;
+
+	M[1][0] = 2*(b*c - a*d);
+	M[1][1] = a2 - b2 + c2 - d2;
+	M[1][2] = 2.f*(c*d + a*b);
+	M[1][3] = 0.f;
+
+	M[2][0] = 2.f*(b*d + a*c);
+	M[2][1] = 2.f*(c*d - a*b);
+	M[2][2] = a2 - b2 - c2 + d2;
+	M[2][3] = 0.f;
+
+	M[3][0] = M[3][1] = M[3][2] = 0.f;
+	M[3][3] = 1.f;
+}
+
+static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q)
+{
+/*  XXX: The way this is written only works for othogonal matrices. */
+/* TODO: Take care of non-orthogonal case. */
+	quat_mul_vec3(R[0], q, M[0]);
+	quat_mul_vec3(R[1], q, M[1]);
+	quat_mul_vec3(R[2], q, M[2]);
+
+	R[3][0] = R[3][1] = R[3][2] = 0.f;
+	R[3][3] = 1.f;
+}
+static inline void quat_from_mat4x4(quat q, mat4x4 M)
+{
+	float r=0.f;
+	int i;
+
+	int perm[] = { 0, 1, 2, 0, 1 };
+	int *p = perm;
+
+	for(i = 0; i<3; i++) {
+		float m = M[i][i];
+		if( m < r )
+			continue;
+		m = r;
+		p = &perm[i];
+	}
+
+	r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] );
+
+	if(r < 1e-6) {
+		q[0] = 1.f;
+		q[1] = q[2] = q[3] = 0.f;
+		return;
+	}
+
+	q[0] = r/2.f;
+	q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r);
+	q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r);
+	q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
+}
+
+#endif
diff --git a/src/external/glfw/deps/nuklear.h b/src/external/glfw/deps/nuklear.h
new file mode 100644
index 000000000..9b304a22a
--- /dev/null
+++ b/src/external/glfw/deps/nuklear.h
@@ -0,0 +1,23717 @@
+/*
+ Nuklear - 2.00.4 - public domain
+ no warranty implied; use at your own risk.
+ authored from 2015-2017 by Micha Mettke
+
+ABOUT:
+    This is a minimal state graphical user interface single header toolkit
+    written in ANSI C and licensed under public domain.
+    It was designed as a simple embeddable user interface for application and does
+    not have any dependencies, a default renderbackend or OS window and input handling
+    but instead provides a very modular library approach by using simple input state
+    for input and draw commands describing primitive shapes as output.
+    So instead of providing a layered library that tries to abstract over a number
+    of platform and render backends it only focuses on the actual UI.
+
+VALUES:
+    - Graphical user interface toolkit
+    - Single header library
+    - Written in C89 (a.k.a. ANSI C or ISO C90)
+    - Small codebase (~18kLOC)
+    - Focus on portability, efficiency and simplicity
+    - No dependencies (not even the standard library if not wanted)
+    - Fully skinnable and customizable
+    - Low memory footprint with total memory control if needed or wanted
+    - UTF-8 support
+    - No global or hidden state
+    - Customizable library modules (you can compile and use only what you need)
+    - Optional font baker and vertex buffer output
+
+USAGE:
+    This library is self contained in one single header file and can be used either
+    in header only mode or in implementation mode. The header only mode is used
+    by default when included and allows including this header in other headers
+    and does not contain the actual implementation.
+
+    The implementation mode requires to define  the preprocessor macro
+    NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.:
+
+        #define NK_IMPLEMENTATION
+        #include "nuklear.h"
+
+    Also optionally define the symbols listed in the section "OPTIONAL DEFINES"
+    below in header and implementation mode if you want to use additional functionality
+    or need more control over the library.
+    IMPORTANT:  Every time you include "nuklear.h" you have to define the same flags.
+                This is very important not doing it either leads to compiler errors
+                or even worse stack corruptions.
+
+FEATURES:
+    - Absolutely no platform dependent code
+    - Memory management control ranging from/to
+        - Ease of use by allocating everything from standard library
+        - Control every byte of memory inside the library
+    - Font handling control ranging from/to
+        - Use your own font implementation for everything
+        - Use this libraries internal font baking and handling API
+    - Drawing output control ranging from/to
+        - Simple shapes for more high level APIs which already have drawing capabilities
+        - Hardware accessible anti-aliased vertex buffer output
+    - Customizable colors and properties ranging from/to
+        - Simple changes to color by filling a simple color table
+        - Complete control with ability to use skinning to decorate widgets
+    - Bendable UI library with widget ranging from/to
+        - Basic widgets like buttons, checkboxes, slider, ...
+        - Advanced widget like abstract comboboxes, contextual menus,...
+    - Compile time configuration to only compile what you need
+        - Subset which can be used if you do not want to link or use the standard library
+    - Can be easily modified to only update on user input instead of frame updates
+
+OPTIONAL DEFINES:
+    NK_PRIVATE
+        If defined declares all functions as static, so they can only be accessed
+        inside the file that contains the implementation
+
+    NK_INCLUDE_FIXED_TYPES
+        If defined it will include header <stdint.h> for fixed sized types
+        otherwise nuklear tries to select the correct type. If that fails it will
+        throw a compiler error and you have to select the correct types yourself.
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_DEFAULT_ALLOCATOR
+        if defined it will include header <stdlib.h> and provide additional functions
+        to use this library without caring for memory allocation control and therefore
+        ease memory management.
+        <!> Adds the standard library with malloc and free so don't define if you
+            don't want to link to the standard library <!>
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_STANDARD_IO
+        if defined it will include header <stdio.h> and provide
+        additional functions depending on file loading.
+        <!> Adds the standard library with fopen, fclose,... so don't define this
+            if you don't want to link to the standard library <!>
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_STANDARD_VARARGS
+        if defined it will include header <stdarg.h> and provide
+        additional functions depending on variable arguments
+        <!> Adds the standard library with va_list and  so don't define this if
+            you don't want to link to the standard library<!>
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+        Defining this adds a vertex draw command list backend to this
+        library, which allows you to convert queue commands into vertex draw commands.
+        This is mainly if you need a hardware accessible format for OpenGL, DirectX,
+        Vulkan, Metal,...
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_FONT_BAKING
+        Defining this adds `stb_truetype` and `stb_rect_pack` implementation
+        to this library and provides font baking and rendering.
+        If you already have font handling or do not want to use this font handler
+        you don't have to define it.
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_DEFAULT_FONT
+        Defining this adds the default font: ProggyClean.ttf into this library
+        which can be loaded into a font atlas and allows using this library without
+        having a truetype font
+        <!> Enabling this adds ~12kb to global stack memory <!>
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INCLUDE_COMMAND_USERDATA
+        Defining this adds a userdata pointer into each command. Can be useful for
+        example if you want to provide custom shaders depending on the used widget.
+        Can be combined with the style structures.
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_BUTTON_TRIGGER_ON_RELEASE
+        Different platforms require button clicks occurring either on buttons being
+        pressed (up to down) or released (down to up).
+        By default this library will react on buttons being pressed, but if you
+        define this it will only trigger if a button is released.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_ZERO_COMMAND_MEMORY
+        Defining this will zero out memory for each drawing command added to a
+        drawing queue (inside nk_command_buffer_push). Zeroing command memory
+        is very useful for fast checking (using memcmp) if command buffers are
+        equal and avoid drawing frames when nothing on screen has changed since
+        previous frame.
+
+    NK_ASSERT
+        If you don't define this, nuklear will use <assert.h> with assert().
+        <!> Adds the standard library so define to nothing of not wanted <!>
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_BUFFER_DEFAULT_INITIAL_SIZE
+        Initial buffer size allocated by all buffers while using the default allocator
+        functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't
+        want to allocate the default 4k memory then redefine it.
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_MAX_NUMBER_BUFFER
+        Maximum buffer size for the conversion buffer between float and string
+        Under normal circumstances this should be more than sufficient.
+        <!> If used needs to be defined for implementation and header <!>
+
+    NK_INPUT_MAX
+        Defines the max number of bytes which can be added as text input in one frame.
+        Under normal circumstances this should be more than sufficient.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_MEMSET
+        You can define this to 'memset' or your own memset implementation
+        replacement. If not nuklear will use its own version.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_MEMCPY
+        You can define this to 'memcpy' or your own memcpy implementation
+        replacement. If not nuklear will use its own version.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_SQRT
+        You can define this to 'sqrt' or your own sqrt implementation
+        replacement. If not nuklear will use its own slow and not highly
+        accurate version.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_SIN
+        You can define this to 'sinf' or your own sine implementation
+        replacement. If not nuklear will use its own approximation implementation.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_COS
+        You can define this to 'cosf' or your own cosine implementation
+        replacement. If not nuklear will use its own approximation implementation.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_STRTOD
+        You can define this to `strtod` or your own string to double conversion
+        implementation replacement. If not defined nuklear will use its own
+        imprecise and possibly unsafe version (does not handle nan or infinity!).
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_DTOA
+        You can define this to `dtoa` or your own double to string conversion
+        implementation replacement. If not defined nuklear will use its own
+        imprecise and possibly unsafe version (does not handle nan or infinity!).
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_VSNPRINTF
+        If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO`
+        and want to be safe define this to `vsnprintf` on compilers supporting
+        later versions of C or C++. By default nuklear will check for your stdlib version
+        in C as well as compiler version in C++. if `vsnprintf` is available
+        it will define it to `vsnprintf` directly. If not defined and if you have
+        older versions of C or C++ it will be defined to `vsprintf` which is unsafe.
+        <!> If used it is only required to be defined for the implementation part <!>
+
+    NK_BYTE
+    NK_INT16
+    NK_UINT16
+    NK_INT32
+    NK_UINT32
+    NK_SIZE_TYPE
+    NK_POINTER_TYPE
+        If you compile without NK_USE_FIXED_TYPE then a number of standard types
+        will be selected and compile time validated. If they are incorrect you can
+        define the correct types by overloading these type defines.
+
+CREDITS:
+    Developed by Micha Mettke and every direct or indirect contributor.
+
+    Embeds stb_texedit, stb_truetype and stb_rectpack by Sean Barret (public domain)
+    Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license).
+
+    Big thank you to Omar Cornut (ocornut@github) for his imgui library and
+    giving me the inspiration for this library, Casey Muratori for handmade hero
+    and his original immediate mode graphical user interface idea and Sean
+    Barret for his amazing single header libraries which restored my faith
+    in libraries and brought me to create some of my own.
+
+LICENSE:
+    This software is dual-licensed to the public domain and under the following
+    license: you are granted a perpetual, irrevocable license to copy, modify,
+    publish and distribute this file as you see fit.
+*/
+#ifndef NK_NUKLEAR_H_
+#define NK_NUKLEAR_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/*
+ * ==============================================================
+ *
+ *                          CONSTANTS
+ *
+ * ===============================================================
+ */
+#define NK_UNDEFINED (-1.0f)
+#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */
+#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/
+#ifndef NK_INPUT_MAX
+#define NK_INPUT_MAX 16
+#endif
+#ifndef NK_MAX_NUMBER_BUFFER
+#define NK_MAX_NUMBER_BUFFER 64
+#endif
+#ifndef NK_SCROLLBAR_HIDING_TIMEOUT
+#define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f
+#endif
+/*
+ * ==============================================================
+ *
+ *                          HELPER
+ *
+ * ===============================================================
+ */
+#ifndef NK_API
+  #ifdef NK_PRIVATE
+    #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L))
+      #define NK_API static inline
+    #elif defined(__cplusplus)
+      #define NK_API static inline
+    #else
+      #define NK_API static
+    #endif
+  #else
+    #define NK_API extern
+  #endif
+#endif
+
+#define NK_INTERN static
+#define NK_STORAGE static
+#define NK_GLOBAL static
+
+#define NK_FLAG(x) (1 << (x))
+#define NK_STRINGIFY(x) #x
+#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x)
+#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2
+#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2)
+#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2)
+
+#ifdef _MSC_VER
+#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__)
+#else
+#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__)
+#endif
+
+#ifndef NK_STATIC_ASSERT
+#define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1]
+#endif
+
+#ifndef NK_FILE_LINE
+#ifdef _MSC_VER
+#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__)
+#else
+#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__)
+#endif
+#endif
+
+#define NK_MIN(a,b) ((a) < (b) ? (a) : (b))
+#define NK_MAX(a,b) ((a) < (b) ? (b) : (a))
+#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i))
+/*
+ * ===============================================================
+ *
+ *                          BASIC
+ *
+ * ===============================================================
+ */
+#ifdef NK_INCLUDE_FIXED_TYPES
+ #include <stdint.h>
+ #define NK_INT8 int8_t
+ #define NK_UINT8 uint8_t
+ #define NK_INT16 int16_t
+ #define NK_UINT16 uint16_t
+ #define NK_INT32 int32_t
+ #define NK_UINT32 uint32_t
+ #define NK_SIZE_TYPE uintptr_t
+ #define NK_POINTER_TYPE uintptr_t
+#else
+  #ifndef NK_INT8
+    #define NK_INT8 char
+  #endif
+  #ifndef NK_UINT8
+    #define NK_UINT8 unsigned char
+  #endif
+  #ifndef NK_INT16
+    #define NK_INT16 signed short
+  #endif
+  #ifndef NK_UINT16
+    #define NK_UINT16 unsigned short
+  #endif
+  #ifndef NK_INT32
+    #if defined(_MSC_VER)
+      #define NK_INT32 __int32
+    #else
+      #define NK_INT32 signed int
+    #endif
+  #endif
+  #ifndef NK_UINT32
+    #if defined(_MSC_VER)
+      #define NK_UINT32 unsigned __int32
+    #else
+      #define NK_UINT32 unsigned int
+    #endif
+  #endif
+  #ifndef NK_SIZE_TYPE
+    #if defined(_WIN64) && defined(_MSC_VER)
+      #define NK_SIZE_TYPE unsigned __int64
+    #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER)
+      #define NK_SIZE_TYPE unsigned __int32
+    #elif defined(__GNUC__) || defined(__clang__)
+      #if defined(__x86_64__) || defined(__ppc64__)
+        #define NK_SIZE_TYPE unsigned long
+      #else
+        #define NK_SIZE_TYPE unsigned int
+      #endif
+    #else
+      #define NK_SIZE_TYPE unsigned long
+    #endif
+  #endif
+  #ifndef NK_POINTER_TYPE
+    #if defined(_WIN64) && defined(_MSC_VER)
+      #define NK_POINTER_TYPE unsigned __int64
+    #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER)
+      #define NK_POINTER_TYPE unsigned __int32
+    #elif defined(__GNUC__) || defined(__clang__)
+      #if defined(__x86_64__) || defined(__ppc64__)
+        #define NK_POINTER_TYPE unsigned long
+      #else
+        #define NK_POINTER_TYPE unsigned int
+      #endif
+    #else
+      #define NK_POINTER_TYPE unsigned long
+    #endif
+  #endif
+#endif
+
+typedef NK_INT8 nk_char;
+typedef NK_UINT8 nk_uchar;
+typedef NK_UINT8 nk_byte;
+typedef NK_INT16 nk_short;
+typedef NK_UINT16 nk_ushort;
+typedef NK_INT32 nk_int;
+typedef NK_UINT32 nk_uint;
+typedef NK_SIZE_TYPE nk_size;
+typedef NK_POINTER_TYPE nk_ptr;
+
+typedef nk_uint nk_hash;
+typedef nk_uint nk_flags;
+typedef nk_uint nk_rune;
+
+/* Make sure correct type size:
+ * This will fire with a negative subscript error if the type sizes
+ * are set incorrectly by the compiler, and compile out if not */
+NK_STATIC_ASSERT(sizeof(nk_short) == 2);
+NK_STATIC_ASSERT(sizeof(nk_ushort) == 2);
+NK_STATIC_ASSERT(sizeof(nk_uint) == 4);
+NK_STATIC_ASSERT(sizeof(nk_int) == 4);
+NK_STATIC_ASSERT(sizeof(nk_byte) == 1);
+NK_STATIC_ASSERT(sizeof(nk_flags) >= 4);
+NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
+NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
+NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*));
+
+/* ============================================================================
+ *
+ *                                  API
+ *
+ * =========================================================================== */
+struct nk_buffer;
+struct nk_allocator;
+struct nk_command_buffer;
+struct nk_draw_command;
+struct nk_convert_config;
+struct nk_style_item;
+struct nk_text_edit;
+struct nk_draw_list;
+struct nk_user_font;
+struct nk_panel;
+struct nk_context;
+struct nk_draw_vertex_layout_element;
+struct nk_style_button;
+struct nk_style_toggle;
+struct nk_style_selectable;
+struct nk_style_slide;
+struct nk_style_progress;
+struct nk_style_scrollbar;
+struct nk_style_edit;
+struct nk_style_property;
+struct nk_style_chart;
+struct nk_style_combo;
+struct nk_style_tab;
+struct nk_style_window_header;
+struct nk_style_window;
+
+enum {nk_false, nk_true};
+struct nk_color {nk_byte r,g,b,a;};
+struct nk_colorf {float r,g,b,a;};
+struct nk_vec2 {float x,y;};
+struct nk_vec2i {short x, y;};
+struct nk_rect {float x,y,w,h;};
+struct nk_recti {short x,y,w,h;};
+typedef char nk_glyph[NK_UTF_SIZE];
+typedef union {void *ptr; int id;} nk_handle;
+struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];};
+struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;};
+struct nk_scroll {nk_uint x, y;};
+
+enum nk_heading         {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT};
+enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER};
+enum nk_modify          {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true};
+enum nk_orientation     {NK_VERTICAL, NK_HORIZONTAL};
+enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true};
+enum nk_show_states     {NK_HIDDEN = nk_false, NK_SHOWN = nk_true};
+enum nk_chart_type      {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX};
+enum nk_chart_event     {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02};
+enum nk_color_format    {NK_RGB, NK_RGBA};
+enum nk_popup_type      {NK_POPUP_STATIC, NK_POPUP_DYNAMIC};
+enum nk_layout_format   {NK_DYNAMIC, NK_STATIC};
+enum nk_tree_type       {NK_TREE_NODE, NK_TREE_TAB};
+
+typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size);
+typedef void (*nk_plugin_free)(nk_handle, void *old);
+typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode);
+typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*);
+typedef void(*nk_plugin_copy)(nk_handle, const char*, int len);
+
+struct nk_allocator {
+    nk_handle userdata;
+    nk_plugin_alloc alloc;
+    nk_plugin_free free;
+};
+enum nk_symbol_type {
+    NK_SYMBOL_NONE,
+    NK_SYMBOL_X,
+    NK_SYMBOL_UNDERSCORE,
+    NK_SYMBOL_CIRCLE_SOLID,
+    NK_SYMBOL_CIRCLE_OUTLINE,
+    NK_SYMBOL_RECT_SOLID,
+    NK_SYMBOL_RECT_OUTLINE,
+    NK_SYMBOL_TRIANGLE_UP,
+    NK_SYMBOL_TRIANGLE_DOWN,
+    NK_SYMBOL_TRIANGLE_LEFT,
+    NK_SYMBOL_TRIANGLE_RIGHT,
+    NK_SYMBOL_PLUS,
+    NK_SYMBOL_MINUS,
+    NK_SYMBOL_MAX
+};
+/* =============================================================================
+ *
+ *                                  CONTEXT
+ *
+ * =============================================================================*/
+/*  Contexts are the main entry point and the majestro of nuklear and contain all required state.
+ *  They are used for window, memory, input, style, stack, commands and time management and need
+ *  to be passed into all nuklear GUI specific functions.
+ *
+ *  Usage
+ *  -------------------
+ *  To use a context it first has to be initialized which can be achieved by calling
+ *  one of either `nk_init_default`, `nk_init_fixed`, `nk_init`, `nk_init_custom`.
+ *  Each takes in a font handle and a specific way of handling memory. Memory control
+ *  hereby ranges from standard library to just specifying a fixed sized block of memory
+ *  which nuklear has to manage itself from.
+ *
+ *      struct nk_context ctx;
+ *      nk_init_xxx(&ctx, ...);
+ *      while (1) {
+ *          [...]
+ *          nk_clear(&ctx);
+ *      }
+ *      nk_free(&ctx);
+ *
+ *  Reference
+ *  -------------------
+ *  nk_init_default     - Initializes context with standard library memory allocation (malloc,free)
+ *  nk_init_fixed       - Initializes context from single fixed size memory block
+ *  nk_init             - Initializes context with memory allocator callbacks for alloc and free
+ *  nk_init_custom      - Initializes context from two buffers. One for draw commands the other for window/panel/table allocations
+ *  nk_clear            - Called at the end of the frame to reset and prepare the context for the next frame
+ *  nk_free             - Shutdown and free all memory allocated inside the context
+ *  nk_set_user_data    - Utility function to pass user data to draw command
+ */
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+/*  nk_init_default - Initializes a `nk_context` struct with a default standard library allocator.
+ *  Should be used if you don't want to be bothered with memory management in nuklear.
+ *  Parameters:
+ *      @ctx must point to an either stack or heap allocated `nk_context` struct
+ *      @font must point to a previously initialized font handle for more info look at font documentation
+ *  Return values:
+ *      true(1) on success
+ *      false(0) on failure */
+NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*);
+#endif
+/*  nk_init_fixed - Initializes a `nk_context` struct from a single fixed size memory block
+ *  Should be used if you want complete control over nuklear's memory management.
+ *  Especially recommended for system with little memory or systems with virtual memory.
+ *  For the later case you can just allocate for example 16MB of virtual memory
+ *  and only the required amount of memory will actually be committed.
+ *  IMPORTANT: make sure the passed memory block is aligned correctly for `nk_draw_commands`
+ *  Parameters:
+ *      @ctx must point to an either stack or heap allocated `nk_context` struct
+ *      @memory must point to a previously allocated memory block
+ *      @size must contain the total size of @memory
+ *      @font must point to a previously initialized font handle for more info look at font documentation
+ *  Return values:
+ *      true(1) on success
+ *      false(0) on failure */
+NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*);
+/*  nk_init - Initializes a `nk_context` struct with memory allocation callbacks for nuklear to allocate
+ *  memory from. Used internally for `nk_init_default` and provides a kitchen sink allocation
+ *  interface to nuklear. Can be useful for cases like monitoring memory consumption.
+ *  Parameters:
+ *      @ctx must point to an either stack or heap allocated `nk_context` struct
+ *      @alloc must point to a previously allocated memory allocator
+ *      @font must point to a previously initialized font handle for more info look at font documentation
+ *  Return values:
+ *      true(1) on success
+ *      false(0) on failure */
+NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*);
+/*  nk_init_custom - Initializes a `nk_context` struct from two different either fixed or growing
+ *  buffers. The first buffer is for allocating draw commands while the second buffer is
+ *  used for allocating windows, panels and state tables.
+ *  Parameters:
+ *      @ctx must point to an either stack or heap allocated `nk_context` struct
+ *      @cmds must point to a previously initialized memory buffer either fixed or dynamic to store draw commands into
+ *      @pool must point to a previously initialized memory buffer either fixed or dynamic to store windows, panels and tables
+ *      @font must point to a previously initialized font handle for more info look at font documentation
+ *  Return values:
+ *      true(1) on success
+ *      false(0) on failure */
+NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*);
+/*  nk_clear - Resets the context state at the end of the frame. This includes mostly
+ *  garbage collector tasks like removing windows or table not called and therefore
+ *  used anymore.
+ *  Parameters:
+ *      @ctx must point to a previously initialized `nk_context` struct */
+NK_API void nk_clear(struct nk_context*);
+/*  nk_free - Frees all memory allocated by nuklear. Not needed if context was
+ *  initialized with `nk_init_fixed`.
+ *  Parameters:
+ *      @ctx must point to a previously initialized `nk_context` struct */
+NK_API void nk_free(struct nk_context*);
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+/*  nk_set_user_data - Sets the currently passed userdata passed down into each draw command.
+ *  Parameters:
+ *      @ctx must point to a previously initialized `nk_context` struct
+ *      @data handle with either pointer or index to be passed into every draw commands */
+NK_API void nk_set_user_data(struct nk_context*, nk_handle handle);
+#endif
+/* =============================================================================
+ *
+ *                                  INPUT
+ *
+ * =============================================================================*/
+/*  The input API is responsible for holding the current input state composed of
+ *  mouse, key and text input states.
+ *  It is worth noting that no direct os or window handling is done in nuklear.
+ *  Instead all input state has to be provided by platform specific code. This in one hand
+ *  expects more work from the user and complicates usage but on the other hand
+ *  provides simple abstraction over a big number of platforms, libraries and other
+ *  already provided functionality.
+ *
+ *  Usage
+ *  -------------------
+ *  Input state needs to be provided to nuklear by first calling `nk_input_begin`
+ *  which resets internal state like delta mouse position and button transistions.
+ *  After `nk_input_begin` all current input state needs to be provided. This includes
+ *  mouse motion, button and key pressed and released, text input and scrolling.
+ *  Both event- or state-based input handling are supported by this API
+ *  and should work without problems. Finally after all input state has been
+ *  mirrored `nk_input_end` needs to be called to finish input process.
+ *
+ *      struct nk_context ctx;
+ *      nk_init_xxx(&ctx, ...);
+ *      while (1) {
+ *          Event evt;
+ *          nk_input_begin(&ctx);
+ *          while (GetEvent(&evt)) {
+ *              if (evt.type == MOUSE_MOVE)
+ *                  nk_input_motion(&ctx, evt.motion.x, evt.motion.y);
+ *              else if (evt.type == ...) {
+ *                  ...
+ *              }
+ *          }
+ *          nk_input_end(&ctx);
+ *          [...]
+ *          nk_clear(&ctx);
+ *      }
+ *      nk_free(&ctx);
+ *
+ *  Reference
+ *  -------------------
+ *  nk_input_begin      - Begins the input mirroring process. Needs to be called before all other `nk_input_xxx` calls
+ *  nk_input_motion     - Mirrors mouse cursor position
+ *  nk_input_key        - Mirrors key state with either pressed or released
+ *  nk_input_button     - Mirrors mouse button state with either pressed or released
+ *  nk_input_scroll     - Mirrors mouse scroll values
+ *  nk_input_char       - Adds a single ASCII text character into an internal text buffer
+ *  nk_input_glyph      - Adds a single multi-byte UTF-8 character into an internal text buffer
+ *  nk_input_unicode    - Adds a single unicode rune into an internal text buffer
+ *  nk_input_end        - Ends the input mirroring process by calculating state changes. Don't call any `nk_input_xxx` function referenced above after this call
+ */
+enum nk_keys {
+    NK_KEY_NONE,
+    NK_KEY_SHIFT,
+    NK_KEY_CTRL,
+    NK_KEY_DEL,
+    NK_KEY_ENTER,
+    NK_KEY_TAB,
+    NK_KEY_BACKSPACE,
+    NK_KEY_COPY,
+    NK_KEY_CUT,
+    NK_KEY_PASTE,
+    NK_KEY_UP,
+    NK_KEY_DOWN,
+    NK_KEY_LEFT,
+    NK_KEY_RIGHT,
+    /* Shortcuts: text field */
+    NK_KEY_TEXT_INSERT_MODE,
+    NK_KEY_TEXT_REPLACE_MODE,
+    NK_KEY_TEXT_RESET_MODE,
+    NK_KEY_TEXT_LINE_START,
+    NK_KEY_TEXT_LINE_END,
+    NK_KEY_TEXT_START,
+    NK_KEY_TEXT_END,
+    NK_KEY_TEXT_UNDO,
+    NK_KEY_TEXT_REDO,
+    NK_KEY_TEXT_SELECT_ALL,
+    NK_KEY_TEXT_WORD_LEFT,
+    NK_KEY_TEXT_WORD_RIGHT,
+    /* Shortcuts: scrollbar */
+    NK_KEY_SCROLL_START,
+    NK_KEY_SCROLL_END,
+    NK_KEY_SCROLL_DOWN,
+    NK_KEY_SCROLL_UP,
+    NK_KEY_MAX
+};
+enum nk_buttons {
+    NK_BUTTON_LEFT,
+    NK_BUTTON_MIDDLE,
+    NK_BUTTON_RIGHT,
+    NK_BUTTON_DOUBLE,
+    NK_BUTTON_MAX
+};
+/*  nk_input_begin - Begins the input mirroring process by resetting text, scroll
+ *  mouse previous mouse position and movement as well as key state transitions,
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct */
+NK_API void nk_input_begin(struct nk_context*);
+/*  nk_input_motion - Mirrors current mouse position to nuklear
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @x must contain an integer describing the current mouse cursor x-position
+ *      @y must contain an integer describing the current mouse cursor y-position */
+NK_API void nk_input_motion(struct nk_context*, int x, int y);
+/*  nk_input_key - Mirrors state of a specific key to nuklear
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @key must be any value specified in enum `nk_keys` that needs to be mirrored
+ *      @down must be 0 for key is up and 1 for key is down */
+NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down);
+/*  nk_input_button - Mirrors the state of a specific mouse button to nuklear
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @nk_buttons must be any value specified in enum `nk_buttons` that needs to be mirrored
+ *      @x must contain an integer describing mouse cursor x-position on click up/down
+ *      @y must contain an integer describing mouse cursor y-position on click up/down
+ *      @down must be 0 for key is up and 1 for key is down */
+NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down);
+/*  nk_input_scroll - Copies the last mouse scroll value to nuklear. Is generally
+ *  a  scroll value. So does not have to come from mouse and could also originate
+ *  from touch for example.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @val vector with both X- as well as Y-scroll value */
+NK_API void nk_input_scroll(struct nk_context*, struct nk_vec2 val);
+/*  nk_input_char - Copies a single ASCII character into an internal text buffer
+ *  This is basically a helper function to quickly push ASCII characters into
+ *  nuklear. Note that you can only push up to NK_INPUT_MAX bytes into
+ *  struct `nk_input` between `nk_input_begin` and `nk_input_end`.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @c must be a single ASCII character preferable one that can be printed */
+NK_API void nk_input_char(struct nk_context*, char);
+/*  nk_input_unicode - Converts a encoded unicode rune into UTF-8 and copies the result
+ *  into an internal text buffer.
+ *  Note that you can only push up to NK_INPUT_MAX bytes into
+ *  struct `nk_input` between `nk_input_begin` and `nk_input_end`.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @glyph UTF-32 unicode codepoint */
+NK_API void nk_input_glyph(struct nk_context*, const nk_glyph);
+/*  nk_input_unicode - Converts a unicode rune into UTF-8 and copies the result
+ *  into an internal text buffer.
+ *  Note that you can only push up to NK_INPUT_MAX bytes into
+ *  struct `nk_input` between `nk_input_begin` and `nk_input_end`.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @glyph UTF-32 unicode codepoint */
+NK_API void nk_input_unicode(struct nk_context*, nk_rune);
+/*  nk_input_end - End the input mirroring process by resetting mouse grabbing
+ *  state to ensure the mouse cursor is not grabbed indefinitely.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct */
+NK_API void nk_input_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  DRAWING
+ *
+ * =============================================================================*/
+/*  This library was designed to be render backend agnostic so it does
+ *  not draw anything to screen directly. Instead all drawn shapes, widgets
+ *  are made of, are buffered into memory and make up a command queue.
+ *  Each frame therefore fills the command buffer with draw commands
+ *  that then need to be executed by the user and his own render backend.
+ *  After that the command buffer needs to be cleared and a new frame can be
+ *  started. It is probably important to note that the command buffer is the main
+ *  drawing API and the optional vertex buffer API only takes this format and
+ *  converts it into a hardware accessible format.
+ *
+ *  Usage
+ *  -------------------
+ *  To draw all draw commands accumulated over a frame you need your own render
+ *  backend able to draw a number of 2D primitives. This includes at least
+ *  filled and stroked rectangles, circles, text, lines, triangles and scissors.
+ *  As soon as this criterion is met you can iterate over each draw command
+ *  and execute each draw command in a interpreter like fashion:
+ *
+ *      const struct nk_command *cmd = 0;
+ *      nk_foreach(cmd, &ctx) {
+ *      switch (cmd->type) {
+ *      case NK_COMMAND_LINE:
+ *          your_draw_line_function(...)
+ *          break;
+ *      case NK_COMMAND_RECT
+ *          your_draw_rect_function(...)
+ *          break;
+ *      case ...:
+ *          [...]
+ *      }
+ *
+ *  In program flow context draw commands need to be executed after input has been
+ *  gathered and the complete UI with windows and their contained widgets have
+ *  been executed and before calling `nk_clear` which frees all previously
+ *  allocated draw commands.
+ *
+ *      struct nk_context ctx;
+ *      nk_init_xxx(&ctx, ...);
+ *      while (1) {
+ *          Event evt;
+ *          nk_input_begin(&ctx);
+ *          while (GetEvent(&evt)) {
+ *              if (evt.type == MOUSE_MOVE)
+ *                  nk_input_motion(&ctx, evt.motion.x, evt.motion.y);
+ *              else if (evt.type == [...]) {
+ *                  [...]
+ *              }
+ *          }
+ *          nk_input_end(&ctx);
+ *
+ *          [...]
+ *
+ *          const struct nk_command *cmd = 0;
+ *          nk_foreach(cmd, &ctx) {
+ *          switch (cmd->type) {
+ *          case NK_COMMAND_LINE:
+ *              your_draw_line_function(...)
+ *              break;
+ *          case NK_COMMAND_RECT
+ *              your_draw_rect_function(...)
+ *              break;
+ *          case ...:
+ *              [...]
+ *          }
+ *          nk_clear(&ctx);
+ *      }
+ *      nk_free(&ctx);
+ *
+ *  You probably noticed that you have to draw all of the UI each frame which is
+ *  quite wasteful. While the actual UI updating loop is quite fast rendering
+ *  without actually needing it is not. So there are multiple things you could do.
+ *
+ *  First is only update on input. This of course is only an option if your
+ *  application only depends on the UI and does not require any outside calculations.
+ *  If you actually only update on input make sure to update the UI two times each
+ *  frame and call `nk_clear` directly after the first pass and only draw in
+ *  the second pass. In addition it is recommended to also add additional timers
+ *  to make sure the UI is not drawn more than a fixed number of frames per second.
+ *
+ *      struct nk_context ctx;
+ *      nk_init_xxx(&ctx, ...);
+ *      while (1) {
+ *          [...wait for input ]
+ *
+ *          [...do two UI passes ...]
+ *          do_ui(...)
+ *          nk_clear(&ctx);
+ *          do_ui(...)
+ *
+ *          const struct nk_command *cmd = 0;
+ *          nk_foreach(cmd, &ctx) {
+ *          switch (cmd->type) {
+ *          case NK_COMMAND_LINE:
+ *              your_draw_line_function(...)
+ *              break;
+ *          case NK_COMMAND_RECT
+ *              your_draw_rect_function(...)
+ *              break;
+ *          case ...:
+ *              [...]
+ *          }
+ *          nk_clear(&ctx);
+ *      }
+ *      nk_free(&ctx);
+ *
+ *  The second probably more applicable trick is to only draw if anything changed.
+ *  It is not really useful for applications with continuous draw loop but
+ *  quite useful for desktop applications. To actually get nuklear to only
+ *  draw on changes you first have to define `NK_ZERO_COMMAND_MEMORY` and
+ *  allocate a memory buffer that will store each unique drawing output.
+ *  After each frame you compare the draw command memory inside the library
+ *  with your allocated buffer by memcmp. If memcmp detects differences
+ *  you have to copy the command buffer into the allocated buffer
+ *  and then draw like usual (this example uses fixed memory but you could
+ *  use dynamically allocated memory).
+ *
+ *      [... other defines ...]
+ *      #define NK_ZERO_COMMAND_MEMORY
+ *      #include "nuklear.h"
+ *
+ *      struct nk_context ctx;
+ *      void *last = calloc(1,64*1024);
+ *      void *buf = calloc(1,64*1024);
+ *      nk_init_fixed(&ctx, buf, 64*1024);
+ *      while (1) {
+ *          [...input...]
+ *          [...ui...]
+ *
+ *          void *cmds = nk_buffer_memory(&ctx.memory);
+ *          if (memcmp(cmds, last, ctx.memory.allocated)) {
+ *              memcpy(last,cmds,ctx.memory.allocated);
+ *              const struct nk_command *cmd = 0;
+ *              nk_foreach(cmd, &ctx) {
+ *                  switch (cmd->type) {
+ *                  case NK_COMMAND_LINE:
+ *                      your_draw_line_function(...)
+ *                      break;
+ *                  case NK_COMMAND_RECT
+ *                      your_draw_rect_function(...)
+ *                      break;
+ *                  case ...:
+ *                      [...]
+ *                  }
+ *              }
+ *          }
+ *          nk_clear(&ctx);
+ *      }
+ *      nk_free(&ctx);
+ *
+ *  Finally while using draw commands makes sense for higher abstracted platforms like
+ *  X11 and Win32 or drawing libraries it is often desirable to use graphics
+ *  hardware directly. Therefore it is possible to just define
+ *  `NK_INCLUDE_VERTEX_BUFFER_OUTPUT` which includes optional vertex output.
+ *  To access the vertex output you first have to convert all draw commands into
+ *  vertexes by calling `nk_convert` which takes in your preferred vertex format.
+ *  After successfully converting all draw commands just iterate over and execute all
+ *  vertex draw commands:
+ *
+ *      struct nk_convert_config cfg = {};
+ *      static const struct nk_draw_vertex_layout_element vertex_layout[] = {
+ *          {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)},
+ *          {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, uv)},
+ *          {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct your_vertex, col)},
+ *          {NK_VERTEX_LAYOUT_END}
+ *      };
+ *      cfg.shape_AA = NK_ANTI_ALIASING_ON;
+ *      cfg.line_AA = NK_ANTI_ALIASING_ON;
+ *      cfg.vertex_layout = vertex_layout;
+ *      cfg.vertex_size = sizeof(struct your_vertex);
+ *      cfg.vertex_alignment = NK_ALIGNOF(struct your_vertex);
+ *      cfg.circle_segment_count = 22;
+ *      cfg.curve_segment_count = 22;
+ *      cfg.arc_segment_count = 22;
+ *      cfg.global_alpha = 1.0f;
+ *      cfg.null = dev->null;
+ *
+ *      struct nk_buffer cmds, verts, idx;
+ *      nk_buffer_init_default(&cmds);
+ *      nk_buffer_init_default(&verts);
+ *      nk_buffer_init_default(&idx);
+ *      nk_convert(&ctx, &cmds, &verts, &idx, &cfg);
+ *      nk_draw_foreach(cmd, &ctx, &cmds) {
+ *          if (!cmd->elem_count) continue;
+ *          [...]
+ *      }
+ *      nk_buffer_free(&cms);
+ *      nk_buffer_free(&verts);
+ *      nk_buffer_free(&idx);
+ *
+ *  Reference
+ *  -------------------
+ *  nk__begin           - Returns the first draw command in the context draw command list to be drawn
+ *  nk__next            - Increments the draw command iterator to the next command inside the context draw command list
+ *  nk_foreach          - Iterates over each draw command inside the context draw command list
+ *
+ *  nk_convert          - Converts from the abstract draw commands list into a hardware accessible vertex format
+ *  nk__draw_begin      - Returns the first vertex command in the context vertex draw list to be executed
+ *  nk__draw_next       - Increments the vertex command iterator to the next command inside the context vertex command list
+ *  nk__draw_end        - Returns the end of the vertex draw list
+ *  nk_draw_foreach     - Iterates over each vertex draw command inside the vertex draw list
+ */
+enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON};
+enum nk_convert_result {
+    NK_CONVERT_SUCCESS = 0,
+    NK_CONVERT_INVALID_PARAM = 1,
+    NK_CONVERT_COMMAND_BUFFER_FULL = NK_FLAG(1),
+    NK_CONVERT_VERTEX_BUFFER_FULL = NK_FLAG(2),
+    NK_CONVERT_ELEMENT_BUFFER_FULL = NK_FLAG(3)
+};
+struct nk_draw_null_texture {
+    nk_handle texture; /* texture handle to a texture with a white pixel */
+    struct nk_vec2 uv; /* coordinates to a white pixel in the texture  */
+};
+struct nk_convert_config {
+    float global_alpha; /* global alpha value */
+    enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */
+    enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */
+    unsigned circle_segment_count; /* number of segments used for circles: default to 22 */
+    unsigned arc_segment_count; /* number of segments used for arcs: default to 22 */
+    unsigned curve_segment_count; /* number of segments used for curves: default to 22 */
+    struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */
+    const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */
+    nk_size vertex_size; /* sizeof one vertex for vertex packing */
+    nk_size vertex_alignment; /* vertex alignment: Can be obtained by NK_ALIGNOF */
+};
+/*  nk__begin - Returns a draw command list iterator to iterate all draw
+ *  commands accumulated over one frame.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *  Return values:
+ *      draw command pointer pointing to the first command inside the draw command list  */
+NK_API const struct nk_command* nk__begin(struct nk_context*);
+/*  nk__next - Returns a draw command list iterator to iterate all draw
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *      @cmd must point to an previously a draw command either returned by `nk__begin` or `nk__next`
+ *  Return values:
+ *      draw command pointer pointing to the next command inside the draw command list  */
+NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*);
+/*  nk_foreach - Iterates over each draw command inside the context draw command list
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *      @cmd pointer initialized to NULL */
+#define nk_foreach(c, ctx) for((c) = nk__begin(ctx); (c) != 0; (c) = nk__next(ctx,c))
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+/*  nk_convert - converts all internal draw command into vertex draw commands and fills
+ *  three buffers with vertexes, vertex draw commands and vertex indices. The vertex format
+ *  as well as some other configuration values have to be configured by filling out a
+ *  `nk_convert_config` struct.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *      @cmds must point to a previously initialized buffer to hold converted vertex draw commands
+ *      @vertices must point to a previously initialized buffer to hold all produced vertices
+ *      @elements must point to a previously initialized buffer to hold all produced vertex indices
+ *      @config must point to a filled out `nk_config` struct to configure the conversion process
+ *  Returns:
+ *      returns NK_CONVERT_SUCCESS on success and a enum nk_convert_result error values if not */
+NK_API nk_flags nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*);
+/*  nk__draw_begin - Returns a draw vertex command buffer iterator to iterate each the vertex draw command buffer
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *      @buf must point to an previously by `nk_convert` filled out vertex draw command buffer
+ *  Return values:
+ *      vertex draw command pointer pointing to the first command inside the vertex draw command buffer  */
+NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*);
+/*  nk__draw_end - Returns the vertex draw command  at the end of the vertex draw command buffer
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *      @buf must point to an previously by `nk_convert` filled out vertex draw command buffer
+ *  Return values:
+ *      vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer  */
+NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*);
+/*  nk__draw_next - Increments the vertex draw command buffer iterator
+ *  Parameters:
+ *      @cmd must point to an previously either by `nk__draw_begin` or `nk__draw_next` returned vertex draw command
+ *      @buf must point to an previously by `nk_convert` filled out vertex draw command buffer
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame
+ *  Return values:
+ *      vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer  */
+NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*);
+/*  nk_draw_foreach - Iterates over each vertex draw command inside a vertex draw command buffer
+ *  Parameters:
+ *      @cmd nk_draw_command pointer set to NULL
+ *      @buf must point to an previously by `nk_convert` filled out vertex draw command buffer
+ *      @ctx must point to an previously initialized `nk_context` struct at the end of a frame */
+#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx))
+#endif
+/* =============================================================================
+ *
+ *                                  WINDOW
+ *
+ * =============================================================================
+ * Windows are the main persistent state used inside nuklear and are life time
+ * controlled by simply "retouching" (i.e. calling) each window each frame.
+ * All widgets inside nuklear can only be added inside function pair `nk_begin_xxx`
+ * and `nk_end`. Calling any widgets outside these two functions will result in an
+ * assert in debug or no state change in release mode.
+ *
+ * Each window holds frame persistent state like position, size, flags, state tables,
+ * and some garbage collected internal persistent widget state. Each window
+ * is linked into a window stack list which determines the drawing and overlapping
+ * order. The topmost window thereby is the currently active window.
+ *
+ * To change window position inside the stack occurs either automatically by
+ * user input by being clicked on or programmatically by calling `nk_window_focus`.
+ * Windows by default are visible unless explicitly being defined with flag
+ * `NK_WINDOW_HIDDEN`, the user clicked the close button on windows with flag
+ * `NK_WINDOW_CLOSABLE` or if a window was explicitly hidden by calling
+ * `nk_window_show`. To explicitly close and destroy a window call `nk_window_close`.
+ *
+ * Usage
+ * -------------------
+ * To create and keep a window you have to call one of the two `nk_begin_xxx`
+ * functions to start window declarations and `nk_end` at the end. Furthermore it
+ * is recommended to check the return value of `nk_begin_xxx` and only process
+ * widgets inside the window if the value is not 0. Either way you have to call
+ * `nk_end` at the end of window declarations. Furthermore, do not attempt to
+ * nest `nk_begin_xxx` calls which will hopefully result in an assert or if not
+ * in a segmentation fault.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          [... widgets ...]
+ *      }
+ *      nk_end(ctx);
+ *
+ * In the grand concept window and widget declarations need to occur after input
+ * handling and before drawing to screen. Not doing so can result in higher
+ * latency or at worst invalid behavior. Furthermore make sure that `nk_clear`
+ * is called at the end of the frame. While nuklear's default platform backends
+ * already call `nk_clear` for you if you write your own backend not calling
+ * `nk_clear` can cause asserts or even worse undefined behavior.
+ *
+ *      struct nk_context ctx;
+ *      nk_init_xxx(&ctx, ...);
+ *      while (1) {
+ *          Event evt;
+ *          nk_input_begin(&ctx);
+ *          while (GetEvent(&evt)) {
+ *              if (evt.type == MOUSE_MOVE)
+ *                  nk_input_motion(&ctx, evt.motion.x, evt.motion.y);
+ *              else if (evt.type == [...]) {
+ *                  nk_input_xxx(...);
+ *              }
+ *          }
+ *          nk_input_end(&ctx);
+ *
+ *          if (nk_begin_xxx(...) {
+ *              [...]
+ *          }
+ *          nk_end(ctx);
+ *
+ *          const struct nk_command *cmd = 0;
+ *          nk_foreach(cmd, &ctx) {
+ *          case NK_COMMAND_LINE:
+ *              your_draw_line_function(...)
+ *              break;
+ *          case NK_COMMAND_RECT
+ *              your_draw_rect_function(...)
+ *              break;
+ *          case ...:
+ *              [...]
+ *          }
+ *          nk_clear(&ctx);
+ *      }
+ *      nk_free(&ctx);
+ *
+ *  Reference
+ *  -------------------
+ *  nk_begin                            - starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed
+ *  nk_begin_titled                     - extended window start with separated title and identifier to allow multiple windows with same name but not title
+ *  nk_end                              - needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup
+ *
+ *  nk_window_find                      - finds and returns the window with give name
+ *  nk_window_get_bounds                - returns a rectangle with screen position and size of the currently processed window.
+ *  nk_window_get_position              - returns the position of the currently processed window
+ *  nk_window_get_size                  - returns the size with width and height of the currently processed window
+ *  nk_window_get_width                 - returns the width of the currently processed window
+ *  nk_window_get_height                - returns the height of the currently processed window
+ *  nk_window_get_panel                 - returns the underlying panel which contains all processing state of the current window
+ *  nk_window_get_content_region        - returns the position and size of the currently visible and non-clipped space inside the currently processed window
+ *  nk_window_get_content_region_min    - returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window
+ *  nk_window_get_content_region_max    - returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window
+ *  nk_window_get_content_region_size   - returns the size of the currently visible and non-clipped space inside the currently processed window
+ *  nk_window_get_canvas                - returns the draw command buffer. Can be used to draw custom widgets
+ *
+ *  nk_window_has_focus                 - returns if the currently processed window is currently active
+ *  nk_window_is_collapsed              - returns if the window with given name is currently minimized/collapsed
+ *  nk_window_is_closed                 - returns if the currently processed window was closed
+ *  nk_window_is_hidden                 - returns if the currently processed window was hidden
+ *  nk_window_is_active                 - same as nk_window_has_focus for some reason
+ *  nk_window_is_hovered                - returns if the currently processed window is currently being hovered by mouse
+ *  nk_window_is_any_hovered            - return if any window currently hovered
+ *  nk_item_is_any_active               - returns if any window or widgets is currently hovered or active
+ *
+ *  nk_window_set_bounds                - updates position and size of the currently processed window
+ *  nk_window_set_position              - updates position of the currently process window
+ *  nk_window_set_size                  - updates the size of the currently processed window
+ *  nk_window_set_focus                 - set the currently processed window as active window
+ *
+ *  nk_window_close                     - closes the window with given window name which deletes the window at the end of the frame
+ *  nk_window_collapse                  - collapses the window with given window name
+ *  nk_window_collapse_if               - collapses the window with given window name if the given condition was met
+ *  nk_window_show                      - hides a visible or reshows a hidden window
+ *  nk_window_show_if                   - hides/shows a window depending on condition
+ */
+enum nk_panel_flags {
+    NK_WINDOW_BORDER            = NK_FLAG(0), /* Draws a border around the window to visually separate window from the background */
+    NK_WINDOW_MOVABLE           = NK_FLAG(1), /* The movable flag indicates that a window can be moved by user input or by dragging the window header */
+    NK_WINDOW_SCALABLE          = NK_FLAG(2), /* The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window */
+    NK_WINDOW_CLOSABLE          = NK_FLAG(3), /* adds a closable icon into the header */
+    NK_WINDOW_MINIMIZABLE       = NK_FLAG(4), /* adds a minimize icon into the header */
+    NK_WINDOW_NO_SCROLLBAR      = NK_FLAG(5), /* Removes the scrollbar from the window */
+    NK_WINDOW_TITLE             = NK_FLAG(6), /* Forces a header at the top at the window showing the title */
+    NK_WINDOW_SCROLL_AUTO_HIDE  = NK_FLAG(7), /* Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame */
+    NK_WINDOW_BACKGROUND        = NK_FLAG(8), /* Always keep window in the background */
+    NK_WINDOW_SCALE_LEFT        = NK_FLAG(9), /* Puts window scaler in the left-ottom corner instead right-bottom*/
+    NK_WINDOW_NO_INPUT          = NK_FLAG(10) /* Prevents window of scaling, moving or getting focus */
+};
+/*  nk_begin - starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @title window title and identifier. Needs to be persistent over frames to identify the window
+ *      @bounds initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame
+ *      @flags window flags defined in `enum nk_panel_flags` with a number of different window behaviors
+ *  Return values:
+ *      returns 1 if the window can be filled up with widgets from this point until `nk_end or 0 otherwise for example if minimized `*/
+NK_API int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags);
+/*  nk_begin_titled - extended window start with separated title and identifier to allow multiple windows with same name but not title
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name window identifier. Needs to be persistent over frames to identify the window
+ *      @title window title displayed inside header if flag `NK_WINDOW_TITLE` or either `NK_WINDOW_CLOSABLE` or `NK_WINDOW_MINIMIZED` was set
+ *      @bounds initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame
+ *      @flags window flags defined in `enum nk_panel_flags` with a number of different window behaviors
+ *  Return values:
+ *      returns 1 if the window can be filled up with widgets from this point until `nk_end or 0 otherwise `*/
+NK_API int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags);
+/*  nk_end - needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup.
+ *  All widget calls after this functions will result in asserts or no state changes
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct */
+NK_API void nk_end(struct nk_context *ctx);
+/*  nk_window_find - finds and returns the window with give name
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name window identifier
+ *  Return values:
+ *      returns a `nk_window` struct pointing to the identified window or 0 if no window with given name was found */
+NK_API struct nk_window *nk_window_find(struct nk_context *ctx, const char *name);
+/*  nk_window_get_bounds - returns a rectangle with screen position and size of the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns a `nk_rect` struct with window upper left position and size */
+NK_API struct nk_rect nk_window_get_bounds(const struct nk_context *ctx);
+/*  nk_window_get_position - returns the position of the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns a `nk_vec2` struct with window upper left position */
+NK_API struct nk_vec2 nk_window_get_position(const struct nk_context *ctx);
+/*  nk_window_get_size - returns the size with width and height of the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns a `nk_vec2` struct with window size */
+NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*);
+/*  nk_window_get_width - returns the width of the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns the window width */
+NK_API float nk_window_get_width(const struct nk_context*);
+/*  nk_window_get_height - returns the height of the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns the window height */
+NK_API float nk_window_get_height(const struct nk_context*);
+/*  nk_window_get_panel - returns the underlying panel which contains all processing state of the current window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns a pointer to window internal `nk_panel` state. DO NOT keep this pointer around it is only valid until `nk_end` */
+NK_API struct nk_panel* nk_window_get_panel(struct nk_context*);
+/*  nk_window_get_content_region - returns the position and size of the currently visible and non-clipped space inside the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns `nk_rect` struct with screen position and size (no scrollbar offset) of the visible space inside the current window */
+NK_API struct nk_rect nk_window_get_content_region(struct nk_context*);
+/*  nk_window_get_content_region_min - returns the upper left position of the currently visible and non-clipped space inside the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns `nk_vec2` struct with  upper left screen position (no scrollbar offset) of the visible space inside the current window */
+NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*);
+/*  nk_window_get_content_region_max - returns the lower right screen position of the currently visible and non-clipped space inside the currently processed window.
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns `nk_vec2` struct with lower right screen position (no scrollbar offset) of the visible space inside the current window */
+NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*);
+/*  nk_window_get_content_region_size - returns the size of the currently visible and non-clipped space inside the currently processed window
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns `nk_vec2` struct with size the visible space inside the current window */
+NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*);
+/*  nk_window_get_canvas - returns the draw command buffer. Can be used to draw custom widgets
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns a pointer to window internal `nk_command_buffer` struct used as drawing canvas. Can be used to do custom drawing */
+NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*);
+/*  nk_window_has_focus - returns if the currently processed window is currently active
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns 0 if current window is not active or 1 if it is */
+NK_API int nk_window_has_focus(const struct nk_context*);
+/*  nk_window_is_collapsed - returns if the window with given name is currently minimized/collapsed
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of window you want to check is collapsed
+ *  Return values:
+ *      returns 1 if current window is minimized and 0 if window not found or is not minimized */
+NK_API int nk_window_is_collapsed(struct nk_context *ctx, const char *name);
+/*  nk_window_is_closed - returns if the window with given name was closed by calling `nk_close`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of window you want to check is closed
+ *  Return values:
+ *      returns 1 if current window was closed or 0 window not found or not closed */
+NK_API int nk_window_is_closed(struct nk_context*, const char*);
+/*  nk_window_is_hidden - returns if the window with given name is hidden
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of window you want to check is hidden
+ *  Return values:
+ *      returns 1 if current window is hidden or 0 window not found or visible */
+NK_API int nk_window_is_hidden(struct nk_context*, const char*);
+/*  nk_window_is_active - same as nk_window_has_focus for some reason
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of window you want to check is hidden
+ *  Return values:
+ *      returns 1 if current window is active or 0 window not found or not active */
+NK_API int nk_window_is_active(struct nk_context*, const char*);
+/*  nk_window_is_hovered - return if the current window is being hovered
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns 1 if current window is hovered or 0 otherwise */
+NK_API int nk_window_is_hovered(struct nk_context*);
+/*  nk_window_is_any_hovered - returns if the any window is being hovered
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns 1 if any window is hovered or 0 otherwise */
+NK_API int nk_window_is_any_hovered(struct nk_context*);
+/*  nk_item_is_any_active - returns if the any window is being hovered or any widget is currently active.
+ *  Can be used to decide if input should be processed by UI or your specific input handling.
+ *  Example could be UI and 3D camera to move inside a 3D space.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *  Return values:
+ *      returns 1 if any window is hovered or any item is active or 0 otherwise */
+NK_API int nk_item_is_any_active(struct nk_context*);
+/*  nk_window_set_bounds - updates position and size of the currently processed window
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to modify both position and size
+ *      @bounds points to a `nk_rect` struct with the new position and size of currently active window */
+NK_API void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds);
+/*  nk_window_set_position - updates position of the currently processed window
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to modify position of
+ *      @pos points to a `nk_vec2` struct with the new position of currently active window */
+NK_API void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos);
+/*  nk_window_set_size - updates size of the currently processed window
+ *  IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to modify size of
+ *      @size points to a `nk_vec2` struct with the new size of currently active window */
+NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2);
+/*  nk_window_set_focus - sets the window with given name as active
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to be set active */
+NK_API void nk_window_set_focus(struct nk_context*, const char *name);
+/*  nk_window_close - closed a window and marks it for being freed at the end of the frame
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to be closed */
+NK_API void nk_window_close(struct nk_context *ctx, const char *name);
+/*  nk_window_collapse - updates collapse state of a window with given name
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to be either collapse or maximize */
+NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state);
+/*  nk_window_collapse - updates collapse state of a window with given name if given condition is met
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to be either collapse or maximize
+ *      @state the window should be put into
+ *      @condition that has to be true to actually commit the collapse state change */
+NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond);
+/*  nk_window_show - updates visibility state of a window with given name
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to be either collapse or maximize
+ *      @state with either visible or hidden to modify the window with */
+NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states);
+/*  nk_window_show_if - updates visibility state of a window with given name if a given condition is met
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @name of the window to be either collapse or maximize
+ *      @state with either visible or hidden to modify the window with
+ *      @condition that has to be true to actually commit the visible state change */
+NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond);
+/* =============================================================================
+ *
+ *                                  LAYOUT
+ *
+ * ============================================================================= */
+/*  Layouting in general describes placing widget inside a window with position and size.
+ *  While in this particular implementation there are five different APIs for layouting
+ *  each with different trade offs between control and ease of use.
+ *
+ *  All layouting methods in this library are based around the concept of a row.
+ *  A row has a height the window content grows by and a number of columns and each
+ *  layouting method specifies how each widget is placed inside the row.
+ *  After a row has been allocated by calling a layouting functions and then
+ *  filled with widgets will advance an internal pointer over the allocated row.
+ *
+ *  To actually define a layout you just call the appropriate layouting function
+ *  and each subsequent widget call will place the widget as specified. Important
+ *  here is that if you define more widgets then columns defined inside the layout
+ *  functions it will allocate the next row without you having to make another layouting
+ *  call.
+ *
+ *  Biggest limitation with using all these APIs outside the `nk_layout_space_xxx` API
+ *  is that you have to define the row height for each. However the row height
+ *  often depends on the height of the font.
+ *
+ *  To fix that internally nuklear uses a minimum row height that is set to the
+ *  height plus padding of currently active font and overwrites the row height
+ *  value if zero.
+ *
+ *  If you manually want to change the minimum row height then
+ *  use nk_layout_set_min_row_height, and use nk_layout_reset_min_row_height to
+ *  reset it back to be derived from font height.
+ *
+ *  Also if you change the font in nuklear it will automatically change the minimum
+ *  row height for you and. This means if you change the font but still want
+ *  a minimum row height smaller than the font you have to repush your value.
+ *
+ *  For actually more advanced UI I would even recommend using the `nk_layout_space_xxx`
+ *  layouting method in combination with a cassowary constraint solver (there are
+ *  some versions on github with permissive license model) to take over all control over widget
+ *  layouting yourself. However for quick and dirty layouting using all the other layouting
+ *  functions should be fine.
+ *
+ *  Usage
+ *  -------------------
+ *  1.) nk_layout_row_dynamic
+ *  The easiest layouting function is `nk_layout_row_dynamic`. It provides each
+ *  widgets with same horizontal space inside the row and dynamically grows
+ *  if the owning window grows in width. So the number of columns dictates
+ *  the size of each widget dynamically by formula:
+ *
+ *      widget_width = (window_width - padding - spacing) * (1/colum_count)
+ *
+ *  Just like all other layouting APIs if you define more widget than columns this
+ *  library will allocate a new row and keep all layouting parameters previously
+ *  defined.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          // first row with height: 30 composed of two widgets
+ *          nk_layout_row_dynamic(&ctx, 30, 2);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *
+ *          // second row with same parameter as defined above
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *
+ *          // third row uses 0 for height which will use auto layouting
+ *          nk_layout_row_dynamic(&ctx, 0, 2);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *      }
+ *      nk_end(...);
+ *
+ *  2.) nk_layout_row_static
+ *  Another easy layouting function is `nk_layout_row_static`. It provides each
+ *  widget with same horizontal pixel width inside the row and does not grow
+ *  if the owning window scales smaller or bigger.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          // first row with height: 30 composed of two widgets with width: 80
+ *          nk_layout_row_static(&ctx, 30, 80, 2);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *
+ *          // second row with same parameter as defined above
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *
+ *          // third row uses 0 for height which will use auto layouting
+ *          nk_layout_row_static(&ctx, 0, 80, 2);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *      }
+ *      nk_end(...);
+ *
+ *  3.) nk_layout_row_xxx
+ *  A little bit more advanced layouting API are functions `nk_layout_row_begin`,
+ *  `nk_layout_row_push` and `nk_layout_row_end`. They allow to directly
+ *  specify each column pixel or window ratio in a row. It supports either
+ *  directly setting per column pixel width or widget window ratio but not
+ *  both. Furthermore it is a immediate mode API so each value is directly
+ *  pushed before calling a widget. Therefore the layout is not automatically
+ *  repeating like the last two layouting functions.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          // first row with height: 25 composed of two widgets with width 60 and 40
+ *          nk_layout_row_begin(ctx, NK_STATIC, 25, 2);
+ *          nk_layout_row_push(ctx, 60);
+ *          nk_widget(...);
+ *          nk_layout_row_push(ctx, 40);
+ *          nk_widget(...);
+ *          nk_layout_row_end(ctx);
+ *
+ *          // second row with height: 25 composed of two widgets with window ratio 0.25 and 0.75
+ *          nk_layout_row_begin(ctx, NK_DYNAMIC, 25, 2);
+ *          nk_layout_row_push(ctx, 0.25f);
+ *          nk_widget(...);
+ *          nk_layout_row_push(ctx, 0.75f);
+ *          nk_widget(...);
+ *          nk_layout_row_end(ctx);
+ *
+ *          // third row with auto generated height: composed of two widgets with window ratio 0.25 and 0.75
+ *          nk_layout_row_begin(ctx, NK_DYNAMIC, 0, 2);
+ *          nk_layout_row_push(ctx, 0.25f);
+ *          nk_widget(...);
+ *          nk_layout_row_push(ctx, 0.75f);
+ *          nk_widget(...);
+ *          nk_layout_row_end(ctx);
+ *      }
+ *      nk_end(...);
+ *
+ *  4.) nk_layout_row
+ *  The array counterpart to API nk_layout_row_xxx is the single nk_layout_row
+ *  functions. Instead of pushing either pixel or window ratio for every widget
+ *  it allows to define it by array. The trade of for less control is that
+ *  `nk_layout_row` is automatically repeating. Otherwise the behavior is the
+ *  same.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          // two rows with height: 30 composed of two widgets with width 60 and 40
+ *          const float size[] = {60,40};
+ *          nk_layout_row(ctx, NK_STATIC, 30, 2, ratio);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *
+ *          // two rows with height: 30 composed of two widgets with window ratio 0.25 and 0.75
+ *          const float ratio[] = {0.25, 0.75};
+ *          nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *
+ *          // two rows with auto generated height composed of two widgets with window ratio 0.25 and 0.75
+ *          const float ratio[] = {0.25, 0.75};
+ *          nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *      }
+ *      nk_end(...);
+ *
+ *  5.) nk_layout_row_template_xxx
+ *  The most complex and second most flexible API is a simplified flexbox version without
+ *  line wrapping and weights for dynamic widgets. It is an immediate mode API but
+ *  unlike `nk_layout_row_xxx` it has auto repeat behavior and needs to be called
+ *  before calling the templated widgets.
+ *  The row template layout has three different per widget size specifier. The first
+ *  one is the static widget size specifier with fixed widget pixel width. They do
+ *  not grow if the row grows and will always stay the same. The second size
+ *  specifier is nk_layout_row_template_push_variable which defines a
+ *  minimum widget size but it also can grow if more space is available not taken
+ *  by other widgets. Finally there are dynamic widgets which are completely flexible
+ *  and unlike variable widgets can even shrink to zero if not enough space
+ *  is provided.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          // two rows with height: 30 composed of three widgets
+ *          nk_layout_row_template_begin(ctx, 30);
+ *          nk_layout_row_template_push_dynamic(ctx);
+ *          nk_layout_row_template_push_variable(ctx, 80);
+ *          nk_layout_row_template_push_static(ctx, 80);
+ *          nk_layout_row_template_end(ctx);
+ *
+ *          nk_widget(...); // dynamic widget can go to zero if not enough space
+ *          nk_widget(...); // variable widget with min 80 pixel but can grow bigger if enough space
+ *          nk_widget(...); // static widget with fixed 80 pixel width
+ *
+ *          // second row same layout
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *          nk_widget(...);
+ *      }
+ *      nk_end(...);
+ *
+ *  6.) nk_layout_space_xxx
+ *  Finally the most flexible API directly allows you to place widgets inside the
+ *  window. The space layout API is an immediate mode API which does not support
+ *  row auto repeat and directly sets position and size of a widget. Position
+ *  and size hereby can be either specified as ratio of allocated space or
+ *  allocated space local position and pixel size. Since this API is quite
+ *  powerful there are a number of utility functions to get the available space
+ *  and convert between local allocated space and screen space.
+ *
+ *      if (nk_begin_xxx(...) {
+ *          // static row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered)
+ *          nk_layout_space_begin(ctx, NK_STATIC, 500, INT_MAX);
+ *          nk_layout_space_push(ctx, nk_rect(0,0,150,200));
+ *          nk_widget(...);
+ *          nk_layout_space_push(ctx, nk_rect(200,200,100,200));
+ *          nk_widget(...);
+ *          nk_layout_space_end(ctx);
+ *
+ *          // dynamic row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered)
+ *          nk_layout_space_begin(ctx, NK_DYNAMIC, 500, INT_MAX);
+ *          nk_layout_space_push(ctx, nk_rect(0.5,0.5,0.1,0.1));
+ *          nk_widget(...);
+ *          nk_layout_space_push(ctx, nk_rect(0.7,0.6,0.1,0.1));
+ *          nk_widget(...);
+ *      }
+ *      nk_end(...);
+ *
+ *  Reference
+ *  -------------------
+ *  nk_layout_set_min_row_height            - set the currently used minimum row height to a specified value
+ *  nk_layout_reset_min_row_height          - resets the currently used minimum row height to font height
+ *
+ *  nk_layout_widget_bounds                 - calculates current width a static layout row can fit inside a window
+ *  nk_layout_ratio_from_pixel              - utility functions to calculate window ratio from pixel size
+ *
+ *  nk_layout_row_dynamic                   - current layout is divided into n same sized growing columns
+ *  nk_layout_row_static                    - current layout is divided into n same fixed sized columns
+ *  nk_layout_row_begin                     - starts a new row with given height and number of columns
+ *  nk_layout_row_push                      - pushes another column with given size or window ratio
+ *  nk_layout_row_end                       - finished previously started row
+ *  nk_layout_row                           - specifies row columns in array as either window ratio or size
+ *
+ *  nk_layout_row_template_begin            - begins the row template declaration
+ *  nk_layout_row_template_push_dynamic     - adds a dynamic column that dynamically grows and can go to zero if not enough space
+ *  nk_layout_row_template_push_variable    - adds a variable column that dynamically grows but does not shrink below specified pixel width
+ *  nk_layout_row_template_push_static      - adds a static column that does not grow and will always have the same size
+ *  nk_layout_row_template_end              - marks the end of the row template
+ *
+ *  nk_layout_space_begin                   - begins a new layouting space that allows to specify each widgets position and size
+ *  nk_layout_space_push                    - pushes position and size of the next widget in own coordinate space either as pixel or ratio
+ *  nk_layout_space_end                     - marks the end of the layouting space
+ *
+ *  nk_layout_space_bounds                  - callable after nk_layout_space_begin and returns total space allocated
+ *  nk_layout_space_to_screen               - converts vector from nk_layout_space coordinate space into screen space
+ *  nk_layout_space_to_local                - converts vector from screen space into nk_layout_space coordinates
+ *  nk_layout_space_rect_to_screen          - converts rectangle from nk_layout_space coordinate space into screen space
+ *  nk_layout_space_rect_to_local           - converts rectangle from screen space into nk_layout_space coordinates
+ */
+/*  nk_layout_set_min_row_height - sets the currently used minimum row height.
+ *  IMPORTANT: The passed height needs to include both your preferred row height
+ *  as well as padding. No internal padding is added.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx`
+ *      @height new minimum row height to be used for auto generating the row height */
+NK_API void nk_layout_set_min_row_height(struct nk_context*, float height);
+/*  nk_layout_reset_min_row_height - Reset the currently used minimum row height
+ *  back to font height + text padding + additional padding (style_window.min_row_height_padding)
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` */
+NK_API void nk_layout_reset_min_row_height(struct nk_context*);
+/*  nk_layout_widget_bounds - returns the width of the next row allocate by one of the layouting functions
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` */
+NK_API struct nk_rect nk_layout_widget_bounds(struct nk_context*);
+/*  nk_layout_ratio_from_pixel - utility functions to calculate window ratio from pixel size
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context`
+ *      @pixel_width to convert to window ratio */
+NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width);
+/*  nk_layout_row_dynamic - Sets current row layout to share horizontal space
+ *  between @cols number of widgets evenly. Once called all subsequent widget
+ *  calls greater than @cols will allocate a new row with same layout.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx`
+ *      @row_height holds height of each widget in row or zero for auto layouting
+ *      @cols number of widget inside row */
+NK_API void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols);
+/*  nk_layout_row_static - Sets current row layout to fill @cols number of widgets
+ *  in row with same @item_width horizontal size. Once called all subsequent widget
+ *  calls greater than @cols will allocate a new row with same layout.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx`
+ *      @height holds row height to allocate from panel for widget height
+ *      @item_width holds width of each widget in row
+ *      @cols number of widget inside row */
+NK_API void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols);
+/*  nk_layout_row_begin - Starts a new dynamic or fixed row with given height and columns.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx`
+ *      @fmt either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns
+ *      @row_height holds height of each widget in row or zero for auto layouting
+ *      @cols number of widget inside row */
+NK_API void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols);
+/*  nk_layout_row_push - Specifies either window ratio or width of a single column
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_begin`
+ *      @value either a window ratio or fixed width depending on @fmt in previous `nk_layout_row_begin` call */
+NK_API void nk_layout_row_push(struct nk_context*, float value);
+/*  nk_layout_row_end - finished previously started row
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_begin` */
+NK_API void nk_layout_row_end(struct nk_context*);
+/*  nk_layout_row - specifies row columns in array as either window ratio or size
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context`
+ *      @fmt either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns
+ *      @row_height holds height of each widget in row or zero for auto layouting
+ *      @cols number of widget inside row */
+NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio);
+/*  nk_layout_row_template_begin - Begins the row template declaration
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @row_height holds height of each widget in row or zero for auto layouting */
+NK_API void nk_layout_row_template_begin(struct nk_context*, float row_height);
+/*  nk_layout_row_template_push_dynamic - adds a dynamic column that dynamically grows and can go to zero if not enough space
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin` */
+NK_API void nk_layout_row_template_push_dynamic(struct nk_context*);
+/*  nk_layout_row_template_push_variable - adds a variable column that dynamically grows but does not shrink below specified pixel width
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin`
+ *      @min_width holds the minimum pixel width the next column must be */
+NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width);
+/*  nk_layout_row_template_push_static - adds a static column that does not grow and will always have the same size
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin`
+ *      @width holds the absolute pixel width value the next column must be */
+NK_API void nk_layout_row_template_push_static(struct nk_context*, float width);
+/*  nk_layout_row_template_end - marks the end of the row template
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin` */
+NK_API void nk_layout_row_template_end(struct nk_context*);
+/*  nk_layout_space_begin - begins a new layouting space that allows to specify each widgets position and size.
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct
+ *      @fmt either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns
+ *      @row_height holds height of each widget in row or zero for auto layouting
+ *      @widget_count number of widgets inside row */
+NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count);
+/*  nk_layout_space_push - pushes position and size of the next widget in own coordinate space either as pixel or ratio
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin`
+ *      @bounds position and size in laoyut space local coordinates */
+NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect);
+/*  nk_layout_space_end - marks the end of the layout space
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` */
+NK_API void nk_layout_space_end(struct nk_context*);
+/*  nk_layout_space_bounds - returns total space allocated for `nk_layout_space`
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` */
+NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*);
+/*  nk_layout_space_to_screen - converts vector from nk_layout_space coordinate space into screen space
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin`
+ *      @vec position to convert from layout space into screen coordinate space */
+NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2);
+/*  nk_layout_space_to_screen - converts vector from layout space into screen space
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin`
+ *      @vec position to convert from screen space into layout coordinate space */
+NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2);
+/*  nk_layout_space_rect_to_screen - converts rectangle from screen space into layout space
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin`
+ *      @bounds rectangle to convert from layout space into screen space */
+NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect);
+/*  nk_layout_space_rect_to_local - converts rectangle from layout space into screen space
+ *  Parameters:
+ *      @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin`
+ *      @bounds rectangle to convert from screen space into layout space */
+NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect);
+/* =============================================================================
+ *
+ *                                  GROUP
+ *
+ * ============================================================================= */
+NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags);
+NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char*, nk_flags);
+NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll*, const char *title, nk_flags);
+NK_API void nk_group_scrolled_end(struct nk_context*);
+NK_API void nk_group_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  LIST VIEW
+ *
+ * ============================================================================= */
+struct nk_list_view {
+/* public: */
+    int begin, end, count;
+/* private: */
+    int total_height;
+    struct nk_context *ctx;
+    nk_uint *scroll_pointer;
+    nk_uint scroll_value;
+};
+NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count);
+NK_API void nk_list_view_end(struct nk_list_view*);
+/* =============================================================================
+ *
+ *                                  TREE
+ *
+ * ============================================================================= */
+#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__)
+#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id)
+NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed);
+#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__)
+#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id)
+NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed);
+NK_API void nk_tree_pop(struct nk_context*);
+NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state);
+NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state);
+NK_API void nk_tree_state_pop(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  WIDGET
+ *
+ * ============================================================================= */
+enum nk_widget_layout_states {
+    NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */
+    NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */
+    NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */
+};
+enum nk_widget_states {
+    NK_WIDGET_STATE_MODIFIED    = NK_FLAG(1),
+    NK_WIDGET_STATE_INACTIVE    = NK_FLAG(2), /* widget is neither active nor hovered */
+    NK_WIDGET_STATE_ENTERED     = NK_FLAG(3), /* widget has been hovered on the current frame */
+    NK_WIDGET_STATE_HOVER       = NK_FLAG(4), /* widget is being hovered */
+    NK_WIDGET_STATE_ACTIVED     = NK_FLAG(5),/* widget is currently activated */
+    NK_WIDGET_STATE_LEFT        = NK_FLAG(6), /* widget is from this frame on not hovered anymore */
+    NK_WIDGET_STATE_HOVERED     = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */
+    NK_WIDGET_STATE_ACTIVE      = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */
+};
+NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*);
+NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2);
+NK_API struct nk_rect nk_widget_bounds(struct nk_context*);
+NK_API struct nk_vec2 nk_widget_position(struct nk_context*);
+NK_API struct nk_vec2 nk_widget_size(struct nk_context*);
+NK_API float nk_widget_width(struct nk_context*);
+NK_API float nk_widget_height(struct nk_context*);
+NK_API int nk_widget_is_hovered(struct nk_context*);
+NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons);
+NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down);
+NK_API void nk_spacing(struct nk_context*, int cols);
+/* =============================================================================
+ *
+ *                                  TEXT
+ *
+ * ============================================================================= */
+enum nk_text_align {
+    NK_TEXT_ALIGN_LEFT        = 0x01,
+    NK_TEXT_ALIGN_CENTERED    = 0x02,
+    NK_TEXT_ALIGN_RIGHT       = 0x04,
+    NK_TEXT_ALIGN_TOP         = 0x08,
+    NK_TEXT_ALIGN_MIDDLE      = 0x10,
+    NK_TEXT_ALIGN_BOTTOM      = 0x20
+};
+enum nk_text_alignment {
+    NK_TEXT_LEFT        = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT,
+    NK_TEXT_CENTERED    = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED,
+    NK_TEXT_RIGHT       = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT
+};
+NK_API void nk_text(struct nk_context*, const char*, int, nk_flags);
+NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color);
+NK_API void nk_text_wrap(struct nk_context*, const char*, int);
+NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color);
+NK_API void nk_label(struct nk_context*, const char*, nk_flags align);
+NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color);
+NK_API void nk_label_wrap(struct nk_context*, const char*);
+NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color);
+NK_API void nk_image(struct nk_context*, struct nk_image);
+#ifdef NK_INCLUDE_STANDARD_VARARGS
+NK_API void nk_labelf(struct nk_context*, nk_flags, const char*, ...);
+NK_API void nk_labelf_colored(struct nk_context*, nk_flags align, struct nk_color, const char*,...);
+NK_API void nk_labelf_wrap(struct nk_context*, const char*,...);
+NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, const char*,...);
+NK_API void nk_value_bool(struct nk_context*, const char *prefix, int);
+NK_API void nk_value_int(struct nk_context*, const char *prefix, int);
+NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int);
+NK_API void nk_value_float(struct nk_context*, const char *prefix, float);
+NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color);
+NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color);
+NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color);
+#endif
+/* =============================================================================
+ *
+ *                                  BUTTON
+ *
+ * ============================================================================= */
+NK_API int nk_button_text(struct nk_context*, const char *title, int len);
+NK_API int nk_button_label(struct nk_context*, const char *title);
+NK_API int nk_button_color(struct nk_context*, struct nk_color);
+NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type);
+NK_API int nk_button_image(struct nk_context*, struct nk_image img);
+NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment);
+NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
+NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment);
+NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment);
+NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len);
+NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title);
+NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type);
+NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img);
+NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment);
+NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, const struct nk_style_button *style, enum nk_symbol_type symbol, const char *title, nk_flags align);
+NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment);
+NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment);
+NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior);
+NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior);
+NK_API int nk_button_pop_behavior(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  CHECKBOX
+ *
+ * ============================================================================= */
+NK_API int nk_check_label(struct nk_context*, const char*, int active);
+NK_API int nk_check_text(struct nk_context*, const char*, int,int active);
+NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value);
+NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value);
+NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active);
+NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active);
+NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value);
+NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value);
+/* =============================================================================
+ *
+ *                                  RADIO BUTTON
+ *
+ * ============================================================================= */
+NK_API int nk_radio_label(struct nk_context*, const char*, int *active);
+NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active);
+NK_API int nk_option_label(struct nk_context*, const char*, int active);
+NK_API int nk_option_text(struct nk_context*, const char*, int, int active);
+/* =============================================================================
+ *
+ *                                  SELECTABLE
+ *
+ * ============================================================================= */
+NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value);
+NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value);
+NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image,  const char*, nk_flags align, int *value);
+NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value);
+NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value);
+NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value);
+NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value);
+NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value);
+/* =============================================================================
+ *
+ *                                  SLIDER
+ *
+ * ============================================================================= */
+NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step);
+NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step);
+NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step);
+NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step);
+/* =============================================================================
+ *
+ *                                  PROGRESSBAR
+ *
+ * ============================================================================= */
+NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable);
+NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable);
+
+/* =============================================================================
+ *
+ *                                  COLOR PICKER
+ *
+ * ============================================================================= */
+NK_API struct nk_color nk_color_picker(struct nk_context*, struct nk_color, enum nk_color_format);
+NK_API int nk_color_pick(struct nk_context*, struct nk_color*, enum nk_color_format);
+/* =============================================================================
+ *
+ *                                  PROPERTIES
+ *
+ * ============================================================================= */
+NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel);
+NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel);
+NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel);
+NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel);
+NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel);
+NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel);
+/* =============================================================================
+ *
+ *                                  TEXT EDIT
+ *
+ * ============================================================================= */
+enum nk_edit_flags {
+    NK_EDIT_DEFAULT                 = 0,
+    NK_EDIT_READ_ONLY               = NK_FLAG(0),
+    NK_EDIT_AUTO_SELECT             = NK_FLAG(1),
+    NK_EDIT_SIG_ENTER               = NK_FLAG(2),
+    NK_EDIT_ALLOW_TAB               = NK_FLAG(3),
+    NK_EDIT_NO_CURSOR               = NK_FLAG(4),
+    NK_EDIT_SELECTABLE              = NK_FLAG(5),
+    NK_EDIT_CLIPBOARD               = NK_FLAG(6),
+    NK_EDIT_CTRL_ENTER_NEWLINE      = NK_FLAG(7),
+    NK_EDIT_NO_HORIZONTAL_SCROLL    = NK_FLAG(8),
+    NK_EDIT_ALWAYS_INSERT_MODE      = NK_FLAG(9),
+    NK_EDIT_MULTILINE               = NK_FLAG(10),
+    NK_EDIT_GOTO_END_ON_ACTIVATE    = NK_FLAG(11)
+};
+enum nk_edit_types {
+    NK_EDIT_SIMPLE  = NK_EDIT_ALWAYS_INSERT_MODE,
+    NK_EDIT_FIELD   = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD,
+    NK_EDIT_BOX     = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD,
+    NK_EDIT_EDITOR  = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD
+};
+enum nk_edit_events {
+    NK_EDIT_ACTIVE      = NK_FLAG(0), /* edit widget is currently being modified */
+    NK_EDIT_INACTIVE    = NK_FLAG(1), /* edit widget is not active and is not being modified */
+    NK_EDIT_ACTIVATED   = NK_FLAG(2), /* edit widget went from state inactive to state active */
+    NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */
+    NK_EDIT_COMMITED    = NK_FLAG(4) /* edit widget has received an enter and lost focus */
+};
+NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter);
+NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter);
+NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter);
+NK_API void nk_edit_focus(struct nk_context*, nk_flags flags);
+NK_API void nk_edit_unfocus(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  CHART
+ *
+ * ============================================================================= */
+NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max);
+NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max);
+NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value);
+NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value);
+NK_API nk_flags nk_chart_push(struct nk_context*, float);
+NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int);
+NK_API void nk_chart_end(struct nk_context*);
+NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset);
+NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset);
+/* =============================================================================
+ *
+ *                                  POPUP
+ *
+ * ============================================================================= */
+NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds);
+NK_API void nk_popup_close(struct nk_context*);
+NK_API void nk_popup_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  COMBOBOX
+ *
+ * ============================================================================= */
+NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size);
+NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size);
+NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size);
+NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size);
+NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size);
+NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size);
+NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size);
+NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size);
+/* =============================================================================
+ *
+ *                                  ABSTRACT COMBOBOX
+ *
+ * ============================================================================= */
+NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size);
+NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size);
+NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size);
+NK_API int nk_combo_begin_symbol(struct nk_context*,  enum nk_symbol_type,  struct nk_vec2 size);
+NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size);
+NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size);
+NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img,  struct nk_vec2 size);
+NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size);
+NK_API int nk_combo_begin_image_text(struct nk_context*,  const char *selected, int, struct nk_image, struct nk_vec2 size);
+NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment);
+NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment);
+NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment);
+NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment);
+NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment);
+NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
+NK_API void nk_combo_close(struct nk_context*);
+NK_API void nk_combo_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  CONTEXTUAL
+ *
+ * ============================================================================= */
+NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds);
+NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align);
+NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align);
+NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment);
+NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment);
+NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment);
+NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
+NK_API void nk_contextual_close(struct nk_context*);
+NK_API void nk_contextual_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  TOOLTIP
+ *
+ * ============================================================================= */
+NK_API void nk_tooltip(struct nk_context*, const char*);
+#ifdef NK_INCLUDE_STANDARD_VARARGS
+NK_API void nk_tooltipf(struct nk_context*, const char*, ...);
+#endif
+NK_API int nk_tooltip_begin(struct nk_context*, float width);
+NK_API void nk_tooltip_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  MENU
+ *
+ * ============================================================================= */
+NK_API void nk_menubar_begin(struct nk_context*);
+NK_API void nk_menubar_end(struct nk_context*);
+NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size);
+NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size);
+NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size);
+NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size);
+NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size);
+NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size);
+NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size);
+NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size);
+NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align);
+NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment);
+NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment);
+NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment);
+NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
+NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment);
+NK_API void nk_menu_close(struct nk_context*);
+NK_API void nk_menu_end(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  STYLE
+ *
+ * ============================================================================= */
+enum nk_style_colors {
+    NK_COLOR_TEXT,
+    NK_COLOR_WINDOW,
+    NK_COLOR_HEADER,
+    NK_COLOR_BORDER,
+    NK_COLOR_BUTTON,
+    NK_COLOR_BUTTON_HOVER,
+    NK_COLOR_BUTTON_ACTIVE,
+    NK_COLOR_TOGGLE,
+    NK_COLOR_TOGGLE_HOVER,
+    NK_COLOR_TOGGLE_CURSOR,
+    NK_COLOR_SELECT,
+    NK_COLOR_SELECT_ACTIVE,
+    NK_COLOR_SLIDER,
+    NK_COLOR_SLIDER_CURSOR,
+    NK_COLOR_SLIDER_CURSOR_HOVER,
+    NK_COLOR_SLIDER_CURSOR_ACTIVE,
+    NK_COLOR_PROPERTY,
+    NK_COLOR_EDIT,
+    NK_COLOR_EDIT_CURSOR,
+    NK_COLOR_COMBO,
+    NK_COLOR_CHART,
+    NK_COLOR_CHART_COLOR,
+    NK_COLOR_CHART_COLOR_HIGHLIGHT,
+    NK_COLOR_SCROLLBAR,
+    NK_COLOR_SCROLLBAR_CURSOR,
+    NK_COLOR_SCROLLBAR_CURSOR_HOVER,
+    NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,
+    NK_COLOR_TAB_HEADER,
+    NK_COLOR_COUNT
+};
+enum nk_style_cursor {
+    NK_CURSOR_ARROW,
+    NK_CURSOR_TEXT,
+    NK_CURSOR_MOVE,
+    NK_CURSOR_RESIZE_VERTICAL,
+    NK_CURSOR_RESIZE_HORIZONTAL,
+    NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT,
+    NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT,
+    NK_CURSOR_COUNT
+};
+NK_API void nk_style_default(struct nk_context*);
+NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*);
+NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*);
+NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*);
+NK_API const char* nk_style_get_color_by_name(enum nk_style_colors);
+NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*);
+NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor);
+NK_API void nk_style_show_cursor(struct nk_context*);
+NK_API void nk_style_hide_cursor(struct nk_context*);
+
+NK_API int nk_style_push_font(struct nk_context*, const struct nk_user_font*);
+NK_API int nk_style_push_float(struct nk_context*, float*, float);
+NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2);
+NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item);
+NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags);
+NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color);
+
+NK_API int nk_style_pop_font(struct nk_context*);
+NK_API int nk_style_pop_float(struct nk_context*);
+NK_API int nk_style_pop_vec2(struct nk_context*);
+NK_API int nk_style_pop_style_item(struct nk_context*);
+NK_API int nk_style_pop_flags(struct nk_context*);
+NK_API int nk_style_pop_color(struct nk_context*);
+/* =============================================================================
+ *
+ *                                  COLOR
+ *
+ * ============================================================================= */
+NK_API struct nk_color nk_rgb(int r, int g, int b);
+NK_API struct nk_color nk_rgb_iv(const int *rgb);
+NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb);
+NK_API struct nk_color nk_rgb_f(float r, float g, float b);
+NK_API struct nk_color nk_rgb_fv(const float *rgb);
+NK_API struct nk_color nk_rgb_hex(const char *rgb);
+
+NK_API struct nk_color nk_rgba(int r, int g, int b, int a);
+NK_API struct nk_color nk_rgba_u32(nk_uint);
+NK_API struct nk_color nk_rgba_iv(const int *rgba);
+NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba);
+NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a);
+NK_API struct nk_color nk_rgba_fv(const float *rgba);
+NK_API struct nk_color nk_rgba_hex(const char *rgb);
+
+NK_API struct nk_color nk_hsv(int h, int s, int v);
+NK_API struct nk_color nk_hsv_iv(const int *hsv);
+NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv);
+NK_API struct nk_color nk_hsv_f(float h, float s, float v);
+NK_API struct nk_color nk_hsv_fv(const float *hsv);
+
+NK_API struct nk_color nk_hsva(int h, int s, int v, int a);
+NK_API struct nk_color nk_hsva_iv(const int *hsva);
+NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva);
+NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a);
+NK_API struct nk_color nk_hsva_fv(const float *hsva);
+
+/* color (conversion nuklear --> user) */
+NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color);
+NK_API void nk_color_fv(float *rgba_out, struct nk_color);
+NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color);
+NK_API void nk_color_dv(double *rgba_out, struct nk_color);
+
+NK_API nk_uint nk_color_u32(struct nk_color);
+NK_API void nk_color_hex_rgba(char *output, struct nk_color);
+NK_API void nk_color_hex_rgb(char *output, struct nk_color);
+
+NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color);
+NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color);
+NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color);
+NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color);
+NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color);
+NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color);
+
+NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color);
+NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color);
+NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color);
+NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color);
+NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color);
+NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color);
+/* =============================================================================
+ *
+ *                                  IMAGE
+ *
+ * ============================================================================= */
+NK_API nk_handle nk_handle_ptr(void*);
+NK_API nk_handle nk_handle_id(int);
+NK_API struct nk_image nk_image_handle(nk_handle);
+NK_API struct nk_image nk_image_ptr(void*);
+NK_API struct nk_image nk_image_id(int);
+NK_API int nk_image_is_subimage(const struct nk_image* img);
+NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region);
+NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region);
+NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region);
+/* =============================================================================
+ *
+ *                                  MATH
+ *
+ * ============================================================================= */
+NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed);
+NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading);
+
+NK_API struct nk_vec2 nk_vec2(float x, float y);
+NK_API struct nk_vec2 nk_vec2i(int x, int y);
+NK_API struct nk_vec2 nk_vec2v(const float *xy);
+NK_API struct nk_vec2 nk_vec2iv(const int *xy);
+
+NK_API struct nk_rect nk_get_null_rect(void);
+NK_API struct nk_rect nk_rect(float x, float y, float w, float h);
+NK_API struct nk_rect nk_recti(int x, int y, int w, int h);
+NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size);
+NK_API struct nk_rect nk_rectv(const float *xywh);
+NK_API struct nk_rect nk_rectiv(const int *xywh);
+NK_API struct nk_vec2 nk_rect_pos(struct nk_rect);
+NK_API struct nk_vec2 nk_rect_size(struct nk_rect);
+/* =============================================================================
+ *
+ *                                  STRING
+ *
+ * ============================================================================= */
+NK_API int nk_strlen(const char *str);
+NK_API int nk_stricmp(const char *s1, const char *s2);
+NK_API int nk_stricmpn(const char *s1, const char *s2, int n);
+NK_API int nk_strtoi(const char *str, const char **endptr);
+NK_API float nk_strtof(const char *str, const char **endptr);
+NK_API double nk_strtod(const char *str, const char **endptr);
+NK_API int nk_strfilter(const char *text, const char *regexp);
+NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score);
+NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score);
+/* =============================================================================
+ *
+ *                                  UTF-8
+ *
+ * ============================================================================= */
+NK_API int nk_utf_decode(const char*, nk_rune*, int);
+NK_API int nk_utf_encode(nk_rune, char*, int);
+NK_API int nk_utf_len(const char*, int byte_len);
+NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len);
+/* ===============================================================
+ *
+ *                          FONT
+ *
+ * ===============================================================*/
+/*  Font handling in this library was designed to be quite customizable and lets
+    you decide what you want to use and what you want to provide. There are three
+    different ways to use the font atlas. The first two will use your font
+    handling scheme and only requires essential data to run nuklear. The next
+    slightly more advanced features is font handling with vertex buffer output.
+    Finally the most complex API wise is using nuklear's font baking API.
+
+    1.) Using your own implementation without vertex buffer output
+    --------------------------------------------------------------
+    So first up the easiest way to do font handling is by just providing a
+    `nk_user_font` struct which only requires the height in pixel of the used
+    font and a callback to calculate the width of a string. This way of handling
+    fonts is best fitted for using the normal draw shape command API where you
+    do all the text drawing yourself and the library does not require any kind
+    of deeper knowledge about which font handling mechanism you use.
+    IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist
+    over the complete life time! I know this sucks but it is currently the only
+    way to switch between fonts.
+
+        float your_text_width_calculation(nk_handle handle, float height, const char *text, int len)
+        {
+            your_font_type *type = handle.ptr;
+            float text_width = ...;
+            return text_width;
+        }
+
+        struct nk_user_font font;
+        font.userdata.ptr = &your_font_class_or_struct;
+        font.height = your_font_height;
+        font.width = your_text_width_calculation;
+
+        struct nk_context ctx;
+        nk_init_default(&ctx, &font);
+
+    2.) Using your own implementation with vertex buffer output
+    --------------------------------------------------------------
+    While the first approach works fine if you don't want to use the optional
+    vertex buffer output it is not enough if you do. To get font handling working
+    for these cases you have to provide two additional parameters inside the
+    `nk_user_font`. First a texture atlas handle used to draw text as subimages
+    of a bigger font atlas texture and a callback to query a character's glyph
+    information (offset, size, ...). So it is still possible to provide your own
+    font and use the vertex buffer output.
+
+        float your_text_width_calculation(nk_handle handle, float height, const char *text, int len)
+        {
+            your_font_type *type = handle.ptr;
+            float text_width = ...;
+            return text_width;
+        }
+        void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint)
+        {
+            your_font_type *type = handle.ptr;
+            glyph.width = ...;
+            glyph.height = ...;
+            glyph.xadvance = ...;
+            glyph.uv[0].x = ...;
+            glyph.uv[0].y = ...;
+            glyph.uv[1].x = ...;
+            glyph.uv[1].y = ...;
+            glyph.offset.x = ...;
+            glyph.offset.y = ...;
+        }
+
+        struct nk_user_font font;
+        font.userdata.ptr = &your_font_class_or_struct;
+        font.height = your_font_height;
+        font.width = your_text_width_calculation;
+        font.query = query_your_font_glyph;
+        font.texture.id = your_font_texture;
+
+        struct nk_context ctx;
+        nk_init_default(&ctx, &font);
+
+    3.) Nuklear font baker
+    ------------------------------------
+    The final approach if you do not have a font handling functionality or don't
+    want to use it in this library is by using the optional font baker.
+    The font baker APIs can be used to create a font plus font atlas texture
+    and can be used with or without the vertex buffer output.
+
+    It still uses the `nk_user_font` struct and the two different approaches
+    previously stated still work. The font baker is not located inside
+    `nk_context` like all other systems since it can be understood as more of
+    an extension to nuklear and does not really depend on any `nk_context` state.
+
+    Font baker need to be initialized first by one of the nk_font_atlas_init_xxx
+    functions. If you don't care about memory just call the default version
+    `nk_font_atlas_init_default` which will allocate all memory from the standard library.
+    If you want to control memory allocation but you don't care if the allocated
+    memory is temporary and therefore can be freed directly after the baking process
+    is over or permanent you can call `nk_font_atlas_init`.
+
+    After successfully initializing the font baker you can add Truetype(.ttf) fonts from
+    different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`.
+    functions. Adding font will permanently store each font, font config and ttf memory block(!)
+    inside the font atlas and allows to reuse the font atlas. If you don't want to reuse
+    the font baker by for example adding additional fonts you can call
+    `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end).
+
+    As soon as you added all fonts you wanted you can now start the baking process
+    for every selected glyph to image by calling `nk_font_atlas_bake`.
+    The baking process returns image memory, width and height which can be used to
+    either create your own image object or upload it to any graphics library.
+    No matter which case you finally have to call `nk_font_atlas_end` which
+    will free all temporary memory including the font atlas image so make sure
+    you created our texture beforehand. `nk_font_atlas_end` requires a handle
+    to your font texture or object and optionally fills a `struct nk_draw_null_texture`
+    which can be used for the optional vertex output. If you don't want it just
+    set the argument to `NULL`.
+
+    At this point you are done and if you don't want to reuse the font atlas you
+    can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration
+    memory. Finally if you don't use the font atlas and any of it's fonts anymore
+    you need to call `nk_font_atlas_clear` to free all memory still being used.
+
+        struct nk_font_atlas atlas;
+        nk_font_atlas_init_default(&atlas);
+        nk_font_atlas_begin(&atlas);
+        nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0);
+        nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0);
+        const void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32);
+        nk_font_atlas_end(&atlas, nk_handle_id(texture), 0);
+
+        struct nk_context ctx;
+        nk_init_default(&ctx, &font->handle);
+        while (1) {
+
+        }
+        nk_font_atlas_clear(&atlas);
+
+    The font baker API is probably the most complex API inside this library and
+    I would suggest reading some of my examples `example/` to get a grip on how
+    to use the font atlas. There are a number of details I left out. For example
+    how to merge fonts, configure a font with `nk_font_config` to use other languages,
+    use another texture coordinate format and a lot more:
+
+        struct nk_font_config cfg = nk_font_config(font_pixel_height);
+        cfg.merge_mode = nk_false or nk_true;
+        cfg.range = nk_font_korean_glyph_ranges();
+        cfg.coord_type = NK_COORD_PIXEL;
+        nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg);
+
+*/
+struct nk_user_font_glyph;
+typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len);
+typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height,
+                                    struct nk_user_font_glyph *glyph,
+                                    nk_rune codepoint, nk_rune next_codepoint);
+
+#if defined(NK_INCLUDE_VERTEX_BUFFER_OUTPUT) || defined(NK_INCLUDE_SOFTWARE_FONT)
+struct nk_user_font_glyph {
+    struct nk_vec2 uv[2];
+    /* texture coordinates */
+    struct nk_vec2 offset;
+    /* offset between top left and glyph */
+    float width, height;
+    /* size of the glyph  */
+    float xadvance;
+    /* offset to the next glyph */
+};
+#endif
+
+struct nk_user_font {
+    nk_handle userdata;
+    /* user provided font handle */
+    float height;
+    /* max height of the font */
+    nk_text_width_f width;
+    /* font string width in pixel callback */
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+    nk_query_font_glyph_f query;
+    /* font glyph callback to query drawing info */
+    nk_handle texture;
+    /* texture handle to the used font atlas or texture */
+#endif
+};
+
+#ifdef NK_INCLUDE_FONT_BAKING
+enum nk_font_coord_type {
+    NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */
+    NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */
+};
+
+struct nk_font;
+struct nk_baked_font {
+    float height;
+    /* height of the font  */
+    float ascent, descent;
+    /* font glyphs ascent and descent  */
+    nk_rune glyph_offset;
+    /* glyph array offset inside the font glyph baking output array  */
+    nk_rune glyph_count;
+    /* number of glyphs of this font inside the glyph baking array output */
+    const nk_rune *ranges;
+    /* font codepoint ranges as pairs of (from/to) and 0 as last element */
+};
+
+struct nk_font_config {
+    struct nk_font_config *next;
+    /* NOTE: only used internally */
+    void *ttf_blob;
+    /* pointer to loaded TTF file memory block.
+     * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */
+    nk_size ttf_size;
+    /* size of the loaded TTF file memory block
+     * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */
+
+    unsigned char ttf_data_owned_by_atlas;
+    /* used inside font atlas: default to: 0*/
+    unsigned char merge_mode;
+    /* merges this font into the last font */
+    unsigned char pixel_snap;
+    /* align every character to pixel boundary (if true set oversample (1,1)) */
+    unsigned char oversample_v, oversample_h;
+    /* rasterize at hight quality for sub-pixel position */
+    unsigned char padding[3];
+
+    float size;
+    /* baked pixel height of the font */
+    enum nk_font_coord_type coord_type;
+    /* texture coordinate format with either pixel or UV coordinates */
+    struct nk_vec2 spacing;
+    /* extra pixel spacing between glyphs  */
+    const nk_rune *range;
+    /* list of unicode ranges (2 values per range, zero terminated) */
+    struct nk_baked_font *font;
+    /* font to setup in the baking process: NOTE: not needed for font atlas */
+    nk_rune fallback_glyph;
+    /* fallback glyph to use if a given rune is not found */
+    struct nk_font_config *n;
+    struct nk_font_config *p;
+};
+
+struct nk_font_glyph {
+    nk_rune codepoint;
+    float xadvance;
+    float x0, y0, x1, y1, w, h;
+    float u0, v0, u1, v1;
+};
+
+struct nk_font {
+    struct nk_font *next;
+    struct nk_user_font handle;
+    struct nk_baked_font info;
+    float scale;
+    struct nk_font_glyph *glyphs;
+    const struct nk_font_glyph *fallback;
+    nk_rune fallback_codepoint;
+    nk_handle texture;
+    struct nk_font_config *config;
+};
+
+enum nk_font_atlas_format {
+    NK_FONT_ATLAS_ALPHA8,
+    NK_FONT_ATLAS_RGBA32
+};
+
+struct nk_font_atlas {
+    void *pixel;
+    int tex_width;
+    int tex_height;
+
+    struct nk_allocator permanent;
+    struct nk_allocator temporary;
+
+    struct nk_recti custom;
+    struct nk_cursor cursors[NK_CURSOR_COUNT];
+
+    int glyph_count;
+    struct nk_font_glyph *glyphs;
+    struct nk_font *default_font;
+    struct nk_font *fonts;
+    struct nk_font_config *config;
+    int font_num;
+};
+
+/* some language glyph codepoint ranges */
+NK_API const nk_rune *nk_font_default_glyph_ranges(void);
+NK_API const nk_rune *nk_font_chinese_glyph_ranges(void);
+NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void);
+NK_API const nk_rune *nk_font_korean_glyph_ranges(void);
+
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void nk_font_atlas_init_default(struct nk_font_atlas*);
+#endif
+NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*);
+NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient);
+NK_API void nk_font_atlas_begin(struct nk_font_atlas*);
+NK_API struct nk_font_config nk_font_config(float pixel_height);
+NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*);
+#ifdef NK_INCLUDE_DEFAULT_FONT
+NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*);
+#endif
+NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config);
+#ifdef NK_INCLUDE_STANDARD_IO
+NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*);
+#endif
+NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*);
+NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config);
+NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format);
+NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*);
+NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode);
+NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas);
+NK_API void nk_font_atlas_clear(struct nk_font_atlas*);
+
+#endif
+
+/* ==============================================================
+ *
+ *                          MEMORY BUFFER
+ *
+ * ===============================================================*/
+/*  A basic (double)-buffer with linear allocation and resetting as only
+    freeing policy. The buffer's main purpose is to control all memory management
+    inside the GUI toolkit and still leave memory control as much as possible in
+    the hand of the user while also making sure the library is easy to use if
+    not as much control is needed.
+    In general all memory inside this library can be provided from the user in
+    three different ways.
+
+    The first way and the one providing most control is by just passing a fixed
+    size memory block. In this case all control lies in the hand of the user
+    since he can exactly control where the memory comes from and how much memory
+    the library should consume. Of course using the fixed size API removes the
+    ability to automatically resize a buffer if not enough memory is provided so
+    you have to take over the resizing. While being a fixed sized buffer sounds
+    quite limiting, it is very effective in this library since the actual memory
+    consumption is quite stable and has a fixed upper bound for a lot of cases.
+
+    If you don't want to think about how much memory the library should allocate
+    at all time or have a very dynamic UI with unpredictable memory consumption
+    habits but still want control over memory allocation you can use the dynamic
+    allocator based API. The allocator consists of two callbacks for allocating
+    and freeing memory and optional userdata so you can plugin your own allocator.
+
+    The final and easiest way can be used by defining
+    NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory
+    allocation functions malloc and free and takes over complete control over
+    memory in this library.
+*/
+struct nk_memory_status {
+    void *memory;
+    unsigned int type;
+    nk_size size;
+    nk_size allocated;
+    nk_size needed;
+    nk_size calls;
+};
+
+enum nk_allocation_type {
+    NK_BUFFER_FIXED,
+    NK_BUFFER_DYNAMIC
+};
+
+enum nk_buffer_allocation_type {
+    NK_BUFFER_FRONT,
+    NK_BUFFER_BACK,
+    NK_BUFFER_MAX
+};
+
+struct nk_buffer_marker {
+    int active;
+    nk_size offset;
+};
+
+struct nk_memory {void *ptr;nk_size size;};
+struct nk_buffer {
+    struct nk_buffer_marker marker[NK_BUFFER_MAX];
+    /* buffer marker to free a buffer to a certain offset */
+    struct nk_allocator pool;
+    /* allocator callback for dynamic buffers */
+    enum nk_allocation_type type;
+    /* memory management type */
+    struct nk_memory memory;
+    /* memory and size of the current memory block */
+    float grow_factor;
+    /* growing factor for dynamic memory management */
+    nk_size allocated;
+    /* total amount of memory allocated */
+    nk_size needed;
+    /* totally consumed memory given that enough memory is present */
+    nk_size calls;
+    /* number of allocation calls */
+    nk_size size;
+    /* current size of the buffer */
+};
+
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void nk_buffer_init_default(struct nk_buffer*);
+#endif
+NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size);
+NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size);
+NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*);
+NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align);
+NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type);
+NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type);
+NK_API void nk_buffer_clear(struct nk_buffer*);
+NK_API void nk_buffer_free(struct nk_buffer*);
+NK_API void *nk_buffer_memory(struct nk_buffer*);
+NK_API const void *nk_buffer_memory_const(const struct nk_buffer*);
+NK_API nk_size nk_buffer_total(struct nk_buffer*);
+
+/* ==============================================================
+ *
+ *                          STRING
+ *
+ * ===============================================================*/
+/*  Basic string buffer which is only used in context with the text editor
+ *  to manage and manipulate dynamic or fixed size string content. This is _NOT_
+ *  the default string handling method. The only instance you should have any contact
+ *  with this API is if you interact with an `nk_text_edit` object inside one of the
+ *  copy and paste functions and even there only for more advanced cases. */
+struct nk_str {
+    struct nk_buffer buffer;
+    int len; /* in codepoints/runes/glyphs */
+};
+
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void nk_str_init_default(struct nk_str*);
+#endif
+NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size);
+NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size);
+NK_API void nk_str_clear(struct nk_str*);
+NK_API void nk_str_free(struct nk_str*);
+
+NK_API int nk_str_append_text_char(struct nk_str*, const char*, int);
+NK_API int nk_str_append_str_char(struct nk_str*, const char*);
+NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int);
+NK_API int nk_str_append_str_utf8(struct nk_str*, const char*);
+NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int);
+NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*);
+
+NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int);
+NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int);
+
+NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int);
+NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*);
+NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int);
+NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*);
+NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int);
+NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*);
+
+NK_API void nk_str_remove_chars(struct nk_str*, int len);
+NK_API void nk_str_remove_runes(struct nk_str *str, int len);
+NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len);
+NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len);
+
+NK_API char *nk_str_at_char(struct nk_str*, int pos);
+NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len);
+NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos);
+NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos);
+NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len);
+
+NK_API char *nk_str_get(struct nk_str*);
+NK_API const char *nk_str_get_const(const struct nk_str*);
+NK_API int nk_str_len(struct nk_str*);
+NK_API int nk_str_len_char(struct nk_str*);
+
+/*===============================================================
+ *
+ *                      TEXT EDITOR
+ *
+ * ===============================================================*/
+/* Editing text in this library is handled by either `nk_edit_string` or
+ * `nk_edit_buffer`. But like almost everything in this library there are multiple
+ * ways of doing it and a balance between control and ease of use with memory
+ * as well as functionality controlled by flags.
+ *
+ * This library generally allows three different levels of memory control:
+ * First of is the most basic way of just providing a simple char array with
+ * string length. This method is probably the easiest way of handling simple
+ * user text input. Main upside is complete control over memory while the biggest
+ * downside in comparison with the other two approaches is missing undo/redo.
+ *
+ * For UIs that require undo/redo the second way was created. It is based on
+ * a fixed size nk_text_edit struct, which has an internal undo/redo stack.
+ * This is mainly useful if you want something more like a text editor but don't want
+ * to have a dynamically growing buffer.
+ *
+ * The final way is using a dynamically growing nk_text_edit struct, which
+ * has both a default version if you don't care where memory comes from and an
+ * allocator version if you do. While the text editor is quite powerful for its
+ * complexity I would not recommend editing gigabytes of data with it.
+ * It is rather designed for uses cases which make sense for a GUI library not for
+ * an full blown text editor.
+ */
+#ifndef NK_TEXTEDIT_UNDOSTATECOUNT
+#define NK_TEXTEDIT_UNDOSTATECOUNT     99
+#endif
+
+#ifndef NK_TEXTEDIT_UNDOCHARCOUNT
+#define NK_TEXTEDIT_UNDOCHARCOUNT      999
+#endif
+
+struct nk_text_edit;
+struct nk_clipboard {
+    nk_handle userdata;
+    nk_plugin_paste paste;
+    nk_plugin_copy copy;
+};
+
+struct nk_text_undo_record {
+   int where;
+   short insert_length;
+   short delete_length;
+   short char_storage;
+};
+
+struct nk_text_undo_state {
+   struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT];
+   nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT];
+   short undo_point;
+   short redo_point;
+   short undo_char_point;
+   short redo_char_point;
+};
+
+enum nk_text_edit_type {
+    NK_TEXT_EDIT_SINGLE_LINE,
+    NK_TEXT_EDIT_MULTI_LINE
+};
+
+enum nk_text_edit_mode {
+    NK_TEXT_EDIT_MODE_VIEW,
+    NK_TEXT_EDIT_MODE_INSERT,
+    NK_TEXT_EDIT_MODE_REPLACE
+};
+
+struct nk_text_edit {
+    struct nk_clipboard clip;
+    struct nk_str string;
+    nk_plugin_filter filter;
+    struct nk_vec2 scrollbar;
+
+    int cursor;
+    int select_start;
+    int select_end;
+    unsigned char mode;
+    unsigned char cursor_at_end_of_line;
+    unsigned char initialized;
+    unsigned char has_preferred_x;
+    unsigned char single_line;
+    unsigned char active;
+    unsigned char padding1;
+    float preferred_x;
+    struct nk_text_undo_state undo;
+};
+
+/* filter function */
+NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode);
+NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode);
+NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode);
+NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode);
+NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode);
+NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode);
+NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode);
+
+/* text editor */
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void nk_textedit_init_default(struct nk_text_edit*);
+#endif
+NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size);
+NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size);
+NK_API void nk_textedit_free(struct nk_text_edit*);
+NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len);
+NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len);
+NK_API void nk_textedit_delete_selection(struct nk_text_edit*);
+NK_API void nk_textedit_select_all(struct nk_text_edit*);
+NK_API int nk_textedit_cut(struct nk_text_edit*);
+NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len);
+NK_API void nk_textedit_undo(struct nk_text_edit*);
+NK_API void nk_textedit_redo(struct nk_text_edit*);
+
+/* ===============================================================
+ *
+ *                          DRAWING
+ *
+ * ===============================================================*/
+/*  This library was designed to be render backend agnostic so it does
+    not draw anything to screen. Instead all drawn shapes, widgets
+    are made of, are buffered into memory and make up a command queue.
+    Each frame therefore fills the command buffer with draw commands
+    that then need to be executed by the user and his own render backend.
+    After that the command buffer needs to be cleared and a new frame can be
+    started. It is probably important to note that the command buffer is the main
+    drawing API and the optional vertex buffer API only takes this format and
+    converts it into a hardware accessible format.
+
+    To use the command queue to draw your own widgets you can access the
+    command buffer of each window by calling `nk_window_get_canvas` after
+    previously having called `nk_begin`:
+
+        void draw_red_rectangle_widget(struct nk_context *ctx)
+        {
+            struct nk_command_buffer *canvas;
+            struct nk_input *input = &ctx->input;
+            canvas = nk_window_get_canvas(ctx);
+
+            struct nk_rect space;
+            enum nk_widget_layout_states state;
+            state = nk_widget(&space, ctx);
+            if (!state) return;
+
+            if (state != NK_WIDGET_ROM)
+                update_your_widget_by_user_input(...);
+            nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0));
+        }
+
+        if (nk_begin(...)) {
+            nk_layout_row_dynamic(ctx, 25, 1);
+            draw_red_rectangle_widget(ctx);
+        }
+        nk_end(..)
+
+    Important to know if you want to create your own widgets is the `nk_widget`
+    call. It allocates space on the panel reserved for this widget to be used,
+    but also returns the state of the widget space. If your widget is not seen and does
+    not have to be updated it is '0' and you can just return. If it only has
+    to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both
+    update and draw your widget. The reason for separating is to only draw and
+    update what is actually necessary which is crucial for performance.
+*/
+enum nk_command_type {
+    NK_COMMAND_NOP,
+    NK_COMMAND_SCISSOR,
+    NK_COMMAND_LINE,
+    NK_COMMAND_CURVE,
+    NK_COMMAND_RECT,
+    NK_COMMAND_RECT_FILLED,
+    NK_COMMAND_RECT_MULTI_COLOR,
+    NK_COMMAND_CIRCLE,
+    NK_COMMAND_CIRCLE_FILLED,
+    NK_COMMAND_ARC,
+    NK_COMMAND_ARC_FILLED,
+    NK_COMMAND_TRIANGLE,
+    NK_COMMAND_TRIANGLE_FILLED,
+    NK_COMMAND_POLYGON,
+    NK_COMMAND_POLYGON_FILLED,
+    NK_COMMAND_POLYLINE,
+    NK_COMMAND_TEXT,
+    NK_COMMAND_IMAGE,
+    NK_COMMAND_CUSTOM
+};
+
+/* command base and header of every command inside the buffer */
+struct nk_command {
+    enum nk_command_type type;
+    nk_size next;
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    nk_handle userdata;
+#endif
+};
+
+struct nk_command_scissor {
+    struct nk_command header;
+    short x, y;
+    unsigned short w, h;
+};
+
+struct nk_command_line {
+    struct nk_command header;
+    unsigned short line_thickness;
+    struct nk_vec2i begin;
+    struct nk_vec2i end;
+    struct nk_color color;
+};
+
+struct nk_command_curve {
+    struct nk_command header;
+    unsigned short line_thickness;
+    struct nk_vec2i begin;
+    struct nk_vec2i end;
+    struct nk_vec2i ctrl[2];
+    struct nk_color color;
+};
+
+struct nk_command_rect {
+    struct nk_command header;
+    unsigned short rounding;
+    unsigned short line_thickness;
+    short x, y;
+    unsigned short w, h;
+    struct nk_color color;
+};
+
+struct nk_command_rect_filled {
+    struct nk_command header;
+    unsigned short rounding;
+    short x, y;
+    unsigned short w, h;
+    struct nk_color color;
+};
+
+struct nk_command_rect_multi_color {
+    struct nk_command header;
+    short x, y;
+    unsigned short w, h;
+    struct nk_color left;
+    struct nk_color top;
+    struct nk_color bottom;
+    struct nk_color right;
+};
+
+struct nk_command_triangle {
+    struct nk_command header;
+    unsigned short line_thickness;
+    struct nk_vec2i a;
+    struct nk_vec2i b;
+    struct nk_vec2i c;
+    struct nk_color color;
+};
+
+struct nk_command_triangle_filled {
+    struct nk_command header;
+    struct nk_vec2i a;
+    struct nk_vec2i b;
+    struct nk_vec2i c;
+    struct nk_color color;
+};
+
+struct nk_command_circle {
+    struct nk_command header;
+    short x, y;
+    unsigned short line_thickness;
+    unsigned short w, h;
+    struct nk_color color;
+};
+
+struct nk_command_circle_filled {
+    struct nk_command header;
+    short x, y;
+    unsigned short w, h;
+    struct nk_color color;
+};
+
+struct nk_command_arc {
+    struct nk_command header;
+    short cx, cy;
+    unsigned short r;
+    unsigned short line_thickness;
+    float a[2];
+    struct nk_color color;
+};
+
+struct nk_command_arc_filled {
+    struct nk_command header;
+    short cx, cy;
+    unsigned short r;
+    float a[2];
+    struct nk_color color;
+};
+
+struct nk_command_polygon {
+    struct nk_command header;
+    struct nk_color color;
+    unsigned short line_thickness;
+    unsigned short point_count;
+    struct nk_vec2i points[1];
+};
+
+struct nk_command_polygon_filled {
+    struct nk_command header;
+    struct nk_color color;
+    unsigned short point_count;
+    struct nk_vec2i points[1];
+};
+
+struct nk_command_polyline {
+    struct nk_command header;
+    struct nk_color color;
+    unsigned short line_thickness;
+    unsigned short point_count;
+    struct nk_vec2i points[1];
+};
+
+struct nk_command_image {
+    struct nk_command header;
+    short x, y;
+    unsigned short w, h;
+    struct nk_image img;
+    struct nk_color col;
+};
+
+typedef void (*nk_command_custom_callback)(void *canvas, short x,short y,
+    unsigned short w, unsigned short h, nk_handle callback_data);
+struct nk_command_custom {
+    struct nk_command header;
+    short x, y;
+    unsigned short w, h;
+    nk_handle callback_data;
+    nk_command_custom_callback callback;
+};
+
+struct nk_command_text {
+    struct nk_command header;
+    const struct nk_user_font *font;
+    struct nk_color background;
+    struct nk_color foreground;
+    short x, y;
+    unsigned short w, h;
+    float height;
+    int length;
+    char string[1];
+};
+
+enum nk_command_clipping {
+    NK_CLIPPING_OFF = nk_false,
+    NK_CLIPPING_ON = nk_true
+};
+
+struct nk_command_buffer {
+    struct nk_buffer *base;
+    struct nk_rect clip;
+    int use_clipping;
+    nk_handle userdata;
+    nk_size begin, end, last;
+};
+
+/* shape outlines */
+NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color);
+NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color);
+NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color);
+NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color);
+NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color);
+NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color);
+NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col);
+NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color);
+
+/* filled shades */
+NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color);
+NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom);
+NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color);
+NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color);
+NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color);
+NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color);
+
+/* misc */
+NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color);
+NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color);
+NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect);
+NK_API void nk_push_custom(struct nk_command_buffer*, struct nk_rect, nk_command_custom_callback, nk_handle usr);
+
+/* ===============================================================
+ *
+ *                          INPUT
+ *
+ * ===============================================================*/
+struct nk_mouse_button {
+    int down;
+    unsigned int clicked;
+    struct nk_vec2 clicked_pos;
+};
+struct nk_mouse {
+    struct nk_mouse_button buttons[NK_BUTTON_MAX];
+    struct nk_vec2 pos;
+    struct nk_vec2 prev;
+    struct nk_vec2 delta;
+    struct nk_vec2 scroll_delta;
+    unsigned char grab;
+    unsigned char grabbed;
+    unsigned char ungrab;
+};
+
+struct nk_key {
+    int down;
+    unsigned int clicked;
+};
+struct nk_keyboard {
+    struct nk_key keys[NK_KEY_MAX];
+    char text[NK_INPUT_MAX];
+    int text_len;
+};
+
+struct nk_input {
+    struct nk_keyboard keyboard;
+    struct nk_mouse mouse;
+};
+
+NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons);
+NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
+NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down);
+NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
+NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down);
+NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect);
+NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect);
+NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect);
+NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect);
+NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons);
+NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons);
+NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons);
+NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys);
+NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys);
+NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys);
+
+/* ===============================================================
+ *
+ *                          DRAW LIST
+ *
+ * ===============================================================*/
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+/*  The optional vertex buffer draw list provides a 2D drawing context
+    with antialiasing functionality which takes basic filled or outlined shapes
+    or a path and outputs vertexes, elements and draw commands.
+    The actual draw list API is not required to be used directly while using this
+    library since converting the default library draw command output is done by
+    just calling `nk_convert` but I decided to still make this library accessible
+    since it can be useful.
+
+    The draw list is based on a path buffering and polygon and polyline
+    rendering API which allows a lot of ways to draw 2D content to screen.
+    In fact it is probably more powerful than needed but allows even more crazy
+    things than this library provides by default.
+*/
+typedef nk_ushort nk_draw_index;
+enum nk_draw_list_stroke {
+    NK_STROKE_OPEN = nk_false,
+    /* build up path has no connection back to the beginning */
+    NK_STROKE_CLOSED = nk_true
+    /* build up path has a connection back to the beginning */
+};
+
+enum nk_draw_vertex_layout_attribute {
+    NK_VERTEX_POSITION,
+    NK_VERTEX_COLOR,
+    NK_VERTEX_TEXCOORD,
+    NK_VERTEX_ATTRIBUTE_COUNT
+};
+
+enum nk_draw_vertex_layout_format {
+    NK_FORMAT_SCHAR,
+    NK_FORMAT_SSHORT,
+    NK_FORMAT_SINT,
+    NK_FORMAT_UCHAR,
+    NK_FORMAT_USHORT,
+    NK_FORMAT_UINT,
+    NK_FORMAT_FLOAT,
+    NK_FORMAT_DOUBLE,
+
+NK_FORMAT_COLOR_BEGIN,
+    NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN,
+    NK_FORMAT_R16G15B16,
+    NK_FORMAT_R32G32B32,
+
+    NK_FORMAT_R8G8B8A8,
+    NK_FORMAT_B8G8R8A8,
+    NK_FORMAT_R16G15B16A16,
+    NK_FORMAT_R32G32B32A32,
+    NK_FORMAT_R32G32B32A32_FLOAT,
+    NK_FORMAT_R32G32B32A32_DOUBLE,
+
+    NK_FORMAT_RGB32,
+    NK_FORMAT_RGBA32,
+NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32,
+    NK_FORMAT_COUNT
+};
+
+#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0
+struct nk_draw_vertex_layout_element {
+    enum nk_draw_vertex_layout_attribute attribute;
+    enum nk_draw_vertex_layout_format format;
+    nk_size offset;
+};
+
+struct nk_draw_command {
+    unsigned int elem_count;
+    /* number of elements in the current draw batch */
+    struct nk_rect clip_rect;
+    /* current screen clipping rectangle */
+    nk_handle texture;
+    /* current texture to set */
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    nk_handle userdata;
+#endif
+};
+
+struct nk_draw_list {
+    struct nk_rect clip_rect;
+    struct nk_vec2 circle_vtx[12];
+    struct nk_convert_config config;
+
+    struct nk_buffer *buffer;
+    struct nk_buffer *vertices;
+    struct nk_buffer *elements;
+
+    unsigned int element_count;
+    unsigned int vertex_count;
+    unsigned int cmd_count;
+    nk_size cmd_offset;
+
+    unsigned int path_count;
+    unsigned int path_offset;
+
+    enum nk_anti_aliasing line_AA;
+    enum nk_anti_aliasing shape_AA;
+
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    nk_handle userdata;
+#endif
+};
+
+/* draw list */
+NK_API void nk_draw_list_init(struct nk_draw_list*);
+NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, enum nk_anti_aliasing line_aa,enum nk_anti_aliasing shape_aa);
+NK_API void nk_draw_list_clear(struct nk_draw_list*);
+
+/* drawing */
+#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can))
+NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*);
+NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*);
+NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*);
+NK_API void nk_draw_list_clear(struct nk_draw_list *list);
+
+/* path */
+NK_API void nk_draw_list_path_clear(struct nk_draw_list*);
+NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos);
+NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max);
+NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments);
+NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding);
+NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments);
+NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color);
+NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness);
+
+/* stroke */
+NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness);
+NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness);
+NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness);
+NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness);
+NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness);
+NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing);
+
+/* fill */
+NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding);
+NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom);
+NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color);
+NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs);
+NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing);
+
+/* misc */
+NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color);
+NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color);
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata);
+#endif
+
+#endif
+
+/* ===============================================================
+ *
+ *                          GUI
+ *
+ * ===============================================================*/
+enum nk_style_item_type {
+    NK_STYLE_ITEM_COLOR,
+    NK_STYLE_ITEM_IMAGE
+};
+
+union nk_style_item_data {
+    struct nk_image image;
+    struct nk_color color;
+};
+
+struct nk_style_item {
+    enum nk_style_item_type type;
+    union nk_style_item_data data;
+};
+
+struct nk_style_text {
+    struct nk_color color;
+    struct nk_vec2 padding;
+};
+
+struct nk_style_button {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* text */
+    struct nk_color text_background;
+    struct nk_color text_normal;
+    struct nk_color text_hover;
+    struct nk_color text_active;
+    nk_flags text_alignment;
+
+    /* properties */
+    float border;
+    float rounding;
+    struct nk_vec2 padding;
+    struct nk_vec2 image_padding;
+    struct nk_vec2 touch_padding;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle userdata);
+};
+
+struct nk_style_toggle {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* cursor */
+    struct nk_style_item cursor_normal;
+    struct nk_style_item cursor_hover;
+
+    /* text */
+    struct nk_color text_normal;
+    struct nk_color text_hover;
+    struct nk_color text_active;
+    struct nk_color text_background;
+    nk_flags text_alignment;
+
+    /* properties */
+    struct nk_vec2 padding;
+    struct nk_vec2 touch_padding;
+    float spacing;
+    float border;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle);
+};
+
+struct nk_style_selectable {
+    /* background (inactive) */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item pressed;
+
+    /* background (active) */
+    struct nk_style_item normal_active;
+    struct nk_style_item hover_active;
+    struct nk_style_item pressed_active;
+
+    /* text color (inactive) */
+    struct nk_color text_normal;
+    struct nk_color text_hover;
+    struct nk_color text_pressed;
+
+    /* text color (active) */
+    struct nk_color text_normal_active;
+    struct nk_color text_hover_active;
+    struct nk_color text_pressed_active;
+    struct nk_color text_background;
+    nk_flags text_alignment;
+
+    /* properties */
+    float rounding;
+    struct nk_vec2 padding;
+    struct nk_vec2 touch_padding;
+    struct nk_vec2 image_padding;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle);
+};
+
+struct nk_style_slider {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* background bar */
+    struct nk_color bar_normal;
+    struct nk_color bar_hover;
+    struct nk_color bar_active;
+    struct nk_color bar_filled;
+
+    /* cursor */
+    struct nk_style_item cursor_normal;
+    struct nk_style_item cursor_hover;
+    struct nk_style_item cursor_active;
+
+    /* properties */
+    float border;
+    float rounding;
+    float bar_height;
+    struct nk_vec2 padding;
+    struct nk_vec2 spacing;
+    struct nk_vec2 cursor_size;
+
+    /* optional buttons */
+    int show_buttons;
+    struct nk_style_button inc_button;
+    struct nk_style_button dec_button;
+    enum nk_symbol_type inc_symbol;
+    enum nk_symbol_type dec_symbol;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle);
+};
+
+struct nk_style_progress {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* cursor */
+    struct nk_style_item cursor_normal;
+    struct nk_style_item cursor_hover;
+    struct nk_style_item cursor_active;
+    struct nk_color cursor_border_color;
+
+    /* properties */
+    float rounding;
+    float border;
+    float cursor_border;
+    float cursor_rounding;
+    struct nk_vec2 padding;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle);
+};
+
+struct nk_style_scrollbar {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* cursor */
+    struct nk_style_item cursor_normal;
+    struct nk_style_item cursor_hover;
+    struct nk_style_item cursor_active;
+    struct nk_color cursor_border_color;
+
+    /* properties */
+    float border;
+    float rounding;
+    float border_cursor;
+    float rounding_cursor;
+    struct nk_vec2 padding;
+
+    /* optional buttons */
+    int show_buttons;
+    struct nk_style_button inc_button;
+    struct nk_style_button dec_button;
+    enum nk_symbol_type inc_symbol;
+    enum nk_symbol_type dec_symbol;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle);
+};
+
+struct nk_style_edit {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+    struct nk_style_scrollbar scrollbar;
+
+    /* cursor  */
+    struct nk_color cursor_normal;
+    struct nk_color cursor_hover;
+    struct nk_color cursor_text_normal;
+    struct nk_color cursor_text_hover;
+
+    /* text (unselected) */
+    struct nk_color text_normal;
+    struct nk_color text_hover;
+    struct nk_color text_active;
+
+    /* text (selected) */
+    struct nk_color selected_normal;
+    struct nk_color selected_hover;
+    struct nk_color selected_text_normal;
+    struct nk_color selected_text_hover;
+
+    /* properties */
+    float border;
+    float rounding;
+    float cursor_size;
+    struct nk_vec2 scrollbar_size;
+    struct nk_vec2 padding;
+    float row_padding;
+};
+
+struct nk_style_property {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* text */
+    struct nk_color label_normal;
+    struct nk_color label_hover;
+    struct nk_color label_active;
+
+    /* symbols */
+    enum nk_symbol_type sym_left;
+    enum nk_symbol_type sym_right;
+
+    /* properties */
+    float border;
+    float rounding;
+    struct nk_vec2 padding;
+
+    struct nk_style_edit edit;
+    struct nk_style_button inc_button;
+    struct nk_style_button dec_button;
+
+    /* optional user callbacks */
+    nk_handle userdata;
+    void(*draw_begin)(struct nk_command_buffer*, nk_handle);
+    void(*draw_end)(struct nk_command_buffer*, nk_handle);
+};
+
+struct nk_style_chart {
+    /* colors */
+    struct nk_style_item background;
+    struct nk_color border_color;
+    struct nk_color selected_color;
+    struct nk_color color;
+
+    /* properties */
+    float border;
+    float rounding;
+    struct nk_vec2 padding;
+};
+
+struct nk_style_combo {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+    struct nk_color border_color;
+
+    /* label */
+    struct nk_color label_normal;
+    struct nk_color label_hover;
+    struct nk_color label_active;
+
+    /* symbol */
+    struct nk_color symbol_normal;
+    struct nk_color symbol_hover;
+    struct nk_color symbol_active;
+
+    /* button */
+    struct nk_style_button button;
+    enum nk_symbol_type sym_normal;
+    enum nk_symbol_type sym_hover;
+    enum nk_symbol_type sym_active;
+
+    /* properties */
+    float border;
+    float rounding;
+    struct nk_vec2 content_padding;
+    struct nk_vec2 button_padding;
+    struct nk_vec2 spacing;
+};
+
+struct nk_style_tab {
+    /* background */
+    struct nk_style_item background;
+    struct nk_color border_color;
+    struct nk_color text;
+
+    /* button */
+    struct nk_style_button tab_maximize_button;
+    struct nk_style_button tab_minimize_button;
+    struct nk_style_button node_maximize_button;
+    struct nk_style_button node_minimize_button;
+    enum nk_symbol_type sym_minimize;
+    enum nk_symbol_type sym_maximize;
+
+    /* properties */
+    float border;
+    float rounding;
+    float indent;
+    struct nk_vec2 padding;
+    struct nk_vec2 spacing;
+};
+
+enum nk_style_header_align {
+    NK_HEADER_LEFT,
+    NK_HEADER_RIGHT
+};
+struct nk_style_window_header {
+    /* background */
+    struct nk_style_item normal;
+    struct nk_style_item hover;
+    struct nk_style_item active;
+
+    /* button */
+    struct nk_style_button close_button;
+    struct nk_style_button minimize_button;
+    enum nk_symbol_type close_symbol;
+    enum nk_symbol_type minimize_symbol;
+    enum nk_symbol_type maximize_symbol;
+
+    /* title */
+    struct nk_color label_normal;
+    struct nk_color label_hover;
+    struct nk_color label_active;
+
+    /* properties */
+    enum nk_style_header_align align;
+    struct nk_vec2 padding;
+    struct nk_vec2 label_padding;
+    struct nk_vec2 spacing;
+};
+
+struct nk_style_window {
+    struct nk_style_window_header header;
+    struct nk_style_item fixed_background;
+    struct nk_color background;
+
+    struct nk_color border_color;
+    struct nk_color popup_border_color;
+    struct nk_color combo_border_color;
+    struct nk_color contextual_border_color;
+    struct nk_color menu_border_color;
+    struct nk_color group_border_color;
+    struct nk_color tooltip_border_color;
+    struct nk_style_item scaler;
+
+    float border;
+    float combo_border;
+    float contextual_border;
+    float menu_border;
+    float group_border;
+    float tooltip_border;
+    float popup_border;
+    float min_row_height_padding;
+
+    float rounding;
+    struct nk_vec2 spacing;
+    struct nk_vec2 scrollbar_size;
+    struct nk_vec2 min_size;
+
+    struct nk_vec2 padding;
+    struct nk_vec2 group_padding;
+    struct nk_vec2 popup_padding;
+    struct nk_vec2 combo_padding;
+    struct nk_vec2 contextual_padding;
+    struct nk_vec2 menu_padding;
+    struct nk_vec2 tooltip_padding;
+};
+
+struct nk_style {
+    const struct nk_user_font *font;
+    const struct nk_cursor *cursors[NK_CURSOR_COUNT];
+    const struct nk_cursor *cursor_active;
+    struct nk_cursor *cursor_last;
+    int cursor_visible;
+
+    struct nk_style_text text;
+    struct nk_style_button button;
+    struct nk_style_button contextual_button;
+    struct nk_style_button menu_button;
+    struct nk_style_toggle option;
+    struct nk_style_toggle checkbox;
+    struct nk_style_selectable selectable;
+    struct nk_style_slider slider;
+    struct nk_style_progress progress;
+    struct nk_style_property property;
+    struct nk_style_edit edit;
+    struct nk_style_chart chart;
+    struct nk_style_scrollbar scrollh;
+    struct nk_style_scrollbar scrollv;
+    struct nk_style_tab tab;
+    struct nk_style_combo combo;
+    struct nk_style_window window;
+};
+
+NK_API struct nk_style_item nk_style_item_image(struct nk_image img);
+NK_API struct nk_style_item nk_style_item_color(struct nk_color);
+NK_API struct nk_style_item nk_style_item_hide(void);
+
+/*==============================================================
+ *                          PANEL
+ * =============================================================*/
+#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS
+#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16
+#endif
+#ifndef NK_CHART_MAX_SLOT
+#define NK_CHART_MAX_SLOT 4
+#endif
+
+enum nk_panel_type {
+    NK_PANEL_WINDOW     = NK_FLAG(0),
+    NK_PANEL_GROUP      = NK_FLAG(1),
+    NK_PANEL_POPUP      = NK_FLAG(2),
+    NK_PANEL_CONTEXTUAL = NK_FLAG(4),
+    NK_PANEL_COMBO      = NK_FLAG(5),
+    NK_PANEL_MENU       = NK_FLAG(6),
+    NK_PANEL_TOOLTIP    = NK_FLAG(7)
+};
+enum nk_panel_set {
+    NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP,
+    NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP,
+    NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP
+};
+
+struct nk_chart_slot {
+    enum nk_chart_type type;
+    struct nk_color color;
+    struct nk_color highlight;
+    float min, max, range;
+    int count;
+    struct nk_vec2 last;
+    int index;
+};
+
+struct nk_chart {
+    int slot;
+    float x, y, w, h;
+    struct nk_chart_slot slots[NK_CHART_MAX_SLOT];
+};
+
+enum nk_panel_row_layout_type {
+    NK_LAYOUT_DYNAMIC_FIXED = 0,
+    NK_LAYOUT_DYNAMIC_ROW,
+    NK_LAYOUT_DYNAMIC_FREE,
+    NK_LAYOUT_DYNAMIC,
+    NK_LAYOUT_STATIC_FIXED,
+    NK_LAYOUT_STATIC_ROW,
+    NK_LAYOUT_STATIC_FREE,
+    NK_LAYOUT_STATIC,
+    NK_LAYOUT_TEMPLATE,
+    NK_LAYOUT_COUNT
+};
+struct nk_row_layout {
+    enum nk_panel_row_layout_type type;
+    int index;
+    float height;
+    float min_height;
+    int columns;
+    const float *ratio;
+    float item_width;
+    float item_height;
+    float item_offset;
+    float filled;
+    struct nk_rect item;
+    int tree_depth;
+    float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS];
+};
+
+struct nk_popup_buffer {
+    nk_size begin;
+    nk_size parent;
+    nk_size last;
+    nk_size end;
+    int active;
+};
+
+struct nk_menu_state {
+    float x, y, w, h;
+    struct nk_scroll offset;
+};
+
+struct nk_panel {
+    enum nk_panel_type type;
+    nk_flags flags;
+    struct nk_rect bounds;
+    nk_uint *offset_x;
+    nk_uint *offset_y;
+    float at_x, at_y, max_x;
+    float footer_height;
+    float header_height;
+    float border;
+    unsigned int has_scrolling;
+    struct nk_rect clip;
+    struct nk_menu_state menu;
+    struct nk_row_layout row;
+    struct nk_chart chart;
+    struct nk_command_buffer *buffer;
+    struct nk_panel *parent;
+};
+
+/*==============================================================
+ *                          WINDOW
+ * =============================================================*/
+#ifndef NK_WINDOW_MAX_NAME
+#define NK_WINDOW_MAX_NAME 64
+#endif
+
+struct nk_table;
+enum nk_window_flags {
+    NK_WINDOW_PRIVATE       = NK_FLAG(11),
+    NK_WINDOW_DYNAMIC       = NK_WINDOW_PRIVATE,
+    /* special window type growing up in height while being filled to a certain maximum height */
+    NK_WINDOW_ROM           = NK_FLAG(12),
+    /* sets window widgets into a read only mode and does not allow input changes */
+    NK_WINDOW_NOT_INTERACTIVE = NK_WINDOW_ROM|NK_WINDOW_NO_INPUT,
+    /* prevents all interaction caused by input to either window or widgets inside */
+    NK_WINDOW_HIDDEN        = NK_FLAG(13),
+    /* Hides window and stops any window interaction and drawing */
+    NK_WINDOW_CLOSED        = NK_FLAG(14),
+    /* Directly closes and frees the window at the end of the frame */
+    NK_WINDOW_MINIMIZED     = NK_FLAG(15),
+    /* marks the window as minimized */
+    NK_WINDOW_REMOVE_ROM    = NK_FLAG(16)
+    /* Removes read only mode at the end of the window */
+};
+
+struct nk_popup_state {
+    struct nk_window *win;
+    enum nk_panel_type type;
+    struct nk_popup_buffer buf;
+    nk_hash name;
+    int active;
+    unsigned combo_count;
+    unsigned con_count, con_old;
+    unsigned active_con;
+    struct nk_rect header;
+};
+
+struct nk_edit_state {
+    nk_hash name;
+    unsigned int seq;
+    unsigned int old;
+    int active, prev;
+    int cursor;
+    int sel_start;
+    int sel_end;
+    struct nk_scroll scrollbar;
+    unsigned char mode;
+    unsigned char single_line;
+};
+
+struct nk_property_state {
+    int active, prev;
+    char buffer[NK_MAX_NUMBER_BUFFER];
+    int length;
+    int cursor;
+    int select_start;
+    int select_end;
+    nk_hash name;
+    unsigned int seq;
+    unsigned int old;
+    int state;
+};
+
+struct nk_window {
+    unsigned int seq;
+    nk_hash name;
+    char name_string[NK_WINDOW_MAX_NAME];
+    nk_flags flags;
+
+    struct nk_rect bounds;
+    struct nk_scroll scrollbar;
+    struct nk_command_buffer buffer;
+    struct nk_panel *layout;
+    float scrollbar_hiding_timer;
+
+    /* persistent widget state */
+    struct nk_property_state property;
+    struct nk_popup_state popup;
+    struct nk_edit_state edit;
+    unsigned int scrolled;
+
+    struct nk_table *tables;
+    unsigned int table_count;
+
+    /* window list hooks */
+    struct nk_window *next;
+    struct nk_window *prev;
+    struct nk_window *parent;
+};
+
+/*==============================================================
+ *                          STACK
+ * =============================================================*/
+/* The style modifier stack can be used to temporarily change a
+ * property inside `nk_style`. For example if you want a special
+ * red button you can temporarily push the old button color onto a stack
+ * draw the button with a red color and then you just pop the old color
+ * back from the stack:
+ *
+ *      nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0)));
+ *      nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0)));
+ *      nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0)));
+ *      nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2));
+ *
+ *      nk_button(...);
+ *
+ *      nk_style_pop_style_item(ctx);
+ *      nk_style_pop_style_item(ctx);
+ *      nk_style_pop_style_item(ctx);
+ *      nk_style_pop_vec2(ctx);
+ *
+ * Nuklear has a stack for style_items, float properties, vector properties,
+ * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack
+ * which can be changed at compile time.
+ */
+#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE
+#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8
+#endif
+
+#ifndef NK_FONT_STACK_SIZE
+#define NK_FONT_STACK_SIZE 8
+#endif
+
+#ifndef NK_STYLE_ITEM_STACK_SIZE
+#define NK_STYLE_ITEM_STACK_SIZE 16
+#endif
+
+#ifndef NK_FLOAT_STACK_SIZE
+#define NK_FLOAT_STACK_SIZE 32
+#endif
+
+#ifndef NK_VECTOR_STACK_SIZE
+#define NK_VECTOR_STACK_SIZE 16
+#endif
+
+#ifndef NK_FLAGS_STACK_SIZE
+#define NK_FLAGS_STACK_SIZE 32
+#endif
+
+#ifndef NK_COLOR_STACK_SIZE
+#define NK_COLOR_STACK_SIZE 32
+#endif
+
+#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\
+    struct nk_config_stack_##name##_element {\
+        prefix##_##type *address;\
+        prefix##_##type old_value;\
+    }
+#define NK_CONFIG_STACK(type,size)\
+    struct nk_config_stack_##type {\
+        int head;\
+        struct nk_config_stack_##type##_element elements[size];\
+    }
+
+#define nk_float float
+NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item);
+NK_CONFIGURATION_STACK_TYPE(nk ,float, float);
+NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2);
+NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags);
+NK_CONFIGURATION_STACK_TYPE(struct nk, color, color);
+NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*);
+NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior);
+
+NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE);
+NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE);
+NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE);
+NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE);
+NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE);
+NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE);
+NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE);
+
+struct nk_configuration_stacks {
+    struct nk_config_stack_style_item style_items;
+    struct nk_config_stack_float floats;
+    struct nk_config_stack_vec2 vectors;
+    struct nk_config_stack_flags flags;
+    struct nk_config_stack_color colors;
+    struct nk_config_stack_user_font fonts;
+    struct nk_config_stack_button_behavior button_behaviors;
+};
+
+/*==============================================================
+ *                          CONTEXT
+ * =============================================================*/
+#define NK_VALUE_PAGE_CAPACITY \
+    (((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint))) / 2)
+
+struct nk_table {
+    unsigned int seq;
+    unsigned int size;
+    nk_hash keys[NK_VALUE_PAGE_CAPACITY];
+    nk_uint values[NK_VALUE_PAGE_CAPACITY];
+    struct nk_table *next, *prev;
+};
+
+union nk_page_data {
+    struct nk_table tbl;
+    struct nk_panel pan;
+    struct nk_window win;
+};
+
+struct nk_page_element {
+    union nk_page_data data;
+    struct nk_page_element *next;
+    struct nk_page_element *prev;
+};
+
+struct nk_page {
+    unsigned int size;
+    struct nk_page *next;
+    struct nk_page_element win[1];
+};
+
+struct nk_pool {
+    struct nk_allocator alloc;
+    enum nk_allocation_type type;
+    unsigned int page_count;
+    struct nk_page *pages;
+    struct nk_page_element *freelist;
+    unsigned capacity;
+    nk_size size;
+    nk_size cap;
+};
+
+struct nk_context {
+/* public: can be accessed freely */
+    struct nk_input input;
+    struct nk_style style;
+    struct nk_buffer memory;
+    struct nk_clipboard clip;
+    nk_flags last_widget_state;
+    enum nk_button_behavior button_behavior;
+    struct nk_configuration_stacks stacks;
+    float delta_time_seconds;
+
+/* private:
+    should only be accessed if you
+    know what you are doing */
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+    struct nk_draw_list draw_list;
+#endif
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    nk_handle userdata;
+#endif
+    /* text editor objects are quite big because of an internal
+     * undo/redo stack. Therefore it does not make sense to have one for
+     * each window for temporary use cases, so I only provide *one* instance
+     * for all windows. This works because the content is cleared anyway */
+    struct nk_text_edit text_edit;
+    /* draw buffer used for overlay drawing operation like cursor */
+    struct nk_command_buffer overlay;
+
+    /* windows */
+    int build;
+    int use_pool;
+    struct nk_pool pool;
+    struct nk_window *begin;
+    struct nk_window *end;
+    struct nk_window *active;
+    struct nk_window *current;
+    struct nk_page_element *freelist;
+    unsigned int count;
+    unsigned int seq;
+};
+
+/* ==============================================================
+ *                          MATH
+ * =============================================================== */
+#define NK_PI 3.141592654f
+#define NK_UTF_INVALID 0xFFFD
+#define NK_MAX_FLOAT_PRECISION 2
+
+#define NK_UNUSED(x) ((void)(x))
+#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x)))
+#define NK_LEN(a) (sizeof(a)/sizeof(a)[0])
+#define NK_ABS(a) (((a) < 0) ? -(a) : (a))
+#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) < (b))
+#define NK_INBOX(px, py, x, y, w, h)\
+    (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h))
+#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \
+    (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0)))
+#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\
+    (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh))
+
+#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y)
+#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y)
+#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y)
+#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t))
+
+#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i))))
+#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i))))
+#define nk_zero_struct(s) nk_zero(&s, sizeof(s))
+
+/* ==============================================================
+ *                          ALIGNMENT
+ * =============================================================== */
+/* Pointer to Integer type conversion for pointer alignment */
+#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/
+# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x))
+# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x))
+#elif !defined(__GNUC__) /* works for compilers other than LLVM */
+# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x])
+# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0))
+#elif defined(NK_USE_FIXED_TYPES) /* used if we have <stdint.h> */
+# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x))
+# define NK_PTR_TO_UINT(x) ((uintptr_t)(x))
+#else /* generates warning but works */
+# define NK_UINT_TO_PTR(x) ((void*)(x))
+# define NK_PTR_TO_UINT(x) ((nk_size)(x))
+#endif
+
+#define NK_ALIGN_PTR(x, mask)\
+    (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1))))
+#define NK_ALIGN_PTR_BACK(x, mask)\
+    (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1))))
+
+#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m))
+#define NK_CONTAINER_OF(ptr,type,member)\
+    (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member)))
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifdef __cplusplus
+template<typename T> struct nk_alignof;
+template<typename T, int size_diff> struct nk_helper{enum {value = size_diff};};
+template<typename T> struct nk_helper<T,0>{enum {value = nk_alignof<T>::value};};
+template<typename T> struct nk_alignof{struct Big {T x; char c;}; enum {
+    diff = sizeof(Big) - sizeof(T), value = nk_helper<Big, diff>::value};};
+#define NK_ALIGNOF(t) (nk_alignof<t>::value)
+#elif defined(_MSC_VER)
+#define NK_ALIGNOF(t) (__alignof(t))
+#else
+#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0)
+#endif
+
+#endif /* NK_NUKLEAR_H_ */
+/*
+ * ==============================================================
+ *
+ *                          IMPLEMENTATION
+ *
+ * ===============================================================
+ */
+#ifdef NK_IMPLEMENTATION
+
+#ifndef NK_POOL_DEFAULT_CAPACITY
+#define NK_POOL_DEFAULT_CAPACITY 16
+#endif
+
+#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE
+#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024)
+#endif
+
+#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE
+#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024)
+#endif
+
+/* standard library headers */
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+#include <stdlib.h> /* malloc, free */
+#endif
+#ifdef NK_INCLUDE_STANDARD_IO
+#include <stdio.h> /* fopen, fclose,... */
+#endif
+#ifdef NK_INCLUDE_STANDARD_VARARGS
+#include <stdarg.h> /* valist, va_start, va_end, ... */
+#endif
+#ifndef NK_ASSERT
+#include <assert.h>
+#define NK_ASSERT(expr) assert(expr)
+#endif
+
+#ifndef NK_MEMSET
+#define NK_MEMSET nk_memset
+#endif
+#ifndef NK_MEMCPY
+#define NK_MEMCPY nk_memcopy
+#endif
+#ifndef NK_SQRT
+#define NK_SQRT nk_sqrt
+#endif
+#ifndef NK_SIN
+#define NK_SIN nk_sin
+#endif
+#ifndef NK_COS
+#define NK_COS nk_cos
+#endif
+#ifndef NK_STRTOD
+#define NK_STRTOD nk_strtod
+#endif
+#ifndef NK_DTOA
+#define NK_DTOA nk_dtoa
+#endif
+
+#define NK_DEFAULT (-1)
+
+#ifndef NK_VSNPRINTF
+/* If your compiler does support `vsnprintf` I would highly recommend
+ * defining this to vsnprintf instead since `vsprintf` is basically
+ * unbelievable unsafe and should *NEVER* be used. But I have to support
+ * it since C89 only provides this unsafe version. */
+  #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\
+      (defined(__cplusplus) && (__cplusplus >= 201103L)) || \
+      (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\
+      (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\
+       defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE)
+      #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a)
+  #else
+    #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a)
+  #endif
+#endif
+
+#define NK_SCHAR_MIN (-127)
+#define NK_SCHAR_MAX 127
+#define NK_UCHAR_MIN 0
+#define NK_UCHAR_MAX 256
+#define NK_SSHORT_MIN (-32767)
+#define NK_SSHORT_MAX 32767
+#define NK_USHORT_MIN 0
+#define NK_USHORT_MAX 65535
+#define NK_SINT_MIN (-2147483647)
+#define NK_SINT_MAX 2147483647
+#define NK_UINT_MIN 0
+#define NK_UINT_MAX 4294967295u
+
+/* Make sure correct type size:
+ * This will fire with a negative subscript error if the type sizes
+ * are set incorrectly by the compiler, and compile out if not */
+NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
+NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*));
+NK_STATIC_ASSERT(sizeof(nk_flags) >= 4);
+NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
+NK_STATIC_ASSERT(sizeof(nk_ushort) == 2);
+NK_STATIC_ASSERT(sizeof(nk_short) == 2);
+NK_STATIC_ASSERT(sizeof(nk_uint) == 4);
+NK_STATIC_ASSERT(sizeof(nk_int) == 4);
+NK_STATIC_ASSERT(sizeof(nk_byte) == 1);
+
+NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384};
+#define NK_FLOAT_PRECISION 0.00000000000001
+
+NK_GLOBAL const struct nk_color nk_red = {255,0,0,255};
+NK_GLOBAL const struct nk_color nk_green = {0,255,0,255};
+NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255};
+NK_GLOBAL const struct nk_color nk_white = {255,255,255,255};
+NK_GLOBAL const struct nk_color nk_black = {0,0,0,255};
+NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255};
+
+/*
+ * ==============================================================
+ *
+ *                          MATH
+ *
+ * ===============================================================
+ */
+/*  Since nuklear is supposed to work on all systems providing floating point
+    math without any dependencies I also had to implement my own math functions
+    for sqrt, sin and cos. Since the actual highly accurate implementations for
+    the standard library functions are quite complex and I do not need high
+    precision for my use cases I use approximations.
+
+    Sqrt
+    ----
+    For square root nuklear uses the famous fast inverse square root:
+    https://en.wikipedia.org/wiki/Fast_inverse_square_root with
+    slightly tweaked magic constant. While on today's hardware it is
+    probably not faster it is still fast and accurate enough for
+    nuklear's use cases. IMPORTANT: this requires float format IEEE 754
+
+    Sine/Cosine
+    -----------
+    All constants inside both function are generated Remez's minimax
+    approximations for value range 0...2*PI. The reason why I decided to
+    approximate exactly that range is that nuklear only needs sine and
+    cosine to generate circles which only requires that exact range.
+    In addition I used Remez instead of Taylor for additional precision:
+    www.lolengine.net/blog/2011/12/21/better-function-approximations.
+
+    The tool I used to generate constants for both sine and cosine
+    (it can actually approximate a lot more functions) can be
+    found here: www.lolengine.net/wiki/oss/lolremez
+*/
+NK_INTERN float
+nk_inv_sqrt(float number)
+{
+    float x2;
+    const float threehalfs = 1.5f;
+    union {nk_uint i; float f;} conv = {0};
+    conv.f = number;
+    x2 = number * 0.5f;
+    conv.i = 0x5f375A84 - (conv.i >> 1);
+    conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f));
+    return conv.f;
+}
+
+NK_INTERN float
+nk_sqrt(float x)
+{
+    return x * nk_inv_sqrt(x);
+}
+
+NK_INTERN float
+nk_sin(float x)
+{
+    NK_STORAGE const float a0 = +1.91059300966915117e-31f;
+    NK_STORAGE const float a1 = +1.00086760103908896f;
+    NK_STORAGE const float a2 = -1.21276126894734565e-2f;
+    NK_STORAGE const float a3 = -1.38078780785773762e-1f;
+    NK_STORAGE const float a4 = -2.67353392911981221e-2f;
+    NK_STORAGE const float a5 = +2.08026600266304389e-2f;
+    NK_STORAGE const float a6 = -3.03996055049204407e-3f;
+    NK_STORAGE const float a7 = +1.38235642404333740e-4f;
+    return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7))))));
+}
+
+NK_INTERN float
+nk_cos(float x)
+{
+    NK_STORAGE const float a0 = +1.00238601909309722f;
+    NK_STORAGE const float a1 = -3.81919947353040024e-2f;
+    NK_STORAGE const float a2 = -3.94382342128062756e-1f;
+    NK_STORAGE const float a3 = -1.18134036025221444e-1f;
+    NK_STORAGE const float a4 = +1.07123798512170878e-1f;
+    NK_STORAGE const float a5 = -1.86637164165180873e-2f;
+    NK_STORAGE const float a6 = +9.90140908664079833e-4f;
+    NK_STORAGE const float a7 = -5.23022132118824778e-14f;
+    return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7))))));
+}
+
+NK_INTERN nk_uint
+nk_round_up_pow2(nk_uint v)
+{
+    v--;
+    v |= v >> 1;
+    v |= v >> 2;
+    v |= v >> 4;
+    v |= v >> 8;
+    v |= v >> 16;
+    v++;
+    return v;
+}
+
+NK_API struct nk_rect
+nk_get_null_rect(void)
+{
+    return nk_null_rect;
+}
+
+NK_API struct nk_rect
+nk_rect(float x, float y, float w, float h)
+{
+    struct nk_rect r;
+    r.x = x; r.y = y;
+    r.w = w; r.h = h;
+    return r;
+}
+
+NK_API struct nk_rect
+nk_recti(int x, int y, int w, int h)
+{
+    struct nk_rect r;
+    r.x = (float)x;
+    r.y = (float)y;
+    r.w = (float)w;
+    r.h = (float)h;
+    return r;
+}
+
+NK_API struct nk_rect
+nk_recta(struct nk_vec2 pos, struct nk_vec2 size)
+{
+    return nk_rect(pos.x, pos.y, size.x, size.y);
+}
+
+NK_API struct nk_rect
+nk_rectv(const float *r)
+{
+    return nk_rect(r[0], r[1], r[2], r[3]);
+}
+
+NK_API struct nk_rect
+nk_rectiv(const int *r)
+{
+    return nk_recti(r[0], r[1], r[2], r[3]);
+}
+
+NK_API struct nk_vec2
+nk_rect_pos(struct nk_rect r)
+{
+    struct nk_vec2 ret;
+    ret.x = r.x; ret.y = r.y;
+    return ret;
+}
+
+NK_API struct nk_vec2
+nk_rect_size(struct nk_rect r)
+{
+    struct nk_vec2 ret;
+    ret.x = r.w; ret.y = r.h;
+    return ret;
+}
+
+NK_INTERN struct nk_rect
+nk_shrink_rect(struct nk_rect r, float amount)
+{
+    struct nk_rect res;
+    r.w = NK_MAX(r.w, 2 * amount);
+    r.h = NK_MAX(r.h, 2 * amount);
+    res.x = r.x + amount;
+    res.y = r.y + amount;
+    res.w = r.w - 2 * amount;
+    res.h = r.h - 2 * amount;
+    return res;
+}
+
+NK_INTERN struct nk_rect
+nk_pad_rect(struct nk_rect r, struct nk_vec2 pad)
+{
+    r.w = NK_MAX(r.w, 2 * pad.x);
+    r.h = NK_MAX(r.h, 2 * pad.y);
+    r.x += pad.x; r.y += pad.y;
+    r.w -= 2 * pad.x;
+    r.h -= 2 * pad.y;
+    return r;
+}
+
+NK_API struct nk_vec2
+nk_vec2(float x, float y)
+{
+    struct nk_vec2 ret;
+    ret.x = x; ret.y = y;
+    return ret;
+}
+
+NK_API struct nk_vec2
+nk_vec2i(int x, int y)
+{
+    struct nk_vec2 ret;
+    ret.x = (float)x;
+    ret.y = (float)y;
+    return ret;
+}
+
+NK_API struct nk_vec2
+nk_vec2v(const float *v)
+{
+    return nk_vec2(v[0], v[1]);
+}
+
+NK_API struct nk_vec2
+nk_vec2iv(const int *v)
+{
+    return nk_vec2i(v[0], v[1]);
+}
+
+/*
+ * ==============================================================
+ *
+ *                          UTIL
+ *
+ * ===============================================================
+ */
+NK_INTERN int nk_str_match_here(const char *regexp, const char *text);
+NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text);
+NK_INTERN int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);}
+NK_INTERN int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);}
+NK_INTERN int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;}
+NK_INTERN int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;}
+
+NK_INTERN void*
+nk_memcopy(void *dst0, const void *src0, nk_size length)
+{
+    nk_ptr t;
+    char *dst = (char*)dst0;
+    const char *src = (const char*)src0;
+    if (length == 0 || dst == src)
+        goto done;
+
+    #define nk_word int
+    #define nk_wsize sizeof(nk_word)
+    #define nk_wmask (nk_wsize-1)
+    #define NK_TLOOP(s) if (t) NK_TLOOP1(s)
+    #define NK_TLOOP1(s) do { s; } while (--t)
+
+    if (dst < src) {
+        t = (nk_ptr)src; /* only need low bits */
+        if ((t | (nk_ptr)dst) & nk_wmask) {
+            if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize)
+                t = length;
+            else
+                t = nk_wsize - (t & nk_wmask);
+            length -= t;
+            NK_TLOOP1(*dst++ = *src++);
+        }
+        t = length / nk_wsize;
+        NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src;
+            src += nk_wsize; dst += nk_wsize);
+        t = length & nk_wmask;
+        NK_TLOOP(*dst++ = *src++);
+    } else {
+        src += length;
+        dst += length;
+        t = (nk_ptr)src;
+        if ((t | (nk_ptr)dst) & nk_wmask) {
+            if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize)
+                t = length;
+            else
+                t &= nk_wmask;
+            length -= t;
+            NK_TLOOP1(*--dst = *--src);
+        }
+        t = length / nk_wsize;
+        NK_TLOOP(src -= nk_wsize; dst -= nk_wsize;
+            *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src);
+        t = length & nk_wmask;
+        NK_TLOOP(*--dst = *--src);
+    }
+    #undef nk_word
+    #undef nk_wsize
+    #undef nk_wmask
+    #undef NK_TLOOP
+    #undef NK_TLOOP1
+done:
+    return (dst0);
+}
+
+NK_INTERN void
+nk_memset(void *ptr, int c0, nk_size size)
+{
+    #define nk_word unsigned
+    #define nk_wsize sizeof(nk_word)
+    #define nk_wmask (nk_wsize - 1)
+    nk_byte *dst = (nk_byte*)ptr;
+    unsigned c = 0;
+    nk_size t = 0;
+
+    if ((c = (nk_byte)c0) != 0) {
+        c = (c << 8) | c; /* at least 16-bits  */
+        if (sizeof(unsigned int) > 2)
+            c = (c << 16) | c; /* at least 32-bits*/
+    }
+
+    /* too small of a word count */
+    dst = (nk_byte*)ptr;
+    if (size < 3 * nk_wsize) {
+        while (size--) *dst++ = (nk_byte)c0;
+        return;
+    }
+
+    /* align destination */
+    if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) {
+        t = nk_wsize -t;
+        size -= t;
+        do {
+            *dst++ = (nk_byte)c0;
+        } while (--t != 0);
+    }
+
+    /* fill word */
+    t = size / nk_wsize;
+    do {
+        *(nk_word*)((void*)dst) = c;
+        dst += nk_wsize;
+    } while (--t != 0);
+
+    /* fill trailing bytes */
+    t = (size & nk_wmask);
+    if (t != 0) {
+        do {
+            *dst++ = (nk_byte)c0;
+        } while (--t != 0);
+    }
+
+    #undef nk_word
+    #undef nk_wsize
+    #undef nk_wmask
+}
+
+NK_INTERN void
+nk_zero(void *ptr, nk_size size)
+{
+    NK_ASSERT(ptr);
+    NK_MEMSET(ptr, 0, size);
+}
+
+NK_API int
+nk_strlen(const char *str)
+{
+    int siz = 0;
+    NK_ASSERT(str);
+    while (str && *str++ != '\0') siz++;
+    return siz;
+}
+
+NK_API int
+nk_strtoi(const char *str, const char **endptr)
+{
+    int neg = 1;
+    const char *p = str;
+    int value = 0;
+
+    NK_ASSERT(str);
+    if (!str) return 0;
+
+    /* skip whitespace */
+    while (*p == ' ') p++;
+    if (*p == '-') {
+        neg = -1;
+        p++;
+    }
+    while (*p && *p >= '0' && *p <= '9') {
+        value = value * 10 + (int) (*p - '0');
+        p++;
+    }
+    if (endptr)
+        *endptr = p;
+    return neg*value;
+}
+
+NK_API double
+nk_strtod(const char *str, const char **endptr)
+{
+    double m;
+    double neg = 1.0;
+    const char *p = str;
+    double value = 0;
+    double number = 0;
+
+    NK_ASSERT(str);
+    if (!str) return 0;
+
+    /* skip whitespace */
+    while (*p == ' ') p++;
+    if (*p == '-') {
+        neg = -1.0;
+        p++;
+    }
+
+    while (*p && *p != '.' && *p != 'e') {
+        value = value * 10.0 + (double) (*p - '0');
+        p++;
+    }
+
+    if (*p == '.') {
+        p++;
+        for(m = 0.1; *p && *p != 'e'; p++ ) {
+            value = value + (double) (*p - '0') * m;
+            m *= 0.1;
+        }
+    }
+    if (*p == 'e') {
+        int i, pow, div;
+        p++;
+        if (*p == '-') {
+            div = nk_true;
+            p++;
+        } else if (*p == '+') {
+            div = nk_false;
+            p++;
+        } else div = nk_false;
+
+        for (pow = 0; *p; p++)
+            pow = pow * 10 + (int) (*p - '0');
+
+        for (m = 1.0, i = 0; i < pow; i++)
+            m *= 10.0;
+
+        if (div)
+            value /= m;
+        else value *= m;
+    }
+    number = value * neg;
+    if (endptr)
+        *endptr = p;
+    return number;
+}
+
+NK_API float
+nk_strtof(const char *str, const char **endptr)
+{
+    float float_value;
+    double double_value;
+    double_value = NK_STRTOD(str, endptr);
+    float_value = (float)double_value;
+    return float_value;
+}
+
+NK_API int
+nk_stricmp(const char *s1, const char *s2)
+{
+    nk_int c1,c2,d;
+    do {
+        c1 = *s1++;
+        c2 = *s2++;
+        d = c1 - c2;
+        while (d) {
+            if (c1 <= 'Z' && c1 >= 'A') {
+                d += ('a' - 'A');
+                if (!d) break;
+            }
+            if (c2 <= 'Z' && c2 >= 'A') {
+                d -= ('a' - 'A');
+                if (!d) break;
+            }
+            return ((d >= 0) << 1) - 1;
+        }
+    } while (c1);
+    return 0;
+}
+
+NK_API int
+nk_stricmpn(const char *s1, const char *s2, int n)
+{
+    int c1,c2,d;
+    NK_ASSERT(n >= 0);
+    do {
+        c1 = *s1++;
+        c2 = *s2++;
+        if (!n--) return 0;
+
+        d = c1 - c2;
+        while (d) {
+            if (c1 <= 'Z' && c1 >= 'A') {
+                d += ('a' - 'A');
+                if (!d) break;
+            }
+            if (c2 <= 'Z' && c2 >= 'A') {
+                d -= ('a' - 'A');
+                if (!d) break;
+            }
+            return ((d >= 0) << 1) - 1;
+        }
+    } while (c1);
+    return 0;
+}
+
+NK_INTERN int
+nk_str_match_here(const char *regexp, const char *text)
+{
+    if (regexp[0] == '\0')
+        return 1;
+    if (regexp[1] == '*')
+        return nk_str_match_star(regexp[0], regexp+2, text);
+    if (regexp[0] == '$' && regexp[1] == '\0')
+        return *text == '\0';
+    if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text))
+        return nk_str_match_here(regexp+1, text+1);
+    return 0;
+}
+
+NK_INTERN int
+nk_str_match_star(int c, const char *regexp, const char *text)
+{
+    do {/* a '* matches zero or more instances */
+        if (nk_str_match_here(regexp, text))
+            return 1;
+    } while (*text != '\0' && (*text++ == c || c == '.'));
+    return 0;
+}
+
+NK_API int
+nk_strfilter(const char *text, const char *regexp)
+{
+    /*
+    c    matches any literal character c
+    .    matches any single character
+    ^    matches the beginning of the input string
+    $    matches the end of the input string
+    *    matches zero or more occurrences of the previous character*/
+    if (regexp[0] == '^')
+        return nk_str_match_here(regexp+1, text);
+    do {    /* must look even if string is empty */
+        if (nk_str_match_here(regexp, text))
+            return 1;
+    } while (*text++ != '\0');
+    return 0;
+}
+
+NK_API int
+nk_strmatch_fuzzy_text(const char *str, int str_len,
+    const char *pattern, int *out_score)
+{
+    /* Returns true if each character in pattern is found sequentially within str
+     * if found then out_score is also set. Score value has no intrinsic meaning.
+     * Range varies with pattern. Can only compare scores with same search pattern. */
+
+    /* ------- scores --------- */
+    /* bonus for adjacent matches */
+    #define NK_ADJACENCY_BONUS 5
+    /* bonus if match occurs after a separator */
+    #define NK_SEPARATOR_BONUS 10
+    /* bonus if match is uppercase and prev is lower */
+    #define NK_CAMEL_BONUS 10
+    /* penalty applied for every letter in str before the first match */
+    #define NK_LEADING_LETTER_PENALTY (-3)
+    /* maximum penalty for leading letters */
+    #define NK_MAX_LEADING_LETTER_PENALTY (-9)
+    /* penalty for every letter that doesn't matter */
+    #define NK_UNMATCHED_LETTER_PENALTY (-1)
+
+    /* loop variables */
+    int score = 0;
+    char const * pattern_iter = pattern;
+    int str_iter = 0;
+    int prev_matched = nk_false;
+    int prev_lower = nk_false;
+    /* true so if first letter match gets separator bonus*/
+    int prev_separator = nk_true;
+
+    /* use "best" matched letter if multiple string letters match the pattern */
+    char const * best_letter = 0;
+    int best_letter_score = 0;
+
+    /* loop over strings */
+    NK_ASSERT(str);
+    NK_ASSERT(pattern);
+    if (!str || !str_len || !pattern) return 0;
+    while (str_iter < str_len)
+    {
+        const char pattern_letter = *pattern_iter;
+        const char str_letter = str[str_iter];
+
+        int next_match = *pattern_iter != '\0' &&
+            nk_to_lower(pattern_letter) == nk_to_lower(str_letter);
+        int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter);
+
+        int advanced = next_match && best_letter;
+        int pattern_repeat = best_letter && *pattern_iter != '\0';
+        pattern_repeat = pattern_repeat &&
+            nk_to_lower(*best_letter) == nk_to_lower(pattern_letter);
+
+        if (advanced || pattern_repeat) {
+            score += best_letter_score;
+            best_letter = 0;
+            best_letter_score = 0;
+        }
+
+        if (next_match || rematch)
+        {
+            int new_score = 0;
+            /* Apply penalty for each letter before the first pattern match */
+            if (pattern_iter == pattern) {
+                int count = (int)(&str[str_iter] - str);
+                int penalty = NK_LEADING_LETTER_PENALTY * count;
+                if (penalty < NK_MAX_LEADING_LETTER_PENALTY)
+                    penalty = NK_MAX_LEADING_LETTER_PENALTY;
+
+                score += penalty;
+            }
+
+            /* apply bonus for consecutive bonuses */
+            if (prev_matched)
+                new_score += NK_ADJACENCY_BONUS;
+
+            /* apply bonus for matches after a separator */
+            if (prev_separator)
+                new_score += NK_SEPARATOR_BONUS;
+
+            /* apply bonus across camel case boundaries */
+            if (prev_lower && nk_is_upper(str_letter))
+                new_score += NK_CAMEL_BONUS;
+
+            /* update pattern iter IFF the next pattern letter was matched */
+            if (next_match)
+                ++pattern_iter;
+
+            /* update best letter in str which may be for a "next" letter or a rematch */
+            if (new_score >= best_letter_score) {
+                /* apply penalty for now skipped letter */
+                if (best_letter != 0)
+                    score += NK_UNMATCHED_LETTER_PENALTY;
+
+                best_letter = &str[str_iter];
+                best_letter_score = new_score;
+            }
+            prev_matched = nk_true;
+        } else {
+            score += NK_UNMATCHED_LETTER_PENALTY;
+            prev_matched = nk_false;
+        }
+
+        /* separators should be more easily defined */
+        prev_lower = nk_is_lower(str_letter) != 0;
+        prev_separator = str_letter == '_' || str_letter == ' ';
+
+        ++str_iter;
+    }
+
+    /* apply score for last match */
+    if (best_letter)
+        score += best_letter_score;
+
+    /* did not match full pattern */
+    if (*pattern_iter != '\0')
+        return nk_false;
+
+    if (out_score)
+        *out_score = score;
+    return nk_true;
+}
+
+NK_API int
+nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score)
+{return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score);}
+
+NK_INTERN int
+nk_string_float_limit(char *string, int prec)
+{
+    int dot = 0;
+    char *c = string;
+    while (*c) {
+        if (*c == '.') {
+            dot = 1;
+            c++;
+            continue;
+        }
+        if (dot == (prec+1)) {
+            *c = 0;
+            break;
+        }
+        if (dot > 0) dot++;
+        c++;
+    }
+    return (int)(c - string);
+}
+
+NK_INTERN double
+nk_pow(double x, int n)
+{
+    /*  check the sign of n */
+    double r = 1;
+    int plus = n >= 0;
+    n = (plus) ? n : -n;
+    while (n > 0) {
+        if ((n & 1) == 1)
+            r *= x;
+        n /= 2;
+        x *= x;
+    }
+    return plus ? r : 1.0 / r;
+}
+
+NK_INTERN int
+nk_ifloord(double x)
+{
+    x = (double)((int)x - ((x < 0.0) ? 1 : 0));
+    return (int)x;
+}
+
+NK_INTERN int
+nk_ifloorf(float x)
+{
+    x = (float)((int)x - ((x < 0.0f) ? 1 : 0));
+    return (int)x;
+}
+
+NK_INTERN int
+nk_iceilf(float x)
+{
+    if (x >= 0) {
+        int i = (int)x;
+        return (x > i) ? i+1: i;
+    } else {
+        int t = (int)x;
+        float r = x - (float)t;
+        return (r > 0.0f) ? t+1: t;
+    }
+}
+
+NK_INTERN int
+nk_log10(double n)
+{
+    int neg;
+    int ret;
+    int exp = 0;
+
+    neg = (n < 0) ? 1 : 0;
+    ret = (neg) ? (int)-n : (int)n;
+    while ((ret / 10) > 0) {
+        ret /= 10;
+        exp++;
+    }
+    if (neg) exp = -exp;
+    return exp;
+}
+
+NK_INTERN void
+nk_strrev_ascii(char *s)
+{
+    int len = nk_strlen(s);
+    int end = len / 2;
+    int i = 0;
+    char t;
+    for (; i < end; ++i) {
+        t = s[i];
+        s[i] = s[len - 1 - i];
+        s[len -1 - i] = t;
+    }
+}
+
+NK_INTERN char*
+nk_itoa(char *s, long n)
+{
+    long i = 0;
+    if (n == 0) {
+        s[i++] = '0';
+        s[i] = 0;
+        return s;
+    }
+    if (n < 0) {
+        s[i++] = '-';
+        n = -n;
+    }
+    while (n > 0) {
+        s[i++] = (char)('0' + (n % 10));
+        n /= 10;
+    }
+    s[i] = 0;
+    if (s[0] == '-')
+        ++s;
+
+    nk_strrev_ascii(s);
+    return s;
+}
+
+NK_INTERN char*
+nk_dtoa(char *s, double n)
+{
+    int useExp = 0;
+    int digit = 0, m = 0, m1 = 0;
+    char *c = s;
+    int neg = 0;
+
+    NK_ASSERT(s);
+    if (!s) return 0;
+
+    if (n == 0.0) {
+        s[0] = '0'; s[1] = '\0';
+        return s;
+    }
+
+    neg = (n < 0);
+    if (neg) n = -n;
+
+    /* calculate magnitude */
+    m = nk_log10(n);
+    useExp = (m >= 14 || (neg && m >= 9) || m <= -9);
+    if (neg) *(c++) = '-';
+
+    /* set up for scientific notation */
+    if (useExp) {
+        if (m < 0)
+           m -= 1;
+        n = n / (double)nk_pow(10.0, m);
+        m1 = m;
+        m = 0;
+    }
+    if (m < 1.0) {
+        m = 0;
+    }
+
+    /* convert the number */
+    while (n > NK_FLOAT_PRECISION || m >= 0) {
+        double weight = nk_pow(10.0, m);
+        if (weight > 0) {
+            double t = (double)n / weight;
+            digit = nk_ifloord(t);
+            n -= ((double)digit * weight);
+            *(c++) = (char)('0' + (char)digit);
+        }
+        if (m == 0 && n > 0)
+            *(c++) = '.';
+        m--;
+    }
+
+    if (useExp) {
+        /* convert the exponent */
+        int i, j;
+        *(c++) = 'e';
+        if (m1 > 0) {
+            *(c++) = '+';
+        } else {
+            *(c++) = '-';
+            m1 = -m1;
+        }
+        m = 0;
+        while (m1 > 0) {
+            *(c++) = (char)('0' + (char)(m1 % 10));
+            m1 /= 10;
+            m++;
+        }
+        c -= m;
+        for (i = 0, j = m-1; i<j; i++, j--) {
+            /* swap without temporary */
+            c[i] ^= c[j];
+            c[j] ^= c[i];
+            c[i] ^= c[j];
+        }
+        c += m;
+    }
+    *(c) = '\0';
+    return s;
+}
+
+#ifdef NK_INCLUDE_STANDARD_VARARGS
+#ifndef NK_INCLUDE_STANDARD_IO
+static int
+nk_vsnprintf(char *buf, int buf_size, const char *fmt, va_list args)
+{
+    enum nk_arg_type {
+        NK_ARG_TYPE_CHAR,
+        NK_ARG_TYPE_SHORT,
+        NK_ARG_TYPE_DEFAULT,
+        NK_ARG_TYPE_LONG
+    };
+    enum nk_arg_flags {
+        NK_ARG_FLAG_LEFT = 0x01,
+        NK_ARG_FLAG_PLUS = 0x02,
+        NK_ARG_FLAG_SPACE = 0x04,
+        NK_ARG_FLAG_NUM = 0x10,
+        NK_ARG_FLAG_ZERO = 0x20
+    };
+
+    char number_buffer[NK_MAX_NUMBER_BUFFER];
+    enum nk_arg_type arg_type = NK_ARG_TYPE_DEFAULT;
+    int precision = NK_DEFAULT;
+    int width = NK_DEFAULT;
+    nk_flags flag = 0;
+
+    int len = 0;
+    int result = -1;
+    const char *iter = fmt;
+
+    NK_ASSERT(buf);
+    NK_ASSERT(buf_size);
+    if (!buf || !buf_size || !fmt) return 0;
+    for (iter = fmt; *iter && len < buf_size; iter++) {
+        /* copy all non-format characters */
+        while (*iter && (*iter != '%') && (len < buf_size))
+            buf[len++] = *iter++;
+        if (!(*iter) || len >= buf_size) break;
+        iter++;
+
+        /* flag arguments */
+        while (*iter) {
+            if (*iter == '-') flag |= NK_ARG_FLAG_LEFT;
+            else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS;
+            else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE;
+            else if (*iter == '#') flag |= NK_ARG_FLAG_NUM;
+            else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO;
+            else break;
+            iter++;
+        }
+
+        /* width argument */
+        width = NK_DEFAULT;
+        if (*iter >= '1' && *iter <= '9') {
+            const char *end;
+            width = nk_strtoi(iter, &end);
+            if (end == iter)
+                width = -1;
+            else iter = end;
+        } else if (*iter == '*') {
+            width = va_arg(args, int);
+            iter++;
+        }
+
+        /* precision argument */
+        precision = NK_DEFAULT;
+        if (*iter == '.') {
+            iter++;
+            if (*iter == '*') {
+                precision = va_arg(args, int);
+                iter++;
+            } else {
+                const char *end;
+                precision = nk_strtoi(iter, &end);
+                if (end == iter)
+                    precision = -1;
+                else iter = end;
+            }
+        }
+
+        /* length modifier */
+        if (*iter == 'h') {
+            if (*(iter+1) == 'h') {
+                arg_type = NK_ARG_TYPE_CHAR;
+                iter++;
+            } else arg_type = NK_ARG_TYPE_SHORT;
+            iter++;
+        } else if (*iter == 'l') {
+            arg_type = NK_ARG_TYPE_LONG;
+            iter++;
+        } else arg_type = NK_ARG_TYPE_DEFAULT;
+
+        /* specifier */
+        if (*iter == '%') {
+            NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
+            NK_ASSERT(precision == NK_DEFAULT);
+            NK_ASSERT(width == NK_DEFAULT);
+            if (len < buf_size)
+                buf[len++] = '%';
+        } else if (*iter == 's') {
+            /* string  */
+            const char *str = va_arg(args, const char*);
+            NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!");
+            NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
+            NK_ASSERT(precision == NK_DEFAULT);
+            NK_ASSERT(width == NK_DEFAULT);
+            if (str == buf) return -1;
+            while (str && *str && len < buf_size)
+                buf[len++] = *str++;
+        } else if (*iter == 'n') {
+            /* current length callback */
+            signed int *n = va_arg(args, int*);
+            NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
+            NK_ASSERT(precision == NK_DEFAULT);
+            NK_ASSERT(width == NK_DEFAULT);
+            if (n) *n = len;
+        } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') {
+            /* signed integer */
+            long value = 0;
+            const char *num_iter;
+            int num_len, num_print, padding;
+            int cur_precision = NK_MAX(precision, 1);
+            int cur_width = NK_MAX(width, 0);
+
+            /* retrieve correct value type */
+            if (arg_type == NK_ARG_TYPE_CHAR)
+                value = (signed char)va_arg(args, int);
+            else if (arg_type == NK_ARG_TYPE_SHORT)
+                value = (signed short)va_arg(args, int);
+            else if (arg_type == NK_ARG_TYPE_LONG)
+                value = va_arg(args, signed long);
+            else if (*iter == 'c')
+                value = (unsigned char)va_arg(args, int);
+            else value = va_arg(args, signed int);
+
+            /* convert number to string */
+            nk_itoa(number_buffer, value);
+            num_len = nk_strlen(number_buffer);
+            padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0);
+            if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE))
+                padding = NK_MAX(padding-1, 0);
+
+            /* fill left padding up to a total of `width` characters */
+            if (!(flag & NK_ARG_FLAG_LEFT)) {
+                while (padding-- > 0 && (len < buf_size)) {
+                    if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT))
+                        buf[len++] = '0';
+                    else buf[len++] = ' ';
+                }
+            }
+
+            /* copy string value representation into buffer */
+            if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size)
+                buf[len++] = '+';
+            else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size)
+                buf[len++] = ' ';
+
+            /* fill up to precision number of digits with '0' */
+            num_print = NK_MAX(cur_precision, num_len);
+            while (precision && (num_print > num_len) && (len < buf_size)) {
+                buf[len++] = '0';
+                num_print--;
+            }
+
+            /* copy string value representation into buffer */
+            num_iter = number_buffer;
+            while (precision && *num_iter && len < buf_size)
+                buf[len++] = *num_iter++;
+
+            /* fill right padding up to width characters */
+            if (flag & NK_ARG_FLAG_LEFT) {
+                while ((padding-- > 0) && (len < buf_size))
+                    buf[len++] = ' ';
+            }
+        } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') {
+            /* unsigned integer */
+            unsigned long value = 0;
+            int num_len = 0, num_print, padding = 0;
+            int cur_precision = NK_MAX(precision, 1);
+            int cur_width = NK_MAX(width, 0);
+            unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16;
+
+            /* print oct/hex/dec value */
+            const char *upper_output_format = "0123456789ABCDEF";
+            const char *lower_output_format = "0123456789abcdef";
+            const char *output_format = (*iter == 'x') ?
+                lower_output_format: upper_output_format;
+
+            /* retrieve correct value type */
+            if (arg_type == NK_ARG_TYPE_CHAR)
+                value = (unsigned char)va_arg(args, int);
+            else if (arg_type == NK_ARG_TYPE_SHORT)
+                value = (unsigned short)va_arg(args, int);
+            else if (arg_type == NK_ARG_TYPE_LONG)
+                value = va_arg(args, unsigned long);
+            else value = va_arg(args, unsigned int);
+
+            do {
+                /* convert decimal number into hex/oct number */
+                int digit = output_format[value % base];
+                if (num_len < NK_MAX_NUMBER_BUFFER)
+                    number_buffer[num_len++] = (char)digit;
+                value /= base;
+            } while (value > 0);
+
+            num_print = NK_MAX(cur_precision, num_len);
+            padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0);
+            if (flag & NK_ARG_FLAG_NUM)
+                padding = NK_MAX(padding-1, 0);
+
+            /* fill left padding up to a total of `width` characters */
+            if (!(flag & NK_ARG_FLAG_LEFT)) {
+                while ((padding-- > 0) && (len < buf_size)) {
+                    if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT))
+                        buf[len++] = '0';
+                    else buf[len++] = ' ';
+                }
+            }
+
+            /* fill up to precision number of digits */
+            if (num_print && (flag & NK_ARG_FLAG_NUM)) {
+                if ((*iter == 'o') && (len < buf_size)) {
+                    buf[len++] = '0';
+                } else if ((*iter == 'x') && ((len+1) < buf_size)) {
+                    buf[len++] = '0';
+                    buf[len++] = 'x';
+                } else if ((*iter == 'X') && ((len+1) < buf_size)) {
+                    buf[len++] = '0';
+                    buf[len++] = 'X';
+                }
+            }
+            while (precision && (num_print > num_len) && (len < buf_size)) {
+                buf[len++] = '0';
+                num_print--;
+            }
+
+            /* reverse number direction */
+            while (num_len > 0) {
+                if (precision && (len < buf_size))
+                    buf[len++] = number_buffer[num_len-1];
+                num_len--;
+            }
+
+            /* fill right padding up to width characters */
+            if (flag & NK_ARG_FLAG_LEFT) {
+                while ((padding-- > 0) && (len < buf_size))
+                    buf[len++] = ' ';
+            }
+        } else if (*iter == 'f') {
+            /* floating point */
+            const char *num_iter;
+            int cur_precision = (precision < 0) ? 6: precision;
+            int prefix, cur_width = NK_MAX(width, 0);
+            double value = va_arg(args, double);
+            int num_len = 0, frac_len = 0, dot = 0;
+            int padding = 0;
+
+            NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
+            NK_DTOA(number_buffer, value);
+            num_len = nk_strlen(number_buffer);
+
+            /* calculate padding */
+            num_iter = number_buffer;
+            while (*num_iter && *num_iter != '.')
+                num_iter++;
+
+            prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0;
+            padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0);
+            if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE))
+                padding = NK_MAX(padding-1, 0);
+
+            /* fill left padding up to a total of `width` characters */
+            if (!(flag & NK_ARG_FLAG_LEFT)) {
+                while (padding-- > 0 && (len < buf_size)) {
+                    if (flag & NK_ARG_FLAG_ZERO)
+                        buf[len++] = '0';
+                    else buf[len++] = ' ';
+                }
+            }
+
+            /* copy string value representation into buffer */
+            num_iter = number_buffer;
+            if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size))
+                buf[len++] = '+';
+            else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size))
+                buf[len++] = ' ';
+            while (*num_iter) {
+                if (dot) frac_len++;
+                if (len < buf_size)
+                    buf[len++] = *num_iter;
+                if (*num_iter == '.') dot = 1;
+                if (frac_len >= cur_precision) break;
+                num_iter++;
+            }
+
+            /* fill number up to precision */
+            while (frac_len < cur_precision) {
+                if (!dot && len < buf_size) {
+                    buf[len++] = '.';
+                    dot = 1;
+                }
+                if (len < buf_size)
+                    buf[len++] = '0';
+                frac_len++;
+            }
+
+            /* fill right padding up to width characters */
+            if (flag & NK_ARG_FLAG_LEFT) {
+                while ((padding-- > 0) && (len < buf_size))
+                    buf[len++] = ' ';
+            }
+        } else {
+            /* Specifier not supported: g,G,e,E,p,z */
+            NK_ASSERT(0 && "specifier is not supported!");
+            return result;
+        }
+    }
+    buf[(len >= buf_size)?(buf_size-1):len] = 0;
+    result = (len >= buf_size)?-1:len;
+    return result;
+}
+#endif
+
+NK_INTERN int
+nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args)
+{
+    int result = -1;
+    NK_ASSERT(buf);
+    NK_ASSERT(buf_size);
+    if (!buf || !buf_size || !fmt) return 0;
+#ifdef NK_INCLUDE_STANDARD_IO
+    result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args);
+    result = (result >= buf_size) ? -1: result;
+    buf[buf_size-1] = 0;
+#else
+    result = nk_vsnprintf(buf, buf_size, fmt, args);
+#endif
+    return result;
+}
+#endif
+
+NK_API nk_hash
+nk_murmur_hash(const void * key, int len, nk_hash seed)
+{
+    /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/
+    #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r)))
+    union {const nk_uint *i; const nk_byte *b;} conv = {0};
+    const nk_byte *data = (const nk_byte*)key;
+    const int nblocks = len/4;
+    nk_uint h1 = seed;
+    const nk_uint c1 = 0xcc9e2d51;
+    const nk_uint c2 = 0x1b873593;
+    const nk_byte *tail;
+    const nk_uint *blocks;
+    nk_uint k1;
+    int i;
+
+    /* body */
+    if (!key) return 0;
+    conv.b = (data + nblocks*4);
+    blocks = (const nk_uint*)conv.i;
+    for (i = -nblocks; i; ++i) {
+        k1 = blocks[i];
+        k1 *= c1;
+        k1 = NK_ROTL(k1,15);
+        k1 *= c2;
+
+        h1 ^= k1;
+        h1 = NK_ROTL(h1,13);
+        h1 = h1*5+0xe6546b64;
+    }
+
+    /* tail */
+    tail = (const nk_byte*)(data + nblocks*4);
+    k1 = 0;
+    switch (len & 3) {
+    case 3: k1 ^= (nk_uint)(tail[2] << 16);
+    case 2: k1 ^= (nk_uint)(tail[1] << 8u);
+    case 1: k1 ^= tail[0];
+            k1 *= c1;
+            k1 = NK_ROTL(k1,15);
+            k1 *= c2;
+            h1 ^= k1;
+    default: break;
+    }
+
+    /* finalization */
+    h1 ^= (nk_uint)len;
+    /* fmix32 */
+    h1 ^= h1 >> 16;
+    h1 *= 0x85ebca6b;
+    h1 ^= h1 >> 13;
+    h1 *= 0xc2b2ae35;
+    h1 ^= h1 >> 16;
+
+    #undef NK_ROTL
+    return h1;
+}
+
+#ifdef NK_INCLUDE_STANDARD_IO
+NK_INTERN char*
+nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc)
+{
+    char *buf;
+    FILE *fd;
+    long ret;
+
+    NK_ASSERT(path);
+    NK_ASSERT(siz);
+    NK_ASSERT(alloc);
+    if (!path || !siz || !alloc)
+        return 0;
+
+    fd = fopen(path, "rb");
+    if (!fd) return 0;
+    fseek(fd, 0, SEEK_END);
+    ret = ftell(fd);
+    if (ret < 0) {
+        fclose(fd);
+        return 0;
+    }
+    *siz = (nk_size)ret;
+    fseek(fd, 0, SEEK_SET);
+    buf = (char*)alloc->alloc(alloc->userdata,0, *siz);
+    NK_ASSERT(buf);
+    if (!buf) {
+        fclose(fd);
+        return 0;
+    }
+    *siz = (nk_size)fread(buf, 1,*siz, fd);
+    fclose(fd);
+    return buf;
+}
+#endif
+
+/*
+ * ==============================================================
+ *
+ *                          COLOR
+ *
+ * ===============================================================
+ */
+NK_INTERN int
+nk_parse_hex(const char *p, int length)
+{
+    int i = 0;
+    int len = 0;
+    while (len < length) {
+        i <<= 4;
+        if (p[len] >= 'a' && p[len] <= 'f')
+            i += ((p[len] - 'a') + 10);
+        else if (p[len] >= 'A' && p[len] <= 'F')
+            i += ((p[len] - 'A') + 10);
+        else i += (p[len] - '0');
+        len++;
+    }
+    return i;
+}
+
+NK_API struct nk_color
+nk_rgba(int r, int g, int b, int a)
+{
+    struct nk_color ret;
+    ret.r = (nk_byte)NK_CLAMP(0, r, 255);
+    ret.g = (nk_byte)NK_CLAMP(0, g, 255);
+    ret.b = (nk_byte)NK_CLAMP(0, b, 255);
+    ret.a = (nk_byte)NK_CLAMP(0, a, 255);
+    return ret;
+}
+
+NK_API struct nk_color
+nk_rgb_hex(const char *rgb)
+{
+    struct nk_color col;
+    const char *c = rgb;
+    if (*c == '#') c++;
+    col.r = (nk_byte)nk_parse_hex(c, 2);
+    col.g = (nk_byte)nk_parse_hex(c+2, 2);
+    col.b = (nk_byte)nk_parse_hex(c+4, 2);
+    col.a = 255;
+    return col;
+}
+
+NK_API struct nk_color
+nk_rgba_hex(const char *rgb)
+{
+    struct nk_color col;
+    const char *c = rgb;
+    if (*c == '#') c++;
+    col.r = (nk_byte)nk_parse_hex(c, 2);
+    col.g = (nk_byte)nk_parse_hex(c+2, 2);
+    col.b = (nk_byte)nk_parse_hex(c+4, 2);
+    col.a = (nk_byte)nk_parse_hex(c+6, 2);
+    return col;
+}
+
+NK_API void
+nk_color_hex_rgba(char *output, struct nk_color col)
+{
+    #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i))
+    output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4);
+    output[1] = (char)NK_TO_HEX((col.r & 0x0F));
+    output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4);
+    output[3] = (char)NK_TO_HEX((col.g & 0x0F));
+    output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4);
+    output[5] = (char)NK_TO_HEX((col.b & 0x0F));
+    output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4);
+    output[7] = (char)NK_TO_HEX((col.a & 0x0F));
+    output[8] = '\0';
+    #undef NK_TO_HEX
+}
+
+NK_API void
+nk_color_hex_rgb(char *output, struct nk_color col)
+{
+    #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i))
+    output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4);
+    output[1] = (char)NK_TO_HEX((col.r & 0x0F));
+    output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4);
+    output[3] = (char)NK_TO_HEX((col.g & 0x0F));
+    output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4);
+    output[5] = (char)NK_TO_HEX((col.b & 0x0F));
+    output[6] = '\0';
+    #undef NK_TO_HEX
+}
+
+NK_API struct nk_color
+nk_rgba_iv(const int *c)
+{
+    return nk_rgba(c[0], c[1], c[2], c[3]);
+}
+
+NK_API struct nk_color
+nk_rgba_bv(const nk_byte *c)
+{
+    return nk_rgba(c[0], c[1], c[2], c[3]);
+}
+
+NK_API struct nk_color
+nk_rgb(int r, int g, int b)
+{
+    struct nk_color ret;
+    ret.r = (nk_byte)NK_CLAMP(0, r, 255);
+    ret.g = (nk_byte)NK_CLAMP(0, g, 255);
+    ret.b = (nk_byte)NK_CLAMP(0, b, 255);
+    ret.a = (nk_byte)255;
+    return ret;
+}
+
+NK_API struct nk_color
+nk_rgb_iv(const int *c)
+{
+    return nk_rgb(c[0], c[1], c[2]);
+}
+
+NK_API struct nk_color
+nk_rgb_bv(const nk_byte* c)
+{
+    return nk_rgb(c[0], c[1], c[2]);
+}
+
+NK_API struct nk_color
+nk_rgba_u32(nk_uint in)
+{
+    struct nk_color ret;
+    ret.r = (in & 0xFF);
+    ret.g = ((in >> 8) & 0xFF);
+    ret.b = ((in >> 16) & 0xFF);
+    ret.a = (nk_byte)((in >> 24) & 0xFF);
+    return ret;
+}
+
+NK_API struct nk_color
+nk_rgba_f(float r, float g, float b, float a)
+{
+    struct nk_color ret;
+    ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f);
+    ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f);
+    ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f);
+    ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f);
+    return ret;
+}
+
+NK_API struct nk_color
+nk_rgba_fv(const float *c)
+{
+    return nk_rgba_f(c[0], c[1], c[2], c[3]);
+}
+
+NK_API struct nk_color
+nk_rgb_f(float r, float g, float b)
+{
+    struct nk_color ret;
+    ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f);
+    ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f);
+    ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f);
+    ret.a = 255;
+    return ret;
+}
+
+NK_API struct nk_color
+nk_rgb_fv(const float *c)
+{
+    return nk_rgb_f(c[0], c[1], c[2]);
+}
+
+NK_API struct nk_color
+nk_hsv(int h, int s, int v)
+{
+    return nk_hsva(h, s, v, 255);
+}
+
+NK_API struct nk_color
+nk_hsv_iv(const int *c)
+{
+    return nk_hsv(c[0], c[1], c[2]);
+}
+
+NK_API struct nk_color
+nk_hsv_bv(const nk_byte *c)
+{
+    return nk_hsv(c[0], c[1], c[2]);
+}
+
+NK_API struct nk_color
+nk_hsv_f(float h, float s, float v)
+{
+    return nk_hsva_f(h, s, v, 1.0f);
+}
+
+NK_API struct nk_color
+nk_hsv_fv(const float *c)
+{
+    return nk_hsv_f(c[0], c[1], c[2]);
+}
+
+NK_API struct nk_color
+nk_hsva(int h, int s, int v, int a)
+{
+    float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f;
+    float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f;
+    float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f;
+    float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f;
+    return nk_hsva_f(hf, sf, vf, af);
+}
+
+NK_API struct nk_color
+nk_hsva_iv(const int *c)
+{
+    return nk_hsva(c[0], c[1], c[2], c[3]);
+}
+
+NK_API struct nk_color
+nk_hsva_bv(const nk_byte *c)
+{
+    return nk_hsva(c[0], c[1], c[2], c[3]);
+}
+
+NK_API struct nk_color
+nk_hsva_f(float h, float s, float v, float a)
+{
+    struct nk_colorf out = {0,0,0,0};
+    float p, q, t, f;
+    int i;
+
+    if (s <= 0.0f) {
+        out.r = v; out.g = v; out.b = v;
+        return nk_rgb_f(out.r, out.g, out.b);
+    }
+
+    h = h / (60.0f/360.0f);
+    i = (int)h;
+    f = h - (float)i;
+    p = v * (1.0f - s);
+    q = v * (1.0f - (s * f));
+    t = v * (1.0f - s * (1.0f - f));
+
+    switch (i) {
+    case 0: default: out.r = v; out.g = t; out.b = p; break;
+    case 1: out.r = q; out.g = v; out.b = p; break;
+    case 2: out.r = p; out.g = v; out.b = t; break;
+    case 3: out.r = p; out.g = q; out.b = v; break;
+    case 4: out.r = t; out.g = p; out.b = v; break;
+    case 5: out.r = v; out.g = p; out.b = q; break;
+    }
+    return nk_rgba_f(out.r, out.g, out.b, a);
+}
+
+NK_API struct nk_color
+nk_hsva_fv(const float *c)
+{
+    return nk_hsva_f(c[0], c[1], c[2], c[3]);
+}
+
+NK_API nk_uint
+nk_color_u32(struct nk_color in)
+{
+    nk_uint out = (nk_uint)in.r;
+    out |= ((nk_uint)in.g << 8);
+    out |= ((nk_uint)in.b << 16);
+    out |= ((nk_uint)in.a << 24);
+    return out;
+}
+
+NK_API void
+nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in)
+{
+    NK_STORAGE const float s = 1.0f/255.0f;
+    *r = (float)in.r * s;
+    *g = (float)in.g * s;
+    *b = (float)in.b * s;
+    *a = (float)in.a * s;
+}
+
+NK_API void
+nk_color_fv(float *c, struct nk_color in)
+{
+    nk_color_f(&c[0], &c[1], &c[2], &c[3], in);
+}
+
+NK_API void
+nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in)
+{
+    NK_STORAGE const double s = 1.0/255.0;
+    *r = (double)in.r * s;
+    *g = (double)in.g * s;
+    *b = (double)in.b * s;
+    *a = (double)in.a * s;
+}
+
+NK_API void
+nk_color_dv(double *c, struct nk_color in)
+{
+    nk_color_d(&c[0], &c[1], &c[2], &c[3], in);
+}
+
+NK_API void
+nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in)
+{
+    float a;
+    nk_color_hsva_f(out_h, out_s, out_v, &a, in);
+}
+
+NK_API void
+nk_color_hsv_fv(float *out, struct nk_color in)
+{
+    float a;
+    nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in);
+}
+
+NK_API void
+nk_color_hsva_f(float *out_h, float *out_s,
+    float *out_v, float *out_a, struct nk_color in)
+{
+    float chroma;
+    float K = 0.0f;
+    float r,g,b,a;
+
+    nk_color_f(&r,&g,&b,&a, in);
+    if (g < b) {
+        const float t = g; g = b; b = t;
+        K = -1.f;
+    }
+    if (r < g) {
+        const float t = r; r = g; g = t;
+        K = -2.f/6.0f - K;
+    }
+    chroma = r - ((g < b) ? g: b);
+    *out_h = NK_ABS(K + (g - b)/(6.0f * chroma + 1e-20f));
+    *out_s = chroma / (r + 1e-20f);
+    *out_v = r;
+    *out_a = (float)in.a / 255.0f;
+}
+
+NK_API void
+nk_color_hsva_fv(float *out, struct nk_color in)
+{
+    nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in);
+}
+
+NK_API void
+nk_color_hsva_i(int *out_h, int *out_s, int *out_v,
+                int *out_a, struct nk_color in)
+{
+    float h,s,v,a;
+    nk_color_hsva_f(&h, &s, &v, &a, in);
+    *out_h = (nk_byte)(h * 255.0f);
+    *out_s = (nk_byte)(s * 255.0f);
+    *out_v = (nk_byte)(v * 255.0f);
+    *out_a = (nk_byte)(a * 255.0f);
+}
+
+NK_API void
+nk_color_hsva_iv(int *out, struct nk_color in)
+{
+    nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in);
+}
+
+NK_API void
+nk_color_hsva_bv(nk_byte *out, struct nk_color in)
+{
+    int tmp[4];
+    nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in);
+    out[0] = (nk_byte)tmp[0];
+    out[1] = (nk_byte)tmp[1];
+    out[2] = (nk_byte)tmp[2];
+    out[3] = (nk_byte)tmp[3];
+}
+
+NK_API void
+nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in)
+{
+    int tmp[4];
+    nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in);
+    *h = (nk_byte)tmp[0];
+    *s = (nk_byte)tmp[1];
+    *v = (nk_byte)tmp[2];
+    *a = (nk_byte)tmp[3];
+}
+
+NK_API void
+nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in)
+{
+    int a;
+    nk_color_hsva_i(out_h, out_s, out_v, &a, in);
+}
+
+NK_API void
+nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in)
+{
+    int tmp[4];
+    nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in);
+    *out_h = (nk_byte)tmp[0];
+    *out_s = (nk_byte)tmp[1];
+    *out_v = (nk_byte)tmp[2];
+}
+
+NK_API void
+nk_color_hsv_iv(int *out, struct nk_color in)
+{
+    nk_color_hsv_i(&out[0], &out[1], &out[2], in);
+}
+
+NK_API void
+nk_color_hsv_bv(nk_byte *out, struct nk_color in)
+{
+    int tmp[4];
+    nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in);
+    out[0] = (nk_byte)tmp[0];
+    out[1] = (nk_byte)tmp[1];
+    out[2] = (nk_byte)tmp[2];
+}
+/*
+ * ==============================================================
+ *
+ *                          IMAGE
+ *
+ * ===============================================================
+ */
+NK_API nk_handle
+nk_handle_ptr(void *ptr)
+{
+    nk_handle handle = {0};
+    handle.ptr = ptr;
+    return handle;
+}
+
+NK_API nk_handle
+nk_handle_id(int id)
+{
+    nk_handle handle;
+    nk_zero_struct(handle);
+    handle.id = id;
+    return handle;
+}
+
+NK_API struct nk_image
+nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r)
+{
+    struct nk_image s;
+    nk_zero(&s, sizeof(s));
+    s.handle.ptr = ptr;
+    s.w = w; s.h = h;
+    s.region[0] = (unsigned short)r.x;
+    s.region[1] = (unsigned short)r.y;
+    s.region[2] = (unsigned short)r.w;
+    s.region[3] = (unsigned short)r.h;
+    return s;
+}
+
+NK_API struct nk_image
+nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r)
+{
+    struct nk_image s;
+    nk_zero(&s, sizeof(s));
+    s.handle.id = id;
+    s.w = w; s.h = h;
+    s.region[0] = (unsigned short)r.x;
+    s.region[1] = (unsigned short)r.y;
+    s.region[2] = (unsigned short)r.w;
+    s.region[3] = (unsigned short)r.h;
+    return s;
+}
+
+NK_API struct nk_image
+nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h,
+    struct nk_rect r)
+{
+    struct nk_image s;
+    nk_zero(&s, sizeof(s));
+    s.handle = handle;
+    s.w = w; s.h = h;
+    s.region[0] = (unsigned short)r.x;
+    s.region[1] = (unsigned short)r.y;
+    s.region[2] = (unsigned short)r.w;
+    s.region[3] = (unsigned short)r.h;
+    return s;
+}
+
+NK_API struct nk_image
+nk_image_handle(nk_handle handle)
+{
+    struct nk_image s;
+    nk_zero(&s, sizeof(s));
+    s.handle = handle;
+    s.w = 0; s.h = 0;
+    s.region[0] = 0;
+    s.region[1] = 0;
+    s.region[2] = 0;
+    s.region[3] = 0;
+    return s;
+}
+
+NK_API struct nk_image
+nk_image_ptr(void *ptr)
+{
+    struct nk_image s;
+    nk_zero(&s, sizeof(s));
+    NK_ASSERT(ptr);
+    s.handle.ptr = ptr;
+    s.w = 0; s.h = 0;
+    s.region[0] = 0;
+    s.region[1] = 0;
+    s.region[2] = 0;
+    s.region[3] = 0;
+    return s;
+}
+
+NK_API struct nk_image
+nk_image_id(int id)
+{
+    struct nk_image s;
+    nk_zero(&s, sizeof(s));
+    s.handle.id = id;
+    s.w = 0; s.h = 0;
+    s.region[0] = 0;
+    s.region[1] = 0;
+    s.region[2] = 0;
+    s.region[3] = 0;
+    return s;
+}
+
+NK_API int
+nk_image_is_subimage(const struct nk_image* img)
+{
+    NK_ASSERT(img);
+    return !(img->w == 0 && img->h == 0);
+}
+
+NK_INTERN void
+nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0,
+    float x1, float y1)
+{
+    NK_ASSERT(a);
+    NK_ASSERT(clip);
+    clip->x = NK_MAX(a->x, x0);
+    clip->y = NK_MAX(a->y, y0);
+    clip->w = NK_MIN(a->x + a->w, x1) - clip->x;
+    clip->h = NK_MIN(a->y + a->h, y1) - clip->y;
+    clip->w = NK_MAX(0, clip->w);
+    clip->h = NK_MAX(0, clip->h);
+}
+
+NK_API void
+nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r,
+    float pad_x, float pad_y, enum nk_heading direction)
+{
+    float w_half, h_half;
+    NK_ASSERT(result);
+
+    r.w = NK_MAX(2 * pad_x, r.w);
+    r.h = NK_MAX(2 * pad_y, r.h);
+    r.w = r.w - 2 * pad_x;
+    r.h = r.h - 2 * pad_y;
+
+    r.x = r.x + pad_x;
+    r.y = r.y + pad_y;
+
+    w_half = r.w / 2.0f;
+    h_half = r.h / 2.0f;
+
+    if (direction == NK_UP) {
+        result[0] = nk_vec2(r.x + w_half, r.y);
+        result[1] = nk_vec2(r.x + r.w, r.y + r.h);
+        result[2] = nk_vec2(r.x, r.y + r.h);
+    } else if (direction == NK_RIGHT) {
+        result[0] = nk_vec2(r.x, r.y);
+        result[1] = nk_vec2(r.x + r.w, r.y + h_half);
+        result[2] = nk_vec2(r.x, r.y + r.h);
+    } else if (direction == NK_DOWN) {
+        result[0] = nk_vec2(r.x, r.y);
+        result[1] = nk_vec2(r.x + r.w, r.y);
+        result[2] = nk_vec2(r.x + w_half, r.y + r.h);
+    } else {
+        result[0] = nk_vec2(r.x, r.y + h_half);
+        result[1] = nk_vec2(r.x + r.w, r.y);
+        result[2] = nk_vec2(r.x + r.w, r.y + r.h);
+    }
+}
+
+NK_INTERN int
+nk_text_clamp(const struct nk_user_font *font, const char *text,
+    int text_len, float space, int *glyphs, float *text_width,
+    nk_rune *sep_list, int sep_count)
+{
+    int i = 0;
+    int glyph_len = 0;
+    float last_width = 0;
+    nk_rune unicode = 0;
+    float width = 0;
+    int len = 0;
+    int g = 0;
+    float s;
+
+    int sep_len = 0;
+    int sep_g = 0;
+    float sep_width = 0;
+    sep_count = NK_MAX(sep_count,0);
+
+    glyph_len = nk_utf_decode(text, &unicode, text_len);
+    while (glyph_len && (width < space) && (len < text_len)) {
+        len += glyph_len;
+        s = font->width(font->userdata, font->height, text, len);
+        for (i = 0; i < sep_count; ++i) {
+            if (unicode != sep_list[i]) continue;
+            sep_width = last_width = width;
+            sep_g = g+1;
+            sep_len = len;
+            break;
+        }
+        if (i == sep_count){
+            last_width = sep_width = width;
+            sep_g = g+1;
+        }
+        width = s;
+        glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len);
+        g++;
+    }
+    if (len >= text_len) {
+        *glyphs = g;
+        *text_width = last_width;
+        return len;
+    } else {
+        *glyphs = sep_g;
+        *text_width = sep_width;
+        return (!sep_len) ? len: sep_len;
+    }
+}
+
+enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE};
+NK_INTERN struct nk_vec2
+nk_text_calculate_text_bounds(const struct nk_user_font *font,
+    const char *begin, int byte_len, float row_height, const char **remaining,
+    struct nk_vec2 *out_offset, int *glyphs, int op)
+{
+    float line_height = row_height;
+    struct nk_vec2 text_size = nk_vec2(0,0);
+    float line_width = 0.0f;
+
+    float glyph_width;
+    int glyph_len = 0;
+    nk_rune unicode = 0;
+    int text_len = 0;
+    if (!begin || byte_len <= 0 || !font)
+        return nk_vec2(0,row_height);
+
+    glyph_len = nk_utf_decode(begin, &unicode, byte_len);
+    if (!glyph_len) return text_size;
+    glyph_width = font->width(font->userdata, font->height, begin, glyph_len);
+
+    *glyphs = 0;
+    while ((text_len < byte_len) && glyph_len) {
+        if (unicode == '\n') {
+            text_size.x = NK_MAX(text_size.x, line_width);
+            text_size.y += line_height;
+            line_width = 0;
+            *glyphs+=1;
+            if (op == NK_STOP_ON_NEW_LINE)
+                break;
+
+            text_len++;
+            glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len);
+            continue;
+        }
+
+        if (unicode == '\r') {
+            text_len++;
+            *glyphs+=1;
+            glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len);
+            continue;
+        }
+
+        *glyphs = *glyphs + 1;
+        text_len += glyph_len;
+        line_width += (float)glyph_width;
+        glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len);
+        glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len);
+        continue;
+    }
+
+    if (text_size.x < line_width)
+        text_size.x = line_width;
+    if (out_offset)
+        *out_offset = nk_vec2(line_width, text_size.y + line_height);
+    if (line_width > 0 || text_size.y == 0.0f)
+        text_size.y += line_height;
+    if (remaining)
+        *remaining = begin+text_len;
+    return text_size;
+}
+
+/* ==============================================================
+ *
+ *                          UTF-8
+ *
+ * ===============================================================*/
+NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0};
+NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8};
+NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000};
+NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF};
+
+NK_INTERN int
+nk_utf_validate(nk_rune *u, int i)
+{
+    NK_ASSERT(u);
+    if (!u) return 0;
+    if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) ||
+         NK_BETWEEN(*u, 0xD800, 0xDFFF))
+            *u = NK_UTF_INVALID;
+    for (i = 1; *u > nk_utfmax[i]; ++i);
+    return i;
+}
+
+NK_INTERN nk_rune
+nk_utf_decode_byte(char c, int *i)
+{
+    NK_ASSERT(i);
+    if (!i) return 0;
+    for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) {
+        if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i])
+            return (nk_byte)(c & ~nk_utfmask[*i]);
+    }
+    return 0;
+}
+
+NK_API int
+nk_utf_decode(const char *c, nk_rune *u, int clen)
+{
+    int i, j, len, type=0;
+    nk_rune udecoded;
+
+    NK_ASSERT(c);
+    NK_ASSERT(u);
+
+    if (!c || !u) return 0;
+    if (!clen) return 0;
+    *u = NK_UTF_INVALID;
+
+    udecoded = nk_utf_decode_byte(c[0], &len);
+    if (!NK_BETWEEN(len, 1, NK_UTF_SIZE))
+        return 1;
+
+    for (i = 1, j = 1; i < clen && j < len; ++i, ++j) {
+        udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type);
+        if (type != 0)
+            return j;
+    }
+    if (j < len)
+        return 0;
+    *u = udecoded;
+    nk_utf_validate(u, len);
+    return len;
+}
+
+NK_INTERN char
+nk_utf_encode_byte(nk_rune u, int i)
+{
+    return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i]));
+}
+
+NK_API int
+nk_utf_encode(nk_rune u, char *c, int clen)
+{
+    int len, i;
+    len = nk_utf_validate(&u, 0);
+    if (clen < len || !len || len > NK_UTF_SIZE)
+        return 0;
+
+    for (i = len - 1; i != 0; --i) {
+        c[i] = nk_utf_encode_byte(u, 0);
+        u >>= 6;
+    }
+    c[0] = nk_utf_encode_byte(u, len);
+    return len;
+}
+
+NK_API int
+nk_utf_len(const char *str, int len)
+{
+    const char *text;
+    int glyphs = 0;
+    int text_len;
+    int glyph_len;
+    int src_len = 0;
+    nk_rune unicode;
+
+    NK_ASSERT(str);
+    if (!str || !len) return 0;
+
+    text = str;
+    text_len = len;
+    glyph_len = nk_utf_decode(text, &unicode, text_len);
+    while (glyph_len && src_len < len) {
+        glyphs++;
+        src_len = src_len + glyph_len;
+        glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len);
+    }
+    return glyphs;
+}
+
+NK_API const char*
+nk_utf_at(const char *buffer, int length, int index,
+    nk_rune *unicode, int *len)
+{
+    int i = 0;
+    int src_len = 0;
+    int glyph_len = 0;
+    const char *text;
+    int text_len;
+
+    NK_ASSERT(buffer);
+    NK_ASSERT(unicode);
+    NK_ASSERT(len);
+
+    if (!buffer || !unicode || !len) return 0;
+    if (index < 0) {
+        *unicode = NK_UTF_INVALID;
+        *len = 0;
+        return 0;
+    }
+
+    text = buffer;
+    text_len = length;
+    glyph_len = nk_utf_decode(text, unicode, text_len);
+    while (glyph_len) {
+        if (i == index) {
+            *len = glyph_len;
+            break;
+        }
+
+        i++;
+        src_len = src_len + glyph_len;
+        glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len);
+    }
+    if (i != index) return 0;
+    return buffer + src_len;
+}
+
+/* ==============================================================
+ *
+ *                          BUFFER
+ *
+ * ===============================================================*/
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_INTERN void* nk_malloc(nk_handle unused, void *old,nk_size size)
+{NK_UNUSED(unused); NK_UNUSED(old); return malloc(size);}
+NK_INTERN void nk_mfree(nk_handle unused, void *ptr)
+{NK_UNUSED(unused); free(ptr);}
+
+NK_API void
+nk_buffer_init_default(struct nk_buffer *buffer)
+{
+    struct nk_allocator alloc;
+    alloc.userdata.ptr = 0;
+    alloc.alloc = nk_malloc;
+    alloc.free = nk_mfree;
+    nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE);
+}
+#endif
+
+NK_API void
+nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a,
+    nk_size initial_size)
+{
+    NK_ASSERT(b);
+    NK_ASSERT(a);
+    NK_ASSERT(initial_size);
+    if (!b || !a || !initial_size) return;
+
+    nk_zero(b, sizeof(*b));
+    b->type = NK_BUFFER_DYNAMIC;
+    b->memory.ptr = a->alloc(a->userdata,0, initial_size);
+    b->memory.size = initial_size;
+    b->size = initial_size;
+    b->grow_factor = 2.0f;
+    b->pool = *a;
+}
+
+NK_API void
+nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size)
+{
+    NK_ASSERT(b);
+    NK_ASSERT(m);
+    NK_ASSERT(size);
+    if (!b || !m || !size) return;
+
+    nk_zero(b, sizeof(*b));
+    b->type = NK_BUFFER_FIXED;
+    b->memory.ptr = m;
+    b->memory.size = size;
+    b->size = size;
+}
+
+NK_INTERN void*
+nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment,
+    enum nk_buffer_allocation_type type)
+{
+    void *memory = 0;
+    switch (type) {
+    default:
+    case NK_BUFFER_MAX:
+    case NK_BUFFER_FRONT:
+        if (align) {
+            memory = NK_ALIGN_PTR(unaligned, align);
+            *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned);
+        } else {
+            memory = unaligned;
+            *alignment = 0;
+        }
+        break;
+    case NK_BUFFER_BACK:
+        if (align) {
+            memory = NK_ALIGN_PTR_BACK(unaligned, align);
+            *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory);
+        } else {
+            memory = unaligned;
+            *alignment = 0;
+        }
+        break;
+    }
+    return memory;
+}
+
+NK_INTERN void*
+nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size)
+{
+    void *temp;
+    nk_size buffer_size;
+
+    NK_ASSERT(b);
+    NK_ASSERT(size);
+    if (!b || !size || !b->pool.alloc || !b->pool.free)
+        return 0;
+
+    buffer_size = b->memory.size;
+    temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity);
+    NK_ASSERT(temp);
+    if (!temp) return 0;
+
+    *size = capacity;
+    if (temp != b->memory.ptr) {
+        NK_MEMCPY(temp, b->memory.ptr, buffer_size);
+        b->pool.free(b->pool.userdata, b->memory.ptr);
+    }
+
+    if (b->size == buffer_size) {
+        /* no back buffer so just set correct size */
+        b->size = capacity;
+        return temp;
+    } else {
+        /* copy back buffer to the end of the new buffer */
+        void *dst, *src;
+        nk_size back_size;
+        back_size = buffer_size - b->size;
+        dst = nk_ptr_add(void, temp, capacity - back_size);
+        src = nk_ptr_add(void, temp, b->size);
+        NK_MEMCPY(dst, src, back_size);
+        b->size = capacity - back_size;
+    }
+    return temp;
+}
+
+NK_INTERN void*
+nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type,
+    nk_size size, nk_size align)
+{
+    int full;
+    nk_size alignment;
+    void *unaligned;
+    void *memory;
+
+    NK_ASSERT(b);
+    NK_ASSERT(size);
+    if (!b || !size) return 0;
+    b->needed += size;
+
+    /* calculate total size with needed alignment + size */
+    if (type == NK_BUFFER_FRONT)
+        unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated);
+    else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size);
+    memory = nk_buffer_align(unaligned, align, &alignment, type);
+
+    /* check if buffer has enough memory*/
+    if (type == NK_BUFFER_FRONT)
+        full = ((b->allocated + size + alignment) > b->size);
+    else full = ((b->size - NK_MIN(b->size,(size + alignment))) <= b->allocated);
+
+    if (full) {
+        nk_size capacity;
+        if (b->type != NK_BUFFER_DYNAMIC)
+            return 0;
+        NK_ASSERT(b->pool.alloc && b->pool.free);
+        if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free)
+            return 0;
+
+        /* buffer is full so allocate bigger buffer if dynamic */
+        capacity = (nk_size)((float)b->memory.size * b->grow_factor);
+        capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size)));
+        b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size);
+        if (!b->memory.ptr) return 0;
+
+        /* align newly allocated pointer */
+        if (type == NK_BUFFER_FRONT)
+            unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated);
+        else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size);
+        memory = nk_buffer_align(unaligned, align, &alignment, type);
+    }
+    if (type == NK_BUFFER_FRONT)
+        b->allocated += size + alignment;
+    else b->size -= (size + alignment);
+    b->needed += alignment;
+    b->calls++;
+    return memory;
+}
+
+NK_API void
+nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type,
+    const void *memory, nk_size size, nk_size align)
+{
+    void *mem = nk_buffer_alloc(b, type, size, align);
+    if (!mem) return;
+    NK_MEMCPY(mem, memory, size);
+}
+
+NK_API void
+nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type)
+{
+    NK_ASSERT(buffer);
+    if (!buffer) return;
+    buffer->marker[type].active = nk_true;
+    if (type == NK_BUFFER_BACK)
+        buffer->marker[type].offset = buffer->size;
+    else buffer->marker[type].offset = buffer->allocated;
+}
+
+NK_API void
+nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type)
+{
+    NK_ASSERT(buffer);
+    if (!buffer) return;
+    if (type == NK_BUFFER_BACK) {
+        /* reset back buffer either back to marker or empty */
+        buffer->needed -= (buffer->memory.size - buffer->marker[type].offset);
+        if (buffer->marker[type].active)
+            buffer->size = buffer->marker[type].offset;
+        else buffer->size = buffer->memory.size;
+        buffer->marker[type].active = nk_false;
+    } else {
+        /* reset front buffer either back to back marker or empty */
+        buffer->needed -= (buffer->allocated - buffer->marker[type].offset);
+        if (buffer->marker[type].active)
+            buffer->allocated = buffer->marker[type].offset;
+        else buffer->allocated = 0;
+        buffer->marker[type].active = nk_false;
+    }
+}
+
+NK_API void
+nk_buffer_clear(struct nk_buffer *b)
+{
+    NK_ASSERT(b);
+    if (!b) return;
+    b->allocated = 0;
+    b->size = b->memory.size;
+    b->calls = 0;
+    b->needed = 0;
+}
+
+NK_API void
+nk_buffer_free(struct nk_buffer *b)
+{
+    NK_ASSERT(b);
+    if (!b || !b->memory.ptr) return;
+    if (b->type == NK_BUFFER_FIXED) return;
+    if (!b->pool.free) return;
+    NK_ASSERT(b->pool.free);
+    b->pool.free(b->pool.userdata, b->memory.ptr);
+}
+
+NK_API void
+nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b)
+{
+    NK_ASSERT(b);
+    NK_ASSERT(s);
+    if (!s || !b) return;
+    s->allocated = b->allocated;
+    s->size =  b->memory.size;
+    s->needed = b->needed;
+    s->memory = b->memory.ptr;
+    s->calls = b->calls;
+}
+
+NK_API void*
+nk_buffer_memory(struct nk_buffer *buffer)
+{
+    NK_ASSERT(buffer);
+    if (!buffer) return 0;
+    return buffer->memory.ptr;
+}
+
+NK_API const void*
+nk_buffer_memory_const(const struct nk_buffer *buffer)
+{
+    NK_ASSERT(buffer);
+    if (!buffer) return 0;
+    return buffer->memory.ptr;
+}
+
+NK_API nk_size
+nk_buffer_total(struct nk_buffer *buffer)
+{
+    NK_ASSERT(buffer);
+    if (!buffer) return 0;
+    return buffer->memory.size;
+}
+
+/*
+ * ==============================================================
+ *
+ *                          STRING
+ *
+ * ===============================================================
+ */
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void
+nk_str_init_default(struct nk_str *str)
+{
+    struct nk_allocator alloc;
+    alloc.userdata.ptr = 0;
+    alloc.alloc = nk_malloc;
+    alloc.free = nk_mfree;
+    nk_buffer_init(&str->buffer, &alloc, 32);
+    str->len = 0;
+}
+#endif
+
+NK_API void
+nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size)
+{
+    nk_buffer_init(&str->buffer, alloc, size);
+    str->len = 0;
+}
+
+NK_API void
+nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size)
+{
+    nk_buffer_init_fixed(&str->buffer, memory, size);
+    str->len = 0;
+}
+
+NK_API int
+nk_str_append_text_char(struct nk_str *s, const char *str, int len)
+{
+    char *mem;
+    NK_ASSERT(s);
+    NK_ASSERT(str);
+    if (!s || !str || !len) return 0;
+    mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0);
+    if (!mem) return 0;
+    NK_MEMCPY(mem, str, (nk_size)len * sizeof(char));
+    s->len += nk_utf_len(str, len);
+    return len;
+}
+
+NK_API int
+nk_str_append_str_char(struct nk_str *s, const char *str)
+{
+    return nk_str_append_text_char(s, str, nk_strlen(str));
+}
+
+NK_API int
+nk_str_append_text_utf8(struct nk_str *str, const char *text, int len)
+{
+    int i = 0;
+    int byte_len = 0;
+    nk_rune unicode;
+    if (!str || !text || !len) return 0;
+    for (i = 0; i < len; ++i)
+        byte_len += nk_utf_decode(text+byte_len, &unicode, 4);
+    nk_str_append_text_char(str, text, byte_len);
+    return len;
+}
+
+NK_API int
+nk_str_append_str_utf8(struct nk_str *str, const char *text)
+{
+    int runes = 0;
+    int byte_len = 0;
+    int num_runes = 0;
+    int glyph_len = 0;
+    nk_rune unicode;
+    if (!str || !text) return 0;
+
+    glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4);
+    while (unicode != '\0' && glyph_len) {
+        glyph_len = nk_utf_decode(text+byte_len, &unicode, 4);
+        byte_len += glyph_len;
+        num_runes++;
+    }
+    nk_str_append_text_char(str, text, byte_len);
+    return runes;
+}
+
+NK_API int
+nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len)
+{
+    int i = 0;
+    int byte_len = 0;
+    nk_glyph glyph;
+
+    NK_ASSERT(str);
+    if (!str || !text || !len) return 0;
+    for (i = 0; i < len; ++i) {
+        byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE);
+        if (!byte_len) break;
+        nk_str_append_text_char(str, glyph, byte_len);
+    }
+    return len;
+}
+
+NK_API int
+nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes)
+{
+    int i = 0;
+    nk_glyph glyph;
+    int byte_len;
+    NK_ASSERT(str);
+    if (!str || !runes) return 0;
+    while (runes[i] != '\0') {
+        byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE);
+        nk_str_append_text_char(str, glyph, byte_len);
+        i++;
+    }
+    return i;
+}
+
+NK_API int
+nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len)
+{
+    int i;
+    void *mem;
+    char *src;
+    char *dst;
+
+    int copylen;
+    NK_ASSERT(s);
+    NK_ASSERT(str);
+    NK_ASSERT(len >= 0);
+    if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0;
+    if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) &&
+        (s->buffer.type == NK_BUFFER_FIXED)) return 0;
+
+    copylen = (int)s->buffer.allocated - pos;
+    if (!copylen) {
+        nk_str_append_text_char(s, str, len);
+        return 1;
+    }
+    mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0);
+    if (!mem) return 0;
+
+    /* memmove */
+    NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0);
+    NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0);
+    dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1));
+    src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1));
+    for (i = 0; i < copylen; ++i) *dst-- = *src--;
+    mem = nk_ptr_add(void, s->buffer.memory.ptr, pos);
+    NK_MEMCPY(mem, str, (nk_size)len * sizeof(char));
+    s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated);
+    return 1;
+}
+
+NK_API int
+nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len)
+{
+    int glyph_len;
+    nk_rune unicode;
+    const char *begin;
+    const char *buffer;
+
+    NK_ASSERT(str);
+    NK_ASSERT(cstr);
+    NK_ASSERT(len);
+    if (!str || !cstr || !len) return 0;
+    begin = nk_str_at_rune(str, pos, &unicode, &glyph_len);
+    if (!str->len)
+        return nk_str_append_text_char(str, cstr, len);
+    buffer = nk_str_get_const(str);
+    if (!begin) return 0;
+    return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len);
+}
+
+NK_API int
+nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len)
+{
+    return nk_str_insert_text_utf8(str, pos, text, len);
+}
+
+NK_API int
+nk_str_insert_str_char(struct nk_str *str, int pos, const char *text)
+{
+    return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text));
+}
+
+NK_API int
+nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len)
+{
+    int i = 0;
+    int byte_len = 0;
+    nk_rune unicode;
+
+    NK_ASSERT(str);
+    NK_ASSERT(text);
+    if (!str || !text || !len) return 0;
+    for (i = 0; i < len; ++i)
+        byte_len += nk_utf_decode(text+byte_len, &unicode, 4);
+    nk_str_insert_at_rune(str, pos, text, byte_len);
+    return len;
+}
+
+NK_API int
+nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text)
+{
+    int runes = 0;
+    int byte_len = 0;
+    int num_runes = 0;
+    int glyph_len = 0;
+    nk_rune unicode;
+    if (!str || !text) return 0;
+
+    glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4);
+    while (unicode != '\0' && glyph_len) {
+        glyph_len = nk_utf_decode(text+byte_len, &unicode, 4);
+        byte_len += glyph_len;
+        num_runes++;
+    }
+    nk_str_insert_at_rune(str, pos, text, byte_len);
+    return runes;
+}
+
+NK_API int
+nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len)
+{
+    int i = 0;
+    int byte_len = 0;
+    nk_glyph glyph;
+
+    NK_ASSERT(str);
+    if (!str || !runes || !len) return 0;
+    for (i = 0; i < len; ++i) {
+        byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE);
+        if (!byte_len) break;
+        nk_str_insert_at_rune(str, pos+i, glyph, byte_len);
+    }
+    return len;
+}
+
+NK_API int
+nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes)
+{
+    int i = 0;
+    nk_glyph glyph;
+    int byte_len;
+    NK_ASSERT(str);
+    if (!str || !runes) return 0;
+    while (runes[i] != '\0') {
+        byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE);
+        nk_str_insert_at_rune(str, pos+i, glyph, byte_len);
+        i++;
+    }
+    return i;
+}
+
+NK_API void
+nk_str_remove_chars(struct nk_str *s, int len)
+{
+    NK_ASSERT(s);
+    NK_ASSERT(len >= 0);
+    if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return;
+    NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0);
+    s->buffer.allocated -= (nk_size)len;
+    s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated);
+}
+
+NK_API void
+nk_str_remove_runes(struct nk_str *str, int len)
+{
+    int index;
+    const char *begin;
+    const char *end;
+    nk_rune unicode;
+
+    NK_ASSERT(str);
+    NK_ASSERT(len >= 0);
+    if (!str || len < 0) return;
+    if (len >= str->len) {
+        str->len = 0;
+        return;
+    }
+
+    index = str->len - len;
+    begin = nk_str_at_rune(str, index, &unicode, &len);
+    end = (const char*)str->buffer.memory.ptr + str->buffer.allocated;
+    nk_str_remove_chars(str, (int)(end-begin)+1);
+}
+
+NK_API void
+nk_str_delete_chars(struct nk_str *s, int pos, int len)
+{
+    NK_ASSERT(s);
+    if (!s || !len || (nk_size)pos > s->buffer.allocated ||
+        (nk_size)(pos + len) > s->buffer.allocated) return;
+
+    if ((nk_size)(pos + len) < s->buffer.allocated) {
+        /* memmove */
+        char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos);
+        char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len);
+        NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len));
+        NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0);
+        s->buffer.allocated -= (nk_size)len;
+    } else nk_str_remove_chars(s, len);
+    s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated);
+}
+
+NK_API void
+nk_str_delete_runes(struct nk_str *s, int pos, int len)
+{
+    char *temp;
+    nk_rune unicode;
+    char *begin;
+    char *end;
+    int unused;
+
+    NK_ASSERT(s);
+    NK_ASSERT(s->len >= pos + len);
+    if (s->len < pos + len)
+        len = NK_CLAMP(0, (s->len - pos), s->len);
+    if (!len) return;
+
+    temp = (char *)s->buffer.memory.ptr;
+    begin = nk_str_at_rune(s, pos, &unicode, &unused);
+    if (!begin) return;
+    s->buffer.memory.ptr = begin;
+    end = nk_str_at_rune(s, len, &unicode, &unused);
+    s->buffer.memory.ptr = temp;
+    if (!end) return;
+    nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin));
+}
+
+NK_API char*
+nk_str_at_char(struct nk_str *s, int pos)
+{
+    NK_ASSERT(s);
+    if (!s || pos > (int)s->buffer.allocated) return 0;
+    return nk_ptr_add(char, s->buffer.memory.ptr, pos);
+}
+
+NK_API char*
+nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len)
+{
+    int i = 0;
+    int src_len = 0;
+    int glyph_len = 0;
+    char *text;
+    int text_len;
+
+    NK_ASSERT(str);
+    NK_ASSERT(unicode);
+    NK_ASSERT(len);
+
+    if (!str || !unicode || !len) return 0;
+    if (pos < 0) {
+        *unicode = 0;
+        *len = 0;
+        return 0;
+    }
+
+    text = (char*)str->buffer.memory.ptr;
+    text_len = (int)str->buffer.allocated;
+    glyph_len = nk_utf_decode(text, unicode, text_len);
+    while (glyph_len) {
+        if (i == pos) {
+            *len = glyph_len;
+            break;
+        }
+
+        i++;
+        src_len = src_len + glyph_len;
+        glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len);
+    }
+    if (i != pos) return 0;
+    return text + src_len;
+}
+
+NK_API const char*
+nk_str_at_char_const(const struct nk_str *s, int pos)
+{
+    NK_ASSERT(s);
+    if (!s || pos > (int)s->buffer.allocated) return 0;
+    return nk_ptr_add(char, s->buffer.memory.ptr, pos);
+}
+
+NK_API const char*
+nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len)
+{
+    int i = 0;
+    int src_len = 0;
+    int glyph_len = 0;
+    char *text;
+    int text_len;
+
+    NK_ASSERT(str);
+    NK_ASSERT(unicode);
+    NK_ASSERT(len);
+
+    if (!str || !unicode || !len) return 0;
+    if (pos < 0) {
+        *unicode = 0;
+        *len = 0;
+        return 0;
+    }
+
+    text = (char*)str->buffer.memory.ptr;
+    text_len = (int)str->buffer.allocated;
+    glyph_len = nk_utf_decode(text, unicode, text_len);
+    while (glyph_len) {
+        if (i == pos) {
+            *len = glyph_len;
+            break;
+        }
+
+        i++;
+        src_len = src_len + glyph_len;
+        glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len);
+    }
+    if (i != pos) return 0;
+    return text + src_len;
+}
+
+NK_API nk_rune
+nk_str_rune_at(const struct nk_str *str, int pos)
+{
+    int len;
+    nk_rune unicode = 0;
+    nk_str_at_const(str, pos, &unicode, &len);
+    return unicode;
+}
+
+NK_API char*
+nk_str_get(struct nk_str *s)
+{
+    NK_ASSERT(s);
+    if (!s || !s->len || !s->buffer.allocated) return 0;
+    return (char*)s->buffer.memory.ptr;
+}
+
+NK_API const char*
+nk_str_get_const(const struct nk_str *s)
+{
+    NK_ASSERT(s);
+    if (!s || !s->len || !s->buffer.allocated) return 0;
+    return (const char*)s->buffer.memory.ptr;
+}
+
+NK_API int
+nk_str_len(struct nk_str *s)
+{
+    NK_ASSERT(s);
+    if (!s || !s->len || !s->buffer.allocated) return 0;
+    return s->len;
+}
+
+NK_API int
+nk_str_len_char(struct nk_str *s)
+{
+    NK_ASSERT(s);
+    if (!s || !s->len || !s->buffer.allocated) return 0;
+    return (int)s->buffer.allocated;
+}
+
+NK_API void
+nk_str_clear(struct nk_str *str)
+{
+    NK_ASSERT(str);
+    nk_buffer_clear(&str->buffer);
+    str->len = 0;
+}
+
+NK_API void
+nk_str_free(struct nk_str *str)
+{
+    NK_ASSERT(str);
+    nk_buffer_free(&str->buffer);
+    str->len = 0;
+}
+
+/*
+ * ==============================================================
+ *
+ *                      Command buffer
+ *
+ * ===============================================================
+*/
+NK_INTERN void
+nk_command_buffer_init(struct nk_command_buffer *cmdbuf,
+    struct nk_buffer *buffer, enum nk_command_clipping clip)
+{
+    NK_ASSERT(cmdbuf);
+    NK_ASSERT(buffer);
+    if (!cmdbuf || !buffer) return;
+    cmdbuf->base = buffer;
+    cmdbuf->use_clipping = clip;
+    cmdbuf->begin = buffer->allocated;
+    cmdbuf->end = buffer->allocated;
+    cmdbuf->last = buffer->allocated;
+}
+
+NK_INTERN void
+nk_command_buffer_reset(struct nk_command_buffer *buffer)
+{
+    NK_ASSERT(buffer);
+    if (!buffer) return;
+    buffer->begin = 0;
+    buffer->end = 0;
+    buffer->last = 0;
+    buffer->clip = nk_null_rect;
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    buffer->userdata.ptr = 0;
+#endif
+}
+
+NK_INTERN void*
+nk_command_buffer_push(struct nk_command_buffer* b,
+    enum nk_command_type t, nk_size size)
+{
+    NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command);
+    struct nk_command *cmd;
+    nk_size alignment;
+    void *unaligned;
+    void *memory;
+
+    NK_ASSERT(b);
+    NK_ASSERT(b->base);
+    if (!b) return 0;
+    cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align);
+    if (!cmd) return 0;
+
+    /* make sure the offset to the next command is aligned */
+    b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr);
+    unaligned = (nk_byte*)cmd + size;
+    memory = NK_ALIGN_PTR(unaligned, align);
+    alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned);
+#ifdef NK_ZERO_COMMAND_MEMORY
+    NK_MEMSET(cmd, 0, size + alignment);
+#endif
+
+    cmd->type = t;
+    cmd->next = b->base->allocated + alignment;
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    cmd->userdata = b->userdata;
+#endif
+    b->end = cmd->next;
+    return cmd;
+}
+
+NK_API void
+nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r)
+{
+    struct nk_command_scissor *cmd;
+    NK_ASSERT(b);
+    if (!b) return;
+
+    b->clip.x = r.x;
+    b->clip.y = r.y;
+    b->clip.w = r.w;
+    b->clip.h = r.h;
+    cmd = (struct nk_command_scissor*)
+        nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd));
+
+    if (!cmd) return;
+    cmd->x = (short)r.x;
+    cmd->y = (short)r.y;
+    cmd->w = (unsigned short)NK_MAX(0, r.w);
+    cmd->h = (unsigned short)NK_MAX(0, r.h);
+}
+
+NK_API void
+nk_stroke_line(struct nk_command_buffer *b, float x0, float y0,
+    float x1, float y1, float line_thickness, struct nk_color c)
+{
+    struct nk_command_line *cmd;
+    NK_ASSERT(b);
+    if (!b || line_thickness <= 0) return;
+    cmd = (struct nk_command_line*)
+        nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->begin.x = (short)x0;
+    cmd->begin.y = (short)y0;
+    cmd->end.x = (short)x1;
+    cmd->end.y = (short)y1;
+    cmd->color = c;
+}
+
+NK_API void
+nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay,
+    float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y,
+    float bx, float by, float line_thickness, struct nk_color col)
+{
+    struct nk_command_curve *cmd;
+    NK_ASSERT(b);
+    if (!b || col.a == 0 || line_thickness <= 0) return;
+
+    cmd = (struct nk_command_curve*)
+        nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->begin.x = (short)ax;
+    cmd->begin.y = (short)ay;
+    cmd->ctrl[0].x = (short)ctrl0x;
+    cmd->ctrl[0].y = (short)ctrl0y;
+    cmd->ctrl[1].x = (short)ctrl1x;
+    cmd->ctrl[1].y = (short)ctrl1y;
+    cmd->end.x = (short)bx;
+    cmd->end.y = (short)by;
+    cmd->color = col;
+}
+
+NK_API void
+nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect,
+    float rounding, float line_thickness, struct nk_color c)
+{
+    struct nk_command_rect *cmd;
+    NK_ASSERT(b);
+    if (!b || c.a == 0 || rect.w == 0 || rect.h == 0 || line_thickness <= 0) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
+            clip->x, clip->y, clip->w, clip->h)) return;
+    }
+    cmd = (struct nk_command_rect*)
+        nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->rounding = (unsigned short)rounding;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->x = (short)rect.x;
+    cmd->y = (short)rect.y;
+    cmd->w = (unsigned short)NK_MAX(0, rect.w);
+    cmd->h = (unsigned short)NK_MAX(0, rect.h);
+    cmd->color = c;
+}
+
+NK_API void
+nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect,
+    float rounding, struct nk_color c)
+{
+    struct nk_command_rect_filled *cmd;
+    NK_ASSERT(b);
+    if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
+            clip->x, clip->y, clip->w, clip->h)) return;
+    }
+
+    cmd = (struct nk_command_rect_filled*)
+        nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->rounding = (unsigned short)rounding;
+    cmd->x = (short)rect.x;
+    cmd->y = (short)rect.y;
+    cmd->w = (unsigned short)NK_MAX(0, rect.w);
+    cmd->h = (unsigned short)NK_MAX(0, rect.h);
+    cmd->color = c;
+}
+
+NK_API void
+nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect,
+    struct nk_color left, struct nk_color top, struct nk_color right,
+    struct nk_color bottom)
+{
+    struct nk_command_rect_multi_color *cmd;
+    NK_ASSERT(b);
+    if (!b || rect.w == 0 || rect.h == 0) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
+            clip->x, clip->y, clip->w, clip->h)) return;
+    }
+
+    cmd = (struct nk_command_rect_multi_color*)
+        nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->x = (short)rect.x;
+    cmd->y = (short)rect.y;
+    cmd->w = (unsigned short)NK_MAX(0, rect.w);
+    cmd->h = (unsigned short)NK_MAX(0, rect.h);
+    cmd->left = left;
+    cmd->top = top;
+    cmd->right = right;
+    cmd->bottom = bottom;
+}
+
+NK_API void
+nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r,
+    float line_thickness, struct nk_color c)
+{
+    struct nk_command_circle *cmd;
+    if (!b || r.w == 0 || r.h == 0 || line_thickness <= 0) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h))
+            return;
+    }
+
+    cmd = (struct nk_command_circle*)
+        nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->x = (short)r.x;
+    cmd->y = (short)r.y;
+    cmd->w = (unsigned short)NK_MAX(r.w, 0);
+    cmd->h = (unsigned short)NK_MAX(r.h, 0);
+    cmd->color = c;
+}
+
+NK_API void
+nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c)
+{
+    struct nk_command_circle_filled *cmd;
+    NK_ASSERT(b);
+    if (!b || c.a == 0 || r.w == 0 || r.h == 0) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h))
+            return;
+    }
+
+    cmd = (struct nk_command_circle_filled*)
+        nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->x = (short)r.x;
+    cmd->y = (short)r.y;
+    cmd->w = (unsigned short)NK_MAX(r.w, 0);
+    cmd->h = (unsigned short)NK_MAX(r.h, 0);
+    cmd->color = c;
+}
+
+NK_API void
+nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius,
+    float a_min, float a_max, float line_thickness, struct nk_color c)
+{
+    struct nk_command_arc *cmd;
+    if (!b || c.a == 0 || line_thickness <= 0) return;
+    cmd = (struct nk_command_arc*)
+        nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->cx = (short)cx;
+    cmd->cy = (short)cy;
+    cmd->r = (unsigned short)radius;
+    cmd->a[0] = a_min;
+    cmd->a[1] = a_max;
+    cmd->color = c;
+}
+
+NK_API void
+nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius,
+    float a_min, float a_max, struct nk_color c)
+{
+    struct nk_command_arc_filled *cmd;
+    NK_ASSERT(b);
+    if (!b || c.a == 0) return;
+    cmd = (struct nk_command_arc_filled*)
+        nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->cx = (short)cx;
+    cmd->cy = (short)cy;
+    cmd->r = (unsigned short)radius;
+    cmd->a[0] = a_min;
+    cmd->a[1] = a_max;
+    cmd->color = c;
+}
+
+NK_API void
+nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1,
+    float y1, float x2, float y2, float line_thickness, struct nk_color c)
+{
+    struct nk_command_triangle *cmd;
+    NK_ASSERT(b);
+    if (!b || c.a == 0 || line_thickness <= 0) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) &&
+            !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) &&
+            !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h))
+            return;
+    }
+
+    cmd = (struct nk_command_triangle*)
+        nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->a.x = (short)x0;
+    cmd->a.y = (short)y0;
+    cmd->b.x = (short)x1;
+    cmd->b.y = (short)y1;
+    cmd->c.x = (short)x2;
+    cmd->c.y = (short)y2;
+    cmd->color = c;
+}
+
+NK_API void
+nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1,
+    float y1, float x2, float y2, struct nk_color c)
+{
+    struct nk_command_triangle_filled *cmd;
+    NK_ASSERT(b);
+    if (!b || c.a == 0) return;
+    if (!b) return;
+    if (b->use_clipping) {
+        const struct nk_rect *clip = &b->clip;
+        if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) &&
+            !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) &&
+            !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h))
+            return;
+    }
+
+    cmd = (struct nk_command_triangle_filled*)
+        nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->a.x = (short)x0;
+    cmd->a.y = (short)y0;
+    cmd->b.x = (short)x1;
+    cmd->b.y = (short)y1;
+    cmd->c.x = (short)x2;
+    cmd->c.y = (short)y2;
+    cmd->color = c;
+}
+
+NK_API void
+nk_stroke_polygon(struct nk_command_buffer *b,  float *points, int point_count,
+    float line_thickness, struct nk_color col)
+{
+    int i;
+    nk_size size = 0;
+    struct nk_command_polygon *cmd;
+
+    NK_ASSERT(b);
+    if (!b || col.a == 0 || line_thickness <= 0) return;
+    size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count;
+    cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size);
+    if (!cmd) return;
+    cmd->color = col;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    cmd->point_count = (unsigned short)point_count;
+    for (i = 0; i < point_count; ++i) {
+        cmd->points[i].x = (short)points[i*2];
+        cmd->points[i].y = (short)points[i*2+1];
+    }
+}
+
+NK_API void
+nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count,
+    struct nk_color col)
+{
+    int i;
+    nk_size size = 0;
+    struct nk_command_polygon_filled *cmd;
+
+    NK_ASSERT(b);
+    if (!b || col.a == 0) return;
+    size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count;
+    cmd = (struct nk_command_polygon_filled*)
+        nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size);
+    if (!cmd) return;
+    cmd->color = col;
+    cmd->point_count = (unsigned short)point_count;
+    for (i = 0; i < point_count; ++i) {
+        cmd->points[i].x = (short)points[i*2+0];
+        cmd->points[i].y = (short)points[i*2+1];
+    }
+}
+
+NK_API void
+nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count,
+    float line_thickness, struct nk_color col)
+{
+    int i;
+    nk_size size = 0;
+    struct nk_command_polyline *cmd;
+
+    NK_ASSERT(b);
+    if (!b || col.a == 0 || line_thickness <= 0) return;
+    size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count;
+    cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size);
+    if (!cmd) return;
+    cmd->color = col;
+    cmd->point_count = (unsigned short)point_count;
+    cmd->line_thickness = (unsigned short)line_thickness;
+    for (i = 0; i < point_count; ++i) {
+        cmd->points[i].x = (short)points[i*2];
+        cmd->points[i].y = (short)points[i*2+1];
+    }
+}
+
+NK_API void
+nk_draw_image(struct nk_command_buffer *b, struct nk_rect r,
+    const struct nk_image *img, struct nk_color col)
+{
+    struct nk_command_image *cmd;
+    NK_ASSERT(b);
+    if (!b) return;
+    if (b->use_clipping) {
+        const struct nk_rect *c = &b->clip;
+        if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h))
+            return;
+    }
+
+    cmd = (struct nk_command_image*)
+        nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->x = (short)r.x;
+    cmd->y = (short)r.y;
+    cmd->w = (unsigned short)NK_MAX(0, r.w);
+    cmd->h = (unsigned short)NK_MAX(0, r.h);
+    cmd->img = *img;
+    cmd->col = col;
+}
+
+NK_API void
+nk_push_custom(struct nk_command_buffer *b, struct nk_rect r,
+    nk_command_custom_callback cb, nk_handle usr)
+{
+    struct nk_command_custom *cmd;
+    NK_ASSERT(b);
+    if (!b) return;
+    if (b->use_clipping) {
+        const struct nk_rect *c = &b->clip;
+        if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h))
+            return;
+    }
+
+    cmd = (struct nk_command_custom*)
+        nk_command_buffer_push(b, NK_COMMAND_CUSTOM, sizeof(*cmd));
+    if (!cmd) return;
+    cmd->x = (short)r.x;
+    cmd->y = (short)r.y;
+    cmd->w = (unsigned short)NK_MAX(0, r.w);
+    cmd->h = (unsigned short)NK_MAX(0, r.h);
+    cmd->callback_data = usr;
+    cmd->callback = cb;
+}
+
+NK_API void
+nk_draw_text(struct nk_command_buffer *b, struct nk_rect r,
+    const char *string, int length, const struct nk_user_font *font,
+    struct nk_color bg, struct nk_color fg)
+{
+    float text_width = 0;
+    struct nk_command_text *cmd;
+
+    NK_ASSERT(b);
+    NK_ASSERT(font);
+    if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return;
+    if (b->use_clipping) {
+        const struct nk_rect *c = &b->clip;
+        if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h))
+            return;
+    }
+
+    /* make sure text fits inside bounds */
+    text_width = font->width(font->userdata, font->height, string, length);
+    if (text_width > r.w){
+        int glyphs = 0;
+        float txt_width = (float)text_width;
+        length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0);
+    }
+
+    if (!length) return;
+    cmd = (struct nk_command_text*)
+        nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1));
+    if (!cmd) return;
+    cmd->x = (short)r.x;
+    cmd->y = (short)r.y;
+    cmd->w = (unsigned short)r.w;
+    cmd->h = (unsigned short)r.h;
+    cmd->background = bg;
+    cmd->foreground = fg;
+    cmd->font = font;
+    cmd->length = length;
+    cmd->height = font->height;
+    NK_MEMCPY(cmd->string, string, (nk_size)length);
+    cmd->string[length] = '\0';
+}
+
+/* ==============================================================
+ *
+ *                          DRAW LIST
+ *
+ * ===============================================================*/
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+NK_API void
+nk_draw_list_init(struct nk_draw_list *list)
+{
+    nk_size i = 0;
+    NK_ASSERT(list);
+    if (!list) return;
+    nk_zero(list, sizeof(*list));
+    for (i = 0; i < NK_LEN(list->circle_vtx); ++i) {
+        const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI;
+        list->circle_vtx[i].x = (float)NK_COS(a);
+        list->circle_vtx[i].y = (float)NK_SIN(a);
+    }
+}
+
+NK_API void
+nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config,
+    struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements,
+    enum nk_anti_aliasing line_aa, enum nk_anti_aliasing shape_aa)
+{
+    NK_ASSERT(canvas);
+    NK_ASSERT(config);
+    NK_ASSERT(cmds);
+    NK_ASSERT(vertices);
+    NK_ASSERT(elements);
+    if (!canvas || !config || !cmds || !vertices || !elements)
+        return;
+
+    canvas->buffer = cmds;
+    canvas->config = *config;
+    canvas->elements = elements;
+    canvas->vertices = vertices;
+    canvas->line_AA = line_aa;
+    canvas->shape_AA = shape_aa;
+    canvas->clip_rect = nk_null_rect;
+}
+
+NK_API const struct nk_draw_command*
+nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer)
+{
+    nk_byte *memory;
+    nk_size offset;
+    const struct nk_draw_command *cmd;
+
+    NK_ASSERT(buffer);
+    if (!buffer || !buffer->size || !canvas->cmd_count)
+        return 0;
+
+    memory = (nk_byte*)buffer->memory.ptr;
+    offset = buffer->memory.size - canvas->cmd_offset;
+    cmd = nk_ptr_add(const struct nk_draw_command, memory, offset);
+    return cmd;
+}
+
+NK_API const struct nk_draw_command*
+nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer)
+{
+    nk_size size;
+    nk_size offset;
+    nk_byte *memory;
+    const struct nk_draw_command *end;
+
+    NK_ASSERT(buffer);
+    NK_ASSERT(canvas);
+    if (!buffer || !canvas)
+        return 0;
+
+    memory = (nk_byte*)buffer->memory.ptr;
+    size = buffer->memory.size;
+    offset = size - canvas->cmd_offset;
+    end = nk_ptr_add(const struct nk_draw_command, memory, offset);
+    end -= (canvas->cmd_count-1);
+    return end;
+}
+
+NK_API const struct nk_draw_command*
+nk__draw_list_next(const struct nk_draw_command *cmd,
+    const struct nk_buffer *buffer, const struct nk_draw_list *canvas)
+{
+    const struct nk_draw_command *end;
+    NK_ASSERT(buffer);
+    NK_ASSERT(canvas);
+    if (!cmd || !buffer || !canvas)
+        return 0;
+
+    end = nk__draw_list_end(canvas, buffer);
+    if (cmd <= end) return 0;
+    return (cmd-1);
+}
+
+NK_API void
+nk_draw_list_clear(struct nk_draw_list *list)
+{
+    NK_ASSERT(list);
+    if (!list) return;
+    if (list->buffer)
+        nk_buffer_clear(list->buffer);
+    if (list->vertices)
+        nk_buffer_clear(list->vertices);
+    if (list->elements)
+        nk_buffer_clear(list->elements);
+
+    list->element_count = 0;
+    list->vertex_count = 0;
+    list->cmd_offset = 0;
+    list->cmd_count = 0;
+    list->path_count = 0;
+    list->vertices = 0;
+    list->elements = 0;
+    list->clip_rect = nk_null_rect;
+}
+
+NK_INTERN struct nk_vec2*
+nk_draw_list_alloc_path(struct nk_draw_list *list, int count)
+{
+    struct nk_vec2 *points;
+    NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2);
+    NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2);
+    points = (struct nk_vec2*)
+        nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT,
+                        point_size * (nk_size)count, point_align);
+
+    if (!points) return 0;
+    if (!list->path_offset) {
+        void *memory = nk_buffer_memory(list->buffer);
+        list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory);
+    }
+    list->path_count += (unsigned int)count;
+    return points;
+}
+
+NK_INTERN struct nk_vec2
+nk_draw_list_path_last(struct nk_draw_list *list)
+{
+    void *memory;
+    struct nk_vec2 *point;
+    NK_ASSERT(list->path_count);
+    memory = nk_buffer_memory(list->buffer);
+    point = nk_ptr_add(struct nk_vec2, memory, list->path_offset);
+    point += (list->path_count-1);
+    return *point;
+}
+
+NK_INTERN struct nk_draw_command*
+nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip,
+    nk_handle texture)
+{
+    NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command);
+    NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command);
+    struct nk_draw_command *cmd;
+
+    NK_ASSERT(list);
+    cmd = (struct nk_draw_command*)
+        nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align);
+
+    if (!cmd) return 0;
+    if (!list->cmd_count) {
+        nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer);
+        nk_size total = nk_buffer_total(list->buffer);
+        memory = nk_ptr_add(nk_byte, memory, total);
+        list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd);
+    }
+
+    cmd->elem_count = 0;
+    cmd->clip_rect = clip;
+    cmd->texture = texture;
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    cmd->userdata = list->userdata;
+#endif
+
+    list->cmd_count++;
+    list->clip_rect = clip;
+    return cmd;
+}
+
+NK_INTERN struct nk_draw_command*
+nk_draw_list_command_last(struct nk_draw_list *list)
+{
+    void *memory;
+    nk_size size;
+    struct nk_draw_command *cmd;
+    NK_ASSERT(list->cmd_count);
+
+    memory = nk_buffer_memory(list->buffer);
+    size = nk_buffer_total(list->buffer);
+    cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset);
+    return (cmd - (list->cmd_count-1));
+}
+
+NK_INTERN void
+nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect)
+{
+    NK_ASSERT(list);
+    if (!list) return;
+    if (!list->cmd_count) {
+        nk_draw_list_push_command(list, rect, list->config.null.texture);
+    } else {
+        struct nk_draw_command *prev = nk_draw_list_command_last(list);
+        if (prev->elem_count == 0)
+            prev->clip_rect = rect;
+        nk_draw_list_push_command(list, rect, prev->texture);
+    }
+}
+
+NK_INTERN void
+nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture)
+{
+    NK_ASSERT(list);
+    if (!list) return;
+    if (!list->cmd_count) {
+        nk_draw_list_push_command(list, nk_null_rect, texture);
+    } else {
+        struct nk_draw_command *prev = nk_draw_list_command_last(list);
+        if (prev->elem_count == 0) {
+            prev->texture = texture;
+        #ifdef NK_INCLUDE_COMMAND_USERDATA
+            prev->userdata = list->userdata;
+        #endif
+    } else if (prev->texture.id != texture.id
+        #ifdef NK_INCLUDE_COMMAND_USERDATA
+            || prev->userdata.id != list->userdata.id
+        #endif
+        ) nk_draw_list_push_command(list, prev->clip_rect, texture);
+    }
+}
+
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+NK_API void
+nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata)
+{
+    list->userdata = userdata;
+}
+#endif
+
+NK_INTERN void*
+nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count)
+{
+    void *vtx;
+    NK_ASSERT(list);
+    if (!list) return 0;
+    vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT,
+        list->config.vertex_size*count, list->config.vertex_alignment);
+    if (!vtx) return 0;
+    list->vertex_count += (unsigned int)count;
+    return vtx;
+}
+
+NK_INTERN nk_draw_index*
+nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count)
+{
+    nk_draw_index *ids;
+    struct nk_draw_command *cmd;
+    NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index);
+    NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index);
+    NK_ASSERT(list);
+    if (!list) return 0;
+
+    ids = (nk_draw_index*)
+        nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align);
+    if (!ids) return 0;
+    cmd = nk_draw_list_command_last(list);
+    list->element_count += (unsigned int)count;
+    cmd->elem_count += (unsigned int)count;
+    return ids;
+}
+
+NK_INTERN int
+nk_draw_vertex_layout_element_is_end_of_layout(
+    const struct nk_draw_vertex_layout_element *element)
+{
+    return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT ||
+            element->format == NK_FORMAT_COUNT);
+}
+
+NK_INTERN void
+nk_draw_vertex_color(void *attribute, const float *values,
+    enum nk_draw_vertex_layout_format format)
+{
+    /* if this triggers you tried to provide a value format for a color */
+    NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN);
+    NK_ASSERT(format <= NK_FORMAT_COLOR_END);
+    if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return;
+
+    switch (format) {
+    default: NK_ASSERT(0 && "Invalid vertex layout color format"); break;
+    case NK_FORMAT_R8G8B8A8:
+    case NK_FORMAT_R8G8B8: {
+        struct nk_color col = nk_rgba_fv(values);
+        NK_MEMCPY(attribute, &col.r, sizeof(col));
+    } break;
+    case NK_FORMAT_B8G8R8A8: {
+        struct nk_color col = nk_rgba_fv(values);
+        struct nk_color bgra = nk_rgba(col.b, col.g, col.r, col.a);
+        NK_MEMCPY(attribute, &bgra, sizeof(bgra));
+    } break;
+    case NK_FORMAT_R16G15B16: {
+        nk_ushort col[3];
+        col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX);
+        col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX);
+        col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX);
+        NK_MEMCPY(attribute, col, sizeof(col));
+    } break;
+    case NK_FORMAT_R16G15B16A16: {
+        nk_ushort col[4];
+        col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX);
+        col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX);
+        col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX);
+        col[3] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[3] * NK_USHORT_MAX, NK_USHORT_MAX);
+        NK_MEMCPY(attribute, col, sizeof(col));
+    } break;
+    case NK_FORMAT_R32G32B32: {
+        nk_uint col[3];
+        col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX);
+        col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX);
+        col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX);
+        NK_MEMCPY(attribute, col, sizeof(col));
+    } break;
+    case NK_FORMAT_R32G32B32A32: {
+        nk_uint col[4];
+        col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX);
+        col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX);
+        col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX);
+        col[3] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[3] * NK_UINT_MAX, NK_UINT_MAX);
+        NK_MEMCPY(attribute, col, sizeof(col));
+    } break;
+    case NK_FORMAT_R32G32B32A32_FLOAT:
+        NK_MEMCPY(attribute, values, sizeof(float)*4);
+        break;
+    case NK_FORMAT_R32G32B32A32_DOUBLE: {
+        double col[4];
+        col[0] = (double)NK_SATURATE(values[0]);
+        col[1] = (double)NK_SATURATE(values[1]);
+        col[2] = (double)NK_SATURATE(values[2]);
+        col[3] = (double)NK_SATURATE(values[3]);
+        NK_MEMCPY(attribute, col, sizeof(col));
+    } break;
+    case NK_FORMAT_RGB32:
+    case NK_FORMAT_RGBA32: {
+        struct nk_color col = nk_rgba_fv(values);
+        nk_uint color = nk_color_u32(col);
+        NK_MEMCPY(attribute, &color, sizeof(color));
+    } break;
+    }
+}
+
+NK_INTERN void
+nk_draw_vertex_element(void *dst, const float *values, int value_count,
+    enum nk_draw_vertex_layout_format format)
+{
+    int value_index;
+    void *attribute = dst;
+    /* if this triggers you tried to provide a color format for a value */
+    NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN);
+    if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return;
+    for (value_index = 0; value_index < value_count; ++value_index) {
+        switch (format) {
+        default: NK_ASSERT(0 && "invalid vertex layout format"); break;
+        case NK_FORMAT_SCHAR: {
+            char value = (char)NK_CLAMP(NK_SCHAR_MIN, values[value_index], NK_SCHAR_MAX);
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(char));
+        } break;
+        case NK_FORMAT_SSHORT: {
+            nk_short value = (nk_short)NK_CLAMP(NK_SSHORT_MIN, values[value_index], NK_SSHORT_MAX);
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(value));
+        } break;
+        case NK_FORMAT_SINT: {
+            nk_int value = (nk_int)NK_CLAMP(NK_SINT_MIN, values[value_index], NK_SINT_MAX);
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(nk_int));
+        } break;
+        case NK_FORMAT_UCHAR: {
+            unsigned char value = (unsigned char)NK_CLAMP(NK_UCHAR_MIN, values[value_index], NK_UCHAR_MAX);
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(unsigned char));
+        } break;
+        case NK_FORMAT_USHORT: {
+            nk_ushort value = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[value_index], NK_USHORT_MAX);
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(value));
+            } break;
+        case NK_FORMAT_UINT: {
+            nk_uint value = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[value_index], NK_UINT_MAX);
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(nk_uint));
+        } break;
+        case NK_FORMAT_FLOAT:
+            NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index]));
+            attribute = (void*)((char*)attribute + sizeof(float));
+            break;
+        case NK_FORMAT_DOUBLE: {
+            double value = (double)values[value_index];
+            NK_MEMCPY(attribute, &value, sizeof(value));
+            attribute = (void*)((char*)attribute + sizeof(double));
+            } break;
+        }
+    }
+}
+
+NK_INTERN void*
+nk_draw_vertex(void *dst, const struct nk_convert_config *config,
+    struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color)
+{
+    void *result = (void*)((char*)dst + config->vertex_size);
+    const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout;
+    while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) {
+        void *address = (void*)((char*)dst + elem_iter->offset);
+        switch (elem_iter->attribute) {
+        case NK_VERTEX_ATTRIBUTE_COUNT:
+        default: NK_ASSERT(0 && "wrong element attribute");
+        case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break;
+        case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break;
+        case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break;
+        }
+        elem_iter++;
+    }
+    return result;
+}
+
+NK_API void
+nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points,
+    const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed,
+    float thickness, enum nk_anti_aliasing aliasing)
+{
+    nk_size count;
+    int thick_line;
+    struct nk_colorf col;
+    struct nk_colorf col_trans;
+    NK_ASSERT(list);
+    if (!list || points_count < 2) return;
+
+    color.a = (nk_byte)((float)color.a * list->config.global_alpha);
+    count = points_count;
+    if (!closed) count = points_count-1;
+    thick_line = thickness > 1.0f;
+
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    nk_draw_list_push_userdata(list, list->userdata);
+#endif
+
+    color.a = (nk_byte)((float)color.a * list->config.global_alpha);
+    nk_color_fv(&col.r, color);
+    col_trans = col;
+    col_trans.a = 0;
+
+    if (aliasing == NK_ANTI_ALIASING_ON) {
+        /* ANTI-ALIASED STROKE */
+        const float AA_SIZE = 1.0f;
+        NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2);
+        NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2);
+
+        /* allocate vertices and elements  */
+        nk_size i1 = 0;
+        nk_size vertex_offset;
+        nk_size index = list->vertex_count;
+
+        const nk_size idx_count = (thick_line) ?  (count * 18) : (count * 12);
+        const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3);
+
+        void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
+        nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
+
+        nk_size size;
+        struct nk_vec2 *normals, *temp;
+        if (!vtx || !ids) return;
+
+        /* temporary allocate normals + points */
+        vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr);
+        nk_buffer_mark(list->vertices, NK_BUFFER_FRONT);
+        size = pnt_size * ((thick_line) ? 5 : 3) * points_count;
+        normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align);
+        NK_ASSERT(normals);
+        if (!normals) return;
+        temp = normals + points_count;
+
+        /* make sure vertex pointer is still correct */
+        vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset);
+
+        /* calculate normals */
+        for (i1 = 0; i1 < count; ++i1) {
+            const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1);
+            struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]);
+            float len;
+
+            /* vec2 inverted length  */
+            len = nk_vec2_len_sqr(diff);
+            if (len != 0.0f)
+                len = nk_inv_sqrt(len);
+            else len = 1.0f;
+
+            diff = nk_vec2_muls(diff, len);
+            normals[i1].x = diff.y;
+            normals[i1].y = -diff.x;
+        }
+
+        if (!closed)
+            normals[points_count-1] = normals[points_count-2];
+
+        if (!thick_line) {
+            nk_size idx1, i;
+            if (!closed) {
+                struct nk_vec2 d;
+                temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE));
+                temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE));
+                d = nk_vec2_muls(normals[points_count-1], AA_SIZE);
+                temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d);
+                temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d);
+            }
+
+            /* fill elements */
+            idx1 = index;
+            for (i1 = 0; i1 < count; i1++) {
+                struct nk_vec2 dm;
+                float dmr2;
+                nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1);
+                nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3);
+
+                /* average normals */
+                dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f);
+                dmr2 = dm.x * dm.x + dm.y* dm.y;
+                if (dmr2 > 0.000001f) {
+                    float scale = 1.0f/dmr2;
+                    scale = NK_MIN(100.0f, scale);
+                    dm = nk_vec2_muls(dm, scale);
+                }
+
+                dm = nk_vec2_muls(dm, AA_SIZE);
+                temp[i2*2+0] = nk_vec2_add(points[i2], dm);
+                temp[i2*2+1] = nk_vec2_sub(points[i2], dm);
+
+                ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0);
+                ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2);
+                ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0);
+                ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1);
+                ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0);
+                ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1);
+                ids += 12;
+                idx1 = idx2;
+            }
+
+            /* fill vertices */
+            for (i = 0; i < points_count; ++i) {
+                const struct nk_vec2 uv = list->config.null.uv;
+                vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col);
+                vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans);
+                vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans);
+            }
+        } else {
+            nk_size idx1, i;
+            const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f;
+            if (!closed) {
+                struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE);
+                struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness);
+
+                temp[0] = nk_vec2_add(points[0], d1);
+                temp[1] = nk_vec2_add(points[0], d2);
+                temp[2] = nk_vec2_sub(points[0], d2);
+                temp[3] = nk_vec2_sub(points[0], d1);
+
+                d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE);
+                d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness);
+
+                temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1);
+                temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2);
+                temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2);
+                temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1);
+            }
+
+            /* add all elements */
+            idx1 = index;
+            for (i1 = 0; i1 < count; ++i1) {
+                struct nk_vec2 dm_out, dm_in;
+                const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1);
+                nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4);
+
+                /* average normals */
+                struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f);
+                float dmr2 = dm.x * dm.x + dm.y* dm.y;
+                if (dmr2 > 0.000001f) {
+                    float scale = 1.0f/dmr2;
+                    scale = NK_MIN(100.0f, scale);
+                    dm = nk_vec2_muls(dm, scale);
+                }
+
+                dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE));
+                dm_in = nk_vec2_muls(dm, half_inner_thickness);
+                temp[i2*4+0] = nk_vec2_add(points[i2], dm_out);
+                temp[i2*4+1] = nk_vec2_add(points[i2], dm_in);
+                temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in);
+                temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out);
+
+                /* add indexes */
+                ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1);
+                ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2);
+                ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1);
+                ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1);
+                ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0);
+                ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1);
+                ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2);
+                ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3);
+                ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2);
+                ids += 18;
+                idx1 = idx2;
+            }
+
+            /* add vertices */
+            for (i = 0; i < points_count; ++i) {
+                const struct nk_vec2 uv = list->config.null.uv;
+                vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans);
+                vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col);
+                vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col);
+                vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans);
+            }
+        }
+        /* free temporary normals + points */
+        nk_buffer_reset(list->vertices, NK_BUFFER_FRONT);
+    } else {
+        /* NON ANTI-ALIASED STROKE */
+        nk_size i1 = 0;
+        nk_size idx = list->vertex_count;
+        const nk_size idx_count = count * 6;
+        const nk_size vtx_count = count * 4;
+        void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
+        nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
+        if (!vtx || !ids) return;
+
+        for (i1 = 0; i1 < count; ++i1) {
+            float dx, dy;
+            const struct nk_vec2 uv = list->config.null.uv;
+            const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1;
+            const struct nk_vec2 p1 = points[i1];
+            const struct nk_vec2 p2 = points[i2];
+            struct nk_vec2 diff = nk_vec2_sub(p2, p1);
+            float len;
+
+            /* vec2 inverted length  */
+            len = nk_vec2_len_sqr(diff);
+            if (len != 0.0f)
+                len = nk_inv_sqrt(len);
+            else len = 1.0f;
+            diff = nk_vec2_muls(diff, len);
+
+            /* add vertices */
+            dx = diff.x * (thickness * 0.5f);
+            dy = diff.y * (thickness * 0.5f);
+
+            vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col);
+            vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col);
+            vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col);
+            vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col);
+
+            ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1);
+            ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0);
+            ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3);
+
+            ids += 6;
+            idx += 4;
+        }
+    }
+}
+
+NK_API void
+nk_draw_list_fill_poly_convex(struct nk_draw_list *list,
+    const struct nk_vec2 *points, const unsigned int points_count,
+    struct nk_color color, enum nk_anti_aliasing aliasing)
+{
+    struct nk_colorf col;
+    struct nk_colorf col_trans;
+
+    NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2);
+    NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2);
+    NK_ASSERT(list);
+    if (!list || points_count < 3) return;
+
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    nk_draw_list_push_userdata(list, list->userdata);
+#endif
+
+    color.a = (nk_byte)((float)color.a * list->config.global_alpha);
+    nk_color_fv(&col.r, color);
+    col_trans = col;
+    col_trans.a = 0;
+
+    if (aliasing == NK_ANTI_ALIASING_ON) {
+        nk_size i = 0;
+        nk_size i0 = 0;
+        nk_size i1 = 0;
+
+        const float AA_SIZE = 1.0f;
+        nk_size vertex_offset = 0;
+        nk_size index = list->vertex_count;
+
+        const nk_size idx_count = (points_count-2)*3 + points_count*6;
+        const nk_size vtx_count = (points_count*2);
+
+        void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
+        nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
+
+        nk_size size = 0;
+        struct nk_vec2 *normals = 0;
+        unsigned int vtx_inner_idx = (unsigned int)(index + 0);
+        unsigned int vtx_outer_idx = (unsigned int)(index + 1);
+        if (!vtx || !ids) return;
+
+        /* temporary allocate normals */
+        vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr);
+        nk_buffer_mark(list->vertices, NK_BUFFER_FRONT);
+        size = pnt_size * points_count;
+        normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align);
+        NK_ASSERT(normals);
+        if (!normals) return;
+        vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset);
+
+        /* add elements */
+        for (i = 2; i < points_count; i++) {
+            ids[0] = (nk_draw_index)(vtx_inner_idx);
+            ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1));
+            ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1));
+            ids += 3;
+        }
+
+        /* compute normals */
+        for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) {
+            struct nk_vec2 p0 = points[i0];
+            struct nk_vec2 p1 = points[i1];
+            struct nk_vec2 diff = nk_vec2_sub(p1, p0);
+
+            /* vec2 inverted length  */
+            float len = nk_vec2_len_sqr(diff);
+            if (len != 0.0f)
+                len = nk_inv_sqrt(len);
+            else len = 1.0f;
+            diff = nk_vec2_muls(diff, len);
+
+            normals[i0].x = diff.y;
+            normals[i0].y = -diff.x;
+        }
+
+        /* add vertices + indexes */
+        for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) {
+            const struct nk_vec2 uv = list->config.null.uv;
+            struct nk_vec2 n0 = normals[i0];
+            struct nk_vec2 n1 = normals[i1];
+            struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f);
+            float dmr2 = dm.x*dm.x + dm.y*dm.y;
+            if (dmr2 > 0.000001f) {
+                float scale = 1.0f / dmr2;
+                scale = NK_MIN(scale, 100.0f);
+                dm = nk_vec2_muls(dm, scale);
+            }
+            dm = nk_vec2_muls(dm, AA_SIZE * 0.5f);
+
+            /* add vertices */
+            vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col);
+            vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans);
+
+            /* add indexes */
+            ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1));
+            ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1));
+            ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1));
+            ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1));
+            ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1));
+            ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1));
+            ids += 6;
+        }
+        /* free temporary normals + points */
+        nk_buffer_reset(list->vertices, NK_BUFFER_FRONT);
+    } else {
+        nk_size i = 0;
+        nk_size index = list->vertex_count;
+        const nk_size idx_count = (points_count-2)*3;
+        const nk_size vtx_count = points_count;
+        void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
+        nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
+
+        if (!vtx || !ids) return;
+        for (i = 0; i < vtx_count; ++i)
+            vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col);
+        for (i = 2; i < points_count; ++i) {
+            ids[0] = (nk_draw_index)index;
+            ids[1] = (nk_draw_index)(index+ i - 1);
+            ids[2] = (nk_draw_index)(index+i);
+            ids += 3;
+        }
+    }
+}
+
+NK_API void
+nk_draw_list_path_clear(struct nk_draw_list *list)
+{
+    NK_ASSERT(list);
+    if (!list) return;
+    nk_buffer_reset(list->buffer, NK_BUFFER_FRONT);
+    list->path_count = 0;
+    list->path_offset = 0;
+}
+
+NK_API void
+nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos)
+{
+    struct nk_vec2 *points = 0;
+    struct nk_draw_command *cmd = 0;
+    NK_ASSERT(list);
+    if (!list) return;
+    if (!list->cmd_count)
+        nk_draw_list_add_clip(list, nk_null_rect);
+
+    cmd = nk_draw_list_command_last(list);
+    if (cmd && cmd->texture.ptr != list->config.null.texture.ptr)
+        nk_draw_list_push_image(list, list->config.null.texture);
+
+    points = nk_draw_list_alloc_path(list, 1);
+    if (!points) return;
+    points[0] = pos;
+}
+
+NK_API void
+nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center,
+    float radius, int a_min, int a_max)
+{
+    int a = 0;
+    NK_ASSERT(list);
+    if (!list) return;
+    if (a_min <= a_max) {
+        for (a = a_min; a <= a_max; a++) {
+            const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)];
+            const float x = center.x + c.x * radius;
+            const float y = center.y + c.y * radius;
+            nk_draw_list_path_line_to(list, nk_vec2(x, y));
+        }
+    }
+}
+
+NK_API void
+nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center,
+    float radius, float a_min, float a_max, unsigned int segments)
+{
+    unsigned int i = 0;
+    NK_ASSERT(list);
+    if (!list) return;
+    if (radius == 0.0f) return;
+
+    /*  This algorithm for arc drawing relies on these two trigonometric identities[1]:
+            sin(a + b) = sin(a) * cos(b) + cos(a) * sin(b)
+            cos(a + b) = cos(a) * cos(b) - sin(a) * sin(b)
+
+        Two coordinates (x, y) of a point on a circle centered on
+        the origin can be written in polar form as:
+            x = r * cos(a)
+            y = r * sin(a)
+        where r is the radius of the circle,
+            a is the angle between (x, y) and the origin.
+
+        This allows us to rotate the coordinates around the
+        origin by an angle b using the following transformation:
+            x' = r * cos(a + b) = x * cos(b) - y * sin(b)
+            y' = r * sin(a + b) = y * cos(b) + x * sin(b)
+
+        [1] https://en.wikipedia.org/wiki/List_of_trigonometric_identities#Angle_sum_and_difference_identities
+    */
+    {const float d_angle = (a_max - a_min) / (float)segments;
+    const float sin_d = (float)NK_SIN(d_angle);
+    const float cos_d = (float)NK_COS(d_angle);
+
+    float cx = (float)NK_COS(a_min) * radius;
+    float cy = (float)NK_SIN(a_min) * radius;
+    for(i = 0; i <= segments; ++i) {
+        float new_cx, new_cy;
+        const float x = center.x + cx;
+        const float y = center.y + cy;
+        nk_draw_list_path_line_to(list, nk_vec2(x, y));
+
+        new_cx = cx * cos_d - cy * sin_d;
+        new_cy = cy * cos_d + cx * sin_d;
+        cx = new_cx;
+        cy = new_cy;
+    }}
+}
+
+NK_API void
+nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a,
+    struct nk_vec2 b, float rounding)
+{
+    float r;
+    NK_ASSERT(list);
+    if (!list) return;
+    r = rounding;
+    r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x));
+    r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y));
+
+    if (r == 0.0f) {
+        nk_draw_list_path_line_to(list, a);
+        nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y));
+        nk_draw_list_path_line_to(list, b);
+        nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y));
+    } else {
+        nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9);
+        nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12);
+        nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3);
+        nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6);
+    }
+}
+
+NK_API void
+nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2,
+    struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments)
+{
+    float t_step;
+    unsigned int i_step;
+    struct nk_vec2 p1;
+
+    NK_ASSERT(list);
+    NK_ASSERT(list->path_count);
+    if (!list || !list->path_count) return;
+    num_segments = NK_MAX(num_segments, 1);
+
+    p1 = nk_draw_list_path_last(list);
+    t_step = 1.0f/(float)num_segments;
+    for (i_step = 1; i_step <= num_segments; ++i_step) {
+        float t = t_step * (float)i_step;
+        float u = 1.0f - t;
+        float w1 = u*u*u;
+        float w2 = 3*u*u*t;
+        float w3 = 3*u*t*t;
+        float w4 = t * t *t;
+        float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x;
+        float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y;
+        nk_draw_list_path_line_to(list, nk_vec2(x,y));
+    }
+}
+
+NK_API void
+nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color)
+{
+    struct nk_vec2 *points;
+    NK_ASSERT(list);
+    if (!list) return;
+    points = (struct nk_vec2*)nk_buffer_memory(list->buffer);
+    nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA);
+    nk_draw_list_path_clear(list);
+}
+
+NK_API void
+nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color,
+    enum nk_draw_list_stroke closed, float thickness)
+{
+    struct nk_vec2 *points;
+    NK_ASSERT(list);
+    if (!list) return;
+    points = (struct nk_vec2*)nk_buffer_memory(list->buffer);
+    nk_draw_list_stroke_poly_line(list, points, list->path_count, color,
+        closed, thickness, list->config.line_AA);
+    nk_draw_list_path_clear(list);
+}
+
+NK_API void
+nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a,
+    struct nk_vec2 b, struct nk_color col, float thickness)
+{
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    if (list->line_AA == NK_ANTI_ALIASING_ON) {
+        nk_draw_list_path_line_to(list, a);
+        nk_draw_list_path_line_to(list, b);
+    } else {
+        nk_draw_list_path_line_to(list, nk_vec2_sub(a,nk_vec2(0.5f,0.5f)));
+        nk_draw_list_path_line_to(list, nk_vec2_sub(b,nk_vec2(0.5f,0.5f)));
+    }
+    nk_draw_list_path_stroke(list,  col, NK_STROKE_OPEN, thickness);
+}
+
+NK_API void
+nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect,
+    struct nk_color col, float rounding)
+{
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+
+    if (list->line_AA == NK_ANTI_ALIASING_ON) {
+        nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y),
+            nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding);
+    } else {
+        nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f),
+            nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding);
+    } nk_draw_list_path_fill(list,  col);
+}
+
+NK_API void
+nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect,
+    struct nk_color col, float rounding, float thickness)
+{
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    if (list->line_AA == NK_ANTI_ALIASING_ON) {
+        nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y),
+            nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding);
+    } else {
+        nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f),
+            nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding);
+    } nk_draw_list_path_stroke(list,  col, NK_STROKE_CLOSED, thickness);
+}
+
+NK_API void
+nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect,
+    struct nk_color left, struct nk_color top, struct nk_color right,
+    struct nk_color bottom)
+{
+    void *vtx;
+    struct nk_colorf col_left, col_top;
+    struct nk_colorf col_right, col_bottom;
+    nk_draw_index *idx;
+    nk_draw_index index;
+
+    nk_color_fv(&col_left.r, left);
+    nk_color_fv(&col_right.r, right);
+    nk_color_fv(&col_top.r, top);
+    nk_color_fv(&col_bottom.r, bottom);
+
+    NK_ASSERT(list);
+    if (!list) return;
+
+    nk_draw_list_push_image(list, list->config.null.texture);
+    index = (nk_draw_index)list->vertex_count;
+    vtx = nk_draw_list_alloc_vertices(list, 4);
+    idx = nk_draw_list_alloc_elements(list, 6);
+    if (!vtx || !idx) return;
+
+    idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1);
+    idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0);
+    idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3);
+
+    vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left);
+    vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top);
+    vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right);
+    vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom);
+}
+
+NK_API void
+nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a,
+    struct nk_vec2 b, struct nk_vec2 c, struct nk_color col)
+{
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    nk_draw_list_path_line_to(list, a);
+    nk_draw_list_path_line_to(list, b);
+    nk_draw_list_path_line_to(list, c);
+    nk_draw_list_path_fill(list, col);
+}
+
+NK_API void
+nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a,
+    struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness)
+{
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    nk_draw_list_path_line_to(list, a);
+    nk_draw_list_path_line_to(list, b);
+    nk_draw_list_path_line_to(list, c);
+    nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness);
+}
+
+NK_API void
+nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center,
+    float radius, struct nk_color col, unsigned int segs)
+{
+    float a_max;
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs;
+    nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs);
+    nk_draw_list_path_fill(list, col);
+}
+
+NK_API void
+nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center,
+    float radius, struct nk_color col, unsigned int segs, float thickness)
+{
+    float a_max;
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs;
+    nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs);
+    nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness);
+}
+
+NK_API void
+nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0,
+    struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1,
+    struct nk_color col, unsigned int segments, float thickness)
+{
+    NK_ASSERT(list);
+    if (!list || !col.a) return;
+    nk_draw_list_path_line_to(list, p0);
+    nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments);
+    nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness);
+}
+
+NK_INTERN void
+nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a,
+    struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc,
+    struct nk_color color)
+{
+    void *vtx;
+    struct nk_vec2 uvb;
+    struct nk_vec2 uvd;
+    struct nk_vec2 b;
+    struct nk_vec2 d;
+
+    struct nk_colorf col;
+    nk_draw_index *idx;
+    nk_draw_index index;
+    NK_ASSERT(list);
+    if (!list) return;
+
+    nk_color_fv(&col.r, color);
+    uvb = nk_vec2(uvc.x, uva.y);
+    uvd = nk_vec2(uva.x, uvc.y);
+    b = nk_vec2(c.x, a.y);
+    d = nk_vec2(a.x, c.y);
+
+    index = (nk_draw_index)list->vertex_count;
+    vtx = nk_draw_list_alloc_vertices(list, 4);
+    idx = nk_draw_list_alloc_elements(list, 6);
+    if (!vtx || !idx) return;
+
+    idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1);
+    idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0);
+    idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3);
+
+    vtx = nk_draw_vertex(vtx, &list->config, a, uva, col);
+    vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col);
+    vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col);
+    vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col);
+}
+
+NK_API void
+nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture,
+    struct nk_rect rect, struct nk_color color)
+{
+    NK_ASSERT(list);
+    if (!list) return;
+    /* push new command with given texture */
+    nk_draw_list_push_image(list, texture.handle);
+    if (nk_image_is_subimage(&texture)) {
+        /* add region inside of the texture  */
+        struct nk_vec2 uv[2];
+        uv[0].x = (float)texture.region[0]/(float)texture.w;
+        uv[0].y = (float)texture.region[1]/(float)texture.h;
+        uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w;
+        uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h;
+        nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y),
+            nk_vec2(rect.x + rect.w, rect.y + rect.h),  uv[0], uv[1], color);
+    } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y),
+            nk_vec2(rect.x + rect.w, rect.y + rect.h),
+            nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color);
+}
+
+NK_API void
+nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font,
+    struct nk_rect rect, const char *text, int len, float font_height,
+    struct nk_color fg)
+{
+    float x = 0;
+    int text_len = 0;
+    nk_rune unicode = 0;
+    nk_rune next = 0;
+    int glyph_len = 0;
+    int next_glyph_len = 0;
+    struct nk_user_font_glyph g;
+
+    NK_ASSERT(list);
+    if (!list || !len || !text) return;
+    if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
+        list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return;
+
+    nk_draw_list_push_image(list, font->texture);
+    x = rect.x;
+    glyph_len = nk_utf_decode(text, &unicode, len);
+    if (!glyph_len) return;
+
+    /* draw every glyph image */
+    fg.a = (nk_byte)((float)fg.a * list->config.global_alpha);
+    while (text_len < len && glyph_len) {
+        float gx, gy, gh, gw;
+        float char_width = 0;
+        if (unicode == NK_UTF_INVALID) break;
+
+        /* query currently drawn glyph information */
+        next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len);
+        font->query(font->userdata, font_height, &g, unicode,
+                    (next == NK_UTF_INVALID) ? '\0' : next);
+
+        /* calculate and draw glyph drawing rectangle and image */
+        gx = x + g.offset.x;
+        gy = rect.y + g.offset.y;
+        gw = g.width; gh = g.height;
+        char_width = g.xadvance;
+        nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh),
+            g.uv[0], g.uv[1], fg);
+
+        /* offset next glyph */
+        text_len += glyph_len;
+        x += char_width;
+        glyph_len = next_glyph_len;
+        unicode = next;
+    }
+}
+
+NK_API nk_flags
+nk_convert(struct nk_context *ctx, struct nk_buffer *cmds,
+    struct nk_buffer *vertices, struct nk_buffer *elements,
+    const struct nk_convert_config *config)
+{
+    nk_flags res = NK_CONVERT_SUCCESS;
+    const struct nk_command *cmd;
+    NK_ASSERT(ctx);
+    NK_ASSERT(cmds);
+    NK_ASSERT(vertices);
+    NK_ASSERT(elements);
+    NK_ASSERT(config);
+    NK_ASSERT(config->vertex_layout);
+    NK_ASSERT(config->vertex_size);
+    if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout)
+        return NK_CONVERT_INVALID_PARAM;
+
+    nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements,
+        config->line_AA, config->shape_AA);
+    nk_foreach(cmd, ctx)
+    {
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+        ctx->draw_list.userdata = cmd->userdata;
+#endif
+        switch (cmd->type) {
+        case NK_COMMAND_NOP: break;
+        case NK_COMMAND_SCISSOR: {
+            const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd;
+            nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h));
+        } break;
+        case NK_COMMAND_LINE: {
+            const struct nk_command_line *l = (const struct nk_command_line*)cmd;
+            nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y),
+                nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness);
+        } break;
+        case NK_COMMAND_CURVE: {
+            const struct nk_command_curve *q = (const struct nk_command_curve*)cmd;
+            nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y),
+                nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x,
+                q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color,
+                config->curve_segment_count, q->line_thickness);
+        } break;
+        case NK_COMMAND_RECT: {
+            const struct nk_command_rect *r = (const struct nk_command_rect*)cmd;
+            nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h),
+                r->color, (float)r->rounding, r->line_thickness);
+        } break;
+        case NK_COMMAND_RECT_FILLED: {
+            const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd;
+            nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h),
+                r->color, (float)r->rounding);
+        } break;
+        case NK_COMMAND_RECT_MULTI_COLOR: {
+            const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd;
+            nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h),
+                r->left, r->top, r->right, r->bottom);
+        } break;
+        case NK_COMMAND_CIRCLE: {
+            const struct nk_command_circle *c = (const struct nk_command_circle*)cmd;
+            nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2,
+                (float)c->y + (float)c->h/2), (float)c->w/2, c->color,
+                config->circle_segment_count, c->line_thickness);
+        } break;
+        case NK_COMMAND_CIRCLE_FILLED: {
+            const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd;
+            nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2,
+                (float)c->y + (float)c->h/2), (float)c->w/2, c->color,
+                config->circle_segment_count);
+        } break;
+        case NK_COMMAND_ARC: {
+            const struct nk_command_arc *c = (const struct nk_command_arc*)cmd;
+            nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy));
+            nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r,
+                c->a[0], c->a[1], config->arc_segment_count);
+            nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness);
+        } break;
+        case NK_COMMAND_ARC_FILLED: {
+            const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd;
+            nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy));
+            nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r,
+                c->a[0], c->a[1], config->arc_segment_count);
+            nk_draw_list_path_fill(&ctx->draw_list, c->color);
+        } break;
+        case NK_COMMAND_TRIANGLE: {
+            const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd;
+            nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y),
+                nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color,
+                t->line_thickness);
+        } break;
+        case NK_COMMAND_TRIANGLE_FILLED: {
+            const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd;
+            nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y),
+                nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color);
+        } break;
+        case NK_COMMAND_POLYGON: {
+            int i;
+            const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd;
+            for (i = 0; i < p->point_count; ++i) {
+                struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y);
+                nk_draw_list_path_line_to(&ctx->draw_list, pnt);
+            }
+            nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness);
+        } break;
+        case NK_COMMAND_POLYGON_FILLED: {
+            int i;
+            const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd;
+            for (i = 0; i < p->point_count; ++i) {
+                struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y);
+                nk_draw_list_path_line_to(&ctx->draw_list, pnt);
+            }
+            nk_draw_list_path_fill(&ctx->draw_list, p->color);
+        } break;
+        case NK_COMMAND_POLYLINE: {
+            int i;
+            const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd;
+            for (i = 0; i < p->point_count; ++i) {
+                struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y);
+                nk_draw_list_path_line_to(&ctx->draw_list, pnt);
+            }
+            nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness);
+        } break;
+        case NK_COMMAND_TEXT: {
+            const struct nk_command_text *t = (const struct nk_command_text*)cmd;
+            nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h),
+                t->string, t->length, t->height, t->foreground);
+        } break;
+        case NK_COMMAND_IMAGE: {
+            const struct nk_command_image *i = (const struct nk_command_image*)cmd;
+            nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col);
+        } break;
+        case NK_COMMAND_CUSTOM: {
+            const struct nk_command_custom *c = (const struct nk_command_custom*)cmd;
+            c->callback(&ctx->draw_list, c->x, c->y, c->w, c->h, c->callback_data);
+        } break;
+        default: break;
+        }
+    }
+    res |= (cmds->needed > cmds->allocated + (cmds->memory.size - cmds->size)) ? NK_CONVERT_COMMAND_BUFFER_FULL: 0;
+    res |= (vertices->needed > vertices->allocated) ? NK_CONVERT_VERTEX_BUFFER_FULL: 0;
+    res |= (elements->needed > elements->allocated) ? NK_CONVERT_ELEMENT_BUFFER_FULL: 0;
+    return res;
+}
+NK_API const struct nk_draw_command*
+nk__draw_begin(const struct nk_context *ctx,
+    const struct nk_buffer *buffer)
+{return nk__draw_list_begin(&ctx->draw_list, buffer);}
+
+NK_API const struct nk_draw_command*
+nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer)
+{return nk__draw_list_end(&ctx->draw_list, buffer);}
+
+NK_API const struct nk_draw_command*
+nk__draw_next(const struct nk_draw_command *cmd,
+    const struct nk_buffer *buffer, const struct nk_context *ctx)
+{return nk__draw_list_next(cmd, buffer, &ctx->draw_list);}
+
+#endif
+
+/*
+ * ==============================================================
+ *
+ *                          FONT HANDLING
+ *
+ * ===============================================================
+ */
+#ifdef NK_INCLUDE_FONT_BAKING
+/* -------------------------------------------------------------
+ *
+ *                          RECT PACK
+ *
+ * --------------------------------------------------------------*/
+/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */
+/* Sean Barrett 2014 */
+#define NK_RP__MAXVAL  0xffff
+typedef unsigned short nk_rp_coord;
+
+struct nk_rp_rect {
+    /* reserved for your use: */
+    int id;
+    /* input: */
+    nk_rp_coord w, h;
+    /* output: */
+    nk_rp_coord x, y;
+    int was_packed;
+    /* non-zero if valid packing */
+}; /* 16 bytes, nominally */
+
+struct nk_rp_node {
+    nk_rp_coord  x,y;
+    struct nk_rp_node  *next;
+};
+
+struct nk_rp_context {
+    int width;
+    int height;
+    int align;
+    int init_mode;
+    int heuristic;
+    int num_nodes;
+    struct nk_rp_node *active_head;
+    struct nk_rp_node *free_head;
+    struct nk_rp_node extra[2];
+    /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */
+};
+
+struct nk_rp__findresult {
+    int x,y;
+    struct nk_rp_node **prev_link;
+};
+
+enum NK_RP_HEURISTIC {
+    NK_RP_HEURISTIC_Skyline_default=0,
+    NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default,
+    NK_RP_HEURISTIC_Skyline_BF_sortHeight
+};
+enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1};
+
+NK_INTERN void
+nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem)
+{
+    if (allow_out_of_mem)
+        /* if it's ok to run out of memory, then don't bother aligning them; */
+        /* this gives better packing, but may fail due to OOM (even though */
+        /* the rectangles easily fit). @TODO a smarter approach would be to only */
+        /* quantize once we've hit OOM, then we could get rid of this parameter. */
+        context->align = 1;
+    else {
+        /* if it's not ok to run out of memory, then quantize the widths */
+        /* so that num_nodes is always enough nodes. */
+        /* */
+        /* I.e. num_nodes * align >= width */
+        /*                  align >= width / num_nodes */
+        /*                  align = ceil(width/num_nodes) */
+        context->align = (context->width + context->num_nodes-1) / context->num_nodes;
+    }
+}
+
+NK_INTERN void
+nk_rp_init_target(struct nk_rp_context *context, int width, int height,
+    struct nk_rp_node *nodes, int num_nodes)
+{
+    int i;
+#ifndef STBRP_LARGE_RECTS
+    NK_ASSERT(width <= 0xffff && height <= 0xffff);
+#endif
+
+    for (i=0; i < num_nodes-1; ++i)
+        nodes[i].next = &nodes[i+1];
+    nodes[i].next = 0;
+    context->init_mode = NK_RP__INIT_skyline;
+    context->heuristic = NK_RP_HEURISTIC_Skyline_default;
+    context->free_head = &nodes[0];
+    context->active_head = &context->extra[0];
+    context->width = width;
+    context->height = height;
+    context->num_nodes = num_nodes;
+    nk_rp_setup_allow_out_of_mem(context, 0);
+
+    /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */
+    context->extra[0].x = 0;
+    context->extra[0].y = 0;
+    context->extra[0].next = &context->extra[1];
+    context->extra[1].x = (nk_rp_coord) width;
+    context->extra[1].y = 65535;
+    context->extra[1].next = 0;
+}
+
+/* find minimum y position if it starts at x1 */
+NK_INTERN int
+nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first,
+    int x0, int width, int *pwaste)
+{
+    struct nk_rp_node *node = first;
+    int x1 = x0 + width;
+    int min_y, visited_width, waste_area;
+    NK_ASSERT(first->x <= x0);
+    NK_UNUSED(c);
+
+    NK_ASSERT(node->next->x > x0);
+    /* we ended up handling this in the caller for efficiency */
+    NK_ASSERT(node->x <= x0);
+
+    min_y = 0;
+    waste_area = 0;
+    visited_width = 0;
+    while (node->x < x1)
+    {
+        if (node->y > min_y) {
+            /* raise min_y higher. */
+            /* we've accounted for all waste up to min_y, */
+            /* but we'll now add more waste for everything we've visited */
+            waste_area += visited_width * (node->y - min_y);
+            min_y = node->y;
+            /* the first time through, visited_width might be reduced */
+            if (node->x < x0)
+            visited_width += node->next->x - x0;
+            else
+            visited_width += node->next->x - node->x;
+        } else {
+            /* add waste area */
+            int under_width = node->next->x - node->x;
+            if (under_width + visited_width > width)
+            under_width = width - visited_width;
+            waste_area += under_width * (min_y - node->y);
+            visited_width += under_width;
+        }
+        node = node->next;
+    }
+    *pwaste = waste_area;
+    return min_y;
+}
+
+NK_INTERN struct nk_rp__findresult
+nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height)
+{
+    int best_waste = (1<<30), best_x, best_y = (1 << 30);
+    struct nk_rp__findresult fr;
+    struct nk_rp_node **prev, *node, *tail, **best = 0;
+
+    /* align to multiple of c->align */
+    width = (width + c->align - 1);
+    width -= width % c->align;
+    NK_ASSERT(width % c->align == 0);
+
+    node = c->active_head;
+    prev = &c->active_head;
+    while (node->x + width <= c->width) {
+        int y,waste;
+        y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste);
+        /* actually just want to test BL */
+        if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) {
+            /* bottom left */
+            if (y < best_y) {
+            best_y = y;
+            best = prev;
+            }
+        } else {
+            /* best-fit */
+            if (y + height <= c->height) {
+                /* can only use it if it first vertically */
+                if (y < best_y || (y == best_y && waste < best_waste)) {
+                    best_y = y;
+                    best_waste = waste;
+                    best = prev;
+                }
+            }
+        }
+        prev = &node->next;
+        node = node->next;
+    }
+    best_x = (best == 0) ? 0 : (*best)->x;
+
+    /* if doing best-fit (BF), we also have to try aligning right edge to each node position */
+    /* */
+    /* e.g, if fitting */
+    /* */
+    /*     ____________________ */
+    /*    |____________________| */
+    /* */
+    /*            into */
+    /* */
+    /*   |                         | */
+    /*   |             ____________| */
+    /*   |____________| */
+    /* */
+    /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */
+    /* */
+    /* This makes BF take about 2x the time */
+    if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight)
+    {
+        tail = c->active_head;
+        node = c->active_head;
+        prev = &c->active_head;
+        /* find first node that's admissible */
+        while (tail->x < width)
+            tail = tail->next;
+        while (tail)
+        {
+            int xpos = tail->x - width;
+            int y,waste;
+            NK_ASSERT(xpos >= 0);
+            /* find the left position that matches this */
+            while (node->next->x <= xpos) {
+                prev = &node->next;
+                node = node->next;
+            }
+            NK_ASSERT(node->next->x > xpos && node->x <= xpos);
+            y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste);
+            if (y + height < c->height) {
+                if (y <= best_y) {
+                    if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
+                        best_x = xpos;
+                        NK_ASSERT(y <= best_y);
+                        best_y = y;
+                        best_waste = waste;
+                        best = prev;
+                    }
+                }
+            }
+            tail = tail->next;
+        }
+    }
+    fr.prev_link = best;
+    fr.x = best_x;
+    fr.y = best_y;
+    return fr;
+}
+
+NK_INTERN struct nk_rp__findresult
+nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height)
+{
+    /* find best position according to heuristic */
+    struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height);
+    struct nk_rp_node *node, *cur;
+
+    /* bail if: */
+    /*    1. it failed */
+    /*    2. the best node doesn't fit (we don't always check this) */
+    /*    3. we're out of memory */
+    if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) {
+        res.prev_link = 0;
+        return res;
+    }
+
+    /* on success, create new node */
+    node = context->free_head;
+    node->x = (nk_rp_coord) res.x;
+    node->y = (nk_rp_coord) (res.y + height);
+
+    context->free_head = node->next;
+
+    /* insert the new node into the right starting point, and */
+    /* let 'cur' point to the remaining nodes needing to be */
+    /* stitched back in */
+    cur = *res.prev_link;
+    if (cur->x < res.x) {
+        /* preserve the existing one, so start testing with the next one */
+        struct nk_rp_node *next = cur->next;
+        cur->next = node;
+        cur = next;
+    } else {
+        *res.prev_link = node;
+    }
+
+    /* from here, traverse cur and free the nodes, until we get to one */
+    /* that shouldn't be freed */
+    while (cur->next && cur->next->x <= res.x + width) {
+        struct nk_rp_node *next = cur->next;
+        /* move the current node to the free list */
+        cur->next = context->free_head;
+        context->free_head = cur;
+        cur = next;
+    }
+    /* stitch the list back in */
+    node->next = cur;
+
+    if (cur->x < res.x + width)
+        cur->x = (nk_rp_coord) (res.x + width);
+    return res;
+}
+
+NK_INTERN int
+nk_rect_height_compare(const void *a, const void *b)
+{
+    const struct nk_rp_rect *p = (const struct nk_rp_rect *) a;
+    const struct nk_rp_rect *q = (const struct nk_rp_rect *) b;
+    if (p->h > q->h)
+        return -1;
+    if (p->h < q->h)
+        return  1;
+    return (p->w > q->w) ? -1 : (p->w < q->w);
+}
+
+NK_INTERN int
+nk_rect_original_order(const void *a, const void *b)
+{
+    const struct nk_rp_rect *p = (const struct nk_rp_rect *) a;
+    const struct nk_rp_rect *q = (const struct nk_rp_rect *) b;
+    return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
+}
+
+NK_INTERN void
+nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*))
+{
+    /* iterative quick sort */
+    #define NK_MAX_SORT_STACK 64
+    unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0;
+    unsigned seed = len/2 * 69069+1;
+    for (;;) {
+        for (; left+1 < len; len++) {
+            struct nk_rp_rect pivot, tmp;
+            if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0];
+            pivot = array[left+seed%(len-left)];
+            seed = seed * 69069 + 1;
+            stack[pos++] = len;
+            for (right = left-1;;) {
+                while (cmp(&array[++right], &pivot) < 0);
+                while (cmp(&pivot, &array[--len]) < 0);
+                if (right >= len) break;
+                tmp = array[right];
+                array[right] = array[len];
+                array[len] = tmp;
+            }
+        }
+        if (pos == 0) break;
+        left = len;
+        len = stack[--pos];
+    }
+    #undef NK_MAX_SORT_STACK
+}
+
+NK_INTERN void
+nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects)
+{
+    int i;
+    /* we use the 'was_packed' field internally to allow sorting/unsorting */
+    for (i=0; i < num_rects; ++i) {
+        rects[i].was_packed = i;
+    }
+
+    /* sort according to heuristic */
+    nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare);
+
+    for (i=0; i < num_rects; ++i) {
+        struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
+        if (fr.prev_link) {
+            rects[i].x = (nk_rp_coord) fr.x;
+            rects[i].y = (nk_rp_coord) fr.y;
+        } else {
+            rects[i].x = rects[i].y = NK_RP__MAXVAL;
+        }
+    }
+
+    /* unsort */
+    nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order);
+
+    /* set was_packed flags */
+    for (i=0; i < num_rects; ++i)
+        rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL);
+}
+
+/*
+ * ==============================================================
+ *
+ *                          TRUETYPE
+ *
+ * ===============================================================
+ */
+/* stb_truetype.h - v1.07 - public domain */
+#define NK_TT_MAX_OVERSAMPLE   8
+#define NK_TT__OVER_MASK  (NK_TT_MAX_OVERSAMPLE-1)
+
+struct nk_tt_bakedchar {
+    unsigned short x0,y0,x1,y1;
+    /* coordinates of bbox in bitmap */
+    float xoff,yoff,xadvance;
+};
+
+struct nk_tt_aligned_quad{
+    float x0,y0,s0,t0; /* top-left */
+    float x1,y1,s1,t1; /* bottom-right */
+};
+
+struct nk_tt_packedchar {
+    unsigned short x0,y0,x1,y1;
+    /* coordinates of bbox in bitmap */
+    float xoff,yoff,xadvance;
+    float xoff2,yoff2;
+};
+
+struct nk_tt_pack_range {
+    float font_size;
+    int first_unicode_codepoint_in_range;
+    /* if non-zero, then the chars are continuous, and this is the first codepoint */
+    int *array_of_unicode_codepoints;
+    /* if non-zero, then this is an array of unicode codepoints */
+    int num_chars;
+    struct nk_tt_packedchar *chardata_for_range; /* output */
+    unsigned char h_oversample, v_oversample;
+    /* don't set these, they're used internally */
+};
+
+struct nk_tt_pack_context {
+    void *pack_info;
+    int   width;
+    int   height;
+    int   stride_in_bytes;
+    int   padding;
+    unsigned int   h_oversample, v_oversample;
+    unsigned char *pixels;
+    void  *nodes;
+};
+
+struct nk_tt_fontinfo {
+    const unsigned char* data; /* pointer to .ttf file */
+    int fontstart;/* offset of start of font */
+    int numGlyphs;/* number of glyphs, needed for range checking */
+    int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */
+    int index_map; /* a cmap mapping for our chosen character encoding */
+    int indexToLocFormat; /* format needed to map from glyph index to glyph */
+};
+
+enum {
+  NK_TT_vmove=1,
+  NK_TT_vline,
+  NK_TT_vcurve
+};
+
+struct nk_tt_vertex {
+    short x,y,cx,cy;
+    unsigned char type,padding;
+};
+
+struct nk_tt__bitmap{
+   int w,h,stride;
+   unsigned char *pixels;
+};
+
+struct nk_tt__hheap_chunk {
+    struct nk_tt__hheap_chunk *next;
+};
+struct nk_tt__hheap {
+    struct nk_allocator alloc;
+    struct nk_tt__hheap_chunk *head;
+    void   *first_free;
+    int    num_remaining_in_head_chunk;
+};
+
+struct nk_tt__edge {
+    float x0,y0, x1,y1;
+    int invert;
+};
+
+struct nk_tt__active_edge {
+    struct nk_tt__active_edge *next;
+    float fx,fdx,fdy;
+    float direction;
+    float sy;
+    float ey;
+};
+struct nk_tt__point {float x,y;};
+
+#define NK_TT_MACSTYLE_DONTCARE     0
+#define NK_TT_MACSTYLE_BOLD         1
+#define NK_TT_MACSTYLE_ITALIC       2
+#define NK_TT_MACSTYLE_UNDERSCORE   4
+#define NK_TT_MACSTYLE_NONE         8
+/* <= not same as 0, this makes us check the bitfield is 0 */
+
+enum { /* platformID */
+   NK_TT_PLATFORM_ID_UNICODE   =0,
+   NK_TT_PLATFORM_ID_MAC       =1,
+   NK_TT_PLATFORM_ID_ISO       =2,
+   NK_TT_PLATFORM_ID_MICROSOFT =3
+};
+
+enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */
+   NK_TT_UNICODE_EID_UNICODE_1_0    =0,
+   NK_TT_UNICODE_EID_UNICODE_1_1    =1,
+   NK_TT_UNICODE_EID_ISO_10646      =2,
+   NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3,
+   NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4
+};
+
+enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */
+   NK_TT_MS_EID_SYMBOL        =0,
+   NK_TT_MS_EID_UNICODE_BMP   =1,
+   NK_TT_MS_EID_SHIFTJIS      =2,
+   NK_TT_MS_EID_UNICODE_FULL  =10
+};
+
+enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */
+   NK_TT_MAC_EID_ROMAN        =0,   NK_TT_MAC_EID_ARABIC       =4,
+   NK_TT_MAC_EID_JAPANESE     =1,   NK_TT_MAC_EID_HEBREW       =5,
+   NK_TT_MAC_EID_CHINESE_TRAD =2,   NK_TT_MAC_EID_GREEK        =6,
+   NK_TT_MAC_EID_KOREAN       =3,   NK_TT_MAC_EID_RUSSIAN      =7
+};
+
+enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */
+       /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */
+   NK_TT_MS_LANG_ENGLISH     =0x0409,   NK_TT_MS_LANG_ITALIAN     =0x0410,
+   NK_TT_MS_LANG_CHINESE     =0x0804,   NK_TT_MS_LANG_JAPANESE    =0x0411,
+   NK_TT_MS_LANG_DUTCH       =0x0413,   NK_TT_MS_LANG_KOREAN      =0x0412,
+   NK_TT_MS_LANG_FRENCH      =0x040c,   NK_TT_MS_LANG_RUSSIAN     =0x0419,
+   NK_TT_MS_LANG_GERMAN      =0x0407,   NK_TT_MS_LANG_SPANISH     =0x0409,
+   NK_TT_MS_LANG_HEBREW      =0x040d,   NK_TT_MS_LANG_SWEDISH     =0x041D
+};
+
+enum { /* languageID for NK_TT_PLATFORM_ID_MAC */
+   NK_TT_MAC_LANG_ENGLISH      =0 ,   NK_TT_MAC_LANG_JAPANESE     =11,
+   NK_TT_MAC_LANG_ARABIC       =12,   NK_TT_MAC_LANG_KOREAN       =23,
+   NK_TT_MAC_LANG_DUTCH        =4 ,   NK_TT_MAC_LANG_RUSSIAN      =32,
+   NK_TT_MAC_LANG_FRENCH       =1 ,   NK_TT_MAC_LANG_SPANISH      =6 ,
+   NK_TT_MAC_LANG_GERMAN       =2 ,   NK_TT_MAC_LANG_SWEDISH      =5 ,
+   NK_TT_MAC_LANG_HEBREW       =10,   NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33,
+   NK_TT_MAC_LANG_ITALIAN      =3 ,   NK_TT_MAC_LANG_CHINESE_TRAD =19
+};
+
+#define nk_ttBYTE(p)     (* (const nk_byte *) (p))
+#define nk_ttCHAR(p)     (* (const char *) (p))
+
+#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE)
+   #define nk_ttUSHORT(p)   (* (nk_ushort *) (p))
+   #define nk_ttSHORT(p)    (* (nk_short *) (p))
+   #define nk_ttULONG(p)    (* (nk_uint *) (p))
+   #define nk_ttLONG(p)     (* (nk_int *) (p))
+#else
+    static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); }
+    static nk_short nk_ttSHORT(const nk_byte *p)   { return (nk_short)(p[0]*256 + p[1]); }
+    static nk_uint nk_ttULONG(const nk_byte *p)  { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); }
+#endif
+
+#define nk_tt_tag4(p,c0,c1,c2,c3)\
+    ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
+#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3])
+
+NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc,
+                                int glyph_index, struct nk_tt_vertex **pvertices);
+
+NK_INTERN nk_uint
+nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag)
+{
+    /* @OPTIMIZE: binary search */
+    nk_int num_tables = nk_ttUSHORT(data+fontstart+4);
+    nk_uint tabledir = fontstart + 12;
+    nk_int i;
+    for (i = 0; i < num_tables; ++i) {
+        nk_uint loc = tabledir + (nk_uint)(16*i);
+        if (nk_tt_tag(data+loc+0, tag))
+            return nk_ttULONG(data+loc+8);
+    }
+    return 0;
+}
+
+NK_INTERN int
+nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart)
+{
+    nk_uint cmap, t;
+    nk_int i,numTables;
+    const nk_byte *data = (const nk_byte *) data2;
+
+    info->data = data;
+    info->fontstart = fontstart;
+
+    cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap");       /* required */
+    info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */
+    info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */
+    info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */
+    info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */
+    info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */
+    info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */
+    if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
+        return 0;
+
+    t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp");
+    if (t) info->numGlyphs = nk_ttUSHORT(data+t+4);
+    else info->numGlyphs = 0xffff;
+
+    /* find a cmap encoding table we understand *now* to avoid searching */
+    /* later. (todo: could make this installable) */
+    /* the same regardless of glyph. */
+    numTables = nk_ttUSHORT(data + cmap + 2);
+    info->index_map = 0;
+    for (i=0; i < numTables; ++i)
+    {
+        nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i;
+        /* find an encoding we understand: */
+        switch(nk_ttUSHORT(data+encoding_record)) {
+        case NK_TT_PLATFORM_ID_MICROSOFT:
+            switch (nk_ttUSHORT(data+encoding_record+2)) {
+            case NK_TT_MS_EID_UNICODE_BMP:
+            case NK_TT_MS_EID_UNICODE_FULL:
+                /* MS/Unicode */
+                info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4));
+                break;
+            default: break;
+            } break;
+        case NK_TT_PLATFORM_ID_UNICODE:
+            /* Mac/iOS has these */
+            /* all the encodingIDs are unicode, so we don't bother to check it */
+            info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4));
+            break;
+        default: break;
+        }
+    }
+    if (info->index_map == 0)
+        return 0;
+    info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50);
+    return 1;
+}
+
+NK_INTERN int
+nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint)
+{
+    const nk_byte *data = info->data;
+    nk_uint index_map = (nk_uint)info->index_map;
+
+    nk_ushort format = nk_ttUSHORT(data + index_map + 0);
+    if (format == 0) { /* apple byte encoding */
+        nk_int bytes = nk_ttUSHORT(data + index_map + 2);
+        if (unicode_codepoint < bytes-6)
+            return nk_ttBYTE(data + index_map + 6 + unicode_codepoint);
+        return 0;
+    } else if (format == 6) {
+        nk_uint first = nk_ttUSHORT(data + index_map + 6);
+        nk_uint count = nk_ttUSHORT(data + index_map + 8);
+        if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count)
+            return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2);
+        return 0;
+    } else if (format == 2) {
+        NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */
+        return 0;
+    } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */
+        nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1;
+        nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1;
+        nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10);
+        nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1;
+
+        /* do a binary search of the segments */
+        nk_uint endCount = index_map + 14;
+        nk_uint search = endCount;
+
+        if (unicode_codepoint > 0xffff)
+            return 0;
+
+        /* they lie from endCount .. endCount + segCount */
+        /* but searchRange is the nearest power of two, so... */
+        if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2))
+            search += (nk_uint)(rangeShift*2);
+
+        /* now decrement to bias correctly to find smallest */
+        search -= 2;
+        while (entrySelector) {
+            nk_ushort end;
+            searchRange >>= 1;
+            end = nk_ttUSHORT(data + search + searchRange*2);
+            if (unicode_codepoint > end)
+                search += (nk_uint)(searchRange*2);
+            --entrySelector;
+        }
+        search += 2;
+
+      {
+         nk_ushort offset, start;
+         nk_ushort item = (nk_ushort) ((search - endCount) >> 1);
+
+         NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item));
+         start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
+         if (unicode_codepoint < start)
+            return 0;
+
+         offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
+         if (offset == 0)
+            return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
+
+         return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
+      }
+   } else if (format == 12 || format == 13) {
+        nk_uint ngroups = nk_ttULONG(data+index_map+12);
+        nk_int low,high;
+        low = 0; high = (nk_int)ngroups;
+        /* Binary search the right group. */
+        while (low < high) {
+            nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */
+            nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12);
+            nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4);
+            if ((nk_uint) unicode_codepoint < start_char)
+                high = mid;
+            else if ((nk_uint) unicode_codepoint > end_char)
+                low = mid+1;
+            else {
+                nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8);
+                if (format == 12)
+                    return (int)start_glyph + (int)unicode_codepoint - (int)start_char;
+                else /* format == 13 */
+                    return (int)start_glyph;
+            }
+        }
+        return 0; /* not found */
+    }
+    /* @TODO */
+    NK_ASSERT(0);
+    return 0;
+}
+
+NK_INTERN void
+nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy)
+{
+    v->type = type;
+    v->x = (nk_short) x;
+    v->y = (nk_short) y;
+    v->cx = (nk_short) cx;
+    v->cy = (nk_short) cy;
+}
+
+NK_INTERN int
+nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index)
+{
+    int g1,g2;
+    if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */
+    if (info->indexToLocFormat >= 2)    return -1; /* unknown index->glyph map format */
+
+    if (info->indexToLocFormat == 0) {
+        g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
+        g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
+    } else {
+        g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4);
+        g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4);
+    }
+    return g1==g2 ? -1 : g1; /* if length is 0, return -1 */
+}
+
+NK_INTERN int
+nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index,
+    int *x0, int *y0, int *x1, int *y1)
+{
+    int g = nk_tt__GetGlyfOffset(info, glyph_index);
+    if (g < 0) return 0;
+
+    if (x0) *x0 = nk_ttSHORT(info->data + g + 2);
+    if (y0) *y0 = nk_ttSHORT(info->data + g + 4);
+    if (x1) *x1 = nk_ttSHORT(info->data + g + 6);
+    if (y1) *y1 = nk_ttSHORT(info->data + g + 8);
+    return 1;
+}
+
+NK_INTERN int
+stbtt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off,
+    int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy)
+{
+   if (start_off) {
+      if (was_off)
+         nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
+      nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy);
+   } else {
+      if (was_off)
+         nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy);
+      else
+         nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0);
+   }
+   return num_vertices;
+}
+
+NK_INTERN int
+nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc,
+    int glyph_index, struct nk_tt_vertex **pvertices)
+{
+    nk_short numberOfContours;
+    const nk_byte *endPtsOfContours;
+    const nk_byte *data = info->data;
+    struct nk_tt_vertex *vertices=0;
+    int num_vertices=0;
+    int g = nk_tt__GetGlyfOffset(info, glyph_index);
+    *pvertices = 0;
+
+    if (g < 0) return 0;
+    numberOfContours = nk_ttSHORT(data + g);
+    if (numberOfContours > 0) {
+        nk_byte flags=0,flagcount;
+        nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
+        nk_int x,y,cx,cy,sx,sy, scx,scy;
+        const nk_byte *points;
+        endPtsOfContours = (data + g + 10);
+        ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2);
+        points = data + g + 10 + numberOfContours * 2 + 2 + ins;
+
+        n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2);
+        m = n + 2*numberOfContours;  /* a loose bound on how many vertices we might need */
+        vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0]));
+        if (vertices == 0)
+            return 0;
+
+        next_move = 0;
+        flagcount=0;
+
+        /* in first pass, we load uninterpreted data into the allocated array */
+        /* above, shifted to the end of the array so we won't overwrite it when */
+        /* we create our final data starting from the front */
+        off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */
+
+        /* first load flags */
+        for (i=0; i < n; ++i) {
+            if (flagcount == 0) {
+                flags = *points++;
+                if (flags & 8)
+                    flagcount = *points++;
+            } else --flagcount;
+            vertices[off+i].type = flags;
+        }
+
+        /* now load x coordinates */
+        x=0;
+        for (i=0; i < n; ++i) {
+            flags = vertices[off+i].type;
+            if (flags & 2) {
+                nk_short dx = *points++;
+                x += (flags & 16) ? dx : -dx; /* ??? */
+            } else {
+                if (!(flags & 16)) {
+                    x = x + (nk_short) (points[0]*256 + points[1]);
+                    points += 2;
+                }
+            }
+            vertices[off+i].x = (nk_short) x;
+        }
+
+        /* now load y coordinates */
+        y=0;
+        for (i=0; i < n; ++i) {
+            flags = vertices[off+i].type;
+            if (flags & 4) {
+                nk_short dy = *points++;
+                y += (flags & 32) ? dy : -dy; /* ??? */
+            } else {
+                if (!(flags & 32)) {
+                    y = y + (nk_short) (points[0]*256 + points[1]);
+                    points += 2;
+                }
+            }
+            vertices[off+i].y = (nk_short) y;
+        }
+
+        /* now convert them to our format */
+        num_vertices=0;
+        sx = sy = cx = cy = scx = scy = 0;
+        for (i=0; i < n; ++i)
+        {
+            flags = vertices[off+i].type;
+            x     = (nk_short) vertices[off+i].x;
+            y     = (nk_short) vertices[off+i].y;
+
+            if (next_move == i) {
+                if (i != 0)
+                    num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+
+                /* now start the new one                */
+                start_off = !(flags & 1);
+                if (start_off) {
+                    /* if we start off with an off-curve point, then when we need to find a point on the curve */
+                    /* where we can start, and we need to save some state for when we wraparound. */
+                    scx = x;
+                    scy = y;
+                    if (!(vertices[off+i+1].type & 1)) {
+                        /* next point is also a curve point, so interpolate an on-point curve */
+                        sx = (x + (nk_int) vertices[off+i+1].x) >> 1;
+                        sy = (y + (nk_int) vertices[off+i+1].y) >> 1;
+                    } else {
+                        /* otherwise just use the next point as our start point */
+                        sx = (nk_int) vertices[off+i+1].x;
+                        sy = (nk_int) vertices[off+i+1].y;
+                        ++i; /* we're using point i+1 as the starting point, so skip it */
+                    }
+                } else {
+                    sx = x;
+                    sy = y;
+                }
+                nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0);
+                was_off = 0;
+                next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2);
+                ++j;
+            } else {
+                if (!(flags & 1))
+                { /* if it's a curve */
+                    if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */
+                        nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
+                    cx = x;
+                    cy = y;
+                    was_off = 1;
+                } else {
+                    if (was_off)
+                        nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy);
+                    else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0);
+                    was_off = 0;
+                }
+            }
+        }
+        num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+    } else if (numberOfContours == -1) {
+        /* Compound shapes. */
+        int more = 1;
+        const nk_byte *comp = data + g + 10;
+        num_vertices = 0;
+        vertices = 0;
+
+        while (more)
+        {
+            nk_ushort flags, gidx;
+            int comp_num_verts = 0, i;
+            struct nk_tt_vertex *comp_verts = 0, *tmp = 0;
+            float mtx[6] = {1,0,0,1,0,0}, m, n;
+
+            flags = (nk_ushort)nk_ttSHORT(comp); comp+=2;
+            gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2;
+
+            if (flags & 2) { /* XY values */
+                if (flags & 1) { /* shorts */
+                    mtx[4] = nk_ttSHORT(comp); comp+=2;
+                    mtx[5] = nk_ttSHORT(comp); comp+=2;
+                } else {
+                    mtx[4] = nk_ttCHAR(comp); comp+=1;
+                    mtx[5] = nk_ttCHAR(comp); comp+=1;
+                }
+            } else {
+                /* @TODO handle matching point */
+                NK_ASSERT(0);
+            }
+            if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */
+                mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+                mtx[1] = mtx[2] = 0;
+            } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */
+                mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+                mtx[1] = mtx[2] = 0;
+                mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+            } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */
+                mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+                mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+                mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+                mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2;
+            }
+
+             /* Find transformation scales. */
+            m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
+            n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
+
+             /* Get indexed glyph. */
+            comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts);
+            if (comp_num_verts > 0)
+            {
+                /* Transform vertices. */
+                for (i = 0; i < comp_num_verts; ++i) {
+                    struct nk_tt_vertex* v = &comp_verts[i];
+                    short x,y;
+                    x=v->x; y=v->y;
+                    v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+                    v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+                    x=v->cx; y=v->cy;
+                    v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+                    v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+                }
+                /* Append vertices. */
+                tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0,
+                    (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex));
+                if (!tmp) {
+                    if (vertices) alloc->free(alloc->userdata, vertices);
+                    if (comp_verts) alloc->free(alloc->userdata, comp_verts);
+                    return 0;
+                }
+                if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex));
+                NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex));
+                if (vertices) alloc->free(alloc->userdata,vertices);
+                vertices = tmp;
+                alloc->free(alloc->userdata,comp_verts);
+                num_vertices += comp_num_verts;
+            }
+            /* More components ? */
+            more = flags & (1<<5);
+        }
+    } else if (numberOfContours < 0) {
+        /* @TODO other compound variations? */
+        NK_ASSERT(0);
+    } else {
+        /* numberOfCounters == 0, do nothing */
+    }
+    *pvertices = vertices;
+    return num_vertices;
+}
+
+NK_INTERN void
+nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index,
+    int *advanceWidth, int *leftSideBearing)
+{
+    nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34);
+    if (glyph_index < numOfLongHorMetrics) {
+        if (advanceWidth)
+            *advanceWidth    = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index);
+        if (leftSideBearing)
+            *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
+    } else {
+        if (advanceWidth)
+            *advanceWidth    = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
+        if (leftSideBearing)
+            *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
+    }
+}
+
+NK_INTERN void
+nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info,
+    int *ascent, int *descent, int *lineGap)
+{
+   if (ascent ) *ascent  = nk_ttSHORT(info->data+info->hhea + 4);
+   if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6);
+   if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8);
+}
+
+NK_INTERN float
+nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height)
+{
+   int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6);
+   return (float) height / (float)fheight;
+}
+
+NK_INTERN float
+nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels)
+{
+   int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18);
+   return pixels / (float)unitsPerEm;
+}
+
+/*-------------------------------------------------------------
+ *            antialiasing software rasterizer
+ * --------------------------------------------------------------*/
+NK_INTERN void
+nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font,
+    int glyph, float scale_x, float scale_y,float shift_x, float shift_y,
+    int *ix0, int *iy0, int *ix1, int *iy1)
+{
+    int x0,y0,x1,y1;
+    if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
+        /* e.g. space character */
+        if (ix0) *ix0 = 0;
+        if (iy0) *iy0 = 0;
+        if (ix1) *ix1 = 0;
+        if (iy1) *iy1 = 0;
+    } else {
+        /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */
+        if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x);
+        if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y);
+        if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x);
+        if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y);
+    }
+}
+
+NK_INTERN void
+nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph,
+    float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+   nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
+}
+
+/*-------------------------------------------------------------
+ *                          Rasterizer
+ * --------------------------------------------------------------*/
+NK_INTERN void*
+nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size)
+{
+    if (hh->first_free) {
+        void *p = hh->first_free;
+        hh->first_free = * (void **) p;
+        return p;
+    } else {
+        if (hh->num_remaining_in_head_chunk == 0) {
+            int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
+            struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *)
+                hh->alloc.alloc(hh->alloc.userdata, 0,
+                sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count);
+            if (c == 0) return 0;
+            c->next = hh->head;
+            hh->head = c;
+            hh->num_remaining_in_head_chunk = count;
+        }
+        --hh->num_remaining_in_head_chunk;
+        return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk;
+    }
+}
+
+NK_INTERN void
+nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p)
+{
+    *(void **) p = hh->first_free;
+    hh->first_free = p;
+}
+
+NK_INTERN void
+nk_tt__hheap_cleanup(struct nk_tt__hheap *hh)
+{
+    struct nk_tt__hheap_chunk *c = hh->head;
+    while (c) {
+        struct nk_tt__hheap_chunk *n = c->next;
+        hh->alloc.free(hh->alloc.userdata, c);
+        c = n;
+    }
+}
+
+NK_INTERN struct nk_tt__active_edge*
+nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e,
+    int off_x, float start_point)
+{
+    struct nk_tt__active_edge *z = (struct nk_tt__active_edge *)
+        nk_tt__hheap_alloc(hh, sizeof(*z));
+    float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+    /*STBTT_assert(e->y0 <= start_point); */
+    if (!z) return z;
+    z->fdx = dxdy;
+    z->fdy = (dxdy != 0) ? (1/dxdy): 0;
+    z->fx = e->x0 + dxdy * (start_point - e->y0);
+    z->fx -= (float)off_x;
+    z->direction = e->invert ? 1.0f : -1.0f;
+    z->sy = e->y0;
+    z->ey = e->y1;
+    z->next = 0;
+    return z;
+}
+
+NK_INTERN void
+nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e,
+    float x0, float y0, float x1, float y1)
+{
+    if (y0 == y1) return;
+    NK_ASSERT(y0 < y1);
+    NK_ASSERT(e->sy <= e->ey);
+    if (y0 > e->ey) return;
+    if (y1 < e->sy) return;
+    if (y0 < e->sy) {
+        x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
+        y0 = e->sy;
+    }
+    if (y1 > e->ey) {
+        x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
+        y1 = e->ey;
+    }
+
+    if (x0 == x) NK_ASSERT(x1 <= x+1);
+    else if (x0 == x+1) NK_ASSERT(x1 >= x);
+    else if (x0 <= x) NK_ASSERT(x1 <= x);
+    else if (x0 >= x+1) NK_ASSERT(x1 >= x+1);
+    else NK_ASSERT(x1 >= x && x1 <= x+1);
+
+    if (x0 <= x && x1 <= x)
+        scanline[x] += e->direction * (y1-y0);
+    else if (x0 >= x+1 && x1 >= x+1);
+    else {
+        NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
+        /* coverage = 1 - average x position */
+        scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f);
+    }
+}
+
+NK_INTERN void
+nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len,
+    struct nk_tt__active_edge *e, float y_top)
+{
+    float y_bottom = y_top+1;
+    while (e)
+    {
+        /* brute force every pixel */
+        /* compute intersection points with top & bottom */
+        NK_ASSERT(e->ey >= y_top);
+        if (e->fdx == 0) {
+            float x0 = e->fx;
+            if (x0 < len) {
+                if (x0 >= 0) {
+                    nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
+                    nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
+                } else {
+                    nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
+                }
+            }
+        } else {
+            float x0 = e->fx;
+            float dx = e->fdx;
+            float xb = x0 + dx;
+            float x_top, x_bottom;
+            float y0,y1;
+            float dy = e->fdy;
+            NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top);
+
+            /* compute endpoints of line segment clipped to this scanline (if the */
+            /* line segment starts on this scanline. x0 is the intersection of the */
+            /* line with y_top, but that may be off the line segment. */
+            if (e->sy > y_top) {
+                x_top = x0 + dx * (e->sy - y_top);
+                y0 = e->sy;
+            } else {
+                x_top = x0;
+                y0 = y_top;
+            }
+
+            if (e->ey < y_bottom) {
+                x_bottom = x0 + dx * (e->ey - y_top);
+                y1 = e->ey;
+            } else {
+                x_bottom = xb;
+                y1 = y_bottom;
+            }
+
+            if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len)
+            {
+                /* from here on, we don't have to range check x values */
+                if ((int) x_top == (int) x_bottom) {
+                    float height;
+                    /* simple case, only spans one pixel */
+                    int x = (int) x_top;
+                    height = y1 - y0;
+                    NK_ASSERT(x >= 0 && x < len);
+                    scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f)  * (float)height;
+                    scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */
+                } else {
+                    int x,x1,x2;
+                    float y_crossing, step, sign, area;
+                    /* covers 2+ pixels */
+                    if (x_top > x_bottom)
+                    {
+                        /* flip scanline vertically; signed area is the same */
+                        float t;
+                        y0 = y_bottom - (y0 - y_top);
+                        y1 = y_bottom - (y1 - y_top);
+                        t = y0; y0 = y1; y1 = t;
+                        t = x_bottom; x_bottom = x_top; x_top = t;
+                        dx = -dx;
+                        dy = -dy;
+                        t = x0; x0 = xb; xb = t;
+                    }
+
+                    x1 = (int) x_top;
+                    x2 = (int) x_bottom;
+                    /* compute intersection with y axis at x1+1 */
+                    y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top;
+
+                    sign = e->direction;
+                    /* area of the rectangle covered from y0..y_crossing */
+                    area = sign * (y_crossing-y0);
+                    /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */
+                    scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f);
+
+                    step = sign * dy;
+                    for (x = x1+1; x < x2; ++x) {
+                        scanline[x] += area + step/2;
+                        area += step;
+                    }
+                    y_crossing += (float)dy * (float)(x2 - (x1+1));
+
+                    scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing);
+                    scanline_fill[x2] += sign * (y1-y0);
+                }
+            }
+            else
+            {
+                /* if edge goes outside of box we're drawing, we require */
+                /* clipping logic. since this does not match the intended use */
+                /* of this library, we use a different, very slow brute */
+                /* force implementation */
+                int x;
+                for (x=0; x < len; ++x)
+                {
+                    /* cases: */
+                    /* */
+                    /* there can be up to two intersections with the pixel. any intersection */
+                    /* with left or right edges can be handled by splitting into two (or three) */
+                    /* regions. intersections with top & bottom do not necessitate case-wise logic. */
+                    /* */
+                    /* the old way of doing this found the intersections with the left & right edges, */
+                    /* then used some simple logic to produce up to three segments in sorted order */
+                    /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */
+                    /* across the x border, then the corresponding y position might not be distinct */
+                    /* from the other y segment, and it might ignored as an empty segment. to avoid */
+                    /* that, we need to explicitly produce segments based on x positions. */
+
+                    /* rename variables to clear pairs */
+                    float ya = y_top;
+                    float x1 = (float) (x);
+                    float x2 = (float) (x+1);
+                    float x3 = xb;
+                    float y3 = y_bottom;
+                    float yb,y2;
+
+                    yb = ((float)x - x0) / dx + y_top;
+                    y2 = ((float)x+1 - x0) / dx + y_top;
+
+                    if (x0 < x1 && x3 > x2) {         /* three segments descending down-right */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+                    } else if (x3 < x1 && x0 > x2) {  /* three segments descending down-left */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3);
+                    } else if (x0 < x1 && x3 > x1) {  /* two segments across x, down-right */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3);
+                    } else if (x3 < x1 && x0 > x1) {  /* two segments across x, down-left */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3);
+                    } else if (x0 < x2 && x3 > x2) {  /* two segments across x+1, down-right */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+                    } else if (x3 < x2 && x0 > x2) {  /* two segments across x+1, down-left */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2);
+                        nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+                    } else {  /* one segment */
+                        nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3);
+                    }
+                }
+            }
+        }
+        e = e->next;
+    }
+}
+
+/* directly AA rasterize edges w/o supersampling */
+NK_INTERN void
+nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e,
+    int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc)
+{
+    struct nk_tt__hheap hh;
+    struct nk_tt__active_edge *active = 0;
+    int y,j=0, i;
+    float scanline_data[129], *scanline, *scanline2;
+
+    NK_UNUSED(vsubsample);
+    nk_zero_struct(hh);
+    hh.alloc = *alloc;
+
+    if (result->w > 64)
+        scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float));
+    else scanline = scanline_data;
+
+    scanline2 = scanline + result->w;
+    y = off_y;
+    e[n].y0 = (float) (off_y + result->h) + 1;
+
+    while (j < result->h)
+    {
+        /* find center of pixel for this scanline */
+        float scan_y_top    = (float)y + 0.0f;
+        float scan_y_bottom = (float)y + 1.0f;
+        struct nk_tt__active_edge **step = &active;
+
+        NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0]));
+        NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0]));
+
+        /* update all active edges; */
+        /* remove all active edges that terminate before the top of this scanline */
+        while (*step) {
+            struct nk_tt__active_edge * z = *step;
+            if (z->ey <= scan_y_top) {
+                *step = z->next; /* delete from list */
+                NK_ASSERT(z->direction);
+                z->direction = 0;
+                nk_tt__hheap_free(&hh, z);
+            } else {
+                step = &((*step)->next); /* advance through list */
+            }
+        }
+
+        /* insert all edges that start before the bottom of this scanline */
+        while (e->y0 <= scan_y_bottom) {
+            if (e->y0 != e->y1) {
+                struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top);
+                if (z != 0) {
+                    NK_ASSERT(z->ey >= scan_y_top);
+                    /* insert at front */
+                    z->next = active;
+                    active = z;
+                }
+            }
+            ++e;
+        }
+
+        /* now process all active edges */
+        if (active)
+            nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
+
+        {
+            float sum = 0;
+            for (i=0; i < result->w; ++i) {
+                float k;
+                int m;
+                sum += scanline2[i];
+                k = scanline[i] + sum;
+                k = (float) NK_ABS(k) * 255.0f + 0.5f;
+                m = (int) k;
+                if (m > 255) m = 255;
+                result->pixels[j*result->stride + i] = (unsigned char) m;
+            }
+        }
+        /* advance all the edges */
+        step = &active;
+        while (*step) {
+            struct nk_tt__active_edge *z = *step;
+            z->fx += z->fdx; /* advance to position for current scanline */
+            step = &((*step)->next); /* advance through list */
+        }
+        ++y;
+        ++j;
+    }
+    nk_tt__hheap_cleanup(&hh);
+    if (scanline != scanline_data)
+        alloc->free(alloc->userdata, scanline);
+}
+
+#define NK_TT__COMPARE(a,b)  ((a)->y0 < (b)->y0)
+NK_INTERN void
+nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n)
+{
+    int i,j;
+    for (i=1; i < n; ++i) {
+        struct nk_tt__edge t = p[i], *a = &t;
+        j = i;
+        while (j > 0) {
+            struct nk_tt__edge *b = &p[j-1];
+            int c = NK_TT__COMPARE(a,b);
+            if (!c) break;
+            p[j] = p[j-1];
+            --j;
+        }
+        if (i != j)
+            p[j] = t;
+    }
+}
+
+NK_INTERN void
+nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n)
+{
+    /* threshold for transitioning to insertion sort */
+    while (n > 12) {
+        struct nk_tt__edge t;
+        int c01,c12,c,m,i,j;
+
+        /* compute median of three */
+        m = n >> 1;
+        c01 = NK_TT__COMPARE(&p[0],&p[m]);
+        c12 = NK_TT__COMPARE(&p[m],&p[n-1]);
+
+        /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
+        if (c01 != c12) {
+            /* otherwise, we'll need to swap something else to middle */
+            int z;
+            c = NK_TT__COMPARE(&p[0],&p[n-1]);
+            /* 0>mid && mid<n:  0>n => n; 0<n => 0 */
+            /* 0<mid && mid>n:  0>n => 0; 0<n => n */
+            z = (c == c12) ? 0 : n-1;
+            t = p[z];
+            p[z] = p[m];
+            p[m] = t;
+        }
+
+        /* now p[m] is the median-of-three */
+        /* swap it to the beginning so it won't move around */
+        t = p[0];
+        p[0] = p[m];
+        p[m] = t;
+
+        /* partition loop */
+        i=1;
+        j=n-1;
+        for(;;) {
+            /* handling of equality is crucial here */
+            /* for sentinels & efficiency with duplicates */
+            for (;;++i) {
+                if (!NK_TT__COMPARE(&p[i], &p[0])) break;
+            }
+            for (;;--j) {
+                if (!NK_TT__COMPARE(&p[0], &p[j])) break;
+            }
+
+            /* make sure we haven't crossed */
+             if (i >= j) break;
+             t = p[i];
+             p[i] = p[j];
+             p[j] = t;
+
+            ++i;
+            --j;
+
+        }
+
+        /* recurse on smaller side, iterate on larger */
+        if (j < (n-i)) {
+            nk_tt__sort_edges_quicksort(p,j);
+            p = p+i;
+            n = n-i;
+        } else {
+            nk_tt__sort_edges_quicksort(p+i, n-i);
+            n = j;
+        }
+    }
+}
+
+NK_INTERN void
+nk_tt__sort_edges(struct nk_tt__edge *p, int n)
+{
+   nk_tt__sort_edges_quicksort(p, n);
+   nk_tt__sort_edges_ins_sort(p, n);
+}
+
+NK_INTERN void
+nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts,
+    int *wcount, int windings, float scale_x, float scale_y,
+    float shift_x, float shift_y, int off_x, int off_y, int invert,
+    struct nk_allocator *alloc)
+{
+    float y_scale_inv = invert ? -scale_y : scale_y;
+    struct nk_tt__edge *e;
+    int n,i,j,k,m;
+    int vsubsample = 1;
+    /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */
+
+    /* now we have to blow out the windings into explicit edge lists */
+    n = 0;
+    for (i=0; i < windings; ++i)
+        n += wcount[i];
+
+    e = (struct nk_tt__edge*)
+       alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1)));
+    if (e == 0) return;
+    n = 0;
+
+    m=0;
+    for (i=0; i < windings; ++i)
+    {
+        struct nk_tt__point *p = pts + m;
+        m += wcount[i];
+        j = wcount[i]-1;
+        for (k=0; k < wcount[i]; j=k++) {
+            int a=k,b=j;
+            /* skip the edge if horizontal */
+            if (p[j].y == p[k].y)
+                continue;
+
+            /* add edge from j to k to the list */
+            e[n].invert = 0;
+            if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
+                e[n].invert = 1;
+                a=j,b=k;
+            }
+            e[n].x0 = p[a].x * scale_x + shift_x;
+            e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample;
+            e[n].x1 = p[b].x * scale_x + shift_x;
+            e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample;
+            ++n;
+        }
+    }
+
+    /* now sort the edges by their highest point (should snap to integer, and then by x) */
+    /*STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); */
+    nk_tt__sort_edges(e, n);
+    /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */
+    nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc);
+    alloc->free(alloc->userdata, e);
+}
+
+NK_INTERN void
+nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y)
+{
+    if (!points) return; /* during first pass, it's unallocated */
+    points[n].x = x;
+    points[n].y = y;
+}
+
+NK_INTERN int
+nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points,
+    float x0, float y0, float x1, float y1, float x2, float y2,
+    float objspace_flatness_squared, int n)
+{
+    /* tesselate until threshold p is happy...
+     * @TODO warped to compensate for non-linear stretching */
+    /* midpoint */
+    float mx = (x0 + 2*x1 + x2)/4;
+    float my = (y0 + 2*y1 + y2)/4;
+    /* versus directly drawn line */
+    float dx = (x0+x2)/2 - mx;
+    float dy = (y0+y2)/2 - my;
+    if (n > 16) /* 65536 segments on one curve better be enough! */
+        return 1;
+
+    /* half-pixel error allowed... need to be smaller if AA */
+    if (dx*dx+dy*dy > objspace_flatness_squared) {
+        nk_tt__tesselate_curve(points, num_points, x0,y0,
+            (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
+        nk_tt__tesselate_curve(points, num_points, mx,my,
+            (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
+    } else {
+        nk_tt__add_point(points, *num_points,x2,y2);
+        *num_points = *num_points+1;
+    }
+    return 1;
+}
+
+/* returns number of contours */
+NK_INTERN struct nk_tt__point*
+nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts,
+    float objspace_flatness, int **contour_lengths, int *num_contours,
+    struct nk_allocator *alloc)
+{
+    struct nk_tt__point *points=0;
+    int num_points=0;
+    float objspace_flatness_squared = objspace_flatness * objspace_flatness;
+    int i;
+    int n=0;
+    int start=0;
+    int pass;
+
+    /* count how many "moves" there are to get the contour count */
+    for (i=0; i < num_verts; ++i)
+        if (vertices[i].type == NK_TT_vmove) ++n;
+
+    *num_contours = n;
+    if (n == 0) return 0;
+
+    *contour_lengths = (int *)
+        alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n));
+    if (*contour_lengths == 0) {
+        *num_contours = 0;
+        return 0;
+    }
+
+    /* make two passes through the points so we don't need to realloc */
+    for (pass=0; pass < 2; ++pass)
+    {
+        float x=0,y=0;
+        if (pass == 1) {
+            points = (struct nk_tt__point *)
+                alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0]));
+            if (points == 0) goto error;
+        }
+        num_points = 0;
+        n= -1;
+
+        for (i=0; i < num_verts; ++i)
+        {
+            switch (vertices[i].type) {
+            case NK_TT_vmove:
+                /* start the next contour */
+                if (n >= 0)
+                (*contour_lengths)[n] = num_points - start;
+                ++n;
+                start = num_points;
+
+                x = vertices[i].x, y = vertices[i].y;
+                nk_tt__add_point(points, num_points++, x,y);
+                break;
+            case NK_TT_vline:
+               x = vertices[i].x, y = vertices[i].y;
+               nk_tt__add_point(points, num_points++, x, y);
+               break;
+            case NK_TT_vcurve:
+               nk_tt__tesselate_curve(points, &num_points, x,y,
+                                        vertices[i].cx, vertices[i].cy,
+                                        vertices[i].x,  vertices[i].y,
+                                        objspace_flatness_squared, 0);
+               x = vertices[i].x, y = vertices[i].y;
+               break;
+            default: break;
+         }
+      }
+      (*contour_lengths)[n] = num_points - start;
+   }
+   return points;
+
+error:
+   alloc->free(alloc->userdata, points);
+   alloc->free(alloc->userdata, *contour_lengths);
+   *contour_lengths = 0;
+   *num_contours = 0;
+   return 0;
+}
+
+NK_INTERN void
+nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels,
+    struct nk_tt_vertex *vertices, int num_verts,
+    float scale_x, float scale_y, float shift_x, float shift_y,
+    int x_off, int y_off, int invert, struct nk_allocator *alloc)
+{
+    float scale = scale_x > scale_y ? scale_y : scale_x;
+    int winding_count, *winding_lengths;
+    struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts,
+        flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc);
+
+    NK_ASSERT(alloc);
+    if (windings) {
+        nk_tt__rasterize(result, windings, winding_lengths, winding_count,
+            scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc);
+        alloc->free(alloc->userdata, winding_lengths);
+        alloc->free(alloc->userdata, windings);
+    }
+}
+
+NK_INTERN void
+nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output,
+    int out_w, int out_h, int out_stride, float scale_x, float scale_y,
+    float shift_x, float shift_y, int glyph, struct nk_allocator *alloc)
+{
+    int ix0,iy0;
+    struct nk_tt_vertex *vertices;
+    int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices);
+    struct nk_tt__bitmap gbm;
+
+    nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x,
+        shift_y, &ix0,&iy0,0,0);
+    gbm.pixels = output;
+    gbm.w = out_w;
+    gbm.h = out_h;
+    gbm.stride = out_stride;
+
+    if (gbm.w && gbm.h)
+        nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y,
+            shift_x, shift_y, ix0,iy0, 1, alloc);
+    alloc->free(alloc->userdata, vertices);
+}
+
+/*-------------------------------------------------------------
+ *                          Bitmap baking
+ * --------------------------------------------------------------*/
+NK_INTERN int
+nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels,
+    int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc)
+{
+    int num_nodes = pw - padding;
+    struct nk_rp_context *context = (struct nk_rp_context *)
+        alloc->alloc(alloc->userdata,0, sizeof(*context));
+    struct nk_rp_node *nodes = (struct nk_rp_node*)
+        alloc->alloc(alloc->userdata,0, (sizeof(*nodes  ) * (nk_size)num_nodes));
+
+    if (context == 0 || nodes == 0) {
+        if (context != 0) alloc->free(alloc->userdata, context);
+        if (nodes   != 0) alloc->free(alloc->userdata, nodes);
+        return 0;
+    }
+
+    spc->width = pw;
+    spc->height = ph;
+    spc->pixels = pixels;
+    spc->pack_info = context;
+    spc->nodes = nodes;
+    spc->padding = padding;
+    spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw;
+    spc->h_oversample = 1;
+    spc->v_oversample = 1;
+
+    nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
+    if (pixels)
+        NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */
+    return 1;
+}
+
+NK_INTERN void
+nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc)
+{
+    alloc->free(alloc->userdata, spc->nodes);
+    alloc->free(alloc->userdata, spc->pack_info);
+}
+
+NK_INTERN void
+nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc,
+    unsigned int h_oversample, unsigned int v_oversample)
+{
+   NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE);
+   NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE);
+   if (h_oversample <= NK_TT_MAX_OVERSAMPLE)
+      spc->h_oversample = h_oversample;
+   if (v_oversample <= NK_TT_MAX_OVERSAMPLE)
+      spc->v_oversample = v_oversample;
+}
+
+NK_INTERN void
+nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes,
+    int kernel_width)
+{
+    unsigned char buffer[NK_TT_MAX_OVERSAMPLE];
+    int safe_w = w - kernel_width;
+    int j;
+
+    for (j=0; j < h; ++j)
+    {
+        int i;
+        unsigned int total;
+        NK_MEMSET(buffer, 0, (nk_size)kernel_width);
+
+        total = 0;
+
+        /* make kernel_width a constant in common cases so compiler can optimize out the divide */
+        switch (kernel_width) {
+        case 2:
+            for (i=0; i <= safe_w; ++i) {
+                total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
+                pixels[i] = (unsigned char) (total / 2);
+            }
+            break;
+        case 3:
+            for (i=0; i <= safe_w; ++i) {
+                total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
+                pixels[i] = (unsigned char) (total / 3);
+            }
+            break;
+        case 4:
+            for (i=0; i <= safe_w; ++i) {
+                total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK];
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
+                pixels[i] = (unsigned char) (total / 4);
+            }
+            break;
+        case 5:
+            for (i=0; i <= safe_w; ++i) {
+                total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
+                pixels[i] = (unsigned char) (total / 5);
+            }
+            break;
+        default:
+            for (i=0; i <= safe_w; ++i) {
+                total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
+                pixels[i] = (unsigned char) (total / (unsigned int)kernel_width);
+            }
+            break;
+        }
+
+        for (; i < w; ++i) {
+            NK_ASSERT(pixels[i] == 0);
+            total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]);
+            pixels[i] = (unsigned char) (total / (unsigned int)kernel_width);
+        }
+        pixels += stride_in_bytes;
+    }
+}
+
+NK_INTERN void
+nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes,
+    int kernel_width)
+{
+    unsigned char buffer[NK_TT_MAX_OVERSAMPLE];
+    int safe_h = h - kernel_width;
+    int j;
+
+    for (j=0; j < w; ++j)
+    {
+        int i;
+        unsigned int total;
+        NK_MEMSET(buffer, 0, (nk_size)kernel_width);
+
+        total = 0;
+
+        /* make kernel_width a constant in common cases so compiler can optimize out the divide */
+        switch (kernel_width) {
+        case 2:
+            for (i=0; i <= safe_h; ++i) {
+                total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
+                pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
+            }
+            break;
+         case 3:
+            for (i=0; i <= safe_h; ++i) {
+                total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
+                pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
+            }
+            break;
+         case 4:
+            for (i=0; i <= safe_h; ++i) {
+                total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
+                pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
+            }
+            break;
+         case 5:
+            for (i=0; i <= safe_h; ++i) {
+                total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
+                pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
+            }
+            break;
+         default:
+            for (i=0; i <= safe_h; ++i) {
+                total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
+                buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
+                pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width);
+            }
+            break;
+        }
+
+        for (; i < h; ++i) {
+            NK_ASSERT(pixels[i*stride_in_bytes] == 0);
+            total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]);
+            pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width);
+        }
+        pixels += 1;
+    }
+}
+
+NK_INTERN float
+nk_tt__oversample_shift(int oversample)
+{
+    if (!oversample)
+        return 0.0f;
+
+    /* The prefilter is a box filter of width "oversample", */
+    /* which shifts phase by (oversample - 1)/2 pixels in */
+    /* oversampled space. We want to shift in the opposite */
+    /* direction to counter this. */
+    return (float)-(oversample - 1) / (2.0f * (float)oversample);
+}
+
+/* rects array must be big enough to accommodate all characters in the given ranges */
+NK_INTERN int
+nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc,
+    struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges,
+    int num_ranges, struct nk_rp_rect *rects)
+{
+    int i,j,k;
+    k = 0;
+
+    for (i=0; i < num_ranges; ++i) {
+        float fh = ranges[i].font_size;
+        float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh):
+            nk_tt_ScaleForMappingEmToPixels(info, -fh);
+        ranges[i].h_oversample = (unsigned char) spc->h_oversample;
+        ranges[i].v_oversample = (unsigned char) spc->v_oversample;
+        for (j=0; j < ranges[i].num_chars; ++j) {
+            int x0,y0,x1,y1;
+            int codepoint = ranges[i].first_unicode_codepoint_in_range ?
+                ranges[i].first_unicode_codepoint_in_range + j :
+                ranges[i].array_of_unicode_codepoints[j];
+
+            int glyph = nk_tt_FindGlyphIndex(info, codepoint);
+            nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample,
+                scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1);
+            rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1);
+            rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1);
+            ++k;
+        }
+    }
+    return k;
+}
+
+NK_INTERN int
+nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc,
+    struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges,
+    int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc)
+{
+    int i,j,k, return_value = 1;
+    /* save current values */
+    int old_h_over = (int)spc->h_oversample;
+    int old_v_over = (int)spc->v_oversample;
+    /* rects array must be big enough to accommodate all characters in the given ranges */
+
+    k = 0;
+    for (i=0; i < num_ranges; ++i)
+    {
+        float fh = ranges[i].font_size;
+        float recip_h,recip_v,sub_x,sub_y;
+        float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh):
+            nk_tt_ScaleForMappingEmToPixels(info, -fh);
+
+        spc->h_oversample = ranges[i].h_oversample;
+        spc->v_oversample = ranges[i].v_oversample;
+
+        recip_h = 1.0f / (float)spc->h_oversample;
+        recip_v = 1.0f / (float)spc->v_oversample;
+
+        sub_x = nk_tt__oversample_shift((int)spc->h_oversample);
+        sub_y = nk_tt__oversample_shift((int)spc->v_oversample);
+
+        for (j=0; j < ranges[i].num_chars; ++j)
+        {
+            struct nk_rp_rect *r = &rects[k];
+            if (r->was_packed)
+            {
+                struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j];
+                int advance, lsb, x0,y0,x1,y1;
+                int codepoint = ranges[i].first_unicode_codepoint_in_range ?
+                    ranges[i].first_unicode_codepoint_in_range + j :
+                    ranges[i].array_of_unicode_codepoints[j];
+                int glyph = nk_tt_FindGlyphIndex(info, codepoint);
+                nk_rp_coord pad = (nk_rp_coord) spc->padding;
+
+                /* pad on left and top */
+                r->x = (nk_rp_coord)((int)r->x + (int)pad);
+                r->y = (nk_rp_coord)((int)r->y + (int)pad);
+                r->w = (nk_rp_coord)((int)r->w - (int)pad);
+                r->h = (nk_rp_coord)((int)r->h - (int)pad);
+
+                nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
+                nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample,
+                        (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1);
+                nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes,
+                    (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1),
+                    spc->stride_in_bytes, scale * (float)spc->h_oversample,
+                    scale * (float)spc->v_oversample, 0,0, glyph, alloc);
+
+                if (spc->h_oversample > 1)
+                   nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
+                        r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample);
+
+                if (spc->v_oversample > 1)
+                   nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
+                        r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample);
+
+                bc->x0       = (nk_ushort)  r->x;
+                bc->y0       = (nk_ushort)  r->y;
+                bc->x1       = (nk_ushort) (r->x + r->w);
+                bc->y1       = (nk_ushort) (r->y + r->h);
+                bc->xadvance = scale * (float)advance;
+                bc->xoff     = (float)  x0 * recip_h + sub_x;
+                bc->yoff     = (float)  y0 * recip_v + sub_y;
+                bc->xoff2    = ((float)x0 + r->w) * recip_h + sub_x;
+                bc->yoff2    = ((float)y0 + r->h) * recip_v + sub_y;
+            } else {
+                return_value = 0; /* if any fail, report failure */
+            }
+            ++k;
+        }
+    }
+    /* restore original values */
+    spc->h_oversample = (unsigned int)old_h_over;
+    spc->v_oversample = (unsigned int)old_v_over;
+    return return_value;
+}
+
+NK_INTERN void
+nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph,
+    int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q,
+    int align_to_integer)
+{
+    float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph;
+    struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index);
+    if (align_to_integer) {
+        int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f);
+        int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f);
+
+        float x = (float)tx;
+        float y = (float)ty;
+
+        q->x0 = x;
+        q->y0 = y;
+        q->x1 = x + b->xoff2 - b->xoff;
+        q->y1 = y + b->yoff2 - b->yoff;
+    } else {
+        q->x0 = *xpos + b->xoff;
+        q->y0 = *ypos + b->yoff;
+        q->x1 = *xpos + b->xoff2;
+        q->y1 = *ypos + b->yoff2;
+    }
+    q->s0 = b->x0 * ipw;
+    q->t0 = b->y0 * iph;
+    q->s1 = b->x1 * ipw;
+    q->t1 = b->y1 * iph;
+    *xpos += b->xadvance;
+}
+
+/* -------------------------------------------------------------
+ *
+ *                          FONT BAKING
+ *
+ * --------------------------------------------------------------*/
+struct nk_font_bake_data {
+    struct nk_tt_fontinfo info;
+    struct nk_rp_rect *rects;
+    struct nk_tt_pack_range *ranges;
+    nk_rune range_count;
+};
+
+struct nk_font_baker {
+    struct nk_allocator alloc;
+    struct nk_tt_pack_context spc;
+    struct nk_font_bake_data *build;
+    struct nk_tt_packedchar *packed_chars;
+    struct nk_rp_rect *rects;
+    struct nk_tt_pack_range *ranges;
+};
+
+NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect);
+NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range);
+NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar);
+NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data);
+NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker);
+
+NK_INTERN int
+nk_range_count(const nk_rune *range)
+{
+    const nk_rune *iter = range;
+    NK_ASSERT(range);
+    if (!range) return 0;
+    while (*(iter++) != 0);
+    return (iter == range) ? 0 : (int)((iter - range)/2);
+}
+
+NK_INTERN int
+nk_range_glyph_count(const nk_rune *range, int count)
+{
+    int i = 0;
+    int total_glyphs = 0;
+    for (i = 0; i < count; ++i) {
+        int diff;
+        nk_rune f = range[(i*2)+0];
+        nk_rune t = range[(i*2)+1];
+        NK_ASSERT(t >= f);
+        diff = (int)((t - f) + 1);
+        total_glyphs += diff;
+    }
+    return total_glyphs;
+}
+
+NK_API const nk_rune*
+nk_font_default_glyph_ranges(void)
+{
+    NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0};
+    return ranges;
+}
+
+NK_API const nk_rune*
+nk_font_chinese_glyph_ranges(void)
+{
+    NK_STORAGE const nk_rune ranges[] = {
+        0x0020, 0x00FF,
+        0x3000, 0x30FF,
+        0x31F0, 0x31FF,
+        0xFF00, 0xFFEF,
+        0x4e00, 0x9FAF,
+        0
+    };
+    return ranges;
+}
+
+NK_API const nk_rune*
+nk_font_cyrillic_glyph_ranges(void)
+{
+    NK_STORAGE const nk_rune ranges[] = {
+        0x0020, 0x00FF,
+        0x0400, 0x052F,
+        0x2DE0, 0x2DFF,
+        0xA640, 0xA69F,
+        0
+    };
+    return ranges;
+}
+
+NK_API const nk_rune*
+nk_font_korean_glyph_ranges(void)
+{
+    NK_STORAGE const nk_rune ranges[] = {
+        0x0020, 0x00FF,
+        0x3131, 0x3163,
+        0xAC00, 0xD79D,
+        0
+    };
+    return ranges;
+}
+
+NK_INTERN void
+nk_font_baker_memory(nk_size *temp, int *glyph_count,
+    struct nk_font_config *config_list, int count)
+{
+    int range_count = 0;
+    int total_range_count = 0;
+    struct nk_font_config *iter, *i;
+
+    NK_ASSERT(config_list);
+    NK_ASSERT(glyph_count);
+    if (!config_list) {
+        *temp = 0;
+        *glyph_count = 0;
+        return;
+    }
+    *glyph_count = 0;
+    for (iter = config_list; iter; iter = iter->next) {
+        i = iter;
+        do {if (!i->range) iter->range = nk_font_default_glyph_ranges();
+            range_count = nk_range_count(i->range);
+            total_range_count += range_count;
+            *glyph_count += nk_range_glyph_count(i->range, range_count);
+        } while ((i = i->n) != iter);
+    }
+    *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect);
+    *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range);
+    *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar);
+    *temp += (nk_size)count * sizeof(struct nk_font_bake_data);
+    *temp += sizeof(struct nk_font_baker);
+    *temp += nk_rect_align + nk_range_align + nk_char_align;
+    *temp += nk_build_align + nk_baker_align;
+}
+
+NK_INTERN struct nk_font_baker*
+nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc)
+{
+    struct nk_font_baker *baker;
+    if (!memory) return 0;
+    /* setup baker inside a memory block  */
+    baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align);
+    baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align);
+    baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align);
+    baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align);
+    baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align);
+    baker->alloc = *alloc;
+    return baker;
+}
+
+NK_INTERN int
+nk_font_bake_pack(struct nk_font_baker *baker,
+    nk_size *image_memory, int *width, int *height, struct nk_recti *custom,
+    const struct nk_font_config *config_list, int count,
+    struct nk_allocator *alloc)
+{
+    NK_STORAGE const nk_size max_height = 1024 * 32;
+    const struct nk_font_config *config_iter, *it;
+    int total_glyph_count = 0;
+    int total_range_count = 0;
+    int range_count = 0;
+    int i = 0;
+
+    NK_ASSERT(image_memory);
+    NK_ASSERT(width);
+    NK_ASSERT(height);
+    NK_ASSERT(config_list);
+    NK_ASSERT(count);
+    NK_ASSERT(alloc);
+
+    if (!image_memory || !width || !height || !config_list || !count) return nk_false;
+    for (config_iter = config_list; config_iter; config_iter = config_iter->next) {
+        it = config_iter;
+        do {range_count = nk_range_count(it->range);
+            total_range_count += range_count;
+            total_glyph_count += nk_range_glyph_count(it->range, range_count);
+        } while ((it = it->n) != config_iter);
+    }
+    /* setup font baker from temporary memory */
+    for (config_iter = config_list; config_iter; config_iter = config_iter->next) {
+        it = config_iter;
+        do {if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)it->ttf_blob, 0))
+            return nk_false;
+        } while ((it = it->n) != config_iter);
+    }
+    *height = 0;
+    *width = (total_glyph_count > 1000) ? 1024 : 512;
+    nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc);
+    {
+        int input_i = 0;
+        int range_n = 0;
+        int rect_n = 0;
+        int char_n = 0;
+
+        if (custom) {
+            /* pack custom user data first so it will be in the upper left corner*/
+            struct nk_rp_rect custom_space;
+            nk_zero(&custom_space, sizeof(custom_space));
+            custom_space.w = (nk_rp_coord)((custom->w * 2) + 1);
+            custom_space.h = (nk_rp_coord)(custom->h + 1);
+
+            nk_tt_PackSetOversampling(&baker->spc, 1, 1);
+            nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1);
+            *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h));
+
+            custom->x = (short)custom_space.x;
+            custom->y = (short)custom_space.y;
+            custom->w = (short)custom_space.w;
+            custom->h = (short)custom_space.h;
+        }
+
+        /* first font pass: pack all glyphs */
+        for (input_i = 0, config_iter = config_list; input_i < count && config_iter;
+            config_iter = config_iter->next) {
+            it = config_iter;
+            do {int n = 0;
+                int glyph_count;
+                const nk_rune *in_range;
+                const struct nk_font_config *cfg = it;
+                struct nk_font_bake_data *tmp = &baker->build[input_i++];
+
+                /* count glyphs + ranges in current font */
+                glyph_count = 0; range_count = 0;
+                for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) {
+                    glyph_count += (int)(in_range[1] - in_range[0]) + 1;
+                    range_count++;
+                }
+
+                /* setup ranges  */
+                tmp->ranges = baker->ranges + range_n;
+                tmp->range_count = (nk_rune)range_count;
+                range_n += range_count;
+                for (i = 0; i < range_count; ++i) {
+                    in_range = &cfg->range[i * 2];
+                    tmp->ranges[i].font_size = cfg->size;
+                    tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0];
+                    tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1;
+                    tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n;
+                    char_n += tmp->ranges[i].num_chars;
+                }
+
+                /* pack */
+                tmp->rects = baker->rects + rect_n;
+                rect_n += glyph_count;
+                nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v);
+                n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info,
+                    tmp->ranges, (int)tmp->range_count, tmp->rects);
+                nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n);
+
+                /* texture height */
+                for (i = 0; i < n; ++i) {
+                    if (tmp->rects[i].was_packed)
+                        *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h);
+                }
+            } while ((it = it->n) != config_iter);
+        }
+        NK_ASSERT(rect_n == total_glyph_count);
+        NK_ASSERT(char_n == total_glyph_count);
+        NK_ASSERT(range_n == total_range_count);
+    }
+    *height = (int)nk_round_up_pow2((nk_uint)*height);
+    *image_memory = (nk_size)(*width) * (nk_size)(*height);
+    return nk_true;
+}
+
+NK_INTERN void
+nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height,
+    struct nk_font_glyph *glyphs, int glyphs_count,
+    const struct nk_font_config *config_list, int font_count)
+{
+    int input_i = 0;
+    nk_rune glyph_n = 0;
+    const struct nk_font_config *config_iter;
+    const struct nk_font_config *it;
+
+    NK_ASSERT(image_memory);
+    NK_ASSERT(width);
+    NK_ASSERT(height);
+    NK_ASSERT(config_list);
+    NK_ASSERT(baker);
+    NK_ASSERT(font_count);
+    NK_ASSERT(glyphs_count);
+    if (!image_memory || !width || !height || !config_list ||
+        !font_count || !glyphs || !glyphs_count)
+        return;
+
+    /* second font pass: render glyphs */
+    nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height));
+    baker->spc.pixels = (unsigned char*)image_memory;
+    baker->spc.height = (int)height;
+    for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter;
+        config_iter = config_iter->next) {
+        it = config_iter;
+        do {const struct nk_font_config *cfg = it;
+            struct nk_font_bake_data *tmp = &baker->build[input_i++];
+            nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v);
+            nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges,
+                (int)tmp->range_count, tmp->rects, &baker->alloc);
+        } while ((it = it->n) != config_iter);
+    } nk_tt_PackEnd(&baker->spc, &baker->alloc);
+
+    /* third pass: setup font and glyphs */
+    for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter;
+        config_iter = config_iter->next) {
+        it = config_iter;
+        do {nk_size i = 0;
+            int char_idx = 0;
+            nk_rune glyph_count = 0;
+            const struct nk_font_config *cfg = it;
+            struct nk_font_bake_data *tmp = &baker->build[input_i++];
+            struct nk_baked_font *dst_font = cfg->font;
+
+            float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size);
+            int unscaled_ascent, unscaled_descent, unscaled_line_gap;
+            nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent,
+                                    &unscaled_line_gap);
+
+            /* fill baked font */
+            if (!cfg->merge_mode) {
+                dst_font->ranges = cfg->range;
+                dst_font->height = cfg->size;
+                dst_font->ascent = ((float)unscaled_ascent * font_scale);
+                dst_font->descent = ((float)unscaled_descent * font_scale);
+                dst_font->glyph_offset = glyph_n;
+            }
+
+            /* fill own baked font glyph array */
+            for (i = 0; i < tmp->range_count; ++i) {
+                struct nk_tt_pack_range *range = &tmp->ranges[i];
+                for (char_idx = 0; char_idx < range->num_chars; char_idx++)
+                {
+                    nk_rune codepoint = 0;
+                    float dummy_x = 0, dummy_y = 0;
+                    struct nk_tt_aligned_quad q;
+                    struct nk_font_glyph *glyph;
+
+                    /* query glyph bounds from stb_truetype */
+                    const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx];
+                    if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue;
+                    codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx);
+                    nk_tt_GetPackedQuad(range->chardata_for_range, (int)width,
+                        (int)height, char_idx, &dummy_x, &dummy_y, &q, 0);
+
+                    /* fill own glyph type with data */
+                    glyph = &glyphs[dst_font->glyph_offset + dst_font->glyph_count + (unsigned int)glyph_count];
+                    glyph->codepoint = codepoint;
+                    glyph->x0 = q.x0; glyph->y0 = q.y0;
+                    glyph->x1 = q.x1; glyph->y1 = q.y1;
+                    glyph->y0 += (dst_font->ascent + 0.5f);
+                    glyph->y1 += (dst_font->ascent + 0.5f);
+                    glyph->w = glyph->x1 - glyph->x0 + 0.5f;
+                    glyph->h = glyph->y1 - glyph->y0;
+
+                    if (cfg->coord_type == NK_COORD_PIXEL) {
+                        glyph->u0 = q.s0 * (float)width;
+                        glyph->v0 = q.t0 * (float)height;
+                        glyph->u1 = q.s1 * (float)width;
+                        glyph->v1 = q.t1 * (float)height;
+                    } else {
+                        glyph->u0 = q.s0;
+                        glyph->v0 = q.t0;
+                        glyph->u1 = q.s1;
+                        glyph->v1 = q.t1;
+                    }
+                    glyph->xadvance = (pc->xadvance + cfg->spacing.x);
+                    if (cfg->pixel_snap)
+                        glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f);
+                    glyph_count++;
+                }
+            }
+            dst_font->glyph_count += glyph_count;
+            glyph_n += glyph_count;
+        } while ((it = it->n) != config_iter);
+    }
+}
+
+NK_INTERN void
+nk_font_bake_custom_data(void *img_memory, int img_width, int img_height,
+    struct nk_recti img_dst, const char *texture_data_mask, int tex_width,
+    int tex_height, char white, char black)
+{
+    nk_byte *pixels;
+    int y = 0;
+    int x = 0;
+    int n = 0;
+
+    NK_ASSERT(img_memory);
+    NK_ASSERT(img_width);
+    NK_ASSERT(img_height);
+    NK_ASSERT(texture_data_mask);
+    NK_UNUSED(tex_height);
+    if (!img_memory || !img_width || !img_height || !texture_data_mask)
+        return;
+
+    pixels = (nk_byte*)img_memory;
+    for (y = 0, n = 0; y < tex_height; ++y) {
+        for (x = 0; x < tex_width; ++x, ++n) {
+            const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width);
+            const int off1 = off0 + 1 + tex_width;
+            pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00;
+            pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00;
+        }
+    }
+}
+
+NK_INTERN void
+nk_font_bake_convert(void *out_memory, int img_width, int img_height,
+    const void *in_memory)
+{
+    int n = 0;
+    nk_rune *dst;
+    const nk_byte *src;
+
+    NK_ASSERT(out_memory);
+    NK_ASSERT(in_memory);
+    NK_ASSERT(img_width);
+    NK_ASSERT(img_height);
+    if (!out_memory || !in_memory || !img_height || !img_width) return;
+
+    dst = (nk_rune*)out_memory;
+    src = (const nk_byte*)in_memory;
+    for (n = (int)(img_width * img_height); n > 0; n--)
+        *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF;
+}
+
+/* -------------------------------------------------------------
+ *
+ *                          FONT
+ *
+ * --------------------------------------------------------------*/
+NK_INTERN float
+nk_font_text_width(nk_handle handle, float height, const char *text, int len)
+{
+    nk_rune unicode;
+    int text_len  = 0;
+    float text_width = 0;
+    int glyph_len = 0;
+    float scale = 0;
+
+    struct nk_font *font = (struct nk_font*)handle.ptr;
+    NK_ASSERT(font);
+    NK_ASSERT(font->glyphs);
+    if (!font || !text || !len)
+        return 0;
+
+    scale = height/font->info.height;
+    glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len);
+    if (!glyph_len) return 0;
+    while (text_len <= (int)len && glyph_len) {
+        const struct nk_font_glyph *g;
+        if (unicode == NK_UTF_INVALID) break;
+
+        /* query currently drawn glyph information */
+        g = nk_font_find_glyph(font, unicode);
+        text_width += g->xadvance * scale;
+
+        /* offset next glyph */
+        glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len);
+        text_len += glyph_len;
+    }
+    return text_width;
+}
+
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+NK_INTERN void
+nk_font_query_font_glyph(nk_handle handle, float height,
+    struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint)
+{
+    float scale;
+    const struct nk_font_glyph *g;
+    struct nk_font *font;
+
+    NK_ASSERT(glyph);
+    NK_UNUSED(next_codepoint);
+
+    font = (struct nk_font*)handle.ptr;
+    NK_ASSERT(font);
+    NK_ASSERT(font->glyphs);
+    if (!font || !glyph)
+        return;
+
+    scale = height/font->info.height;
+    g = nk_font_find_glyph(font, codepoint);
+    glyph->width = (g->x1 - g->x0) * scale;
+    glyph->height = (g->y1 - g->y0) * scale;
+    glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale);
+    glyph->xadvance = (g->xadvance * scale);
+    glyph->uv[0] = nk_vec2(g->u0, g->v0);
+    glyph->uv[1] = nk_vec2(g->u1, g->v1);
+}
+#endif
+
+NK_API const struct nk_font_glyph*
+nk_font_find_glyph(struct nk_font *font, nk_rune unicode)
+{
+    int i = 0;
+    int count;
+    int total_glyphs = 0;
+    const struct nk_font_glyph *glyph = 0;
+    const struct nk_font_config *iter = 0;
+
+    NK_ASSERT(font);
+    NK_ASSERT(font->glyphs);
+    NK_ASSERT(font->info.ranges);
+    if (!font || !font->glyphs) return 0;
+
+    glyph = font->fallback;
+    iter = font->config;
+    do {count = nk_range_count(iter->range);
+        for (i = 0; i < count; ++i) {
+            nk_rune f = iter->range[(i*2)+0];
+            nk_rune t = iter->range[(i*2)+1];
+            int diff = (int)((t - f) + 1);
+            if (unicode >= f && unicode <= t)
+                return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))];
+            total_glyphs += diff;
+        }
+    } while ((iter = iter->n) != font->config);
+    return glyph;
+}
+
+NK_INTERN void
+nk_font_init(struct nk_font *font, float pixel_height,
+    nk_rune fallback_codepoint, struct nk_font_glyph *glyphs,
+    const struct nk_baked_font *baked_font, nk_handle atlas)
+{
+    struct nk_baked_font baked;
+    NK_ASSERT(font);
+    NK_ASSERT(glyphs);
+    NK_ASSERT(baked_font);
+    if (!font || !glyphs || !baked_font)
+        return;
+
+    baked = *baked_font;
+    font->fallback = 0;
+    font->info = baked;
+    font->scale = (float)pixel_height / (float)font->info.height;
+    font->glyphs = &glyphs[baked_font->glyph_offset];
+    font->texture = atlas;
+    font->fallback_codepoint = fallback_codepoint;
+    font->fallback = nk_font_find_glyph(font, fallback_codepoint);
+
+    font->handle.height = font->info.height * font->scale;
+    font->handle.width = nk_font_text_width;
+    font->handle.userdata.ptr = font;
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+    font->handle.query = nk_font_query_font_glyph;
+    font->handle.texture = font->texture;
+#endif
+}
+
+/* ---------------------------------------------------------------------------
+ *
+ *                          DEFAULT FONT
+ *
+ * ProggyClean.ttf
+ * Copyright (c) 2004, 2005 Tristan Grimmer
+ * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
+ * Download and more information at http://upperbounds.net
+ *-----------------------------------------------------------------------------*/
+#ifdef NK_INCLUDE_DEFAULT_FONT
+
+ #ifdef __clang__
+#pragma clang diagnostic push
+
+#pragma clang diagnostic ignored "-Woverlength-strings"
+#elif defined(__GNUC__) || defined(__GNUG__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Woverlength-strings"
+#endif
+
+NK_GLOBAL const char nk_proggy_clean_ttf_compressed_data_base85[11980+1] =
+    "7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/"
+    "2*>]b(MC;$jPfY.;h^`IWM9<Lh2TlS+f-s$o6Q<BWH`YiU.xfLq$N;$0iR/GX:U(jcW2p/W*q?-qmnUCI;jHSAiFWM.R*kU@C=GH?a9wp8f$e.-4^Qg1)Q-GL(lf(r/7GrRgwV%MS=C#"
+    "`8ND>Qo#t'X#(v#Y9w0#1D$CIf;W'#pWUPXOuxXuU(H9M(1<q-UE31#^-V'8IRUo7Qf./L>=Ke$$'5F%)]0^#0X@U.a<r:QLtFsLcL6##lOj)#.Y5<-R&KgLwqJfLgN&;Q?gI^#DY2uL"
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+    "^V'9;jY@;)br#q^YQpx:X#Te$Z^'=-=bGhLf:D6&bNwZ9-ZD#n^9HhLMr5G;']d&6'wYmTFmL<LD)F^%[tC'8;+9E#C$g%#5Y>q9wI>P(9mI[>kC-ekLC/R&CH+s'B;K-M6$EB%is00:"
+    "+A4[7xks.LrNk0&E)wILYF@2L'0Nb$+pv<(2.768/FrY&h$^3i&@+G%JT'<-,v`3;_)I9M^AE]CN?Cl2AZg+%4iTpT3<n-&%H%b<FDj2M<hH=&Eh<2Len$b*aTX=-8QxN)k11IM1c^j%"
+    "9s<L<NFSo)B?+<-(GxsF,^-Eh@$4dXhN$+#rxK8'je'D7k`e;)2pYwPA'_p9&@^18ml1^[@g4t*[JOa*[=Qp7(qJ_oOL^('7fB&Hq-:sf,sNj8xq^>$U4O]GKx'm9)b@p7YsvK3w^YR-"
+    "CdQ*:Ir<($u&)#(&?L9Rg3H)4fiEp^iI9O8KnTj,]H?D*r7'M;PwZ9K0E^k&-cpI;.p/6_vwoFMV<->#%Xi.LxVnrU(4&8/P+:hLSKj$#U%]49t'I:rgMi'FL@a:0Y-uA[39',(vbma*"
+    "hU%<-SRF`Tt:542R_VV$p@[p8DV[A,?1839FWdF<TddF<9Ah-6&9tWoDlh]&1SpGMq>Ti1O*H&#(AL8[_P%.M>v^-))qOT*F5Cq0`Ye%+$B6i:7@0IX<N+T+0MlMBPQ*Vj>SsD<U4JHY"
+    "8kD2)2fU/M#$e.)T4,_=8hLim[&);?UkK'-x?'(:siIfL<$pFM`i<?%W(mGDHM%>iWP,##P`%/L<eXi:@Z9C.7o=@(pXdAO/NLQ8lPl+HPOQa8wD8=^GlPa8TKI1CjhsCTSLJM'/Wl>-"
+    "S(qw%sf/@%#B6;/U7K]uZbi^Oc^2n<bhPmUkMw>%t<)'mEVE''n`WnJra$^TKvX5B>;_aSEK',(hwa0:i4G?.Bci.(X[?b*($,=-n<.Q%`(X=?+@Am*Js0&=3bh8K]mL<LoNs'6,'85`"
+    "0?t/'_U59@]ddF<#LdF<eWdF<OuN/45rY<-L@&#+fm>69=Lb,OcZV/);TTm8VI;?%OtJ<(b4mq7M6:u?KRdF<gR@2L=FNU-<b[(9c/ML3m;Z[$oF3g)GAWqpARc=<ROu7cL5l;-[A]%/"
+    "+fsd;l#SafT/f*W]0=O'$(Tb<[)*@e775R-:Yob%g*>l*:xP?Yb.5)%w_I?7uk5JC+FS(m#i'k.'a0i)9<7b'fs'59hq$*5Uhv##pi^8+hIEBF`nvo`;'l0.^S1<-wUK2/Coh58KKhLj"
+    "M=SO*rfO`+qC`W-On.=AJ56>>i2@2LH6A:&5q`?9I3@@'04&p2/LVa*T-4<-i3;M9UvZd+N7>b*eIwg:CC)c<>nO&#<IGe;__.thjZl<%w(Wk2xmp4Q@I#I9,DF]u7-P=.-_:YJ]aS@V"
+    "?6*C()dOp7:WL,b&3Rg/.cmM9&r^>$(>.Z-I&J(Q0Hd5Q%7Co-b`-c<N(6r@ip+AurK<m86QIth*#v;-OBqi+L7wDE-Ir8K['m+DDSLwK&/.?-V%U_%3:qKNu$_b*B-kp7NaD'QdWQPK"
+    "Yq[@>P)hI;*_F]u`Rb[.j8_Q/<&>uu+VsH$sM9TA%?)(vmJ80),P7E>)tjD%2L=-t#fK[%`v=Q8<FfNkgg^oIbah*#8/Qt$F&:K*-(N/'+1vMB,u()-a.VUU*#[e%gAAO(S>WlA2);Sa"
+    ">gXm8YB`1d@K#n]76-a$U,mF<fX]idqd)<3,]J7JmW4`6]uks=4-72L(jEk+:bJ0M^q-8Dm_Z?0olP1C9Sa&H[d&c$ooQUj]Exd*3ZM@-WGW2%s',B-_M%>%Ul:#/'xoFM9QX-$.QN'>"
+    "[%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`P&#eb#.3i)rtB61(o'$?X3B</R90;eZ]%Ncq;-Tl]#F>2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I"
+    "wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1<Vc52=u`3^o-n1'g4v58Hj&6_t7$##?M)c<$bgQ_'SY((-xkA#"
+    "Y(,p'H9rIVY-b,'%bCPF7.J<Up^,(dU1VY*5#WkTU>h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-u<Hp,3@e^9UB1J+ak9-TN/mhKPg+AJYd$"
+    "MlvAF_jCK*.O-^(63adMT->W%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,)"
+    "i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuG&#Vf1398/pVo"
+    "1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P"
+    "iDDG)g,r%+?,$@?uou5tSe2aN_AQU*<h`e-GI7)?OK2A.d7_c)?wQ5AS@DL3r#7fSkgl6-++D:'A,uq7SvlB$pcpH'q3n0#_%dY#xCpr-l<F0NR@-##FEV6NTF6##$l84N1w?AO>'IAO"
+    "URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(#"
+    ";u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T<XoIB&hx=T1PcDaB&;HH+-AFr?(m9HZV)FKS8JCw;SD=6[^/DZUL`EUDf]GGlG&>"
+    "w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#<xU?#@.i?#D:%@#HF7@#LRI@#P_[@#Tkn@#Xw*A#]-=A#a9OA#"
+    "d<F&#*;G##.GY##2Sl##6`($#:l:$#>xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4&#3^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4"
+    "A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C#"
+    "/QHC#3^ZC#7jmC#;v)D#?,<D#C8ND#GDaD#KPsD#O]/E#g1A5#KA*1#gC17#MGd;#8(02#L-d3#rWM4#Hga1#,<w0#T.j<#O#'2#CYN1#qa^:#_4m3#o@/=#eG8=#t8J5#`+78#4uI-#"
+    "m3B2#SB[8#Q0@8#i[*9#iOn8#1Nm;#^sN9#qh<9#:=x-#P;K2#$%X9#bC+.#Rg;<#mN=.#MTF.#RZO.#2?)4#Y#(/#[)1/#b;L/#dAU/#0Sv;#lY$0#n`-0#sf60#(F24#wrH0#%/e0#"
+    "TmD<#%JSMFove:CTBEXI:<eh2g)B,3h2^G3i;#d3jD>)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP"
+    "GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp"
+    "O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=#";
+#endif /* NK_INCLUDE_DEFAULT_FONT */
+
+#define NK_CURSOR_DATA_W 90
+#define NK_CURSOR_DATA_H 27
+NK_GLOBAL const char nk_custom_cursor_data[NK_CURSOR_DATA_W * NK_CURSOR_DATA_H + 1] =
+{
+    "..-         -XXXXXXX-    X    -           X           -XXXXXXX          -          XXXXXXX"
+    "..-         -X.....X-   X.X   -          X.X          -X.....X          -          X.....X"
+    "---         -XXX.XXX-  X...X  -         X...X         -X....X           -           X....X"
+    "X           -  X.X  - X.....X -        X.....X        -X...X            -            X...X"
+    "XX          -  X.X  -X.......X-       X.......X       -X..X.X           -           X.X..X"
+    "X.X         -  X.X  -XXXX.XXXX-       XXXX.XXXX       -X.X X.X          -          X.X X.X"
+    "X..X        -  X.X  -   X.X   -          X.X          -XX   X.X         -         X.X   XX"
+    "X...X       -  X.X  -   X.X   -    XX    X.X    XX    -      X.X        -        X.X      "
+    "X....X      -  X.X  -   X.X   -   X.X    X.X    X.X   -       X.X       -       X.X       "
+    "X.....X     -  X.X  -   X.X   -  X..X    X.X    X..X  -        X.X      -      X.X        "
+    "X......X    -  X.X  -   X.X   - X...XXXXXX.XXXXXX...X -         X.X   XX-XX   X.X         "
+    "X.......X   -  X.X  -   X.X   -X.....................X-          X.X X.X-X.X X.X          "
+    "X........X  -  X.X  -   X.X   - X...XXXXXX.XXXXXX...X -           X.X..X-X..X.X           "
+    "X.........X -XXX.XXX-   X.X   -  X..X    X.X    X..X  -            X...X-X...X            "
+    "X..........X-X.....X-   X.X   -   X.X    X.X    X.X   -           X....X-X....X           "
+    "X......XXXXX-XXXXXXX-   X.X   -    XX    X.X    XX    -          X.....X-X.....X          "
+    "X...X..X    ---------   X.X   -          X.X          -          XXXXXXX-XXXXXXX          "
+    "X..X X..X   -       -XXXX.XXXX-       XXXX.XXXX       ------------------------------------"
+    "X.X  X..X   -       -X.......X-       X.......X       -    XX           XX    -           "
+    "XX    X..X  -       - X.....X -        X.....X        -   X.X           X.X   -           "
+    "      X..X          -  X...X  -         X...X         -  X..X           X..X  -           "
+    "       XX           -   X.X   -          X.X          - X...XXXXXXXXXXXXX...X -           "
+    "------------        -    X    -           X           -X.....................X-           "
+    "                    ----------------------------------- X...XXXXXXXXXXXXX...X -           "
+    "                                                      -  X..X           X..X  -           "
+    "                                                      -   X.X           X.X   -           "
+    "                                                      -    XX           XX    -           "
+};
+
+#ifdef __clang__
+#pragma clang diagnostic pop
+#elif defined(__GNUC__) || defined(__GNUG__)
+#pragma GCC diagnostic pop
+#endif
+
+NK_INTERN unsigned int
+nk_decompress_length(unsigned char *input)
+{
+    return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]);
+}
+
+NK_GLOBAL unsigned char *nk__barrier;
+NK_GLOBAL unsigned char *nk__barrier2;
+NK_GLOBAL unsigned char *nk__barrier3;
+NK_GLOBAL unsigned char *nk__barrier4;
+NK_GLOBAL unsigned char *nk__dout;
+
+NK_INTERN void
+nk__match(unsigned char *data, unsigned int length)
+{
+    /* INVERSE of memmove... write each byte before copying the next...*/
+    NK_ASSERT (nk__dout + length <= nk__barrier);
+    if (nk__dout + length > nk__barrier) { nk__dout += length; return; }
+    if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; }
+    while (length--) *nk__dout++ = *data++;
+}
+
+NK_INTERN void
+nk__lit(unsigned char *data, unsigned int length)
+{
+    NK_ASSERT (nk__dout + length <= nk__barrier);
+    if (nk__dout + length > nk__barrier) { nk__dout += length; return; }
+    if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; }
+    NK_MEMCPY(nk__dout, data, length);
+    nk__dout += length;
+}
+
+#define nk__in2(x)   ((i[x] << 8) + i[(x)+1])
+#define nk__in3(x)   ((i[x] << 16) + nk__in2((x)+1))
+#define nk__in4(x)   ((i[x] << 24) + nk__in3((x)+1))
+
+NK_INTERN unsigned char*
+nk_decompress_token(unsigned char *i)
+{
+    if (*i >= 0x20) { /* use fewer if's for cases that expand small */
+        if (*i >= 0x80)       nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2;
+        else if (*i >= 0x40)  nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3;
+        else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1);
+    } else { /* more ifs for cases that expand large, since overhead is amortized */
+        if (*i >= 0x18)       nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4;
+        else if (*i >= 0x10)  nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5;
+        else if (*i >= 0x08)  nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1);
+        else if (*i == 0x07)  nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1);
+        else if (*i == 0x06)  nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5;
+        else if (*i == 0x04)  nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6;
+    }
+    return i;
+}
+
+NK_INTERN unsigned int
+nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen)
+{
+    const unsigned long ADLER_MOD = 65521;
+    unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
+    unsigned long blocklen, i;
+
+    blocklen = buflen % 5552;
+    while (buflen) {
+        for (i=0; i + 7 < blocklen; i += 8) {
+            s1 += buffer[0]; s2 += s1;
+            s1 += buffer[1]; s2 += s1;
+            s1 += buffer[2]; s2 += s1;
+            s1 += buffer[3]; s2 += s1;
+            s1 += buffer[4]; s2 += s1;
+            s1 += buffer[5]; s2 += s1;
+            s1 += buffer[6]; s2 += s1;
+            s1 += buffer[7]; s2 += s1;
+            buffer += 8;
+        }
+        for (; i < blocklen; ++i) {
+            s1 += *buffer++; s2 += s1;
+        }
+
+        s1 %= ADLER_MOD; s2 %= ADLER_MOD;
+        buflen -= (unsigned int)blocklen;
+        blocklen = 5552;
+    }
+    return (unsigned int)(s2 << 16) + (unsigned int)s1;
+}
+
+NK_INTERN unsigned int
+nk_decompress(unsigned char *output, unsigned char *i, unsigned int length)
+{
+    unsigned int olen;
+    if (nk__in4(0) != 0x57bC0000) return 0;
+    if (nk__in4(4) != 0)          return 0; /* error! stream is > 4GB */
+    olen = nk_decompress_length(i);
+    nk__barrier2 = i;
+    nk__barrier3 = i+length;
+    nk__barrier = output + olen;
+    nk__barrier4 = output;
+    i += 16;
+
+    nk__dout = output;
+    for (;;) {
+        unsigned char *old_i = i;
+        i = nk_decompress_token(i);
+        if (i == old_i) {
+            if (*i == 0x05 && i[1] == 0xfa) {
+                NK_ASSERT(nk__dout == output + olen);
+                if (nk__dout != output + olen) return 0;
+                if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2))
+                    return 0;
+                return olen;
+            } else {
+                NK_ASSERT(0); /* NOTREACHED */
+                return 0;
+            }
+        }
+        NK_ASSERT(nk__dout <= output + olen);
+        if (nk__dout > output + olen)
+            return 0;
+    }
+}
+
+NK_INTERN unsigned int
+nk_decode_85_byte(char c)
+{ return (unsigned int)((c >= '\\') ? c-36 : c-35); }
+
+NK_INTERN void
+nk_decode_85(unsigned char* dst, const unsigned char* src)
+{
+    while (*src)
+    {
+        unsigned int tmp =
+            nk_decode_85_byte((char)src[0]) +
+            85 * (nk_decode_85_byte((char)src[1]) +
+            85 * (nk_decode_85_byte((char)src[2]) +
+            85 * (nk_decode_85_byte((char)src[3]) +
+            85 * nk_decode_85_byte((char)src[4]))));
+
+        /* we can't assume little-endianess. */
+        dst[0] = (unsigned char)((tmp >> 0) & 0xFF);
+        dst[1] = (unsigned char)((tmp >> 8) & 0xFF);
+        dst[2] = (unsigned char)((tmp >> 16) & 0xFF);
+        dst[3] = (unsigned char)((tmp >> 24) & 0xFF);
+
+        src += 5;
+        dst += 4;
+    }
+}
+
+/* -------------------------------------------------------------
+ *
+ *                          FONT ATLAS
+ *
+ * --------------------------------------------------------------*/
+NK_API struct nk_font_config
+nk_font_config(float pixel_height)
+{
+    struct nk_font_config cfg;
+    nk_zero_struct(cfg);
+    cfg.ttf_blob = 0;
+    cfg.ttf_size = 0;
+    cfg.ttf_data_owned_by_atlas = 0;
+    cfg.size = pixel_height;
+    cfg.oversample_h = 3;
+    cfg.oversample_v = 1;
+    cfg.pixel_snap = 0;
+    cfg.coord_type = NK_COORD_UV;
+    cfg.spacing = nk_vec2(0,0);
+    cfg.range = nk_font_default_glyph_ranges();
+    cfg.merge_mode = 0;
+    cfg.fallback_glyph = '?';
+    cfg.font = 0;
+    cfg.n = 0;
+    return cfg;
+}
+
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void
+nk_font_atlas_init_default(struct nk_font_atlas *atlas)
+{
+    NK_ASSERT(atlas);
+    if (!atlas) return;
+    nk_zero_struct(*atlas);
+    atlas->temporary.userdata.ptr = 0;
+    atlas->temporary.alloc = nk_malloc;
+    atlas->temporary.free = nk_mfree;
+    atlas->permanent.userdata.ptr = 0;
+    atlas->permanent.alloc = nk_malloc;
+    atlas->permanent.free = nk_mfree;
+}
+#endif
+
+NK_API void
+nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc)
+{
+    NK_ASSERT(atlas);
+    NK_ASSERT(alloc);
+    if (!atlas || !alloc) return;
+    nk_zero_struct(*atlas);
+    atlas->permanent = *alloc;
+    atlas->temporary = *alloc;
+}
+
+NK_API void
+nk_font_atlas_init_custom(struct nk_font_atlas *atlas,
+    struct nk_allocator *permanent, struct nk_allocator *temporary)
+{
+    NK_ASSERT(atlas);
+    NK_ASSERT(permanent);
+    NK_ASSERT(temporary);
+    if (!atlas || !permanent || !temporary) return;
+    nk_zero_struct(*atlas);
+    atlas->permanent = *permanent;
+    atlas->temporary = *temporary;
+}
+
+NK_API void
+nk_font_atlas_begin(struct nk_font_atlas *atlas)
+{
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free);
+    if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free ||
+        !atlas->temporary.alloc || !atlas->temporary.free) return;
+    if (atlas->glyphs) {
+        atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs);
+        atlas->glyphs = 0;
+    }
+    if (atlas->pixel) {
+        atlas->permanent.free(atlas->permanent.userdata, atlas->pixel);
+        atlas->pixel = 0;
+    }
+}
+
+NK_API struct nk_font*
+nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config)
+{
+    struct nk_font *font = 0;
+    struct nk_font_config *cfg;
+
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+
+    NK_ASSERT(config);
+    NK_ASSERT(config->ttf_blob);
+    NK_ASSERT(config->ttf_size);
+    NK_ASSERT(config->size > 0.0f);
+
+    if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f||
+        !atlas->permanent.alloc || !atlas->permanent.free ||
+        !atlas->temporary.alloc || !atlas->temporary.free)
+        return 0;
+
+    /* allocate font config  */
+    cfg = (struct nk_font_config*)
+        atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config));
+    NK_MEMCPY(cfg, config, sizeof(*config));
+    cfg->n = cfg;
+    cfg->p = cfg;
+
+    if (!config->merge_mode) {
+        /* insert font config into list */
+        if (!atlas->config) {
+            atlas->config = cfg;
+            cfg->next = 0;
+        } else {
+            struct nk_font_config *i = atlas->config;
+            while (i->next) i = i->next;
+            i->next = cfg;
+            cfg->next = 0;
+        }
+        /* allocate new font */
+        font = (struct nk_font*)
+            atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font));
+        NK_ASSERT(font);
+        nk_zero(font, sizeof(*font));
+        if (!font) return 0;
+        font->config = cfg;
+
+        /* insert font into list */
+        if (!atlas->fonts) {
+            atlas->fonts = font;
+            font->next = 0;
+        } else {
+            struct nk_font *i = atlas->fonts;
+            while (i->next) i = i->next;
+            i->next = font;
+            font->next = 0;
+        }
+        cfg->font = &font->info;
+    } else {
+        /* extend previously added font */
+        struct nk_font *f = 0;
+        struct nk_font_config *c = 0;
+        NK_ASSERT(atlas->font_num);
+        f = atlas->fonts;
+        c = f->config;
+        cfg->font = &f->info;
+
+        cfg->n = c;
+        cfg->p = c->p;
+        c->p->n = cfg;
+        c->p = cfg;
+    }
+    /* create own copy of .TTF font blob */
+    if (!config->ttf_data_owned_by_atlas) {
+        cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size);
+        NK_ASSERT(cfg->ttf_blob);
+        if (!cfg->ttf_blob) {
+            atlas->font_num++;
+            return 0;
+        }
+        NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size);
+        cfg->ttf_data_owned_by_atlas = 1;
+    }
+    atlas->font_num++;
+    return font;
+}
+
+NK_API struct nk_font*
+nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory,
+    nk_size size, float height, const struct nk_font_config *config)
+{
+    struct nk_font_config cfg;
+    NK_ASSERT(memory);
+    NK_ASSERT(size);
+
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+    if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size ||
+        !atlas->permanent.alloc || !atlas->permanent.free)
+        return 0;
+
+    cfg = (config) ? *config: nk_font_config(height);
+    cfg.ttf_blob = memory;
+    cfg.ttf_size = size;
+    cfg.size = height;
+    cfg.ttf_data_owned_by_atlas = 0;
+    return nk_font_atlas_add(atlas, &cfg);
+}
+
+#ifdef NK_INCLUDE_STANDARD_IO
+NK_API struct nk_font*
+nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path,
+    float height, const struct nk_font_config *config)
+{
+    nk_size size;
+    char *memory;
+    struct nk_font_config cfg;
+
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+
+    if (!atlas || !file_path) return 0;
+    memory = nk_file_load(file_path, &size, &atlas->permanent);
+    if (!memory) return 0;
+
+    cfg = (config) ? *config: nk_font_config(height);
+    cfg.ttf_blob = memory;
+    cfg.ttf_size = size;
+    cfg.size = height;
+    cfg.ttf_data_owned_by_atlas = 1;
+    return nk_font_atlas_add(atlas, &cfg);
+}
+#endif
+
+NK_API struct nk_font*
+nk_font_atlas_add_compressed(struct nk_font_atlas *atlas,
+    void *compressed_data, nk_size compressed_size, float height,
+    const struct nk_font_config *config)
+{
+    unsigned int decompressed_size;
+    void *decompressed_data;
+    struct nk_font_config cfg;
+
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+
+    NK_ASSERT(compressed_data);
+    NK_ASSERT(compressed_size);
+    if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free ||
+        !atlas->permanent.alloc || !atlas->permanent.free)
+        return 0;
+
+    decompressed_size = nk_decompress_length((unsigned char*)compressed_data);
+    decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size);
+    NK_ASSERT(decompressed_data);
+    if (!decompressed_data) return 0;
+    nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data,
+        (unsigned int)compressed_size);
+
+    cfg = (config) ? *config: nk_font_config(height);
+    cfg.ttf_blob = decompressed_data;
+    cfg.ttf_size = decompressed_size;
+    cfg.size = height;
+    cfg.ttf_data_owned_by_atlas = 1;
+    return nk_font_atlas_add(atlas, &cfg);
+}
+
+NK_API struct nk_font*
+nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas,
+    const char *data_base85, float height, const struct nk_font_config *config)
+{
+    int compressed_size;
+    void *compressed_data;
+    struct nk_font *font;
+
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+
+    NK_ASSERT(data_base85);
+    if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free ||
+        !atlas->permanent.alloc || !atlas->permanent.free)
+        return 0;
+
+    compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4;
+    compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size);
+    NK_ASSERT(compressed_data);
+    if (!compressed_data) return 0;
+    nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85);
+    font = nk_font_atlas_add_compressed(atlas, compressed_data,
+                    (nk_size)compressed_size, height, config);
+    atlas->temporary.free(atlas->temporary.userdata, compressed_data);
+    return font;
+}
+
+#ifdef NK_INCLUDE_DEFAULT_FONT
+NK_API struct nk_font*
+nk_font_atlas_add_default(struct nk_font_atlas *atlas,
+    float pixel_height, const struct nk_font_config *config)
+{
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+    return nk_font_atlas_add_compressed_base85(atlas,
+        nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config);
+}
+#endif
+
+NK_API const void*
+nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
+    enum nk_font_atlas_format fmt)
+{
+    int i = 0;
+    void *tmp = 0;
+    nk_size tmp_size, img_size;
+    struct nk_font *font_iter;
+    struct nk_font_baker *baker;
+
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+
+    NK_ASSERT(width);
+    NK_ASSERT(height);
+    if (!atlas || !width || !height ||
+        !atlas->temporary.alloc || !atlas->temporary.free ||
+        !atlas->permanent.alloc || !atlas->permanent.free)
+        return 0;
+
+#ifdef NK_INCLUDE_DEFAULT_FONT
+    /* no font added so just use default font */
+    if (!atlas->font_num)
+        atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0);
+#endif
+    NK_ASSERT(atlas->font_num);
+    if (!atlas->font_num) return 0;
+
+    /* allocate temporary baker memory required for the baking process */
+    nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num);
+    tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size);
+    NK_ASSERT(tmp);
+    if (!tmp) goto failed;
+
+    /* allocate glyph memory for all fonts */
+    baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary);
+    atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc(
+        atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count);
+    NK_ASSERT(atlas->glyphs);
+    if (!atlas->glyphs)
+        goto failed;
+
+    /* pack all glyphs into a tight fit space */
+    atlas->custom.w = (NK_CURSOR_DATA_W*2)+1;
+    atlas->custom.h = NK_CURSOR_DATA_H + 1;
+    if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom,
+        atlas->config, atlas->font_num, &atlas->temporary))
+        goto failed;
+
+    /* allocate memory for the baked image font atlas */
+    atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size);
+    NK_ASSERT(atlas->pixel);
+    if (!atlas->pixel)
+        goto failed;
+
+    /* bake glyphs and custom white pixel into image */
+    nk_font_bake(baker, atlas->pixel, *width, *height,
+        atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num);
+    nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom,
+            nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X');
+
+    if (fmt == NK_FONT_ATLAS_RGBA32) {
+        /* convert alpha8 image into rgba32 image */
+        void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0,
+                            (nk_size)(*width * *height * 4));
+        NK_ASSERT(img_rgba);
+        if (!img_rgba) goto failed;
+        nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel);
+        atlas->temporary.free(atlas->temporary.userdata, atlas->pixel);
+        atlas->pixel = img_rgba;
+    }
+    atlas->tex_width = *width;
+    atlas->tex_height = *height;
+
+    /* initialize each font */
+    for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) {
+        struct nk_font *font = font_iter;
+        struct nk_font_config *config = font->config;
+        nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs,
+            config->font, nk_handle_ptr(0));
+    }
+
+    /* initialize each cursor */
+    {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = {
+        /* Pos ----- Size ------- Offset --*/
+        {{ 0, 3},   {12,19},    { 0, 0}},
+        {{13, 0},   { 7,16},    { 4, 8}},
+        {{31, 0},   {23,23},    {11,11}},
+        {{21, 0},   { 9, 23},   { 5,11}},
+        {{55,18},   {23, 9},    {11, 5}},
+        {{73, 0},   {17,17},    { 9, 9}},
+        {{55, 0},   {17,17},    { 9, 9}}
+    };
+    for (i = 0; i < NK_CURSOR_COUNT; ++i) {
+        struct nk_cursor *cursor = &atlas->cursors[i];
+        cursor->img.w = (unsigned short)*width;
+        cursor->img.h = (unsigned short)*height;
+        cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x);
+        cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y);
+        cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x;
+        cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y;
+        cursor->size = nk_cursor_data[i][1];
+        cursor->offset = nk_cursor_data[i][2];
+    }}
+    /* free temporary memory */
+    atlas->temporary.free(atlas->temporary.userdata, tmp);
+    return atlas->pixel;
+
+failed:
+    /* error so cleanup all memory */
+    if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp);
+    if (atlas->glyphs) {
+        atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs);
+        atlas->glyphs = 0;
+    }
+    if (atlas->pixel) {
+        atlas->temporary.free(atlas->temporary.userdata, atlas->pixel);
+        atlas->pixel = 0;
+    }
+    return 0;
+}
+
+NK_API void
+nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture,
+    struct nk_draw_null_texture *null)
+{
+    int i = 0;
+    struct nk_font *font_iter;
+    NK_ASSERT(atlas);
+    if (!atlas) {
+        if (!null) return;
+        null->texture = texture;
+        null->uv = nk_vec2(0.5f,0.5f);
+    }
+    if (null) {
+        null->texture = texture;
+        null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width;
+        null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height;
+    }
+    for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) {
+        font_iter->texture = texture;
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+        font_iter->handle.texture = texture;
+#endif
+    }
+    for (i = 0; i < NK_CURSOR_COUNT; ++i)
+        atlas->cursors[i].img.handle = texture;
+
+    atlas->temporary.free(atlas->temporary.userdata, atlas->pixel);
+    atlas->pixel = 0;
+    atlas->tex_width = 0;
+    atlas->tex_height = 0;
+    atlas->custom.x = 0;
+    atlas->custom.y = 0;
+    atlas->custom.w = 0;
+    atlas->custom.h = 0;
+}
+
+NK_API void
+nk_font_atlas_cleanup(struct nk_font_atlas *atlas)
+{
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+    if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return;
+    if (atlas->config) {
+        struct nk_font_config *iter;
+        for (iter = atlas->config; iter; iter = iter->next) {
+            struct nk_font_config *i;
+            for (i = iter->n; i != iter; i = i->n) {
+                atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob);
+                i->ttf_blob = 0;
+            }
+            atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob);
+            iter->ttf_blob = 0;
+        }
+    }
+}
+
+NK_API void
+nk_font_atlas_clear(struct nk_font_atlas *atlas)
+{
+    NK_ASSERT(atlas);
+    NK_ASSERT(atlas->temporary.alloc);
+    NK_ASSERT(atlas->temporary.free);
+    NK_ASSERT(atlas->permanent.alloc);
+    NK_ASSERT(atlas->permanent.free);
+    if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return;
+
+    if (atlas->config) {
+        struct nk_font_config *iter, *next;
+        for (iter = atlas->config; iter; iter = next) {
+            struct nk_font_config *i, *n;
+            for (i = iter->n; i != iter; i = n) {
+                n = i->n;
+                if (i->ttf_blob)
+                    atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob);
+                atlas->permanent.free(atlas->permanent.userdata, i);
+            }
+            next = iter->next;
+            if (i->ttf_blob)
+                atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob);
+            atlas->permanent.free(atlas->permanent.userdata, iter);
+        }
+        atlas->config = 0;
+    }
+    if (atlas->fonts) {
+        struct nk_font *iter, *next;
+        for (iter = atlas->fonts; iter; iter = next) {
+            next = iter->next;
+            atlas->permanent.free(atlas->permanent.userdata, iter);
+        }
+        atlas->fonts = 0;
+    }
+    if (atlas->glyphs)
+        atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs);
+    nk_zero_struct(*atlas);
+}
+#endif
+/* ==============================================================
+ *
+ *                          INPUT
+ *
+ * ===============================================================*/
+NK_API void
+nk_input_begin(struct nk_context *ctx)
+{
+    int i;
+    struct nk_input *in;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    in = &ctx->input;
+    for (i = 0; i < NK_BUTTON_MAX; ++i)
+        in->mouse.buttons[i].clicked = 0;
+
+    in->keyboard.text_len = 0;
+    in->mouse.scroll_delta = nk_vec2(0,0);
+    in->mouse.prev.x = in->mouse.pos.x;
+    in->mouse.prev.y = in->mouse.pos.y;
+    in->mouse.delta.x = 0;
+    in->mouse.delta.y = 0;
+    for (i = 0; i < NK_KEY_MAX; i++)
+        in->keyboard.keys[i].clicked = 0;
+}
+
+NK_API void
+nk_input_end(struct nk_context *ctx)
+{
+    struct nk_input *in;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    in = &ctx->input;
+    if (in->mouse.grab)
+        in->mouse.grab = 0;
+    if (in->mouse.ungrab) {
+        in->mouse.grabbed = 0;
+        in->mouse.ungrab = 0;
+        in->mouse.grab = 0;
+    }
+}
+
+NK_API void
+nk_input_motion(struct nk_context *ctx, int x, int y)
+{
+    struct nk_input *in;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    in = &ctx->input;
+    in->mouse.pos.x = (float)x;
+    in->mouse.pos.y = (float)y;
+    in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x;
+    in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y;
+}
+
+NK_API void
+nk_input_key(struct nk_context *ctx, enum nk_keys key, int down)
+{
+    struct nk_input *in;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    in = &ctx->input;
+    if (in->keyboard.keys[key].down != down)
+        in->keyboard.keys[key].clicked++;
+    in->keyboard.keys[key].down = down;
+}
+
+NK_API void
+nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down)
+{
+    struct nk_mouse_button *btn;
+    struct nk_input *in;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    in = &ctx->input;
+    if (in->mouse.buttons[id].down == down) return;
+
+    btn = &in->mouse.buttons[id];
+    btn->clicked_pos.x = (float)x;
+    btn->clicked_pos.y = (float)y;
+    btn->down = down;
+    btn->clicked++;
+}
+
+NK_API void
+nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    ctx->input.mouse.scroll_delta.x += val.x;
+    ctx->input.mouse.scroll_delta.y += val.y;
+}
+
+NK_API void
+nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph)
+{
+    int len = 0;
+    nk_rune unicode;
+    struct nk_input *in;
+
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    in = &ctx->input;
+
+    len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE);
+    if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) {
+        nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len],
+            NK_INPUT_MAX - in->keyboard.text_len);
+        in->keyboard.text_len += len;
+    }
+}
+
+NK_API void
+nk_input_char(struct nk_context *ctx, char c)
+{
+    nk_glyph glyph;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    glyph[0] = c;
+    nk_input_glyph(ctx, glyph);
+}
+
+NK_API void
+nk_input_unicode(struct nk_context *ctx, nk_rune unicode)
+{
+    nk_glyph rune;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    nk_utf_encode(unicode, rune, NK_UTF_SIZE);
+    nk_input_glyph(ctx, rune);
+}
+
+NK_API int
+nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id)
+{
+    const struct nk_mouse_button *btn;
+    if (!i) return nk_false;
+    btn = &i->mouse.buttons[id];
+    return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false;
+}
+
+NK_API int
+nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id,
+    struct nk_rect b)
+{
+    const struct nk_mouse_button *btn;
+    if (!i) return nk_false;
+    btn = &i->mouse.buttons[id];
+    if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h))
+        return nk_false;
+    return nk_true;
+}
+
+NK_API int
+nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id,
+    struct nk_rect b, int down)
+{
+    const struct nk_mouse_button *btn;
+    if (!i) return nk_false;
+    btn = &i->mouse.buttons[id];
+    return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down);
+}
+
+NK_API int
+nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id,
+    struct nk_rect b)
+{
+    const struct nk_mouse_button *btn;
+    if (!i) return nk_false;
+    btn = &i->mouse.buttons[id];
+    return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) &&
+            btn->clicked) ? nk_true : nk_false;
+}
+
+NK_API int
+nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id,
+    struct nk_rect b, int down)
+{
+    const struct nk_mouse_button *btn;
+    if (!i) return nk_false;
+    btn = &i->mouse.buttons[id];
+    return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) &&
+            btn->clicked) ? nk_true : nk_false;
+}
+
+NK_API int
+nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b)
+{
+    int i, down = 0;
+    for (i = 0; i < NK_BUTTON_MAX; ++i)
+        down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b);
+    return down;
+}
+
+NK_API int
+nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect)
+{
+    if (!i) return nk_false;
+    return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h);
+}
+
+NK_API int
+nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect)
+{
+    if (!i) return nk_false;
+    return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h);
+}
+
+NK_API int
+nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect)
+{
+    if (!i) return nk_false;
+    if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false;
+    return nk_input_is_mouse_click_in_rect(i, id, rect);
+}
+
+NK_API int
+nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id)
+{
+    if (!i) return nk_false;
+    return i->mouse.buttons[id].down;
+}
+
+NK_API int
+nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id)
+{
+    const struct nk_mouse_button *b;
+    if (!i) return nk_false;
+    b = &i->mouse.buttons[id];
+    if (b->down && b->clicked)
+        return nk_true;
+    return nk_false;
+}
+
+NK_API int
+nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id)
+{
+    if (!i) return nk_false;
+    return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked);
+}
+
+NK_API int
+nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key)
+{
+    const struct nk_key *k;
+    if (!i) return nk_false;
+    k = &i->keyboard.keys[key];
+    if ((k->down && k->clicked) || (!k->down && k->clicked >= 2))
+        return nk_true;
+    return nk_false;
+}
+
+NK_API int
+nk_input_is_key_released(const struct nk_input *i, enum nk_keys key)
+{
+    const struct nk_key *k;
+    if (!i) return nk_false;
+    k = &i->keyboard.keys[key];
+    if ((!k->down && k->clicked) || (k->down && k->clicked >= 2))
+        return nk_true;
+    return nk_false;
+}
+
+NK_API int
+nk_input_is_key_down(const struct nk_input *i, enum nk_keys key)
+{
+    const struct nk_key *k;
+    if (!i) return nk_false;
+    k = &i->keyboard.keys[key];
+    if (k->down) return nk_true;
+    return nk_false;
+}
+
+/*
+ * ==============================================================
+ *
+ *                          TEXT EDITOR
+ *
+ * ===============================================================
+ */
+/* stb_textedit.h - v1.8  - public domain - Sean Barrett */
+struct nk_text_find {
+   float x,y;    /* position of n'th character */
+   float height; /* height of line */
+   int first_char, length; /* first char of row, and length */
+   int prev_first;  /*_ first char of previous row */
+};
+
+struct nk_text_edit_row {
+   float x0,x1;
+   /* starting x location, end x location (allows for align=right, etc) */
+   float baseline_y_delta;
+   /* position of baseline relative to previous row's baseline*/
+   float ymin,ymax;
+   /* height of row above and below baseline */
+   int num_chars;
+};
+
+/* forward declarations */
+NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int);
+NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int);
+NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int);
+#define NK_TEXT_HAS_SELECTION(s)   ((s)->select_start != (s)->select_end)
+
+NK_INTERN float
+nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id,
+    const struct nk_user_font *font)
+{
+    int len = 0;
+    nk_rune unicode = 0;
+    const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len);
+    return font->width(font->userdata, font->height, str, len);
+}
+
+NK_INTERN void
+nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit,
+    int line_start_id, float row_height, const struct nk_user_font *font)
+{
+    int l;
+    int glyphs = 0;
+    nk_rune unicode;
+    const char *remaining;
+    int len = nk_str_len_char(&edit->string);
+    const char *end = nk_str_get_const(&edit->string) + len;
+    const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l);
+    const struct nk_vec2 size = nk_text_calculate_text_bounds(font,
+        text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE);
+
+    r->x0 = 0.0f;
+    r->x1 = size.x;
+    r->baseline_y_delta = size.y;
+    r->ymin = 0.0f;
+    r->ymax = size.y;
+    r->num_chars = glyphs;
+}
+
+NK_INTERN int
+nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y,
+    const struct nk_user_font *font, float row_height)
+{
+    struct nk_text_edit_row r;
+    int n = edit->string.len;
+    float base_y = 0, prev_x;
+    int i=0, k;
+
+    r.x0 = r.x1 = 0;
+    r.ymin = r.ymax = 0;
+    r.num_chars = 0;
+
+    /* search rows to find one that straddles 'y' */
+    while (i < n) {
+        nk_textedit_layout_row(&r, edit, i, row_height, font);
+        if (r.num_chars <= 0)
+            return n;
+
+        if (i==0 && y < base_y + r.ymin)
+            return 0;
+
+        if (y < base_y + r.ymax)
+            break;
+
+        i += r.num_chars;
+        base_y += r.baseline_y_delta;
+    }
+
+    /* below all text, return 'after' last character */
+    if (i >= n)
+        return n;
+
+    /* check if it's before the beginning of the line */
+    if (x < r.x0)
+        return i;
+
+    /* check if it's before the end of the line */
+    if (x < r.x1) {
+        /* search characters in row for one that straddles 'x' */
+        k = i;
+        prev_x = r.x0;
+        for (i=0; i < r.num_chars; ++i) {
+            float w = nk_textedit_get_width(edit, k, i, font);
+            if (x < prev_x+w) {
+                if (x < prev_x+w/2)
+                    return k+i;
+                else return k+i+1;
+            }
+            prev_x += w;
+        }
+        /* shouldn't happen, but if it does, fall through to end-of-line case */
+    }
+
+    /* if the last character is a newline, return that.
+     * otherwise return 'after' the last character */
+    if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n')
+        return i+r.num_chars-1;
+    else return i+r.num_chars;
+}
+
+NK_INTERN void
+nk_textedit_click(struct nk_text_edit *state, float x, float y,
+    const struct nk_user_font *font, float row_height)
+{
+    /* API click: on mouse down, move the cursor to the clicked location,
+     * and reset the selection */
+    state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height);
+    state->select_start = state->cursor;
+    state->select_end = state->cursor;
+    state->has_preferred_x = 0;
+}
+
+NK_INTERN void
+nk_textedit_drag(struct nk_text_edit *state, float x, float y,
+    const struct nk_user_font *font, float row_height)
+{
+    /* API drag: on mouse drag, move the cursor and selection endpoint
+     * to the clicked location */
+    int p = nk_textedit_locate_coord(state, x, y, font, row_height);
+    if (state->select_start == state->select_end)
+        state->select_start = state->cursor;
+    state->cursor = state->select_end = p;
+}
+
+NK_INTERN void
+nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state,
+    int n, int single_line, const struct nk_user_font *font, float row_height)
+{
+    /* find the x/y location of a character, and remember info about the previous
+     * row in case we get a move-up event (for page up, we'll have to rescan) */
+    struct nk_text_edit_row r;
+    int prev_start = 0;
+    int z = state->string.len;
+    int i=0, first;
+
+    nk_zero_struct(r);
+    if (n == z) {
+        /* if it's at the end, then find the last line -- simpler than trying to
+        explicitly handle this case in the regular code */
+        nk_textedit_layout_row(&r, state, 0, row_height, font);
+        if (single_line) {
+            find->first_char = 0;
+            find->length = z;
+        } else {
+            while (i < z) {
+                prev_start = i;
+                i += r.num_chars;
+                nk_textedit_layout_row(&r, state, i, row_height, font);
+            }
+
+            find->first_char = i;
+            find->length = r.num_chars;
+        }
+        find->x = r.x1;
+        find->y = r.ymin;
+        find->height = r.ymax - r.ymin;
+        find->prev_first = prev_start;
+        return;
+    }
+
+    /* search rows to find the one that straddles character n */
+    find->y = 0;
+
+    for(;;) {
+        nk_textedit_layout_row(&r, state, i, row_height, font);
+        if (n < i + r.num_chars) break;
+        prev_start = i;
+        i += r.num_chars;
+        find->y += r.baseline_y_delta;
+    }
+
+    find->first_char = first = i;
+    find->length = r.num_chars;
+    find->height = r.ymax - r.ymin;
+    find->prev_first = prev_start;
+
+    /* now scan to find xpos */
+    find->x = r.x0;
+    for (i=0; first+i < n; ++i)
+        find->x += nk_textedit_get_width(state, first, i, font);
+}
+
+NK_INTERN void
+nk_textedit_clamp(struct nk_text_edit *state)
+{
+    /* make the selection/cursor state valid if client altered the string */
+    int n = state->string.len;
+    if (NK_TEXT_HAS_SELECTION(state)) {
+        if (state->select_start > n) state->select_start = n;
+        if (state->select_end   > n) state->select_end = n;
+        /* if clamping forced them to be equal, move the cursor to match */
+        if (state->select_start == state->select_end)
+            state->cursor = state->select_start;
+    }
+    if (state->cursor > n) state->cursor = n;
+}
+
+NK_API void
+nk_textedit_delete(struct nk_text_edit *state, int where, int len)
+{
+    /* delete characters while updating undo */
+    nk_textedit_makeundo_delete(state, where, len);
+    nk_str_delete_runes(&state->string, where, len);
+    state->has_preferred_x = 0;
+}
+
+NK_API void
+nk_textedit_delete_selection(struct nk_text_edit *state)
+{
+    /* delete the section */
+    nk_textedit_clamp(state);
+    if (NK_TEXT_HAS_SELECTION(state)) {
+        if (state->select_start < state->select_end) {
+            nk_textedit_delete(state, state->select_start,
+                state->select_end - state->select_start);
+            state->select_end = state->cursor = state->select_start;
+        } else {
+            nk_textedit_delete(state, state->select_end,
+                state->select_start - state->select_end);
+            state->select_start = state->cursor = state->select_end;
+        }
+        state->has_preferred_x = 0;
+    }
+}
+
+NK_INTERN void
+nk_textedit_sortselection(struct nk_text_edit *state)
+{
+    /* canonicalize the selection so start <= end */
+    if (state->select_end < state->select_start) {
+        int temp = state->select_end;
+        state->select_end = state->select_start;
+        state->select_start = temp;
+    }
+}
+
+NK_INTERN void
+nk_textedit_move_to_first(struct nk_text_edit *state)
+{
+    /* move cursor to first character of selection */
+    if (NK_TEXT_HAS_SELECTION(state)) {
+        nk_textedit_sortselection(state);
+        state->cursor = state->select_start;
+        state->select_end = state->select_start;
+        state->has_preferred_x = 0;
+    }
+}
+
+NK_INTERN void
+nk_textedit_move_to_last(struct nk_text_edit *state)
+{
+    /* move cursor to last character of selection */
+    if (NK_TEXT_HAS_SELECTION(state)) {
+        nk_textedit_sortselection(state);
+        nk_textedit_clamp(state);
+        state->cursor = state->select_end;
+        state->select_start = state->select_end;
+        state->has_preferred_x = 0;
+    }
+}
+
+NK_INTERN int
+nk_is_word_boundary( struct nk_text_edit *state, int idx)
+{
+    int len;
+    nk_rune c;
+    if (idx <= 0) return 1;
+    if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1;
+    return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' ||
+            c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' ||
+            c == '|');
+}
+
+NK_INTERN int
+nk_textedit_move_to_word_previous(struct nk_text_edit *state)
+{
+   int c = state->cursor - 1;
+   while( c >= 0 && !nk_is_word_boundary(state, c))
+      --c;
+
+   if( c < 0 )
+      c = 0;
+
+   return c;
+}
+
+NK_INTERN int
+nk_textedit_move_to_word_next(struct nk_text_edit *state)
+{
+   const int len = state->string.len;
+   int c = state->cursor+1;
+   while( c < len && !nk_is_word_boundary(state, c))
+      ++c;
+
+   if( c > len )
+      c = len;
+
+   return c;
+}
+
+NK_INTERN void
+nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state)
+{
+    /* update selection and cursor to match each other */
+    if (!NK_TEXT_HAS_SELECTION(state))
+        state->select_start = state->select_end = state->cursor;
+    else state->cursor = state->select_end;
+}
+
+NK_API int
+nk_textedit_cut(struct nk_text_edit *state)
+{
+    /* API cut: delete selection */
+    if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
+        return 0;
+    if (NK_TEXT_HAS_SELECTION(state)) {
+        nk_textedit_delete_selection(state); /* implicitly clamps */
+        state->has_preferred_x = 0;
+        return 1;
+    }
+   return 0;
+}
+
+NK_API int
+nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len)
+{
+    /* API paste: replace existing selection with passed-in text */
+    int glyphs;
+    const char *text = (const char *) ctext;
+    if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0;
+
+    /* if there's a selection, the paste should delete it */
+    nk_textedit_clamp(state);
+    nk_textedit_delete_selection(state);
+
+    /* try to insert the characters */
+    glyphs = nk_utf_len(ctext, len);
+    if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) {
+        nk_textedit_makeundo_insert(state, state->cursor, glyphs);
+        state->cursor += len;
+        state->has_preferred_x = 0;
+        return 1;
+    }
+    /* remove the undo since we didn't actually insert the characters */
+    if (state->undo.undo_point)
+        --state->undo.undo_point;
+    return 0;
+}
+
+NK_API void
+nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len)
+{
+    nk_rune unicode;
+    int glyph_len;
+    int text_len = 0;
+
+    NK_ASSERT(state);
+    NK_ASSERT(text);
+    if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return;
+
+    glyph_len = nk_utf_decode(text, &unicode, total_len);
+    while ((text_len < total_len) && glyph_len)
+    {
+        /* don't insert a backward delete, just process the event */
+        if (unicode == 127) goto next;
+        /* can't add newline in single-line mode */
+        if (unicode == '\n' && state->single_line) goto next;
+        /* filter incoming text */
+        if (state->filter && !state->filter(state, unicode)) goto next;
+
+        if (!NK_TEXT_HAS_SELECTION(state) &&
+            state->cursor < state->string.len)
+        {
+            if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) {
+                nk_textedit_makeundo_replace(state, state->cursor, 1, 1);
+                nk_str_delete_runes(&state->string, state->cursor, 1);
+            }
+            if (nk_str_insert_text_utf8(&state->string, state->cursor,
+                                        text+text_len, 1))
+            {
+                ++state->cursor;
+                state->has_preferred_x = 0;
+            }
+        } else {
+            nk_textedit_delete_selection(state); /* implicitly clamps */
+            if (nk_str_insert_text_utf8(&state->string, state->cursor,
+                                        text+text_len, 1))
+            {
+                nk_textedit_makeundo_insert(state, state->cursor, 1);
+                ++state->cursor;
+                state->has_preferred_x = 0;
+            }
+        }
+        next:
+        text_len += glyph_len;
+        glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len);
+    }
+}
+
+NK_INTERN void
+nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod,
+    const struct nk_user_font *font, float row_height)
+{
+retry:
+    switch (key)
+    {
+    case NK_KEY_NONE:
+    case NK_KEY_CTRL:
+    case NK_KEY_ENTER:
+    case NK_KEY_SHIFT:
+    case NK_KEY_TAB:
+    case NK_KEY_COPY:
+    case NK_KEY_CUT:
+    case NK_KEY_PASTE:
+    case NK_KEY_MAX:
+    default: break;
+    case NK_KEY_TEXT_UNDO:
+         nk_textedit_undo(state);
+         state->has_preferred_x = 0;
+         break;
+
+    case NK_KEY_TEXT_REDO:
+        nk_textedit_redo(state);
+        state->has_preferred_x = 0;
+        break;
+
+    case NK_KEY_TEXT_SELECT_ALL:
+        nk_textedit_select_all(state);
+        state->has_preferred_x = 0;
+        break;
+
+    case NK_KEY_TEXT_INSERT_MODE:
+        if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
+            state->mode = NK_TEXT_EDIT_MODE_INSERT;
+        break;
+    case NK_KEY_TEXT_REPLACE_MODE:
+        if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
+            state->mode = NK_TEXT_EDIT_MODE_REPLACE;
+        break;
+    case NK_KEY_TEXT_RESET_MODE:
+        if (state->mode == NK_TEXT_EDIT_MODE_INSERT ||
+            state->mode == NK_TEXT_EDIT_MODE_REPLACE)
+            state->mode = NK_TEXT_EDIT_MODE_VIEW;
+        break;
+
+    case NK_KEY_LEFT:
+        if (shift_mod) {
+            nk_textedit_clamp(state);
+            nk_textedit_prep_selection_at_cursor(state);
+            /* move selection left */
+            if (state->select_end > 0)
+                --state->select_end;
+            state->cursor = state->select_end;
+            state->has_preferred_x = 0;
+        } else {
+            /* if currently there's a selection,
+             * move cursor to start of selection */
+            if (NK_TEXT_HAS_SELECTION(state))
+                nk_textedit_move_to_first(state);
+            else if (state->cursor > 0)
+               --state->cursor;
+            state->has_preferred_x = 0;
+        } break;
+
+    case NK_KEY_RIGHT:
+        if (shift_mod) {
+            nk_textedit_prep_selection_at_cursor(state);
+            /* move selection right */
+            ++state->select_end;
+            nk_textedit_clamp(state);
+            state->cursor = state->select_end;
+            state->has_preferred_x = 0;
+        } else {
+            /* if currently there's a selection,
+             * move cursor to end of selection */
+            if (NK_TEXT_HAS_SELECTION(state))
+                nk_textedit_move_to_last(state);
+            else ++state->cursor;
+            nk_textedit_clamp(state);
+            state->has_preferred_x = 0;
+        } break;
+
+    case NK_KEY_TEXT_WORD_LEFT:
+        if (shift_mod) {
+            if( !NK_TEXT_HAS_SELECTION( state ) )
+            nk_textedit_prep_selection_at_cursor(state);
+            state->cursor = nk_textedit_move_to_word_previous(state);
+            state->select_end = state->cursor;
+            nk_textedit_clamp(state );
+        } else {
+            if (NK_TEXT_HAS_SELECTION(state))
+                nk_textedit_move_to_first(state);
+            else {
+                state->cursor = nk_textedit_move_to_word_previous(state);
+                nk_textedit_clamp(state );
+            }
+        } break;
+
+    case NK_KEY_TEXT_WORD_RIGHT:
+        if (shift_mod) {
+            if( !NK_TEXT_HAS_SELECTION( state ) )
+                nk_textedit_prep_selection_at_cursor(state);
+            state->cursor = nk_textedit_move_to_word_next(state);
+            state->select_end = state->cursor;
+            nk_textedit_clamp(state);
+        } else {
+            if (NK_TEXT_HAS_SELECTION(state))
+                nk_textedit_move_to_last(state);
+            else {
+                state->cursor = nk_textedit_move_to_word_next(state);
+                nk_textedit_clamp(state );
+            }
+        } break;
+
+    case NK_KEY_DOWN: {
+        struct nk_text_find find;
+        struct nk_text_edit_row row;
+        int i, sel = shift_mod;
+
+        if (state->single_line) {
+            /* on windows, up&down in single-line behave like left&right */
+            key = NK_KEY_RIGHT;
+            goto retry;
+        }
+
+        if (sel)
+            nk_textedit_prep_selection_at_cursor(state);
+        else if (NK_TEXT_HAS_SELECTION(state))
+            nk_textedit_move_to_last(state);
+
+        /* compute current position of cursor point */
+        nk_textedit_clamp(state);
+        nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
+            font, row_height);
+
+        /* now find character position down a row */
+        if (find.length)
+        {
+            float x;
+            float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
+            int start = find.first_char + find.length;
+
+            state->cursor = start;
+            nk_textedit_layout_row(&row, state, state->cursor, row_height, font);
+            x = row.x0;
+
+            for (i=0; i < row.num_chars && x < row.x1; ++i) {
+                float dx = nk_textedit_get_width(state, start, i, font);
+                x += dx;
+                if (x > goal_x)
+                    break;
+                ++state->cursor;
+            }
+            nk_textedit_clamp(state);
+
+            state->has_preferred_x = 1;
+            state->preferred_x = goal_x;
+            if (sel)
+                state->select_end = state->cursor;
+        }
+    } break;
+
+    case NK_KEY_UP: {
+        struct nk_text_find find;
+        struct nk_text_edit_row row;
+        int i, sel = shift_mod;
+
+        if (state->single_line) {
+            /* on windows, up&down become left&right */
+            key = NK_KEY_LEFT;
+            goto retry;
+        }
+
+        if (sel)
+            nk_textedit_prep_selection_at_cursor(state);
+        else if (NK_TEXT_HAS_SELECTION(state))
+            nk_textedit_move_to_first(state);
+
+         /* compute current position of cursor point */
+         nk_textedit_clamp(state);
+         nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
+                font, row_height);
+
+         /* can only go up if there's a previous row */
+         if (find.prev_first != find.first_char) {
+            /* now find character position up a row */
+            float x;
+            float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
+
+            state->cursor = find.prev_first;
+            nk_textedit_layout_row(&row, state, state->cursor, row_height, font);
+            x = row.x0;
+
+            for (i=0; i < row.num_chars && x < row.x1; ++i) {
+                float dx = nk_textedit_get_width(state, find.prev_first, i, font);
+                x += dx;
+                if (x > goal_x)
+                    break;
+                ++state->cursor;
+            }
+            nk_textedit_clamp(state);
+
+            state->has_preferred_x = 1;
+            state->preferred_x = goal_x;
+            if (sel) state->select_end = state->cursor;
+         }
+      } break;
+
+    case NK_KEY_DEL:
+        if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
+            break;
+        if (NK_TEXT_HAS_SELECTION(state))
+            nk_textedit_delete_selection(state);
+        else {
+            int n = state->string.len;
+            if (state->cursor < n)
+                nk_textedit_delete(state, state->cursor, 1);
+         }
+         state->has_preferred_x = 0;
+         break;
+
+    case NK_KEY_BACKSPACE:
+        if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
+            break;
+        if (NK_TEXT_HAS_SELECTION(state))
+            nk_textedit_delete_selection(state);
+        else {
+            nk_textedit_clamp(state);
+            if (state->cursor > 0) {
+                nk_textedit_delete(state, state->cursor-1, 1);
+                --state->cursor;
+            }
+         }
+         state->has_preferred_x = 0;
+         break;
+
+    case NK_KEY_TEXT_START:
+         if (shift_mod) {
+            nk_textedit_prep_selection_at_cursor(state);
+            state->cursor = state->select_end = 0;
+            state->has_preferred_x = 0;
+         } else {
+            state->cursor = state->select_start = state->select_end = 0;
+            state->has_preferred_x = 0;
+         }
+         break;
+
+    case NK_KEY_TEXT_END:
+         if (shift_mod) {
+            nk_textedit_prep_selection_at_cursor(state);
+            state->cursor = state->select_end = state->string.len;
+            state->has_preferred_x = 0;
+         } else {
+            state->cursor = state->string.len;
+            state->select_start = state->select_end = 0;
+            state->has_preferred_x = 0;
+         }
+         break;
+
+    case NK_KEY_TEXT_LINE_START: {
+        if (shift_mod) {
+            struct nk_text_find find;
+           nk_textedit_clamp(state);
+            nk_textedit_prep_selection_at_cursor(state);
+            if (state->string.len && state->cursor == state->string.len)
+                --state->cursor;
+            nk_textedit_find_charpos(&find, state,state->cursor, state->single_line,
+                font, row_height);
+            state->cursor = state->select_end = find.first_char;
+            state->has_preferred_x = 0;
+        } else {
+            struct nk_text_find find;
+            if (state->string.len && state->cursor == state->string.len)
+                --state->cursor;
+            nk_textedit_clamp(state);
+            nk_textedit_move_to_first(state);
+            nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
+                font, row_height);
+            state->cursor = find.first_char;
+            state->has_preferred_x = 0;
+        }
+      } break;
+
+    case NK_KEY_TEXT_LINE_END: {
+        if (shift_mod) {
+            struct nk_text_find find;
+            nk_textedit_clamp(state);
+            nk_textedit_prep_selection_at_cursor(state);
+            nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
+                font, row_height);
+            state->has_preferred_x = 0;
+            state->cursor = find.first_char + find.length;
+            if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n')
+                --state->cursor;
+            state->select_end = state->cursor;
+        } else {
+            struct nk_text_find find;
+            nk_textedit_clamp(state);
+            nk_textedit_move_to_first(state);
+            nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
+                font, row_height);
+
+            state->has_preferred_x = 0;
+            state->cursor = find.first_char + find.length;
+            if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n')
+                --state->cursor;
+        }} break;
+    }
+}
+
+NK_INTERN void
+nk_textedit_flush_redo(struct nk_text_undo_state *state)
+{
+    state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT;
+    state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT;
+}
+
+NK_INTERN void
+nk_textedit_discard_undo(struct nk_text_undo_state *state)
+{
+    /* discard the oldest entry in the undo list */
+    if (state->undo_point > 0) {
+        /* if the 0th undo state has characters, clean those up */
+        if (state->undo_rec[0].char_storage >= 0) {
+            int n = state->undo_rec[0].insert_length, i;
+            /* delete n characters from all other records */
+            state->undo_char_point = (short)(state->undo_char_point - n);
+            NK_MEMCPY(state->undo_char, state->undo_char + n,
+                (nk_size)state->undo_char_point*sizeof(nk_rune));
+            for (i=0; i < state->undo_point; ++i) {
+                if (state->undo_rec[i].char_storage >= 0)
+                state->undo_rec[i].char_storage = (short)
+                    (state->undo_rec[i].char_storage - n);
+            }
+        }
+        --state->undo_point;
+        NK_MEMCPY(state->undo_rec, state->undo_rec+1,
+            (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0])));
+    }
+}
+
+NK_INTERN void
+nk_textedit_discard_redo(struct nk_text_undo_state *state)
+{
+/*  discard the oldest entry in the redo list--it's bad if this
+    ever happens, but because undo & redo have to store the actual
+    characters in different cases, the redo character buffer can
+    fill up even though the undo buffer didn't */
+    nk_size num;
+    int k = NK_TEXTEDIT_UNDOSTATECOUNT-1;
+    if (state->redo_point <= k) {
+        /* if the k'th undo state has characters, clean those up */
+        if (state->undo_rec[k].char_storage >= 0) {
+            int n = state->undo_rec[k].insert_length, i;
+            /* delete n characters from all other records */
+            state->redo_char_point = (short)(state->redo_char_point + n);
+            num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point);
+            NK_MEMCPY(state->undo_char + state->redo_char_point,
+                state->undo_char + state->redo_char_point-n, num * sizeof(char));
+            for (i = state->redo_point; i < k; ++i) {
+                if (state->undo_rec[i].char_storage >= 0) {
+                    state->undo_rec[i].char_storage = (short)
+                        (state->undo_rec[i].char_storage + n);
+                }
+            }
+        }
+        ++state->redo_point;
+        num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point);
+        if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1,
+            state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0]));
+    }
+}
+
+NK_INTERN struct nk_text_undo_record*
+nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars)
+{
+    /* any time we create a new undo record, we discard redo*/
+    nk_textedit_flush_redo(state);
+
+    /* if we have no free records, we have to make room,
+     * by sliding the existing records down */
+    if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT)
+        nk_textedit_discard_undo(state);
+
+    /* if the characters to store won't possibly fit in the buffer,
+     * we can't undo */
+    if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) {
+        state->undo_point = 0;
+        state->undo_char_point = 0;
+        return 0;
+    }
+
+    /* if we don't have enough free characters in the buffer,
+     * we have to make room */
+    while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT)
+        nk_textedit_discard_undo(state);
+    return &state->undo_rec[state->undo_point++];
+}
+
+NK_INTERN nk_rune*
+nk_textedit_createundo(struct nk_text_undo_state *state, int pos,
+    int insert_len, int delete_len)
+{
+    struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len);
+    if (r == 0)
+        return 0;
+
+    r->where = pos;
+    r->insert_length = (short) insert_len;
+    r->delete_length = (short) delete_len;
+
+    if (insert_len == 0) {
+        r->char_storage = -1;
+        return 0;
+    } else {
+        r->char_storage = state->undo_char_point;
+        state->undo_char_point = (short)(state->undo_char_point +  insert_len);
+        return &state->undo_char[r->char_storage];
+    }
+}
+
+NK_API void
+nk_textedit_undo(struct nk_text_edit *state)
+{
+    struct nk_text_undo_state *s = &state->undo;
+    struct nk_text_undo_record u, *r;
+    if (s->undo_point == 0)
+        return;
+
+    /* we need to do two things: apply the undo record, and create a redo record */
+    u = s->undo_rec[s->undo_point-1];
+    r = &s->undo_rec[s->redo_point-1];
+    r->char_storage = -1;
+
+    r->insert_length = u.delete_length;
+    r->delete_length = u.insert_length;
+    r->where = u.where;
+
+    if (u.delete_length)
+    {
+       /*   if the undo record says to delete characters, then the redo record will
+            need to re-insert the characters that get deleted, so we need to store
+            them.
+            there are three cases:
+                - there's enough room to store the characters
+                - characters stored for *redoing* don't leave room for redo
+                - characters stored for *undoing* don't leave room for redo
+            if the last is true, we have to bail */
+        if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) {
+            /* the undo records take up too much character space; there's no space
+            * to store the redo characters */
+            r->insert_length = 0;
+        } else {
+            int i;
+            /* there's definitely room to store the characters eventually */
+            while (s->undo_char_point + u.delete_length > s->redo_char_point) {
+                /* there's currently not enough room, so discard a redo record */
+                nk_textedit_discard_redo(s);
+                /* should never happen: */
+                if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT)
+                    return;
+            }
+
+            r = &s->undo_rec[s->redo_point-1];
+            r->char_storage = (short)(s->redo_char_point - u.delete_length);
+            s->redo_char_point = (short)(s->redo_char_point -  u.delete_length);
+
+            /* now save the characters */
+            for (i=0; i < u.delete_length; ++i)
+                s->undo_char[r->char_storage + i] =
+                    nk_str_rune_at(&state->string, u.where + i);
+        }
+        /* now we can carry out the deletion */
+        nk_str_delete_runes(&state->string, u.where, u.delete_length);
+    }
+
+    /* check type of recorded action: */
+    if (u.insert_length) {
+        /* easy case: was a deletion, so we need to insert n characters */
+        nk_str_insert_text_runes(&state->string, u.where,
+            &s->undo_char[u.char_storage], u.insert_length);
+        s->undo_char_point = (short)(s->undo_char_point - u.insert_length);
+    }
+    state->cursor = (short)(u.where + u.insert_length);
+
+    s->undo_point--;
+    s->redo_point--;
+}
+
+NK_API void
+nk_textedit_redo(struct nk_text_edit *state)
+{
+    struct nk_text_undo_state *s = &state->undo;
+    struct nk_text_undo_record *u, r;
+    if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT)
+        return;
+
+    /* we need to do two things: apply the redo record, and create an undo record */
+    u = &s->undo_rec[s->undo_point];
+    r = s->undo_rec[s->redo_point];
+
+    /* we KNOW there must be room for the undo record, because the redo record
+    was derived from an undo record */
+    u->delete_length = r.insert_length;
+    u->insert_length = r.delete_length;
+    u->where = r.where;
+    u->char_storage = -1;
+
+    if (r.delete_length) {
+        /* the redo record requires us to delete characters, so the undo record
+        needs to store the characters */
+        if (s->undo_char_point + u->insert_length > s->redo_char_point) {
+            u->insert_length = 0;
+            u->delete_length = 0;
+        } else {
+            int i;
+            u->char_storage = s->undo_char_point;
+            s->undo_char_point = (short)(s->undo_char_point + u->insert_length);
+
+            /* now save the characters */
+            for (i=0; i < u->insert_length; ++i) {
+                s->undo_char[u->char_storage + i] =
+                    nk_str_rune_at(&state->string, u->where + i);
+            }
+        }
+        nk_str_delete_runes(&state->string, r.where, r.delete_length);
+    }
+
+    if (r.insert_length) {
+        /* easy case: need to insert n characters */
+        nk_str_insert_text_runes(&state->string, r.where,
+            &s->undo_char[r.char_storage], r.insert_length);
+    }
+    state->cursor = r.where + r.insert_length;
+
+    s->undo_point++;
+    s->redo_point++;
+}
+
+NK_INTERN void
+nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length)
+{
+    nk_textedit_createundo(&state->undo, where, 0, length);
+}
+
+NK_INTERN void
+nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length)
+{
+    int i;
+    nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0);
+    if (p) {
+        for (i=0; i < length; ++i)
+            p[i] = nk_str_rune_at(&state->string, where+i);
+    }
+}
+
+NK_INTERN void
+nk_textedit_makeundo_replace(struct nk_text_edit *state, int where,
+    int old_length, int new_length)
+{
+    int i;
+    nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length);
+    if (p) {
+        for (i=0; i < old_length; ++i)
+            p[i] = nk_str_rune_at(&state->string, where+i);
+    }
+}
+
+NK_INTERN void
+nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type,
+    nk_plugin_filter filter)
+{
+    /* reset the state to default */
+   state->undo.undo_point = 0;
+   state->undo.undo_char_point = 0;
+   state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT;
+   state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT;
+   state->select_end = state->select_start = 0;
+   state->cursor = 0;
+   state->has_preferred_x = 0;
+   state->preferred_x = 0;
+   state->cursor_at_end_of_line = 0;
+   state->initialized = 1;
+   state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE);
+   state->mode = NK_TEXT_EDIT_MODE_VIEW;
+   state->filter = filter;
+   state->scrollbar = nk_vec2(0,0);
+}
+
+NK_API void
+nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size)
+{
+    NK_ASSERT(state);
+    NK_ASSERT(memory);
+    if (!state || !memory || !size) return;
+    NK_MEMSET(state, 0, sizeof(struct nk_text_edit));
+    nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0);
+    nk_str_init_fixed(&state->string, memory, size);
+}
+
+NK_API void
+nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size)
+{
+    NK_ASSERT(state);
+    NK_ASSERT(alloc);
+    if (!state || !alloc) return;
+    NK_MEMSET(state, 0, sizeof(struct nk_text_edit));
+    nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0);
+    nk_str_init(&state->string, alloc, size);
+}
+
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API void
+nk_textedit_init_default(struct nk_text_edit *state)
+{
+    NK_ASSERT(state);
+    if (!state) return;
+    NK_MEMSET(state, 0, sizeof(struct nk_text_edit));
+    nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0);
+    nk_str_init_default(&state->string);
+}
+#endif
+
+NK_API void
+nk_textedit_select_all(struct nk_text_edit *state)
+{
+    NK_ASSERT(state);
+    state->select_start = 0;
+    state->select_end = state->string.len;
+}
+
+NK_API void
+nk_textedit_free(struct nk_text_edit *state)
+{
+    NK_ASSERT(state);
+    if (!state) return;
+    nk_str_free(&state->string);
+}
+
+/* ===============================================================
+ *
+ *                          TEXT WIDGET
+ *
+ * ===============================================================*/
+#define nk_widget_state_reset(s)\
+    if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\
+        (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\
+    else (*(s)) = NK_WIDGET_STATE_INACTIVE;
+
+struct nk_text {
+    struct nk_vec2 padding;
+    struct nk_color background;
+    struct nk_color text;
+};
+
+NK_INTERN void
+nk_widget_text(struct nk_command_buffer *o, struct nk_rect b,
+    const char *string, int len, const struct nk_text *t,
+    nk_flags a, const struct nk_user_font *f)
+{
+    struct nk_rect label;
+    float text_width;
+
+    NK_ASSERT(o);
+    NK_ASSERT(t);
+    if (!o || !t) return;
+
+    b.h = NK_MAX(b.h, 2 * t->padding.y);
+    label.x = 0; label.w = 0;
+    label.y = b.y + t->padding.y;
+    label.h = NK_MIN(f->height, b.h - 2 * t->padding.y);
+
+    text_width = f->width(f->userdata, f->height, (const char*)string, len);
+    text_width += (2.0f * t->padding.x);
+
+    /* align in x-axis */
+    if (a & NK_TEXT_ALIGN_LEFT) {
+        label.x = b.x + t->padding.x;
+        label.w = NK_MAX(0, b.w - 2 * t->padding.x);
+    } else if (a & NK_TEXT_ALIGN_CENTERED) {
+        label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width);
+        label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2);
+        label.x = NK_MAX(b.x + t->padding.x, label.x);
+        label.w = NK_MIN(b.x + b.w, label.x + label.w);
+        if (label.w >= label.x) label.w -= label.x;
+    } else if (a & NK_TEXT_ALIGN_RIGHT) {
+        label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width));
+        label.w = (float)text_width + 2 * t->padding.x;
+    } else return;
+
+    /* align in y-axis */
+    if (a & NK_TEXT_ALIGN_MIDDLE) {
+        label.y = b.y + b.h/2.0f - (float)f->height/2.0f;
+        label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f));
+    } else if (a & NK_TEXT_ALIGN_BOTTOM) {
+        label.y = b.y + b.h - f->height;
+        label.h = f->height;
+    }
+    nk_draw_text(o, label, (const char*)string,
+        len, f, t->background, t->text);
+}
+
+NK_INTERN void
+nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b,
+    const char *string, int len, const struct nk_text *t,
+    const struct nk_user_font *f)
+{
+    float width;
+    int glyphs = 0;
+    int fitting = 0;
+    int done = 0;
+    struct nk_rect line;
+    struct nk_text text;
+    NK_INTERN nk_rune seperator[] = {' '};
+
+    NK_ASSERT(o);
+    NK_ASSERT(t);
+    if (!o || !t) return;
+
+    text.padding = nk_vec2(0,0);
+    text.background = t->background;
+    text.text = t->text;
+
+    b.w = NK_MAX(b.w, 2 * t->padding.x);
+    b.h = NK_MAX(b.h, 2 * t->padding.y);
+    b.h = b.h - 2 * t->padding.y;
+
+    line.x = b.x + t->padding.x;
+    line.y = b.y + t->padding.y;
+    line.w = b.w - 2 * t->padding.x;
+    line.h = 2 * t->padding.y + f->height;
+
+    fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator));
+    while (done < len) {
+        if (!fitting || line.y + line.h >= (b.y + b.h)) break;
+        nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f);
+        done += fitting;
+        line.y += f->height + 2 * t->padding.y;
+        fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator));
+    }
+}
+
+/* ===============================================================
+ *
+ *                          BUTTON
+ *
+ * ===============================================================*/
+NK_INTERN void
+nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type,
+    struct nk_rect content, struct nk_color background, struct nk_color foreground,
+    float border_width, const struct nk_user_font *font)
+{
+    switch (type) {
+    case NK_SYMBOL_X:
+    case NK_SYMBOL_UNDERSCORE:
+    case NK_SYMBOL_PLUS:
+    case NK_SYMBOL_MINUS: {
+        /* single character text symbol */
+        const char *X = (type == NK_SYMBOL_X) ? "x":
+            (type == NK_SYMBOL_UNDERSCORE) ? "_":
+            (type == NK_SYMBOL_PLUS) ? "+": "-";
+        struct nk_text text;
+        text.padding = nk_vec2(0,0);
+        text.background = background;
+        text.text = foreground;
+        nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font);
+    } break;
+    case NK_SYMBOL_CIRCLE_SOLID:
+    case NK_SYMBOL_CIRCLE_OUTLINE:
+    case NK_SYMBOL_RECT_SOLID:
+    case NK_SYMBOL_RECT_OUTLINE: {
+        /* simple empty/filled shapes */
+        if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) {
+            nk_fill_rect(out, content,  0, foreground);
+            if (type == NK_SYMBOL_RECT_OUTLINE)
+                nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background);
+        } else {
+            nk_fill_circle(out, content, foreground);
+            if (type == NK_SYMBOL_CIRCLE_OUTLINE)
+                nk_fill_circle(out, nk_shrink_rect(content, 1), background);
+        }
+    } break;
+    case NK_SYMBOL_TRIANGLE_UP:
+    case NK_SYMBOL_TRIANGLE_DOWN:
+    case NK_SYMBOL_TRIANGLE_LEFT:
+    case NK_SYMBOL_TRIANGLE_RIGHT: {
+        enum nk_heading heading;
+        struct nk_vec2 points[3];
+        heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT :
+            (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT:
+            (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN;
+        nk_triangle_from_direction(points, content, 0, 0, heading);
+        nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y,
+            points[2].x, points[2].y, foreground);
+    } break;
+    default:
+    case NK_SYMBOL_NONE:
+    case NK_SYMBOL_MAX: break;
+    }
+}
+
+NK_INTERN int
+nk_button_behavior(nk_flags *state, struct nk_rect r,
+    const struct nk_input *i, enum nk_button_behavior behavior)
+{
+    int ret = 0;
+    nk_widget_state_reset(state);
+    if (!i) return 0;
+    if (nk_input_is_mouse_hovering_rect(i, r)) {
+        *state = NK_WIDGET_STATE_HOVERED;
+        if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT))
+            *state = NK_WIDGET_STATE_ACTIVE;
+        if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) {
+            ret = (behavior != NK_BUTTON_DEFAULT) ?
+                nk_input_is_mouse_down(i, NK_BUTTON_LEFT):
+#ifdef NK_BUTTON_TRIGGER_ON_RELEASE
+                nk_input_is_mouse_released(i, NK_BUTTON_LEFT);
+#else
+                nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT);
+#endif
+        }
+    }
+    if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(i, r))
+        *state |= NK_WIDGET_STATE_LEFT;
+    return ret;
+}
+
+NK_INTERN const struct nk_style_item*
+nk_draw_button(struct nk_command_buffer *out,
+    const struct nk_rect *bounds, nk_flags state,
+    const struct nk_style_button *style)
+{
+    const struct nk_style_item *background;
+    if (state & NK_WIDGET_STATE_HOVER)
+        background = &style->hover;
+    else if (state & NK_WIDGET_STATE_ACTIVED)
+        background = &style->active;
+    else background = &style->normal;
+
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(out, *bounds, &background->data.image, nk_white);
+    } else {
+        nk_fill_rect(out, *bounds, style->rounding, background->data.color);
+        nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
+    }
+    return background;
+}
+
+NK_INTERN int
+nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r,
+    const struct nk_style_button *style, const struct nk_input *in,
+    enum nk_button_behavior behavior, struct nk_rect *content)
+{
+    struct nk_rect bounds;
+    NK_ASSERT(style);
+    NK_ASSERT(state);
+    NK_ASSERT(out);
+    if (!out || !style)
+        return nk_false;
+
+    /* calculate button content space */
+    content->x = r.x + style->padding.x + style->border + style->rounding;
+    content->y = r.y + style->padding.y + style->border + style->rounding;
+    content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2);
+    content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2);
+
+    /* execute button behavior */
+    bounds.x = r.x - style->touch_padding.x;
+    bounds.y = r.y - style->touch_padding.y;
+    bounds.w = r.w + 2 * style->touch_padding.x;
+    bounds.h = r.h + 2 * style->touch_padding.y;
+    return nk_button_behavior(state, bounds, in, behavior);
+}
+
+NK_INTERN void
+nk_draw_button_text(struct nk_command_buffer *out,
+    const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state,
+    const struct nk_style_button *style, const char *txt, int len,
+    nk_flags text_alignment, const struct nk_user_font *font)
+{
+    struct nk_text text;
+    const struct nk_style_item *background;
+    background = nk_draw_button(out, bounds, state, style);
+
+    /* select correct colors/images */
+    if (background->type == NK_STYLE_ITEM_COLOR)
+        text.background = background->data.color;
+    else text.background = style->text_background;
+    if (state & NK_WIDGET_STATE_HOVER)
+        text.text = style->text_hover;
+    else if (state & NK_WIDGET_STATE_ACTIVED)
+        text.text = style->text_active;
+    else text.text = style->text_normal;
+
+    text.padding = nk_vec2(0,0);
+    nk_widget_text(out, *content, txt, len, &text, text_alignment, font);
+}
+
+NK_INTERN int
+nk_do_button_text(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    const char *string, int len, nk_flags align, enum nk_button_behavior behavior,
+    const struct nk_style_button *style, const struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    struct nk_rect content;
+    int ret = nk_false;
+
+    NK_ASSERT(state);
+    NK_ASSERT(style);
+    NK_ASSERT(out);
+    NK_ASSERT(string);
+    NK_ASSERT(font);
+    if (!out || !style || !font || !string)
+        return nk_false;
+
+    ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return ret;
+}
+
+NK_INTERN void
+nk_draw_button_symbol(struct nk_command_buffer *out,
+    const struct nk_rect *bounds, const struct nk_rect *content,
+    nk_flags state, const struct nk_style_button *style,
+    enum nk_symbol_type type, const struct nk_user_font *font)
+{
+    struct nk_color sym, bg;
+    const struct nk_style_item *background;
+
+    /* select correct colors/images */
+    background = nk_draw_button(out, bounds, state, style);
+    if (background->type == NK_STYLE_ITEM_COLOR)
+        bg = background->data.color;
+    else bg = style->text_background;
+
+    if (state & NK_WIDGET_STATE_HOVER)
+        sym = style->text_hover;
+    else if (state & NK_WIDGET_STATE_ACTIVED)
+        sym = style->text_active;
+    else sym = style->text_normal;
+    nk_draw_symbol(out, type, *content, bg, sym, 1, font);
+}
+
+NK_INTERN int
+nk_do_button_symbol(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    enum nk_symbol_type symbol, enum nk_button_behavior behavior,
+    const struct nk_style_button *style, const struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    int ret;
+    struct nk_rect content;
+
+    NK_ASSERT(state);
+    NK_ASSERT(style);
+    NK_ASSERT(font);
+    NK_ASSERT(out);
+    if (!out || !style || !font || !state)
+        return nk_false;
+
+    ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return ret;
+}
+
+NK_INTERN void
+nk_draw_button_image(struct nk_command_buffer *out,
+    const struct nk_rect *bounds, const struct nk_rect *content,
+    nk_flags state, const struct nk_style_button *style, const struct nk_image *img)
+{
+    nk_draw_button(out, bounds, state, style);
+    nk_draw_image(out, *content, img, nk_white);
+}
+
+NK_INTERN int
+nk_do_button_image(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    struct nk_image img, enum nk_button_behavior b,
+    const struct nk_style_button *style, const struct nk_input *in)
+{
+    int ret;
+    struct nk_rect content;
+
+    NK_ASSERT(state);
+    NK_ASSERT(style);
+    NK_ASSERT(out);
+    if (!out || !style || !state)
+        return nk_false;
+
+    ret = nk_do_button(state, out, bounds, style, in, b, &content);
+    content.x += style->image_padding.x;
+    content.y += style->image_padding.y;
+    content.w -= 2 * style->image_padding.x;
+    content.h -= 2 * style->image_padding.y;
+
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_button_image(out, &bounds, &content, *state, style, &img);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return ret;
+}
+
+NK_INTERN void
+nk_draw_button_text_symbol(struct nk_command_buffer *out,
+    const struct nk_rect *bounds, const struct nk_rect *label,
+    const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style,
+    const char *str, int len, enum nk_symbol_type type,
+    const struct nk_user_font *font)
+{
+    struct nk_color sym;
+    struct nk_text text;
+    const struct nk_style_item *background;
+
+    /* select correct background colors/images */
+    background = nk_draw_button(out, bounds, state, style);
+    if (background->type == NK_STYLE_ITEM_COLOR)
+        text.background = background->data.color;
+    else text.background = style->text_background;
+
+    /* select correct text colors */
+    if (state & NK_WIDGET_STATE_HOVER) {
+        sym = style->text_hover;
+        text.text = style->text_hover;
+    } else if (state & NK_WIDGET_STATE_ACTIVED) {
+        sym = style->text_active;
+        text.text = style->text_active;
+    } else {
+        sym = style->text_normal;
+        text.text = style->text_normal;
+    }
+
+    text.padding = nk_vec2(0,0);
+    nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font);
+    nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font);
+}
+
+NK_INTERN int
+nk_do_button_text_symbol(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    enum nk_symbol_type symbol, const char *str, int len, nk_flags align,
+    enum nk_button_behavior behavior, const struct nk_style_button *style,
+    const struct nk_user_font *font, const struct nk_input *in)
+{
+    int ret;
+    struct nk_rect tri = {0,0,0,0};
+    struct nk_rect content;
+
+    NK_ASSERT(style);
+    NK_ASSERT(out);
+    NK_ASSERT(font);
+    if (!out || !style || !font)
+        return nk_false;
+
+    ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
+    tri.y = content.y + (content.h/2) - font->height/2;
+    tri.w = font->height; tri.h = font->height;
+    if (align & NK_TEXT_ALIGN_LEFT) {
+        tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w);
+        tri.x = NK_MAX(tri.x, 0);
+    } else tri.x = content.x + 2 * style->padding.x;
+
+    /* draw button */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_button_text_symbol(out, &bounds, &content, &tri,
+        *state, style, str, len, symbol, font);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return ret;
+}
+
+NK_INTERN void
+nk_draw_button_text_image(struct nk_command_buffer *out,
+    const struct nk_rect *bounds, const struct nk_rect *label,
+    const struct nk_rect *image, nk_flags state, const struct nk_style_button *style,
+    const char *str, int len, const struct nk_user_font *font,
+    const struct nk_image *img)
+{
+    struct nk_text text;
+    const struct nk_style_item *background;
+    background = nk_draw_button(out, bounds, state, style);
+
+    /* select correct colors */
+    if (background->type == NK_STYLE_ITEM_COLOR)
+        text.background = background->data.color;
+    else text.background = style->text_background;
+    if (state & NK_WIDGET_STATE_HOVER)
+        text.text = style->text_hover;
+    else if (state & NK_WIDGET_STATE_ACTIVED)
+        text.text = style->text_active;
+    else text.text = style->text_normal;
+
+    text.padding = nk_vec2(0,0);
+    nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font);
+    nk_draw_image(out, *image, img, nk_white);
+}
+
+NK_INTERN int
+nk_do_button_text_image(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    struct nk_image img, const char* str, int len, nk_flags align,
+    enum nk_button_behavior behavior, const struct nk_style_button *style,
+    const struct nk_user_font *font, const struct nk_input *in)
+{
+    int ret;
+    struct nk_rect icon;
+    struct nk_rect content;
+
+    NK_ASSERT(style);
+    NK_ASSERT(state);
+    NK_ASSERT(font);
+    NK_ASSERT(out);
+    if (!out || !font || !style || !str)
+        return nk_false;
+
+    ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
+    icon.y = bounds.y + style->padding.y;
+    icon.w = icon.h = bounds.h - 2 * style->padding.y;
+    if (align & NK_TEXT_ALIGN_LEFT) {
+        icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w);
+        icon.x = NK_MAX(icon.x, 0);
+    } else icon.x = bounds.x + 2 * style->padding.x;
+
+    icon.x += style->image_padding.x;
+    icon.y += style->image_padding.y;
+    icon.w -= 2 * style->image_padding.x;
+    icon.h -= 2 * style->image_padding.y;
+
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return ret;
+}
+
+/* ===============================================================
+ *
+ *                          TOGGLE
+ *
+ * ===============================================================*/
+enum nk_toggle_type {
+    NK_TOGGLE_CHECK,
+    NK_TOGGLE_OPTION
+};
+
+NK_INTERN int
+nk_toggle_behavior(const struct nk_input *in, struct nk_rect select,
+    nk_flags *state, int active)
+{
+    nk_widget_state_reset(state);
+    if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) {
+        *state = NK_WIDGET_STATE_ACTIVE;
+        active = !active;
+    }
+    if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(in, select))
+        *state |= NK_WIDGET_STATE_LEFT;
+    return active;
+}
+
+NK_INTERN void
+nk_draw_checkbox(struct nk_command_buffer *out,
+    nk_flags state, const struct nk_style_toggle *style, int active,
+    const struct nk_rect *label, const struct nk_rect *selector,
+    const struct nk_rect *cursors, const char *string, int len,
+    const struct nk_user_font *font)
+{
+    const struct nk_style_item *background;
+    const struct nk_style_item *cursor;
+    struct nk_text text;
+
+    /* select correct colors/images */
+    if (state & NK_WIDGET_STATE_HOVER) {
+        background = &style->hover;
+        cursor = &style->cursor_hover;
+        text.text = style->text_hover;
+    } else if (state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->hover;
+        cursor = &style->cursor_hover;
+        text.text = style->text_active;
+    } else {
+        background = &style->normal;
+        cursor = &style->cursor_normal;
+        text.text = style->text_normal;
+    }
+
+    /* draw background and cursor */
+    if (background->type == NK_STYLE_ITEM_COLOR) {
+        nk_fill_rect(out, *selector, 0, style->border_color);
+        nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color);
+    } else nk_draw_image(out, *selector, &background->data.image, nk_white);
+    if (active) {
+        if (cursor->type == NK_STYLE_ITEM_IMAGE)
+            nk_draw_image(out, *cursors, &cursor->data.image, nk_white);
+        else nk_fill_rect(out, *cursors, 0, cursor->data.color);
+    }
+
+    text.padding.x = 0;
+    text.padding.y = 0;
+    text.background = style->text_background;
+    nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font);
+}
+
+NK_INTERN void
+nk_draw_option(struct nk_command_buffer *out,
+    nk_flags state, const struct nk_style_toggle *style, int active,
+    const struct nk_rect *label, const struct nk_rect *selector,
+    const struct nk_rect *cursors, const char *string, int len,
+    const struct nk_user_font *font)
+{
+    const struct nk_style_item *background;
+    const struct nk_style_item *cursor;
+    struct nk_text text;
+
+    /* select correct colors/images */
+    if (state & NK_WIDGET_STATE_HOVER) {
+        background = &style->hover;
+        cursor = &style->cursor_hover;
+        text.text = style->text_hover;
+    } else if (state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->hover;
+        cursor = &style->cursor_hover;
+        text.text = style->text_active;
+    } else {
+        background = &style->normal;
+        cursor = &style->cursor_normal;
+        text.text = style->text_normal;
+    }
+
+    /* draw background and cursor */
+    if (background->type == NK_STYLE_ITEM_COLOR) {
+        nk_fill_circle(out, *selector, style->border_color);
+        nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color);
+    } else nk_draw_image(out, *selector, &background->data.image, nk_white);
+    if (active) {
+        if (cursor->type == NK_STYLE_ITEM_IMAGE)
+            nk_draw_image(out, *cursors, &cursor->data.image, nk_white);
+        else nk_fill_circle(out, *cursors, cursor->data.color);
+    }
+
+    text.padding.x = 0;
+    text.padding.y = 0;
+    text.background = style->text_background;
+    nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font);
+}
+
+NK_INTERN int
+nk_do_toggle(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect r,
+    int *active, const char *str, int len, enum nk_toggle_type type,
+    const struct nk_style_toggle *style, const struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    int was_active;
+    struct nk_rect bounds;
+    struct nk_rect select;
+    struct nk_rect cursor;
+    struct nk_rect label;
+
+    NK_ASSERT(style);
+    NK_ASSERT(out);
+    NK_ASSERT(font);
+    if (!out || !style || !font || !active)
+        return 0;
+
+    r.w = NK_MAX(r.w, font->height + 2 * style->padding.x);
+    r.h = NK_MAX(r.h, font->height + 2 * style->padding.y);
+
+    /* add additional touch padding for touch screen devices */
+    bounds.x = r.x - style->touch_padding.x;
+    bounds.y = r.y - style->touch_padding.y;
+    bounds.w = r.w + 2 * style->touch_padding.x;
+    bounds.h = r.h + 2 * style->touch_padding.y;
+
+    /* calculate the selector space */
+    select.w = font->height;
+    select.h = select.w;
+    select.y = r.y + r.h/2.0f - select.h/2.0f;
+    select.x = r.x;
+
+    /* calculate the bounds of the cursor inside the selector */
+    cursor.x = select.x + style->padding.x + style->border;
+    cursor.y = select.y + style->padding.y + style->border;
+    cursor.w = select.w - (2 * style->padding.x + 2 * style->border);
+    cursor.h = select.h - (2 * style->padding.y + 2 * style->border);
+
+    /* label behind the selector */
+    label.x = select.x + select.w + style->spacing;
+    label.y = select.y;
+    label.w = NK_MAX(r.x + r.w, label.x) - label.x;
+    label.h = select.w;
+
+    /* update selector */
+    was_active = *active;
+    *active = nk_toggle_behavior(in, bounds, state, *active);
+
+    /* draw selector */
+    if (style->draw_begin)
+        style->draw_begin(out, style->userdata);
+    if (type == NK_TOGGLE_CHECK) {
+        nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font);
+    } else {
+        nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font);
+    }
+    if (style->draw_end)
+        style->draw_end(out, style->userdata);
+    return (was_active != *active);
+}
+
+/* ===============================================================
+ *
+ *                          SELECTABLE
+ *
+ * ===============================================================*/
+NK_INTERN void
+nk_draw_selectable(struct nk_command_buffer *out,
+    nk_flags state, const struct nk_style_selectable *style, int active,
+    const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img,
+    const char *string, int len, nk_flags align, const struct nk_user_font *font)
+{
+    const struct nk_style_item *background;
+    struct nk_text text;
+    text.padding = style->padding;
+
+    /* select correct colors/images */
+    if (!active) {
+        if (state & NK_WIDGET_STATE_ACTIVED) {
+            background = &style->pressed;
+            text.text = style->text_pressed;
+        } else if (state & NK_WIDGET_STATE_HOVER) {
+            background = &style->hover;
+            text.text = style->text_hover;
+        } else {
+            background = &style->normal;
+            text.text = style->text_normal;
+        }
+    } else {
+        if (state & NK_WIDGET_STATE_ACTIVED) {
+            background = &style->pressed_active;
+            text.text = style->text_pressed_active;
+        } else if (state & NK_WIDGET_STATE_HOVER) {
+            background = &style->hover_active;
+            text.text = style->text_hover_active;
+        } else {
+            background = &style->normal_active;
+            text.text = style->text_normal_active;
+        }
+    }
+
+
+    /* draw selectable background and text */
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(out, *bounds, &background->data.image, nk_white);
+        text.background = nk_rgba(0,0,0,0);
+    } else {
+        nk_fill_rect(out, *bounds, style->rounding, background->data.color);
+        text.background = background->data.color;
+    }
+    if (img && icon) nk_draw_image(out, *icon, img, nk_white);
+    nk_widget_text(out, *bounds, string, len, &text, align, font);
+}
+
+NK_INTERN int
+nk_do_selectable(nk_flags *state, struct nk_command_buffer *out,
+    struct nk_rect bounds, const char *str, int len, nk_flags align, int *value,
+    const struct nk_style_selectable *style, const struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    int old_value;
+    struct nk_rect touch;
+
+    NK_ASSERT(state);
+    NK_ASSERT(out);
+    NK_ASSERT(str);
+    NK_ASSERT(len);
+    NK_ASSERT(value);
+    NK_ASSERT(style);
+    NK_ASSERT(font);
+
+    if (!state || !out || !str || !len || !value || !style || !font) return 0;
+    old_value = *value;
+
+    /* remove padding */
+    touch.x = bounds.x - style->touch_padding.x;
+    touch.y = bounds.y - style->touch_padding.y;
+    touch.w = bounds.w + style->touch_padding.x * 2;
+    touch.h = bounds.h + style->touch_padding.y * 2;
+
+    /* update button */
+    if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT))
+        *value = !(*value);
+
+    /* draw selectable */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_selectable(out, *state, style, *value, &bounds, 0,0, str, len, align, font);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return old_value != *value;
+}
+
+NK_INTERN int
+nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out,
+    struct nk_rect bounds, const char *str, int len, nk_flags align, int *value,
+    const struct nk_image *img, const struct nk_style_selectable *style,
+    const struct nk_input *in, const struct nk_user_font *font)
+{
+    int old_value;
+    struct nk_rect touch;
+    struct nk_rect icon;
+
+    NK_ASSERT(state);
+    NK_ASSERT(out);
+    NK_ASSERT(str);
+    NK_ASSERT(len);
+    NK_ASSERT(value);
+    NK_ASSERT(style);
+    NK_ASSERT(font);
+
+    if (!state || !out || !str || !len || !value || !style || !font) return 0;
+    old_value = *value;
+
+    /* toggle behavior */
+    touch.x = bounds.x - style->touch_padding.x;
+    touch.y = bounds.y - style->touch_padding.y;
+    touch.w = bounds.w + style->touch_padding.x * 2;
+    touch.h = bounds.h + style->touch_padding.y * 2;
+    if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT))
+        *value = !(*value);
+
+    icon.y = bounds.y + style->padding.y;
+    icon.w = icon.h = bounds.h - 2 * style->padding.y;
+    if (align & NK_TEXT_ALIGN_LEFT) {
+        icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w);
+        icon.x = NK_MAX(icon.x, 0);
+    } else icon.x = bounds.x + 2 * style->padding.x;
+
+    icon.x += style->image_padding.x;
+    icon.y += style->image_padding.y;
+    icon.w -= 2 * style->image_padding.x;
+    icon.h -= 2 * style->image_padding.y;
+
+    /* draw selectable */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, str, len, align, font);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return old_value != *value;
+}
+
+
+/* ===============================================================
+ *
+ *                          SLIDER
+ *
+ * ===============================================================*/
+NK_INTERN float
+nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor,
+    struct nk_rect *visual_cursor, struct nk_input *in,
+    struct nk_rect bounds, float slider_min, float slider_max, float slider_value,
+    float slider_step, float slider_steps)
+{
+    int left_mouse_down;
+    int left_mouse_click_in_cursor;
+
+    /* check if visual cursor is being dragged */
+    nk_widget_state_reset(state);
+    left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down;
+    left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in,
+            NK_BUTTON_LEFT, *visual_cursor, nk_true);
+
+    if (left_mouse_down && left_mouse_click_in_cursor)
+    {
+        float ratio = 0;
+        const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f);
+        const float pxstep = bounds.w / slider_steps;
+
+        /* only update value if the next slider step is reached */
+        *state = NK_WIDGET_STATE_ACTIVE;
+        if (NK_ABS(d) >= pxstep) {
+            const float steps = (float)((int)(NK_ABS(d) / pxstep));
+            slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps);
+            slider_value = NK_CLAMP(slider_min, slider_value, slider_max);
+            ratio = (slider_value - slider_min)/slider_step;
+            logical_cursor->x = bounds.x + (logical_cursor->w * ratio);
+            in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x;
+        }
+    }
+
+    /* slider widget state */
+    if (nk_input_is_mouse_hovering_rect(in, bounds))
+        *state = NK_WIDGET_STATE_HOVERED;
+    if (*state & NK_WIDGET_STATE_HOVER &&
+        !nk_input_is_mouse_prev_hovering_rect(in, bounds))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(in, bounds))
+        *state |= NK_WIDGET_STATE_LEFT;
+    return slider_value;
+}
+
+NK_INTERN void
+nk_draw_slider(struct nk_command_buffer *out, nk_flags state,
+    const struct nk_style_slider *style, const struct nk_rect *bounds,
+    const struct nk_rect *visual_cursor, float min, float value, float max)
+{
+    struct nk_rect fill;
+    struct nk_rect bar;
+    const struct nk_style_item *background;
+
+    /* select correct slider images/colors */
+    struct nk_color bar_color;
+    const struct nk_style_item *cursor;
+
+    NK_UNUSED(min);
+    NK_UNUSED(max);
+    NK_UNUSED(value);
+
+    if (state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->active;
+        bar_color = style->bar_active;
+        cursor = &style->cursor_active;
+    } else if (state & NK_WIDGET_STATE_HOVER) {
+        background = &style->hover;
+        bar_color = style->bar_hover;
+        cursor = &style->cursor_hover;
+    } else {
+        background = &style->normal;
+        bar_color = style->bar_normal;
+        cursor = &style->cursor_normal;
+    }
+
+    /* calculate slider background bar */
+    bar.x = bounds->x;
+    bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12;
+    bar.w = bounds->w;
+    bar.h = bounds->h/6;
+
+    /* filled background bar style */
+    fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x;
+    fill.x = bar.x;
+    fill.y = bar.y;
+    fill.h = bar.h;
+
+    /* draw background */
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(out, *bounds, &background->data.image, nk_white);
+    } else {
+        nk_fill_rect(out, *bounds, style->rounding, background->data.color);
+        nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
+    }
+
+    /* draw slider bar */
+    nk_fill_rect(out, bar, style->rounding, bar_color);
+    nk_fill_rect(out, fill, style->rounding, style->bar_filled);
+
+    /* draw cursor */
+    if (cursor->type == NK_STYLE_ITEM_IMAGE)
+        nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white);
+    else nk_fill_circle(out, *visual_cursor, cursor->data.color);
+}
+
+NK_INTERN float
+nk_do_slider(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    float min, float val, float max, float step,
+    const struct nk_style_slider *style, struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    float slider_range;
+    float slider_min;
+    float slider_max;
+    float slider_value;
+    float slider_steps;
+    float cursor_offset;
+
+    struct nk_rect visual_cursor;
+    struct nk_rect logical_cursor;
+
+    NK_ASSERT(style);
+    NK_ASSERT(out);
+    if (!out || !style)
+        return 0;
+
+    /* remove padding from slider bounds */
+    bounds.x = bounds.x + style->padding.x;
+    bounds.y = bounds.y + style->padding.y;
+    bounds.h = NK_MAX(bounds.h, 2*style->padding.y);
+    bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x);
+    bounds.w -= 2 * style->padding.x;
+    bounds.h -= 2 * style->padding.y;
+
+    /* optional buttons */
+    if (style->show_buttons) {
+        nk_flags ws;
+        struct nk_rect button;
+        button.y = bounds.y;
+        button.w = bounds.h;
+        button.h = bounds.h;
+
+        /* decrement button */
+        button.x = bounds.x;
+        if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT,
+            &style->dec_button, in, font))
+            val -= step;
+
+        /* increment button */
+        button.x = (bounds.x + bounds.w) - button.w;
+        if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT,
+            &style->inc_button, in, font))
+            val += step;
+
+        bounds.x = bounds.x + button.w + style->spacing.x;
+        bounds.w = bounds.w - (2*button.w + 2*style->spacing.x);
+    }
+
+    /* remove one cursor size to support visual cursor */
+    bounds.x += style->cursor_size.x*0.5f;
+    bounds.w -= style->cursor_size.x;
+
+    /* make sure the provided values are correct */
+    slider_max = NK_MAX(min, max);
+    slider_min = NK_MIN(min, max);
+    slider_value = NK_CLAMP(slider_min, val, slider_max);
+    slider_range = slider_max - slider_min;
+    slider_steps = slider_range / step;
+    cursor_offset = (slider_value - slider_min) / step;
+
+    /* calculate cursor
+    Basically you have two cursors. One for visual representation and interaction
+    and one for updating the actual cursor value. */
+    logical_cursor.h = bounds.h;
+    logical_cursor.w = bounds.w / slider_steps;
+    logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset);
+    logical_cursor.y = bounds.y;
+
+    visual_cursor.h = style->cursor_size.y;
+    visual_cursor.w = style->cursor_size.x;
+    visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f;
+    visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f;
+
+    slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor,
+        in, bounds, slider_min, slider_max, slider_value, step, slider_steps);
+    visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f;
+
+    /* draw slider */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return slider_value;
+}
+
+/* ===============================================================
+ *
+ *                          PROGRESSBAR
+ *
+ * ===============================================================*/
+NK_INTERN nk_size
+nk_progress_behavior(nk_flags *state, const struct nk_input *in,
+    struct nk_rect r, nk_size max, nk_size value, int modifiable)
+{
+    nk_widget_state_reset(state);
+    if (in && modifiable && nk_input_is_mouse_hovering_rect(in, r)) {
+        int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
+        int left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
+            NK_BUTTON_LEFT, r, nk_true);
+
+        if (left_mouse_down && left_mouse_click_in_cursor) {
+            float ratio = NK_MAX(0, (float)(in->mouse.pos.x - r.x)) / (float)r.w;
+            value = (nk_size)NK_MAX(0,((float)max * ratio));
+            *state = NK_WIDGET_STATE_ACTIVE;
+        } else *state = NK_WIDGET_STATE_HOVERED;
+    }
+
+    /* set progressbar widget state */
+    if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(in, r))
+        *state |= NK_WIDGET_STATE_LEFT;
+
+    if (!max) return value;
+    value = NK_MIN(value, max);
+    return value;
+}
+
+NK_INTERN void
+nk_draw_progress(struct nk_command_buffer *out, nk_flags state,
+    const struct nk_style_progress *style, const struct nk_rect *bounds,
+    const struct nk_rect *scursor, nk_size value, nk_size max)
+{
+    const struct nk_style_item *background;
+    const struct nk_style_item *cursor;
+
+    NK_UNUSED(max);
+    NK_UNUSED(value);
+
+    /* select correct colors/images to draw */
+    if (state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->active;
+        cursor = &style->cursor_active;
+    } else if (state & NK_WIDGET_STATE_HOVER){
+        background = &style->hover;
+        cursor = &style->cursor_hover;
+    } else {
+        background = &style->normal;
+        cursor = &style->cursor_normal;
+    }
+
+    /* draw background */
+    if (background->type == NK_STYLE_ITEM_COLOR) {
+        nk_fill_rect(out, *bounds, style->rounding, background->data.color);
+        nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
+    } else nk_draw_image(out, *bounds, &background->data.image, nk_white);
+
+    /* draw cursor */
+    if (cursor->type == NK_STYLE_ITEM_COLOR) {
+        nk_fill_rect(out, *scursor, style->rounding, cursor->data.color);
+        nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color);
+    } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white);
+}
+
+NK_INTERN nk_size
+nk_do_progress(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect bounds,
+    nk_size value, nk_size max, int modifiable,
+    const struct nk_style_progress *style, const struct nk_input *in)
+{
+    float prog_scale;
+    nk_size prog_value;
+    struct nk_rect cursor;
+
+    NK_ASSERT(style);
+    NK_ASSERT(out);
+    if (!out || !style) return 0;
+
+    /* calculate progressbar cursor */
+    cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border);
+    cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border);
+    cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border));
+    prog_scale = (float)value / (float)max;
+    cursor.w = (bounds.w - 2) * prog_scale;
+
+    /* update progressbar */
+    prog_value = NK_MIN(value, max);
+    prog_value = nk_progress_behavior(state, in, bounds, max, prog_value, modifiable);
+
+    /* draw progressbar */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_progress(out, *state, style, &bounds, &cursor, value, max);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return prog_value;
+}
+
+/* ===============================================================
+ *
+ *                          SCROLLBAR
+ *
+ * ===============================================================*/
+NK_INTERN float
+nk_scrollbar_behavior(nk_flags *state, struct nk_input *in,
+    int has_scrolling, const struct nk_rect *scroll,
+    const struct nk_rect *cursor, const struct nk_rect *empty0,
+    const struct nk_rect *empty1, float scroll_offset,
+    float target, float scroll_step, enum nk_orientation o)
+{
+    nk_flags ws = 0;
+    int left_mouse_down;
+    int left_mouse_click_in_cursor;
+    float scroll_delta;
+
+    nk_widget_state_reset(state);
+    if (!in) return scroll_offset;
+
+    left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
+    left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
+        NK_BUTTON_LEFT, *cursor, nk_true);
+    if (nk_input_is_mouse_hovering_rect(in, *scroll))
+        *state = NK_WIDGET_STATE_HOVERED;
+
+    scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x;
+    if (left_mouse_down && left_mouse_click_in_cursor) {
+        /* update cursor by mouse dragging */
+        float pixel, delta;
+        *state = NK_WIDGET_STATE_ACTIVE;
+        if (o == NK_VERTICAL) {
+            float cursor_y;
+            pixel = in->mouse.delta.y;
+            delta = (pixel / scroll->h) * target;
+            scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h);
+            cursor_y = scroll->y + ((scroll_offset/target) * scroll->h);
+            in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f;
+        } else {
+            float cursor_x;
+            pixel = in->mouse.delta.x;
+            delta = (pixel / scroll->w) * target;
+            scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w);
+            cursor_x = scroll->x + ((scroll_offset/target) * scroll->w);
+            in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f;
+        }
+    } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)||
+            nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) {
+        /* scroll page up by click on empty space or shortcut */
+        if (o == NK_VERTICAL)
+            scroll_offset = NK_MAX(0, scroll_offset - scroll->h);
+        else scroll_offset = NK_MAX(0, scroll_offset - scroll->w);
+    } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) ||
+        nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) {
+        /* scroll page down by click on empty space or shortcut */
+        if (o == NK_VERTICAL)
+            scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h);
+        else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w);
+    } else if (has_scrolling) {
+        if ((scroll_delta < 0 || (scroll_delta > 0))) {
+            /* update cursor by mouse scrolling */
+            scroll_offset = scroll_offset + scroll_step * (-scroll_delta);
+            if (o == NK_VERTICAL)
+                scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h);
+            else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w);
+        } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) {
+            /* update cursor to the beginning  */
+            if (o == NK_VERTICAL) scroll_offset = 0;
+        } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) {
+            /* update cursor to the end */
+            if (o == NK_VERTICAL) scroll_offset = target - scroll->h;
+        }
+    }
+    if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll))
+        *state |= NK_WIDGET_STATE_LEFT;
+    return scroll_offset;
+}
+
+NK_INTERN void
+nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state,
+    const struct nk_style_scrollbar *style, const struct nk_rect *bounds,
+    const struct nk_rect *scroll)
+{
+    const struct nk_style_item *background;
+    const struct nk_style_item *cursor;
+
+    /* select correct colors/images to draw */
+    if (state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->active;
+        cursor = &style->cursor_active;
+    } else if (state & NK_WIDGET_STATE_HOVER) {
+        background = &style->hover;
+        cursor = &style->cursor_hover;
+    } else {
+        background = &style->normal;
+        cursor = &style->cursor_normal;
+    }
+
+    /* draw background */
+    if (background->type == NK_STYLE_ITEM_COLOR) {
+        nk_fill_rect(out, *bounds, style->rounding, background->data.color);
+        nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
+    } else {
+        nk_draw_image(out, *bounds, &background->data.image, nk_white);
+    }
+
+    /* draw cursor */
+    if (background->type == NK_STYLE_ITEM_COLOR) {
+        nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color);
+        nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color);
+    } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white);
+}
+
+NK_INTERN float
+nk_do_scrollbarv(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling,
+    float offset, float target, float step, float button_pixel_inc,
+    const struct nk_style_scrollbar *style, struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    struct nk_rect empty_north;
+    struct nk_rect empty_south;
+    struct nk_rect cursor;
+
+    float scroll_step;
+    float scroll_offset;
+    float scroll_off;
+    float scroll_ratio;
+
+    NK_ASSERT(out);
+    NK_ASSERT(style);
+    NK_ASSERT(state);
+    if (!out || !style) return 0;
+
+    scroll.w = NK_MAX(scroll.w, 1);
+    scroll.h = NK_MAX(scroll.h, 0);
+    if (target <= scroll.h) return 0;
+
+    /* optional scrollbar buttons */
+    if (style->show_buttons) {
+        nk_flags ws;
+        float scroll_h;
+        struct nk_rect button;
+
+        button.x = scroll.x;
+        button.w = scroll.w;
+        button.h = scroll.w;
+
+        scroll_h = NK_MAX(scroll.h - 2 * button.h,0);
+        scroll_step = NK_MIN(step, button_pixel_inc);
+
+        /* decrement button */
+        button.y = scroll.y;
+        if (nk_do_button_symbol(&ws, out, button, style->dec_symbol,
+            NK_BUTTON_REPEATER, &style->dec_button, in, font))
+            offset = offset - scroll_step;
+
+        /* increment button */
+        button.y = scroll.y + scroll.h - button.h;
+        if (nk_do_button_symbol(&ws, out, button, style->inc_symbol,
+            NK_BUTTON_REPEATER, &style->inc_button, in, font))
+            offset = offset + scroll_step;
+
+        scroll.y = scroll.y + button.h;
+        scroll.h = scroll_h;
+    }
+
+    /* calculate scrollbar constants */
+    scroll_step = NK_MIN(step, scroll.h);
+    scroll_offset = NK_CLAMP(0, offset, target - scroll.h);
+    scroll_ratio = scroll.h / target;
+    scroll_off = scroll_offset / target;
+
+    /* calculate scrollbar cursor bounds */
+    cursor.h = NK_MAX((scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y), 0);
+    cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y;
+    cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x);
+    cursor.x = scroll.x + style->border + style->padding.x;
+
+    /* calculate empty space around cursor */
+    empty_north.x = scroll.x;
+    empty_north.y = scroll.y;
+    empty_north.w = scroll.w;
+    empty_north.h = NK_MAX(cursor.y - scroll.y, 0);
+
+    empty_south.x = scroll.x;
+    empty_south.y = cursor.y + cursor.h;
+    empty_south.w = scroll.w;
+    empty_south.h = NK_MAX((scroll.y + scroll.h) - (cursor.y + cursor.h), 0);
+
+    /* update scrollbar */
+    scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor,
+        &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL);
+    scroll_off = scroll_offset / target;
+    cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y;
+
+    /* draw scrollbar */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_scrollbar(out, *state, style, &scroll, &cursor);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return scroll_offset;
+}
+
+NK_INTERN float
+nk_do_scrollbarh(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling,
+    float offset, float target, float step, float button_pixel_inc,
+    const struct nk_style_scrollbar *style, struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    struct nk_rect cursor;
+    struct nk_rect empty_west;
+    struct nk_rect empty_east;
+
+    float scroll_step;
+    float scroll_offset;
+    float scroll_off;
+    float scroll_ratio;
+
+    NK_ASSERT(out);
+    NK_ASSERT(style);
+    if (!out || !style) return 0;
+
+    /* scrollbar background */
+    scroll.h = NK_MAX(scroll.h, 1);
+    scroll.w = NK_MAX(scroll.w, 2 * scroll.h);
+    if (target <= scroll.w) return 0;
+
+    /* optional scrollbar buttons */
+    if (style->show_buttons) {
+        nk_flags ws;
+        float scroll_w;
+        struct nk_rect button;
+        button.y = scroll.y;
+        button.w = scroll.h;
+        button.h = scroll.h;
+
+        scroll_w = scroll.w - 2 * button.w;
+        scroll_step = NK_MIN(step, button_pixel_inc);
+
+        /* decrement button */
+        button.x = scroll.x;
+        if (nk_do_button_symbol(&ws, out, button, style->dec_symbol,
+            NK_BUTTON_REPEATER, &style->dec_button, in, font))
+            offset = offset - scroll_step;
+
+        /* increment button */
+        button.x = scroll.x + scroll.w - button.w;
+        if (nk_do_button_symbol(&ws, out, button, style->inc_symbol,
+            NK_BUTTON_REPEATER, &style->inc_button, in, font))
+            offset = offset + scroll_step;
+
+        scroll.x = scroll.x + button.w;
+        scroll.w = scroll_w;
+    }
+
+    /* calculate scrollbar constants */
+    scroll_step = NK_MIN(step, scroll.w);
+    scroll_offset = NK_CLAMP(0, offset, target - scroll.w);
+    scroll_ratio = scroll.w / target;
+    scroll_off = scroll_offset / target;
+
+    /* calculate cursor bounds */
+    cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x);
+    cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x;
+    cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y);
+    cursor.y = scroll.y + style->border + style->padding.y;
+
+    /* calculate empty space around cursor */
+    empty_west.x = scroll.x;
+    empty_west.y = scroll.y;
+    empty_west.w = cursor.x - scroll.x;
+    empty_west.h = scroll.h;
+
+    empty_east.x = cursor.x + cursor.w;
+    empty_east.y = scroll.y;
+    empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w);
+    empty_east.h = scroll.h;
+
+    /* update scrollbar */
+    scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor,
+        &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL);
+    scroll_off = scroll_offset / target;
+    cursor.x = scroll.x + (scroll_off * scroll.w);
+
+    /* draw scrollbar */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_scrollbar(out, *state, style, &scroll, &cursor);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+    return scroll_offset;
+}
+
+/* ===============================================================
+ *
+ *                          FILTER
+ *
+ * ===============================================================*/
+NK_API int nk_filter_default(const struct nk_text_edit *box, nk_rune unicode)
+{(void)unicode;NK_UNUSED(box);return nk_true;}
+
+NK_API int
+nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode)
+{
+    NK_UNUSED(box);
+    if (unicode > 128) return nk_false;
+    else return nk_true;
+}
+
+NK_API int
+nk_filter_float(const struct nk_text_edit *box, nk_rune unicode)
+{
+    NK_UNUSED(box);
+    if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-')
+        return nk_false;
+    else return nk_true;
+}
+
+NK_API int
+nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode)
+{
+    NK_UNUSED(box);
+    if ((unicode < '0' || unicode > '9') && unicode != '-')
+        return nk_false;
+    else return nk_true;
+}
+
+NK_API int
+nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode)
+{
+    NK_UNUSED(box);
+    if ((unicode < '0' || unicode > '9') &&
+        (unicode < 'a' || unicode > 'f') &&
+        (unicode < 'A' || unicode > 'F'))
+        return nk_false;
+    else return nk_true;
+}
+
+NK_API int
+nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode)
+{
+    NK_UNUSED(box);
+    if (unicode < '0' || unicode > '7')
+        return nk_false;
+    else return nk_true;
+}
+
+NK_API int
+nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode)
+{
+    NK_UNUSED(box);
+    if (unicode != '0' && unicode != '1')
+        return nk_false;
+    else return nk_true;
+}
+
+/* ===============================================================
+ *
+ *                          EDIT
+ *
+ * ===============================================================*/
+NK_INTERN void
+nk_edit_draw_text(struct nk_command_buffer *out,
+    const struct nk_style_edit *style, float pos_x, float pos_y,
+    float x_offset, const char *text, int byte_len, float row_height,
+    const struct nk_user_font *font, struct nk_color background,
+    struct nk_color foreground, int is_selected)
+{
+    NK_ASSERT(out);
+    NK_ASSERT(font);
+    NK_ASSERT(style);
+    if (!text || !byte_len || !out || !style) return;
+
+    {int glyph_len = 0;
+    nk_rune unicode = 0;
+    int text_len = 0;
+    float line_width = 0;
+    float glyph_width;
+    const char *line = text;
+    float line_offset = 0;
+    int line_count = 0;
+
+    struct nk_text txt;
+    txt.padding = nk_vec2(0,0);
+    txt.background = background;
+    txt.text = foreground;
+
+    glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len);
+    if (!glyph_len) return;
+    while ((text_len < byte_len) && glyph_len)
+    {
+        if (unicode == '\n') {
+            /* new line separator so draw previous line */
+            struct nk_rect label;
+            label.y = pos_y + line_offset;
+            label.h = row_height;
+            label.w = line_width;
+            label.x = pos_x;
+            if (!line_count)
+                label.x += x_offset;
+
+            if (is_selected) /* selection needs to draw different background color */
+                nk_fill_rect(out, label, 0, background);
+            nk_widget_text(out, label, line, (int)((text + text_len) - line),
+                &txt, NK_TEXT_CENTERED, font);
+
+            text_len++;
+            line_count++;
+            line_width = 0;
+            line = text + text_len;
+            line_offset += row_height;
+            glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len));
+            continue;
+        }
+        if (unicode == '\r') {
+            text_len++;
+            glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len);
+            continue;
+        }
+        glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len);
+        line_width += (float)glyph_width;
+        text_len += glyph_len;
+        glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len);
+        continue;
+    }
+    if (line_width > 0) {
+        /* draw last line */
+        struct nk_rect label;
+        label.y = pos_y + line_offset;
+        label.h = row_height;
+        label.w = line_width;
+        label.x = pos_x;
+        if (!line_count)
+            label.x += x_offset;
+
+        if (is_selected)
+            nk_fill_rect(out, label, 0, background);
+        nk_widget_text(out, label, line, (int)((text + text_len) - line),
+            &txt, NK_TEXT_LEFT, font);
+    }}
+}
+
+NK_INTERN nk_flags
+nk_do_edit(nk_flags *state, struct nk_command_buffer *out,
+    struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter,
+    struct nk_text_edit *edit, const struct nk_style_edit *style,
+    struct nk_input *in, const struct nk_user_font *font)
+{
+    struct nk_rect area;
+    nk_flags ret = 0;
+    float row_height;
+    char prev_state = 0;
+    char is_hovered = 0;
+    char select_all = 0;
+    char cursor_follow = 0;
+    struct nk_rect old_clip;
+    struct nk_rect clip;
+
+    NK_ASSERT(state);
+    NK_ASSERT(out);
+    NK_ASSERT(style);
+    if (!state || !out || !style)
+        return ret;
+
+    /* visible text area calculation */
+    area.x = bounds.x + style->padding.x + style->border;
+    area.y = bounds.y + style->padding.y + style->border;
+    area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border);
+    area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border);
+    if (flags & NK_EDIT_MULTILINE)
+        area.w = NK_MAX(0, area.w - style->scrollbar_size.x);
+    row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h;
+
+    /* calculate clipping rectangle */
+    old_clip = out->clip;
+    nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h);
+
+    /* update edit state */
+    prev_state = (char)edit->active;
+    is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds);
+    if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) {
+        edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y,
+                                bounds.x, bounds.y, bounds.w, bounds.h);
+    }
+
+    /* (de)activate text editor */
+    if (!prev_state && edit->active) {
+        const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ?
+            NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE;
+        nk_textedit_clear_state(edit, type, filter);
+        if (flags & NK_EDIT_ALWAYS_INSERT_MODE)
+            edit->mode = NK_TEXT_EDIT_MODE_INSERT;
+        if (flags & NK_EDIT_AUTO_SELECT)
+            select_all = nk_true;
+        if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) {
+            edit->cursor = edit->string.len;
+            in = 0;
+        }
+    } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW;
+    if (flags & NK_EDIT_READ_ONLY)
+        edit->mode = NK_TEXT_EDIT_MODE_VIEW;
+
+    ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE;
+    if (prev_state != edit->active)
+        ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED;
+
+    /* handle user input */
+    if (edit->active && in)
+    {
+        int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down;
+        const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x;
+        const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y;
+
+        /* mouse click handler */
+        is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area);
+        if (select_all) {
+            nk_textedit_select_all(edit);
+        } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down &&
+            in->mouse.buttons[NK_BUTTON_LEFT].clicked) {
+            nk_textedit_click(edit, mouse_x, mouse_y, font, row_height);
+        } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down &&
+            (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) {
+            nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height);
+            cursor_follow = nk_true;
+        } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked &&
+            in->mouse.buttons[NK_BUTTON_RIGHT].down) {
+            nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height);
+            nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height);
+            cursor_follow = nk_true;
+        }
+
+        {int i; /* keyboard input */
+        int old_mode = edit->mode;
+        for (i = 0; i < NK_KEY_MAX; ++i) {
+            if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */
+            if (nk_input_is_key_pressed(in, (enum nk_keys)i)) {
+                nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height);
+                cursor_follow = nk_true;
+            }
+        }
+        if (old_mode != edit->mode) {
+            in->keyboard.text_len = 0;
+        }}
+
+        /* text input */
+        edit->filter = filter;
+        if (in->keyboard.text_len) {
+            nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len);
+            cursor_follow = nk_true;
+            in->keyboard.text_len = 0;
+        }
+
+        /* enter key handler */
+        if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) {
+            cursor_follow = nk_true;
+            if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod)
+                nk_textedit_text(edit, "\n", 1);
+            else if (flags & NK_EDIT_SIG_ENTER)
+                ret |= NK_EDIT_COMMITED;
+            else nk_textedit_text(edit, "\n", 1);
+        }
+
+        /* cut & copy handler */
+        {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY);
+        int cut = nk_input_is_key_pressed(in, NK_KEY_CUT);
+        if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD))
+        {
+            int glyph_len;
+            nk_rune unicode;
+            const char *text;
+            int b = edit->select_start;
+            int e = edit->select_end;
+
+            int begin = NK_MIN(b, e);
+            int end = NK_MAX(b, e);
+            text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len);
+            if (edit->clip.copy)
+                edit->clip.copy(edit->clip.userdata, text, end - begin);
+            if (cut && !(flags & NK_EDIT_READ_ONLY)){
+                nk_textedit_cut(edit);
+                cursor_follow = nk_true;
+            }
+        }}
+
+        /* paste handler */
+        {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE);
+        if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) {
+            edit->clip.paste(edit->clip.userdata, edit);
+            cursor_follow = nk_true;
+        }}
+
+        /* tab handler */
+        {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB);
+        if (tab && (flags & NK_EDIT_ALLOW_TAB)) {
+            nk_textedit_text(edit, "    ", 4);
+            cursor_follow = nk_true;
+        }}
+    }
+
+    /* set widget state */
+    if (edit->active)
+        *state = NK_WIDGET_STATE_ACTIVE;
+    else nk_widget_state_reset(state);
+
+    if (is_hovered)
+        *state |= NK_WIDGET_STATE_HOVERED;
+
+    /* DRAW EDIT */
+    {const char *text = nk_str_get_const(&edit->string);
+    int len = nk_str_len_char(&edit->string);
+
+    {/* select background colors/images  */
+    const struct nk_style_item *background;
+    if (*state & NK_WIDGET_STATE_ACTIVED)
+        background = &style->active;
+    else if (*state & NK_WIDGET_STATE_HOVER)
+        background = &style->hover;
+    else background = &style->normal;
+
+    /* draw background frame */
+    if (background->type == NK_STYLE_ITEM_COLOR) {
+        nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color);
+        nk_fill_rect(out, bounds, style->rounding, background->data.color);
+    } else nk_draw_image(out, bounds, &background->data.image, nk_white);}
+
+    area.w = NK_MAX(0, area.w - style->cursor_size);
+    if (edit->active)
+    {
+        int total_lines = 1;
+        struct nk_vec2 text_size = nk_vec2(0,0);
+
+        /* text pointer positions */
+        const char *cursor_ptr = 0;
+        const char *select_begin_ptr = 0;
+        const char *select_end_ptr = 0;
+
+        /* 2D pixel positions */
+        struct nk_vec2 cursor_pos = nk_vec2(0,0);
+        struct nk_vec2 selection_offset_start = nk_vec2(0,0);
+        struct nk_vec2 selection_offset_end = nk_vec2(0,0);
+
+        int selection_begin = NK_MIN(edit->select_start, edit->select_end);
+        int selection_end = NK_MAX(edit->select_start, edit->select_end);
+
+        /* calculate total line count + total space + cursor/selection position */
+        float line_width = 0.0f;
+        if (text && len)
+        {
+            /* utf8 encoding */
+            float glyph_width;
+            int glyph_len = 0;
+            nk_rune unicode = 0;
+            int text_len = 0;
+            int glyphs = 0;
+            int row_begin = 0;
+
+            glyph_len = nk_utf_decode(text, &unicode, len);
+            glyph_width = font->width(font->userdata, font->height, text, glyph_len);
+            line_width = 0;
+
+            /* iterate all lines */
+            while ((text_len < len) && glyph_len)
+            {
+                /* set cursor 2D position and line */
+                if (!cursor_ptr && glyphs == edit->cursor)
+                {
+                    int glyph_offset;
+                    struct nk_vec2 out_offset;
+                    struct nk_vec2 row_size;
+                    const char *remaining;
+
+                    /* calculate 2d position */
+                    cursor_pos.y = (float)(total_lines-1) * row_height;
+                    row_size = nk_text_calculate_text_bounds(font, text+row_begin,
+                                text_len-row_begin, row_height, &remaining,
+                                &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE);
+                    cursor_pos.x = row_size.x;
+                    cursor_ptr = text + text_len;
+                }
+
+                /* set start selection 2D position and line */
+                if (!select_begin_ptr && edit->select_start != edit->select_end &&
+                    glyphs == selection_begin)
+                {
+                    int glyph_offset;
+                    struct nk_vec2 out_offset;
+                    struct nk_vec2 row_size;
+                    const char *remaining;
+
+                    /* calculate 2d position */
+                    selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height;
+                    row_size = nk_text_calculate_text_bounds(font, text+row_begin,
+                                text_len-row_begin, row_height, &remaining,
+                                &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE);
+                    selection_offset_start.x = row_size.x;
+                    select_begin_ptr = text + text_len;
+                }
+
+                /* set end selection 2D position and line */
+                if (!select_end_ptr && edit->select_start != edit->select_end &&
+                    glyphs == selection_end)
+                {
+                    int glyph_offset;
+                    struct nk_vec2 out_offset;
+                    struct nk_vec2 row_size;
+                    const char *remaining;
+
+                    /* calculate 2d position */
+                    selection_offset_end.y = (float)(total_lines-1) * row_height;
+                    row_size = nk_text_calculate_text_bounds(font, text+row_begin,
+                                text_len-row_begin, row_height, &remaining,
+                                &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE);
+                    selection_offset_end.x = row_size.x;
+                    select_end_ptr = text + text_len;
+                }
+                if (unicode == '\n') {
+                    text_size.x = NK_MAX(text_size.x, line_width);
+                    total_lines++;
+                    line_width = 0;
+                    text_len++;
+                    glyphs++;
+                    row_begin = text_len;
+                    glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len);
+                    glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len);
+                    continue;
+                }
+
+                glyphs++;
+                text_len += glyph_len;
+                line_width += (float)glyph_width;
+
+                glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len);
+                glyph_width = font->width(font->userdata, font->height,
+                    text+text_len, glyph_len);
+                continue;
+            }
+            text_size.y = (float)total_lines * row_height;
+
+            /* handle case when cursor is at end of text buffer */
+            if (!cursor_ptr && edit->cursor == edit->string.len) {
+                cursor_pos.x = line_width;
+                cursor_pos.y = text_size.y - row_height;
+            }
+        }
+        {
+            /* scrollbar */
+            if (cursor_follow)
+            {
+                /* update scrollbar to follow cursor */
+                if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) {
+                    /* horizontal scroll */
+                    const float scroll_increment = area.w * 0.25f;
+                    if (cursor_pos.x < edit->scrollbar.x)
+                        edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment);
+                    if (cursor_pos.x >= edit->scrollbar.x + area.w)
+                        edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x);
+                } else edit->scrollbar.x = 0;
+
+                if (flags & NK_EDIT_MULTILINE) {
+                    /* vertical scroll */
+                    if (cursor_pos.y < edit->scrollbar.y)
+                        edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height);
+                    if (cursor_pos.y >= edit->scrollbar.y + area.h)
+                        edit->scrollbar.y = edit->scrollbar.y + row_height;
+                } else edit->scrollbar.y = 0;
+            }
+
+            /* scrollbar widget */
+            if (flags & NK_EDIT_MULTILINE)
+            {
+                nk_flags ws;
+                struct nk_rect scroll;
+                float scroll_target;
+                float scroll_offset;
+                float scroll_step;
+                float scroll_inc;
+
+                scroll = area;
+                scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x;
+                scroll.w = style->scrollbar_size.x;
+
+                scroll_offset = edit->scrollbar.y;
+                scroll_step = scroll.h * 0.10f;
+                scroll_inc = scroll.h * 0.01f;
+                scroll_target = text_size.y;
+                edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0,
+                        scroll_offset, scroll_target, scroll_step, scroll_inc,
+                        &style->scrollbar, in, font);
+            }
+        }
+
+        /* draw text */
+        {struct nk_color background_color;
+        struct nk_color text_color;
+        struct nk_color sel_background_color;
+        struct nk_color sel_text_color;
+        struct nk_color cursor_color;
+        struct nk_color cursor_text_color;
+        const struct nk_style_item *background;
+        nk_push_scissor(out, clip);
+
+        /* select correct colors to draw */
+        if (*state & NK_WIDGET_STATE_ACTIVED) {
+            background = &style->active;
+            text_color = style->text_active;
+            sel_text_color = style->selected_text_hover;
+            sel_background_color = style->selected_hover;
+            cursor_color = style->cursor_hover;
+            cursor_text_color = style->cursor_text_hover;
+        } else if (*state & NK_WIDGET_STATE_HOVER) {
+            background = &style->hover;
+            text_color = style->text_hover;
+            sel_text_color = style->selected_text_hover;
+            sel_background_color = style->selected_hover;
+            cursor_text_color = style->cursor_text_hover;
+            cursor_color = style->cursor_hover;
+        } else {
+            background = &style->normal;
+            text_color = style->text_normal;
+            sel_text_color = style->selected_text_normal;
+            sel_background_color = style->selected_normal;
+            cursor_color = style->cursor_normal;
+            cursor_text_color = style->cursor_text_normal;
+        }
+        if (background->type == NK_STYLE_ITEM_IMAGE)
+            background_color = nk_rgba(0,0,0,0);
+        else background_color = background->data.color;
+
+
+        if (edit->select_start == edit->select_end) {
+            /* no selection so just draw the complete text */
+            const char *begin = nk_str_get_const(&edit->string);
+            int l = nk_str_len_char(&edit->string);
+            nk_edit_draw_text(out, style, area.x - edit->scrollbar.x,
+                area.y - edit->scrollbar.y, 0, begin, l, row_height, font,
+                background_color, text_color, nk_false);
+        } else {
+            /* edit has selection so draw 1-3 text chunks */
+            if (edit->select_start != edit->select_end && selection_begin > 0){
+                /* draw unselected text before selection */
+                const char *begin = nk_str_get_const(&edit->string);
+                NK_ASSERT(select_begin_ptr);
+                nk_edit_draw_text(out, style, area.x - edit->scrollbar.x,
+                    area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin),
+                    row_height, font, background_color, text_color, nk_false);
+            }
+            if (edit->select_start != edit->select_end) {
+                /* draw selected text */
+                NK_ASSERT(select_begin_ptr);
+                if (!select_end_ptr) {
+                    const char *begin = nk_str_get_const(&edit->string);
+                    select_end_ptr = begin + nk_str_len_char(&edit->string);
+                }
+                nk_edit_draw_text(out, style,
+                    area.x - edit->scrollbar.x,
+                    area.y + selection_offset_start.y - edit->scrollbar.y,
+                    selection_offset_start.x,
+                    select_begin_ptr, (int)(select_end_ptr - select_begin_ptr),
+                    row_height, font, sel_background_color, sel_text_color, nk_true);
+            }
+            if ((edit->select_start != edit->select_end &&
+                selection_end < edit->string.len))
+            {
+                /* draw unselected text after selected text */
+                const char *begin = select_end_ptr;
+                const char *end = nk_str_get_const(&edit->string) +
+                                    nk_str_len_char(&edit->string);
+                NK_ASSERT(select_end_ptr);
+                nk_edit_draw_text(out, style,
+                    area.x - edit->scrollbar.x,
+                    area.y + selection_offset_end.y - edit->scrollbar.y,
+                    selection_offset_end.x,
+                    begin, (int)(end - begin), row_height, font,
+                    background_color, text_color, nk_true);
+            }
+        }
+
+        /* cursor */
+        if (edit->select_start == edit->select_end)
+        {
+            if (edit->cursor >= nk_str_len(&edit->string) ||
+                (cursor_ptr && *cursor_ptr == '\n')) {
+                /* draw cursor at end of line */
+                struct nk_rect cursor;
+                cursor.w = style->cursor_size;
+                cursor.h = font->height;
+                cursor.x = area.x + cursor_pos.x - edit->scrollbar.x;
+                cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f;
+                cursor.y -= edit->scrollbar.y;
+                nk_fill_rect(out, cursor, 0, cursor_color);
+            } else {
+                /* draw cursor inside text */
+                int glyph_len;
+                struct nk_rect label;
+                struct nk_text txt;
+
+                nk_rune unicode;
+                NK_ASSERT(cursor_ptr);
+                glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4);
+
+                label.x = area.x + cursor_pos.x - edit->scrollbar.x;
+                label.y = area.y + cursor_pos.y - edit->scrollbar.y;
+                label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len);
+                label.h = row_height;
+
+                txt.padding = nk_vec2(0,0);
+                txt.background = cursor_color;;
+                txt.text = cursor_text_color;
+                nk_fill_rect(out, label, 0, cursor_color);
+                nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font);
+            }
+        }}
+    } else {
+        /* not active so just draw text */
+        int l = nk_str_len_char(&edit->string);
+        const char *begin = nk_str_get_const(&edit->string);
+
+        const struct nk_style_item *background;
+        struct nk_color background_color;
+        struct nk_color text_color;
+        nk_push_scissor(out, clip);
+        if (*state & NK_WIDGET_STATE_ACTIVED) {
+            background = &style->active;
+            text_color = style->text_active;
+        } else if (*state & NK_WIDGET_STATE_HOVER) {
+            background = &style->hover;
+            text_color = style->text_hover;
+        } else {
+            background = &style->normal;
+            text_color = style->text_normal;
+        }
+        if (background->type == NK_STYLE_ITEM_IMAGE)
+            background_color = nk_rgba(0,0,0,0);
+        else background_color = background->data.color;
+        nk_edit_draw_text(out, style, area.x - edit->scrollbar.x,
+            area.y - edit->scrollbar.y, 0, begin, l, row_height, font,
+            background_color, text_color, nk_false);
+    }
+    nk_push_scissor(out, old_clip);}
+    return ret;
+}
+
+/* ===============================================================
+ *
+ *                          PROPERTY
+ *
+ * ===============================================================*/
+enum nk_property_status {
+    NK_PROPERTY_DEFAULT,
+    NK_PROPERTY_EDIT,
+    NK_PROPERTY_DRAG
+};
+enum nk_property_filter {
+    NK_FILTER_INT,
+    NK_FILTER_FLOAT
+};
+enum nk_property_kind {
+    NK_PROPERTY_INT,
+    NK_PROPERTY_FLOAT,
+    NK_PROPERTY_DOUBLE
+};
+union nk_property {
+    int i;
+    float f;
+    double d;
+};
+struct nk_property_variant {
+    enum nk_property_kind kind;
+    union nk_property value;
+    union nk_property min_value;
+    union nk_property max_value;
+    union nk_property step;
+};
+
+NK_INTERN void
+nk_drag_behavior(nk_flags *state, const struct nk_input *in,
+    struct nk_rect drag, struct nk_property_variant *variant,
+    float inc_per_pixel)
+{
+    int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down;
+    int left_mouse_click_in_cursor = in &&
+        nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true);
+
+    nk_widget_state_reset(state);
+    if (nk_input_is_mouse_hovering_rect(in, drag))
+        *state = NK_WIDGET_STATE_HOVERED;
+
+    if (left_mouse_down && left_mouse_click_in_cursor) {
+        float delta, pixels;
+        pixels = in->mouse.delta.x;
+        delta = pixels * inc_per_pixel;
+        switch (variant->kind) {
+        default: break;
+        case NK_PROPERTY_INT:
+            variant->value.i = variant->value.i + (int)delta;
+            variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i);
+            break;
+        case NK_PROPERTY_FLOAT:
+            variant->value.f = variant->value.f + (float)delta;
+            variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f);
+            break;
+        case NK_PROPERTY_DOUBLE:
+            variant->value.d = variant->value.d + (double)delta;
+            variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d);
+            break;
+        }
+        *state = NK_WIDGET_STATE_ACTIVE;
+    }
+    if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(in, drag))
+        *state |= NK_WIDGET_STATE_LEFT;
+}
+
+NK_INTERN void
+nk_property_behavior(nk_flags *ws, const struct nk_input *in,
+    struct nk_rect property,  struct nk_rect label, struct nk_rect edit,
+    struct nk_rect empty, int *state, struct nk_property_variant *variant,
+    float inc_per_pixel)
+{
+    if (in && *state == NK_PROPERTY_DEFAULT) {
+        if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT))
+            *state = NK_PROPERTY_EDIT;
+        else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true))
+            *state = NK_PROPERTY_DRAG;
+        else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true))
+            *state = NK_PROPERTY_DRAG;
+    }
+    if (*state == NK_PROPERTY_DRAG) {
+        nk_drag_behavior(ws, in, property, variant, inc_per_pixel);
+        if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT;
+    }
+}
+
+NK_INTERN void
+nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style,
+    const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state,
+    const char *name, int len, const struct nk_user_font *font)
+{
+    struct nk_text text;
+    const struct nk_style_item *background;
+
+    /* select correct background and text color */
+    if (state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->active;
+        text.text = style->label_active;
+    } else if (state & NK_WIDGET_STATE_HOVER) {
+        background = &style->hover;
+        text.text = style->label_hover;
+    } else {
+        background = &style->normal;
+        text.text = style->label_normal;
+    }
+
+    /* draw background */
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(out, *bounds, &background->data.image, nk_white);
+        text.background = nk_rgba(0,0,0,0);
+    } else {
+        text.background = background->data.color;
+        nk_fill_rect(out, *bounds, style->rounding, background->data.color);
+        nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color);
+    }
+
+    /* draw label */
+    text.padding = nk_vec2(0,0);
+    nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font);
+}
+
+NK_INTERN void
+nk_do_property(nk_flags *ws,
+    struct nk_command_buffer *out, struct nk_rect property,
+    const char *name, struct nk_property_variant *variant,
+    float inc_per_pixel, char *buffer, int *len,
+    int *state, int *cursor, int *select_begin, int *select_end,
+    const struct nk_style_property *style,
+    enum nk_property_filter filter, struct nk_input *in,
+    const struct nk_user_font *font, struct nk_text_edit *text_edit,
+    enum nk_button_behavior behavior)
+{
+    const nk_plugin_filter filters[] = {
+        nk_filter_decimal,
+        nk_filter_float
+    };
+    int active, old;
+    int num_len, name_len;
+    char string[NK_MAX_NUMBER_BUFFER];
+    float size;
+
+    char *dst = 0;
+    int *length;
+
+    struct nk_rect left;
+    struct nk_rect right;
+    struct nk_rect label;
+    struct nk_rect edit;
+    struct nk_rect empty;
+
+    /* left decrement button */
+    left.h = font->height/2;
+    left.w = left.h;
+    left.x = property.x + style->border + style->padding.x;
+    left.y = property.y + style->border + property.h/2.0f - left.h/2;
+
+    /* text label */
+    name_len = nk_strlen(name);
+    size = font->width(font->userdata, font->height, name, name_len);
+    label.x = left.x + left.w + style->padding.x;
+    label.w = (float)size + 2 * style->padding.x;
+    label.y = property.y + style->border + style->padding.y;
+    label.h = property.h - (2 * style->border + 2 * style->padding.y);
+
+    /* right increment button */
+    right.y = left.y;
+    right.w = left.w;
+    right.h = left.h;
+    right.x = property.x + property.w - (right.w + style->padding.x);
+
+    /* edit */
+    if (*state == NK_PROPERTY_EDIT) {
+        size = font->width(font->userdata, font->height, buffer, *len);
+        size += style->edit.cursor_size;
+        length = len;
+        dst = buffer;
+    } else {
+        switch (variant->kind) {
+        default: break;
+        case NK_PROPERTY_INT:
+            nk_itoa(string, variant->value.i);
+            num_len = nk_strlen(string);
+            break;
+        case NK_PROPERTY_FLOAT:
+            NK_DTOA(string, (double)variant->value.f);
+            num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION);
+            break;
+        case NK_PROPERTY_DOUBLE:
+            NK_DTOA(string, variant->value.d);
+            num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION);
+            break;
+        }
+        size = font->width(font->userdata, font->height, string, num_len);
+        dst = string;
+        length = &num_len;
+    }
+
+    edit.w =  (float)size + 2 * style->padding.x;
+    edit.w = NK_MIN(edit.w, right.x - (label.x + label.w));
+    edit.x = right.x - (edit.w + style->padding.x);
+    edit.y = property.y + style->border;
+    edit.h = property.h - (2 * style->border);
+
+    /* empty left space activator */
+    empty.w = edit.x - (label.x + label.w);
+    empty.x = label.x + label.w;
+    empty.y = property.y;
+    empty.h = property.h;
+
+    /* update property */
+    old = (*state == NK_PROPERTY_EDIT);
+    nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel);
+
+    /* draw property */
+    if (style->draw_begin) style->draw_begin(out, style->userdata);
+    nk_draw_property(out, style, &property, &label, *ws, name, name_len, font);
+    if (style->draw_end) style->draw_end(out, style->userdata);
+
+    /* execute right button  */
+    if (nk_do_button_symbol(ws, out, left, style->sym_left, behavior, &style->dec_button, in, font)) {
+        switch (variant->kind) {
+        default: break;
+        case NK_PROPERTY_INT:
+            variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break;
+        case NK_PROPERTY_FLOAT:
+            variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break;
+        case NK_PROPERTY_DOUBLE:
+            variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break;
+        }
+    }
+    /* execute left button  */
+    if (nk_do_button_symbol(ws, out, right, style->sym_right, behavior, &style->inc_button, in, font)) {
+        switch (variant->kind) {
+        default: break;
+        case NK_PROPERTY_INT:
+            variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break;
+        case NK_PROPERTY_FLOAT:
+            variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break;
+        case NK_PROPERTY_DOUBLE:
+            variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break;
+        }
+    }
+    if (old != NK_PROPERTY_EDIT && (*state == NK_PROPERTY_EDIT)) {
+        /* property has been activated so setup buffer */
+        NK_MEMCPY(buffer, dst, (nk_size)*length);
+        *cursor = nk_utf_len(buffer, *length);
+        *len = *length;
+        length = len;
+        dst = buffer;
+        active = 0;
+    } else active = (*state == NK_PROPERTY_EDIT);
+
+    /* execute and run text edit field */
+    nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]);
+    text_edit->active = (unsigned char)active;
+    text_edit->string.len = *length;
+    text_edit->cursor = NK_CLAMP(0, *cursor, *length);
+    text_edit->select_start = NK_CLAMP(0,*select_begin, *length);
+    text_edit->select_end = NK_CLAMP(0,*select_end, *length);
+    text_edit->string.buffer.allocated = (nk_size)*length;
+    text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER;
+    text_edit->string.buffer.memory.ptr = dst;
+    text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER;
+    text_edit->mode = NK_TEXT_EDIT_MODE_INSERT;
+    nk_do_edit(ws, out, edit, NK_EDIT_FIELD|NK_EDIT_AUTO_SELECT,
+        filters[filter], text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font);
+
+    *length = text_edit->string.len;
+    *cursor = text_edit->cursor;
+    *select_begin = text_edit->select_start;
+    *select_end = text_edit->select_end;
+    if (text_edit->active && nk_input_is_key_pressed(in, NK_KEY_ENTER))
+        text_edit->active = nk_false;
+
+    if (active && !text_edit->active) {
+        /* property is now not active so convert edit text to value*/
+        *state = NK_PROPERTY_DEFAULT;
+        buffer[*len] = '\0';
+        switch (variant->kind) {
+        default: break;
+        case NK_PROPERTY_INT:
+            variant->value.i = nk_strtoi(buffer, 0);
+            variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i);
+            break;
+        case NK_PROPERTY_FLOAT:
+            nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION);
+            variant->value.f = nk_strtof(buffer, 0);
+            variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f);
+            break;
+        case NK_PROPERTY_DOUBLE:
+            nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION);
+            variant->value.d = nk_strtod(buffer, 0);
+            variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d);
+            break;
+        }
+    }
+}
+/* ===============================================================
+ *
+ *                          COLOR PICKER
+ *
+ * ===============================================================*/
+NK_INTERN int
+nk_color_picker_behavior(nk_flags *state,
+    const struct nk_rect *bounds, const struct nk_rect *matrix,
+    const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar,
+    struct nk_color *color, const struct nk_input *in)
+{
+    float hsva[4];
+    int value_changed = 0;
+    int hsv_changed = 0;
+
+    NK_ASSERT(state);
+    NK_ASSERT(matrix);
+    NK_ASSERT(hue_bar);
+    NK_ASSERT(color);
+
+    /* color matrix */
+    nk_color_hsva_fv(hsva, *color);
+    if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) {
+        hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1));
+        hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1));
+        value_changed = hsv_changed = 1;
+    }
+
+    /* hue bar */
+    if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) {
+        hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1));
+        value_changed = hsv_changed = 1;
+    }
+
+    /* alpha bar */
+    if (alpha_bar) {
+        if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) {
+            hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1));
+            value_changed = 1;
+        }
+    }
+    nk_widget_state_reset(state);
+    if (hsv_changed) {
+        *color = nk_hsva_fv(hsva);
+        *state = NK_WIDGET_STATE_ACTIVE;
+    }
+    if (value_changed) {
+        color->a = (nk_byte)(hsva[3] * 255.0f);
+        *state = NK_WIDGET_STATE_ACTIVE;
+    }
+
+    /* set color picker widget state */
+    if (nk_input_is_mouse_hovering_rect(in, *bounds))
+        *state = NK_WIDGET_STATE_HOVERED;
+    if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds))
+        *state |= NK_WIDGET_STATE_ENTERED;
+    else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds))
+        *state |= NK_WIDGET_STATE_LEFT;
+    return value_changed;
+}
+
+NK_INTERN void
+nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix,
+    const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar,
+    struct nk_color color)
+{
+    NK_STORAGE const struct nk_color black = {0,0,0,255};
+    NK_STORAGE const struct nk_color white = {255, 255, 255, 255};
+    NK_STORAGE const struct nk_color black_trans = {0,0,0,0};
+
+    const float crosshair_size = 7.0f;
+    struct nk_color temp;
+    float hsva[4];
+    float line_y;
+    int i;
+
+    NK_ASSERT(o);
+    NK_ASSERT(matrix);
+    NK_ASSERT(hue_bar);
+
+    /* draw hue bar */
+    nk_color_hsv_fv(hsva, color);
+    for (i = 0; i < 6; ++i) {
+        NK_GLOBAL const struct nk_color hue_colors[] = {
+            {255, 0, 0, 255},
+            {255,255,0,255},
+            {0,255,0,255},
+            {0, 255,255,255},
+            {0,0,255,255},
+            {255, 0, 255, 255},
+            {255, 0, 0, 255}
+        };
+        nk_fill_rect_multi_color(o,
+            nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f,
+                hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i],
+                hue_colors[i+1], hue_colors[i+1]);
+    }
+    line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f);
+    nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2,
+        line_y, 1, nk_rgb(255,255,255));
+
+    /* draw alpha bar */
+    if (alpha_bar) {
+        float alpha = NK_SATURATE((float)color.a/255.0f);
+        line_y = (float)(int)(alpha_bar->y +  (1.0f - alpha) * matrix->h + 0.5f);
+
+        nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black);
+        nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2,
+            line_y, 1, nk_rgb(255,255,255));
+    }
+
+    /* draw color matrix */
+    temp = nk_hsv_f(hsva[0], 1.0f, 1.0f);
+    nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white);
+    nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black);
+
+    /* draw cross-hair */
+    {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2];
+    p.x = (float)(int)(matrix->x + S * matrix->w);
+    p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h);
+    nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white);
+    nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white);
+    nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white);
+    nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);}
+}
+
+NK_INTERN int
+nk_do_color_picker(nk_flags *state,
+    struct nk_command_buffer *out, struct nk_color *color,
+    enum nk_color_format fmt, struct nk_rect bounds,
+    struct nk_vec2 padding, const struct nk_input *in,
+    const struct nk_user_font *font)
+{
+    int ret = 0;
+    struct nk_rect matrix;
+    struct nk_rect hue_bar;
+    struct nk_rect alpha_bar;
+    float bar_w;
+
+    NK_ASSERT(out);
+    NK_ASSERT(color);
+    NK_ASSERT(state);
+    NK_ASSERT(font);
+    if (!out || !color || !state || !font)
+        return ret;
+
+    bar_w = font->height;
+    bounds.x += padding.x;
+    bounds.y += padding.x;
+    bounds.w -= 2 * padding.x;
+    bounds.h -= 2 * padding.y;
+
+    matrix.x = bounds.x;
+    matrix.y = bounds.y;
+    matrix.h = bounds.h;
+    matrix.w = bounds.w - (3 * padding.x + 2 * bar_w);
+
+    hue_bar.w = bar_w;
+    hue_bar.y = bounds.y;
+    hue_bar.h = matrix.h;
+    hue_bar.x = matrix.x + matrix.w + padding.x;
+
+    alpha_bar.x = hue_bar.x + hue_bar.w + padding.x;
+    alpha_bar.y = bounds.y;
+    alpha_bar.w = bar_w;
+    alpha_bar.h = matrix.h;
+
+    ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar,
+        (fmt == NK_RGBA) ? &alpha_bar:0, color, in);
+    nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *color);
+    return ret;
+}
+
+/* ==============================================================
+ *
+ *                          STYLE
+ *
+ * ===============================================================*/
+NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);}
+#define NK_COLOR_MAP(NK_COLOR)\
+    NK_COLOR(NK_COLOR_TEXT,                 175,175,175,255) \
+    NK_COLOR(NK_COLOR_WINDOW,               45, 45, 45, 255) \
+    NK_COLOR(NK_COLOR_HEADER,               40, 40, 40, 255) \
+    NK_COLOR(NK_COLOR_BORDER,               65, 65, 65, 255) \
+    NK_COLOR(NK_COLOR_BUTTON,               50, 50, 50, 255) \
+    NK_COLOR(NK_COLOR_BUTTON_HOVER,         40, 40, 40, 255) \
+    NK_COLOR(NK_COLOR_BUTTON_ACTIVE,        35, 35, 35, 255) \
+    NK_COLOR(NK_COLOR_TOGGLE,               100,100,100,255) \
+    NK_COLOR(NK_COLOR_TOGGLE_HOVER,         120,120,120,255) \
+    NK_COLOR(NK_COLOR_TOGGLE_CURSOR,        45, 45, 45, 255) \
+    NK_COLOR(NK_COLOR_SELECT,               45, 45, 45, 255) \
+    NK_COLOR(NK_COLOR_SELECT_ACTIVE,        35, 35, 35,255) \
+    NK_COLOR(NK_COLOR_SLIDER,               38, 38, 38, 255) \
+    NK_COLOR(NK_COLOR_SLIDER_CURSOR,        100,100,100,255) \
+    NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER,  120,120,120,255) \
+    NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \
+    NK_COLOR(NK_COLOR_PROPERTY,             38, 38, 38, 255) \
+    NK_COLOR(NK_COLOR_EDIT,                 38, 38, 38, 255)  \
+    NK_COLOR(NK_COLOR_EDIT_CURSOR,          175,175,175,255) \
+    NK_COLOR(NK_COLOR_COMBO,                45, 45, 45, 255) \
+    NK_COLOR(NK_COLOR_CHART,                120,120,120,255) \
+    NK_COLOR(NK_COLOR_CHART_COLOR,          45, 45, 45, 255) \
+    NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT,255, 0,  0, 255) \
+    NK_COLOR(NK_COLOR_SCROLLBAR,            40, 40, 40, 255) \
+    NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR,     100,100,100,255) \
+    NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER,120,120,120,255) \
+    NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,150,150,150,255) \
+    NK_COLOR(NK_COLOR_TAB_HEADER,           40, 40, 40,255)
+
+NK_GLOBAL const struct nk_color
+nk_default_color_style[NK_COLOR_COUNT] = {
+#define NK_COLOR(a,b,c,d,e) {b,c,d,e},
+    NK_COLOR_MAP(NK_COLOR)
+#undef NK_COLOR
+};
+
+NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = {
+#define NK_COLOR(a,b,c,d,e) #a,
+    NK_COLOR_MAP(NK_COLOR)
+#undef NK_COLOR
+};
+
+NK_API const char *nk_style_get_color_by_name(enum nk_style_colors c)
+{return nk_color_names[c];}
+
+NK_API struct nk_style_item nk_style_item_image(struct nk_image img)
+{struct nk_style_item i; i.type = NK_STYLE_ITEM_IMAGE; i.data.image = img; return i;}
+
+NK_API struct nk_style_item nk_style_item_color(struct nk_color col)
+{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = col; return i;}
+
+NK_API struct nk_style_item nk_style_item_hide(void)
+{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = nk_rgba(0,0,0,0); return i;}
+
+NK_API void
+nk_style_from_table(struct nk_context *ctx, const struct nk_color *table)
+{
+    struct nk_style *style;
+    struct nk_style_text *text;
+    struct nk_style_button *button;
+    struct nk_style_toggle *toggle;
+    struct nk_style_selectable *select;
+    struct nk_style_slider *slider;
+    struct nk_style_progress *prog;
+    struct nk_style_scrollbar *scroll;
+    struct nk_style_edit *edit;
+    struct nk_style_property *property;
+    struct nk_style_combo *combo;
+    struct nk_style_chart *chart;
+    struct nk_style_tab *tab;
+    struct nk_style_window *win;
+
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    style = &ctx->style;
+    table = (!table) ? nk_default_color_style: table;
+
+    /* default text */
+    text = &style->text;
+    text->color = table[NK_COLOR_TEXT];
+    text->padding = nk_vec2(0,0);
+
+    /* default button */
+    button = &style->button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_BUTTON]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]);
+    button->active          = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]);
+    button->border_color    = table[NK_COLOR_BORDER];
+    button->text_background = table[NK_COLOR_BUTTON];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(2.0f,2.0f);
+    button->image_padding   = nk_vec2(0.0f,0.0f);
+    button->touch_padding   = nk_vec2(0.0f, 0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 1.0f;
+    button->rounding        = 4.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+
+    /* contextual button */
+    button = &style->contextual_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]);
+    button->active          = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]);
+    button->border_color    = table[NK_COLOR_WINDOW];
+    button->text_background = table[NK_COLOR_WINDOW];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(2.0f,2.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+
+    /* menu button */
+    button = &style->menu_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->active          = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->border_color    = table[NK_COLOR_WINDOW];
+    button->text_background = table[NK_COLOR_WINDOW];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(2.0f,2.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 1.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+
+    /* checkbox toggle */
+    toggle = &style->checkbox;
+    nk_zero_struct(*toggle);
+    toggle->normal          = nk_style_item_color(table[NK_COLOR_TOGGLE]);
+    toggle->hover           = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
+    toggle->active          = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
+    toggle->cursor_normal   = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
+    toggle->cursor_hover    = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
+    toggle->userdata        = nk_handle_ptr(0);
+    toggle->text_background = table[NK_COLOR_WINDOW];
+    toggle->text_normal     = table[NK_COLOR_TEXT];
+    toggle->text_hover      = table[NK_COLOR_TEXT];
+    toggle->text_active     = table[NK_COLOR_TEXT];
+    toggle->padding         = nk_vec2(2.0f, 2.0f);
+    toggle->touch_padding   = nk_vec2(0,0);
+    toggle->border_color    = nk_rgba(0,0,0,0);
+    toggle->border          = 0.0f;
+    toggle->spacing         = 4;
+
+    /* option toggle */
+    toggle = &style->option;
+    nk_zero_struct(*toggle);
+    toggle->normal          = nk_style_item_color(table[NK_COLOR_TOGGLE]);
+    toggle->hover           = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
+    toggle->active          = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
+    toggle->cursor_normal   = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
+    toggle->cursor_hover    = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
+    toggle->userdata        = nk_handle_ptr(0);
+    toggle->text_background = table[NK_COLOR_WINDOW];
+    toggle->text_normal     = table[NK_COLOR_TEXT];
+    toggle->text_hover      = table[NK_COLOR_TEXT];
+    toggle->text_active     = table[NK_COLOR_TEXT];
+    toggle->padding         = nk_vec2(3.0f, 3.0f);
+    toggle->touch_padding   = nk_vec2(0,0);
+    toggle->border_color    = nk_rgba(0,0,0,0);
+    toggle->border          = 0.0f;
+    toggle->spacing         = 4;
+
+    /* selectable */
+    select = &style->selectable;
+    nk_zero_struct(*select);
+    select->normal          = nk_style_item_color(table[NK_COLOR_SELECT]);
+    select->hover           = nk_style_item_color(table[NK_COLOR_SELECT]);
+    select->pressed         = nk_style_item_color(table[NK_COLOR_SELECT]);
+    select->normal_active   = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]);
+    select->hover_active    = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]);
+    select->pressed_active  = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]);
+    select->text_normal     = table[NK_COLOR_TEXT];
+    select->text_hover      = table[NK_COLOR_TEXT];
+    select->text_pressed    = table[NK_COLOR_TEXT];
+    select->text_normal_active  = table[NK_COLOR_TEXT];
+    select->text_hover_active   = table[NK_COLOR_TEXT];
+    select->text_pressed_active = table[NK_COLOR_TEXT];
+    select->padding         = nk_vec2(2.0f,2.0f);
+    select->touch_padding   = nk_vec2(0,0);
+    select->userdata        = nk_handle_ptr(0);
+    select->rounding        = 0.0f;
+    select->draw_begin      = 0;
+    select->draw_end        = 0;
+
+    /* slider */
+    slider = &style->slider;
+    nk_zero_struct(*slider);
+    slider->normal          = nk_style_item_hide();
+    slider->hover           = nk_style_item_hide();
+    slider->active          = nk_style_item_hide();
+    slider->bar_normal      = table[NK_COLOR_SLIDER];
+    slider->bar_hover       = table[NK_COLOR_SLIDER];
+    slider->bar_active      = table[NK_COLOR_SLIDER];
+    slider->bar_filled      = table[NK_COLOR_SLIDER_CURSOR];
+    slider->cursor_normal   = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]);
+    slider->cursor_hover    = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]);
+    slider->cursor_active   = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]);
+    slider->inc_symbol      = NK_SYMBOL_TRIANGLE_RIGHT;
+    slider->dec_symbol      = NK_SYMBOL_TRIANGLE_LEFT;
+    slider->cursor_size     = nk_vec2(16,16);
+    slider->padding         = nk_vec2(2,2);
+    slider->spacing         = nk_vec2(2,2);
+    slider->userdata        = nk_handle_ptr(0);
+    slider->show_buttons    = nk_false;
+    slider->bar_height      = 8;
+    slider->rounding        = 0;
+    slider->draw_begin      = 0;
+    slider->draw_end        = 0;
+
+    /* slider buttons */
+    button = &style->slider.inc_button;
+    button->normal          = nk_style_item_color(nk_rgb(40,40,40));
+    button->hover           = nk_style_item_color(nk_rgb(42,42,42));
+    button->active          = nk_style_item_color(nk_rgb(44,44,44));
+    button->border_color    = nk_rgb(65,65,65);
+    button->text_background = nk_rgb(40,40,40);
+    button->text_normal     = nk_rgb(175,175,175);
+    button->text_hover      = nk_rgb(175,175,175);
+    button->text_active     = nk_rgb(175,175,175);
+    button->padding         = nk_vec2(8.0f,8.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 1.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+    style->slider.dec_button = style->slider.inc_button;
+
+    /* progressbar */
+    prog = &style->progress;
+    nk_zero_struct(*prog);
+    prog->normal            = nk_style_item_color(table[NK_COLOR_SLIDER]);
+    prog->hover             = nk_style_item_color(table[NK_COLOR_SLIDER]);
+    prog->active            = nk_style_item_color(table[NK_COLOR_SLIDER]);
+    prog->cursor_normal     = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]);
+    prog->cursor_hover      = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]);
+    prog->cursor_active     = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]);
+    prog->border_color      = nk_rgba(0,0,0,0);
+    prog->cursor_border_color = nk_rgba(0,0,0,0);
+    prog->userdata          = nk_handle_ptr(0);
+    prog->padding           = nk_vec2(4,4);
+    prog->rounding          = 0;
+    prog->border            = 0;
+    prog->cursor_rounding   = 0;
+    prog->cursor_border     = 0;
+    prog->draw_begin        = 0;
+    prog->draw_end          = 0;
+
+    /* scrollbars */
+    scroll = &style->scrollh;
+    nk_zero_struct(*scroll);
+    scroll->normal          = nk_style_item_color(table[NK_COLOR_SCROLLBAR]);
+    scroll->hover           = nk_style_item_color(table[NK_COLOR_SCROLLBAR]);
+    scroll->active          = nk_style_item_color(table[NK_COLOR_SCROLLBAR]);
+    scroll->cursor_normal   = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]);
+    scroll->cursor_hover    = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]);
+    scroll->cursor_active   = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]);
+    scroll->dec_symbol      = NK_SYMBOL_CIRCLE_SOLID;
+    scroll->inc_symbol      = NK_SYMBOL_CIRCLE_SOLID;
+    scroll->userdata        = nk_handle_ptr(0);
+    scroll->border_color    = table[NK_COLOR_SCROLLBAR];
+    scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR];
+    scroll->padding         = nk_vec2(0,0);
+    scroll->show_buttons    = nk_false;
+    scroll->border          = 0;
+    scroll->rounding        = 0;
+    scroll->border_cursor   = 0;
+    scroll->rounding_cursor = 0;
+    scroll->draw_begin      = 0;
+    scroll->draw_end        = 0;
+    style->scrollv = style->scrollh;
+
+    /* scrollbars buttons */
+    button = &style->scrollh.inc_button;
+    button->normal          = nk_style_item_color(nk_rgb(40,40,40));
+    button->hover           = nk_style_item_color(nk_rgb(42,42,42));
+    button->active          = nk_style_item_color(nk_rgb(44,44,44));
+    button->border_color    = nk_rgb(65,65,65);
+    button->text_background = nk_rgb(40,40,40);
+    button->text_normal     = nk_rgb(175,175,175);
+    button->text_hover      = nk_rgb(175,175,175);
+    button->text_active     = nk_rgb(175,175,175);
+    button->padding         = nk_vec2(4.0f,4.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 1.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+    style->scrollh.dec_button = style->scrollh.inc_button;
+    style->scrollv.inc_button = style->scrollh.inc_button;
+    style->scrollv.dec_button = style->scrollh.inc_button;
+
+    /* edit */
+    edit = &style->edit;
+    nk_zero_struct(*edit);
+    edit->normal            = nk_style_item_color(table[NK_COLOR_EDIT]);
+    edit->hover             = nk_style_item_color(table[NK_COLOR_EDIT]);
+    edit->active            = nk_style_item_color(table[NK_COLOR_EDIT]);
+    edit->cursor_normal     = table[NK_COLOR_TEXT];
+    edit->cursor_hover      = table[NK_COLOR_TEXT];
+    edit->cursor_text_normal= table[NK_COLOR_EDIT];
+    edit->cursor_text_hover = table[NK_COLOR_EDIT];
+    edit->border_color      = table[NK_COLOR_BORDER];
+    edit->text_normal       = table[NK_COLOR_TEXT];
+    edit->text_hover        = table[NK_COLOR_TEXT];
+    edit->text_active       = table[NK_COLOR_TEXT];
+    edit->selected_normal   = table[NK_COLOR_TEXT];
+    edit->selected_hover    = table[NK_COLOR_TEXT];
+    edit->selected_text_normal  = table[NK_COLOR_EDIT];
+    edit->selected_text_hover   = table[NK_COLOR_EDIT];
+    edit->scrollbar_size    = nk_vec2(10,10);
+    edit->scrollbar         = style->scrollv;
+    edit->padding           = nk_vec2(4,4);
+    edit->row_padding       = 2;
+    edit->cursor_size       = 4;
+    edit->border            = 1;
+    edit->rounding          = 0;
+
+    /* property */
+    property = &style->property;
+    nk_zero_struct(*property);
+    property->normal        = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    property->hover         = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    property->active        = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    property->border_color  = table[NK_COLOR_BORDER];
+    property->label_normal  = table[NK_COLOR_TEXT];
+    property->label_hover   = table[NK_COLOR_TEXT];
+    property->label_active  = table[NK_COLOR_TEXT];
+    property->sym_left      = NK_SYMBOL_TRIANGLE_LEFT;
+    property->sym_right     = NK_SYMBOL_TRIANGLE_RIGHT;
+    property->userdata      = nk_handle_ptr(0);
+    property->padding       = nk_vec2(4,4);
+    property->border        = 1;
+    property->rounding      = 10;
+    property->draw_begin    = 0;
+    property->draw_end      = 0;
+
+    /* property buttons */
+    button = &style->property.dec_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    button->active          = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    button->border_color    = nk_rgba(0,0,0,0);
+    button->text_background = table[NK_COLOR_PROPERTY];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(0.0f,0.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+    style->property.inc_button = style->property.dec_button;
+
+    /* property edit */
+    edit = &style->property.edit;
+    nk_zero_struct(*edit);
+    edit->normal            = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    edit->hover             = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    edit->active            = nk_style_item_color(table[NK_COLOR_PROPERTY]);
+    edit->border_color      = nk_rgba(0,0,0,0);
+    edit->cursor_normal     = table[NK_COLOR_TEXT];
+    edit->cursor_hover      = table[NK_COLOR_TEXT];
+    edit->cursor_text_normal= table[NK_COLOR_EDIT];
+    edit->cursor_text_hover = table[NK_COLOR_EDIT];
+    edit->text_normal       = table[NK_COLOR_TEXT];
+    edit->text_hover        = table[NK_COLOR_TEXT];
+    edit->text_active       = table[NK_COLOR_TEXT];
+    edit->selected_normal   = table[NK_COLOR_TEXT];
+    edit->selected_hover    = table[NK_COLOR_TEXT];
+    edit->selected_text_normal  = table[NK_COLOR_EDIT];
+    edit->selected_text_hover   = table[NK_COLOR_EDIT];
+    edit->padding           = nk_vec2(0,0);
+    edit->cursor_size       = 8;
+    edit->border            = 0;
+    edit->rounding          = 0;
+
+    /* chart */
+    chart = &style->chart;
+    nk_zero_struct(*chart);
+    chart->background       = nk_style_item_color(table[NK_COLOR_CHART]);
+    chart->border_color     = table[NK_COLOR_BORDER];
+    chart->selected_color   = table[NK_COLOR_CHART_COLOR_HIGHLIGHT];
+    chart->color            = table[NK_COLOR_CHART_COLOR];
+    chart->padding          = nk_vec2(4,4);
+    chart->border           = 0;
+    chart->rounding         = 0;
+
+    /* combo */
+    combo = &style->combo;
+    combo->normal           = nk_style_item_color(table[NK_COLOR_COMBO]);
+    combo->hover            = nk_style_item_color(table[NK_COLOR_COMBO]);
+    combo->active           = nk_style_item_color(table[NK_COLOR_COMBO]);
+    combo->border_color     = table[NK_COLOR_BORDER];
+    combo->label_normal     = table[NK_COLOR_TEXT];
+    combo->label_hover      = table[NK_COLOR_TEXT];
+    combo->label_active     = table[NK_COLOR_TEXT];
+    combo->sym_normal       = NK_SYMBOL_TRIANGLE_DOWN;
+    combo->sym_hover        = NK_SYMBOL_TRIANGLE_DOWN;
+    combo->sym_active       = NK_SYMBOL_TRIANGLE_DOWN;
+    combo->content_padding  = nk_vec2(4,4);
+    combo->button_padding   = nk_vec2(0,4);
+    combo->spacing          = nk_vec2(4,0);
+    combo->border           = 1;
+    combo->rounding         = 0;
+
+    /* combo button */
+    button = &style->combo.button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_COMBO]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_COMBO]);
+    button->active          = nk_style_item_color(table[NK_COLOR_COMBO]);
+    button->border_color    = nk_rgba(0,0,0,0);
+    button->text_background = table[NK_COLOR_COMBO];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(2.0f,2.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+
+    /* tab */
+    tab = &style->tab;
+    tab->background         = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
+    tab->border_color       = table[NK_COLOR_BORDER];
+    tab->text               = table[NK_COLOR_TEXT];
+    tab->sym_minimize       = NK_SYMBOL_TRIANGLE_RIGHT;
+    tab->sym_maximize       = NK_SYMBOL_TRIANGLE_DOWN;
+    tab->padding            = nk_vec2(4,4);
+    tab->spacing            = nk_vec2(4,4);
+    tab->indent             = 10.0f;
+    tab->border             = 1;
+    tab->rounding           = 0;
+
+    /* tab button */
+    button = &style->tab.tab_minimize_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
+    button->active          = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
+    button->border_color    = nk_rgba(0,0,0,0);
+    button->text_background = table[NK_COLOR_TAB_HEADER];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(2.0f,2.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+    style->tab.tab_maximize_button =*button;
+
+    /* node button */
+    button = &style->tab.node_minimize_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->active          = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    button->border_color    = nk_rgba(0,0,0,0);
+    button->text_background = table[NK_COLOR_TAB_HEADER];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(2.0f,2.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+    style->tab.node_maximize_button =*button;
+
+    /* window header */
+    win = &style->window;
+    win->header.align = NK_HEADER_RIGHT;
+    win->header.close_symbol = NK_SYMBOL_X;
+    win->header.minimize_symbol = NK_SYMBOL_MINUS;
+    win->header.maximize_symbol = NK_SYMBOL_PLUS;
+    win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]);
+    win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]);
+    win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]);
+    win->header.label_normal = table[NK_COLOR_TEXT];
+    win->header.label_hover = table[NK_COLOR_TEXT];
+    win->header.label_active = table[NK_COLOR_TEXT];
+    win->header.label_padding = nk_vec2(4,4);
+    win->header.padding = nk_vec2(4,4);
+    win->header.spacing = nk_vec2(0,0);
+
+    /* window header close button */
+    button = &style->window.header.close_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_HEADER]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_HEADER]);
+    button->active          = nk_style_item_color(table[NK_COLOR_HEADER]);
+    button->border_color    = nk_rgba(0,0,0,0);
+    button->text_background = table[NK_COLOR_HEADER];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(0.0f,0.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+
+    /* window header minimize button */
+    button = &style->window.header.minimize_button;
+    nk_zero_struct(*button);
+    button->normal          = nk_style_item_color(table[NK_COLOR_HEADER]);
+    button->hover           = nk_style_item_color(table[NK_COLOR_HEADER]);
+    button->active          = nk_style_item_color(table[NK_COLOR_HEADER]);
+    button->border_color    = nk_rgba(0,0,0,0);
+    button->text_background = table[NK_COLOR_HEADER];
+    button->text_normal     = table[NK_COLOR_TEXT];
+    button->text_hover      = table[NK_COLOR_TEXT];
+    button->text_active     = table[NK_COLOR_TEXT];
+    button->padding         = nk_vec2(0.0f,0.0f);
+    button->touch_padding   = nk_vec2(0.0f,0.0f);
+    button->userdata        = nk_handle_ptr(0);
+    button->text_alignment  = NK_TEXT_CENTERED;
+    button->border          = 0.0f;
+    button->rounding        = 0.0f;
+    button->draw_begin      = 0;
+    button->draw_end        = 0;
+
+    /* window */
+    win->background = table[NK_COLOR_WINDOW];
+    win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]);
+    win->border_color = table[NK_COLOR_BORDER];
+    win->popup_border_color = table[NK_COLOR_BORDER];
+    win->combo_border_color = table[NK_COLOR_BORDER];
+    win->contextual_border_color = table[NK_COLOR_BORDER];
+    win->menu_border_color = table[NK_COLOR_BORDER];
+    win->group_border_color = table[NK_COLOR_BORDER];
+    win->tooltip_border_color = table[NK_COLOR_BORDER];
+    win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]);
+
+    win->rounding = 0.0f;
+    win->spacing = nk_vec2(4,4);
+    win->scrollbar_size = nk_vec2(10,10);
+    win->min_size = nk_vec2(64,64);
+
+    win->combo_border = 1.0f;
+    win->contextual_border = 1.0f;
+    win->menu_border = 1.0f;
+    win->group_border = 1.0f;
+    win->tooltip_border = 1.0f;
+    win->popup_border = 1.0f;
+    win->border = 2.0f;
+    win->min_row_height_padding = 8;
+
+    win->padding = nk_vec2(4,4);
+    win->group_padding = nk_vec2(4,4);
+    win->popup_padding = nk_vec2(4,4);
+    win->combo_padding = nk_vec2(4,4);
+    win->contextual_padding = nk_vec2(4,4);
+    win->menu_padding = nk_vec2(4,4);
+    win->tooltip_padding = nk_vec2(4,4);
+}
+
+NK_API void
+nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font)
+{
+    struct nk_style *style;
+    NK_ASSERT(ctx);
+
+    if (!ctx) return;
+    style = &ctx->style;
+    style->font = font;
+    ctx->stacks.fonts.head = 0;
+    if (ctx->current)
+        nk_layout_reset_min_row_height(ctx);
+}
+
+NK_API int
+nk_style_push_font(struct nk_context *ctx, const struct nk_user_font *font)
+{
+    struct nk_config_stack_user_font *font_stack;
+    struct nk_config_stack_user_font_element *element;
+
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+
+    font_stack = &ctx->stacks.fonts;
+    NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements));
+    if (font_stack->head >= (int)NK_LEN(font_stack->elements))
+        return 0;
+
+    element = &font_stack->elements[font_stack->head++];
+    element->address = &ctx->style.font;
+    element->old_value = ctx->style.font;
+    ctx->style.font = font;
+    return 1;
+}
+
+NK_API int
+nk_style_pop_font(struct nk_context *ctx)
+{
+    struct nk_config_stack_user_font *font_stack;
+    struct nk_config_stack_user_font_element *element;
+
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+
+    font_stack = &ctx->stacks.fonts;
+    NK_ASSERT(font_stack->head > 0);
+    if (font_stack->head < 1)
+        return 0;
+
+    element = &font_stack->elements[--font_stack->head];
+    *element->address = element->old_value;
+    return 1;
+}
+
+#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \
+nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\
+{\
+    struct nk_config_stack_##type * type_stack;\
+    struct nk_config_stack_##type##_element *element;\
+    NK_ASSERT(ctx);\
+    if (!ctx) return 0;\
+    type_stack = &ctx->stacks.stack;\
+    NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\
+    if (type_stack->head >= (int)NK_LEN(type_stack->elements))\
+        return 0;\
+    element = &type_stack->elements[type_stack->head++];\
+    element->address = address;\
+    element->old_value = *address;\
+    *address = value;\
+    return 1;\
+}
+
+#define NK_STYLE_POP_IMPLEMENATION(type, stack) \
+nk_style_pop_##type(struct nk_context *ctx)\
+{\
+    struct nk_config_stack_##type *type_stack;\
+    struct nk_config_stack_##type##_element *element;\
+    NK_ASSERT(ctx);\
+    if (!ctx) return 0;\
+    type_stack = &ctx->stacks.stack;\
+    NK_ASSERT(type_stack->head > 0);\
+    if (type_stack->head < 1)\
+        return 0;\
+    element = &type_stack->elements[--type_stack->head];\
+    *element->address = element->old_value;\
+    return 1;\
+}
+
+NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items)
+NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats)
+NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors)
+NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags)
+NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors)
+
+NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items)
+NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats)
+NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors)
+NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags)
+NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors)
+
+NK_API int
+nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c)
+{
+    struct nk_style *style;
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    style = &ctx->style;
+    if (style->cursors[c]) {
+        style->cursor_active = style->cursors[c];
+        return 1;
+    }
+    return 0;
+}
+
+NK_API void
+nk_style_show_cursor(struct nk_context *ctx)
+{
+    ctx->style.cursor_visible = nk_true;
+}
+
+NK_API void
+nk_style_hide_cursor(struct nk_context *ctx)
+{
+    ctx->style.cursor_visible = nk_false;
+}
+
+NK_API void
+nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor,
+    const struct nk_cursor *c)
+{
+    struct nk_style *style;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    style = &ctx->style;
+    style->cursors[cursor] = c;
+}
+
+NK_API void
+nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors)
+{
+    int i = 0;
+    struct nk_style *style;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    style = &ctx->style;
+    for (i = 0; i < NK_CURSOR_COUNT; ++i)
+        style->cursors[i] = &cursors[i];
+    style->cursor_visible = nk_true;
+}
+
+/* ===============================================================
+ *
+ *                          POOL
+ *
+ * ===============================================================*/
+NK_INTERN void
+nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc,
+    unsigned int capacity)
+{
+    nk_zero(pool, sizeof(*pool));
+    pool->alloc = *alloc;
+    pool->capacity = capacity;
+    pool->type = NK_BUFFER_DYNAMIC;
+    pool->pages = 0;
+}
+
+NK_INTERN void
+nk_pool_free(struct nk_pool *pool)
+{
+    struct nk_page *iter = pool->pages;
+    if (!pool) return;
+    if (pool->type == NK_BUFFER_FIXED) return;
+    while (iter) {
+        struct nk_page *next = iter->next;
+        pool->alloc.free(pool->alloc.userdata, iter);
+        iter = next;
+    }
+}
+
+NK_INTERN void
+nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size)
+{
+    nk_zero(pool, sizeof(*pool));
+    NK_ASSERT(size >= sizeof(struct nk_page));
+    if (size < sizeof(struct nk_page)) return;
+    pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element);
+    pool->pages = (struct nk_page*)memory;
+    pool->type = NK_BUFFER_FIXED;
+    pool->size = size;
+}
+
+NK_INTERN struct nk_page_element*
+nk_pool_alloc(struct nk_pool *pool)
+{
+    if (!pool->pages || pool->pages->size >= pool->capacity) {
+        /* allocate new page */
+        struct nk_page *page;
+        if (pool->type == NK_BUFFER_FIXED) {
+            if (!pool->pages) {
+                NK_ASSERT(pool->pages);
+                return 0;
+            }
+            NK_ASSERT(pool->pages->size < pool->capacity);
+            return 0;
+        } else {
+            nk_size size = sizeof(struct nk_page);
+            size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data);
+            page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size);
+            page->next = pool->pages;
+            pool->pages = page;
+            page->size = 0;
+        }
+    }
+    return &pool->pages->win[pool->pages->size++];
+}
+
+/* ===============================================================
+ *
+ *                          CONTEXT
+ *
+ * ===============================================================*/
+NK_INTERN void* nk_create_window(struct nk_context *ctx);
+NK_INTERN void nk_remove_window(struct nk_context*, struct nk_window*);
+NK_INTERN void nk_free_window(struct nk_context *ctx, struct nk_window *win);
+NK_INTERN void nk_free_table(struct nk_context *ctx, struct nk_table *tbl);
+NK_INTERN void nk_remove_table(struct nk_window *win, struct nk_table *tbl);
+NK_INTERN void* nk_create_panel(struct nk_context *ctx);
+NK_INTERN void nk_free_panel(struct nk_context*, struct nk_panel *pan);
+
+NK_INTERN void
+nk_setup(struct nk_context *ctx, const struct nk_user_font *font)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    nk_zero_struct(*ctx);
+    nk_style_default(ctx);
+    ctx->seq = 1;
+    if (font) ctx->style.font = font;
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+    nk_draw_list_init(&ctx->draw_list);
+#endif
+}
+
+#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
+NK_API int
+nk_init_default(struct nk_context *ctx, const struct nk_user_font *font)
+{
+    struct nk_allocator alloc;
+    alloc.userdata.ptr = 0;
+    alloc.alloc = nk_malloc;
+    alloc.free = nk_mfree;
+    return nk_init(ctx, &alloc, font);
+}
+#endif
+
+NK_API int
+nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size,
+    const struct nk_user_font *font)
+{
+    NK_ASSERT(memory);
+    if (!memory) return 0;
+    nk_setup(ctx, font);
+    nk_buffer_init_fixed(&ctx->memory, memory, size);
+    ctx->use_pool = nk_false;
+    return 1;
+}
+
+NK_API int
+nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds,
+    struct nk_buffer *pool, const struct nk_user_font *font)
+{
+    NK_ASSERT(cmds);
+    NK_ASSERT(pool);
+    if (!cmds || !pool) return 0;
+
+    nk_setup(ctx, font);
+    ctx->memory = *cmds;
+    if (pool->type == NK_BUFFER_FIXED) {
+        /* take memory from buffer and alloc fixed pool */
+        nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size);
+    } else {
+        /* create dynamic pool from buffer allocator */
+        struct nk_allocator *alloc = &pool->pool;
+        nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY);
+    }
+    ctx->use_pool = nk_true;
+    return 1;
+}
+
+NK_API int
+nk_init(struct nk_context *ctx, struct nk_allocator *alloc,
+    const struct nk_user_font *font)
+{
+    NK_ASSERT(alloc);
+    if (!alloc) return 0;
+    nk_setup(ctx, font);
+    nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE);
+    nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY);
+    ctx->use_pool = nk_true;
+    return 1;
+}
+
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+NK_API void
+nk_set_user_data(struct nk_context *ctx, nk_handle handle)
+{
+    if (!ctx) return;
+    ctx->userdata = handle;
+    if (ctx->current)
+        ctx->current->buffer.userdata = handle;
+}
+#endif
+
+NK_API void
+nk_free(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    nk_buffer_free(&ctx->memory);
+    if (ctx->use_pool)
+        nk_pool_free(&ctx->pool);
+
+    nk_zero(&ctx->input, sizeof(ctx->input));
+    nk_zero(&ctx->style, sizeof(ctx->style));
+    nk_zero(&ctx->memory, sizeof(ctx->memory));
+
+    ctx->seq = 0;
+    ctx->build = 0;
+    ctx->begin = 0;
+    ctx->end = 0;
+    ctx->active = 0;
+    ctx->current = 0;
+    ctx->freelist = 0;
+    ctx->count = 0;
+}
+
+NK_API void
+nk_clear(struct nk_context *ctx)
+{
+    struct nk_window *iter;
+    struct nk_window *next;
+    NK_ASSERT(ctx);
+
+    if (!ctx) return;
+    if (ctx->use_pool)
+        nk_buffer_clear(&ctx->memory);
+    else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT);
+
+    ctx->build = 0;
+    ctx->memory.calls = 0;
+    ctx->last_widget_state = 0;
+    ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW];
+    NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay));
+#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
+    nk_draw_list_clear(&ctx->draw_list);
+#endif
+
+    /* garbage collector */
+    iter = ctx->begin;
+    while (iter) {
+        /* make sure valid minimized windows do not get removed */
+        if ((iter->flags & NK_WINDOW_MINIMIZED) &&
+            !(iter->flags & NK_WINDOW_CLOSED) &&
+            iter->seq == ctx->seq) {
+            iter = iter->next;
+            continue;
+        }
+        /* remove hotness from hidden or closed windows*/
+        if (((iter->flags & NK_WINDOW_HIDDEN) ||
+            (iter->flags & NK_WINDOW_CLOSED)) &&
+            iter == ctx->active) {
+            ctx->active = iter->prev;
+            ctx->end = iter->prev;
+            if (ctx->active)
+                ctx->active->flags &= ~(unsigned)NK_WINDOW_ROM;
+        }
+        /* free unused popup windows */
+        if (iter->popup.win && iter->popup.win->seq != ctx->seq) {
+            nk_free_window(ctx, iter->popup.win);
+            iter->popup.win = 0;
+        }
+        /* remove unused window state tables */
+        {struct nk_table *n, *it = iter->tables;
+        while (it) {
+            n = it->next;
+            if (it->seq != ctx->seq) {
+                nk_remove_table(iter, it);
+                nk_zero(it, sizeof(union nk_page_data));
+                nk_free_table(ctx, it);
+                if (it == iter->tables)
+                    iter->tables = n;
+            } it = n;
+        }}
+        /* window itself is not used anymore so free */
+        if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) {
+            next = iter->next;
+            nk_remove_window(ctx, iter);
+            nk_free_window(ctx, iter);
+            iter = next;
+        } else iter = iter->next;
+    }
+    ctx->seq++;
+}
+
+/* ----------------------------------------------------------------
+ *
+ *                          BUFFERING
+ *
+ * ---------------------------------------------------------------*/
+NK_INTERN void
+nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(buffer);
+    if (!ctx || !buffer) return;
+    buffer->begin = ctx->memory.allocated;
+    buffer->end = buffer->begin;
+    buffer->last = buffer->begin;
+    buffer->clip = nk_null_rect;
+}
+
+NK_INTERN void
+nk_start(struct nk_context *ctx, struct nk_window *win)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(win);
+    nk_start_buffer(ctx, &win->buffer);
+}
+
+NK_INTERN void
+nk_start_popup(struct nk_context *ctx, struct nk_window *win)
+{
+    struct nk_popup_buffer *buf;
+    NK_ASSERT(ctx);
+    NK_ASSERT(win);
+    if (!ctx || !win) return;
+
+    /* save buffer fill state for popup */
+    buf = &win->popup.buf;
+    buf->begin = win->buffer.end;
+    buf->end = win->buffer.end;
+    buf->parent = win->buffer.last;
+    buf->last = buf->begin;
+    buf->active = nk_true;
+}
+
+NK_INTERN void
+nk_finish_popup(struct nk_context *ctx, struct nk_window *win)
+{
+    struct nk_popup_buffer *buf;
+    NK_ASSERT(ctx);
+    NK_ASSERT(win);
+    if (!ctx || !win) return;
+
+    buf = &win->popup.buf;
+    buf->last = win->buffer.last;
+    buf->end = win->buffer.end;
+}
+
+NK_INTERN void
+nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(buffer);
+    if (!ctx || !buffer) return;
+    buffer->end = ctx->memory.allocated;
+}
+
+NK_INTERN void
+nk_finish(struct nk_context *ctx, struct nk_window *win)
+{
+    struct nk_popup_buffer *buf;
+    struct nk_command *parent_last;
+    void *memory;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(win);
+    if (!ctx || !win) return;
+    nk_finish_buffer(ctx, &win->buffer);
+    if (!win->popup.buf.active) return;
+
+    buf = &win->popup.buf;
+    memory = ctx->memory.memory.ptr;
+    parent_last = nk_ptr_add(struct nk_command, memory, buf->parent);
+    parent_last->next = buf->end;
+}
+
+NK_INTERN void
+nk_build(struct nk_context *ctx)
+{
+    struct nk_window *it = 0;
+    struct nk_command *cmd = 0;
+    nk_byte *buffer = 0;
+
+    /* draw cursor overlay */
+    if (!ctx->style.cursor_active)
+        ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW];
+    if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) {
+        struct nk_rect mouse_bounds;
+        const struct nk_cursor *cursor = ctx->style.cursor_active;
+        nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF);
+        nk_start_buffer(ctx, &ctx->overlay);
+
+        mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x;
+        mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y;
+        mouse_bounds.w = cursor->size.x;
+        mouse_bounds.h = cursor->size.y;
+
+        nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white);
+        nk_finish_buffer(ctx, &ctx->overlay);
+    }
+    /* build one big draw command list out of all window buffers */
+    it = ctx->begin;
+    buffer = (nk_byte*)ctx->memory.memory.ptr;
+    while (it != 0) {
+        struct nk_window *next = it->next;
+        if (it->buffer.last == it->buffer.begin || (it->flags & NK_WINDOW_HIDDEN)||
+            it->seq != ctx->seq)
+            goto cont;
+
+        cmd = nk_ptr_add(struct nk_command, buffer, it->buffer.last);
+        while (next && ((next->buffer.last == next->buffer.begin) ||
+            (next->flags & NK_WINDOW_HIDDEN)))
+            next = next->next; /* skip empty command buffers */
+
+        if (next) cmd->next = next->buffer.begin;
+        cont: it = next;
+    }
+    /* append all popup draw commands into lists */
+    it = ctx->begin;
+    while (it != 0) {
+        struct nk_window *next = it->next;
+        struct nk_popup_buffer *buf;
+        if (!it->popup.buf.active)
+            goto skip;
+
+        buf = &it->popup.buf;
+        cmd->next = buf->begin;
+        cmd = nk_ptr_add(struct nk_command, buffer, buf->last);
+        buf->active = nk_false;
+        skip: it = next;
+    }
+    if (cmd) {
+        /* append overlay commands */
+        if (ctx->overlay.end != ctx->overlay.begin)
+            cmd->next = ctx->overlay.begin;
+        else cmd->next = ctx->memory.allocated;
+    }
+}
+
+NK_API const struct nk_command*
+nk__begin(struct nk_context *ctx)
+{
+    struct nk_window *iter;
+    nk_byte *buffer;
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    if (!ctx->count) return 0;
+
+    buffer = (nk_byte*)ctx->memory.memory.ptr;
+    if (!ctx->build) {
+        nk_build(ctx);
+        ctx->build = nk_true;
+    }
+    iter = ctx->begin;
+    while (iter && ((iter->buffer.begin == iter->buffer.end) ||
+        (iter->flags & NK_WINDOW_HIDDEN) || iter->seq != ctx->seq))
+        iter = iter->next;
+    if (!iter) return 0;
+    return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin);
+}
+
+NK_API const struct nk_command*
+nk__next(struct nk_context *ctx, const struct nk_command *cmd)
+{
+    nk_byte *buffer;
+    const struct nk_command *next;
+    NK_ASSERT(ctx);
+    if (!ctx || !cmd || !ctx->count) return 0;
+    if (cmd->next >= ctx->memory.allocated) return 0;
+    buffer = (nk_byte*)ctx->memory.memory.ptr;
+    next = nk_ptr_add_const(struct nk_command, buffer, cmd->next);
+    return next;
+}
+
+/* ----------------------------------------------------------------
+ *
+ *                          PANEL
+ *
+ * ---------------------------------------------------------------*/
+static int
+nk_panel_has_header(nk_flags flags, const char *title)
+{
+    int active = 0;
+    active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE));
+    active = active || (flags & NK_WINDOW_TITLE);
+    active = active && !(flags & NK_WINDOW_HIDDEN) && title;
+    return active;
+}
+
+NK_INTERN struct nk_vec2
+nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type)
+{
+    switch (type) {
+    default:
+    case NK_PANEL_WINDOW: return style->window.padding;
+    case NK_PANEL_GROUP: return style->window.group_padding;
+    case NK_PANEL_POPUP: return style->window.popup_padding;
+    case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding;
+    case NK_PANEL_COMBO: return style->window.combo_padding;
+    case NK_PANEL_MENU: return style->window.menu_padding;
+    case NK_PANEL_TOOLTIP: return style->window.menu_padding;
+    }
+}
+
+NK_INTERN float
+nk_panel_get_border(const struct nk_style *style, nk_flags flags,
+    enum nk_panel_type type)
+{
+    if (flags & NK_WINDOW_BORDER) {
+        switch (type) {
+        default:
+        case NK_PANEL_WINDOW: return style->window.border;
+        case NK_PANEL_GROUP: return style->window.group_border;
+        case NK_PANEL_POPUP: return style->window.popup_border;
+        case NK_PANEL_CONTEXTUAL: return style->window.contextual_border;
+        case NK_PANEL_COMBO: return style->window.combo_border;
+        case NK_PANEL_MENU: return style->window.menu_border;
+        case NK_PANEL_TOOLTIP: return style->window.menu_border;
+    }} else return 0;
+}
+
+NK_INTERN struct nk_color
+nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type)
+{
+    switch (type) {
+    default:
+    case NK_PANEL_WINDOW: return style->window.border_color;
+    case NK_PANEL_GROUP: return style->window.group_border_color;
+    case NK_PANEL_POPUP: return style->window.popup_border_color;
+    case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color;
+    case NK_PANEL_COMBO: return style->window.combo_border_color;
+    case NK_PANEL_MENU: return style->window.menu_border_color;
+    case NK_PANEL_TOOLTIP: return style->window.menu_border_color;
+    }
+}
+
+NK_INTERN int
+nk_panel_is_sub(enum nk_panel_type type)
+{
+    return (type & NK_PANEL_SET_SUB)?1:0;
+}
+
+NK_INTERN int
+nk_panel_is_nonblock(enum nk_panel_type type)
+{
+    return (type & NK_PANEL_SET_NONBLOCK)?1:0;
+}
+
+NK_INTERN int
+nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type)
+{
+    struct nk_input *in;
+    struct nk_window *win;
+    struct nk_panel *layout;
+    struct nk_command_buffer *out;
+    const struct nk_style *style;
+    const struct nk_user_font *font;
+
+    struct nk_vec2 scrollbar_size;
+    struct nk_vec2 panel_padding;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout) return 0;
+    nk_zero(ctx->current->layout, sizeof(*ctx->current->layout));
+    if ((ctx->current->flags & NK_WINDOW_HIDDEN) || (ctx->current->flags & NK_WINDOW_CLOSED)) {
+        nk_zero(ctx->current->layout, sizeof(struct nk_panel));
+        ctx->current->layout->type = panel_type;
+        return 0;
+    }
+    /* pull state into local stack */
+    style = &ctx->style;
+    font = style->font;
+    win = ctx->current;
+    layout = win->layout;
+    out = &win->buffer;
+    in = (win->flags & NK_WINDOW_NO_INPUT) ? 0: &ctx->input;
+#ifdef NK_INCLUDE_COMMAND_USERDATA
+    win->buffer.userdata = ctx->userdata;
+#endif
+    /* pull style configuration into local stack */
+    scrollbar_size = style->window.scrollbar_size;
+    panel_padding = nk_panel_get_padding(style, panel_type);
+
+    /* window movement */
+    if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) {
+        int left_mouse_down;
+        int left_mouse_click_in_cursor;
+
+        /* calculate draggable window space */
+        struct nk_rect header;
+        header.x = win->bounds.x;
+        header.y = win->bounds.y;
+        header.w = win->bounds.w;
+        if (nk_panel_has_header(win->flags, title)) {
+            header.h = font->height + 2.0f * style->window.header.padding.y;
+            header.h += 2.0f * style->window.header.label_padding.y;
+        } else header.h = panel_padding.y;
+
+        /* window movement by dragging */
+        left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
+        left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
+            NK_BUTTON_LEFT, header, nk_true);
+        if (left_mouse_down && left_mouse_click_in_cursor) {
+            win->bounds.x = win->bounds.x + in->mouse.delta.x;
+            win->bounds.y = win->bounds.y + in->mouse.delta.y;
+            in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x;
+            in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y;
+            ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE];
+        }
+    }
+
+    /* setup panel */
+    layout->type = panel_type;
+    layout->flags = win->flags;
+    layout->bounds = win->bounds;
+    layout->bounds.x += panel_padding.x;
+    layout->bounds.w -= 2*panel_padding.x;
+    if (win->flags & NK_WINDOW_BORDER) {
+        layout->border = nk_panel_get_border(style, win->flags, panel_type);
+        layout->bounds = nk_shrink_rect(layout->bounds, layout->border);
+    } else layout->border = 0;
+    layout->at_y = layout->bounds.y;
+    layout->at_x = layout->bounds.x;
+    layout->max_x = 0;
+    layout->header_height = 0;
+    layout->footer_height = 0;
+    nk_layout_reset_min_row_height(ctx);
+    layout->row.index = 0;
+    layout->row.columns = 0;
+    layout->row.ratio = 0;
+    layout->row.item_width = 0;
+    layout->row.tree_depth = 0;
+    layout->row.height = panel_padding.y;
+    layout->has_scrolling = nk_true;
+    if (!(win->flags & NK_WINDOW_NO_SCROLLBAR))
+        layout->bounds.w -= scrollbar_size.x;
+    if (!nk_panel_is_nonblock(panel_type)) {
+        layout->footer_height = 0;
+        if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE)
+            layout->footer_height = scrollbar_size.y;
+        layout->bounds.h -= layout->footer_height;
+    }
+
+    /* panel header */
+    if (nk_panel_has_header(win->flags, title))
+    {
+        struct nk_text text;
+        struct nk_rect header;
+        const struct nk_style_item *background = 0;
+
+        /* calculate header bounds */
+        header.x = win->bounds.x;
+        header.y = win->bounds.y;
+        header.w = win->bounds.w;
+        header.h = font->height + 2.0f * style->window.header.padding.y;
+        header.h += (2.0f * style->window.header.label_padding.y);
+
+        /* shrink panel by header */
+        layout->header_height = header.h;
+        layout->bounds.y += header.h;
+        layout->bounds.h -= header.h;
+        layout->at_y += header.h;
+
+        /* select correct header background and text color */
+        if (ctx->active == win) {
+            background = &style->window.header.active;
+            text.text = style->window.header.label_active;
+        } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) {
+            background = &style->window.header.hover;
+            text.text = style->window.header.label_hover;
+        } else {
+            background = &style->window.header.normal;
+            text.text = style->window.header.label_normal;
+        }
+
+        /* draw header background */
+        header.h += 1.0f;
+        if (background->type == NK_STYLE_ITEM_IMAGE) {
+            text.background = nk_rgba(0,0,0,0);
+            nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
+        } else {
+            text.background = background->data.color;
+            nk_fill_rect(out, header, 0, background->data.color);
+        }
+
+        /* window close button */
+        {struct nk_rect button;
+        button.y = header.y + style->window.header.padding.y;
+        button.h = header.h - 2 * style->window.header.padding.y;
+        button.w = button.h;
+        if (win->flags & NK_WINDOW_CLOSABLE) {
+            nk_flags ws = 0;
+            if (style->window.header.align == NK_HEADER_RIGHT) {
+                button.x = (header.w + header.x) - (button.w + style->window.header.padding.x);
+                header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x;
+            } else {
+                button.x = header.x + style->window.header.padding.x;
+                header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x;
+            }
+
+            if (nk_do_button_symbol(&ws, &win->buffer, button,
+                style->window.header.close_symbol, NK_BUTTON_DEFAULT,
+                &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM))
+            {
+                layout->flags |= NK_WINDOW_HIDDEN;
+                layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED;
+            }
+        }
+
+        /* window minimize button */
+        if (win->flags & NK_WINDOW_MINIMIZABLE) {
+            nk_flags ws = 0;
+            if (style->window.header.align == NK_HEADER_RIGHT) {
+                button.x = (header.w + header.x) - button.w;
+                if (!(win->flags & NK_WINDOW_CLOSABLE)) {
+                    button.x -= style->window.header.padding.x;
+                    header.w -= style->window.header.padding.x;
+                }
+                header.w -= button.w + style->window.header.spacing.x;
+            } else {
+                button.x = header.x;
+                header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x;
+            }
+            if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)?
+                style->window.header.maximize_symbol: style->window.header.minimize_symbol,
+                NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM))
+                layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ?
+                    layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED:
+                    layout->flags | NK_WINDOW_MINIMIZED;
+        }}
+
+        {/* window header title */
+        int text_len = nk_strlen(title);
+        struct nk_rect label = {0,0,0,0};
+        float t = font->width(font->userdata, font->height, title, text_len);
+        text.padding = nk_vec2(0,0);
+
+        label.x = header.x + style->window.header.padding.x;
+        label.x += style->window.header.label_padding.x;
+        label.y = header.y + style->window.header.label_padding.y;
+        label.h = font->height + 2 * style->window.header.label_padding.y;
+        label.w = t + 2 * style->window.header.spacing.x;
+        label.w = NK_CLAMP(0, label.w, header.x + header.w - label.x);
+        nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);}
+    }
+
+    /* draw window background */
+    if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) {
+        struct nk_rect body;
+        body.x = win->bounds.x;
+        body.w = win->bounds.w;
+        body.y = (win->bounds.y + layout->header_height);
+        body.h = (win->bounds.h - layout->header_height);
+        if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE)
+            nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white);
+        else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color);
+    }
+
+    /* set clipping rectangle */
+    {struct nk_rect clip;
+    layout->clip = layout->bounds;
+    nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y,
+        layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h);
+    nk_push_scissor(out, clip);
+    layout->clip = clip;}
+    return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED);
+}
+
+NK_INTERN void
+nk_panel_end(struct nk_context *ctx)
+{
+    struct nk_input *in;
+    struct nk_window *window;
+    struct nk_panel *layout;
+    const struct nk_style *style;
+    struct nk_command_buffer *out;
+
+    struct nk_vec2 scrollbar_size;
+    struct nk_vec2 panel_padding;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    window = ctx->current;
+    layout = window->layout;
+    style = &ctx->style;
+    out = &window->buffer;
+    in = (layout->flags & NK_WINDOW_ROM || layout->flags & NK_WINDOW_NO_INPUT) ? 0 :&ctx->input;
+    if (!nk_panel_is_sub(layout->type))
+        nk_push_scissor(out, nk_null_rect);
+
+    /* cache configuration data */
+    scrollbar_size = style->window.scrollbar_size;
+    panel_padding = nk_panel_get_padding(style, layout->type);
+
+    /* update the current cursor Y-position to point over the last added widget */
+    layout->at_y += layout->row.height;
+
+    /* dynamic panels */
+    if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED))
+    {
+        /* update panel height to fit dynamic growth */
+        struct nk_rect empty_space;
+        if (layout->at_y < (layout->bounds.y + layout->bounds.h))
+            layout->bounds.h = layout->at_y - layout->bounds.y;
+
+        /* fill top empty space */
+        empty_space.x = window->bounds.x;
+        empty_space.y = layout->bounds.y;
+        empty_space.h = panel_padding.y;
+        empty_space.w = window->bounds.w;
+        nk_fill_rect(out, empty_space, 0, style->window.background);
+
+        /* fill left empty space */
+        empty_space.x = window->bounds.x;
+        empty_space.y = layout->bounds.y;
+        empty_space.w = panel_padding.x + layout->border;
+        empty_space.h = layout->bounds.h;
+        nk_fill_rect(out, empty_space, 0, style->window.background);
+
+        /* fill right empty space */
+        empty_space.x = layout->bounds.x + layout->bounds.w - layout->border;
+        empty_space.y = layout->bounds.y;
+        empty_space.w = panel_padding.x + layout->border;
+        empty_space.h = layout->bounds.h;
+        if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR))
+            empty_space.w += scrollbar_size.x;
+        nk_fill_rect(out, empty_space, 0, style->window.background);
+
+        /* fill bottom empty space */
+        if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) {
+            empty_space.x = window->bounds.x;
+            empty_space.y = layout->bounds.y + layout->bounds.h;
+            empty_space.w = window->bounds.w;
+            empty_space.h = scrollbar_size.y;
+            nk_fill_rect(out, empty_space, 0, style->window.background);
+        }
+    }
+
+    /* scrollbars */
+    if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) &&
+        !(layout->flags & NK_WINDOW_MINIMIZED) &&
+        window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT)
+    {
+        struct nk_rect scroll;
+        int scroll_has_scrolling;
+        float scroll_target;
+        float scroll_offset;
+        float scroll_step;
+        float scroll_inc;
+
+        /* mouse wheel scrolling */
+        if (nk_panel_is_sub(layout->type))
+        {
+            /* sub-window mouse wheel scrolling */
+            struct nk_window *root_window = window;
+            struct nk_panel *root_panel = window->layout;
+            while (root_panel->parent)
+                root_panel = root_panel->parent;
+            while (root_window->parent)
+                root_window = root_window->parent;
+
+            /* only allow scrolling if parent window is active */
+            scroll_has_scrolling = 0;
+            if ((root_window == ctx->active) && layout->has_scrolling) {
+                /* and panel is being hovered and inside clip rect*/
+                if (nk_input_is_mouse_hovering_rect(in, layout->bounds) &&
+                    NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h,
+                        root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h))
+                {
+                    /* deactivate all parent scrolling */
+                    root_panel = window->layout;
+                    while (root_panel->parent) {
+                        root_panel->has_scrolling = nk_false;
+                        root_panel = root_panel->parent;
+                    }
+                    root_panel->has_scrolling = nk_false;
+                    scroll_has_scrolling = nk_true;
+                }
+            }
+        } else if (!nk_panel_is_sub(layout->type)) {
+            /* window mouse wheel scrolling */
+            scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling;
+            if (in && (in->mouse.scroll_delta.y > 0 || in->mouse.scroll_delta.x > 0) && scroll_has_scrolling)
+                window->scrolled = nk_true;
+            else window->scrolled = nk_false;
+        } else scroll_has_scrolling = nk_false;
+
+        {
+            /* vertical scrollbar */
+            nk_flags state = 0;
+            scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x;
+            scroll.y = layout->bounds.y;
+            scroll.w = scrollbar_size.x;
+            scroll.h = layout->bounds.h;
+
+            scroll_offset = (float)*layout->offset_y;
+            scroll_step = scroll.h * 0.10f;
+            scroll_inc = scroll.h * 0.01f;
+            scroll_target = (float)(int)(layout->at_y - scroll.y);
+            scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling,
+                scroll_offset, scroll_target, scroll_step, scroll_inc,
+                &ctx->style.scrollv, in, style->font);
+            *layout->offset_y = (nk_uint)scroll_offset;
+            if (in && scroll_has_scrolling)
+                in->mouse.scroll_delta.y = 0;
+        }
+        {
+            /* horizontal scrollbar */
+            nk_flags state = 0;
+            scroll.x = layout->bounds.x;
+            scroll.y = layout->bounds.y + layout->bounds.h;
+            scroll.w = layout->bounds.w;
+            scroll.h = scrollbar_size.y;
+
+            scroll_offset = (float)*layout->offset_x;
+            scroll_target = (float)(int)(layout->max_x - scroll.x);
+            scroll_step = layout->max_x * 0.05f;
+            scroll_inc = layout->max_x * 0.005f;
+            scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling,
+                scroll_offset, scroll_target, scroll_step, scroll_inc,
+                &ctx->style.scrollh, in, style->font);
+            *layout->offset_x = (nk_uint)scroll_offset;
+        }
+    }
+
+    /* hide scroll if no user input */
+    if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) {
+        int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta.y != 0;
+        int is_window_hovered = nk_window_is_hovered(ctx);
+        int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED);
+        if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active))
+            window->scrollbar_hiding_timer += ctx->delta_time_seconds;
+        else window->scrollbar_hiding_timer = 0;
+    } else window->scrollbar_hiding_timer = 0;
+
+    /* window border */
+    if (layout->flags & NK_WINDOW_BORDER)
+    {
+        struct nk_color border_color = nk_panel_get_border_color(style, layout->type);
+        const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) ?
+            style->window.border + window->bounds.y + layout->header_height:
+            (layout->flags & NK_WINDOW_DYNAMIC)?
+            layout->bounds.y + layout->bounds.h + layout->footer_height:
+            window->bounds.y + window->bounds.h;
+
+        /* draw border top */
+        nk_stroke_line(out,window->bounds.x,window->bounds.y,
+            window->bounds.x + window->bounds.w, window->bounds.y,
+            layout->border, border_color);
+
+        /* draw bottom border */
+        nk_stroke_line(out, window->bounds.x, padding_y,
+            window->bounds.x + window->bounds.w, padding_y, layout->border, border_color);
+
+        /* draw left border */
+        nk_stroke_line(out, window->bounds.x + layout->border*0.5f,
+            window->bounds.y, window->bounds.x + layout->border*0.5f,
+            padding_y, layout->border, border_color);
+
+        /* draw right border */
+        nk_stroke_line(out, window->bounds.x + window->bounds.w - layout->border*0.5f,
+            window->bounds.y, window->bounds.x + window->bounds.w - layout->border*0.5f,
+            padding_y, layout->border, border_color);
+    }
+
+    /* scaler */
+    if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED))
+    {
+        /* calculate scaler bounds */
+        struct nk_rect scaler;
+        scaler.w = scrollbar_size.x;
+        scaler.h = scrollbar_size.y;
+        scaler.y = layout->bounds.y + layout->bounds.h;
+        if (layout->flags & NK_WINDOW_SCALE_LEFT)
+            scaler.x = layout->bounds.x - panel_padding.x * 0.5f;
+        else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x;
+        if (layout->flags & NK_WINDOW_NO_SCROLLBAR)
+            scaler.x -= scaler.w;
+
+        /* draw scaler */
+        {const struct nk_style_item *item = &style->window.scaler;
+        if (item->type == NK_STYLE_ITEM_IMAGE)
+            nk_draw_image(out, scaler, &item->data.image, nk_white);
+        else {
+            if (layout->flags & NK_WINDOW_SCALE_LEFT) {
+                nk_fill_triangle(out, scaler.x, scaler.y, scaler.x,
+                    scaler.y + scaler.h, scaler.x + scaler.w,
+                    scaler.y + scaler.h, item->data.color);
+            } else {
+                nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w,
+                    scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color);
+            }
+        }}
+
+        /* do window scaling */
+        if (!(window->flags & NK_WINDOW_ROM)) {
+            struct nk_vec2 window_size = style->window.min_size;
+            int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
+            int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in,
+                    NK_BUTTON_LEFT, scaler, nk_true);
+
+            if (left_mouse_down && left_mouse_click_in_scaler) {
+                float delta_x = in->mouse.delta.x;
+                if (layout->flags & NK_WINDOW_SCALE_LEFT) {
+                    delta_x = -delta_x;
+                    window->bounds.x += in->mouse.delta.x;
+                }
+                /* dragging in x-direction  */
+                if (window->bounds.w + delta_x >= window_size.x) {
+                    if ((delta_x < 0) || (delta_x > 0 && in->mouse.pos.x >= scaler.x)) {
+                        window->bounds.w = window->bounds.w + delta_x;
+                        scaler.x += in->mouse.delta.x;
+                    }
+                }
+                /* dragging in y-direction (only possible if static window) */
+                if (!(layout->flags & NK_WINDOW_DYNAMIC)) {
+                    if (window_size.y < window->bounds.h + in->mouse.delta.y) {
+                        if ((in->mouse.delta.y < 0) || (in->mouse.delta.y > 0 && in->mouse.pos.y >= scaler.y)) {
+                            window->bounds.h = window->bounds.h + in->mouse.delta.y;
+                            scaler.y += in->mouse.delta.y;
+                        }
+                    }
+                }
+                ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT];
+                in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + scaler.w/2.0f;
+                in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + scaler.h/2.0f;
+            }
+        }
+    }
+    if (!nk_panel_is_sub(layout->type)) {
+        /* window is hidden so clear command buffer  */
+        if (layout->flags & NK_WINDOW_HIDDEN)
+            nk_command_buffer_reset(&window->buffer);
+        /* window is visible and not tab */
+        else nk_finish(ctx, window);
+    }
+
+    /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */
+    if (layout->flags & NK_WINDOW_REMOVE_ROM) {
+        layout->flags &= ~(nk_flags)NK_WINDOW_ROM;
+        layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM;
+    }
+    window->flags = layout->flags;
+
+    /* property garbage collector */
+    if (window->property.active && window->property.old != window->property.seq &&
+        window->property.active == window->property.prev) {
+        nk_zero(&window->property, sizeof(window->property));
+    } else {
+        window->property.old = window->property.seq;
+        window->property.prev = window->property.active;
+        window->property.seq = 0;
+    }
+    /* edit garbage collector */
+    if (window->edit.active && window->edit.old != window->edit.seq &&
+       window->edit.active == window->edit.prev) {
+        nk_zero(&window->edit, sizeof(window->edit));
+    } else {
+        window->edit.old = window->edit.seq;
+        window->edit.prev = window->edit.active;
+        window->edit.seq = 0;
+    }
+    /* contextual garbage collector */
+    if (window->popup.active_con && window->popup.con_old != window->popup.con_count) {
+        window->popup.con_count = 0;
+        window->popup.con_old = 0;
+        window->popup.active_con = 0;
+    } else {
+        window->popup.con_old = window->popup.con_count;
+        window->popup.con_count = 0;
+    }
+    window->popup.combo_count = 0;
+    /* helper to make sure you have a 'nk_tree_push' for every 'nk_tree_pop' */
+    NK_ASSERT(!layout->row.tree_depth);
+}
+
+/* ----------------------------------------------------------------
+ *
+ *                          PAGE ELEMENT
+ *
+ * ---------------------------------------------------------------*/
+NK_INTERN struct nk_page_element*
+nk_create_page_element(struct nk_context *ctx)
+{
+    struct nk_page_element *elem;
+    if (ctx->freelist) {
+        /* unlink page element from free list */
+        elem = ctx->freelist;
+        ctx->freelist = elem->next;
+    } else if (ctx->use_pool) {
+        /* allocate page element from memory pool */
+        elem = nk_pool_alloc(&ctx->pool);
+        NK_ASSERT(elem);
+        if (!elem) return 0;
+    } else {
+        /* allocate new page element from back of fixed size memory buffer */
+        NK_STORAGE const nk_size size = sizeof(struct nk_page_element);
+        NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element);
+        elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align);
+        NK_ASSERT(elem);
+        if (!elem) return 0;
+    }
+    nk_zero_struct(*elem);
+    elem->next = 0;
+    elem->prev = 0;
+    return elem;
+}
+
+NK_INTERN void
+nk_link_page_element_into_freelist(struct nk_context *ctx,
+    struct nk_page_element *elem)
+{
+    /* link table into freelist */
+    if (!ctx->freelist) {
+        ctx->freelist = elem;
+    } else {
+        elem->next = ctx->freelist;
+        ctx->freelist = elem;
+    }
+}
+
+NK_INTERN void
+nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem)
+{
+    /* we have a pool so just add to free list */
+    if (ctx->use_pool) {
+        nk_link_page_element_into_freelist(ctx, elem);
+        return;
+    }
+    /* if possible remove last element from back of fixed memory buffer */
+    {void *elem_end = (void*)(elem + 1);
+    void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size;
+    if (elem_end == buffer_end)
+        ctx->memory.size -= sizeof(struct nk_page_element);
+    else nk_link_page_element_into_freelist(ctx, elem);}
+}
+
+/* ----------------------------------------------------------------
+ *
+ *                          PANEL
+ *
+ * ---------------------------------------------------------------*/
+NK_INTERN void*
+nk_create_panel(struct nk_context *ctx)
+{
+    struct nk_page_element *elem;
+    elem = nk_create_page_element(ctx);
+    if (!elem) return 0;
+    nk_zero_struct(*elem);
+    return &elem->data.pan;
+}
+
+NK_INTERN void
+nk_free_panel(struct nk_context *ctx, struct nk_panel *pan)
+{
+    union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan);
+    struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data);
+    nk_free_page_element(ctx, pe);
+}
+
+/* ----------------------------------------------------------------
+ *
+ *                          TABLES
+ *
+ * ---------------------------------------------------------------*/
+NK_INTERN struct nk_table*
+nk_create_table(struct nk_context *ctx)
+{
+    struct nk_page_element *elem;
+    elem = nk_create_page_element(ctx);
+    if (!elem) return 0;
+    nk_zero_struct(*elem);
+    return &elem->data.tbl;
+}
+
+NK_INTERN void
+nk_free_table(struct nk_context *ctx, struct nk_table *tbl)
+{
+    union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl);
+    struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data);
+    nk_free_page_element(ctx, pe);
+}
+
+NK_INTERN void
+nk_push_table(struct nk_window *win, struct nk_table *tbl)
+{
+    if (!win->tables) {
+        win->tables = tbl;
+        tbl->next = 0;
+        tbl->prev = 0;
+        tbl->size = 0;
+        win->table_count = 1;
+        return;
+    }
+    win->tables->prev = tbl;
+    tbl->next = win->tables;
+    tbl->prev = 0;
+    tbl->size = 0;
+    win->tables = tbl;
+    win->table_count++;
+}
+
+NK_INTERN void
+nk_remove_table(struct nk_window *win, struct nk_table *tbl)
+{
+    if (win->tables == tbl)
+        win->tables = tbl->next;
+    if (tbl->next)
+        tbl->next->prev = tbl->prev;
+    if (tbl->prev)
+        tbl->prev->next = tbl->next;
+    tbl->next = 0;
+    tbl->prev = 0;
+}
+
+NK_INTERN nk_uint*
+nk_add_value(struct nk_context *ctx, struct nk_window *win,
+            nk_hash name, nk_uint value)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(win);
+    if (!win || !ctx) return 0;
+    if (!win->tables || win->tables->size >= NK_VALUE_PAGE_CAPACITY) {
+        struct nk_table *tbl = nk_create_table(ctx);
+        NK_ASSERT(tbl);
+        if (!tbl) return 0;
+        nk_push_table(win, tbl);
+    }
+    win->tables->seq = win->seq;
+    win->tables->keys[win->tables->size] = name;
+    win->tables->values[win->tables->size] = value;
+    return &win->tables->values[win->tables->size++];
+}
+
+NK_INTERN nk_uint*
+nk_find_value(struct nk_window *win, nk_hash name)
+{
+    struct nk_table *iter = win->tables;
+    while (iter) {
+        unsigned int i = 0;
+        unsigned int size = iter->size;
+        for (i = 0; i < size; ++i) {
+            if (iter->keys[i] == name) {
+                iter->seq = win->seq;
+                return &iter->values[i];
+            }
+        } size = NK_VALUE_PAGE_CAPACITY;
+        iter = iter->next;
+    }
+    return 0;
+}
+
+/* ----------------------------------------------------------------
+ *
+ *                          WINDOW
+ *
+ * ---------------------------------------------------------------*/
+NK_INTERN void*
+nk_create_window(struct nk_context *ctx)
+{
+    struct nk_page_element *elem;
+    elem = nk_create_page_element(ctx);
+    if (!elem) return 0;
+    elem->data.win.seq = ctx->seq;
+    return &elem->data.win;
+}
+
+NK_INTERN void
+nk_free_window(struct nk_context *ctx, struct nk_window *win)
+{
+    /* unlink windows from list */
+    struct nk_table *it = win->tables;
+    if (win->popup.win) {
+        nk_free_window(ctx, win->popup.win);
+        win->popup.win = 0;
+    }
+    win->next = 0;
+    win->prev = 0;
+
+    while (it) {
+        /*free window state tables */
+        struct nk_table *n = it->next;
+        nk_remove_table(win, it);
+        nk_free_table(ctx, it);
+        if (it == win->tables)
+            win->tables = n;
+        it = n;
+    }
+
+    /* link windows into freelist */
+    {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win);
+    struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data);
+    nk_free_page_element(ctx, pe);}
+}
+
+NK_INTERN struct nk_window*
+nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name)
+{
+    struct nk_window *iter;
+    iter = ctx->begin;
+    while (iter) {
+        NK_ASSERT(iter != iter->next);
+        if (iter->name == hash) {
+            int max_len = nk_strlen(iter->name_string);
+            if (!nk_stricmpn(iter->name_string, name, max_len))
+                return iter;
+        }
+        iter = iter->next;
+    }
+    return 0;
+}
+
+enum nk_window_insert_location {
+    NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */
+    NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */
+};
+NK_INTERN void
+nk_insert_window(struct nk_context *ctx, struct nk_window *win,
+    enum nk_window_insert_location loc)
+{
+    const struct nk_window *iter;
+    NK_ASSERT(ctx);
+    NK_ASSERT(win);
+    if (!win || !ctx) return;
+
+    iter = ctx->begin;
+    while (iter) {
+        NK_ASSERT(iter != iter->next);
+        NK_ASSERT(iter != win);
+        if (iter == win) return;
+        iter = iter->next;
+    }
+
+    if (!ctx->begin) {
+        win->next = 0;
+        win->prev = 0;
+        ctx->begin = win;
+        ctx->end = win;
+        ctx->count = 1;
+        return;
+    }
+    if (loc == NK_INSERT_BACK) {
+        struct nk_window *end;
+        end = ctx->end;
+        end->flags |= NK_WINDOW_ROM;
+        end->next = win;
+        win->prev = ctx->end;
+        win->next = 0;
+        ctx->end = win;
+        ctx->active = ctx->end;
+        ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM;
+    } else {
+        /*ctx->end->flags |= NK_WINDOW_ROM;*/
+        ctx->begin->prev = win;
+        win->next = ctx->begin;
+        win->prev = 0;
+        ctx->begin = win;
+        ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM;
+    }
+    ctx->count++;
+}
+
+NK_INTERN void
+nk_remove_window(struct nk_context *ctx, struct nk_window *win)
+{
+    if (win == ctx->begin || win == ctx->end) {
+        if (win == ctx->begin) {
+            ctx->begin = win->next;
+            if (win->next)
+                win->next->prev = 0;
+        }
+        if (win == ctx->end) {
+            ctx->end = win->prev;
+            if (win->prev)
+                win->prev->next = 0;
+        }
+    } else {
+        if (win->next)
+            win->next->prev = win->prev;
+        if (win->prev)
+            win->prev->next = win->next;
+    }
+    if (win == ctx->active || !ctx->active) {
+        ctx->active = ctx->end;
+        if (ctx->end)
+            ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM;
+    }
+    win->next = 0;
+    win->prev = 0;
+    ctx->count--;
+}
+
+NK_API int
+nk_begin(struct nk_context *ctx, const char *title,
+    struct nk_rect bounds, nk_flags flags)
+{
+    return nk_begin_titled(ctx, title, title, bounds, flags);
+}
+
+NK_API int
+nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
+    struct nk_rect bounds, nk_flags flags)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    nk_hash title_hash;
+    int title_len;
+    int ret = 0;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+    NK_ASSERT(title);
+    NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font");
+    NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call");
+    if (!ctx || ctx->current || !title || !name)
+        return 0;
+
+    /* find or create window */
+    style = &ctx->style;
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) {
+        /* create new window */
+        nk_size name_length = (nk_size)nk_strlen(name);
+        win = (struct nk_window*)nk_create_window(ctx);
+        NK_ASSERT(win);
+        if (!win) return 0;
+
+        if (flags & NK_WINDOW_BACKGROUND)
+            nk_insert_window(ctx, win, NK_INSERT_FRONT);
+        else nk_insert_window(ctx, win, NK_INSERT_BACK);
+        nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON);
+
+        win->flags = flags;
+        win->bounds = bounds;
+        win->name = title_hash;
+        name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1);
+        NK_MEMCPY(win->name_string, name, name_length);
+        win->name_string[name_length] = 0;
+        win->popup.win = 0;
+        if (!ctx->active)
+            ctx->active = win;
+    } else {
+        /* update window */
+        win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1);
+        win->flags |= flags;
+        if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE)))
+            win->bounds = bounds;
+        /* If this assert triggers you either:
+         *
+         * I.) Have more than one window with the same name or
+         * II.) You forgot to actually draw the window.
+         *      More specific you did not call `nk_clear` (nk_clear will be
+         *      automatically called for you if you are using one of the
+         *      provided demo backends). */
+        NK_ASSERT(win->seq != ctx->seq);
+        win->seq = ctx->seq;
+        if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN)) {
+            ctx->active = win;
+            ctx->end = win;
+        }
+    }
+    if (win->flags & NK_WINDOW_HIDDEN) {
+        ctx->current = win;
+        win->layout = 0;
+        return 0;
+    } else nk_start(ctx, win);
+
+    /* window overlapping */
+    if (!(win->flags & NK_WINDOW_HIDDEN) && !(win->flags & NK_WINDOW_NO_INPUT))
+    {
+        int inpanel, ishovered;
+        struct nk_window *iter = win;
+        float h = ctx->style.font->height + 2.0f * style->window.header.padding.y +
+            (2.0f * style->window.header.label_padding.y);
+        struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))?
+            win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h);
+
+        /* activate window if hovered and no other window is overlapping this window */
+        inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true);
+        inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked;
+        ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds);
+        if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) {
+            iter = win->next;
+            while (iter) {
+                struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))?
+                    iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h);
+                if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h,
+                    iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) &&
+                    (!(iter->flags & NK_WINDOW_HIDDEN)))
+                    break;
+
+                if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) &&
+                    NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h,
+                    iter->popup.win->bounds.x, iter->popup.win->bounds.y,
+                    iter->popup.win->bounds.w, iter->popup.win->bounds.h))
+                    break;
+                iter = iter->next;
+            }
+        }
+
+        /* activate window if clicked */
+        if (iter && inpanel && (win != ctx->end)) {
+            iter = win->next;
+            while (iter) {
+                /* try to find a panel with higher priority in the same position */
+                struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))?
+                iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h);
+                if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y,
+                    iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) &&
+                    !(iter->flags & NK_WINDOW_HIDDEN))
+                    break;
+                if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) &&
+                    NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h,
+                    iter->popup.win->bounds.x, iter->popup.win->bounds.y,
+                    iter->popup.win->bounds.w, iter->popup.win->bounds.h))
+                    break;
+                iter = iter->next;
+            }
+        }
+        if (iter && !(win->flags & NK_WINDOW_ROM) && (win->flags & NK_WINDOW_BACKGROUND)) {
+            win->flags |= (nk_flags)NK_WINDOW_ROM;
+            iter->flags &= ~(nk_flags)NK_WINDOW_ROM;
+            ctx->active = iter;
+            if (!(iter->flags & NK_WINDOW_BACKGROUND)) {
+                /* current window is active in that position so transfer to top
+                 * at the highest priority in stack */
+                nk_remove_window(ctx, iter);
+                nk_insert_window(ctx, iter, NK_INSERT_BACK);
+            }
+        } else {
+            if (!iter && ctx->end != win) {
+                if (!(win->flags & NK_WINDOW_BACKGROUND)) {
+                    /* current window is active in that position so transfer to top
+                     * at the highest priority in stack */
+                    nk_remove_window(ctx, win);
+                    nk_insert_window(ctx, win, NK_INSERT_BACK);
+                }
+                win->flags &= ~(nk_flags)NK_WINDOW_ROM;
+                ctx->active = win;
+            }
+            if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND))
+                win->flags |= NK_WINDOW_ROM;
+        }
+    }
+    win->layout = (struct nk_panel*)nk_create_panel(ctx);
+    ctx->current = win;
+    ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW);
+    win->layout->offset_x = &win->scrollbar.x;
+    win->layout->offset_y = &win->scrollbar.y;
+    return ret;
+}
+
+NK_API void
+nk_end(struct nk_context *ctx)
+{
+    struct nk_panel *layout;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`");
+    if (!ctx || !ctx->current)
+        return;
+
+    layout = ctx->current->layout;
+    if (!layout || (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN))) {
+        ctx->current = 0;
+        return;
+    }
+    nk_panel_end(ctx);
+    nk_free_panel(ctx, ctx->current->layout);
+    ctx->current = 0;
+}
+
+NK_API struct nk_rect
+nk_window_get_bounds(const struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return nk_rect(0,0,0,0);
+    return ctx->current->bounds;
+}
+
+NK_API struct nk_vec2
+nk_window_get_position(const struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return nk_vec2(0,0);
+    return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y);
+}
+
+NK_API struct nk_vec2
+nk_window_get_size(const struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return nk_vec2(0,0);
+    return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h);
+}
+
+NK_API float
+nk_window_get_width(const struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return 0;
+    return ctx->current->bounds.w;
+}
+
+NK_API float
+nk_window_get_height(const struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return 0;
+    return ctx->current->bounds.h;
+}
+
+NK_API struct nk_rect
+nk_window_get_content_region(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return nk_rect(0,0,0,0);
+    return ctx->current->layout->clip;
+}
+
+NK_API struct nk_vec2
+nk_window_get_content_region_min(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current) return nk_vec2(0,0);
+    return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y);
+}
+
+NK_API struct nk_vec2
+nk_window_get_content_region_max(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current) return nk_vec2(0,0);
+    return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w,
+        ctx->current->layout->clip.y + ctx->current->layout->clip.h);
+}
+
+NK_API struct nk_vec2
+nk_window_get_content_region_size(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current) return nk_vec2(0,0);
+    return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h);
+}
+
+NK_API struct nk_command_buffer*
+nk_window_get_canvas(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current) return 0;
+    return &ctx->current->buffer;
+}
+
+NK_API struct nk_panel*
+nk_window_get_panel(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return 0;
+    return ctx->current->layout;
+}
+
+NK_API int
+nk_window_has_focus(const struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current) return 0;
+    return ctx->current == ctx->active;
+}
+
+NK_API int
+nk_window_is_hovered(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return 0;
+    if(ctx->current->flags & NK_WINDOW_HIDDEN)
+        return 0;
+    return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds);
+}
+
+NK_API int
+nk_window_is_any_hovered(struct nk_context *ctx)
+{
+    struct nk_window *iter;
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    iter = ctx->begin;
+    while (iter) {
+        /* check if window is being hovered */
+        if(!(iter->flags & NK_WINDOW_HIDDEN)) {
+            /* check if window popup is being hovered */
+            if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds))
+                return 1;
+
+            if (iter->flags & NK_WINDOW_MINIMIZED) {
+                struct nk_rect header = iter->bounds;
+                header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y;
+                if (nk_input_is_mouse_hovering_rect(&ctx->input, header))
+                    return 1;
+            } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) {
+                return 1;
+            }
+        }
+        iter = iter->next;
+    }
+    return 0;
+}
+
+NK_API int
+nk_item_is_any_active(struct nk_context *ctx)
+{
+    int any_hovered = nk_window_is_any_hovered(ctx);
+    int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED);
+    return any_hovered || any_active;
+}
+
+NK_API int
+nk_window_is_collapsed(struct nk_context *ctx, const char *name)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) return 0;
+    return win->flags & NK_WINDOW_MINIMIZED;
+}
+
+NK_API int
+nk_window_is_closed(struct nk_context *ctx, const char *name)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return 1;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) return 1;
+    return (win->flags & NK_WINDOW_CLOSED);
+}
+
+NK_API int
+nk_window_is_hidden(struct nk_context *ctx, const char *name)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return 1;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) return 1;
+    return (win->flags & NK_WINDOW_HIDDEN);
+}
+
+NK_API int
+nk_window_is_active(struct nk_context *ctx, const char *name)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) return 0;
+    return win == ctx->active;
+}
+
+NK_API struct nk_window*
+nk_window_find(struct nk_context *ctx, const char *name)
+{
+    int title_len;
+    nk_hash title_hash;
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    return nk_find_window(ctx, title_hash, name);
+}
+
+NK_API void
+nk_window_close(struct nk_context *ctx, const char *name)
+{
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    win = nk_window_find(ctx, name);
+    if (!win) return;
+    NK_ASSERT(ctx->current != win && "You cannot close a currently active window");
+    if (ctx->current == win) return;
+    win->flags |= NK_WINDOW_HIDDEN;
+    win->flags |= NK_WINDOW_CLOSED;
+}
+
+NK_API void
+nk_window_set_bounds(struct nk_context *ctx,
+    const char *name, struct nk_rect bounds)
+{
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    win = nk_window_find(ctx, name);
+    if (!win) return;
+    NK_ASSERT(ctx->current != win && "You cannot update a currently in procecss window");
+    win->bounds = bounds;
+}
+
+NK_API void
+nk_window_set_position(struct nk_context *ctx,
+    const char *name, struct nk_vec2 pos)
+{
+    struct nk_window *win = nk_window_find(ctx, name);
+    if (!win) return;
+    win->bounds.x = pos.x;
+    win->bounds.y = pos.y;
+}
+
+NK_API void
+nk_window_set_size(struct nk_context *ctx,
+    const char *name, struct nk_vec2 size)
+{
+    struct nk_window *win = nk_window_find(ctx, name);
+    if (!win) return;
+    win->bounds.w = size.x;
+    win->bounds.h = size.y;
+}
+
+NK_API void
+nk_window_collapse(struct nk_context *ctx, const char *name,
+                    enum nk_collapse_states c)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) return;
+    if (c == NK_MINIMIZED)
+        win->flags |= NK_WINDOW_MINIMIZED;
+    else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED;
+}
+
+NK_API void
+nk_window_collapse_if(struct nk_context *ctx, const char *name,
+    enum nk_collapse_states c, int cond)
+{
+    NK_ASSERT(ctx);
+    if (!ctx || !cond) return;
+    nk_window_collapse(ctx, name, c);
+}
+
+NK_API void
+nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (!win) return;
+    if (s == NK_HIDDEN) {
+        win->flags |= NK_WINDOW_HIDDEN;
+    } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN;
+}
+
+NK_API void
+nk_window_show_if(struct nk_context *ctx, const char *name,
+    enum nk_show_states s, int cond)
+{
+    NK_ASSERT(ctx);
+    if (!ctx || !cond) return;
+    nk_window_show(ctx, name, s);
+}
+
+NK_API void
+nk_window_set_focus(struct nk_context *ctx, const char *name)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+
+    title_len = (int)nk_strlen(name);
+    title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
+    win = nk_find_window(ctx, title_hash, name);
+    if (win && ctx->end != win) {
+        nk_remove_window(ctx, win);
+        nk_insert_window(ctx, win, NK_INSERT_BACK);
+    }
+    ctx->active = win;
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          MENUBAR
+ *
+ * --------------------------------------------------------------*/
+NK_API void
+nk_menubar_begin(struct nk_context *ctx)
+{
+    struct nk_panel *layout;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    layout = ctx->current->layout;
+    NK_ASSERT(layout->at_y == layout->bounds.y);
+    /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin.
+    If you want a menubar the first nuklear function after `nk_begin` has to be a
+    `nk_menubar_begin` call. Inside the menubar you then have to allocate space for
+    widgets (also supports multiple rows).
+    Example:
+        if (nk_begin(...)) {
+            nk_menubar_begin(...);
+                nk_layout_xxxx(...);
+                nk_button(...);
+                nk_layout_xxxx(...);
+                nk_button(...);
+            nk_menubar_end(...);
+        }
+        nk_end(...);
+    */
+    if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED)
+        return;
+
+    layout->menu.x = layout->at_x;
+    layout->menu.y = layout->at_y + layout->row.height;
+    layout->menu.w = layout->bounds.w;
+    layout->menu.offset.x = *layout->offset_x;
+    layout->menu.offset.y = *layout->offset_y;
+    *layout->offset_y = 0;
+}
+
+NK_API void
+nk_menubar_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    struct nk_command_buffer *out;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    out = &win->buffer;
+    layout = win->layout;
+    if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED)
+        return;
+
+    layout->menu.h = layout->at_y - layout->menu.y;
+    layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height;
+    layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height;
+
+    *layout->offset_x = layout->menu.offset.x;
+    *layout->offset_y = layout->menu.offset.y;
+    layout->at_y = layout->bounds.y - layout->row.height;
+
+    layout->clip.y = layout->bounds.y;
+    layout->clip.h = layout->bounds.h;
+    nk_push_scissor(out, layout->clip);
+}
+/* -------------------------------------------------------------
+ *
+ *                          LAYOUT
+ *
+ * --------------------------------------------------------------*/
+NK_API void
+nk_layout_set_min_row_height(struct nk_context *ctx, float height)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    layout->row.min_height = height;
+}
+
+NK_API void
+nk_layout_reset_min_row_height(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    layout->row.min_height = ctx->style.font->height;
+    layout->row.min_height += ctx->style.text.padding.y*2;
+    layout->row.min_height += ctx->style.window.min_row_height_padding*2;
+}
+
+NK_INTERN float
+nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type,
+    float total_space, int columns)
+{
+    float panel_padding;
+    float panel_spacing;
+    float panel_space;
+
+    struct nk_vec2 spacing;
+    struct nk_vec2 padding;
+
+    spacing = style->window.spacing;
+    padding = nk_panel_get_padding(style, type);
+
+    /* calculate the usable panel space */
+    panel_padding = 2 * padding.x;
+    panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x;
+    panel_space  = total_space - panel_padding - panel_spacing;
+    return panel_space;
+}
+
+NK_INTERN void
+nk_panel_layout(const struct nk_context *ctx, struct nk_window *win,
+    float height, int cols)
+{
+    struct nk_panel *layout;
+    const struct nk_style *style;
+    struct nk_command_buffer *out;
+
+    struct nk_vec2 item_spacing;
+    struct nk_color color;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    /* prefetch some configuration data */
+    layout = win->layout;
+    style = &ctx->style;
+    out = &win->buffer;
+    color = style->window.background;
+    item_spacing = style->window.spacing;
+
+    /*  if one of these triggers you forgot to add an `if` condition around either
+        a window, group, popup, combobox or contextual menu `begin` and `end` block.
+        Example:
+            if (nk_begin(...) {...} nk_end(...); or
+            if (nk_group_begin(...) { nk_group_end(...);} */
+    NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED));
+    NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN));
+    NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED));
+
+    /* update the current row and set the current row layout */
+    layout->row.index = 0;
+    layout->at_y += layout->row.height;
+    layout->row.columns = cols;
+    if (height == 0.0f)
+        layout->row.height = NK_MAX(height, layout->row.min_height) + item_spacing.y;
+    else layout->row.height = height + item_spacing.y;
+
+    layout->row.item_offset = 0;
+    if (layout->flags & NK_WINDOW_DYNAMIC) {
+        /* draw background for dynamic panels */
+        struct nk_rect background;
+        background.x = win->bounds.x;
+        background.w = win->bounds.w;
+        background.y = layout->at_y - 1.0f;
+        background.h = layout->row.height + 1.0f;
+        nk_fill_rect(out, background, 0, color);
+    }
+}
+
+NK_INTERN void
+nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt,
+    float height, int cols, int width)
+{
+    /* update the current row and set the current row layout */
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    nk_panel_layout(ctx, win, height, cols);
+    if (fmt == NK_DYNAMIC)
+        win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED;
+    else win->layout->row.type = NK_LAYOUT_STATIC_FIXED;
+
+    win->layout->row.ratio = 0;
+    win->layout->row.filled = 0;
+    win->layout->row.item_offset = 0;
+    win->layout->row.item_width = (float)width;
+}
+
+NK_API float
+nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width)
+{
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    NK_ASSERT(pixel_width);
+    if (!ctx || !ctx->current || !ctx->current->layout) return 0;
+    win = ctx->current;
+    return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f);
+}
+
+NK_API void
+nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols)
+{
+    nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0);
+}
+
+NK_API void
+nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols)
+{
+    nk_row_layout(ctx, NK_STATIC, height, cols, item_width);
+}
+
+NK_API void
+nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt,
+    float row_height, int cols)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    nk_panel_layout(ctx, win, row_height, cols);
+    if (fmt == NK_DYNAMIC)
+        layout->row.type = NK_LAYOUT_DYNAMIC_ROW;
+    else layout->row.type = NK_LAYOUT_STATIC_ROW;
+
+    layout->row.ratio = 0;
+    layout->row.filled = 0;
+    layout->row.item_width = 0;
+    layout->row.item_offset = 0;
+    layout->row.columns = cols;
+}
+
+NK_API void
+nk_layout_row_push(struct nk_context *ctx, float ratio_or_width)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW);
+    if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW)
+        return;
+
+    if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) {
+        float ratio = ratio_or_width;
+        if ((ratio + layout->row.filled) > 1.0f) return;
+        if (ratio > 0.0f)
+            layout->row.item_width = NK_SATURATE(ratio);
+        else layout->row.item_width = 1.0f - layout->row.filled;
+    } else layout->row.item_width = ratio_or_width;
+}
+
+NK_API void
+nk_layout_row_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW);
+    if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW)
+        return;
+    layout->row.item_width = 0;
+    layout->row.item_offset = 0;
+}
+
+NK_API void
+nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt,
+    float height, int cols, const float *ratio)
+{
+    int i;
+    int n_undef = 0;
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    nk_panel_layout(ctx, win, height, cols);
+    if (fmt == NK_DYNAMIC) {
+        /* calculate width of undefined widget ratios */
+        float r = 0;
+        layout->row.ratio = ratio;
+        for (i = 0; i < cols; ++i) {
+            if (ratio[i] < 0.0f)
+                n_undef++;
+            else r += ratio[i];
+        }
+        r = NK_SATURATE(1.0f - r);
+        layout->row.type = NK_LAYOUT_DYNAMIC;
+        layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0;
+    } else {
+        layout->row.ratio = ratio;
+        layout->row.type = NK_LAYOUT_STATIC;
+        layout->row.item_width = 0;
+        layout->row.item_offset = 0;
+    }
+    layout->row.item_offset = 0;
+    layout->row.filled = 0;
+}
+
+NK_API void
+nk_layout_row_template_begin(struct nk_context *ctx, float height)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    nk_panel_layout(ctx, win, height, 1);
+    layout->row.type = NK_LAYOUT_TEMPLATE;
+    layout->row.columns = 0;
+    layout->row.ratio = 0;
+    layout->row.item_width = 0;
+    layout->row.item_height = 0;
+    layout->row.item_offset = 0;
+    layout->row.filled = 0;
+    layout->row.item.x = 0;
+    layout->row.item.y = 0;
+    layout->row.item.w = 0;
+    layout->row.item.h = 0;
+}
+
+NK_API void
+nk_layout_row_template_push_dynamic(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
+    NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
+    if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
+    if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return;
+    layout->row.templates[layout->row.columns++] = -1.0f;
+}
+
+NK_API void
+nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
+    NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
+    if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
+    if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return;
+    layout->row.templates[layout->row.columns++] = -min_width;
+}
+
+NK_API void
+nk_layout_row_template_push_static(struct nk_context *ctx, float width)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
+    NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
+    if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
+    if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return;
+    layout->row.templates[layout->row.columns++] = width;
+}
+
+NK_API void
+nk_layout_row_template_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    int i = 0;
+    int variable_count = 0;
+    int min_variable_count = 0;
+    float min_fixed_width = 0.0f;
+    float total_fixed_width = 0.0f;
+    float max_variable_width = 0.0f;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
+    if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
+    for (i = 0; i < layout->row.columns; ++i) {
+        float width = layout->row.templates[i];
+        if (width >= 0.0f) {
+            total_fixed_width += width;
+            min_fixed_width += width;
+        } else if (width < -1.0f) {
+            width = -width;
+            total_fixed_width += width;
+            max_variable_width = NK_MAX(max_variable_width, width);
+            variable_count++;
+        } else {
+            min_variable_count++;
+            variable_count++;
+        }
+    }
+    if (variable_count) {
+        float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type,
+                            layout->bounds.w, layout->row.columns);
+        float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count;
+        int enough_space = var_width >= max_variable_width;
+        if (!enough_space)
+            var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count;
+        for (i = 0; i < layout->row.columns; ++i) {
+            float *width = &layout->row.templates[i];
+            *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width;
+        }
+    }
+}
+
+NK_API void
+nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt,
+    float height, int widget_count)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    nk_panel_layout(ctx, win, height, widget_count);
+    if (fmt == NK_STATIC)
+        layout->row.type = NK_LAYOUT_STATIC_FREE;
+    else layout->row.type = NK_LAYOUT_DYNAMIC_FREE;
+
+    layout->row.ratio = 0;
+    layout->row.filled = 0;
+    layout->row.item_width = 0;
+    layout->row.item_offset = 0;
+}
+
+NK_API void
+nk_layout_space_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    layout->row.item_width = 0;
+    layout->row.item_height = 0;
+    layout->row.item_offset = 0;
+    nk_zero(&layout->row.item, sizeof(layout->row.item));
+}
+
+NK_API void
+nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    layout->row.item = rect;
+}
+
+NK_API struct nk_rect
+nk_layout_space_bounds(struct nk_context *ctx)
+{
+    struct nk_rect ret;
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    win = ctx->current;
+    layout = win->layout;
+
+    ret.x = layout->clip.x;
+    ret.y = layout->clip.y;
+    ret.w = layout->clip.w;
+    ret.h = layout->row.height;
+    return ret;
+}
+
+NK_API struct nk_rect
+nk_layout_widget_bounds(struct nk_context *ctx)
+{
+    struct nk_rect ret;
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    win = ctx->current;
+    layout = win->layout;
+
+    ret.x = layout->at_x;
+    ret.y = layout->at_y;
+    ret.w = layout->bounds.w - NK_MAX(layout->at_x - layout->bounds.x,0);
+    ret.h = layout->row.height;
+    return ret;
+}
+
+NK_API struct nk_vec2
+nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    win = ctx->current;
+    layout = win->layout;
+
+    ret.x += layout->at_x - (float)*layout->offset_x;
+    ret.y += layout->at_y - (float)*layout->offset_y;
+    return ret;
+}
+
+NK_API struct nk_vec2
+nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    win = ctx->current;
+    layout = win->layout;
+
+    ret.x += -layout->at_x + (float)*layout->offset_x;
+    ret.y += -layout->at_y + (float)*layout->offset_y;
+    return ret;
+}
+
+NK_API struct nk_rect
+nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    win = ctx->current;
+    layout = win->layout;
+
+    ret.x += layout->at_x - (float)*layout->offset_x;
+    ret.y += layout->at_y - (float)*layout->offset_y;
+    return ret;
+}
+
+NK_API struct nk_rect
+nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    win = ctx->current;
+    layout = win->layout;
+
+    ret.x += -layout->at_x + (float)*layout->offset_x;
+    ret.y += -layout->at_y + (float)*layout->offset_y;
+    return ret;
+}
+
+NK_INTERN void
+nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win)
+{
+    struct nk_panel *layout = win->layout;
+    struct nk_vec2 spacing = ctx->style.window.spacing;
+    const float row_height = layout->row.height - spacing.y;
+    nk_panel_layout(ctx, win, row_height, layout->row.columns);
+}
+
+NK_INTERN void
+nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
+    struct nk_window *win, int modify)
+{
+    struct nk_panel *layout;
+    const struct nk_style *style;
+
+    struct nk_vec2 spacing;
+    struct nk_vec2 padding;
+
+    float item_offset = 0;
+    float item_width = 0;
+    float item_spacing = 0;
+    float panel_space = 0;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    style = &ctx->style;
+    NK_ASSERT(bounds);
+
+    spacing = style->window.spacing;
+    padding = nk_panel_get_padding(style, layout->type);
+    panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type,
+                                            layout->bounds.w, layout->row.columns);
+
+    /* calculate the width of one item inside the current layout space */
+    switch (layout->row.type) {
+    case NK_LAYOUT_DYNAMIC_FIXED: {
+        /* scaling fixed size widgets item width */
+        item_width = NK_MAX(1.0f,panel_space-1.0f) / (float)layout->row.columns;
+        item_offset = (float)layout->row.index * item_width;
+        item_spacing = (float)layout->row.index * spacing.x;
+    } break;
+    case NK_LAYOUT_DYNAMIC_ROW: {
+        /* scaling single ratio widget width */
+        item_width = layout->row.item_width * panel_space;
+        item_offset = layout->row.item_offset;
+        item_spacing = 0;
+
+        if (modify) {
+            layout->row.item_offset += item_width + spacing.x;
+            layout->row.filled += layout->row.item_width;
+            layout->row.index = 0;
+        }
+    } break;
+    case NK_LAYOUT_DYNAMIC_FREE: {
+        /* panel width depended free widget placing */
+        bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x);
+        bounds->x -= (float)*layout->offset_x;
+        bounds->y = layout->at_y + (layout->row.height * layout->row.item.y);
+        bounds->y -= (float)*layout->offset_y;
+        bounds->w = layout->bounds.w  * layout->row.item.w;
+        bounds->h = layout->row.height * layout->row.item.h;
+        return;
+    } break;
+    case NK_LAYOUT_DYNAMIC: {
+        /* scaling arrays of panel width ratios for every widget */
+        float ratio;
+        NK_ASSERT(layout->row.ratio);
+        ratio = (layout->row.ratio[layout->row.index] < 0) ?
+            layout->row.item_width : layout->row.ratio[layout->row.index];
+
+        item_spacing = (float)layout->row.index * spacing.x;
+        item_width = (ratio * panel_space);
+        item_offset = layout->row.item_offset;
+
+        if (modify) {
+            layout->row.item_offset += item_width;
+            layout->row.filled += ratio;
+        }
+    } break;
+    case NK_LAYOUT_STATIC_FIXED: {
+        /* non-scaling fixed widgets item width */
+        item_width = layout->row.item_width;
+        item_offset = (float)layout->row.index * item_width;
+        item_spacing = (float)layout->row.index * spacing.x;
+    } break;
+    case NK_LAYOUT_STATIC_ROW: {
+        /* scaling single ratio widget width */
+        item_width = layout->row.item_width;
+        item_offset = layout->row.item_offset;
+        item_spacing = (float)layout->row.index * spacing.x;
+        if (modify) layout->row.item_offset += item_width;
+    } break;
+    case NK_LAYOUT_STATIC_FREE: {
+        /* free widget placing */
+        bounds->x = layout->at_x + layout->row.item.x;
+        bounds->w = layout->row.item.w;
+        if (((bounds->x + bounds->w) > layout->max_x) && modify)
+            layout->max_x = (bounds->x + bounds->w);
+        bounds->x -= (float)*layout->offset_x;
+        bounds->y = layout->at_y + layout->row.item.y;
+        bounds->y -= (float)*layout->offset_y;
+        bounds->h = layout->row.item.h;
+        return;
+    } break;
+    case NK_LAYOUT_STATIC: {
+        /* non-scaling array of panel pixel width for every widget */
+        item_spacing = (float)layout->row.index * spacing.x;
+        item_width = layout->row.ratio[layout->row.index];
+        item_offset = layout->row.item_offset;
+        if (modify) layout->row.item_offset += item_width;
+    } break;
+    case NK_LAYOUT_TEMPLATE: {
+        /* stretchy row layout with combined dynamic/static widget width*/
+        NK_ASSERT(layout->row.index < layout->row.columns);
+        NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
+        item_width = layout->row.templates[layout->row.index];
+        item_offset = layout->row.item_offset;
+        item_spacing = (float)layout->row.index * spacing.x;
+        if (modify) layout->row.item_offset += item_width;
+    } break;
+    default: NK_ASSERT(0); break;
+    };
+
+    /* set the bounds of the newly allocated widget */
+    bounds->w = item_width;
+    bounds->h = layout->row.height - spacing.y;
+    bounds->y = layout->at_y - (float)*layout->offset_y;
+    bounds->x = layout->at_x + item_offset + item_spacing + padding.x;
+    if (((bounds->x + bounds->w) > layout->max_x) && modify)
+        layout->max_x = bounds->x + bounds->w;
+    bounds->x -= (float)*layout->offset_x;
+}
+
+NK_INTERN void
+nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    /* check if the end of the row has been hit and begin new row if so */
+    win = ctx->current;
+    layout = win->layout;
+    if (layout->row.index >= layout->row.columns)
+        nk_panel_alloc_row(ctx, win);
+
+    /* calculate widget position and size */
+    nk_layout_widget_space(bounds, ctx, win, nk_true);
+    layout->row.index++;
+}
+
+NK_INTERN void
+nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx)
+{
+    float y;
+    int index;
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    y = layout->at_y;
+    index = layout->row.index;
+    if (layout->row.index >= layout->row.columns) {
+        layout->at_y += layout->row.height;
+        layout->row.index = 0;
+    }
+    nk_layout_widget_space(bounds, ctx, win, nk_false);
+    if (!layout->row.index) {
+        bounds->x -= layout->row.item_offset;
+    }
+    layout->at_y = y;
+    layout->row.index = index;
+}
+
+NK_INTERN int
+nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type,
+    struct nk_image *img, const char *title, enum nk_collapse_states *state)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_style *style;
+    struct nk_command_buffer *out;
+    const struct nk_input *in;
+    const struct nk_style_button *button;
+    enum nk_symbol_type symbol;
+    float row_height;
+
+    struct nk_vec2 item_spacing;
+    struct nk_rect header = {0,0,0,0};
+    struct nk_rect sym = {0,0,0,0};
+    struct nk_text text;
+
+    nk_flags ws = 0;
+    enum nk_widget_layout_states widget_state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    /* cache some data */
+    win = ctx->current;
+    layout = win->layout;
+    out = &win->buffer;
+    style = &ctx->style;
+    item_spacing = style->window.spacing;
+
+    /* calculate header bounds and draw background */
+    row_height = style->font->height + 2 * style->tab.padding.y;
+    nk_layout_set_min_row_height(ctx, row_height);
+    nk_layout_row_dynamic(ctx, row_height, 1);
+    nk_layout_reset_min_row_height(ctx);
+
+    widget_state = nk_widget(&header, ctx);
+    if (type == NK_TREE_TAB) {
+        const struct nk_style_item *background = &style->tab.background;
+        if (background->type == NK_STYLE_ITEM_IMAGE) {
+            nk_draw_image(out, header, &background->data.image, nk_white);
+            text.background = nk_rgba(0,0,0,0);
+        } else {
+            text.background = background->data.color;
+            nk_fill_rect(out, header, 0, style->tab.border_color);
+            nk_fill_rect(out, nk_shrink_rect(header, style->tab.border),
+                style->tab.rounding, background->data.color);
+        }
+    } else text.background = style->window.background;
+
+    /* update node state */
+    in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0;
+    in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0;
+    if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT))
+        *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED;
+
+    /* select correct button style */
+    if (*state == NK_MAXIMIZED) {
+        symbol = style->tab.sym_maximize;
+        if (type == NK_TREE_TAB)
+            button = &style->tab.tab_maximize_button;
+        else button = &style->tab.node_maximize_button;
+    } else {
+        symbol = style->tab.sym_minimize;
+        if (type == NK_TREE_TAB)
+            button = &style->tab.tab_minimize_button;
+        else button = &style->tab.node_minimize_button;
+    }
+
+    {/* draw triangle button */
+    sym.w = sym.h = style->font->height;
+    sym.y = header.y + style->tab.padding.y;
+    sym.x = header.x + style->tab.padding.x;
+    nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT,
+        button, 0, style->font);
+
+    if (img) {
+        /* draw optional image icon */
+        sym.x = sym.x + sym.w + 4 * item_spacing.x;
+        nk_draw_image(&win->buffer, sym, img, nk_white);
+        sym.w = style->font->height + style->tab.spacing.x;}
+    }
+
+    {/* draw label */
+    struct nk_rect label;
+    header.w = NK_MAX(header.w, sym.w + item_spacing.x);
+    label.x = sym.x + sym.w + item_spacing.x;
+    label.y = sym.y;
+    label.w = header.w - (sym.w + item_spacing.y + style->tab.indent);
+    label.h = style->font->height;
+    text.text = style->tab.text;
+    text.padding = nk_vec2(0,0);
+    nk_widget_text(out, label, title, nk_strlen(title), &text,
+        NK_TEXT_LEFT, style->font);}
+
+    /* increase x-axis cursor widget position pointer */
+    if (*state == NK_MAXIMIZED) {
+        layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent;
+        layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent);
+        layout->bounds.w -= (style->tab.indent + style->window.padding.x);
+        layout->row.tree_depth++;
+        return nk_true;
+    } else return nk_false;
+}
+
+NK_INTERN int
+nk_tree_base(struct nk_context *ctx, enum nk_tree_type type,
+    struct nk_image *img, const char *title, enum nk_collapse_states initial_state,
+    const char *hash, int len, int line)
+{
+    struct nk_window *win = ctx->current;
+    int title_len = 0;
+    nk_hash tree_hash = 0;
+    nk_uint *state = 0;
+
+    /* retrieve tree state from internal widget state tables */
+    if (!hash) {
+        title_len = (int)nk_strlen(title);
+        tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line);
+    } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line);
+    state = nk_find_value(win, tree_hash);
+    if (!state) {
+        state = nk_add_value(ctx, win, tree_hash, 0);
+        *state = initial_state;
+    }
+    return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state);
+}
+
+NK_API int
+nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type,
+    const char *title, enum nk_collapse_states *state)
+{return nk_tree_state_base(ctx, type, 0, title, state);}
+
+NK_API int
+nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type,
+    struct nk_image img, const char *title, enum nk_collapse_states *state)
+{return nk_tree_state_base(ctx, type, &img, title, state);}
+
+NK_API void
+nk_tree_state_pop(struct nk_context *ctx)
+{
+    struct nk_window *win = 0;
+    struct nk_panel *layout = 0;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x;
+    layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x;
+    NK_ASSERT(layout->row.tree_depth);
+    layout->row.tree_depth--;
+}
+
+NK_API int
+nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type,
+    const char *title, enum nk_collapse_states initial_state,
+    const char *hash, int len, int line)
+{return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line);}
+
+NK_API int
+nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type,
+    struct nk_image img, const char *title, enum nk_collapse_states initial_state,
+    const char *hash, int len,int seed)
+{return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed);}
+
+NK_API void
+nk_tree_pop(struct nk_context *ctx)
+{nk_tree_state_pop(ctx);}
+
+/*----------------------------------------------------------------
+ *
+ *                          WIDGETS
+ *
+ * --------------------------------------------------------------*/
+NK_API struct nk_rect
+nk_widget_bounds(struct nk_context *ctx)
+{
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return nk_rect(0,0,0,0);
+    nk_layout_peek(&bounds, ctx);
+    return bounds;
+}
+
+NK_API struct nk_vec2
+nk_widget_position(struct nk_context *ctx)
+{
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return nk_vec2(0,0);
+
+    nk_layout_peek(&bounds, ctx);
+    return nk_vec2(bounds.x, bounds.y);
+}
+
+NK_API struct nk_vec2
+nk_widget_size(struct nk_context *ctx)
+{
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return nk_vec2(0,0);
+
+    nk_layout_peek(&bounds, ctx);
+    return nk_vec2(bounds.w, bounds.h);
+}
+
+NK_API float
+nk_widget_width(struct nk_context *ctx)
+{
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return 0;
+
+    nk_layout_peek(&bounds, ctx);
+    return bounds.w;
+}
+
+NK_API float
+nk_widget_height(struct nk_context *ctx)
+{
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return 0;
+
+    nk_layout_peek(&bounds, ctx);
+    return bounds.h;
+}
+
+NK_API int
+nk_widget_is_hovered(struct nk_context *ctx)
+{
+    struct nk_rect c, v;
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current || ctx->active != ctx->current)
+        return 0;
+
+    c = ctx->current->layout->clip;
+    c.x = (float)((int)c.x);
+    c.y = (float)((int)c.y);
+    c.w = (float)((int)c.w);
+    c.h = (float)((int)c.h);
+
+    nk_layout_peek(&bounds, ctx);
+    nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h);
+    if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h))
+        return 0;
+    return nk_input_is_mouse_hovering_rect(&ctx->input, bounds);
+}
+
+NK_API int
+nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn)
+{
+    struct nk_rect c, v;
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current || ctx->active != ctx->current)
+        return 0;
+
+    c = ctx->current->layout->clip;
+    c.x = (float)((int)c.x);
+    c.y = (float)((int)c.y);
+    c.w = (float)((int)c.w);
+    c.h = (float)((int)c.h);
+
+    nk_layout_peek(&bounds, ctx);
+    nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h);
+    if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h))
+        return 0;
+    return nk_input_mouse_clicked(&ctx->input, btn, bounds);
+}
+
+NK_API int
+nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down)
+{
+    struct nk_rect c, v;
+    struct nk_rect bounds;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current || ctx->active != ctx->current)
+        return 0;
+
+    c = ctx->current->layout->clip;
+    c.x = (float)((int)c.x);
+    c.y = (float)((int)c.y);
+    c.w = (float)((int)c.w);
+    c.h = (float)((int)c.h);
+
+    nk_layout_peek(&bounds, ctx);
+    nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h);
+    if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h))
+        return 0;
+    return nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down);
+}
+
+NK_API enum nk_widget_layout_states
+nk_widget(struct nk_rect *bounds, const struct nk_context *ctx)
+{
+    struct nk_rect c, v;
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return NK_WIDGET_INVALID;
+
+    /* allocate space and check if the widget needs to be updated and drawn */
+    nk_panel_alloc_space(bounds, ctx);
+    win = ctx->current;
+    layout = win->layout;
+    in = &ctx->input;
+    c = layout->clip;
+
+    /*  if one of these triggers you forgot to add an `if` condition around either
+        a window, group, popup, combobox or contextual menu `begin` and `end` block.
+        Example:
+            if (nk_begin(...) {...} nk_end(...); or
+            if (nk_group_begin(...) { nk_group_end(...);} */
+    NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED));
+    NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN));
+    NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED));
+
+    /* need to convert to int here to remove floating point errors */
+    bounds->x = (float)((int)bounds->x);
+    bounds->y = (float)((int)bounds->y);
+    bounds->w = (float)((int)bounds->w);
+    bounds->h = (float)((int)bounds->h);
+
+    c.x = (float)((int)c.x);
+    c.y = (float)((int)c.y);
+    c.w = (float)((int)c.w);
+    c.h = (float)((int)c.h);
+
+    nk_unify(&v, &c, bounds->x, bounds->y, bounds->x + bounds->w, bounds->y + bounds->h);
+    if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds->x, bounds->y, bounds->w, bounds->h))
+        return NK_WIDGET_INVALID;
+    if (!NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, v.x, v.y, v.w, v.h))
+        return NK_WIDGET_ROM;
+    return NK_WIDGET_VALID;
+}
+
+NK_API enum nk_widget_layout_states
+nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx,
+    struct nk_vec2 item_padding)
+{
+    /* update the bounds to stand without padding  */
+    struct nk_window *win;
+    struct nk_style *style;
+    struct nk_panel *layout;
+    enum nk_widget_layout_states state;
+    struct nk_vec2 panel_padding;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return NK_WIDGET_INVALID;
+
+    win = ctx->current;
+    style = &ctx->style;
+    layout = win->layout;
+    state = nk_widget(bounds, ctx);
+
+    panel_padding = nk_panel_get_padding(style, layout->type);
+    if (layout->row.index == 1) {
+        bounds->w += panel_padding.x;
+        bounds->x -= panel_padding.x;
+    } else bounds->x -= item_padding.x;
+
+    if (layout->row.index == layout->row.columns)
+        bounds->w += panel_padding.x;
+    else bounds->w += item_padding.x;
+    return state;
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          MISC
+ *
+ * --------------------------------------------------------------*/
+NK_API void
+nk_spacing(struct nk_context *ctx, int cols)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    struct nk_rect none;
+    int i, index, rows;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    /* spacing over row boundaries */
+    win = ctx->current;
+    layout = win->layout;
+    index = (layout->row.index + cols) % layout->row.columns;
+    rows = (layout->row.index + cols) / layout->row.columns;
+    if (rows) {
+        for (i = 0; i < rows; ++i)
+            nk_panel_alloc_row(ctx, win);
+        cols = index;
+    }
+    /* non table layout need to allocate space */
+    if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED &&
+        layout->row.type != NK_LAYOUT_STATIC_FIXED) {
+        for (i = 0; i < cols; ++i)
+            nk_panel_alloc_space(&none, ctx);
+    }
+    layout->row.index = index;
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          TEXT
+ *
+ * --------------------------------------------------------------*/
+NK_API void
+nk_text_colored(struct nk_context *ctx, const char *str, int len,
+    nk_flags alignment, struct nk_color color)
+{
+    struct nk_window *win;
+    const struct nk_style *style;
+
+    struct nk_vec2 item_padding;
+    struct nk_rect bounds;
+    struct nk_text text;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout) return;
+
+    win = ctx->current;
+    style = &ctx->style;
+    nk_panel_alloc_space(&bounds, ctx);
+    item_padding = style->text.padding;
+
+    text.padding.x = item_padding.x;
+    text.padding.y = item_padding.y;
+    text.background = style->window.background;
+    text.text = color;
+    nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font);
+}
+
+NK_API void
+nk_text_wrap_colored(struct nk_context *ctx, const char *str,
+    int len, struct nk_color color)
+{
+    struct nk_window *win;
+    const struct nk_style *style;
+
+    struct nk_vec2 item_padding;
+    struct nk_rect bounds;
+    struct nk_text text;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout) return;
+
+    win = ctx->current;
+    style = &ctx->style;
+    nk_panel_alloc_space(&bounds, ctx);
+    item_padding = style->text.padding;
+
+    text.padding.x = item_padding.x;
+    text.padding.y = item_padding.y;
+    text.background = style->window.background;
+    text.text = color;
+    nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font);
+}
+
+#ifdef NK_INCLUDE_STANDARD_VARARGS
+NK_API void
+nk_labelf_colored(struct nk_context *ctx, nk_flags flags,
+    struct nk_color color, const char *fmt, ...)
+{
+    char buf[256];
+    va_list args;
+    va_start(args, fmt);
+    nk_strfmt(buf, NK_LEN(buf), fmt, args);
+    nk_label_colored(ctx, buf, flags, color);
+    va_end(args);
+}
+
+NK_API void
+nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color,
+    const char *fmt, ...)
+{
+    char buf[256];
+    va_list args;
+    va_start(args, fmt);
+    nk_strfmt(buf, NK_LEN(buf), fmt, args);
+    nk_label_colored_wrap(ctx, buf, color);
+    va_end(args);
+}
+
+NK_API void
+nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...)
+{
+    char buf[256];
+    va_list args;
+    va_start(args, fmt);
+    nk_strfmt(buf, NK_LEN(buf), fmt, args);
+    nk_label(ctx, buf, flags);
+    va_end(args);
+}
+
+NK_API void
+nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...)
+{
+    char buf[256];
+    va_list args;
+    va_start(args, fmt);
+    nk_strfmt(buf, NK_LEN(buf), fmt, args);
+    nk_label_wrap(ctx, buf);
+    va_end(args);
+}
+
+NK_API void
+nk_value_bool(struct nk_context *ctx, const char *prefix, int value)
+{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false"));}
+
+NK_API void
+nk_value_int(struct nk_context *ctx, const char *prefix, int value)
+{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value);}
+
+NK_API void
+nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value)
+{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value);}
+
+NK_API void
+nk_value_float(struct nk_context *ctx, const char *prefix, float value)
+{
+    double double_value = (double)value;
+    nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value);
+}
+
+NK_API void
+nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c)
+{nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a);}
+
+NK_API void
+nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color)
+{
+    double c[4]; nk_color_dv(c, color);
+    nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)",
+        p, c[0], c[1], c[2], c[3]);
+}
+
+NK_API void
+nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color)
+{
+    char hex[16];
+    nk_color_hex_rgba(hex, color);
+    nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex);
+}
+#endif
+
+NK_API void
+nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    nk_text_colored(ctx, str, len, alignment, ctx->style.text.color);
+}
+
+NK_API void
+nk_text_wrap(struct nk_context *ctx, const char *str, int len)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    nk_text_wrap_colored(ctx, str, len, ctx->style.text.color);
+}
+
+NK_API void
+nk_label(struct nk_context *ctx, const char *str, nk_flags alignment)
+{nk_text(ctx, str, nk_strlen(str), alignment);}
+
+NK_API void
+nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align,
+    struct nk_color color)
+{nk_text_colored(ctx, str, nk_strlen(str), align, color);}
+
+NK_API void
+nk_label_wrap(struct nk_context *ctx, const char *str)
+{nk_text_wrap(ctx, str, nk_strlen(str));}
+
+NK_API void
+nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color)
+{nk_text_wrap_colored(ctx, str, nk_strlen(str), color);}
+
+NK_API void
+nk_image(struct nk_context *ctx, struct nk_image img)
+{
+    struct nk_window *win;
+    struct nk_rect bounds;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout) return;
+
+    win = ctx->current;
+    if (!nk_widget(&bounds, ctx)) return;
+    nk_draw_image(&win->buffer, bounds, &img, nk_white);
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          BUTTON
+ *
+ * --------------------------------------------------------------*/
+NK_API void
+nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return;
+    ctx->button_behavior = behavior;
+}
+
+NK_API int
+nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior)
+{
+    struct nk_config_stack_button_behavior *button_stack;
+    struct nk_config_stack_button_behavior_element *element;
+
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+
+    button_stack = &ctx->stacks.button_behaviors;
+    NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements));
+    if (button_stack->head >= (int)NK_LEN(button_stack->elements))
+        return 0;
+
+    element = &button_stack->elements[button_stack->head++];
+    element->address = &ctx->button_behavior;
+    element->old_value = ctx->button_behavior;
+    ctx->button_behavior = behavior;
+    return 1;
+}
+
+NK_API int
+nk_button_pop_behavior(struct nk_context *ctx)
+{
+    struct nk_config_stack_button_behavior *button_stack;
+    struct nk_config_stack_button_behavior_element *element;
+
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+
+    button_stack = &ctx->stacks.button_behaviors;
+    NK_ASSERT(button_stack->head > 0);
+    if (button_stack->head < 1)
+        return 0;
+
+    element = &button_stack->elements[--button_stack->head];
+    *element->address = element->old_value;
+    return 1;
+}
+
+NK_API int
+nk_button_text_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, const char *title, int len)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(style);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+    state = nk_widget(&bounds, ctx);
+
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds,
+                    title, len, style->text_alignment, ctx->button_behavior,
+                    style, in, ctx->style.font);
+}
+
+NK_API int
+nk_button_text(struct nk_context *ctx, const char *title, int len)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    return nk_button_text_styled(ctx, &ctx->style.button, title, len);
+}
+
+NK_API int nk_button_label_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, const char *title)
+{return nk_button_text_styled(ctx, style, title, nk_strlen(title));}
+
+NK_API int nk_button_label(struct nk_context *ctx, const char *title)
+{return nk_button_text(ctx, title, nk_strlen(title));}
+
+NK_API int
+nk_button_color(struct nk_context *ctx, struct nk_color color)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+    struct nk_style_button button;
+
+    int ret = 0;
+    struct nk_rect bounds;
+    struct nk_rect content;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+
+    button = ctx->style.button;
+    button.normal = nk_style_item_color(color);
+    button.hover = nk_style_item_color(color);
+    button.active = nk_style_item_color(color);
+    ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds,
+                &button, in, ctx->button_behavior, &content);
+    nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button);
+    return ret;
+}
+
+NK_API int
+nk_button_symbol_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, enum nk_symbol_type symbol)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds,
+            symbol, ctx->button_behavior, style, in, ctx->style.font);
+}
+
+NK_API int
+nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    return nk_button_symbol_styled(ctx, &ctx->style.button, symbol);
+}
+
+NK_API int
+nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style,
+    struct nk_image img)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds,
+                img, ctx->button_behavior, style, in);
+}
+
+NK_API int
+nk_button_image(struct nk_context *ctx, struct nk_image img)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    return nk_button_image_styled(ctx, &ctx->style.button, img);
+}
+
+NK_API int
+nk_button_symbol_text_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, enum nk_symbol_type symbol,
+    const char *text, int len, nk_flags align)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds,
+                symbol, text, len, align, ctx->button_behavior,
+                style, ctx->style.font, in);
+}
+
+NK_API int
+nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol,
+    const char* text, int len, nk_flags align)
+{
+    NK_ASSERT(ctx);
+    if (!ctx) return 0;
+    return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align);
+}
+
+NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol,
+    const char *label, nk_flags align)
+{return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align);}
+
+NK_API int nk_button_symbol_label_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, enum nk_symbol_type symbol,
+    const char *title, nk_flags align)
+{return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align);}
+
+NK_API int
+nk_button_image_text_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, struct nk_image img, const char *text,
+    int len, nk_flags align)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer,
+            bounds, img, text, len, align, ctx->button_behavior,
+            style, ctx->style.font, in);
+}
+
+NK_API int
+nk_button_image_text(struct nk_context *ctx, struct nk_image img,
+    const char *text, int len, nk_flags align)
+{return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align);}
+
+
+NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img,
+    const char *label, nk_flags align)
+{return nk_button_image_text(ctx, img, label, nk_strlen(label), align);}
+
+NK_API int nk_button_image_label_styled(struct nk_context *ctx,
+    const struct nk_style_button *style, struct nk_image img,
+    const char *label, nk_flags text_alignment)
+{return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment);}
+
+/*----------------------------------------------------------------
+ *
+ *                          SELECTABLE
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_selectable_text(struct nk_context *ctx, const char *str, int len,
+    nk_flags align, int *value)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    enum nk_widget_layout_states state;
+    struct nk_rect bounds;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(value);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout || !value)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+    style = &ctx->style;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds,
+                str, len, align, value, &style->selectable, in, style->font);
+}
+
+NK_API int
+nk_selectable_image_text(struct nk_context *ctx, struct nk_image img,
+    const char *str, int len, nk_flags align, int *value)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    enum nk_widget_layout_states state;
+    struct nk_rect bounds;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(value);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout || !value)
+        return 0;
+
+    win = ctx->current;
+    layout = win->layout;
+    style = &ctx->style;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds,
+                str, len, align, value, &img, &style->selectable, in, style->font);
+}
+
+NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len,
+    nk_flags align, int value)
+{nk_selectable_text(ctx, str, len, align, &value);return value;}
+
+NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value)
+{return nk_selectable_text(ctx, str, nk_strlen(str), align, value);}
+
+NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img,
+    const char *str, nk_flags align, int *value)
+{return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value);}
+
+NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value)
+{nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value;}
+
+NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img,
+    const char *str, nk_flags align, int value)
+{nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value;}
+
+NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img,
+    const char *str, int len, nk_flags align, int value)
+{nk_selectable_image_text(ctx, img, str, len, align, &value);return value;}
+
+/*----------------------------------------------------------------
+ *
+ *                          CHECKBOX
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_check_text(struct nk_context *ctx, const char *text, int len, int active)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return active;
+
+    win = ctx->current;
+    style = &ctx->style;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return active;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active,
+        text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font);
+    return active;
+}
+
+NK_API unsigned int
+nk_check_flags_text(struct nk_context *ctx, const char *text, int len,
+    unsigned int flags, unsigned int value)
+{
+    int old_active;
+    NK_ASSERT(ctx);
+    NK_ASSERT(text);
+    if (!ctx || !text) return flags;
+    old_active = (int)((flags & value) & value);
+    if (nk_check_text(ctx, text, len, old_active))
+        flags |= value;
+    else flags &= ~value;
+    return flags;
+}
+
+NK_API int
+nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active)
+{
+    int old_val;
+    NK_ASSERT(ctx);
+    NK_ASSERT(text);
+    NK_ASSERT(active);
+    if (!ctx || !text || !active) return 0;
+    old_val = *active;
+    *active = nk_check_text(ctx, text, len, *active);
+    return old_val != *active;
+}
+
+NK_API int
+nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len,
+    unsigned int *flags, unsigned int value)
+{
+    int active;
+    NK_ASSERT(ctx);
+    NK_ASSERT(text);
+    NK_ASSERT(flags);
+    if (!ctx || !text || !flags) return 0;
+
+    active = (int)((*flags & value) & value);
+    if (nk_checkbox_text(ctx, text, len, &active)) {
+        if (active) *flags |= value;
+        else *flags &= ~value;
+        return 1;
+    }
+    return 0;
+}
+
+NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active)
+{return nk_check_text(ctx, label, nk_strlen(label), active);}
+
+NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label,
+    unsigned int flags, unsigned int value)
+{return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value);}
+
+NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active)
+{return nk_checkbox_text(ctx, label, nk_strlen(label), active);}
+
+NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label,
+    unsigned int *flags, unsigned int value)
+{return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value);}
+
+/*----------------------------------------------------------------
+ *
+ *                          OPTION
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return is_active;
+
+    win = ctx->current;
+    style = &ctx->style;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return state;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active,
+        text, len, NK_TOGGLE_OPTION, &style->option, in, style->font);
+    return is_active;
+}
+
+NK_API int
+nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active)
+{
+    int old_value;
+    NK_ASSERT(ctx);
+    NK_ASSERT(text);
+    NK_ASSERT(active);
+    if (!ctx || !text || !active) return 0;
+    old_value = *active;
+    *active = nk_option_text(ctx, text, len, old_value);
+    return old_value != *active;
+}
+
+NK_API int
+nk_option_label(struct nk_context *ctx, const char *label, int active)
+{return nk_option_text(ctx, label, nk_strlen(label), active);}
+
+NK_API int
+nk_radio_label(struct nk_context *ctx, const char *label, int *active)
+{return nk_radio_text(ctx, label, nk_strlen(label), active);}
+
+/*----------------------------------------------------------------
+ *
+ *                          SLIDER
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value,
+    float value_step)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    struct nk_input *in;
+    const struct nk_style *style;
+
+    int ret = 0;
+    float old_value;
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    NK_ASSERT(value);
+    if (!ctx || !ctx->current || !ctx->current->layout || !value)
+        return ret;
+
+    win = ctx->current;
+    style = &ctx->style;
+    layout = win->layout;
+
+    state = nk_widget(&bounds, ctx);
+    if (!state) return ret;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+
+    old_value = *value;
+    *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value,
+                old_value, max_value, value_step, &style->slider, in, style->font);
+    return (old_value > *value || old_value < *value);
+}
+
+NK_API float
+nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step)
+{
+    nk_slider_float(ctx, min, &val, max, step); return val;
+}
+
+NK_API int
+nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step)
+{
+    float value = (float)val;
+    nk_slider_float(ctx, (float)min, &value, (float)max, (float)step);
+    return (int)value;
+}
+
+NK_API int
+nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step)
+{
+    int ret;
+    float value = (float)*val;
+    ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step);
+    *val =  (int)value;
+    return ret;
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          PROGRESSBAR
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_style *style;
+    const struct nk_input *in;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+    nk_size old_value;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(cur);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout || !cur)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    layout = win->layout;
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    old_value = *cur;
+    *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds,
+            *cur, max, is_modifyable, &style->progress, in);
+    return (*cur != old_value);
+}
+
+NK_API nk_size nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable)
+{nk_progress(ctx, &cur, max, modifyable);return cur;}
+
+/*----------------------------------------------------------------
+ *
+ *                          EDIT
+ *
+ * --------------------------------------------------------------*/
+NK_API void
+nk_edit_focus(struct nk_context *ctx, nk_flags flags)
+{
+    nk_hash hash;
+    struct nk_window *win;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return;
+
+    win = ctx->current;
+    hash = win->edit.seq;
+    win->edit.active = nk_true;
+    win->edit.name = hash;
+    if (flags & NK_EDIT_ALWAYS_INSERT_MODE)
+        win->edit.mode = NK_TEXT_EDIT_MODE_INSERT;
+}
+
+NK_API void
+nk_edit_unfocus(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return;
+
+    win = ctx->current;
+    win->edit.active = nk_false;
+    win->edit.name = 0;
+}
+
+NK_API nk_flags
+nk_edit_string(struct nk_context *ctx, nk_flags flags,
+    char *memory, int *len, int max, nk_plugin_filter filter)
+{
+    nk_hash hash;
+    nk_flags state;
+    struct nk_text_edit *edit;
+    struct nk_window *win;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(memory);
+    NK_ASSERT(len);
+    if (!ctx || !memory || !len)
+        return 0;
+
+    filter = (!filter) ? nk_filter_default: filter;
+    win = ctx->current;
+    hash = win->edit.seq;
+    edit = &ctx->text_edit;
+    nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)?
+        NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter);
+
+    if (win->edit.active && hash == win->edit.name) {
+        if (flags & NK_EDIT_NO_CURSOR)
+            edit->cursor = nk_utf_len(memory, *len);
+        else edit->cursor = win->edit.cursor;
+        if (!(flags & NK_EDIT_SELECTABLE)) {
+            edit->select_start = win->edit.cursor;
+            edit->select_end = win->edit.cursor;
+        } else {
+            edit->select_start = win->edit.sel_start;
+            edit->select_end = win->edit.sel_end;
+        }
+        edit->mode = win->edit.mode;
+        edit->scrollbar.x = (float)win->edit.scrollbar.x;
+        edit->scrollbar.y = (float)win->edit.scrollbar.y;
+        edit->active = nk_true;
+    } else edit->active = nk_false;
+
+    max = NK_MAX(1, max);
+    *len = NK_MIN(*len, max-1);
+    nk_str_init_fixed(&edit->string, memory, (nk_size)max);
+    edit->string.buffer.allocated = (nk_size)*len;
+    edit->string.len = nk_utf_len(memory, *len);
+    state = nk_edit_buffer(ctx, flags, edit, filter);
+    *len = (int)edit->string.buffer.allocated;
+
+    if (edit->active) {
+        win->edit.cursor = edit->cursor;
+        win->edit.sel_start = edit->select_start;
+        win->edit.sel_end = edit->select_end;
+        win->edit.mode = edit->mode;
+        win->edit.scrollbar.x = (nk_uint)edit->scrollbar.x;
+        win->edit.scrollbar.y = (nk_uint)edit->scrollbar.y;
+    }
+    return state;
+}
+
+NK_API nk_flags
+nk_edit_buffer(struct nk_context *ctx, nk_flags flags,
+    struct nk_text_edit *edit, nk_plugin_filter filter)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    struct nk_input *in;
+
+    enum nk_widget_layout_states state;
+    struct nk_rect bounds;
+
+    nk_flags ret_flags = 0;
+    unsigned char prev_state;
+    nk_hash hash;
+
+    /* make sure correct values */
+    NK_ASSERT(ctx);
+    NK_ASSERT(edit);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    state = nk_widget(&bounds, ctx);
+    if (!state) return state;
+    in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+
+    /* check if edit is currently hot item */
+    hash = win->edit.seq++;
+    if (win->edit.active && hash == win->edit.name) {
+        if (flags & NK_EDIT_NO_CURSOR)
+            edit->cursor = edit->string.len;
+        if (!(flags & NK_EDIT_SELECTABLE)) {
+            edit->select_start = edit->cursor;
+            edit->select_end = edit->cursor;
+        }
+        if (flags & NK_EDIT_CLIPBOARD)
+            edit->clip = ctx->clip;
+        edit->active = (unsigned char)win->edit.active;
+    } else edit->active = nk_false;
+    edit->mode = win->edit.mode;
+
+    filter = (!filter) ? nk_filter_default: filter;
+    prev_state = (unsigned char)edit->active;
+    in = (flags & NK_EDIT_READ_ONLY) ? 0: in;
+    ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags,
+                    filter, edit, &style->edit, in, style->font);
+
+    if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+        ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT];
+    if (edit->active && prev_state != edit->active) {
+        /* current edit is now hot */
+        win->edit.active = nk_true;
+        win->edit.name = hash;
+    } else if (prev_state && !edit->active) {
+        /* current edit is now cold */
+        win->edit.active = nk_false;
+    }
+    return ret_flags;
+}
+
+NK_API nk_flags
+nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags,
+    char *buffer, int max, nk_plugin_filter filter)
+{
+    nk_flags result;
+    int len = nk_strlen(buffer);
+    result = nk_edit_string(ctx, flags, buffer, &len, max, filter);
+    buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0';
+    return result;
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          PROPERTY
+ *
+ * --------------------------------------------------------------*/
+NK_INTERN struct nk_property_variant
+nk_property_variant_int(int value, int min_value, int max_value, int step)
+{
+    struct nk_property_variant result;
+    result.kind = NK_PROPERTY_INT;
+    result.value.i = value;
+    result.min_value.i = min_value;
+    result.max_value.i = max_value;
+    result.step.i = step;
+    return result;
+}
+
+NK_INTERN struct nk_property_variant
+nk_property_variant_float(float value, float min_value, float max_value, float step)
+{
+    struct nk_property_variant result;
+    result.kind = NK_PROPERTY_FLOAT;
+    result.value.f = value;
+    result.min_value.f = min_value;
+    result.max_value.f = max_value;
+    result.step.f = step;
+    return result;
+}
+
+NK_INTERN struct nk_property_variant
+nk_property_variant_double(double value, double min_value, double max_value,
+    double step)
+{
+    struct nk_property_variant result;
+    result.kind = NK_PROPERTY_DOUBLE;
+    result.value.d = value;
+    result.min_value.d = min_value;
+    result.max_value.d = max_value;
+    result.step.d = step;
+    return result;
+}
+
+NK_INTERN void
+nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant,
+    float inc_per_pixel, const enum nk_property_filter filter)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    struct nk_input *in;
+    const struct nk_style *style;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states s;
+
+    int *state = 0;
+    nk_hash hash = 0;
+    char *buffer = 0;
+    int *len = 0;
+    int *cursor = 0;
+    int *select_begin = 0;
+    int *select_end = 0;
+    int old_state;
+
+    char dummy_buffer[NK_MAX_NUMBER_BUFFER];
+    int dummy_state = NK_PROPERTY_DEFAULT;
+    int dummy_length = 0;
+    int dummy_cursor = 0;
+    int dummy_select_begin = 0;
+    int dummy_select_end = 0;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    win = ctx->current;
+    layout = win->layout;
+    style = &ctx->style;
+    s = nk_widget(&bounds, ctx);
+    if (!s) return;
+
+    /* calculate hash from name */
+    if (name[0] == '#') {
+        hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++);
+        name++; /* special number hash */
+    } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42);
+
+    /* check if property is currently hot item */
+    if (win->property.active && hash == win->property.name) {
+        buffer = win->property.buffer;
+        len = &win->property.length;
+        cursor = &win->property.cursor;
+        state = &win->property.state;
+        select_begin = &win->property.select_start;
+        select_end = &win->property.select_end;
+    } else {
+        buffer = dummy_buffer;
+        len = &dummy_length;
+        cursor = &dummy_cursor;
+        state = &dummy_state;
+        select_begin =  &dummy_select_begin;
+        select_end = &dummy_select_end;
+    }
+
+    /* execute property widget */
+    old_state = *state;
+    ctx->text_edit.clip = ctx->clip;
+    in = ((s == NK_WIDGET_ROM && !win->property.active) ||
+        layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name,
+        variant, inc_per_pixel, buffer, len, state, cursor, select_begin,
+        select_end, &style->property, filter, in, style->font, &ctx->text_edit,
+        ctx->button_behavior);
+
+    if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) {
+        /* current property is now hot */
+        win->property.active = 1;
+        NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len);
+        win->property.length = *len;
+        win->property.cursor = *cursor;
+        win->property.state = *state;
+        win->property.name = hash;
+        win->property.select_start = *select_begin;
+        win->property.select_end = *select_end;
+        if (*state == NK_PROPERTY_DRAG) {
+            ctx->input.mouse.grab = nk_true;
+            ctx->input.mouse.grabbed = nk_true;
+        }
+    }
+    /* check if previously active property is now inactive */
+    if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) {
+        if (old_state == NK_PROPERTY_DRAG) {
+            ctx->input.mouse.grab = nk_false;
+            ctx->input.mouse.grabbed = nk_false;
+            ctx->input.mouse.ungrab = nk_true;
+        }
+        win->property.select_start = 0;
+        win->property.select_end = 0;
+        win->property.active = 0;
+    }
+}
+
+NK_API void
+nk_property_int(struct nk_context *ctx, const char *name,
+    int min, int *val, int max, int step, float inc_per_pixel)
+{
+    struct nk_property_variant variant;
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+    NK_ASSERT(val);
+
+    if (!ctx || !ctx->current || !name || !val) return;
+    variant = nk_property_variant_int(*val, min, max, step);
+    nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT);
+    *val = variant.value.i;
+}
+
+NK_API void
+nk_property_float(struct nk_context *ctx, const char *name,
+    float min, float *val, float max, float step, float inc_per_pixel)
+{
+    struct nk_property_variant variant;
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+    NK_ASSERT(val);
+
+    if (!ctx || !ctx->current || !name || !val) return;
+    variant = nk_property_variant_float(*val, min, max, step);
+    nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
+    *val = variant.value.f;
+}
+
+NK_API void
+nk_property_double(struct nk_context *ctx, const char *name,
+    double min, double *val, double max, double step, float inc_per_pixel)
+{
+    struct nk_property_variant variant;
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+    NK_ASSERT(val);
+
+    if (!ctx || !ctx->current || !name || !val) return;
+    variant = nk_property_variant_double(*val, min, max, step);
+    nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
+    *val = variant.value.d;
+}
+
+NK_API int
+nk_propertyi(struct nk_context *ctx, const char *name, int min, int val,
+    int max, int step, float inc_per_pixel)
+{
+    struct nk_property_variant variant;
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+
+    if (!ctx || !ctx->current || !name) return val;
+    variant = nk_property_variant_int(val, min, max, step);
+    nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT);
+    val = variant.value.i;
+    return val;
+}
+
+NK_API float
+nk_propertyf(struct nk_context *ctx, const char *name, float min,
+    float val, float max, float step, float inc_per_pixel)
+{
+    struct nk_property_variant variant;
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+
+    if (!ctx || !ctx->current || !name) return val;
+    variant = nk_property_variant_float(val, min, max, step);
+    nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
+    val = variant.value.f;
+    return val;
+}
+
+NK_API double
+nk_propertyd(struct nk_context *ctx, const char *name, double min,
+    double val, double max, double step, float inc_per_pixel)
+{
+    struct nk_property_variant variant;
+    NK_ASSERT(ctx);
+    NK_ASSERT(name);
+
+    if (!ctx || !ctx->current || !name) return val;
+    variant = nk_property_variant_double(val, min, max, step);
+    nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
+    val = variant.value.d;
+    return val;
+}
+
+/*----------------------------------------------------------------
+ *
+ *                          COLOR PICKER
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_color_pick(struct nk_context * ctx, struct nk_color *color,
+    enum nk_color_format fmt)
+{
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_style *config;
+    const struct nk_input *in;
+
+    enum nk_widget_layout_states state;
+    struct nk_rect bounds;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(color);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout || !color)
+        return 0;
+
+    win = ctx->current;
+    config = &ctx->style;
+    layout = win->layout;
+    state = nk_widget(&bounds, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds,
+                nk_vec2(0,0), in, config->font);
+}
+
+NK_API struct nk_color
+nk_color_picker(struct nk_context *ctx, struct nk_color color,
+    enum nk_color_format fmt)
+{
+    nk_color_pick(ctx, &color, fmt);
+    return color;
+}
+
+/* -------------------------------------------------------------
+ *
+ *                          CHART
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type,
+    struct nk_color color, struct nk_color highlight,
+    int count, float min_value, float max_value)
+{
+    struct nk_window *win;
+    struct nk_chart *chart;
+    const struct nk_style *config;
+    const struct nk_style_chart *style;
+
+    const struct nk_style_item *background;
+    struct nk_rect bounds = {0, 0, 0, 0};
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+
+    if (!ctx || !ctx->current || !ctx->current->layout) return 0;
+    if (!nk_widget(&bounds, ctx)) {
+        chart = &ctx->current->layout->chart;
+        nk_zero(chart, sizeof(*chart));
+        return 0;
+    }
+
+    win = ctx->current;
+    config = &ctx->style;
+    chart = &win->layout->chart;
+    style = &config->chart;
+
+    /* setup basic generic chart  */
+    nk_zero(chart, sizeof(*chart));
+    chart->x = bounds.x + style->padding.x;
+    chart->y = bounds.y + style->padding.y;
+    chart->w = bounds.w - 2 * style->padding.x;
+    chart->h = bounds.h - 2 * style->padding.y;
+    chart->w = NK_MAX(chart->w, 2 * style->padding.x);
+    chart->h = NK_MAX(chart->h, 2 * style->padding.y);
+
+    /* add first slot into chart */
+    {struct nk_chart_slot *slot = &chart->slots[chart->slot++];
+    slot->type = type;
+    slot->count = count;
+    slot->color = color;
+    slot->highlight = highlight;
+    slot->min = NK_MIN(min_value, max_value);
+    slot->max = NK_MAX(min_value, max_value);
+    slot->range = slot->max - slot->min;}
+
+    /* draw chart background */
+    background = &style->background;
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white);
+    } else {
+        nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color);
+        nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border),
+            style->rounding, style->background.data.color);
+    }
+    return 1;
+}
+
+NK_API int
+nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type,
+    int count, float min_value, float max_value)
+{return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);}
+
+NK_API void
+nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type,
+    struct nk_color color, struct nk_color highlight,
+    int count, float min_value, float max_value)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT);
+    if (!ctx || !ctx->current || !ctx->current->layout) return;
+    if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return;
+
+    /* add another slot into the graph */
+    {struct nk_chart *chart = &ctx->current->layout->chart;
+    struct nk_chart_slot *slot = &chart->slots[chart->slot++];
+    slot->type = type;
+    slot->count = count;
+    slot->color = color;
+    slot->highlight = highlight;
+    slot->min = NK_MIN(min_value, max_value);
+    slot->max = NK_MAX(min_value, max_value);
+    slot->range = slot->max - slot->min;}
+}
+
+NK_API void
+nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type,
+    int count, float min_value, float max_value)
+{nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);}
+
+NK_INTERN nk_flags
+nk_chart_push_line(struct nk_context *ctx, struct nk_window *win,
+    struct nk_chart *g, float value, int slot)
+{
+    struct nk_panel *layout = win->layout;
+    const struct nk_input *i = &ctx->input;
+    struct nk_command_buffer *out = &win->buffer;
+
+    nk_flags ret = 0;
+    struct nk_vec2 cur;
+    struct nk_rect bounds;
+    struct nk_color color;
+    float step;
+    float range;
+    float ratio;
+
+    NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT);
+    step = g->w / (float)g->slots[slot].count;
+    range = g->slots[slot].max - g->slots[slot].min;
+    ratio = (value - g->slots[slot].min) / range;
+
+    if (g->slots[slot].index == 0) {
+        /* first data point does not have a connection */
+        g->slots[slot].last.x = g->x;
+        g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h;
+
+        bounds.x = g->slots[slot].last.x - 2;
+        bounds.y = g->slots[slot].last.y - 2;
+        bounds.w = bounds.h = 4;
+
+        color = g->slots[slot].color;
+        if (!(layout->flags & NK_WINDOW_ROM) &&
+            NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){
+            ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0;
+            ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down &&
+                i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0;
+            color = g->slots[slot].highlight;
+        }
+        nk_fill_rect(out, bounds, 0, color);
+        g->slots[slot].index += 1;
+        return ret;
+    }
+
+    /* draw a line between the last data point and the new one */
+    color = g->slots[slot].color;
+    cur.x = g->x + (float)(step * (float)g->slots[slot].index);
+    cur.y = (g->y + g->h) - (ratio * (float)g->h);
+    nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color);
+
+    bounds.x = cur.x - 3;
+    bounds.y = cur.y - 3;
+    bounds.w = bounds.h = 6;
+
+    /* user selection of current data point */
+    if (!(layout->flags & NK_WINDOW_ROM)) {
+        if (nk_input_is_mouse_hovering_rect(i, bounds)) {
+            ret = NK_CHART_HOVERING;
+            ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down &&
+                i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0;
+            color = g->slots[slot].highlight;
+        }
+    }
+    nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color);
+
+    /* save current data point position */
+    g->slots[slot].last.x = cur.x;
+    g->slots[slot].last.y = cur.y;
+    g->slots[slot].index  += 1;
+    return ret;
+}
+
+NK_INTERN nk_flags
+nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win,
+    struct nk_chart *chart, float value, int slot)
+{
+    struct nk_command_buffer *out = &win->buffer;
+    const struct nk_input *in = &ctx->input;
+    struct nk_panel *layout = win->layout;
+
+    float ratio;
+    nk_flags ret = 0;
+    struct nk_color color;
+    struct nk_rect item = {0,0,0,0};
+
+    NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT);
+    if (chart->slots[slot].index  >= chart->slots[slot].count)
+        return nk_false;
+    if (chart->slots[slot].count) {
+        float padding = (float)(chart->slots[slot].count-1);
+        item.w = (chart->w - padding) / (float)(chart->slots[slot].count);
+    }
+
+    /* calculate bounds of current bar chart entry */
+    color = chart->slots[slot].color;;
+    item.h = chart->h * NK_ABS((value/chart->slots[slot].range));
+    if (value >= 0) {
+        ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range);
+        item.y = (chart->y + chart->h) - chart->h * ratio;
+    } else {
+        ratio = (value - chart->slots[slot].max) / chart->slots[slot].range;
+        item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h;
+    }
+    item.x = chart->x + ((float)chart->slots[slot].index * item.w);
+    item.x = item.x + ((float)chart->slots[slot].index);
+
+    /* user chart bar selection */
+    if (!(layout->flags & NK_WINDOW_ROM) &&
+        NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) {
+        ret = NK_CHART_HOVERING;
+        ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down &&
+                in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0;
+        color = chart->slots[slot].highlight;
+    }
+    nk_fill_rect(out, item, 0, color);
+    chart->slots[slot].index += 1;
+    return ret;
+}
+
+NK_API nk_flags
+nk_chart_push_slot(struct nk_context *ctx, float value, int slot)
+{
+    nk_flags flags;
+    struct nk_window *win;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT);
+    NK_ASSERT(slot < ctx->current->layout->chart.slot);
+    if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false;
+    if (slot >= ctx->current->layout->chart.slot) return nk_false;
+
+    win = ctx->current;
+    if (win->layout->chart.slot < slot) return nk_false;
+    switch (win->layout->chart.slots[slot].type) {
+    case NK_CHART_LINES:
+        flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break;
+    case NK_CHART_COLUMN:
+        flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break;
+    default:
+    case NK_CHART_MAX:
+        flags = 0;
+    }
+    return flags;
+}
+
+NK_API nk_flags
+nk_chart_push(struct nk_context *ctx, float value)
+{return nk_chart_push_slot(ctx, value, 0);}
+
+NK_API void
+nk_chart_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_chart *chart;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return;
+
+    win = ctx->current;
+    chart = &win->layout->chart;
+    NK_MEMSET(chart, 0, sizeof(*chart));
+    return;
+}
+
+NK_API void
+nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values,
+    int count, int offset)
+{
+    int i = 0;
+    float min_value;
+    float max_value;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(values);
+    if (!ctx || !values || !count) return;
+
+    min_value = values[offset];
+    max_value = values[offset];
+    for (i = 0; i < count; ++i) {
+        min_value = NK_MIN(values[i + offset], min_value);
+        max_value = NK_MAX(values[i + offset], max_value);
+    }
+
+    if (nk_chart_begin(ctx, type, count, min_value, max_value)) {
+        for (i = 0; i < count; ++i)
+            nk_chart_push(ctx, values[i + offset]);
+        nk_chart_end(ctx);
+    }
+}
+
+NK_API void
+nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata,
+    float(*value_getter)(void* user, int index), int count, int offset)
+{
+    int i = 0;
+    float min_value;
+    float max_value;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(value_getter);
+    if (!ctx || !value_getter || !count) return;
+
+    max_value = min_value = value_getter(userdata, offset);
+    for (i = 0; i < count; ++i) {
+        float value = value_getter(userdata, i + offset);
+        min_value = NK_MIN(value, min_value);
+        max_value = NK_MAX(value, max_value);
+    }
+
+    if (nk_chart_begin(ctx, type, count, min_value, max_value)) {
+        for (i = 0; i < count; ++i)
+            nk_chart_push(ctx, value_getter(userdata, i + offset));
+        nk_chart_end(ctx);
+    }
+}
+
+/* -------------------------------------------------------------
+ *
+ *                          GROUP
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_group_scrolled_offset_begin(struct nk_context *ctx,
+    nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags)
+{
+    struct nk_rect bounds;
+    struct nk_window panel;
+    struct nk_window *win;
+
+    win = ctx->current;
+    nk_panel_alloc_space(&bounds, ctx);
+    {const struct nk_rect *c = &win->layout->clip;
+    if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) &&
+        !(flags & NK_WINDOW_MOVABLE)) {
+        return 0;
+    }}
+    if (win->flags & NK_WINDOW_ROM)
+        flags |= NK_WINDOW_ROM;
+
+    /* initialize a fake window to create the panel from */
+    nk_zero(&panel, sizeof(panel));
+    panel.bounds = bounds;
+    panel.flags = flags;
+    panel.scrollbar.x = *x_offset;
+    panel.scrollbar.y = *y_offset;
+    panel.buffer = win->buffer;
+    panel.layout = (struct nk_panel*)nk_create_panel(ctx);
+    ctx->current = &panel;
+    nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP);
+
+    win->buffer = panel.buffer;
+    win->buffer.clip = panel.layout->clip;
+    panel.layout->offset_x = x_offset;
+    panel.layout->offset_y = y_offset;
+    panel.layout->parent = win->layout;
+    win->layout = panel.layout;
+
+    ctx->current = win;
+    if ((panel.layout->flags & NK_WINDOW_CLOSED) ||
+        (panel.layout->flags & NK_WINDOW_MINIMIZED))
+    {
+        nk_flags f = panel.layout->flags;
+        nk_group_scrolled_end(ctx);
+        if (f & NK_WINDOW_CLOSED)
+            return NK_WINDOW_CLOSED;
+        if (f & NK_WINDOW_MINIMIZED)
+            return NK_WINDOW_MINIMIZED;
+    }
+    return 1;
+}
+
+NK_API void
+nk_group_scrolled_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_panel *parent;
+    struct nk_panel *g;
+
+    struct nk_rect clip;
+    struct nk_window pan;
+    struct nk_vec2 panel_padding;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current)
+        return;
+
+    /* make sure nk_group_begin was called correctly */
+    NK_ASSERT(ctx->current);
+    win = ctx->current;
+    NK_ASSERT(win->layout);
+    g = win->layout;
+    NK_ASSERT(g->parent);
+    parent = g->parent;
+
+    /* dummy window */
+    nk_zero_struct(pan);
+    panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP);
+    pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h);
+    pan.bounds.x = g->bounds.x - panel_padding.x;
+    pan.bounds.w = g->bounds.w + 2 * panel_padding.x;
+    pan.bounds.h = g->bounds.h + g->header_height + g->menu.h;
+    if (g->flags & NK_WINDOW_BORDER) {
+        pan.bounds.x -= g->border;
+        pan.bounds.y -= g->border;
+        pan.bounds.w += 2*g->border;
+        pan.bounds.h += 2*g->border;
+    }
+    if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) {
+        pan.bounds.w += ctx->style.window.scrollbar_size.x;
+        pan.bounds.h += ctx->style.window.scrollbar_size.y;
+    }
+    pan.scrollbar.x = *g->offset_x;
+    pan.scrollbar.y = *g->offset_y;
+    pan.flags = g->flags;
+    pan.buffer = win->buffer;
+    pan.layout = g;
+    pan.parent = win;
+    ctx->current = &pan;
+
+    /* make sure group has correct clipping rectangle */
+    nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y,
+        pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x);
+    nk_push_scissor(&pan.buffer, clip);
+    nk_end(ctx);
+
+    win->buffer = pan.buffer;
+    nk_push_scissor(&win->buffer, parent->clip);
+    ctx->current = win;
+    win->layout = parent;
+    g->bounds = pan.bounds;
+    return;
+}
+
+NK_API int
+nk_group_scrolled_begin(struct nk_context *ctx,
+    struct nk_scroll *scroll, const char *title, nk_flags flags)
+{return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags);}
+
+NK_API int
+nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags)
+{
+    int title_len;
+    nk_hash title_hash;
+    struct nk_window *win;
+    nk_uint *x_offset;
+    nk_uint *y_offset;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(title);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout || !title)
+        return 0;
+
+    /* find persistent group scrollbar value */
+    win = ctx->current;
+    title_len = (int)nk_strlen(title);
+    title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP);
+    x_offset = nk_find_value(win, title_hash);
+    if (!x_offset) {
+        x_offset = nk_add_value(ctx, win, title_hash, 0);
+        y_offset = nk_add_value(ctx, win, title_hash+1, 0);
+
+        NK_ASSERT(x_offset);
+        NK_ASSERT(y_offset);
+        if (!x_offset || !y_offset) return 0;
+        *x_offset = *y_offset = 0;
+    } else y_offset = nk_find_value(win, title_hash+1);
+    return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags);
+}
+
+NK_API void
+nk_group_end(struct nk_context *ctx)
+{nk_group_scrolled_end(ctx);}
+
+NK_API int
+nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view,
+    const char *title, nk_flags flags, int row_height, int row_count)
+{
+    int title_len;
+    nk_hash title_hash;
+    nk_uint *x_offset;
+    nk_uint *y_offset;
+
+    int result;
+    struct nk_window *win;
+    struct nk_panel *layout;
+    const struct nk_style *style;
+    struct nk_vec2 item_spacing;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(view);
+    NK_ASSERT(title);
+    if (!ctx || !view || !title) return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    item_spacing = style->window.spacing;
+    row_height += NK_MAX(0, (int)item_spacing.y);
+
+    /* find persistent list view scrollbar offset */
+    title_len = (int)nk_strlen(title);
+    title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP);
+    x_offset = nk_find_value(win, title_hash);
+    if (!x_offset) {
+        x_offset = nk_add_value(ctx, win, title_hash, 0);
+        y_offset = nk_add_value(ctx, win, title_hash+1, 0);
+
+        NK_ASSERT(x_offset);
+        NK_ASSERT(y_offset);
+        if (!x_offset || !y_offset) return 0;
+        *x_offset = *y_offset = 0;
+    } else y_offset = nk_find_value(win, title_hash+1);
+    view->scroll_value = *y_offset;
+    view->scroll_pointer = y_offset;
+
+    *y_offset = 0;
+    result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags);
+    win = ctx->current;
+    layout = win->layout;
+
+    view->total_height = row_height * NK_MAX(row_count,1);
+    view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f);
+    view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height), 0);
+    view->end = view->begin + view->count;
+    view->ctx = ctx;
+    return result;
+}
+
+NK_API void
+nk_list_view_end(struct nk_list_view *view)
+{
+    struct nk_context *ctx;
+    struct nk_window *win;
+    struct nk_panel *layout;
+
+    NK_ASSERT(view);
+    NK_ASSERT(view->ctx);
+    NK_ASSERT(view->scroll_pointer);
+    if (!view || !view->ctx) return;
+
+    ctx = view->ctx;
+    win = ctx->current;
+    layout = win->layout;
+    layout->at_y = layout->bounds.y + (float)view->total_height;
+    *view->scroll_pointer = *view->scroll_pointer + view->scroll_value;
+    nk_group_end(view->ctx);
+}
+
+/* --------------------------------------------------------------
+ *
+ *                          POPUP
+ *
+ * --------------------------------------------------------------*/
+NK_API int
+nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type,
+    const char *title, nk_flags flags, struct nk_rect rect)
+{
+    struct nk_window *popup;
+    struct nk_window *win;
+    struct nk_panel *panel;
+
+    int title_len;
+    nk_hash title_hash;
+    nk_size allocated;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(title);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    panel = win->layout;
+    NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups");
+    (void)panel;
+    title_len = (int)nk_strlen(title);
+    title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP);
+
+    popup = win->popup.win;
+    if (!popup) {
+        popup = (struct nk_window*)nk_create_window(ctx);
+        popup->parent = win;
+        win->popup.win = popup;
+        win->popup.active = 0;
+        win->popup.type = NK_PANEL_POPUP;
+    }
+
+    /* make sure we have correct popup */
+    if (win->popup.name != title_hash) {
+        if (!win->popup.active) {
+            nk_zero(popup, sizeof(*popup));
+            win->popup.name = title_hash;
+            win->popup.active = 1;
+            win->popup.type = NK_PANEL_POPUP;
+        } else return 0;
+    }
+
+    /* popup position is local to window */
+    ctx->current = popup;
+    rect.x += win->layout->clip.x;
+    rect.y += win->layout->clip.y;
+
+    /* setup popup data */
+    popup->parent = win;
+    popup->bounds = rect;
+    popup->seq = ctx->seq;
+    popup->layout = (struct nk_panel*)nk_create_panel(ctx);
+    popup->flags = flags;
+    popup->flags |= NK_WINDOW_BORDER;
+    if (type == NK_POPUP_DYNAMIC)
+        popup->flags |= NK_WINDOW_DYNAMIC;
+
+    popup->buffer = win->buffer;
+    nk_start_popup(ctx, win);
+    allocated = ctx->memory.allocated;
+    nk_push_scissor(&popup->buffer, nk_null_rect);
+
+    if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) {
+        /* popup is running therefore invalidate parent panels */
+        struct nk_panel *root;
+        root = win->layout;
+        while (root) {
+            root->flags |= NK_WINDOW_ROM;
+            root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM;
+            root = root->parent;
+        }
+        win->popup.active = 1;
+        popup->layout->offset_x = &popup->scrollbar.x;
+        popup->layout->offset_y = &popup->scrollbar.y;
+        popup->layout->parent = win->layout;
+        return 1;
+    } else {
+        /* popup was closed/is invalid so cleanup */
+        struct nk_panel *root;
+        root = win->layout;
+        while (root) {
+            root->flags |= NK_WINDOW_REMOVE_ROM;
+            root = root->parent;
+        }
+        win->popup.buf.active = 0;
+        win->popup.active = 0;
+        ctx->memory.allocated = allocated;
+        ctx->current = win;
+        nk_free_panel(ctx, popup->layout);
+        popup->layout = 0;
+        return 0;
+    }
+}
+
+NK_INTERN int
+nk_nonblock_begin(struct nk_context *ctx,
+    nk_flags flags, struct nk_rect body, struct nk_rect header,
+    enum nk_panel_type panel_type)
+{
+    struct nk_window *popup;
+    struct nk_window *win;
+    struct nk_panel *panel;
+    int is_active = nk_true;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    /* popups cannot have popups */
+    win = ctx->current;
+    panel = win->layout;
+    NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP));
+    (void)panel;
+    popup = win->popup.win;
+    if (!popup) {
+        /* create window for nonblocking popup */
+        popup = (struct nk_window*)nk_create_window(ctx);
+        popup->parent = win;
+        win->popup.win = popup;
+        win->popup.type = panel_type;
+        nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON);
+    } else {
+        /* close the popup if user pressed outside or in the header */
+        int pressed, in_body, in_header;
+        pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT);
+        in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body);
+        in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header);
+        if (pressed && (!in_body || in_header))
+            is_active = nk_false;
+    }
+    win->popup.header = header;
+
+    if (!is_active) {
+        /* remove read only mode from all parent panels */
+        struct nk_panel *root = win->layout;
+        while (root) {
+            root->flags |= NK_WINDOW_REMOVE_ROM;
+            root = root->parent;
+        }
+        return is_active;
+    }
+
+    popup->bounds = body;
+    popup->parent = win;
+    popup->layout = (struct nk_panel*)nk_create_panel(ctx);
+    popup->flags = flags;
+    popup->flags |= NK_WINDOW_BORDER;
+    popup->flags |= NK_WINDOW_DYNAMIC;
+    popup->seq = ctx->seq;
+    win->popup.active = 1;
+    NK_ASSERT(popup->layout);
+
+    nk_start_popup(ctx, win);
+    popup->buffer = win->buffer;
+    nk_push_scissor(&popup->buffer, nk_null_rect);
+    ctx->current = popup;
+
+    nk_panel_begin(ctx, 0, panel_type);
+    win->buffer = popup->buffer;
+    popup->layout->parent = win->layout;
+    popup->layout->offset_x = &popup->scrollbar.x;
+    popup->layout->offset_y = &popup->scrollbar.y;
+
+    /* set read only mode to all parent panels */
+    {struct nk_panel *root;
+    root = win->layout;
+    while (root) {
+        root->flags |= NK_WINDOW_ROM;
+        root = root->parent;
+    }}
+    return is_active;
+}
+
+NK_API void
+nk_popup_close(struct nk_context *ctx)
+{
+    struct nk_window *popup;
+    NK_ASSERT(ctx);
+    if (!ctx || !ctx->current) return;
+
+    popup = ctx->current;
+    NK_ASSERT(popup->parent);
+    NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP);
+    popup->flags |= NK_WINDOW_HIDDEN;
+}
+
+NK_API void
+nk_popup_end(struct nk_context *ctx)
+{
+    struct nk_window *win;
+    struct nk_window *popup;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return;
+
+    popup = ctx->current;
+    if (!popup->parent) return;
+    win = popup->parent;
+    if (popup->flags & NK_WINDOW_HIDDEN) {
+        struct nk_panel *root;
+        root = win->layout;
+        while (root) {
+            root->flags |= NK_WINDOW_REMOVE_ROM;
+            root = root->parent;
+        }
+        win->popup.active = 0;
+    }
+    nk_push_scissor(&popup->buffer, nk_null_rect);
+    nk_end(ctx);
+
+    win->buffer = popup->buffer;
+    nk_finish_popup(ctx, win);
+    ctx->current = win;
+    nk_push_scissor(&win->buffer, win->layout->clip);
+}
+/* -------------------------------------------------------------
+ *
+ *                          TOOLTIP
+ *
+ * -------------------------------------------------------------- */
+NK_API int
+nk_tooltip_begin(struct nk_context *ctx, float width)
+{
+    struct nk_window *win;
+    const struct nk_input *in;
+    struct nk_rect bounds;
+    int ret;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    /* make sure that no nonblocking popup is currently active */
+    win = ctx->current;
+    in = &ctx->input;
+    if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK))
+        return 0;
+
+    bounds.w = (float) nk_iceilf(width);
+    bounds.h = (float) nk_iceilf(nk_null_rect.h);
+    bounds.x = nk_ifloorf(in->mouse.pos.x + 1) - win->layout->clip.x;
+    bounds.y = nk_ifloorf(in->mouse.pos.y + 1) - win->layout->clip.y;
+
+    ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC,
+        "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds);
+    if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM;
+    win->popup.type = NK_PANEL_TOOLTIP;
+    ctx->current->layout->type = NK_PANEL_TOOLTIP;
+    return ret;
+}
+
+NK_API void
+nk_tooltip_end(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return;
+    ctx->current->seq--;
+    nk_popup_close(ctx);
+    nk_popup_end(ctx);
+}
+
+NK_API void
+nk_tooltip(struct nk_context *ctx, const char *text)
+{
+    const struct nk_style *style;
+    struct nk_vec2 padding;
+
+    int text_len;
+    float text_width;
+    float text_height;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    NK_ASSERT(text);
+    if (!ctx || !ctx->current || !ctx->current->layout || !text)
+        return;
+
+    /* fetch configuration data */
+    style = &ctx->style;
+    padding = style->window.padding;
+
+    /* calculate size of the text and tooltip */
+    text_len = nk_strlen(text);
+    text_width = style->font->width(style->font->userdata,
+                    style->font->height, text, text_len);
+    text_width += (4 * padding.x);
+    text_height = (style->font->height + 2 * padding.y);
+
+    /* execute tooltip and fill with text */
+    if (nk_tooltip_begin(ctx, (float)text_width)) {
+        nk_layout_row_dynamic(ctx, (float)text_height, 1);
+        nk_text(ctx, text, text_len, NK_TEXT_LEFT);
+        nk_tooltip_end(ctx);
+    }
+}
+#ifdef NK_INCLUDE_STANDARD_VARARGS
+NK_API void
+nk_tooltipf(struct nk_context *ctx, const char *fmt, ...)
+{
+    char buf[256];
+    va_list args;
+    va_start(args, fmt);
+    nk_strfmt(buf, NK_LEN(buf), fmt, args);
+    va_end(args);
+    nk_tooltip(ctx, buf);
+}
+#endif
+
+/* -------------------------------------------------------------
+ *
+ *                          CONTEXTUAL
+ *
+ * -------------------------------------------------------------- */
+NK_API int
+nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size,
+    struct nk_rect trigger_bounds)
+{
+    struct nk_window *win;
+    struct nk_window *popup;
+    struct nk_rect body;
+
+    NK_STORAGE const struct nk_rect null_rect = {0,0,0,0};
+    int is_clicked = 0;
+    int is_active = 0;
+    int is_open = 0;
+    int ret = 0;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    ++win->popup.con_count;
+
+    /* check if currently active contextual is active */
+    popup = win->popup.win;
+    is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL);
+    is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds);
+    if (win->popup.active_con && win->popup.con_count != win->popup.active_con)
+        return 0;
+    if ((is_clicked && is_open && !is_active) || (!is_open && !is_active && !is_clicked))
+        return 0;
+
+    /* calculate contextual position on click */
+    win->popup.active_con = win->popup.con_count;
+    if (is_clicked) {
+        body.x = ctx->input.mouse.pos.x;
+        body.y = ctx->input.mouse.pos.y;
+    } else {
+        body.x = popup->bounds.x;
+        body.y = popup->bounds.y;
+    }
+    body.w = size.x;
+    body.h = size.y;
+
+    /* start nonblocking contextual popup */
+    ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body,
+            null_rect, NK_PANEL_CONTEXTUAL);
+    if (ret) win->popup.type = NK_PANEL_CONTEXTUAL;
+    else {
+        win->popup.active_con = 0;
+        if (win->popup.win)
+            win->popup.win->flags = 0;
+    }
+    return ret;
+}
+
+NK_API int
+nk_contextual_item_text(struct nk_context *ctx, const char *text, int len,
+    nk_flags alignment)
+{
+    struct nk_window *win;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding);
+    if (!state) return nk_false;
+
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds,
+        text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) {
+        nk_contextual_close(ctx);
+        return nk_true;
+    }
+    return nk_false;
+}
+
+NK_API int nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align)
+{return nk_contextual_item_text(ctx, label, nk_strlen(label), align);}
+
+NK_API int
+nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img,
+    const char *text, int len, nk_flags align)
+{
+    struct nk_window *win;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding);
+    if (!state) return nk_false;
+
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds,
+        img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){
+        nk_contextual_close(ctx);
+        return nk_true;
+    }
+    return nk_false;
+}
+
+NK_API int nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img,
+    const char *label, nk_flags align)
+{return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align);}
+
+NK_API int
+nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol,
+    const char *text, int len, nk_flags align)
+{
+    struct nk_window *win;
+    const struct nk_input *in;
+    const struct nk_style *style;
+
+    struct nk_rect bounds;
+    enum nk_widget_layout_states state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding);
+    if (!state) return nk_false;
+
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds,
+        symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) {
+        nk_contextual_close(ctx);
+        return nk_true;
+    }
+    return nk_false;
+}
+
+NK_API int nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol,
+    const char *text, nk_flags align)
+{return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align);}
+
+NK_API void
+nk_contextual_close(struct nk_context *ctx)
+{
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout) return;
+    nk_popup_close(ctx);
+}
+
+NK_API void
+nk_contextual_end(struct nk_context *ctx)
+{
+    struct nk_window *popup;
+    struct nk_panel *panel;
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !ctx->current) return;
+
+    popup = ctx->current;
+    panel = popup->layout;
+    NK_ASSERT(popup->parent);
+    NK_ASSERT(panel->type & NK_PANEL_SET_POPUP);
+    if (panel->flags & NK_WINDOW_DYNAMIC) {
+        /* Close behavior
+        This is a bit of a hack solution since we do not know before we end our popup
+        how big it will be. We therefore do not directly know when a
+        click outside the non-blocking popup must close it at that direct frame.
+        Instead it will be closed in the next frame.*/
+        struct nk_rect body = {0,0,0,0};
+        if (panel->at_y < (panel->bounds.y + panel->bounds.h)) {
+            struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type);
+            body = panel->bounds;
+            body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height);
+            body.h = (panel->bounds.y + panel->bounds.h) - body.y;
+        }
+        {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT);
+        int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body);
+        if (pressed && in_body)
+            popup->flags |= NK_WINDOW_HIDDEN;
+        }
+    }
+    if (popup->flags & NK_WINDOW_HIDDEN)
+        popup->seq = 0;
+    nk_popup_end(ctx);
+    return;
+}
+/* -------------------------------------------------------------
+ *
+ *                          COMBO
+ *
+ * --------------------------------------------------------------*/
+NK_INTERN int
+nk_combo_begin(struct nk_context *ctx, struct nk_window *win,
+    struct nk_vec2 size, int is_clicked, struct nk_rect header)
+{
+    struct nk_window *popup;
+    int is_open = 0;
+    int is_active = 0;
+    struct nk_rect body;
+    nk_hash hash;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    popup = win->popup.win;
+    body.x = header.x;
+    body.w = size.x;
+    body.y = header.y + header.h-ctx->style.window.combo_border;
+    body.h = size.y;
+
+    hash = win->popup.combo_count++;
+    is_open = (popup) ? nk_true:nk_false;
+    is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO);
+    if ((is_clicked && is_open && !is_active) || (is_open && !is_active) ||
+        (!is_open && !is_active && !is_clicked)) return 0;
+    if (!nk_nonblock_begin(ctx, 0, body,
+        (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0;
+
+    win->popup.type = NK_PANEL_COMBO;
+    win->popup.name = hash;
+    return 1;
+}
+
+NK_API int
+nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len,
+    struct nk_vec2 size)
+{
+    const struct nk_input *in;
+    struct nk_window *win;
+    struct nk_style *style;
+
+    enum nk_widget_layout_states s;
+    int is_clicked = nk_false;
+    struct nk_rect header;
+    const struct nk_style_item *background;
+    struct nk_text text;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(selected);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout || !selected)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    s = nk_widget(&header, ctx);
+    if (s == NK_WIDGET_INVALID)
+        return 0;
+
+    in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
+    if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
+        is_clicked = nk_true;
+
+    /* draw combo box header background and border */
+    if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->combo.active;
+        text.text = style->combo.label_active;
+    } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
+        background = &style->combo.hover;
+        text.text = style->combo.label_hover;
+    } else {
+        background = &style->combo.normal;
+        text.text = style->combo.label_normal;
+    }
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        text.background = nk_rgba(0,0,0,0);
+        nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
+    } else {
+        text.background = background->data.color;
+        nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
+        nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
+    }
+    {
+        /* print currently selected text item */
+        struct nk_rect label;
+        struct nk_rect button;
+        struct nk_rect content;
+
+        enum nk_symbol_type sym;
+        if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+            sym = style->combo.sym_hover;
+        else if (is_clicked)
+            sym = style->combo.sym_active;
+        else sym = style->combo.sym_normal;
+
+        /* calculate button */
+        button.w = header.h - 2 * style->combo.button_padding.y;
+        button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
+        button.y = header.y + style->combo.button_padding.y;
+        button.h = button.w;
+
+        content.x = button.x + style->combo.button.padding.x;
+        content.y = button.y + style->combo.button.padding.y;
+        content.w = button.w - 2 * style->combo.button.padding.x;
+        content.h = button.h - 2 * style->combo.button.padding.y;
+
+        /* draw selected label */
+        text.padding = nk_vec2(0,0);
+        label.x = header.x + style->combo.content_padding.x;
+        label.y = header.y + style->combo.content_padding.y;
+        label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;;
+        label.h = header.h - 2 * style->combo.content_padding.y;
+        nk_widget_text(&win->buffer, label, selected, len, &text,
+            NK_TEXT_LEFT, ctx->style.font);
+
+        /* draw open/close button */
+        nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
+            &ctx->style.combo.button, sym, style->font);
+    }
+    return nk_combo_begin(ctx, win, size, is_clicked, header);
+}
+
+NK_API int nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size)
+{return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size);}
+
+NK_API int
+nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    const struct nk_input *in;
+
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    enum nk_widget_layout_states s;
+    const struct nk_style_item *background;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    s = nk_widget(&header, ctx);
+    if (s == NK_WIDGET_INVALID)
+        return 0;
+
+    in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
+    if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
+        is_clicked = nk_true;
+
+    /* draw combo box header background and border */
+    if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED)
+        background = &style->combo.active;
+    else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+        background = &style->combo.hover;
+    else background = &style->combo.normal;
+
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(&win->buffer, header, &background->data.image,nk_white);
+    } else {
+        nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
+        nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
+    }
+    {
+        struct nk_rect content;
+        struct nk_rect button;
+        struct nk_rect bounds;
+
+        enum nk_symbol_type sym;
+        if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+            sym = style->combo.sym_hover;
+        else if (is_clicked)
+            sym = style->combo.sym_active;
+        else sym = style->combo.sym_normal;
+
+        /* calculate button */
+        button.w = header.h - 2 * style->combo.button_padding.y;
+        button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
+        button.y = header.y + style->combo.button_padding.y;
+        button.h = button.w;
+
+        content.x = button.x + style->combo.button.padding.x;
+        content.y = button.y + style->combo.button.padding.y;
+        content.w = button.w - 2 * style->combo.button.padding.x;
+        content.h = button.h - 2 * style->combo.button.padding.y;
+
+        /* draw color */
+        bounds.h = header.h - 4 * style->combo.content_padding.y;
+        bounds.y = header.y + 2 * style->combo.content_padding.y;
+        bounds.x = header.x + 2 * style->combo.content_padding.x;
+        bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x;
+        nk_fill_rect(&win->buffer, bounds, 0, color);
+
+        /* draw open/close button */
+        nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
+            &ctx->style.combo.button, sym, style->font);
+    }
+    return nk_combo_begin(ctx, win, size, is_clicked, header);
+}
+
+NK_API int
+nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    const struct nk_input *in;
+
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    enum nk_widget_layout_states s;
+    const struct nk_style_item *background;
+    struct nk_color sym_background;
+    struct nk_color symbol_color;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    s = nk_widget(&header, ctx);
+    if (s == NK_WIDGET_INVALID)
+        return 0;
+
+    in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
+    if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
+        is_clicked = nk_true;
+
+    /* draw combo box header background and border */
+    if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->combo.active;
+        symbol_color = style->combo.symbol_active;
+    } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
+        background = &style->combo.hover;
+        symbol_color = style->combo.symbol_hover;
+    } else {
+        background = &style->combo.normal;
+        symbol_color = style->combo.symbol_hover;
+    }
+
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        sym_background = nk_rgba(0,0,0,0);
+        nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
+    } else {
+        sym_background = background->data.color;
+        nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
+        nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
+    }
+    {
+        struct nk_rect bounds = {0,0,0,0};
+        struct nk_rect content;
+        struct nk_rect button;
+
+        enum nk_symbol_type sym;
+        if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+            sym = style->combo.sym_hover;
+        else if (is_clicked)
+            sym = style->combo.sym_active;
+        else sym = style->combo.sym_normal;
+
+        /* calculate button */
+        button.w = header.h - 2 * style->combo.button_padding.y;
+        button.x = (header.x + header.w - header.h) - style->combo.button_padding.y;
+        button.y = header.y + style->combo.button_padding.y;
+        button.h = button.w;
+
+        content.x = button.x + style->combo.button.padding.x;
+        content.y = button.y + style->combo.button.padding.y;
+        content.w = button.w - 2 * style->combo.button.padding.x;
+        content.h = button.h - 2 * style->combo.button.padding.y;
+
+        /* draw symbol */
+        bounds.h = header.h - 2 * style->combo.content_padding.y;
+        bounds.y = header.y + style->combo.content_padding.y;
+        bounds.x = header.x + style->combo.content_padding.x;
+        bounds.w = (button.x - style->combo.content_padding.y) - bounds.x;
+        nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color,
+            1.0f, style->font);
+
+        /* draw open/close button */
+        nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state,
+            &ctx->style.combo.button, sym, style->font);
+    }
+    return nk_combo_begin(ctx, win, size, is_clicked, header);
+}
+
+NK_API int
+nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len,
+    enum nk_symbol_type symbol, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    struct nk_input *in;
+
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    enum nk_widget_layout_states s;
+    const struct nk_style_item *background;
+    struct nk_color symbol_color;
+    struct nk_text text;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    s = nk_widget(&header, ctx);
+    if (!s) return 0;
+
+    in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
+    if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
+        is_clicked = nk_true;
+
+    /* draw combo box header background and border */
+    if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->combo.active;
+        symbol_color = style->combo.symbol_active;
+        text.text = style->combo.label_active;
+    } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
+        background = &style->combo.hover;
+        symbol_color = style->combo.symbol_hover;
+        text.text = style->combo.label_hover;
+    } else {
+        background = &style->combo.normal;
+        symbol_color = style->combo.symbol_normal;
+        text.text = style->combo.label_normal;
+    }
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        text.background = nk_rgba(0,0,0,0);
+        nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
+    } else {
+        text.background = background->data.color;
+        nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
+        nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
+    }
+    {
+        struct nk_rect content;
+        struct nk_rect button;
+        struct nk_rect label;
+        struct nk_rect image;
+
+        enum nk_symbol_type sym;
+        if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+            sym = style->combo.sym_hover;
+        else if (is_clicked)
+            sym = style->combo.sym_active;
+        else sym = style->combo.sym_normal;
+
+        /* calculate button */
+        button.w = header.h - 2 * style->combo.button_padding.y;
+        button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
+        button.y = header.y + style->combo.button_padding.y;
+        button.h = button.w;
+
+        content.x = button.x + style->combo.button.padding.x;
+        content.y = button.y + style->combo.button.padding.y;
+        content.w = button.w - 2 * style->combo.button.padding.x;
+        content.h = button.h - 2 * style->combo.button.padding.y;
+        nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
+            &ctx->style.combo.button, sym, style->font);
+
+        /* draw symbol */
+        image.x = header.x + style->combo.content_padding.x;
+        image.y = header.y + style->combo.content_padding.y;
+        image.h = header.h - 2 * style->combo.content_padding.y;
+        image.w = image.h;
+        nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color,
+            1.0f, style->font);
+
+        /* draw label */
+        text.padding = nk_vec2(0,0);
+        label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x;
+        label.y = header.y + style->combo.content_padding.y;
+        label.w = (button.x - style->combo.content_padding.x) - label.x;
+        label.h = header.h - 2 * style->combo.content_padding.y;
+        nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font);
+    }
+    return nk_combo_begin(ctx, win, size, is_clicked, header);
+}
+
+NK_API int
+nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    const struct nk_input *in;
+
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    enum nk_widget_layout_states s;
+    const struct nk_style_item *background;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    s = nk_widget(&header, ctx);
+    if (s == NK_WIDGET_INVALID)
+        return 0;
+
+    in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
+    if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
+        is_clicked = nk_true;
+
+    /* draw combo box header background and border */
+    if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED)
+        background = &style->combo.active;
+    else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+        background = &style->combo.hover;
+    else background = &style->combo.normal;
+
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
+    } else {
+        nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
+        nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
+    }
+    {
+        struct nk_rect bounds = {0,0,0,0};
+        struct nk_rect content;
+        struct nk_rect button;
+
+        enum nk_symbol_type sym;
+        if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+            sym = style->combo.sym_hover;
+        else if (is_clicked)
+            sym = style->combo.sym_active;
+        else sym = style->combo.sym_normal;
+
+        /* calculate button */
+        button.w = header.h - 2 * style->combo.button_padding.y;
+        button.x = (header.x + header.w - header.h) - style->combo.button_padding.y;
+        button.y = header.y + style->combo.button_padding.y;
+        button.h = button.w;
+
+        content.x = button.x + style->combo.button.padding.x;
+        content.y = button.y + style->combo.button.padding.y;
+        content.w = button.w - 2 * style->combo.button.padding.x;
+        content.h = button.h - 2 * style->combo.button.padding.y;
+
+        /* draw image */
+        bounds.h = header.h - 2 * style->combo.content_padding.y;
+        bounds.y = header.y + style->combo.content_padding.y;
+        bounds.x = header.x + style->combo.content_padding.x;
+        bounds.w = (button.x - style->combo.content_padding.y) - bounds.x;
+        nk_draw_image(&win->buffer, bounds, &img, nk_white);
+
+        /* draw open/close button */
+        nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state,
+            &ctx->style.combo.button, sym, style->font);
+    }
+    return nk_combo_begin(ctx, win, size, is_clicked, header);
+}
+
+NK_API int
+nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len,
+    struct nk_image img, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_style *style;
+    struct nk_input *in;
+
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    enum nk_widget_layout_states s;
+    const struct nk_style_item *background;
+    struct nk_text text;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    style = &ctx->style;
+    s = nk_widget(&header, ctx);
+    if (!s) return 0;
+
+    in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
+    if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
+        is_clicked = nk_true;
+
+    /* draw combo box header background and border */
+    if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
+        background = &style->combo.active;
+        text.text = style->combo.label_active;
+    } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
+        background = &style->combo.hover;
+        text.text = style->combo.label_hover;
+    } else {
+        background = &style->combo.normal;
+        text.text = style->combo.label_normal;
+    }
+    if (background->type == NK_STYLE_ITEM_IMAGE) {
+        text.background = nk_rgba(0,0,0,0);
+        nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
+    } else {
+        text.background = background->data.color;
+        nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
+        nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
+    }
+    {
+        struct nk_rect content;
+        struct nk_rect button;
+        struct nk_rect label;
+        struct nk_rect image;
+
+        enum nk_symbol_type sym;
+        if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
+            sym = style->combo.sym_hover;
+        else if (is_clicked)
+            sym = style->combo.sym_active;
+        else sym = style->combo.sym_normal;
+
+        /* calculate button */
+        button.w = header.h - 2 * style->combo.button_padding.y;
+        button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
+        button.y = header.y + style->combo.button_padding.y;
+        button.h = button.w;
+
+        content.x = button.x + style->combo.button.padding.x;
+        content.y = button.y + style->combo.button.padding.y;
+        content.w = button.w - 2 * style->combo.button.padding.x;
+        content.h = button.h - 2 * style->combo.button.padding.y;
+        nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
+            &ctx->style.combo.button, sym, style->font);
+
+        /* draw image */
+        image.x = header.x + style->combo.content_padding.x;
+        image.y = header.y + style->combo.content_padding.y;
+        image.h = header.h - 2 * style->combo.content_padding.y;
+        image.w = image.h;
+        nk_draw_image(&win->buffer, image, &img, nk_white);
+
+        /* draw label */
+        text.padding = nk_vec2(0,0);
+        label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x;
+        label.y = header.y + style->combo.content_padding.y;
+        label.w = (button.x - style->combo.content_padding.x) - label.x;
+        label.h = header.h - 2 * style->combo.content_padding.y;
+        nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font);
+    }
+    return nk_combo_begin(ctx, win, size, is_clicked, header);
+}
+
+NK_API int nk_combo_begin_symbol_label(struct nk_context *ctx,
+    const char *selected, enum nk_symbol_type type, struct nk_vec2 size)
+{return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size);}
+
+NK_API int nk_combo_begin_image_label(struct nk_context *ctx,
+    const char *selected, struct nk_image img, struct nk_vec2 size)
+{return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size);}
+
+NK_API int nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align)
+{return nk_contextual_item_text(ctx, text, len, align);}
+
+NK_API int nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align)
+{return nk_contextual_item_label(ctx, label, align);}
+
+NK_API int nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text,
+    int len, nk_flags alignment)
+{return nk_contextual_item_image_text(ctx, img, text, len, alignment);}
+
+NK_API int nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img,
+    const char *text, nk_flags alignment)
+{return nk_contextual_item_image_label(ctx, img, text, alignment);}
+
+NK_API int nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym,
+    const char *text, int len, nk_flags alignment)
+{return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment);}
+
+NK_API int nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym,
+    const char *label, nk_flags alignment)
+{return nk_contextual_item_symbol_label(ctx, sym, label, alignment);}
+
+NK_API void nk_combo_end(struct nk_context *ctx)
+{nk_contextual_end(ctx);}
+
+NK_API void nk_combo_close(struct nk_context *ctx)
+{nk_contextual_close(ctx);}
+
+NK_API int
+nk_combo(struct nk_context *ctx, const char **items, int count,
+    int selected, int item_height, struct nk_vec2 size)
+{
+    int i = 0;
+    int max_height;
+    struct nk_vec2 item_spacing;
+    struct nk_vec2 window_padding;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(items);
+    NK_ASSERT(ctx->current);
+    if (!ctx || !items ||!count)
+        return selected;
+
+    item_spacing = ctx->style.window.spacing;
+    window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type);
+    max_height = count * item_height + count * (int)item_spacing.y;
+    max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2;
+    size.y = NK_MIN(size.y, (float)max_height);
+    if (nk_combo_begin_label(ctx, items[selected], size)) {
+        nk_layout_row_dynamic(ctx, (float)item_height, 1);
+        for (i = 0; i < count; ++i) {
+            if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT))
+                selected = i;
+        }
+        nk_combo_end(ctx);
+    }
+    return selected;
+}
+
+NK_API int
+nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator,
+    int separator, int selected, int count, int item_height, struct nk_vec2 size)
+{
+    int i;
+    int max_height;
+    struct nk_vec2 item_spacing;
+    struct nk_vec2 window_padding;
+    const char *current_item;
+    const char *iter;
+    int length = 0;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(items_separated_by_separator);
+    if (!ctx || !items_separated_by_separator)
+        return selected;
+
+    /* calculate popup window */
+    item_spacing = ctx->style.window.spacing;
+    window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type);
+    max_height = count * item_height + count * (int)item_spacing.y;
+    max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2;
+    size.y = NK_MIN(size.y, (float)max_height);
+
+    /* find selected item */
+    current_item = items_separated_by_separator;
+    for (i = 0; i < count; ++i) {
+        iter = current_item;
+        while (*iter && *iter != separator) iter++;
+        length = (int)(iter - current_item);
+        if (i == selected) break;
+        current_item = iter + 1;
+    }
+
+    if (nk_combo_begin_text(ctx, current_item, length, size)) {
+        current_item = items_separated_by_separator;
+        nk_layout_row_dynamic(ctx, (float)item_height, 1);
+        for (i = 0; i < count; ++i) {
+            iter = current_item;
+            while (*iter && *iter != separator) iter++;
+            length = (int)(iter - current_item);
+            if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT))
+                selected = i;
+            current_item = current_item + length + 1;
+        }
+        nk_combo_end(ctx);
+    }
+    return selected;
+}
+
+NK_API int
+nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros,
+    int selected, int count, int item_height, struct nk_vec2 size)
+{return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size);}
+
+NK_API int
+nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**),
+    void *userdata, int selected, int count, int item_height, struct nk_vec2 size)
+{
+    int i;
+    int max_height;
+    struct nk_vec2 item_spacing;
+    struct nk_vec2 window_padding;
+    const char *item;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(item_getter);
+    if (!ctx || !item_getter)
+        return selected;
+
+    /* calculate popup window */
+    item_spacing = ctx->style.window.spacing;
+    window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type);
+    max_height = count * item_height + count * (int)item_spacing.y;
+    max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2;
+    size.y = NK_MIN(size.y, (float)max_height);
+
+    item_getter(userdata, selected, &item);
+    if (nk_combo_begin_label(ctx, item, size)) {
+        nk_layout_row_dynamic(ctx, (float)item_height, 1);
+        for (i = 0; i < count; ++i) {
+            item_getter(userdata, i, &item);
+            if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT))
+                selected = i;
+        }
+        nk_combo_end(ctx);
+    }
+    return selected;
+}
+
+NK_API void nk_combobox(struct nk_context *ctx, const char **items, int count,
+    int *selected, int item_height, struct nk_vec2 size)
+{*selected = nk_combo(ctx, items, count, *selected, item_height, size);}
+
+NK_API void nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros,
+    int *selected, int count, int item_height, struct nk_vec2 size)
+{*selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size);}
+
+NK_API void nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator,
+    int separator,int *selected, int count, int item_height, struct nk_vec2 size)
+{*selected = nk_combo_separator(ctx, items_separated_by_separator, separator,
+    *selected, count, item_height, size);}
+
+NK_API void nk_combobox_callback(struct nk_context *ctx,
+    void(*item_getter)(void* data, int id, const char **out_text),
+    void *userdata, int *selected, int count, int item_height, struct nk_vec2 size)
+{*selected = nk_combo_callback(ctx, item_getter, userdata,  *selected, count, item_height, size);}
+
+/*
+ * -------------------------------------------------------------
+ *
+ *                          MENU
+ *
+ * --------------------------------------------------------------
+ */
+NK_INTERN int
+nk_menu_begin(struct nk_context *ctx, struct nk_window *win,
+    const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size)
+{
+    int is_open = 0;
+    int is_active = 0;
+    struct nk_rect body;
+    struct nk_window *popup;
+    nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU);
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    body.x = header.x;
+    body.w = size.x;
+    body.y = header.y + header.h;
+    body.h = size.y;
+
+    popup = win->popup.win;
+    is_open = popup ? nk_true : nk_false;
+    is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU);
+    if ((is_clicked && is_open && !is_active) || (is_open && !is_active) ||
+        (!is_open && !is_active && !is_clicked)) return 0;
+    if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU))
+        return 0;
+
+    win->popup.type = NK_PANEL_MENU;
+    win->popup.name = hash;
+    return 1;
+}
+
+NK_API int
+nk_menu_begin_text(struct nk_context *ctx, const char *title, int len,
+    nk_flags align, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    const struct nk_input *in;
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    nk_flags state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    state = nk_widget(&header, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header,
+        title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font))
+        is_clicked = nk_true;
+    return nk_menu_begin(ctx, win, title, is_clicked, header, size);
+}
+
+NK_API int nk_menu_begin_label(struct nk_context *ctx,
+    const char *text, nk_flags align, struct nk_vec2 size)
+{return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size);}
+
+NK_API int
+nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img,
+    struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_rect header;
+    const struct nk_input *in;
+    int is_clicked = nk_false;
+    nk_flags state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    state = nk_widget(&header, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header,
+        img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in))
+        is_clicked = nk_true;
+    return nk_menu_begin(ctx, win, id, is_clicked, header, size);
+}
+
+NK_API int
+nk_menu_begin_symbol(struct nk_context *ctx, const char *id,
+    enum nk_symbol_type sym, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    const struct nk_input *in;
+    struct nk_rect header;
+    int is_clicked = nk_false;
+    nk_flags state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    state = nk_widget(&header, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_symbol(&ctx->last_widget_state,  &win->buffer, header,
+        sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font))
+        is_clicked = nk_true;
+    return nk_menu_begin(ctx, win, id, is_clicked, header, size);
+}
+
+NK_API int
+nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len,
+    nk_flags align, struct nk_image img, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_rect header;
+    const struct nk_input *in;
+    int is_clicked = nk_false;
+    nk_flags state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    state = nk_widget(&header, ctx);
+    if (!state) return 0;
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer,
+        header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button,
+        ctx->style.font, in))
+        is_clicked = nk_true;
+    return nk_menu_begin(ctx, win, title, is_clicked, header, size);
+}
+
+NK_API int nk_menu_begin_image_label(struct nk_context *ctx,
+    const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size)
+{return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size);}
+
+NK_API int
+nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len,
+    nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size)
+{
+    struct nk_window *win;
+    struct nk_rect header;
+    const struct nk_input *in;
+    int is_clicked = nk_false;
+    nk_flags state;
+
+    NK_ASSERT(ctx);
+    NK_ASSERT(ctx->current);
+    NK_ASSERT(ctx->current->layout);
+    if (!ctx || !ctx->current || !ctx->current->layout)
+        return 0;
+
+    win = ctx->current;
+    state = nk_widget(&header, ctx);
+    if (!state) return 0;
+
+    in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
+    if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer,
+        header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button,
+        ctx->style.font, in)) is_clicked = nk_true;
+    return nk_menu_begin(ctx, win, title, is_clicked, header, size);
+}
+
+NK_API int nk_menu_begin_symbol_label(struct nk_context *ctx,
+    const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size )
+{return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size);}
+
+NK_API int nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align)
+{return nk_contextual_item_text(ctx, title, len, align);}
+
+NK_API int nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align)
+{return nk_contextual_item_label(ctx, label, align);}
+
+NK_API int nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img,
+    const char *label, nk_flags align)
+{return nk_contextual_item_image_label(ctx, img, label, align);}
+
+NK_API int nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img,
+    const char *text, int len, nk_flags align)
+{return nk_contextual_item_image_text(ctx, img, text, len, align);}
+
+NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym,
+    const char *text, int len, nk_flags align)
+{return nk_contextual_item_symbol_text(ctx, sym, text, len, align);}
+
+NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym,
+    const char *label, nk_flags align)
+{return nk_contextual_item_symbol_label(ctx, sym, label, align);}
+
+NK_API void nk_menu_close(struct nk_context *ctx)
+{nk_contextual_close(ctx);}
+
+NK_API void
+nk_menu_end(struct nk_context *ctx)
+{nk_contextual_end(ctx);}
+
+#endif /* NK_IMPLEMENTATION */
diff --git a/src/external/glfw/deps/nuklear_glfw_gl2.h b/src/external/glfw/deps/nuklear_glfw_gl2.h
new file mode 100644
index 000000000..61acc29c6
--- /dev/null
+++ b/src/external/glfw/deps/nuklear_glfw_gl2.h
@@ -0,0 +1,381 @@
+/*
+ * Nuklear - v1.32.0 - public domain
+ * no warrenty implied; use at your own risk.
+ * authored from 2015-2017 by Micha Mettke
+ */
+/*
+ * ==============================================================
+ *
+ *                              API
+ *
+ * ===============================================================
+ */
+#ifndef NK_GLFW_GL2_H_
+#define NK_GLFW_GL2_H_
+
+#include <GLFW/glfw3.h>
+
+enum nk_glfw_init_state{
+    NK_GLFW3_DEFAULT = 0,
+    NK_GLFW3_INSTALL_CALLBACKS
+};
+NK_API struct nk_context*   nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state);
+NK_API void                 nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas);
+NK_API void                 nk_glfw3_font_stash_end(void);
+
+NK_API void                 nk_glfw3_new_frame(void);
+NK_API void                 nk_glfw3_render(enum nk_anti_aliasing);
+NK_API void                 nk_glfw3_shutdown(void);
+
+NK_API void                 nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint);
+NK_API void                 nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff);
+
+#endif
+
+/*
+ * ==============================================================
+ *
+ *                          IMPLEMENTATION
+ *
+ * ===============================================================
+ */
+#ifdef NK_GLFW_GL2_IMPLEMENTATION
+
+#ifndef NK_GLFW_TEXT_MAX
+#define NK_GLFW_TEXT_MAX 256
+#endif
+#ifndef NK_GLFW_DOUBLE_CLICK_LO
+#define NK_GLFW_DOUBLE_CLICK_LO 0.02
+#endif
+#ifndef NK_GLFW_DOUBLE_CLICK_HI
+#define NK_GLFW_DOUBLE_CLICK_HI 0.2
+#endif
+
+struct nk_glfw_device {
+    struct nk_buffer cmds;
+    struct nk_draw_null_texture null;
+    GLuint font_tex;
+};
+
+struct nk_glfw_vertex {
+    float position[2];
+    float uv[2];
+    nk_byte col[4];
+};
+
+static struct nk_glfw {
+    GLFWwindow *win;
+    int width, height;
+    int display_width, display_height;
+    struct nk_glfw_device ogl;
+    struct nk_context ctx;
+    struct nk_font_atlas atlas;
+    struct nk_vec2 fb_scale;
+    unsigned int text[NK_GLFW_TEXT_MAX];
+    int text_len;
+    struct nk_vec2 scroll;
+    double last_button_click;
+    int is_double_click_down;
+    struct nk_vec2 double_click_pos;
+} glfw;
+
+NK_INTERN void
+nk_glfw3_device_upload_atlas(const void *image, int width, int height)
+{
+    struct nk_glfw_device *dev = &glfw.ogl;
+    glGenTextures(1, &dev->font_tex);
+    glBindTexture(GL_TEXTURE_2D, dev->font_tex);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
+                GL_RGBA, GL_UNSIGNED_BYTE, image);
+}
+
+NK_API void
+nk_glfw3_render(enum nk_anti_aliasing AA)
+{
+    /* setup global state */
+    struct nk_glfw_device *dev = &glfw.ogl;
+    glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
+    glDisable(GL_CULL_FACE);
+    glDisable(GL_DEPTH_TEST);
+    glEnable(GL_SCISSOR_TEST);
+    glEnable(GL_BLEND);
+    glEnable(GL_TEXTURE_2D);
+    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+    /* setup viewport/project */
+    glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height);
+    glMatrixMode(GL_PROJECTION);
+    glPushMatrix();
+    glLoadIdentity();
+    glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f);
+    glMatrixMode(GL_MODELVIEW);
+    glPushMatrix();
+    glLoadIdentity();
+
+    glEnableClientState(GL_VERTEX_ARRAY);
+    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+    glEnableClientState(GL_COLOR_ARRAY);
+    {
+        GLsizei vs = sizeof(struct nk_glfw_vertex);
+        size_t vp = offsetof(struct nk_glfw_vertex, position);
+        size_t vt = offsetof(struct nk_glfw_vertex, uv);
+        size_t vc = offsetof(struct nk_glfw_vertex, col);
+
+        /* convert from command queue into draw list and draw to screen */
+        const struct nk_draw_command *cmd;
+        const nk_draw_index *offset = NULL;
+        struct nk_buffer vbuf, ebuf;
+
+        /* fill convert configuration */
+        struct nk_convert_config config;
+        static const struct nk_draw_vertex_layout_element vertex_layout[] = {
+            {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
+            {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
+            {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
+            {NK_VERTEX_LAYOUT_END}
+        };
+        NK_MEMSET(&config, 0, sizeof(config));
+        config.vertex_layout = vertex_layout;
+        config.vertex_size = sizeof(struct nk_glfw_vertex);
+        config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
+        config.null = dev->null;
+        config.circle_segment_count = 22;
+        config.curve_segment_count = 22;
+        config.arc_segment_count = 22;
+        config.global_alpha = 1.0f;
+        config.shape_AA = AA;
+        config.line_AA = AA;
+
+        /* convert shapes into vertexes */
+        nk_buffer_init_default(&vbuf);
+        nk_buffer_init_default(&ebuf);
+        nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config);
+
+        /* setup vertex buffer pointer */
+        {const void *vertices = nk_buffer_memory_const(&vbuf);
+        glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
+        glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
+        glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
+
+        /* iterate over and execute each draw command */
+        offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
+        nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds)
+        {
+            if (!cmd->elem_count) continue;
+            glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
+            glScissor(
+                (GLint)(cmd->clip_rect.x * glfw.fb_scale.x),
+                (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y),
+                (GLint)(cmd->clip_rect.w * glfw.fb_scale.x),
+                (GLint)(cmd->clip_rect.h * glfw.fb_scale.y));
+            glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
+            offset += cmd->elem_count;
+        }
+        nk_clear(&glfw.ctx);
+        nk_buffer_free(&vbuf);
+        nk_buffer_free(&ebuf);
+    }
+
+    /* default OpenGL state */
+    glDisableClientState(GL_VERTEX_ARRAY);
+    glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+    glDisableClientState(GL_COLOR_ARRAY);
+
+    glDisable(GL_CULL_FACE);
+    glDisable(GL_DEPTH_TEST);
+    glDisable(GL_SCISSOR_TEST);
+    glDisable(GL_BLEND);
+    glDisable(GL_TEXTURE_2D);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+    glMatrixMode(GL_MODELVIEW);
+    glPopMatrix();
+    glMatrixMode(GL_PROJECTION);
+    glPopMatrix();
+    glPopAttrib();
+}
+
+NK_API void
+nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint)
+{
+    (void)win;
+    if (glfw.text_len < NK_GLFW_TEXT_MAX)
+        glfw.text[glfw.text_len++] = codepoint;
+}
+
+NK_API void
+nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff)
+{
+    (void)win; (void)xoff;
+    glfw.scroll.x += (float)xoff;
+    glfw.scroll.y += (float)yoff;
+}
+
+NK_API void
+nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
+{
+    double x, y;
+    if (button != GLFW_MOUSE_BUTTON_LEFT) return;
+    glfwGetCursorPos(window, &x, &y);
+    if (action == GLFW_PRESS)  {
+        double dt = glfwGetTime() - glfw.last_button_click;
+        if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) {
+            glfw.is_double_click_down = nk_true;
+            glfw.double_click_pos = nk_vec2((float)x, (float)y);
+        }
+        glfw.last_button_click = glfwGetTime();
+    } else glfw.is_double_click_down = nk_false;
+}
+
+NK_INTERN void
+nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
+{
+    const char *text = glfwGetClipboardString(glfw.win);
+    if (text) nk_textedit_paste(edit, text, nk_strlen(text));
+    (void)usr;
+}
+
+NK_INTERN void
+nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
+{
+    char *str = 0;
+    (void)usr;
+    if (!len) return;
+    str = (char*)malloc((size_t)len+1);
+    if (!str) return;
+    NK_MEMCPY(str, text, (size_t)len);
+    str[len] = '\0';
+    glfwSetClipboardString(glfw.win, str);
+    free(str);
+}
+
+NK_API struct nk_context*
+nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
+{
+    glfw.win = win;
+    if (init_state == NK_GLFW3_INSTALL_CALLBACKS) {
+        glfwSetScrollCallback(win, nk_gflw3_scroll_callback);
+        glfwSetCharCallback(win, nk_glfw3_char_callback);
+        glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
+    }
+    nk_init_default(&glfw.ctx, 0);
+    glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
+    glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
+    glfw.ctx.clip.userdata = nk_handle_ptr(0);
+    nk_buffer_init_default(&glfw.ogl.cmds);
+
+    glfw.is_double_click_down = nk_false;
+    glfw.double_click_pos = nk_vec2(0, 0);
+
+    return &glfw.ctx;
+}
+
+NK_API void
+nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas)
+{
+    nk_font_atlas_init_default(&glfw.atlas);
+    nk_font_atlas_begin(&glfw.atlas);
+    *atlas = &glfw.atlas;
+}
+
+NK_API void
+nk_glfw3_font_stash_end(void)
+{
+    const void *image; int w, h;
+    image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
+    nk_glfw3_device_upload_atlas(image, w, h);
+    nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null);
+    if (glfw.atlas.default_font)
+        nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle);
+}
+
+NK_API void
+nk_glfw3_new_frame(void)
+{
+    int i;
+    double x, y;
+    struct nk_context *ctx = &glfw.ctx;
+    struct GLFWwindow *win = glfw.win;
+
+    glfwGetWindowSize(win, &glfw.width, &glfw.height);
+    glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height);
+    glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width;
+    glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height;
+
+    nk_input_begin(ctx);
+    for (i = 0; i < glfw.text_len; ++i)
+        nk_input_unicode(ctx, glfw.text[i]);
+
+    /* optional grabbing behavior */
+    if (ctx->input.mouse.grab)
+        glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
+    else if (ctx->input.mouse.ungrab)
+        glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
+
+    nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS);
+    nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS||
+                                    glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS);
+
+    if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
+        glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
+        nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
+    } else {
+        nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
+        nk_input_key(ctx, NK_KEY_COPY, 0);
+        nk_input_key(ctx, NK_KEY_PASTE, 0);
+        nk_input_key(ctx, NK_KEY_CUT, 0);
+        nk_input_key(ctx, NK_KEY_SHIFT, 0);
+    }
+
+    glfwGetCursorPos(win, &x, &y);
+    nk_input_motion(ctx, (int)x, (int)y);
+    if (ctx->input.mouse.grabbed) {
+        glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y);
+        ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
+        ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
+    }
+
+    nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
+    nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
+    nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
+    nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down);
+    nk_input_scroll(ctx, glfw.scroll);
+    nk_input_end(&glfw.ctx);
+    glfw.text_len = 0;
+    glfw.scroll = nk_vec2(0,0);
+}
+
+NK_API
+void nk_glfw3_shutdown(void)
+{
+    struct nk_glfw_device *dev = &glfw.ogl;
+    nk_font_atlas_clear(&glfw.atlas);
+    nk_free(&glfw.ctx);
+    glDeleteTextures(1, &dev->font_tex);
+    nk_buffer_free(&dev->cmds);
+    NK_MEMSET(&glfw, 0, sizeof(glfw));
+}
+
+#endif
diff --git a/src/external/glfw/deps/stb_image_write.h b/src/external/glfw/deps/stb_image_write.h
new file mode 100644
index 000000000..4319c0de1
--- /dev/null
+++ b/src/external/glfw/deps/stb_image_write.h
@@ -0,0 +1,1048 @@
+/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h
+   writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015
+                                     no warranty implied; use at your own risk
+
+   Before #including,
+
+       #define STB_IMAGE_WRITE_IMPLEMENTATION
+
+   in the file that you want to have the implementation.
+
+   Will probably not work correctly with strict-aliasing optimizations.
+
+ABOUT:
+
+   This header file is a library for writing images to C stdio. It could be
+   adapted to write to memory or a general streaming interface; let me know.
+
+   The PNG output is not optimal; it is 20-50% larger than the file
+   written by a decent optimizing implementation. This library is designed
+   for source code compactness and simplicity, not optimal image file size
+   or run-time performance.
+
+BUILDING:
+
+   You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h.
+   You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace
+   malloc,realloc,free.
+   You can define STBIW_MEMMOVE() to replace memmove()
+
+USAGE:
+
+   There are four functions, one for each image file format:
+
+     int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
+     int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
+     int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
+     int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
+
+   There are also four equivalent functions that use an arbitrary write function. You are
+   expected to open/close your file-equivalent before and after calling these:
+
+     int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void  *data, int stride_in_bytes);
+     int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void  *data);
+     int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void  *data);
+     int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
+
+   where the callback is:
+      void stbi_write_func(void *context, void *data, int size);
+
+   You can define STBI_WRITE_NO_STDIO to disable the file variant of these
+   functions, so the library will not use stdio.h at all. However, this will
+   also disable HDR writing, because it requires stdio for formatted output.
+
+   Each function returns 0 on failure and non-0 on success.
+
+   The functions create an image file defined by the parameters. The image
+   is a rectangle of pixels stored from left-to-right, top-to-bottom.
+   Each pixel contains 'comp' channels of data stored interleaved with 8-bits
+   per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is
+   monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall.
+   The *data pointer points to the first byte of the top-left-most pixel.
+   For PNG, "stride_in_bytes" is the distance in bytes from the first byte of
+   a row of pixels to the first byte of the next row of pixels.
+
+   PNG creates output files with the same number of components as the input.
+   The BMP format expands Y to RGB in the file format and does not
+   output alpha.
+
+   PNG supports writing rectangles of data even when the bytes storing rows of
+   data are not consecutive in memory (e.g. sub-rectangles of a larger image),
+   by supplying the stride between the beginning of adjacent rows. The other
+   formats do not. (Thus you cannot write a native-format BMP through the BMP
+   writer, both because it is in BGR order and because it may have padding
+   at the end of the line.)
+
+   HDR expects linear float data. Since the format is always 32-bit rgb(e)
+   data, alpha (if provided) is discarded, and for monochrome data it is
+   replicated across all three channels.
+
+   TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed
+   data, set the global variable 'stbi_write_tga_with_rle' to 0.
+
+CREDITS:
+
+   PNG/BMP/TGA
+      Sean Barrett
+   HDR
+      Baldur Karlsson
+   TGA monochrome:
+      Jean-Sebastien Guay
+   misc enhancements:
+      Tim Kelsey
+   TGA RLE
+      Alan Hickman
+   initial file IO callback implementation
+      Emmanuel Julien
+   bugfixes:
+      github:Chribba
+      Guillaume Chereau
+      github:jry2
+      github:romigrou
+      Sergio Gonzalez
+      Jonas Karlsson
+      Filip Wasil
+      Thatcher Ulrich
+      
+LICENSE
+
+This software is dual-licensed to the public domain and under the following
+license: you are granted a perpetual, irrevocable license to copy, modify,
+publish, and distribute this file as you see fit.
+
+*/
+
+#ifndef INCLUDE_STB_IMAGE_WRITE_H
+#define INCLUDE_STB_IMAGE_WRITE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef STB_IMAGE_WRITE_STATIC
+#define STBIWDEF static
+#else
+#define STBIWDEF extern
+extern int stbi_write_tga_with_rle;
+#endif
+
+#ifndef STBI_WRITE_NO_STDIO
+STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void  *data, int stride_in_bytes);
+STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void  *data);
+STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void  *data);
+STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
+#endif
+
+typedef void stbi_write_func(void *context, void *data, int size);
+
+STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void  *data, int stride_in_bytes);
+STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void  *data);
+STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void  *data);
+STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif//INCLUDE_STB_IMAGE_WRITE_H
+
+#ifdef STB_IMAGE_WRITE_IMPLEMENTATION
+
+#ifdef _WIN32
+   #ifndef _CRT_SECURE_NO_WARNINGS
+   #define _CRT_SECURE_NO_WARNINGS
+   #endif
+   #ifndef _CRT_NONSTDC_NO_DEPRECATE
+   #define _CRT_NONSTDC_NO_DEPRECATE
+   #endif
+#endif
+
+#ifndef STBI_WRITE_NO_STDIO
+#include <stdio.h>
+#endif // STBI_WRITE_NO_STDIO
+
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED))
+// ok
+#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED)
+// ok
+#else
+#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)."
+#endif
+
+#ifndef STBIW_MALLOC
+#define STBIW_MALLOC(sz)        malloc(sz)
+#define STBIW_REALLOC(p,newsz)  realloc(p,newsz)
+#define STBIW_FREE(p)           free(p)
+#endif
+
+#ifndef STBIW_REALLOC_SIZED
+#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz)
+#endif
+
+
+#ifndef STBIW_MEMMOVE
+#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz)
+#endif
+
+
+#ifndef STBIW_ASSERT
+#include <assert.h>
+#define STBIW_ASSERT(x) assert(x)
+#endif
+
+#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff)
+
+typedef struct
+{
+   stbi_write_func *func;
+   void *context;
+} stbi__write_context;
+
+// initialize a callback-based context
+static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context)
+{
+   s->func    = c;
+   s->context = context;
+}
+
+#ifndef STBI_WRITE_NO_STDIO
+
+static void stbi__stdio_write(void *context, void *data, int size)
+{
+   fwrite(data,1,size,(FILE*) context);
+}
+
+static int stbi__start_write_file(stbi__write_context *s, const char *filename)
+{
+   FILE *f = fopen(filename, "wb");
+   stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f);
+   return f != NULL;
+}
+
+static void stbi__end_write_file(stbi__write_context *s)
+{
+   fclose((FILE *)s->context);
+}
+
+#endif // !STBI_WRITE_NO_STDIO
+
+typedef unsigned int stbiw_uint32;
+typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
+
+#ifdef STB_IMAGE_WRITE_STATIC
+static int stbi_write_tga_with_rle = 1;
+#else
+int stbi_write_tga_with_rle = 1;
+#endif
+
+static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v)
+{
+   while (*fmt) {
+      switch (*fmt++) {
+         case ' ': break;
+         case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int));
+                     s->func(s->context,&x,1);
+                     break; }
+         case '2': { int x = va_arg(v,int);
+                     unsigned char b[2];
+                     b[0] = STBIW_UCHAR(x);
+                     b[1] = STBIW_UCHAR(x>>8);
+                     s->func(s->context,b,2);
+                     break; }
+         case '4': { stbiw_uint32 x = va_arg(v,int);
+                     unsigned char b[4];
+                     b[0]=STBIW_UCHAR(x);
+                     b[1]=STBIW_UCHAR(x>>8);
+                     b[2]=STBIW_UCHAR(x>>16);
+                     b[3]=STBIW_UCHAR(x>>24);
+                     s->func(s->context,b,4);
+                     break; }
+         default:
+            STBIW_ASSERT(0);
+            return;
+      }
+   }
+}
+
+static void stbiw__writef(stbi__write_context *s, const char *fmt, ...)
+{
+   va_list v;
+   va_start(v, fmt);
+   stbiw__writefv(s, fmt, v);
+   va_end(v);
+}
+
+static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c)
+{
+   unsigned char arr[3];
+   arr[0] = a, arr[1] = b, arr[2] = c;
+   s->func(s->context, arr, 3);
+}
+
+static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d)
+{
+   unsigned char bg[3] = { 255, 0, 255}, px[3];
+   int k;
+
+   if (write_alpha < 0)
+      s->func(s->context, &d[comp - 1], 1);
+
+   switch (comp) {
+      case 1:
+         s->func(s->context,d,1);
+         break;
+      case 2:
+         if (expand_mono)
+            stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp
+         else
+            s->func(s->context, d, 1);  // monochrome TGA
+         break;
+      case 4:
+         if (!write_alpha) {
+            // composite against pink background
+            for (k = 0; k < 3; ++k)
+               px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255;
+            stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]);
+            break;
+         }
+         /* FALLTHROUGH */
+      case 3:
+         stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]);
+         break;
+   }
+   if (write_alpha > 0)
+      s->func(s->context, &d[comp - 1], 1);
+}
+
+static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono)
+{
+   stbiw_uint32 zero = 0;
+   int i,j, j_end;
+
+   if (y <= 0)
+      return;
+
+   if (vdir < 0)
+      j_end = -1, j = y-1;
+   else
+      j_end =  y, j = 0;
+
+   for (; j != j_end; j += vdir) {
+      for (i=0; i < x; ++i) {
+         unsigned char *d = (unsigned char *) data + (j*x+i)*comp;
+         stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d);
+      }
+      s->func(s->context, &zero, scanline_pad);
+   }
+}
+
+static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...)
+{
+   if (y < 0 || x < 0) {
+      return 0;
+   } else {
+      va_list v;
+      va_start(v, fmt);
+      stbiw__writefv(s, fmt, v);
+      va_end(v);
+      stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono);
+      return 1;
+   }
+}
+
+static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data)
+{
+   int pad = (-x*3) & 3;
+   return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad,
+           "11 4 22 4" "4 44 22 444444",
+           'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40,  // file header
+            40, x,y, 1,24, 0,0,0,0,0,0);             // bitmap header
+}
+
+STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
+{
+   stbi__write_context s;
+   stbi__start_write_callbacks(&s, func, context);
+   return stbi_write_bmp_core(&s, x, y, comp, data);
+}
+
+#ifndef STBI_WRITE_NO_STDIO
+STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data)
+{
+   stbi__write_context s;
+   if (stbi__start_write_file(&s,filename)) {
+      int r = stbi_write_bmp_core(&s, x, y, comp, data);
+      stbi__end_write_file(&s);
+      return r;
+   } else
+      return 0;
+}
+#endif //!STBI_WRITE_NO_STDIO
+
+static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data)
+{
+   int has_alpha = (comp == 2 || comp == 4);
+   int colorbytes = has_alpha ? comp-1 : comp;
+   int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3
+
+   if (y < 0 || x < 0)
+      return 0;
+
+   if (!stbi_write_tga_with_rle) {
+      return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0,
+         "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8);
+   } else {
+      int i,j,k;
+
+      stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8);
+
+      for (j = y - 1; j >= 0; --j) {
+          unsigned char *row = (unsigned char *) data + j * x * comp;
+         int len;
+
+         for (i = 0; i < x; i += len) {
+            unsigned char *begin = row + i * comp;
+            int diff = 1;
+            len = 1;
+
+            if (i < x - 1) {
+               ++len;
+               diff = memcmp(begin, row + (i + 1) * comp, comp);
+               if (diff) {
+                  const unsigned char *prev = begin;
+                  for (k = i + 2; k < x && len < 128; ++k) {
+                     if (memcmp(prev, row + k * comp, comp)) {
+                        prev += comp;
+                        ++len;
+                     } else {
+                        --len;
+                        break;
+                     }
+                  }
+               } else {
+                  for (k = i + 2; k < x && len < 128; ++k) {
+                     if (!memcmp(begin, row + k * comp, comp)) {
+                        ++len;
+                     } else {
+                        break;
+                     }
+                  }
+               }
+            }
+
+            if (diff) {
+               unsigned char header = STBIW_UCHAR(len - 1);
+               s->func(s->context, &header, 1);
+               for (k = 0; k < len; ++k) {
+                  stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp);
+               }
+            } else {
+               unsigned char header = STBIW_UCHAR(len - 129);
+               s->func(s->context, &header, 1);
+               stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin);
+            }
+         }
+      }
+   }
+   return 1;
+}
+
+int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
+{
+   stbi__write_context s;
+   stbi__start_write_callbacks(&s, func, context);
+   return stbi_write_tga_core(&s, x, y, comp, (void *) data);
+}
+
+#ifndef STBI_WRITE_NO_STDIO
+int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
+{
+   stbi__write_context s;
+   if (stbi__start_write_file(&s,filename)) {
+      int r = stbi_write_tga_core(&s, x, y, comp, (void *) data);
+      stbi__end_write_file(&s);
+      return r;
+   } else
+      return 0;
+}
+#endif
+
+// *************************************************************************************************
+// Radiance RGBE HDR writer
+// by Baldur Karlsson
+#ifndef STBI_WRITE_NO_STDIO
+
+#define stbiw__max(a, b)  ((a) > (b) ? (a) : (b))
+
+void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
+{
+   int exponent;
+   float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2]));
+
+   if (maxcomp < 1e-32f) {
+      rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0;
+   } else {
+      float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp;
+
+      rgbe[0] = (unsigned char)(linear[0] * normalize);
+      rgbe[1] = (unsigned char)(linear[1] * normalize);
+      rgbe[2] = (unsigned char)(linear[2] * normalize);
+      rgbe[3] = (unsigned char)(exponent + 128);
+   }
+}
+
+void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte)
+{
+   unsigned char lengthbyte = STBIW_UCHAR(length+128);
+   STBIW_ASSERT(length+128 <= 255);
+   s->func(s->context, &lengthbyte, 1);
+   s->func(s->context, &databyte, 1);
+}
+
+void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data)
+{
+   unsigned char lengthbyte = STBIW_UCHAR(length);
+   STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code
+   s->func(s->context, &lengthbyte, 1);
+   s->func(s->context, data, length);
+}
+
+void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline)
+{
+   unsigned char scanlineheader[4] = { 2, 2, 0, 0 };
+   unsigned char rgbe[4];
+   float linear[3];
+   int x;
+
+   scanlineheader[2] = (width&0xff00)>>8;
+   scanlineheader[3] = (width&0x00ff);
+
+   /* skip RLE for images too small or large */
+   if (width < 8 || width >= 32768) {
+      for (x=0; x < width; x++) {
+         switch (ncomp) {
+            case 4: /* fallthrough */
+            case 3: linear[2] = scanline[x*ncomp + 2];
+                    linear[1] = scanline[x*ncomp + 1];
+                    linear[0] = scanline[x*ncomp + 0];
+                    break;
+            default:
+                    linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
+                    break;
+         }
+         stbiw__linear_to_rgbe(rgbe, linear);
+         s->func(s->context, rgbe, 4);
+      }
+   } else {
+      int c,r;
+      /* encode into scratch buffer */
+      for (x=0; x < width; x++) {
+         switch(ncomp) {
+            case 4: /* fallthrough */
+            case 3: linear[2] = scanline[x*ncomp + 2];
+                    linear[1] = scanline[x*ncomp + 1];
+                    linear[0] = scanline[x*ncomp + 0];
+                    break;
+            default:
+                    linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
+                    break;
+         }
+         stbiw__linear_to_rgbe(rgbe, linear);
+         scratch[x + width*0] = rgbe[0];
+         scratch[x + width*1] = rgbe[1];
+         scratch[x + width*2] = rgbe[2];
+         scratch[x + width*3] = rgbe[3];
+      }
+
+      s->func(s->context, scanlineheader, 4);
+
+      /* RLE each component separately */
+      for (c=0; c < 4; c++) {
+         unsigned char *comp = &scratch[width*c];
+
+         x = 0;
+         while (x < width) {
+            // find first run
+            r = x;
+            while (r+2 < width) {
+               if (comp[r] == comp[r+1] && comp[r] == comp[r+2])
+                  break;
+               ++r;
+            }
+            if (r+2 >= width)
+               r = width;
+            // dump up to first run
+            while (x < r) {
+               int len = r-x;
+               if (len > 128) len = 128;
+               stbiw__write_dump_data(s, len, &comp[x]);
+               x += len;
+            }
+            // if there's a run, output it
+            if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd
+               // find next byte after run
+               while (r < width && comp[r] == comp[x])
+                  ++r;
+               // output run up to r
+               while (x < r) {
+                  int len = r-x;
+                  if (len > 127) len = 127;
+                  stbiw__write_run_data(s, len, comp[x]);
+                  x += len;
+               }
+            }
+         }
+      }
+   }
+}
+
+static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data)
+{
+   if (y <= 0 || x <= 0 || data == NULL)
+      return 0;
+   else {
+      // Each component is stored separately. Allocate scratch space for full output scanline.
+      unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4);
+      int i, len;
+      char buffer[128];
+      char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n";
+      s->func(s->context, header, sizeof(header)-1);
+
+      len = sprintf(buffer, "EXPOSURE=          1.0000000000000\n\n-Y %d +X %d\n", y, x);
+      s->func(s->context, buffer, len);
+
+      for(i=0; i < y; i++)
+         stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x);
+      STBIW_FREE(scratch);
+      return 1;
+   }
+}
+
+int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
+{
+   stbi__write_context s;
+   stbi__start_write_callbacks(&s, func, context);
+   return stbi_write_hdr_core(&s, x, y, comp, (float *) data);
+}
+
+int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
+{
+   stbi__write_context s;
+   if (stbi__start_write_file(&s,filename)) {
+      int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data);
+      stbi__end_write_file(&s);
+      return r;
+   } else
+      return 0;
+}
+#endif // STBI_WRITE_NO_STDIO
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// PNG writer
+//
+
+// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size()
+#define stbiw__sbraw(a) ((int *) (a) - 2)
+#define stbiw__sbm(a)   stbiw__sbraw(a)[0]
+#define stbiw__sbn(a)   stbiw__sbraw(a)[1]
+
+#define stbiw__sbneedgrow(a,n)  ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a))
+#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0)
+#define stbiw__sbgrow(a,n)  stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a)))
+
+#define stbiw__sbpush(a, v)      (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v))
+#define stbiw__sbcount(a)        ((a) ? stbiw__sbn(a) : 0)
+#define stbiw__sbfree(a)         ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0)
+
+static void *stbiw__sbgrowf(void **arr, int increment, int itemsize)
+{
+   int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1;
+   void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2);
+   STBIW_ASSERT(p);
+   if (p) {
+      if (!*arr) ((int *) p)[1] = 0;
+      *arr = (void *) ((int *) p + 2);
+      stbiw__sbm(*arr) = m;
+   }
+   return *arr;
+}
+
+static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount)
+{
+   while (*bitcount >= 8) {
+      stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer));
+      *bitbuffer >>= 8;
+      *bitcount -= 8;
+   }
+   return data;
+}
+
+static int stbiw__zlib_bitrev(int code, int codebits)
+{
+   int res=0;
+   while (codebits--) {
+      res = (res << 1) | (code & 1);
+      code >>= 1;
+   }
+   return res;
+}
+
+static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit)
+{
+   int i;
+   for (i=0; i < limit && i < 258; ++i)
+      if (a[i] != b[i]) break;
+   return i;
+}
+
+static unsigned int stbiw__zhash(unsigned char *data)
+{
+   stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16);
+   hash ^= hash << 3;
+   hash += hash >> 5;
+   hash ^= hash << 4;
+   hash += hash >> 17;
+   hash ^= hash << 25;
+   hash += hash >> 6;
+   return hash;
+}
+
+#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount))
+#define stbiw__zlib_add(code,codebits) \
+      (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush())
+#define stbiw__zlib_huffa(b,c)  stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c)
+// default huffman tables
+#define stbiw__zlib_huff1(n)  stbiw__zlib_huffa(0x30 + (n), 8)
+#define stbiw__zlib_huff2(n)  stbiw__zlib_huffa(0x190 + (n)-144, 9)
+#define stbiw__zlib_huff3(n)  stbiw__zlib_huffa(0 + (n)-256,7)
+#define stbiw__zlib_huff4(n)  stbiw__zlib_huffa(0xc0 + (n)-280,8)
+#define stbiw__zlib_huff(n)  ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n))
+#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n))
+
+#define stbiw__ZHASH   16384
+
+unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
+{
+   static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 };
+   static unsigned char  lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4,  4,  5,  5,  5,  5,  0 };
+   static unsigned short distc[]   = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 };
+   static unsigned char  disteb[]  = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 };
+   unsigned int bitbuf=0;
+   int i,j, bitcount=0;
+   unsigned char *out = NULL;
+   unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**));
+   if (quality < 5) quality = 5;
+
+   stbiw__sbpush(out, 0x78);   // DEFLATE 32K window
+   stbiw__sbpush(out, 0x5e);   // FLEVEL = 1
+   stbiw__zlib_add(1,1);  // BFINAL = 1
+   stbiw__zlib_add(1,2);  // BTYPE = 1 -- fixed huffman
+
+   for (i=0; i < stbiw__ZHASH; ++i)
+      hash_table[i] = NULL;
+
+   i=0;
+   while (i < data_len-3) {
+      // hash next 3 bytes of data to be compressed
+      int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3;
+      unsigned char *bestloc = 0;
+      unsigned char **hlist = hash_table[h];
+      int n = stbiw__sbcount(hlist);
+      for (j=0; j < n; ++j) {
+         if (hlist[j]-data > i-32768) { // if entry lies within window
+            int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i);
+            if (d >= best) best=d,bestloc=hlist[j];
+         }
+      }
+      // when hash table entry is too long, delete half the entries
+      if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) {
+         STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality);
+         stbiw__sbn(hash_table[h]) = quality;
+      }
+      stbiw__sbpush(hash_table[h],data+i);
+
+      if (bestloc) {
+         // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal
+         h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1);
+         hlist = hash_table[h];
+         n = stbiw__sbcount(hlist);
+         for (j=0; j < n; ++j) {
+            if (hlist[j]-data > i-32767) {
+               int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1);
+               if (e > best) { // if next match is better, bail on current match
+                  bestloc = NULL;
+                  break;
+               }
+            }
+         }
+      }
+
+      if (bestloc) {
+         int d = (int) (data+i - bestloc); // distance back
+         STBIW_ASSERT(d <= 32767 && best <= 258);
+         for (j=0; best > lengthc[j+1]-1; ++j);
+         stbiw__zlib_huff(j+257);
+         if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]);
+         for (j=0; d > distc[j+1]-1; ++j);
+         stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5);
+         if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]);
+         i += best;
+      } else {
+         stbiw__zlib_huffb(data[i]);
+         ++i;
+      }
+   }
+   // write out final bytes
+   for (;i < data_len; ++i)
+      stbiw__zlib_huffb(data[i]);
+   stbiw__zlib_huff(256); // end of block
+   // pad with 0 bits to byte boundary
+   while (bitcount)
+      stbiw__zlib_add(0,1);
+
+   for (i=0; i < stbiw__ZHASH; ++i)
+      (void) stbiw__sbfree(hash_table[i]);
+   STBIW_FREE(hash_table);
+
+   {
+      // compute adler32 on input
+      unsigned int s1=1, s2=0;
+      int blocklen = (int) (data_len % 5552);
+      j=0;
+      while (j < data_len) {
+         for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1;
+         s1 %= 65521, s2 %= 65521;
+         j += blocklen;
+         blocklen = 5552;
+      }
+      stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8));
+      stbiw__sbpush(out, STBIW_UCHAR(s2));
+      stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8));
+      stbiw__sbpush(out, STBIW_UCHAR(s1));
+   }
+   *out_len = stbiw__sbn(out);
+   // make returned pointer freeable
+   STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len);
+   return (unsigned char *) stbiw__sbraw(out);
+}
+
+static unsigned int stbiw__crc32(unsigned char *buffer, int len)
+{
+   static unsigned int crc_table[256] =
+   {
+      0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
+      0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
+      0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
+      0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
+      0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
+      0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
+      0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
+      0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
+      0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
+      0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
+      0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
+      0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
+      0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
+      0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
+      0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
+      0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
+      0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
+      0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
+      0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
+      0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
+      0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
+      0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
+      0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
+      0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
+      0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
+      0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
+      0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
+      0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
+      0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
+      0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
+      0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
+      0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
+   };
+
+   unsigned int crc = ~0u;
+   int i;
+   for (i=0; i < len; ++i)
+      crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)];
+   return ~crc;
+}
+
+#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4)
+#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v));
+#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3])
+
+static void stbiw__wpcrc(unsigned char **data, int len)
+{
+   unsigned int crc = stbiw__crc32(*data - len - 4, len+4);
+   stbiw__wp32(*data, crc);
+}
+
+static unsigned char stbiw__paeth(int a, int b, int c)
+{
+   int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c);
+   if (pa <= pb && pa <= pc) return STBIW_UCHAR(a);
+   if (pb <= pc) return STBIW_UCHAR(b);
+   return STBIW_UCHAR(c);
+}
+
+unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
+{
+   int ctype[5] = { -1, 0, 4, 2, 6 };
+   unsigned char sig[8] = { 137,80,78,71,13,10,26,10 };
+   unsigned char *out,*o, *filt, *zlib;
+   signed char *line_buffer;
+   int i,j,k,p,zlen;
+
+   if (stride_bytes == 0)
+      stride_bytes = x * n;
+
+   filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0;
+   line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; }
+   for (j=0; j < y; ++j) {
+      static int mapping[] = { 0,1,2,3,4 };
+      static int firstmap[] = { 0,1,0,5,6 };
+      int *mymap = j ? mapping : firstmap;
+      int best = 0, bestval = 0x7fffffff;
+      for (p=0; p < 2; ++p) {
+         for (k= p?best:0; k < 5; ++k) {
+            int type = mymap[k],est=0;
+            unsigned char *z = pixels + stride_bytes*j;
+            for (i=0; i < n; ++i)
+               switch (type) {
+                  case 0: line_buffer[i] = z[i]; break;
+                  case 1: line_buffer[i] = z[i]; break;
+                  case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
+                  case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break;
+                  case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break;
+                  case 5: line_buffer[i] = z[i]; break;
+                  case 6: line_buffer[i] = z[i]; break;
+               }
+            for (i=n; i < x*n; ++i) {
+               switch (type) {
+                  case 0: line_buffer[i] = z[i]; break;
+                  case 1: line_buffer[i] = z[i] - z[i-n]; break;
+                  case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
+                  case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break;
+                  case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break;
+                  case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
+                  case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
+               }
+            }
+            if (p) break;
+            for (i=0; i < x*n; ++i)
+               est += abs((signed char) line_buffer[i]);
+            if (est < bestval) { bestval = est; best = k; }
+         }
+      }
+      // when we get here, best contains the filter type, and line_buffer contains the data
+      filt[j*(x*n+1)] = (unsigned char) best;
+      STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n);
+   }
+   STBIW_FREE(line_buffer);
+   zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory
+   STBIW_FREE(filt);
+   if (!zlib) return 0;
+
+   // each tag requires 12 bytes of overhead
+   out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12);
+   if (!out) return 0;
+   *out_len = 8 + 12+13 + 12+zlen + 12;
+
+   o=out;
+   STBIW_MEMMOVE(o,sig,8); o+= 8;
+   stbiw__wp32(o, 13); // header length
+   stbiw__wptag(o, "IHDR");
+   stbiw__wp32(o, x);
+   stbiw__wp32(o, y);
+   *o++ = 8;
+   *o++ = STBIW_UCHAR(ctype[n]);
+   *o++ = 0;
+   *o++ = 0;
+   *o++ = 0;
+   stbiw__wpcrc(&o,13);
+
+   stbiw__wp32(o, zlen);
+   stbiw__wptag(o, "IDAT");
+   STBIW_MEMMOVE(o, zlib, zlen);
+   o += zlen;
+   STBIW_FREE(zlib);
+   stbiw__wpcrc(&o, zlen);
+
+   stbiw__wp32(o,0);
+   stbiw__wptag(o, "IEND");
+   stbiw__wpcrc(&o,0);
+
+   STBIW_ASSERT(o == out + *out_len);
+
+   return out;
+}
+
+#ifndef STBI_WRITE_NO_STDIO
+STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes)
+{
+   FILE *f;
+   int len;
+   unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
+   if (png == NULL) return 0;
+   f = fopen(filename, "wb");
+   if (!f) { STBIW_FREE(png); return 0; }
+   fwrite(png, 1, len, f);
+   fclose(f);
+   STBIW_FREE(png);
+   return 1;
+}
+#endif
+
+STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes)
+{
+   int len;
+   unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
+   if (png == NULL) return 0;
+   func(context, png, len);
+   STBIW_FREE(png);
+   return 1;
+}
+
+#endif // STB_IMAGE_WRITE_IMPLEMENTATION
+
+/* Revision history
+      1.02 (2016-04-02)
+             avoid allocating large structures on the stack
+      1.01 (2016-01-16)
+             STBIW_REALLOC_SIZED: support allocators with no realloc support
+             avoid race-condition in crc initialization
+             minor compile issues
+      1.00 (2015-09-14)
+             installable file IO function
+      0.99 (2015-09-13)
+             warning fixes; TGA rle support
+      0.98 (2015-04-08)
+             added STBIW_MALLOC, STBIW_ASSERT etc
+      0.97 (2015-01-18)
+             fixed HDR asserts, rewrote HDR rle logic
+      0.96 (2015-01-17)
+             add HDR output
+             fix monochrome BMP
+      0.95 (2014-08-17)
+		       add monochrome TGA output
+      0.94 (2014-05-31)
+             rename private functions to avoid conflicts with stb_image.h
+      0.93 (2014-05-27)
+             warning fixes
+      0.92 (2010-08-01)
+             casts to unsigned char to fix warnings
+      0.91 (2010-07-17)
+             first public release
+      0.90   first internal release
+*/
diff --git a/src/external/glfw/deps/tinycthread.c b/src/external/glfw/deps/tinycthread.c
new file mode 100644
index 000000000..f9cea2ed8
--- /dev/null
+++ b/src/external/glfw/deps/tinycthread.c
@@ -0,0 +1,594 @@
+/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*-
+Copyright (c) 2012 Marcus Geelnard
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+    1. The origin of this software must not be misrepresented; you must not
+    claim that you wrote the original software. If you use this software
+    in a product, an acknowledgment in the product documentation would be
+    appreciated but is not required.
+
+    2. Altered source versions must be plainly marked as such, and must not be
+    misrepresented as being the original software.
+
+    3. This notice may not be removed or altered from any source
+    distribution.
+*/
+
+/* 2013-01-06 Camilla Löwy <elmindreda@glfw.org>
+ *
+ * Added casts from time_t to DWORD to avoid warnings on VC++.
+ * Fixed time retrieval on POSIX systems.
+ */
+
+#include "tinycthread.h"
+#include <stdlib.h>
+
+/* Platform specific includes */
+#if defined(_TTHREAD_POSIX_)
+  #include <signal.h>
+  #include <sched.h>
+  #include <unistd.h>
+  #include <sys/time.h>
+  #include <errno.h>
+#elif defined(_TTHREAD_WIN32_)
+  #include <process.h>
+  #include <sys/timeb.h>
+#endif
+
+/* Standard, good-to-have defines */
+#ifndef NULL
+  #define NULL (void*)0
+#endif
+#ifndef TRUE
+  #define TRUE 1
+#endif
+#ifndef FALSE
+  #define FALSE 0
+#endif
+
+int mtx_init(mtx_t *mtx, int type)
+{
+#if defined(_TTHREAD_WIN32_)
+  mtx->mAlreadyLocked = FALSE;
+  mtx->mRecursive = type & mtx_recursive;
+  InitializeCriticalSection(&mtx->mHandle);
+  return thrd_success;
+#else
+  int ret;
+  pthread_mutexattr_t attr;
+  pthread_mutexattr_init(&attr);
+  if (type & mtx_recursive)
+  {
+    pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+  }
+  ret = pthread_mutex_init(mtx, &attr);
+  pthread_mutexattr_destroy(&attr);
+  return ret == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+void mtx_destroy(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+  DeleteCriticalSection(&mtx->mHandle);
+#else
+  pthread_mutex_destroy(mtx);
+#endif
+}
+
+int mtx_lock(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+  EnterCriticalSection(&mtx->mHandle);
+  if (!mtx->mRecursive)
+  {
+    while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */
+    mtx->mAlreadyLocked = TRUE;
+  }
+  return thrd_success;
+#else
+  return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+int mtx_timedlock(mtx_t *mtx, const struct timespec *ts)
+{
+  /* FIXME! */
+  (void)mtx;
+  (void)ts;
+  return thrd_error;
+}
+
+int mtx_trylock(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+  int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy;
+  if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked)
+  {
+    LeaveCriticalSection(&mtx->mHandle);
+    ret = thrd_busy;
+  }
+  return ret;
+#else
+  return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy;
+#endif
+}
+
+int mtx_unlock(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+  mtx->mAlreadyLocked = FALSE;
+  LeaveCriticalSection(&mtx->mHandle);
+  return thrd_success;
+#else
+  return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;;
+#endif
+}
+
+#if defined(_TTHREAD_WIN32_)
+#define _CONDITION_EVENT_ONE 0
+#define _CONDITION_EVENT_ALL 1
+#endif
+
+int cnd_init(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+  cond->mWaitersCount = 0;
+
+  /* Init critical section */
+  InitializeCriticalSection(&cond->mWaitersCountLock);
+
+  /* Init events */
+  cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL);
+  if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL)
+  {
+    cond->mEvents[_CONDITION_EVENT_ALL] = NULL;
+    return thrd_error;
+  }
+  cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL);
+  if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL)
+  {
+    CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]);
+    cond->mEvents[_CONDITION_EVENT_ONE] = NULL;
+    return thrd_error;
+  }
+
+  return thrd_success;
+#else
+  return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+void cnd_destroy(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+  if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL)
+  {
+    CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]);
+  }
+  if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL)
+  {
+    CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]);
+  }
+  DeleteCriticalSection(&cond->mWaitersCountLock);
+#else
+  pthread_cond_destroy(cond);
+#endif
+}
+
+int cnd_signal(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+  int haveWaiters;
+
+  /* Are there any waiters? */
+  EnterCriticalSection(&cond->mWaitersCountLock);
+  haveWaiters = (cond->mWaitersCount > 0);
+  LeaveCriticalSection(&cond->mWaitersCountLock);
+
+  /* If we have any waiting threads, send them a signal */
+  if(haveWaiters)
+  {
+    if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0)
+    {
+      return thrd_error;
+    }
+  }
+
+  return thrd_success;
+#else
+  return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+int cnd_broadcast(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+  int haveWaiters;
+
+  /* Are there any waiters? */
+  EnterCriticalSection(&cond->mWaitersCountLock);
+  haveWaiters = (cond->mWaitersCount > 0);
+  LeaveCriticalSection(&cond->mWaitersCountLock);
+
+  /* If we have any waiting threads, send them a signal */
+  if(haveWaiters)
+  {
+    if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0)
+    {
+      return thrd_error;
+    }
+  }
+
+  return thrd_success;
+#else
+  return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+#if defined(_TTHREAD_WIN32_)
+static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout)
+{
+  int result, lastWaiter;
+
+  /* Increment number of waiters */
+  EnterCriticalSection(&cond->mWaitersCountLock);
+  ++ cond->mWaitersCount;
+  LeaveCriticalSection(&cond->mWaitersCountLock);
+
+  /* Release the mutex while waiting for the condition (will decrease
+     the number of waiters when done)... */
+  mtx_unlock(mtx);
+
+  /* Wait for either event to become signaled due to cnd_signal() or
+     cnd_broadcast() being called */
+  result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout);
+  if (result == WAIT_TIMEOUT)
+  {
+    return thrd_timeout;
+  }
+  else if (result == (int)WAIT_FAILED)
+  {
+    return thrd_error;
+  }
+
+  /* Check if we are the last waiter */
+  EnterCriticalSection(&cond->mWaitersCountLock);
+  -- cond->mWaitersCount;
+  lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) &&
+               (cond->mWaitersCount == 0);
+  LeaveCriticalSection(&cond->mWaitersCountLock);
+
+  /* If we are the last waiter to be notified to stop waiting, reset the event */
+  if (lastWaiter)
+  {
+    if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0)
+    {
+      return thrd_error;
+    }
+  }
+
+  /* Re-acquire the mutex */
+  mtx_lock(mtx);
+
+  return thrd_success;
+}
+#endif
+
+int cnd_wait(cnd_t *cond, mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+  return _cnd_timedwait_win32(cond, mtx, INFINITE);
+#else
+  return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts)
+{
+#if defined(_TTHREAD_WIN32_)
+  struct timespec now;
+  if (clock_gettime(CLOCK_REALTIME, &now) == 0)
+  {
+    DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 +
+                           (ts->tv_nsec - now.tv_nsec + 500000) / 1000000);
+    return _cnd_timedwait_win32(cond, mtx, delta);
+  }
+  else
+    return thrd_error;
+#else
+  int ret;
+  ret = pthread_cond_timedwait(cond, mtx, ts);
+  if (ret == ETIMEDOUT)
+  {
+    return thrd_timeout;
+  }
+  return ret == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+
+/** Information to pass to the new thread (what to run). */
+typedef struct {
+  thrd_start_t mFunction; /**< Pointer to the function to be executed. */
+  void * mArg;            /**< Function argument for the thread function. */
+} _thread_start_info;
+
+/* Thread wrapper function. */
+#if defined(_TTHREAD_WIN32_)
+static unsigned WINAPI _thrd_wrapper_function(void * aArg)
+#elif defined(_TTHREAD_POSIX_)
+static void * _thrd_wrapper_function(void * aArg)
+#endif
+{
+  thrd_start_t fun;
+  void *arg;
+  int  res;
+#if defined(_TTHREAD_POSIX_)
+  void *pres;
+#endif
+
+  /* Get thread startup information */
+  _thread_start_info *ti = (_thread_start_info *) aArg;
+  fun = ti->mFunction;
+  arg = ti->mArg;
+
+  /* The thread is responsible for freeing the startup information */
+  free((void *)ti);
+
+  /* Call the actual client thread function */
+  res = fun(arg);
+
+#if defined(_TTHREAD_WIN32_)
+  return res;
+#else
+  pres = malloc(sizeof(int));
+  if (pres != NULL)
+  {
+    *(int*)pres = res;
+  }
+  return pres;
+#endif
+}
+
+int thrd_create(thrd_t *thr, thrd_start_t func, void *arg)
+{
+  /* Fill out the thread startup information (passed to the thread wrapper,
+     which will eventually free it) */
+  _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info));
+  if (ti == NULL)
+  {
+    return thrd_nomem;
+  }
+  ti->mFunction = func;
+  ti->mArg = arg;
+
+  /* Create the thread */
+#if defined(_TTHREAD_WIN32_)
+  *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL);
+#elif defined(_TTHREAD_POSIX_)
+  if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0)
+  {
+    *thr = 0;
+  }
+#endif
+
+  /* Did we fail to create the thread? */
+  if(!*thr)
+  {
+    free(ti);
+    return thrd_error;
+  }
+
+  return thrd_success;
+}
+
+thrd_t thrd_current(void)
+{
+#if defined(_TTHREAD_WIN32_)
+  return GetCurrentThread();
+#else
+  return pthread_self();
+#endif
+}
+
+int thrd_detach(thrd_t thr)
+{
+  /* FIXME! */
+  (void)thr;
+  return thrd_error;
+}
+
+int thrd_equal(thrd_t thr0, thrd_t thr1)
+{
+#if defined(_TTHREAD_WIN32_)
+  return thr0 == thr1;
+#else
+  return pthread_equal(thr0, thr1);
+#endif
+}
+
+void thrd_exit(int res)
+{
+#if defined(_TTHREAD_WIN32_)
+  ExitThread(res);
+#else
+  void *pres = malloc(sizeof(int));
+  if (pres != NULL)
+  {
+    *(int*)pres = res;
+  }
+  pthread_exit(pres);
+#endif
+}
+
+int thrd_join(thrd_t thr, int *res)
+{
+#if defined(_TTHREAD_WIN32_)
+  if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED)
+  {
+    return thrd_error;
+  }
+  if (res != NULL)
+  {
+    DWORD dwRes;
+    GetExitCodeThread(thr, &dwRes);
+    *res = dwRes;
+  }
+#elif defined(_TTHREAD_POSIX_)
+  void *pres;
+  int ires = 0;
+  if (pthread_join(thr, &pres) != 0)
+  {
+    return thrd_error;
+  }
+  if (pres != NULL)
+  {
+    ires = *(int*)pres;
+    free(pres);
+  }
+  if (res != NULL)
+  {
+    *res = ires;
+  }
+#endif
+  return thrd_success;
+}
+
+int thrd_sleep(const struct timespec *time_point, struct timespec *remaining)
+{
+  struct timespec now;
+#if defined(_TTHREAD_WIN32_)
+  DWORD delta;
+#else
+  long delta;
+#endif
+
+  /* Get the current time */
+  if (clock_gettime(CLOCK_REALTIME, &now) != 0)
+    return -2;  // FIXME: Some specific error code?
+
+#if defined(_TTHREAD_WIN32_)
+  /* Delta in milliseconds */
+  delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 +
+                   (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000);
+  if (delta > 0)
+  {
+    Sleep(delta);
+  }
+#else
+  /* Delta in microseconds */
+  delta = (time_point->tv_sec - now.tv_sec) * 1000000L +
+          (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L;
+
+  /* On some systems, the usleep argument must be < 1000000 */
+  while (delta > 999999L)
+  {
+    usleep(999999);
+    delta -= 999999L;
+  }
+  if (delta > 0L)
+  {
+    usleep((useconds_t)delta);
+  }
+#endif
+
+  /* We don't support waking up prematurely (yet) */
+  if (remaining)
+  {
+    remaining->tv_sec = 0;
+    remaining->tv_nsec = 0;
+  }
+  return 0;
+}
+
+void thrd_yield(void)
+{
+#if defined(_TTHREAD_WIN32_)
+  Sleep(0);
+#else
+  sched_yield();
+#endif
+}
+
+int tss_create(tss_t *key, tss_dtor_t dtor)
+{
+#if defined(_TTHREAD_WIN32_)
+  /* FIXME: The destructor function is not supported yet... */
+  if (dtor != NULL)
+  {
+    return thrd_error;
+  }
+  *key = TlsAlloc();
+  if (*key == TLS_OUT_OF_INDEXES)
+  {
+    return thrd_error;
+  }
+#else
+  if (pthread_key_create(key, dtor) != 0)
+  {
+    return thrd_error;
+  }
+#endif
+  return thrd_success;
+}
+
+void tss_delete(tss_t key)
+{
+#if defined(_TTHREAD_WIN32_)
+  TlsFree(key);
+#else
+  pthread_key_delete(key);
+#endif
+}
+
+void *tss_get(tss_t key)
+{
+#if defined(_TTHREAD_WIN32_)
+  return TlsGetValue(key);
+#else
+  return pthread_getspecific(key);
+#endif
+}
+
+int tss_set(tss_t key, void *val)
+{
+#if defined(_TTHREAD_WIN32_)
+  if (TlsSetValue(key, val) == 0)
+  {
+    return thrd_error;
+  }
+#else
+  if (pthread_setspecific(key, val) != 0)
+  {
+    return thrd_error;
+  }
+#endif
+  return thrd_success;
+}
+
+#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_)
+int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts)
+{
+#if defined(_TTHREAD_WIN32_)
+  struct _timeb tb;
+  _ftime(&tb);
+  ts->tv_sec = (time_t)tb.time;
+  ts->tv_nsec = 1000000L * (long)tb.millitm;
+#else
+  struct timeval tv;
+  gettimeofday(&tv, NULL);
+  ts->tv_sec = (time_t)tv.tv_sec;
+  ts->tv_nsec = 1000L * (long)tv.tv_usec;
+#endif
+  return 0;
+}
+#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_
+
diff --git a/src/external/glfw/deps/tinycthread.h b/src/external/glfw/deps/tinycthread.h
new file mode 100644
index 000000000..42958c393
--- /dev/null
+++ b/src/external/glfw/deps/tinycthread.h
@@ -0,0 +1,443 @@
+/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*-
+Copyright (c) 2012 Marcus Geelnard
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+    1. The origin of this software must not be misrepresented; you must not
+    claim that you wrote the original software. If you use this software
+    in a product, an acknowledgment in the product documentation would be
+    appreciated but is not required.
+
+    2. Altered source versions must be plainly marked as such, and must not be
+    misrepresented as being the original software.
+
+    3. This notice may not be removed or altered from any source
+    distribution.
+*/
+
+#ifndef _TINYCTHREAD_H_
+#define _TINYCTHREAD_H_
+
+/**
+* @file
+* @mainpage TinyCThread API Reference
+*
+* @section intro_sec Introduction
+* TinyCThread is a minimal, portable implementation of basic threading
+* classes for C.
+*
+* They closely mimic the functionality and naming of the C11 standard, and
+* should be easily replaceable with the corresponding standard variants.
+*
+* @section port_sec Portability
+* The Win32 variant uses the native Win32 API for implementing the thread
+* classes, while for other systems, the POSIX threads API (pthread) is used.
+*
+* @section misc_sec Miscellaneous
+* The following special keywords are available: #_Thread_local.
+*
+* For more detailed information, browse the different sections of this
+* documentation. A good place to start is:
+* tinycthread.h.
+*/
+
+/* Which platform are we on? */
+#if !defined(_TTHREAD_PLATFORM_DEFINED_)
+  #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__)
+    #define _TTHREAD_WIN32_
+  #else
+    #define _TTHREAD_POSIX_
+  #endif
+  #define _TTHREAD_PLATFORM_DEFINED_
+#endif
+
+/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */
+#if defined(_TTHREAD_POSIX_)
+  #undef _FEATURES_H
+  #if !defined(_GNU_SOURCE)
+    #define _GNU_SOURCE
+  #endif
+  #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L)
+    #undef _POSIX_C_SOURCE
+    #define _POSIX_C_SOURCE 199309L
+  #endif
+  #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500)
+    #undef _XOPEN_SOURCE
+    #define _XOPEN_SOURCE 500
+  #endif
+#endif
+
+/* Generic includes */
+#include <time.h>
+
+/* Platform specific includes */
+#if defined(_TTHREAD_POSIX_)
+  #include <sys/time.h>
+  #include <pthread.h>
+#elif defined(_TTHREAD_WIN32_)
+  #ifndef WIN32_LEAN_AND_MEAN
+    #define WIN32_LEAN_AND_MEAN
+    #define __UNDEF_LEAN_AND_MEAN
+  #endif
+  #include <windows.h>
+  #ifdef __UNDEF_LEAN_AND_MEAN
+    #undef WIN32_LEAN_AND_MEAN
+    #undef __UNDEF_LEAN_AND_MEAN
+  #endif
+#endif
+
+/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC,
+   it's quite likely that libc does not support it either. Hence, fall back to
+   the only other supported time specifier: CLOCK_REALTIME (and if that fails,
+   we're probably emulating clock_gettime anyway, so anything goes). */
+#ifndef TIME_UTC
+  #ifdef CLOCK_REALTIME
+    #define TIME_UTC CLOCK_REALTIME
+  #else
+    #define TIME_UTC 0
+  #endif
+#endif
+
+/* Workaround for missing clock_gettime (most Windows compilers, afaik) */
+#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__)
+#define _TTHREAD_EMULATE_CLOCK_GETTIME_
+/* Emulate struct timespec */
+#if defined(_TTHREAD_WIN32_)
+struct _ttherad_timespec {
+  time_t tv_sec;
+  long   tv_nsec;
+};
+#define timespec _ttherad_timespec
+#endif
+
+/* Emulate clockid_t */
+typedef int _tthread_clockid_t;
+#define clockid_t _tthread_clockid_t
+
+/* Emulate clock_gettime */
+int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts);
+#define clock_gettime _tthread_clock_gettime
+#ifndef CLOCK_REALTIME
+  #define CLOCK_REALTIME 0
+#endif
+#endif
+
+
+/** TinyCThread version (major number). */
+#define TINYCTHREAD_VERSION_MAJOR 1
+/** TinyCThread version (minor number). */
+#define TINYCTHREAD_VERSION_MINOR 1
+/** TinyCThread version (full version). */
+#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR)
+
+/**
+* @def _Thread_local
+* Thread local storage keyword.
+* A variable that is declared with the @c _Thread_local keyword makes the
+* value of the variable local to each thread (known as thread-local storage,
+* or TLS). Example usage:
+* @code
+* // This variable is local to each thread.
+* _Thread_local int variable;
+* @endcode
+* @note The @c _Thread_local keyword is a macro that maps to the corresponding
+* compiler directive (e.g. @c __declspec(thread)).
+* @note This directive is currently not supported on Mac OS X (it will give
+* a compiler error), since compile-time TLS is not supported in the Mac OS X
+* executable format. Also, some older versions of MinGW (before GCC 4.x) do
+* not support this directive.
+* @hideinitializer
+*/
+
+/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */
+#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local)
+ #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__)
+  #define _Thread_local __thread
+ #else
+  #define _Thread_local __declspec(thread)
+ #endif
+#endif
+
+/* Macros */
+#define TSS_DTOR_ITERATIONS 0
+
+/* Function return values */
+#define thrd_error    0 /**< The requested operation failed */
+#define thrd_success  1 /**< The requested operation succeeded */
+#define thrd_timeout  2 /**< The time specified in the call was reached without acquiring the requested resource */
+#define thrd_busy     3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */
+#define thrd_nomem    4 /**< The requested operation failed because it was unable to allocate memory */
+
+/* Mutex types */
+#define mtx_plain     1
+#define mtx_timed     2
+#define mtx_try       4
+#define mtx_recursive 8
+
+/* Mutex */
+#if defined(_TTHREAD_WIN32_)
+typedef struct {
+  CRITICAL_SECTION mHandle;   /* Critical section handle */
+  int mAlreadyLocked;         /* TRUE if the mutex is already locked */
+  int mRecursive;             /* TRUE if the mutex is recursive */
+} mtx_t;
+#else
+typedef pthread_mutex_t mtx_t;
+#endif
+
+/** Create a mutex object.
+* @param mtx A mutex object.
+* @param type Bit-mask that must have one of the following six values:
+*   @li @c mtx_plain for a simple non-recursive mutex
+*   @li @c mtx_timed for a non-recursive mutex that supports timeout
+*   @li @c mtx_try for a non-recursive mutex that supports test and return
+*   @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive)
+*   @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive)
+*   @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive)
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int mtx_init(mtx_t *mtx, int type);
+
+/** Release any resources used by the given mutex.
+* @param mtx A mutex object.
+*/
+void mtx_destroy(mtx_t *mtx);
+
+/** Lock the given mutex.
+* Blocks until the given mutex can be locked. If the mutex is non-recursive, and
+* the calling thread already has a lock on the mutex, this call will block
+* forever.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int mtx_lock(mtx_t *mtx);
+
+/** NOT YET IMPLEMENTED.
+*/
+int mtx_timedlock(mtx_t *mtx, const struct timespec *ts);
+
+/** Try to lock the given mutex.
+* The specified mutex shall support either test and return or timeout. If the
+* mutex is already locked, the function returns without blocking.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_busy if the resource
+* requested is already in use, or @ref thrd_error if the request could not be
+* honored.
+*/
+int mtx_trylock(mtx_t *mtx);
+
+/** Unlock the given mutex.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int mtx_unlock(mtx_t *mtx);
+
+/* Condition variable */
+#if defined(_TTHREAD_WIN32_)
+typedef struct {
+  HANDLE mEvents[2];                  /* Signal and broadcast event HANDLEs. */
+  unsigned int mWaitersCount;         /* Count of the number of waiters. */
+  CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */
+} cnd_t;
+#else
+typedef pthread_cond_t cnd_t;
+#endif
+
+/** Create a condition variable object.
+* @param cond A condition variable object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_init(cnd_t *cond);
+
+/** Release any resources used by the given condition variable.
+* @param cond A condition variable object.
+*/
+void cnd_destroy(cnd_t *cond);
+
+/** Signal a condition variable.
+* Unblocks one of the threads that are blocked on the given condition variable
+* at the time of the call. If no threads are blocked on the condition variable
+* at the time of the call, the function does nothing and return success.
+* @param cond A condition variable object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_signal(cnd_t *cond);
+
+/** Broadcast a condition variable.
+* Unblocks all of the threads that are blocked on the given condition variable
+* at the time of the call. If no threads are blocked on the condition variable
+* at the time of the call, the function does nothing and return success.
+* @param cond A condition variable object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_broadcast(cnd_t *cond);
+
+/** Wait for a condition variable to become signaled.
+* The function atomically unlocks the given mutex and endeavors to block until
+* the given condition variable is signaled by a call to cnd_signal or to
+* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex
+* before it returns.
+* @param cond A condition variable object.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_wait(cnd_t *cond, mtx_t *mtx);
+
+/** Wait for a condition variable to become signaled.
+* The function atomically unlocks the given mutex and endeavors to block until
+* the given condition variable is signaled by a call to cnd_signal or to
+* cnd_broadcast, or until after the specified time. When the calling thread
+* becomes unblocked it locks the mutex before it returns.
+* @param cond A condition variable object.
+* @param mtx A mutex object.
+* @param xt A point in time at which the request will time out (absolute time).
+* @return @ref thrd_success upon success, or @ref thrd_timeout if the time
+* specified in the call was reached without acquiring the requested resource, or
+* @ref thrd_error if the request could not be honored.
+*/
+int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts);
+
+/* Thread */
+#if defined(_TTHREAD_WIN32_)
+typedef HANDLE thrd_t;
+#else
+typedef pthread_t thrd_t;
+#endif
+
+/** Thread start function.
+* Any thread that is started with the @ref thrd_create() function must be
+* started through a function of this type.
+* @param arg The thread argument (the @c arg argument of the corresponding
+*        @ref thrd_create() call).
+* @return The thread return value, which can be obtained by another thread
+* by using the @ref thrd_join() function.
+*/
+typedef int (*thrd_start_t)(void *arg);
+
+/** Create a new thread.
+* @param thr Identifier of the newly created thread.
+* @param func A function pointer to the function that will be executed in
+*        the new thread.
+* @param arg An argument to the thread function.
+* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could
+* be allocated for the thread requested, or @ref thrd_error if the request
+* could not be honored.
+* @note A thread’s identifier may be reused for a different thread once the
+* original thread has exited and either been detached or joined to another
+* thread.
+*/
+int thrd_create(thrd_t *thr, thrd_start_t func, void *arg);
+
+/** Identify the calling thread.
+* @return The identifier of the calling thread.
+*/
+thrd_t thrd_current(void);
+
+/** NOT YET IMPLEMENTED.
+*/
+int thrd_detach(thrd_t thr);
+
+/** Compare two thread identifiers.
+* The function determines if two thread identifiers refer to the same thread.
+* @return Zero if the two thread identifiers refer to different threads.
+* Otherwise a nonzero value is returned.
+*/
+int thrd_equal(thrd_t thr0, thrd_t thr1);
+
+/** Terminate execution of the calling thread.
+* @param res Result code of the calling thread.
+*/
+void thrd_exit(int res);
+
+/** Wait for a thread to terminate.
+* The function joins the given thread with the current thread by blocking
+* until the other thread has terminated.
+* @param thr The thread to join with.
+* @param res If this pointer is not NULL, the function will store the result
+*        code of the given thread in the integer pointed to by @c res.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int thrd_join(thrd_t thr, int *res);
+
+/** Put the calling thread to sleep.
+* Suspend execution of the calling thread.
+* @param time_point A point in time at which the thread will resume (absolute time).
+* @param remaining If non-NULL, this parameter will hold the remaining time until
+*                  time_point upon return. This will typically be zero, but if
+*                  the thread was woken up by a signal that is not ignored before
+*                  time_point was reached @c remaining will hold a positive
+*                  time.
+* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred.
+*/
+int thrd_sleep(const struct timespec *time_point, struct timespec *remaining);
+
+/** Yield execution to another thread.
+* Permit other threads to run, even if the current thread would ordinarily
+* continue to run.
+*/
+void thrd_yield(void);
+
+/* Thread local storage */
+#if defined(_TTHREAD_WIN32_)
+typedef DWORD tss_t;
+#else
+typedef pthread_key_t tss_t;
+#endif
+
+/** Destructor function for a thread-specific storage.
+* @param val The value of the destructed thread-specific storage.
+*/
+typedef void (*tss_dtor_t)(void *val);
+
+/** Create a thread-specific storage.
+* @param key The unique key identifier that will be set if the function is
+*        successful.
+* @param dtor Destructor function. This can be NULL.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+* @note The destructor function is not supported under Windows. If @c dtor is
+* not NULL when calling this function under Windows, the function will fail
+* and return @ref thrd_error.
+*/
+int tss_create(tss_t *key, tss_dtor_t dtor);
+
+/** Delete a thread-specific storage.
+* The function releases any resources used by the given thread-specific
+* storage.
+* @param key The key that shall be deleted.
+*/
+void tss_delete(tss_t key);
+
+/** Get the value for a thread-specific storage.
+* @param key The thread-specific storage identifier.
+* @return The value for the current thread held in the given thread-specific
+* storage.
+*/
+void *tss_get(tss_t key);
+
+/** Set the value for a thread-specific storage.
+* @param key The thread-specific storage identifier.
+* @param val The value of the thread-specific storage to set for the current
+*        thread.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int tss_set(tss_t key, void *val);
+
+
+#endif /* _TINYTHREAD_H_ */
+
diff --git a/src/external/glfw/deps/vulkan/vk_platform.h b/src/external/glfw/deps/vulkan/vk_platform.h
index 0fa62ee23..8e21a17df 100644
--- a/src/external/glfw/deps/vulkan/vk_platform.h
+++ b/src/external/glfw/deps/vulkan/vk_platform.h
@@ -1,120 +1,92 @@
-//
-// File: vk_platform.h
-//
-/*
-** Copyright (c) 2014-2015 The Khronos Group Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
-#ifndef VK_PLATFORM_H_
-#define VK_PLATFORM_H_
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif // __cplusplus
-
-/*
-***************************************************************************************************
-*   Platform-specific directives and type declarations
-***************************************************************************************************
-*/
-
-/* Platform-specific calling convention macros.
- *
- * Platforms should define these so that Vulkan clients call Vulkan commands
- * with the same calling conventions that the Vulkan implementation expects.
- *
- * VKAPI_ATTR - Placed before the return type in function declarations.
- *              Useful for C++11 and GCC/Clang-style function attribute syntax.
- * VKAPI_CALL - Placed after the return type in function declarations.
- *              Useful for MSVC-style calling convention syntax.
- * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
- *
- * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
- * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
- */
-#if defined(_WIN32)
-    // On Windows, Vulkan commands use the stdcall convention
-    #define VKAPI_ATTR
-    #define VKAPI_CALL __stdcall
-    #define VKAPI_PTR  VKAPI_CALL
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
-    #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
-    // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
-    // calling convention, i.e. float parameters are passed in registers. This
-    // is true even if the rest of the application passes floats on the stack,
-    // as it does by default when compiling for the armeabi-v7a NDK ABI.
-    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
-    #define VKAPI_CALL
-    #define VKAPI_PTR  VKAPI_ATTR
-#else
-    // On other platforms, use the default calling convention
-    #define VKAPI_ATTR
-    #define VKAPI_CALL
-    #define VKAPI_PTR
-#endif
-
-#include <stddef.h>
-
-#if !defined(VK_NO_STDINT_H)
-    #if defined(_MSC_VER) && (_MSC_VER < 1600)
-        typedef signed   __int8  int8_t;
-        typedef unsigned __int8  uint8_t;
-        typedef signed   __int16 int16_t;
-        typedef unsigned __int16 uint16_t;
-        typedef signed   __int32 int32_t;
-        typedef unsigned __int32 uint32_t;
-        typedef signed   __int64 int64_t;
-        typedef unsigned __int64 uint64_t;
-    #else
-        #include <stdint.h>
-    #endif
-#endif // !defined(VK_NO_STDINT_H)
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-// Platform-specific headers required by platform window system extensions.
-// These are enabled prior to #including "vulkan.h". The same enable then
-// controls inclusion of the extension interfaces in vulkan.h.
-
-#ifdef VK_USE_PLATFORM_ANDROID_KHR
-#include <android/native_window.h>
-#endif
-
-#ifdef VK_USE_PLATFORM_MIR_KHR
-#include <mir_toolkit/client_types.h>
-#endif
-
-#ifdef VK_USE_PLATFORM_WAYLAND_KHR
-#include <wayland-client.h>
-#endif
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#include <windows.h>
-#endif
-
-#ifdef VK_USE_PLATFORM_XLIB_KHR
-#include <X11/Xlib.h>
-#endif
-
-#ifdef VK_USE_PLATFORM_XCB_KHR
-#include <xcb/xcb.h>
-#endif
-
-#endif
+//
+// File: vk_platform.h
+//
+/*
+** Copyright (c) 2014-2017 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+#ifndef VK_PLATFORM_H_
+#define VK_PLATFORM_H_
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+*   Platform-specific directives and type declarations
+***************************************************************************************************
+*/
+
+/* Platform-specific calling convention macros.
+ *
+ * Platforms should define these so that Vulkan clients call Vulkan commands
+ * with the same calling conventions that the Vulkan implementation expects.
+ *
+ * VKAPI_ATTR - Placed before the return type in function declarations.
+ *              Useful for C++11 and GCC/Clang-style function attribute syntax.
+ * VKAPI_CALL - Placed after the return type in function declarations.
+ *              Useful for MSVC-style calling convention syntax.
+ * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
+ *
+ * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
+ * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
+ */
+#if defined(_WIN32)
+    // On Windows, Vulkan commands use the stdcall convention
+    #define VKAPI_ATTR
+    #define VKAPI_CALL __stdcall
+    #define VKAPI_PTR  VKAPI_CALL
+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
+    #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
+    // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
+    // calling convention, i.e. float parameters are passed in registers. This
+    // is true even if the rest of the application passes floats on the stack,
+    // as it does by default when compiling for the armeabi-v7a NDK ABI.
+    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
+    #define VKAPI_CALL
+    #define VKAPI_PTR  VKAPI_ATTR
+#else
+    // On other platforms, use the default calling convention
+    #define VKAPI_ATTR
+    #define VKAPI_CALL
+    #define VKAPI_PTR
+#endif
+
+#include <stddef.h>
+
+#if !defined(VK_NO_STDINT_H)
+    #if defined(_MSC_VER) && (_MSC_VER < 1600)
+        typedef signed   __int8  int8_t;
+        typedef unsigned __int8  uint8_t;
+        typedef signed   __int16 int16_t;
+        typedef unsigned __int16 uint16_t;
+        typedef signed   __int32 int32_t;
+        typedef unsigned __int32 uint32_t;
+        typedef signed   __int64 int64_t;
+        typedef unsigned __int64 uint64_t;
+    #else
+        #include <stdint.h>
+    #endif
+#endif // !defined(VK_NO_STDINT_H)
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif
diff --git a/src/external/glfw/deps/vulkan/vulkan.h b/src/external/glfw/deps/vulkan/vulkan.h
index 81dedf777..bf35a3a7a 100644
--- a/src/external/glfw/deps/vulkan/vulkan.h
+++ b/src/external/glfw/deps/vulkan/vulkan.h
@@ -1,4763 +1,79 @@
-#ifndef VULKAN_H_
-#define VULKAN_H_ 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2015-2017 The Khronos Group Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#define VK_VERSION_1_0 1
-#include "vk_platform.h"
-
-#define VK_MAKE_VERSION(major, minor, patch) \
-    (((major) << 22) | ((minor) << 12) | (patch))
-
-// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
-//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0)
-
-// Vulkan 1.0 version number
-#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)
-
-#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
-#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
-#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
-// Version of this file
-#define VK_HEADER_VERSION 39
-
-
-#define VK_NULL_HANDLE 0
-        
-
-
-#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
-
-
-#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE)
-#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
-        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
-#else
-        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
-#endif
-#endif
-        
-
-
-typedef uint32_t VkFlags;
-typedef uint32_t VkBool32;
-typedef uint64_t VkDeviceSize;
-typedef uint32_t VkSampleMask;
-
-VK_DEFINE_HANDLE(VkInstance)
-VK_DEFINE_HANDLE(VkPhysicalDevice)
-VK_DEFINE_HANDLE(VkDevice)
-VK_DEFINE_HANDLE(VkQueue)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
-VK_DEFINE_HANDLE(VkCommandBuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
-
-#define VK_LOD_CLAMP_NONE                 1000.0f
-#define VK_REMAINING_MIP_LEVELS           (~0U)
-#define VK_REMAINING_ARRAY_LAYERS         (~0U)
-#define VK_WHOLE_SIZE                     (~0ULL)
-#define VK_ATTACHMENT_UNUSED              (~0U)
-#define VK_TRUE                           1
-#define VK_FALSE                          0
-#define VK_QUEUE_FAMILY_IGNORED           (~0U)
-#define VK_SUBPASS_EXTERNAL               (~0U)
-#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE  256
-#define VK_UUID_SIZE                      16
-#define VK_MAX_MEMORY_TYPES               32
-#define VK_MAX_MEMORY_HEAPS               16
-#define VK_MAX_EXTENSION_NAME_SIZE        256
-#define VK_MAX_DESCRIPTION_SIZE           256
-
-
-typedef enum VkPipelineCacheHeaderVersion {
-    VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
-    VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
-    VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
-    VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1),
-    VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCacheHeaderVersion;
-
-typedef enum VkResult {
-    VK_SUCCESS = 0,
-    VK_NOT_READY = 1,
-    VK_TIMEOUT = 2,
-    VK_EVENT_SET = 3,
-    VK_EVENT_RESET = 4,
-    VK_INCOMPLETE = 5,
-    VK_ERROR_OUT_OF_HOST_MEMORY = -1,
-    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
-    VK_ERROR_INITIALIZATION_FAILED = -3,
-    VK_ERROR_DEVICE_LOST = -4,
-    VK_ERROR_MEMORY_MAP_FAILED = -5,
-    VK_ERROR_LAYER_NOT_PRESENT = -6,
-    VK_ERROR_EXTENSION_NOT_PRESENT = -7,
-    VK_ERROR_FEATURE_NOT_PRESENT = -8,
-    VK_ERROR_INCOMPATIBLE_DRIVER = -9,
-    VK_ERROR_TOO_MANY_OBJECTS = -10,
-    VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
-    VK_ERROR_FRAGMENTED_POOL = -12,
-    VK_ERROR_SURFACE_LOST_KHR = -1000000000,
-    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
-    VK_SUBOPTIMAL_KHR = 1000001003,
-    VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
-    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
-    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
-    VK_ERROR_INVALID_SHADER_NV = -1000012000,
-    VK_ERROR_OUT_OF_POOL_MEMORY_KHR = -1000069000,
-    VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL,
-    VK_RESULT_END_RANGE = VK_INCOMPLETE,
-    VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1),
-    VK_RESULT_MAX_ENUM = 0x7FFFFFFF
-} VkResult;
-
-typedef enum VkStructureType {
-    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
-    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
-    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
-    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
-    VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
-    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
-    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
-    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
-    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
-    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
-    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
-    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
-    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
-    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
-    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
-    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
-    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
-    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
-    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
-    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
-    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
-    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
-    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
-    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
-    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
-    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
-    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
-    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
-    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
-    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
-    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
-    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
-    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
-    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
-    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
-    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
-    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
-    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
-    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
-    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
-    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
-    VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
-    VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
-    VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
-    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
-    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
-    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
-    VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
-    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
-    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
-    VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
-    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
-    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
-    VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
-    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
-    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
-    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
-    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
-    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = 1000059000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = 1000059001,
-    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = 1000059002,
-    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = 1000059004,
-    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000059005,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = 1000059006,
-    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059007,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = 1000059008,
-    VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
-    VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
-    VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
-    VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
-    VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002,
-    VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003,
-    VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004,
-    VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005,
-    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = 1000090000,
-    VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
-    VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
-    VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
-    VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
-    VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
-    VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1),
-    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkStructureType;
-
-typedef enum VkSystemAllocationScope {
-    VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
-    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
-    VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
-    VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
-    VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
-    VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND,
-    VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE,
-    VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1),
-    VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
-} VkSystemAllocationScope;
-
-typedef enum VkInternalAllocationType {
-    VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
-    VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
-    VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
-    VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1),
-    VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkInternalAllocationType;
-
-typedef enum VkFormat {
-    VK_FORMAT_UNDEFINED = 0,
-    VK_FORMAT_R4G4_UNORM_PACK8 = 1,
-    VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
-    VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
-    VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
-    VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
-    VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
-    VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
-    VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
-    VK_FORMAT_R8_UNORM = 9,
-    VK_FORMAT_R8_SNORM = 10,
-    VK_FORMAT_R8_USCALED = 11,
-    VK_FORMAT_R8_SSCALED = 12,
-    VK_FORMAT_R8_UINT = 13,
-    VK_FORMAT_R8_SINT = 14,
-    VK_FORMAT_R8_SRGB = 15,
-    VK_FORMAT_R8G8_UNORM = 16,
-    VK_FORMAT_R8G8_SNORM = 17,
-    VK_FORMAT_R8G8_USCALED = 18,
-    VK_FORMAT_R8G8_SSCALED = 19,
-    VK_FORMAT_R8G8_UINT = 20,
-    VK_FORMAT_R8G8_SINT = 21,
-    VK_FORMAT_R8G8_SRGB = 22,
-    VK_FORMAT_R8G8B8_UNORM = 23,
-    VK_FORMAT_R8G8B8_SNORM = 24,
-    VK_FORMAT_R8G8B8_USCALED = 25,
-    VK_FORMAT_R8G8B8_SSCALED = 26,
-    VK_FORMAT_R8G8B8_UINT = 27,
-    VK_FORMAT_R8G8B8_SINT = 28,
-    VK_FORMAT_R8G8B8_SRGB = 29,
-    VK_FORMAT_B8G8R8_UNORM = 30,
-    VK_FORMAT_B8G8R8_SNORM = 31,
-    VK_FORMAT_B8G8R8_USCALED = 32,
-    VK_FORMAT_B8G8R8_SSCALED = 33,
-    VK_FORMAT_B8G8R8_UINT = 34,
-    VK_FORMAT_B8G8R8_SINT = 35,
-    VK_FORMAT_B8G8R8_SRGB = 36,
-    VK_FORMAT_R8G8B8A8_UNORM = 37,
-    VK_FORMAT_R8G8B8A8_SNORM = 38,
-    VK_FORMAT_R8G8B8A8_USCALED = 39,
-    VK_FORMAT_R8G8B8A8_SSCALED = 40,
-    VK_FORMAT_R8G8B8A8_UINT = 41,
-    VK_FORMAT_R8G8B8A8_SINT = 42,
-    VK_FORMAT_R8G8B8A8_SRGB = 43,
-    VK_FORMAT_B8G8R8A8_UNORM = 44,
-    VK_FORMAT_B8G8R8A8_SNORM = 45,
-    VK_FORMAT_B8G8R8A8_USCALED = 46,
-    VK_FORMAT_B8G8R8A8_SSCALED = 47,
-    VK_FORMAT_B8G8R8A8_UINT = 48,
-    VK_FORMAT_B8G8R8A8_SINT = 49,
-    VK_FORMAT_B8G8R8A8_SRGB = 50,
-    VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
-    VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
-    VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
-    VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
-    VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
-    VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
-    VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
-    VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
-    VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
-    VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
-    VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
-    VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
-    VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
-    VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
-    VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
-    VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
-    VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
-    VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
-    VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
-    VK_FORMAT_R16_UNORM = 70,
-    VK_FORMAT_R16_SNORM = 71,
-    VK_FORMAT_R16_USCALED = 72,
-    VK_FORMAT_R16_SSCALED = 73,
-    VK_FORMAT_R16_UINT = 74,
-    VK_FORMAT_R16_SINT = 75,
-    VK_FORMAT_R16_SFLOAT = 76,
-    VK_FORMAT_R16G16_UNORM = 77,
-    VK_FORMAT_R16G16_SNORM = 78,
-    VK_FORMAT_R16G16_USCALED = 79,
-    VK_FORMAT_R16G16_SSCALED = 80,
-    VK_FORMAT_R16G16_UINT = 81,
-    VK_FORMAT_R16G16_SINT = 82,
-    VK_FORMAT_R16G16_SFLOAT = 83,
-    VK_FORMAT_R16G16B16_UNORM = 84,
-    VK_FORMAT_R16G16B16_SNORM = 85,
-    VK_FORMAT_R16G16B16_USCALED = 86,
-    VK_FORMAT_R16G16B16_SSCALED = 87,
-    VK_FORMAT_R16G16B16_UINT = 88,
-    VK_FORMAT_R16G16B16_SINT = 89,
-    VK_FORMAT_R16G16B16_SFLOAT = 90,
-    VK_FORMAT_R16G16B16A16_UNORM = 91,
-    VK_FORMAT_R16G16B16A16_SNORM = 92,
-    VK_FORMAT_R16G16B16A16_USCALED = 93,
-    VK_FORMAT_R16G16B16A16_SSCALED = 94,
-    VK_FORMAT_R16G16B16A16_UINT = 95,
-    VK_FORMAT_R16G16B16A16_SINT = 96,
-    VK_FORMAT_R16G16B16A16_SFLOAT = 97,
-    VK_FORMAT_R32_UINT = 98,
-    VK_FORMAT_R32_SINT = 99,
-    VK_FORMAT_R32_SFLOAT = 100,
-    VK_FORMAT_R32G32_UINT = 101,
-    VK_FORMAT_R32G32_SINT = 102,
-    VK_FORMAT_R32G32_SFLOAT = 103,
-    VK_FORMAT_R32G32B32_UINT = 104,
-    VK_FORMAT_R32G32B32_SINT = 105,
-    VK_FORMAT_R32G32B32_SFLOAT = 106,
-    VK_FORMAT_R32G32B32A32_UINT = 107,
-    VK_FORMAT_R32G32B32A32_SINT = 108,
-    VK_FORMAT_R32G32B32A32_SFLOAT = 109,
-    VK_FORMAT_R64_UINT = 110,
-    VK_FORMAT_R64_SINT = 111,
-    VK_FORMAT_R64_SFLOAT = 112,
-    VK_FORMAT_R64G64_UINT = 113,
-    VK_FORMAT_R64G64_SINT = 114,
-    VK_FORMAT_R64G64_SFLOAT = 115,
-    VK_FORMAT_R64G64B64_UINT = 116,
-    VK_FORMAT_R64G64B64_SINT = 117,
-    VK_FORMAT_R64G64B64_SFLOAT = 118,
-    VK_FORMAT_R64G64B64A64_UINT = 119,
-    VK_FORMAT_R64G64B64A64_SINT = 120,
-    VK_FORMAT_R64G64B64A64_SFLOAT = 121,
-    VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
-    VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
-    VK_FORMAT_D16_UNORM = 124,
-    VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
-    VK_FORMAT_D32_SFLOAT = 126,
-    VK_FORMAT_S8_UINT = 127,
-    VK_FORMAT_D16_UNORM_S8_UINT = 128,
-    VK_FORMAT_D24_UNORM_S8_UINT = 129,
-    VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
-    VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
-    VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
-    VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
-    VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
-    VK_FORMAT_BC2_UNORM_BLOCK = 135,
-    VK_FORMAT_BC2_SRGB_BLOCK = 136,
-    VK_FORMAT_BC3_UNORM_BLOCK = 137,
-    VK_FORMAT_BC3_SRGB_BLOCK = 138,
-    VK_FORMAT_BC4_UNORM_BLOCK = 139,
-    VK_FORMAT_BC4_SNORM_BLOCK = 140,
-    VK_FORMAT_BC5_UNORM_BLOCK = 141,
-    VK_FORMAT_BC5_SNORM_BLOCK = 142,
-    VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
-    VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
-    VK_FORMAT_BC7_UNORM_BLOCK = 145,
-    VK_FORMAT_BC7_SRGB_BLOCK = 146,
-    VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
-    VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
-    VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
-    VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
-    VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
-    VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
-    VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
-    VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
-    VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
-    VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
-    VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
-    VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
-    VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
-    VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
-    VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
-    VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
-    VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
-    VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
-    VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
-    VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
-    VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
-    VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
-    VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
-    VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
-    VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
-    VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
-    VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
-    VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
-    VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
-    VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
-    VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
-    VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
-    VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
-    VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
-    VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
-    VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
-    VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
-    VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
-    VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000,
-    VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001,
-    VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002,
-    VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003,
-    VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004,
-    VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005,
-    VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006,
-    VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007,
-    VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED,
-    VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
-    VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1),
-    VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
-} VkFormat;
-
-typedef enum VkImageType {
-    VK_IMAGE_TYPE_1D = 0,
-    VK_IMAGE_TYPE_2D = 1,
-    VK_IMAGE_TYPE_3D = 2,
-    VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D,
-    VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D,
-    VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1),
-    VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkImageType;
-
-typedef enum VkImageTiling {
-    VK_IMAGE_TILING_OPTIMAL = 0,
-    VK_IMAGE_TILING_LINEAR = 1,
-    VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL,
-    VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR,
-    VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1),
-    VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
-} VkImageTiling;
-
-typedef enum VkPhysicalDeviceType {
-    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
-    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
-    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
-    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
-    VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
-    VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER,
-    VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU,
-    VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1),
-    VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkPhysicalDeviceType;
-
-typedef enum VkQueryType {
-    VK_QUERY_TYPE_OCCLUSION = 0,
-    VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
-    VK_QUERY_TYPE_TIMESTAMP = 2,
-    VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION,
-    VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP,
-    VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1),
-    VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkQueryType;
-
-typedef enum VkSharingMode {
-    VK_SHARING_MODE_EXCLUSIVE = 0,
-    VK_SHARING_MODE_CONCURRENT = 1,
-    VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE,
-    VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT,
-    VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1),
-    VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSharingMode;
-
-typedef enum VkImageLayout {
-    VK_IMAGE_LAYOUT_UNDEFINED = 0,
-    VK_IMAGE_LAYOUT_GENERAL = 1,
-    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
-    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
-    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
-    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
-    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
-    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
-    VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
-    VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
-    VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
-    VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED,
-    VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1),
-    VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
-} VkImageLayout;
-
-typedef enum VkImageViewType {
-    VK_IMAGE_VIEW_TYPE_1D = 0,
-    VK_IMAGE_VIEW_TYPE_2D = 1,
-    VK_IMAGE_VIEW_TYPE_3D = 2,
-    VK_IMAGE_VIEW_TYPE_CUBE = 3,
-    VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
-    VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
-    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
-    VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D,
-    VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
-    VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1),
-    VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkImageViewType;
-
-typedef enum VkComponentSwizzle {
-    VK_COMPONENT_SWIZZLE_IDENTITY = 0,
-    VK_COMPONENT_SWIZZLE_ZERO = 1,
-    VK_COMPONENT_SWIZZLE_ONE = 2,
-    VK_COMPONENT_SWIZZLE_R = 3,
-    VK_COMPONENT_SWIZZLE_G = 4,
-    VK_COMPONENT_SWIZZLE_B = 5,
-    VK_COMPONENT_SWIZZLE_A = 6,
-    VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY,
-    VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A,
-    VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1),
-    VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
-} VkComponentSwizzle;
-
-typedef enum VkVertexInputRate {
-    VK_VERTEX_INPUT_RATE_VERTEX = 0,
-    VK_VERTEX_INPUT_RATE_INSTANCE = 1,
-    VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX,
-    VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE,
-    VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1),
-    VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
-} VkVertexInputRate;
-
-typedef enum VkPrimitiveTopology {
-    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
-    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
-    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
-    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
-    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
-    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
-    VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
-    VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST,
-    VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
-    VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
-} VkPrimitiveTopology;
-
-typedef enum VkPolygonMode {
-    VK_POLYGON_MODE_FILL = 0,
-    VK_POLYGON_MODE_LINE = 1,
-    VK_POLYGON_MODE_POINT = 2,
-    VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL,
-    VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT,
-    VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1),
-    VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkPolygonMode;
-
-typedef enum VkFrontFace {
-    VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
-    VK_FRONT_FACE_CLOCKWISE = 1,
-    VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE,
-    VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE,
-    VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1),
-    VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
-} VkFrontFace;
-
-typedef enum VkCompareOp {
-    VK_COMPARE_OP_NEVER = 0,
-    VK_COMPARE_OP_LESS = 1,
-    VK_COMPARE_OP_EQUAL = 2,
-    VK_COMPARE_OP_LESS_OR_EQUAL = 3,
-    VK_COMPARE_OP_GREATER = 4,
-    VK_COMPARE_OP_NOT_EQUAL = 5,
-    VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
-    VK_COMPARE_OP_ALWAYS = 7,
-    VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER,
-    VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS,
-    VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1),
-    VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
-} VkCompareOp;
-
-typedef enum VkStencilOp {
-    VK_STENCIL_OP_KEEP = 0,
-    VK_STENCIL_OP_ZERO = 1,
-    VK_STENCIL_OP_REPLACE = 2,
-    VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3,
-    VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4,
-    VK_STENCIL_OP_INVERT = 5,
-    VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
-    VK_STENCIL_OP_DECREMENT_AND_WRAP = 7,
-    VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
-    VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP,
-    VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1),
-    VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
-} VkStencilOp;
-
-typedef enum VkLogicOp {
-    VK_LOGIC_OP_CLEAR = 0,
-    VK_LOGIC_OP_AND = 1,
-    VK_LOGIC_OP_AND_REVERSE = 2,
-    VK_LOGIC_OP_COPY = 3,
-    VK_LOGIC_OP_AND_INVERTED = 4,
-    VK_LOGIC_OP_NO_OP = 5,
-    VK_LOGIC_OP_XOR = 6,
-    VK_LOGIC_OP_OR = 7,
-    VK_LOGIC_OP_NOR = 8,
-    VK_LOGIC_OP_EQUIVALENT = 9,
-    VK_LOGIC_OP_INVERT = 10,
-    VK_LOGIC_OP_OR_REVERSE = 11,
-    VK_LOGIC_OP_COPY_INVERTED = 12,
-    VK_LOGIC_OP_OR_INVERTED = 13,
-    VK_LOGIC_OP_NAND = 14,
-    VK_LOGIC_OP_SET = 15,
-    VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR,
-    VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
-    VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1),
-    VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
-} VkLogicOp;
-
-typedef enum VkBlendFactor {
-    VK_BLEND_FACTOR_ZERO = 0,
-    VK_BLEND_FACTOR_ONE = 1,
-    VK_BLEND_FACTOR_SRC_COLOR = 2,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3,
-    VK_BLEND_FACTOR_DST_COLOR = 4,
-    VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5,
-    VK_BLEND_FACTOR_SRC_ALPHA = 6,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7,
-    VK_BLEND_FACTOR_DST_ALPHA = 8,
-    VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9,
-    VK_BLEND_FACTOR_CONSTANT_COLOR = 10,
-    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11,
-    VK_BLEND_FACTOR_CONSTANT_ALPHA = 12,
-    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13,
-    VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14,
-    VK_BLEND_FACTOR_SRC1_COLOR = 15,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
-    VK_BLEND_FACTOR_SRC1_ALPHA = 17,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
-    VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO,
-    VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA,
-    VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1),
-    VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
-} VkBlendFactor;
-
-typedef enum VkBlendOp {
-    VK_BLEND_OP_ADD = 0,
-    VK_BLEND_OP_SUBTRACT = 1,
-    VK_BLEND_OP_REVERSE_SUBTRACT = 2,
-    VK_BLEND_OP_MIN = 3,
-    VK_BLEND_OP_MAX = 4,
-    VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD,
-    VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX,
-    VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1),
-    VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
-} VkBlendOp;
-
-typedef enum VkDynamicState {
-    VK_DYNAMIC_STATE_VIEWPORT = 0,
-    VK_DYNAMIC_STATE_SCISSOR = 1,
-    VK_DYNAMIC_STATE_LINE_WIDTH = 2,
-    VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
-    VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
-    VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
-    VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
-    VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
-    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
-    VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT,
-    VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE,
-    VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1),
-    VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
-} VkDynamicState;
-
-typedef enum VkFilter {
-    VK_FILTER_NEAREST = 0,
-    VK_FILTER_LINEAR = 1,
-    VK_FILTER_CUBIC_IMG = 1000015000,
-    VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST,
-    VK_FILTER_END_RANGE = VK_FILTER_LINEAR,
-    VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1),
-    VK_FILTER_MAX_ENUM = 0x7FFFFFFF
-} VkFilter;
-
-typedef enum VkSamplerMipmapMode {
-    VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
-    VK_SAMPLER_MIPMAP_MODE_LINEAR = 1,
-    VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST,
-    VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR,
-    VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1),
-    VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerMipmapMode;
-
-typedef enum VkSamplerAddressMode {
-    VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
-    VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
-    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
-    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
-    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
-    VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT,
-    VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
-    VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1),
-    VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerAddressMode;
-
-typedef enum VkBorderColor {
-    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
-    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
-    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
-    VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
-    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
-    VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
-    VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
-    VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE,
-    VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
-    VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
-} VkBorderColor;
-
-typedef enum VkDescriptorType {
-    VK_DESCRIPTOR_TYPE_SAMPLER = 0,
-    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
-    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
-    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
-    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
-    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
-    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
-    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
-    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
-    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
-    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
-    VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
-    VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
-    VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
-    VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorType;
-
-typedef enum VkAttachmentLoadOp {
-    VK_ATTACHMENT_LOAD_OP_LOAD = 0,
-    VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
-    VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
-    VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
-    VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
-    VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1),
-    VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentLoadOp;
-
-typedef enum VkAttachmentStoreOp {
-    VK_ATTACHMENT_STORE_OP_STORE = 0,
-    VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
-    VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
-    VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
-    VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1),
-    VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentStoreOp;
-
-typedef enum VkPipelineBindPoint {
-    VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
-    VK_PIPELINE_BIND_POINT_COMPUTE = 1,
-    VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
-    VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
-    VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1),
-    VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineBindPoint;
-
-typedef enum VkCommandBufferLevel {
-    VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
-    VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
-    VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
-    VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY,
-    VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1),
-    VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferLevel;
-
-typedef enum VkIndexType {
-    VK_INDEX_TYPE_UINT16 = 0,
-    VK_INDEX_TYPE_UINT32 = 1,
-    VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16,
-    VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32,
-    VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1),
-    VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkIndexType;
-
-typedef enum VkSubpassContents {
-    VK_SUBPASS_CONTENTS_INLINE = 0,
-    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
-    VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE,
-    VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS,
-    VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1),
-    VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
-} VkSubpassContents;
-
-typedef VkFlags VkInstanceCreateFlags;
-
-typedef enum VkFormatFeatureFlagBits {
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
-    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
-    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
-    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
-    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
-    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
-    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
-    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
-    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
-    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
-    VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400,
-    VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
-    VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = 0x00004000,
-    VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = 0x00008000,
-    VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFormatFeatureFlagBits;
-typedef VkFlags VkFormatFeatureFlags;
-
-typedef enum VkImageUsageFlagBits {
-    VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
-    VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
-    VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
-    VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
-    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
-    VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
-    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
-    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
-    VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageUsageFlagBits;
-typedef VkFlags VkImageUsageFlags;
-
-typedef enum VkImageCreateFlagBits {
-    VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
-    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
-    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
-    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
-    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
-    VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = 0x00000020,
-    VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageCreateFlagBits;
-typedef VkFlags VkImageCreateFlags;
-
-typedef enum VkSampleCountFlagBits {
-    VK_SAMPLE_COUNT_1_BIT = 0x00000001,
-    VK_SAMPLE_COUNT_2_BIT = 0x00000002,
-    VK_SAMPLE_COUNT_4_BIT = 0x00000004,
-    VK_SAMPLE_COUNT_8_BIT = 0x00000008,
-    VK_SAMPLE_COUNT_16_BIT = 0x00000010,
-    VK_SAMPLE_COUNT_32_BIT = 0x00000020,
-    VK_SAMPLE_COUNT_64_BIT = 0x00000040,
-    VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSampleCountFlagBits;
-typedef VkFlags VkSampleCountFlags;
-
-typedef enum VkQueueFlagBits {
-    VK_QUEUE_GRAPHICS_BIT = 0x00000001,
-    VK_QUEUE_COMPUTE_BIT = 0x00000002,
-    VK_QUEUE_TRANSFER_BIT = 0x00000004,
-    VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
-    VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueueFlagBits;
-typedef VkFlags VkQueueFlags;
-
-typedef enum VkMemoryPropertyFlagBits {
-    VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
-    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
-    VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
-    VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
-    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
-    VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryPropertyFlagBits;
-typedef VkFlags VkMemoryPropertyFlags;
-
-typedef enum VkMemoryHeapFlagBits {
-    VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
-    VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryHeapFlagBits;
-typedef VkFlags VkMemoryHeapFlags;
-typedef VkFlags VkDeviceCreateFlags;
-typedef VkFlags VkDeviceQueueCreateFlags;
-
-typedef enum VkPipelineStageFlagBits {
-    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
-    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
-    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
-    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
-    VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
-    VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
-    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
-    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
-    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
-    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
-    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
-    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
-    VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
-    VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
-    VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
-    VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000,
-    VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000,
-    VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000,
-    VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineStageFlagBits;
-typedef VkFlags VkPipelineStageFlags;
-typedef VkFlags VkMemoryMapFlags;
-
-typedef enum VkImageAspectFlagBits {
-    VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
-    VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
-    VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
-    VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
-    VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageAspectFlagBits;
-typedef VkFlags VkImageAspectFlags;
-
-typedef enum VkSparseImageFormatFlagBits {
-    VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001,
-    VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
-    VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004,
-    VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSparseImageFormatFlagBits;
-typedef VkFlags VkSparseImageFormatFlags;
-
-typedef enum VkSparseMemoryBindFlagBits {
-    VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
-    VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSparseMemoryBindFlagBits;
-typedef VkFlags VkSparseMemoryBindFlags;
-
-typedef enum VkFenceCreateFlagBits {
-    VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
-    VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFenceCreateFlagBits;
-typedef VkFlags VkFenceCreateFlags;
-typedef VkFlags VkSemaphoreCreateFlags;
-typedef VkFlags VkEventCreateFlags;
-typedef VkFlags VkQueryPoolCreateFlags;
-
-typedef enum VkQueryPipelineStatisticFlagBits {
-    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001,
-    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002,
-    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004,
-    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008,
-    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010,
-    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020,
-    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040,
-    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080,
-    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
-    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
-    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
-    VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryPipelineStatisticFlagBits;
-typedef VkFlags VkQueryPipelineStatisticFlags;
-
-typedef enum VkQueryResultFlagBits {
-    VK_QUERY_RESULT_64_BIT = 0x00000001,
-    VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
-    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
-    VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
-    VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryResultFlagBits;
-typedef VkFlags VkQueryResultFlags;
-
-typedef enum VkBufferCreateFlagBits {
-    VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
-    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
-    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
-    VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkBufferCreateFlagBits;
-typedef VkFlags VkBufferCreateFlags;
-
-typedef enum VkBufferUsageFlagBits {
-    VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001,
-    VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002,
-    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
-    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
-    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
-    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
-    VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
-    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
-    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
-    VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkBufferUsageFlagBits;
-typedef VkFlags VkBufferUsageFlags;
-typedef VkFlags VkBufferViewCreateFlags;
-typedef VkFlags VkImageViewCreateFlags;
-typedef VkFlags VkShaderModuleCreateFlags;
-typedef VkFlags VkPipelineCacheCreateFlags;
-
-typedef enum VkPipelineCreateFlagBits {
-    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
-    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
-    VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
-    VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCreateFlagBits;
-typedef VkFlags VkPipelineCreateFlags;
-typedef VkFlags VkPipelineShaderStageCreateFlags;
-
-typedef enum VkShaderStageFlagBits {
-    VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
-    VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
-    VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
-    VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
-    VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
-    VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
-    VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
-    VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
-    VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkShaderStageFlagBits;
-typedef VkFlags VkPipelineVertexInputStateCreateFlags;
-typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
-typedef VkFlags VkPipelineTessellationStateCreateFlags;
-typedef VkFlags VkPipelineViewportStateCreateFlags;
-typedef VkFlags VkPipelineRasterizationStateCreateFlags;
-
-typedef enum VkCullModeFlagBits {
-    VK_CULL_MODE_NONE = 0,
-    VK_CULL_MODE_FRONT_BIT = 0x00000001,
-    VK_CULL_MODE_BACK_BIT = 0x00000002,
-    VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
-    VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCullModeFlagBits;
-typedef VkFlags VkCullModeFlags;
-typedef VkFlags VkPipelineMultisampleStateCreateFlags;
-typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
-typedef VkFlags VkPipelineColorBlendStateCreateFlags;
-
-typedef enum VkColorComponentFlagBits {
-    VK_COLOR_COMPONENT_R_BIT = 0x00000001,
-    VK_COLOR_COMPONENT_G_BIT = 0x00000002,
-    VK_COLOR_COMPONENT_B_BIT = 0x00000004,
-    VK_COLOR_COMPONENT_A_BIT = 0x00000008,
-    VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkColorComponentFlagBits;
-typedef VkFlags VkColorComponentFlags;
-typedef VkFlags VkPipelineDynamicStateCreateFlags;
-typedef VkFlags VkPipelineLayoutCreateFlags;
-typedef VkFlags VkShaderStageFlags;
-typedef VkFlags VkSamplerCreateFlags;
-typedef VkFlags VkDescriptorSetLayoutCreateFlags;
-
-typedef enum VkDescriptorPoolCreateFlagBits {
-    VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
-    VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorPoolCreateFlagBits;
-typedef VkFlags VkDescriptorPoolCreateFlags;
-typedef VkFlags VkDescriptorPoolResetFlags;
-typedef VkFlags VkFramebufferCreateFlags;
-typedef VkFlags VkRenderPassCreateFlags;
-
-typedef enum VkAttachmentDescriptionFlagBits {
-    VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
-    VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentDescriptionFlagBits;
-typedef VkFlags VkAttachmentDescriptionFlags;
-typedef VkFlags VkSubpassDescriptionFlags;
-
-typedef enum VkAccessFlagBits {
-    VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
-    VK_ACCESS_INDEX_READ_BIT = 0x00000002,
-    VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
-    VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
-    VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
-    VK_ACCESS_SHADER_READ_BIT = 0x00000020,
-    VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
-    VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
-    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
-    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
-    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
-    VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
-    VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
-    VK_ACCESS_HOST_READ_BIT = 0x00002000,
-    VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
-    VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
-    VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
-    VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000,
-    VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000,
-    VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkAccessFlagBits;
-typedef VkFlags VkAccessFlags;
-
-typedef enum VkDependencyFlagBits {
-    VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
-    VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDependencyFlagBits;
-typedef VkFlags VkDependencyFlags;
-
-typedef enum VkCommandPoolCreateFlagBits {
-    VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
-    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
-    VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandPoolCreateFlagBits;
-typedef VkFlags VkCommandPoolCreateFlags;
-
-typedef enum VkCommandPoolResetFlagBits {
-    VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
-    VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandPoolResetFlagBits;
-typedef VkFlags VkCommandPoolResetFlags;
-
-typedef enum VkCommandBufferUsageFlagBits {
-    VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
-    VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
-    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
-    VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferUsageFlagBits;
-typedef VkFlags VkCommandBufferUsageFlags;
-
-typedef enum VkQueryControlFlagBits {
-    VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
-    VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryControlFlagBits;
-typedef VkFlags VkQueryControlFlags;
-
-typedef enum VkCommandBufferResetFlagBits {
-    VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
-    VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferResetFlagBits;
-typedef VkFlags VkCommandBufferResetFlags;
-
-typedef enum VkStencilFaceFlagBits {
-    VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
-    VK_STENCIL_FACE_BACK_BIT = 0x00000002,
-    VK_STENCIL_FRONT_AND_BACK = 0x00000003,
-    VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkStencilFaceFlagBits;
-typedef VkFlags VkStencilFaceFlags;
-
-typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
-    void*                                       pUserData,
-    size_t                                      size,
-    size_t                                      alignment,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
-    void*                                       pUserData,
-    void*                                       pOriginal,
-    size_t                                      size,
-    size_t                                      alignment,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
-    void*                                       pUserData,
-    void*                                       pMemory);
-
-typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
-    void*                                       pUserData,
-    size_t                                      size,
-    VkInternalAllocationType                    allocationType,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
-    void*                                       pUserData,
-    size_t                                      size,
-    VkInternalAllocationType                    allocationType,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
-
-typedef struct VkApplicationInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    const char*        pApplicationName;
-    uint32_t           applicationVersion;
-    const char*        pEngineName;
-    uint32_t           engineVersion;
-    uint32_t           apiVersion;
-} VkApplicationInfo;
-
-typedef struct VkInstanceCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkInstanceCreateFlags       flags;
-    const VkApplicationInfo*    pApplicationInfo;
-    uint32_t                    enabledLayerCount;
-    const char* const*          ppEnabledLayerNames;
-    uint32_t                    enabledExtensionCount;
-    const char* const*          ppEnabledExtensionNames;
-} VkInstanceCreateInfo;
-
-typedef struct VkAllocationCallbacks {
-    void*                                   pUserData;
-    PFN_vkAllocationFunction                pfnAllocation;
-    PFN_vkReallocationFunction              pfnReallocation;
-    PFN_vkFreeFunction                      pfnFree;
-    PFN_vkInternalAllocationNotification    pfnInternalAllocation;
-    PFN_vkInternalFreeNotification          pfnInternalFree;
-} VkAllocationCallbacks;
-
-typedef struct VkPhysicalDeviceFeatures {
-    VkBool32    robustBufferAccess;
-    VkBool32    fullDrawIndexUint32;
-    VkBool32    imageCubeArray;
-    VkBool32    independentBlend;
-    VkBool32    geometryShader;
-    VkBool32    tessellationShader;
-    VkBool32    sampleRateShading;
-    VkBool32    dualSrcBlend;
-    VkBool32    logicOp;
-    VkBool32    multiDrawIndirect;
-    VkBool32    drawIndirectFirstInstance;
-    VkBool32    depthClamp;
-    VkBool32    depthBiasClamp;
-    VkBool32    fillModeNonSolid;
-    VkBool32    depthBounds;
-    VkBool32    wideLines;
-    VkBool32    largePoints;
-    VkBool32    alphaToOne;
-    VkBool32    multiViewport;
-    VkBool32    samplerAnisotropy;
-    VkBool32    textureCompressionETC2;
-    VkBool32    textureCompressionASTC_LDR;
-    VkBool32    textureCompressionBC;
-    VkBool32    occlusionQueryPrecise;
-    VkBool32    pipelineStatisticsQuery;
-    VkBool32    vertexPipelineStoresAndAtomics;
-    VkBool32    fragmentStoresAndAtomics;
-    VkBool32    shaderTessellationAndGeometryPointSize;
-    VkBool32    shaderImageGatherExtended;
-    VkBool32    shaderStorageImageExtendedFormats;
-    VkBool32    shaderStorageImageMultisample;
-    VkBool32    shaderStorageImageReadWithoutFormat;
-    VkBool32    shaderStorageImageWriteWithoutFormat;
-    VkBool32    shaderUniformBufferArrayDynamicIndexing;
-    VkBool32    shaderSampledImageArrayDynamicIndexing;
-    VkBool32    shaderStorageBufferArrayDynamicIndexing;
-    VkBool32    shaderStorageImageArrayDynamicIndexing;
-    VkBool32    shaderClipDistance;
-    VkBool32    shaderCullDistance;
-    VkBool32    shaderFloat64;
-    VkBool32    shaderInt64;
-    VkBool32    shaderInt16;
-    VkBool32    shaderResourceResidency;
-    VkBool32    shaderResourceMinLod;
-    VkBool32    sparseBinding;
-    VkBool32    sparseResidencyBuffer;
-    VkBool32    sparseResidencyImage2D;
-    VkBool32    sparseResidencyImage3D;
-    VkBool32    sparseResidency2Samples;
-    VkBool32    sparseResidency4Samples;
-    VkBool32    sparseResidency8Samples;
-    VkBool32    sparseResidency16Samples;
-    VkBool32    sparseResidencyAliased;
-    VkBool32    variableMultisampleRate;
-    VkBool32    inheritedQueries;
-} VkPhysicalDeviceFeatures;
-
-typedef struct VkFormatProperties {
-    VkFormatFeatureFlags    linearTilingFeatures;
-    VkFormatFeatureFlags    optimalTilingFeatures;
-    VkFormatFeatureFlags    bufferFeatures;
-} VkFormatProperties;
-
-typedef struct VkExtent3D {
-    uint32_t    width;
-    uint32_t    height;
-    uint32_t    depth;
-} VkExtent3D;
-
-typedef struct VkImageFormatProperties {
-    VkExtent3D            maxExtent;
-    uint32_t              maxMipLevels;
-    uint32_t              maxArrayLayers;
-    VkSampleCountFlags    sampleCounts;
-    VkDeviceSize          maxResourceSize;
-} VkImageFormatProperties;
-
-typedef struct VkPhysicalDeviceLimits {
-    uint32_t              maxImageDimension1D;
-    uint32_t              maxImageDimension2D;
-    uint32_t              maxImageDimension3D;
-    uint32_t              maxImageDimensionCube;
-    uint32_t              maxImageArrayLayers;
-    uint32_t              maxTexelBufferElements;
-    uint32_t              maxUniformBufferRange;
-    uint32_t              maxStorageBufferRange;
-    uint32_t              maxPushConstantsSize;
-    uint32_t              maxMemoryAllocationCount;
-    uint32_t              maxSamplerAllocationCount;
-    VkDeviceSize          bufferImageGranularity;
-    VkDeviceSize          sparseAddressSpaceSize;
-    uint32_t              maxBoundDescriptorSets;
-    uint32_t              maxPerStageDescriptorSamplers;
-    uint32_t              maxPerStageDescriptorUniformBuffers;
-    uint32_t              maxPerStageDescriptorStorageBuffers;
-    uint32_t              maxPerStageDescriptorSampledImages;
-    uint32_t              maxPerStageDescriptorStorageImages;
-    uint32_t              maxPerStageDescriptorInputAttachments;
-    uint32_t              maxPerStageResources;
-    uint32_t              maxDescriptorSetSamplers;
-    uint32_t              maxDescriptorSetUniformBuffers;
-    uint32_t              maxDescriptorSetUniformBuffersDynamic;
-    uint32_t              maxDescriptorSetStorageBuffers;
-    uint32_t              maxDescriptorSetStorageBuffersDynamic;
-    uint32_t              maxDescriptorSetSampledImages;
-    uint32_t              maxDescriptorSetStorageImages;
-    uint32_t              maxDescriptorSetInputAttachments;
-    uint32_t              maxVertexInputAttributes;
-    uint32_t              maxVertexInputBindings;
-    uint32_t              maxVertexInputAttributeOffset;
-    uint32_t              maxVertexInputBindingStride;
-    uint32_t              maxVertexOutputComponents;
-    uint32_t              maxTessellationGenerationLevel;
-    uint32_t              maxTessellationPatchSize;
-    uint32_t              maxTessellationControlPerVertexInputComponents;
-    uint32_t              maxTessellationControlPerVertexOutputComponents;
-    uint32_t              maxTessellationControlPerPatchOutputComponents;
-    uint32_t              maxTessellationControlTotalOutputComponents;
-    uint32_t              maxTessellationEvaluationInputComponents;
-    uint32_t              maxTessellationEvaluationOutputComponents;
-    uint32_t              maxGeometryShaderInvocations;
-    uint32_t              maxGeometryInputComponents;
-    uint32_t              maxGeometryOutputComponents;
-    uint32_t              maxGeometryOutputVertices;
-    uint32_t              maxGeometryTotalOutputComponents;
-    uint32_t              maxFragmentInputComponents;
-    uint32_t              maxFragmentOutputAttachments;
-    uint32_t              maxFragmentDualSrcAttachments;
-    uint32_t              maxFragmentCombinedOutputResources;
-    uint32_t              maxComputeSharedMemorySize;
-    uint32_t              maxComputeWorkGroupCount[3];
-    uint32_t              maxComputeWorkGroupInvocations;
-    uint32_t              maxComputeWorkGroupSize[3];
-    uint32_t              subPixelPrecisionBits;
-    uint32_t              subTexelPrecisionBits;
-    uint32_t              mipmapPrecisionBits;
-    uint32_t              maxDrawIndexedIndexValue;
-    uint32_t              maxDrawIndirectCount;
-    float                 maxSamplerLodBias;
-    float                 maxSamplerAnisotropy;
-    uint32_t              maxViewports;
-    uint32_t              maxViewportDimensions[2];
-    float                 viewportBoundsRange[2];
-    uint32_t              viewportSubPixelBits;
-    size_t                minMemoryMapAlignment;
-    VkDeviceSize          minTexelBufferOffsetAlignment;
-    VkDeviceSize          minUniformBufferOffsetAlignment;
-    VkDeviceSize          minStorageBufferOffsetAlignment;
-    int32_t               minTexelOffset;
-    uint32_t              maxTexelOffset;
-    int32_t               minTexelGatherOffset;
-    uint32_t              maxTexelGatherOffset;
-    float                 minInterpolationOffset;
-    float                 maxInterpolationOffset;
-    uint32_t              subPixelInterpolationOffsetBits;
-    uint32_t              maxFramebufferWidth;
-    uint32_t              maxFramebufferHeight;
-    uint32_t              maxFramebufferLayers;
-    VkSampleCountFlags    framebufferColorSampleCounts;
-    VkSampleCountFlags    framebufferDepthSampleCounts;
-    VkSampleCountFlags    framebufferStencilSampleCounts;
-    VkSampleCountFlags    framebufferNoAttachmentsSampleCounts;
-    uint32_t              maxColorAttachments;
-    VkSampleCountFlags    sampledImageColorSampleCounts;
-    VkSampleCountFlags    sampledImageIntegerSampleCounts;
-    VkSampleCountFlags    sampledImageDepthSampleCounts;
-    VkSampleCountFlags    sampledImageStencilSampleCounts;
-    VkSampleCountFlags    storageImageSampleCounts;
-    uint32_t              maxSampleMaskWords;
-    VkBool32              timestampComputeAndGraphics;
-    float                 timestampPeriod;
-    uint32_t              maxClipDistances;
-    uint32_t              maxCullDistances;
-    uint32_t              maxCombinedClipAndCullDistances;
-    uint32_t              discreteQueuePriorities;
-    float                 pointSizeRange[2];
-    float                 lineWidthRange[2];
-    float                 pointSizeGranularity;
-    float                 lineWidthGranularity;
-    VkBool32              strictLines;
-    VkBool32              standardSampleLocations;
-    VkDeviceSize          optimalBufferCopyOffsetAlignment;
-    VkDeviceSize          optimalBufferCopyRowPitchAlignment;
-    VkDeviceSize          nonCoherentAtomSize;
-} VkPhysicalDeviceLimits;
-
-typedef struct VkPhysicalDeviceSparseProperties {
-    VkBool32    residencyStandard2DBlockShape;
-    VkBool32    residencyStandard2DMultisampleBlockShape;
-    VkBool32    residencyStandard3DBlockShape;
-    VkBool32    residencyAlignedMipSize;
-    VkBool32    residencyNonResidentStrict;
-} VkPhysicalDeviceSparseProperties;
-
-typedef struct VkPhysicalDeviceProperties {
-    uint32_t                            apiVersion;
-    uint32_t                            driverVersion;
-    uint32_t                            vendorID;
-    uint32_t                            deviceID;
-    VkPhysicalDeviceType                deviceType;
-    char                                deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
-    uint8_t                             pipelineCacheUUID[VK_UUID_SIZE];
-    VkPhysicalDeviceLimits              limits;
-    VkPhysicalDeviceSparseProperties    sparseProperties;
-} VkPhysicalDeviceProperties;
-
-typedef struct VkQueueFamilyProperties {
-    VkQueueFlags    queueFlags;
-    uint32_t        queueCount;
-    uint32_t        timestampValidBits;
-    VkExtent3D      minImageTransferGranularity;
-} VkQueueFamilyProperties;
-
-typedef struct VkMemoryType {
-    VkMemoryPropertyFlags    propertyFlags;
-    uint32_t                 heapIndex;
-} VkMemoryType;
-
-typedef struct VkMemoryHeap {
-    VkDeviceSize         size;
-    VkMemoryHeapFlags    flags;
-} VkMemoryHeap;
-
-typedef struct VkPhysicalDeviceMemoryProperties {
-    uint32_t        memoryTypeCount;
-    VkMemoryType    memoryTypes[VK_MAX_MEMORY_TYPES];
-    uint32_t        memoryHeapCount;
-    VkMemoryHeap    memoryHeaps[VK_MAX_MEMORY_HEAPS];
-} VkPhysicalDeviceMemoryProperties;
-
-typedef struct VkDeviceQueueCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkDeviceQueueCreateFlags    flags;
-    uint32_t                    queueFamilyIndex;
-    uint32_t                    queueCount;
-    const float*                pQueuePriorities;
-} VkDeviceQueueCreateInfo;
-
-typedef struct VkDeviceCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkDeviceCreateFlags                flags;
-    uint32_t                           queueCreateInfoCount;
-    const VkDeviceQueueCreateInfo*     pQueueCreateInfos;
-    uint32_t                           enabledLayerCount;
-    const char* const*                 ppEnabledLayerNames;
-    uint32_t                           enabledExtensionCount;
-    const char* const*                 ppEnabledExtensionNames;
-    const VkPhysicalDeviceFeatures*    pEnabledFeatures;
-} VkDeviceCreateInfo;
-
-typedef struct VkExtensionProperties {
-    char        extensionName[VK_MAX_EXTENSION_NAME_SIZE];
-    uint32_t    specVersion;
-} VkExtensionProperties;
-
-typedef struct VkLayerProperties {
-    char        layerName[VK_MAX_EXTENSION_NAME_SIZE];
-    uint32_t    specVersion;
-    uint32_t    implementationVersion;
-    char        description[VK_MAX_DESCRIPTION_SIZE];
-} VkLayerProperties;
-
-typedef struct VkSubmitInfo {
-    VkStructureType                sType;
-    const void*                    pNext;
-    uint32_t                       waitSemaphoreCount;
-    const VkSemaphore*             pWaitSemaphores;
-    const VkPipelineStageFlags*    pWaitDstStageMask;
-    uint32_t                       commandBufferCount;
-    const VkCommandBuffer*         pCommandBuffers;
-    uint32_t                       signalSemaphoreCount;
-    const VkSemaphore*             pSignalSemaphores;
-} VkSubmitInfo;
-
-typedef struct VkMemoryAllocateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceSize       allocationSize;
-    uint32_t           memoryTypeIndex;
-} VkMemoryAllocateInfo;
-
-typedef struct VkMappedMemoryRange {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceMemory     memory;
-    VkDeviceSize       offset;
-    VkDeviceSize       size;
-} VkMappedMemoryRange;
-
-typedef struct VkMemoryRequirements {
-    VkDeviceSize    size;
-    VkDeviceSize    alignment;
-    uint32_t        memoryTypeBits;
-} VkMemoryRequirements;
-
-typedef struct VkSparseImageFormatProperties {
-    VkImageAspectFlags          aspectMask;
-    VkExtent3D                  imageGranularity;
-    VkSparseImageFormatFlags    flags;
-} VkSparseImageFormatProperties;
-
-typedef struct VkSparseImageMemoryRequirements {
-    VkSparseImageFormatProperties    formatProperties;
-    uint32_t                         imageMipTailFirstLod;
-    VkDeviceSize                     imageMipTailSize;
-    VkDeviceSize                     imageMipTailOffset;
-    VkDeviceSize                     imageMipTailStride;
-} VkSparseImageMemoryRequirements;
-
-typedef struct VkSparseMemoryBind {
-    VkDeviceSize               resourceOffset;
-    VkDeviceSize               size;
-    VkDeviceMemory             memory;
-    VkDeviceSize               memoryOffset;
-    VkSparseMemoryBindFlags    flags;
-} VkSparseMemoryBind;
-
-typedef struct VkSparseBufferMemoryBindInfo {
-    VkBuffer                     buffer;
-    uint32_t                     bindCount;
-    const VkSparseMemoryBind*    pBinds;
-} VkSparseBufferMemoryBindInfo;
-
-typedef struct VkSparseImageOpaqueMemoryBindInfo {
-    VkImage                      image;
-    uint32_t                     bindCount;
-    const VkSparseMemoryBind*    pBinds;
-} VkSparseImageOpaqueMemoryBindInfo;
-
-typedef struct VkImageSubresource {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              mipLevel;
-    uint32_t              arrayLayer;
-} VkImageSubresource;
-
-typedef struct VkOffset3D {
-    int32_t    x;
-    int32_t    y;
-    int32_t    z;
-} VkOffset3D;
-
-typedef struct VkSparseImageMemoryBind {
-    VkImageSubresource         subresource;
-    VkOffset3D                 offset;
-    VkExtent3D                 extent;
-    VkDeviceMemory             memory;
-    VkDeviceSize               memoryOffset;
-    VkSparseMemoryBindFlags    flags;
-} VkSparseImageMemoryBind;
-
-typedef struct VkSparseImageMemoryBindInfo {
-    VkImage                           image;
-    uint32_t                          bindCount;
-    const VkSparseImageMemoryBind*    pBinds;
-} VkSparseImageMemoryBindInfo;
-
-typedef struct VkBindSparseInfo {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    uint32_t                                    waitSemaphoreCount;
-    const VkSemaphore*                          pWaitSemaphores;
-    uint32_t                                    bufferBindCount;
-    const VkSparseBufferMemoryBindInfo*         pBufferBinds;
-    uint32_t                                    imageOpaqueBindCount;
-    const VkSparseImageOpaqueMemoryBindInfo*    pImageOpaqueBinds;
-    uint32_t                                    imageBindCount;
-    const VkSparseImageMemoryBindInfo*          pImageBinds;
-    uint32_t                                    signalSemaphoreCount;
-    const VkSemaphore*                          pSignalSemaphores;
-} VkBindSparseInfo;
-
-typedef struct VkFenceCreateInfo {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkFenceCreateFlags    flags;
-} VkFenceCreateInfo;
-
-typedef struct VkSemaphoreCreateInfo {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkSemaphoreCreateFlags    flags;
-} VkSemaphoreCreateInfo;
-
-typedef struct VkEventCreateInfo {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkEventCreateFlags    flags;
-} VkEventCreateInfo;
-
-typedef struct VkQueryPoolCreateInfo {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkQueryPoolCreateFlags           flags;
-    VkQueryType                      queryType;
-    uint32_t                         queryCount;
-    VkQueryPipelineStatisticFlags    pipelineStatistics;
-} VkQueryPoolCreateInfo;
-
-typedef struct VkBufferCreateInfo {
-    VkStructureType        sType;
-    const void*            pNext;
-    VkBufferCreateFlags    flags;
-    VkDeviceSize           size;
-    VkBufferUsageFlags     usage;
-    VkSharingMode          sharingMode;
-    uint32_t               queueFamilyIndexCount;
-    const uint32_t*        pQueueFamilyIndices;
-} VkBufferCreateInfo;
-
-typedef struct VkBufferViewCreateInfo {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkBufferViewCreateFlags    flags;
-    VkBuffer                   buffer;
-    VkFormat                   format;
-    VkDeviceSize               offset;
-    VkDeviceSize               range;
-} VkBufferViewCreateInfo;
-
-typedef struct VkImageCreateInfo {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkImageCreateFlags       flags;
-    VkImageType              imageType;
-    VkFormat                 format;
-    VkExtent3D               extent;
-    uint32_t                 mipLevels;
-    uint32_t                 arrayLayers;
-    VkSampleCountFlagBits    samples;
-    VkImageTiling            tiling;
-    VkImageUsageFlags        usage;
-    VkSharingMode            sharingMode;
-    uint32_t                 queueFamilyIndexCount;
-    const uint32_t*          pQueueFamilyIndices;
-    VkImageLayout            initialLayout;
-} VkImageCreateInfo;
-
-typedef struct VkSubresourceLayout {
-    VkDeviceSize    offset;
-    VkDeviceSize    size;
-    VkDeviceSize    rowPitch;
-    VkDeviceSize    arrayPitch;
-    VkDeviceSize    depthPitch;
-} VkSubresourceLayout;
-
-typedef struct VkComponentMapping {
-    VkComponentSwizzle    r;
-    VkComponentSwizzle    g;
-    VkComponentSwizzle    b;
-    VkComponentSwizzle    a;
-} VkComponentMapping;
-
-typedef struct VkImageSubresourceRange {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              baseMipLevel;
-    uint32_t              levelCount;
-    uint32_t              baseArrayLayer;
-    uint32_t              layerCount;
-} VkImageSubresourceRange;
-
-typedef struct VkImageViewCreateInfo {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkImageViewCreateFlags     flags;
-    VkImage                    image;
-    VkImageViewType            viewType;
-    VkFormat                   format;
-    VkComponentMapping         components;
-    VkImageSubresourceRange    subresourceRange;
-} VkImageViewCreateInfo;
-
-typedef struct VkShaderModuleCreateInfo {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkShaderModuleCreateFlags    flags;
-    size_t                       codeSize;
-    const uint32_t*              pCode;
-} VkShaderModuleCreateInfo;
-
-typedef struct VkPipelineCacheCreateInfo {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkPipelineCacheCreateFlags    flags;
-    size_t                        initialDataSize;
-    const void*                   pInitialData;
-} VkPipelineCacheCreateInfo;
-
-typedef struct VkSpecializationMapEntry {
-    uint32_t    constantID;
-    uint32_t    offset;
-    size_t      size;
-} VkSpecializationMapEntry;
-
-typedef struct VkSpecializationInfo {
-    uint32_t                           mapEntryCount;
-    const VkSpecializationMapEntry*    pMapEntries;
-    size_t                             dataSize;
-    const void*                        pData;
-} VkSpecializationInfo;
-
-typedef struct VkPipelineShaderStageCreateInfo {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    VkPipelineShaderStageCreateFlags    flags;
-    VkShaderStageFlagBits               stage;
-    VkShaderModule                      module;
-    const char*                         pName;
-    const VkSpecializationInfo*         pSpecializationInfo;
-} VkPipelineShaderStageCreateInfo;
-
-typedef struct VkVertexInputBindingDescription {
-    uint32_t             binding;
-    uint32_t             stride;
-    VkVertexInputRate    inputRate;
-} VkVertexInputBindingDescription;
-
-typedef struct VkVertexInputAttributeDescription {
-    uint32_t    location;
-    uint32_t    binding;
-    VkFormat    format;
-    uint32_t    offset;
-} VkVertexInputAttributeDescription;
-
-typedef struct VkPipelineVertexInputStateCreateInfo {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    VkPipelineVertexInputStateCreateFlags       flags;
-    uint32_t                                    vertexBindingDescriptionCount;
-    const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
-    uint32_t                                    vertexAttributeDescriptionCount;
-    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
-} VkPipelineVertexInputStateCreateInfo;
-
-typedef struct VkPipelineInputAssemblyStateCreateInfo {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkPipelineInputAssemblyStateCreateFlags    flags;
-    VkPrimitiveTopology                        topology;
-    VkBool32                                   primitiveRestartEnable;
-} VkPipelineInputAssemblyStateCreateInfo;
-
-typedef struct VkPipelineTessellationStateCreateInfo {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkPipelineTessellationStateCreateFlags    flags;
-    uint32_t                                  patchControlPoints;
-} VkPipelineTessellationStateCreateInfo;
-
-typedef struct VkViewport {
-    float    x;
-    float    y;
-    float    width;
-    float    height;
-    float    minDepth;
-    float    maxDepth;
-} VkViewport;
-
-typedef struct VkOffset2D {
-    int32_t    x;
-    int32_t    y;
-} VkOffset2D;
-
-typedef struct VkExtent2D {
-    uint32_t    width;
-    uint32_t    height;
-} VkExtent2D;
-
-typedef struct VkRect2D {
-    VkOffset2D    offset;
-    VkExtent2D    extent;
-} VkRect2D;
-
-typedef struct VkPipelineViewportStateCreateInfo {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkPipelineViewportStateCreateFlags    flags;
-    uint32_t                              viewportCount;
-    const VkViewport*                     pViewports;
-    uint32_t                              scissorCount;
-    const VkRect2D*                       pScissors;
-} VkPipelineViewportStateCreateInfo;
-
-typedef struct VkPipelineRasterizationStateCreateInfo {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkPipelineRasterizationStateCreateFlags    flags;
-    VkBool32                                   depthClampEnable;
-    VkBool32                                   rasterizerDiscardEnable;
-    VkPolygonMode                              polygonMode;
-    VkCullModeFlags                            cullMode;
-    VkFrontFace                                frontFace;
-    VkBool32                                   depthBiasEnable;
-    float                                      depthBiasConstantFactor;
-    float                                      depthBiasClamp;
-    float                                      depthBiasSlopeFactor;
-    float                                      lineWidth;
-} VkPipelineRasterizationStateCreateInfo;
-
-typedef struct VkPipelineMultisampleStateCreateInfo {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkPipelineMultisampleStateCreateFlags    flags;
-    VkSampleCountFlagBits                    rasterizationSamples;
-    VkBool32                                 sampleShadingEnable;
-    float                                    minSampleShading;
-    const VkSampleMask*                      pSampleMask;
-    VkBool32                                 alphaToCoverageEnable;
-    VkBool32                                 alphaToOneEnable;
-} VkPipelineMultisampleStateCreateInfo;
-
-typedef struct VkStencilOpState {
-    VkStencilOp    failOp;
-    VkStencilOp    passOp;
-    VkStencilOp    depthFailOp;
-    VkCompareOp    compareOp;
-    uint32_t       compareMask;
-    uint32_t       writeMask;
-    uint32_t       reference;
-} VkStencilOpState;
-
-typedef struct VkPipelineDepthStencilStateCreateInfo {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkPipelineDepthStencilStateCreateFlags    flags;
-    VkBool32                                  depthTestEnable;
-    VkBool32                                  depthWriteEnable;
-    VkCompareOp                               depthCompareOp;
-    VkBool32                                  depthBoundsTestEnable;
-    VkBool32                                  stencilTestEnable;
-    VkStencilOpState                          front;
-    VkStencilOpState                          back;
-    float                                     minDepthBounds;
-    float                                     maxDepthBounds;
-} VkPipelineDepthStencilStateCreateInfo;
-
-typedef struct VkPipelineColorBlendAttachmentState {
-    VkBool32                 blendEnable;
-    VkBlendFactor            srcColorBlendFactor;
-    VkBlendFactor            dstColorBlendFactor;
-    VkBlendOp                colorBlendOp;
-    VkBlendFactor            srcAlphaBlendFactor;
-    VkBlendFactor            dstAlphaBlendFactor;
-    VkBlendOp                alphaBlendOp;
-    VkColorComponentFlags    colorWriteMask;
-} VkPipelineColorBlendAttachmentState;
-
-typedef struct VkPipelineColorBlendStateCreateInfo {
-    VkStructureType                               sType;
-    const void*                                   pNext;
-    VkPipelineColorBlendStateCreateFlags          flags;
-    VkBool32                                      logicOpEnable;
-    VkLogicOp                                     logicOp;
-    uint32_t                                      attachmentCount;
-    const VkPipelineColorBlendAttachmentState*    pAttachments;
-    float                                         blendConstants[4];
-} VkPipelineColorBlendStateCreateInfo;
-
-typedef struct VkPipelineDynamicStateCreateInfo {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkPipelineDynamicStateCreateFlags    flags;
-    uint32_t                             dynamicStateCount;
-    const VkDynamicState*                pDynamicStates;
-} VkPipelineDynamicStateCreateInfo;
-
-typedef struct VkGraphicsPipelineCreateInfo {
-    VkStructureType                                  sType;
-    const void*                                      pNext;
-    VkPipelineCreateFlags                            flags;
-    uint32_t                                         stageCount;
-    const VkPipelineShaderStageCreateInfo*           pStages;
-    const VkPipelineVertexInputStateCreateInfo*      pVertexInputState;
-    const VkPipelineInputAssemblyStateCreateInfo*    pInputAssemblyState;
-    const VkPipelineTessellationStateCreateInfo*     pTessellationState;
-    const VkPipelineViewportStateCreateInfo*         pViewportState;
-    const VkPipelineRasterizationStateCreateInfo*    pRasterizationState;
-    const VkPipelineMultisampleStateCreateInfo*      pMultisampleState;
-    const VkPipelineDepthStencilStateCreateInfo*     pDepthStencilState;
-    const VkPipelineColorBlendStateCreateInfo*       pColorBlendState;
-    const VkPipelineDynamicStateCreateInfo*          pDynamicState;
-    VkPipelineLayout                                 layout;
-    VkRenderPass                                     renderPass;
-    uint32_t                                         subpass;
-    VkPipeline                                       basePipelineHandle;
-    int32_t                                          basePipelineIndex;
-} VkGraphicsPipelineCreateInfo;
-
-typedef struct VkComputePipelineCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkPipelineCreateFlags              flags;
-    VkPipelineShaderStageCreateInfo    stage;
-    VkPipelineLayout                   layout;
-    VkPipeline                         basePipelineHandle;
-    int32_t                            basePipelineIndex;
-} VkComputePipelineCreateInfo;
-
-typedef struct VkPushConstantRange {
-    VkShaderStageFlags    stageFlags;
-    uint32_t              offset;
-    uint32_t              size;
-} VkPushConstantRange;
-
-typedef struct VkPipelineLayoutCreateInfo {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkPipelineLayoutCreateFlags     flags;
-    uint32_t                        setLayoutCount;
-    const VkDescriptorSetLayout*    pSetLayouts;
-    uint32_t                        pushConstantRangeCount;
-    const VkPushConstantRange*      pPushConstantRanges;
-} VkPipelineLayoutCreateInfo;
-
-typedef struct VkSamplerCreateInfo {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkSamplerCreateFlags    flags;
-    VkFilter                magFilter;
-    VkFilter                minFilter;
-    VkSamplerMipmapMode     mipmapMode;
-    VkSamplerAddressMode    addressModeU;
-    VkSamplerAddressMode    addressModeV;
-    VkSamplerAddressMode    addressModeW;
-    float                   mipLodBias;
-    VkBool32                anisotropyEnable;
-    float                   maxAnisotropy;
-    VkBool32                compareEnable;
-    VkCompareOp             compareOp;
-    float                   minLod;
-    float                   maxLod;
-    VkBorderColor           borderColor;
-    VkBool32                unnormalizedCoordinates;
-} VkSamplerCreateInfo;
-
-typedef struct VkDescriptorSetLayoutBinding {
-    uint32_t              binding;
-    VkDescriptorType      descriptorType;
-    uint32_t              descriptorCount;
-    VkShaderStageFlags    stageFlags;
-    const VkSampler*      pImmutableSamplers;
-} VkDescriptorSetLayoutBinding;
-
-typedef struct VkDescriptorSetLayoutCreateInfo {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkDescriptorSetLayoutCreateFlags       flags;
-    uint32_t                               bindingCount;
-    const VkDescriptorSetLayoutBinding*    pBindings;
-} VkDescriptorSetLayoutCreateInfo;
-
-typedef struct VkDescriptorPoolSize {
-    VkDescriptorType    type;
-    uint32_t            descriptorCount;
-} VkDescriptorPoolSize;
-
-typedef struct VkDescriptorPoolCreateInfo {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkDescriptorPoolCreateFlags    flags;
-    uint32_t                       maxSets;
-    uint32_t                       poolSizeCount;
-    const VkDescriptorPoolSize*    pPoolSizes;
-} VkDescriptorPoolCreateInfo;
-
-typedef struct VkDescriptorSetAllocateInfo {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkDescriptorPool                descriptorPool;
-    uint32_t                        descriptorSetCount;
-    const VkDescriptorSetLayout*    pSetLayouts;
-} VkDescriptorSetAllocateInfo;
-
-typedef struct VkDescriptorImageInfo {
-    VkSampler        sampler;
-    VkImageView      imageView;
-    VkImageLayout    imageLayout;
-} VkDescriptorImageInfo;
-
-typedef struct VkDescriptorBufferInfo {
-    VkBuffer        buffer;
-    VkDeviceSize    offset;
-    VkDeviceSize    range;
-} VkDescriptorBufferInfo;
-
-typedef struct VkWriteDescriptorSet {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkDescriptorSet                  dstSet;
-    uint32_t                         dstBinding;
-    uint32_t                         dstArrayElement;
-    uint32_t                         descriptorCount;
-    VkDescriptorType                 descriptorType;
-    const VkDescriptorImageInfo*     pImageInfo;
-    const VkDescriptorBufferInfo*    pBufferInfo;
-    const VkBufferView*              pTexelBufferView;
-} VkWriteDescriptorSet;
-
-typedef struct VkCopyDescriptorSet {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDescriptorSet    srcSet;
-    uint32_t           srcBinding;
-    uint32_t           srcArrayElement;
-    VkDescriptorSet    dstSet;
-    uint32_t           dstBinding;
-    uint32_t           dstArrayElement;
-    uint32_t           descriptorCount;
-} VkCopyDescriptorSet;
-
-typedef struct VkFramebufferCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkFramebufferCreateFlags    flags;
-    VkRenderPass                renderPass;
-    uint32_t                    attachmentCount;
-    const VkImageView*          pAttachments;
-    uint32_t                    width;
-    uint32_t                    height;
-    uint32_t                    layers;
-} VkFramebufferCreateInfo;
-
-typedef struct VkAttachmentDescription {
-    VkAttachmentDescriptionFlags    flags;
-    VkFormat                        format;
-    VkSampleCountFlagBits           samples;
-    VkAttachmentLoadOp              loadOp;
-    VkAttachmentStoreOp             storeOp;
-    VkAttachmentLoadOp              stencilLoadOp;
-    VkAttachmentStoreOp             stencilStoreOp;
-    VkImageLayout                   initialLayout;
-    VkImageLayout                   finalLayout;
-} VkAttachmentDescription;
-
-typedef struct VkAttachmentReference {
-    uint32_t         attachment;
-    VkImageLayout    layout;
-} VkAttachmentReference;
-
-typedef struct VkSubpassDescription {
-    VkSubpassDescriptionFlags       flags;
-    VkPipelineBindPoint             pipelineBindPoint;
-    uint32_t                        inputAttachmentCount;
-    const VkAttachmentReference*    pInputAttachments;
-    uint32_t                        colorAttachmentCount;
-    const VkAttachmentReference*    pColorAttachments;
-    const VkAttachmentReference*    pResolveAttachments;
-    const VkAttachmentReference*    pDepthStencilAttachment;
-    uint32_t                        preserveAttachmentCount;
-    const uint32_t*                 pPreserveAttachments;
-} VkSubpassDescription;
-
-typedef struct VkSubpassDependency {
-    uint32_t                srcSubpass;
-    uint32_t                dstSubpass;
-    VkPipelineStageFlags    srcStageMask;
-    VkPipelineStageFlags    dstStageMask;
-    VkAccessFlags           srcAccessMask;
-    VkAccessFlags           dstAccessMask;
-    VkDependencyFlags       dependencyFlags;
-} VkSubpassDependency;
-
-typedef struct VkRenderPassCreateInfo {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkRenderPassCreateFlags           flags;
-    uint32_t                          attachmentCount;
-    const VkAttachmentDescription*    pAttachments;
-    uint32_t                          subpassCount;
-    const VkSubpassDescription*       pSubpasses;
-    uint32_t                          dependencyCount;
-    const VkSubpassDependency*        pDependencies;
-} VkRenderPassCreateInfo;
-
-typedef struct VkCommandPoolCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkCommandPoolCreateFlags    flags;
-    uint32_t                    queueFamilyIndex;
-} VkCommandPoolCreateInfo;
-
-typedef struct VkCommandBufferAllocateInfo {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkCommandPool           commandPool;
-    VkCommandBufferLevel    level;
-    uint32_t                commandBufferCount;
-} VkCommandBufferAllocateInfo;
-
-typedef struct VkCommandBufferInheritanceInfo {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkRenderPass                     renderPass;
-    uint32_t                         subpass;
-    VkFramebuffer                    framebuffer;
-    VkBool32                         occlusionQueryEnable;
-    VkQueryControlFlags              queryFlags;
-    VkQueryPipelineStatisticFlags    pipelineStatistics;
-} VkCommandBufferInheritanceInfo;
-
-typedef struct VkCommandBufferBeginInfo {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkCommandBufferUsageFlags                flags;
-    const VkCommandBufferInheritanceInfo*    pInheritanceInfo;
-} VkCommandBufferBeginInfo;
-
-typedef struct VkBufferCopy {
-    VkDeviceSize    srcOffset;
-    VkDeviceSize    dstOffset;
-    VkDeviceSize    size;
-} VkBufferCopy;
-
-typedef struct VkImageSubresourceLayers {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              mipLevel;
-    uint32_t              baseArrayLayer;
-    uint32_t              layerCount;
-} VkImageSubresourceLayers;
-
-typedef struct VkImageCopy {
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffset;
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffset;
-    VkExtent3D                  extent;
-} VkImageCopy;
-
-typedef struct VkImageBlit {
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffsets[2];
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffsets[2];
-} VkImageBlit;
-
-typedef struct VkBufferImageCopy {
-    VkDeviceSize                bufferOffset;
-    uint32_t                    bufferRowLength;
-    uint32_t                    bufferImageHeight;
-    VkImageSubresourceLayers    imageSubresource;
-    VkOffset3D                  imageOffset;
-    VkExtent3D                  imageExtent;
-} VkBufferImageCopy;
-
-typedef union VkClearColorValue {
-    float       float32[4];
-    int32_t     int32[4];
-    uint32_t    uint32[4];
-} VkClearColorValue;
-
-typedef struct VkClearDepthStencilValue {
-    float       depth;
-    uint32_t    stencil;
-} VkClearDepthStencilValue;
-
-typedef union VkClearValue {
-    VkClearColorValue           color;
-    VkClearDepthStencilValue    depthStencil;
-} VkClearValue;
-
-typedef struct VkClearAttachment {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              colorAttachment;
-    VkClearValue          clearValue;
-} VkClearAttachment;
-
-typedef struct VkClearRect {
-    VkRect2D    rect;
-    uint32_t    baseArrayLayer;
-    uint32_t    layerCount;
-} VkClearRect;
-
-typedef struct VkImageResolve {
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffset;
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffset;
-    VkExtent3D                  extent;
-} VkImageResolve;
-
-typedef struct VkMemoryBarrier {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkAccessFlags      srcAccessMask;
-    VkAccessFlags      dstAccessMask;
-} VkMemoryBarrier;
-
-typedef struct VkBufferMemoryBarrier {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkAccessFlags      srcAccessMask;
-    VkAccessFlags      dstAccessMask;
-    uint32_t           srcQueueFamilyIndex;
-    uint32_t           dstQueueFamilyIndex;
-    VkBuffer           buffer;
-    VkDeviceSize       offset;
-    VkDeviceSize       size;
-} VkBufferMemoryBarrier;
-
-typedef struct VkImageMemoryBarrier {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkAccessFlags              srcAccessMask;
-    VkAccessFlags              dstAccessMask;
-    VkImageLayout              oldLayout;
-    VkImageLayout              newLayout;
-    uint32_t                   srcQueueFamilyIndex;
-    uint32_t                   dstQueueFamilyIndex;
-    VkImage                    image;
-    VkImageSubresourceRange    subresourceRange;
-} VkImageMemoryBarrier;
-
-typedef struct VkRenderPassBeginInfo {
-    VkStructureType        sType;
-    const void*            pNext;
-    VkRenderPass           renderPass;
-    VkFramebuffer          framebuffer;
-    VkRect2D               renderArea;
-    uint32_t               clearValueCount;
-    const VkClearValue*    pClearValues;
-} VkRenderPassBeginInfo;
-
-typedef struct VkDispatchIndirectCommand {
-    uint32_t    x;
-    uint32_t    y;
-    uint32_t    z;
-} VkDispatchIndirectCommand;
-
-typedef struct VkDrawIndexedIndirectCommand {
-    uint32_t    indexCount;
-    uint32_t    instanceCount;
-    uint32_t    firstIndex;
-    int32_t     vertexOffset;
-    uint32_t    firstInstance;
-} VkDrawIndexedIndirectCommand;
-
-typedef struct VkDrawIndirectCommand {
-    uint32_t    vertexCount;
-    uint32_t    instanceCount;
-    uint32_t    firstVertex;
-    uint32_t    firstInstance;
-} VkDrawIndirectCommand;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
-typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
-typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
-typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
-typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
-typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
-typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
-typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
-typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
-typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
-typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
-typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
-typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
-typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
-typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
-typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
-typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
-typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
-typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
-typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
-typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
-typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
-typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
-typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
-typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
-typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
-typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
-typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
-typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
-typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
-typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
-typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
-typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
-typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
-typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData);
-typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
-typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
-typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
-typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
-typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
-typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
-typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
-typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
-typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
-    const VkInstanceCreateInfo*                 pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkInstance*                                 pInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
-    VkInstance                                  instance,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
-    VkInstance                                  instance,
-    uint32_t*                                   pPhysicalDeviceCount,
-    VkPhysicalDevice*                           pPhysicalDevices);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceFeatures*                   pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkFormatProperties*                         pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkImageType                                 type,
-    VkImageTiling                               tiling,
-    VkImageUsageFlags                           usage,
-    VkImageCreateFlags                          flags,
-    VkImageFormatProperties*                    pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceProperties*                 pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pQueueFamilyPropertyCount,
-    VkQueueFamilyProperties*                    pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceMemoryProperties*           pMemoryProperties);
-
-VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(
-    VkInstance                                  instance,
-    const char*                                 pName);
-
-VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(
-    VkDevice                                    device,
-    const char*                                 pName);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
-    VkPhysicalDevice                            physicalDevice,
-    const VkDeviceCreateInfo*                   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDevice*                                   pDevice);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
-    VkDevice                                    device,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(
-    const char*                                 pLayerName,
-    uint32_t*                                   pPropertyCount,
-    VkExtensionProperties*                      pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(
-    VkPhysicalDevice                            physicalDevice,
-    const char*                                 pLayerName,
-    uint32_t*                                   pPropertyCount,
-    VkExtensionProperties*                      pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(
-    uint32_t*                                   pPropertyCount,
-    VkLayerProperties*                          pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkLayerProperties*                          pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
-    VkDevice                                    device,
-    uint32_t                                    queueFamilyIndex,
-    uint32_t                                    queueIndex,
-    VkQueue*                                    pQueue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
-    VkQueue                                     queue,
-    uint32_t                                    submitCount,
-    const VkSubmitInfo*                         pSubmits,
-    VkFence                                     fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
-    VkQueue                                     queue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
-    VkDevice                                    device);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(
-    VkDevice                                    device,
-    const VkMemoryAllocateInfo*                 pAllocateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDeviceMemory*                             pMemory);
-
-VKAPI_ATTR void VKAPI_CALL vkFreeMemory(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    VkDeviceSize                                offset,
-    VkDeviceSize                                size,
-    VkMemoryMapFlags                            flags,
-    void**                                      ppData);
-
-VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(
-    VkDevice                                    device,
-    uint32_t                                    memoryRangeCount,
-    const VkMappedMemoryRange*                  pMemoryRanges);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(
-    VkDevice                                    device,
-    uint32_t                                    memoryRangeCount,
-    const VkMappedMemoryRange*                  pMemoryRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    VkDeviceSize*                               pCommittedMemoryInBytes);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(
-    VkDevice                                    device,
-    VkBuffer                                    buffer,
-    VkDeviceMemory                              memory,
-    VkDeviceSize                                memoryOffset);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
-    VkDevice                                    device,
-    VkImage                                     image,
-    VkDeviceMemory                              memory,
-    VkDeviceSize                                memoryOffset);
-
-VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(
-    VkDevice                                    device,
-    VkBuffer                                    buffer,
-    VkMemoryRequirements*                       pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
-    VkDevice                                    device,
-    VkImage                                     image,
-    VkMemoryRequirements*                       pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements(
-    VkDevice                                    device,
-    VkImage                                     image,
-    uint32_t*                                   pSparseMemoryRequirementCount,
-    VkSparseImageMemoryRequirements*            pSparseMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkImageType                                 type,
-    VkSampleCountFlagBits                       samples,
-    VkImageUsageFlags                           usage,
-    VkImageTiling                               tiling,
-    uint32_t*                                   pPropertyCount,
-    VkSparseImageFormatProperties*              pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(
-    VkQueue                                     queue,
-    uint32_t                                    bindInfoCount,
-    const VkBindSparseInfo*                     pBindInfo,
-    VkFence                                     fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
-    VkDevice                                    device,
-    const VkFenceCreateInfo*                    pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFence*                                    pFence);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
-    VkDevice                                    device,
-    VkFence                                     fence,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
-    VkDevice                                    device,
-    uint32_t                                    fenceCount,
-    const VkFence*                              pFences);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
-    VkDevice                                    device,
-    VkFence                                     fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
-    VkDevice                                    device,
-    uint32_t                                    fenceCount,
-    const VkFence*                              pFences,
-    VkBool32                                    waitAll,
-    uint64_t                                    timeout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
-    VkDevice                                    device,
-    const VkSemaphoreCreateInfo*                pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSemaphore*                                pSemaphore);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
-    VkDevice                                    device,
-    VkSemaphore                                 semaphore,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
-    VkDevice                                    device,
-    const VkEventCreateInfo*                    pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkEvent*                                    pEvent);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
-    VkDevice                                    device,
-    VkEvent                                     event,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
-    VkDevice                                    device,
-    VkEvent                                     event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
-    VkDevice                                    device,
-    VkEvent                                     event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
-    VkDevice                                    device,
-    VkEvent                                     event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(
-    VkDevice                                    device,
-    const VkQueryPoolCreateInfo*                pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkQueryPool*                                pQueryPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(
-    VkDevice                                    device,
-    VkQueryPool                                 queryPool,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(
-    VkDevice                                    device,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount,
-    size_t                                      dataSize,
-    void*                                       pData,
-    VkDeviceSize                                stride,
-    VkQueryResultFlags                          flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(
-    VkDevice                                    device,
-    const VkBufferCreateInfo*                   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkBuffer*                                   pBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(
-    VkDevice                                    device,
-    VkBuffer                                    buffer,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(
-    VkDevice                                    device,
-    const VkBufferViewCreateInfo*               pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkBufferView*                               pView);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(
-    VkDevice                                    device,
-    VkBufferView                                bufferView,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
-    VkDevice                                    device,
-    const VkImageCreateInfo*                    pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkImage*                                    pImage);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyImage(
-    VkDevice                                    device,
-    VkImage                                     image,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(
-    VkDevice                                    device,
-    VkImage                                     image,
-    const VkImageSubresource*                   pSubresource,
-    VkSubresourceLayout*                        pLayout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(
-    VkDevice                                    device,
-    const VkImageViewCreateInfo*                pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkImageView*                                pView);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(
-    VkDevice                                    device,
-    VkImageView                                 imageView,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(
-    VkDevice                                    device,
-    const VkShaderModuleCreateInfo*             pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkShaderModule*                             pShaderModule);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(
-    VkDevice                                    device,
-    VkShaderModule                              shaderModule,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(
-    VkDevice                                    device,
-    const VkPipelineCacheCreateInfo*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipelineCache*                            pPipelineCache);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    size_t*                                     pDataSize,
-    void*                                       pData);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(
-    VkDevice                                    device,
-    VkPipelineCache                             dstCache,
-    uint32_t                                    srcCacheCount,
-    const VkPipelineCache*                      pSrcCaches);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    uint32_t                                    createInfoCount,
-    const VkGraphicsPipelineCreateInfo*         pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipeline*                                 pPipelines);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    uint32_t                                    createInfoCount,
-    const VkComputePipelineCreateInfo*          pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipeline*                                 pPipelines);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(
-    VkDevice                                    device,
-    const VkPipelineLayoutCreateInfo*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipelineLayout*                           pPipelineLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(
-    VkDevice                                    device,
-    VkPipelineLayout                            pipelineLayout,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(
-    VkDevice                                    device,
-    const VkSamplerCreateInfo*                  pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSampler*                                  pSampler);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySampler(
-    VkDevice                                    device,
-    VkSampler                                   sampler,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(
-    VkDevice                                    device,
-    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDescriptorSetLayout*                      pSetLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(
-    VkDevice                                    device,
-    VkDescriptorSetLayout                       descriptorSetLayout,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(
-    VkDevice                                    device,
-    const VkDescriptorPoolCreateInfo*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDescriptorPool*                           pDescriptorPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(
-    VkDevice                                    device,
-    VkDescriptorPool                            descriptorPool,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(
-    VkDevice                                    device,
-    VkDescriptorPool                            descriptorPool,
-    VkDescriptorPoolResetFlags                  flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(
-    VkDevice                                    device,
-    const VkDescriptorSetAllocateInfo*          pAllocateInfo,
-    VkDescriptorSet*                            pDescriptorSets);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(
-    VkDevice                                    device,
-    VkDescriptorPool                            descriptorPool,
-    uint32_t                                    descriptorSetCount,
-    const VkDescriptorSet*                      pDescriptorSets);
-
-VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(
-    VkDevice                                    device,
-    uint32_t                                    descriptorWriteCount,
-    const VkWriteDescriptorSet*                 pDescriptorWrites,
-    uint32_t                                    descriptorCopyCount,
-    const VkCopyDescriptorSet*                  pDescriptorCopies);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(
-    VkDevice                                    device,
-    const VkFramebufferCreateInfo*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFramebuffer*                              pFramebuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(
-    VkDevice                                    device,
-    VkFramebuffer                               framebuffer,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(
-    VkDevice                                    device,
-    const VkRenderPassCreateInfo*               pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkRenderPass*                               pRenderPass);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(
-    VkDevice                                    device,
-    VkRenderPass                                renderPass,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(
-    VkDevice                                    device,
-    VkRenderPass                                renderPass,
-    VkExtent2D*                                 pGranularity);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
-    VkDevice                                    device,
-    const VkCommandPoolCreateInfo*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkCommandPool*                              pCommandPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    VkCommandPoolResetFlags                     flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
-    VkDevice                                    device,
-    const VkCommandBufferAllocateInfo*          pAllocateInfo,
-    VkCommandBuffer*                            pCommandBuffers);
-
-VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    uint32_t                                    commandBufferCount,
-    const VkCommandBuffer*                      pCommandBuffers);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
-    VkCommandBuffer                             commandBuffer,
-    const VkCommandBufferBeginInfo*             pBeginInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkCommandBufferResetFlags                   flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipeline                                  pipeline);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstViewport,
-    uint32_t                                    viewportCount,
-    const VkViewport*                           pViewports);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstScissor,
-    uint32_t                                    scissorCount,
-    const VkRect2D*                             pScissors);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(
-    VkCommandBuffer                             commandBuffer,
-    float                                       lineWidth);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(
-    VkCommandBuffer                             commandBuffer,
-    float                                       depthBiasConstantFactor,
-    float                                       depthBiasClamp,
-    float                                       depthBiasSlopeFactor);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(
-    VkCommandBuffer                             commandBuffer,
-    const float                                 blendConstants[4]);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(
-    VkCommandBuffer                             commandBuffer,
-    float                                       minDepthBounds,
-    float                                       maxDepthBounds);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    uint32_t                                    compareMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    uint32_t                                    writeMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    uint32_t                                    reference);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipelineLayout                            layout,
-    uint32_t                                    firstSet,
-    uint32_t                                    descriptorSetCount,
-    const VkDescriptorSet*                      pDescriptorSets,
-    uint32_t                                    dynamicOffsetCount,
-    const uint32_t*                             pDynamicOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkIndexType                                 indexType);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstBinding,
-    uint32_t                                    bindingCount,
-    const VkBuffer*                             pBuffers,
-    const VkDeviceSize*                         pOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDraw(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    vertexCount,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstVertex,
-    uint32_t                                    firstInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    indexCount,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstIndex,
-    int32_t                                     vertexOffset,
-    uint32_t                                    firstInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    uint32_t                                    drawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    uint32_t                                    drawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    x,
-    uint32_t                                    y,
-    uint32_t                                    z);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    srcBuffer,
-    VkBuffer                                    dstBuffer,
-    uint32_t                                    regionCount,
-    const VkBufferCopy*                         pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageCopy*                          pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageBlit*                          pRegions,
-    VkFilter                                    filter);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    srcBuffer,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkBufferImageCopy*                    pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkBuffer                                    dstBuffer,
-    uint32_t                                    regionCount,
-    const VkBufferImageCopy*                    pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                dataSize,
-    const void*                                 pData);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                size,
-    uint32_t                                    data);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     image,
-    VkImageLayout                               imageLayout,
-    const VkClearColorValue*                    pColor,
-    uint32_t                                    rangeCount,
-    const VkImageSubresourceRange*              pRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     image,
-    VkImageLayout                               imageLayout,
-    const VkClearDepthStencilValue*             pDepthStencil,
-    uint32_t                                    rangeCount,
-    const VkImageSubresourceRange*              pRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    attachmentCount,
-    const VkClearAttachment*                    pAttachments,
-    uint32_t                                    rectCount,
-    const VkClearRect*                          pRects);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageResolve*                       pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
-    VkCommandBuffer                             commandBuffer,
-    VkEvent                                     event,
-    VkPipelineStageFlags                        stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
-    VkCommandBuffer                             commandBuffer,
-    VkEvent                                     event,
-    VkPipelineStageFlags                        stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    eventCount,
-    const VkEvent*                              pEvents,
-    VkPipelineStageFlags                        srcStageMask,
-    VkPipelineStageFlags                        dstStageMask,
-    uint32_t                                    memoryBarrierCount,
-    const VkMemoryBarrier*                      pMemoryBarriers,
-    uint32_t                                    bufferMemoryBarrierCount,
-    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
-    uint32_t                                    imageMemoryBarrierCount,
-    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlags                        srcStageMask,
-    VkPipelineStageFlags                        dstStageMask,
-    VkDependencyFlags                           dependencyFlags,
-    uint32_t                                    memoryBarrierCount,
-    const VkMemoryBarrier*                      pMemoryBarriers,
-    uint32_t                                    bufferMemoryBarrierCount,
-    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
-    uint32_t                                    imageMemoryBarrierCount,
-    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query,
-    VkQueryControlFlags                         flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlagBits                     pipelineStage,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                stride,
-    VkQueryResultFlags                          flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineLayout                            layout,
-    VkShaderStageFlags                          stageFlags,
-    uint32_t                                    offset,
-    uint32_t                                    size,
-    const void*                                 pValues);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(
-    VkCommandBuffer                             commandBuffer,
-    const VkRenderPassBeginInfo*                pRenderPassBegin,
-    VkSubpassContents                           contents);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(
-    VkCommandBuffer                             commandBuffer,
-    VkSubpassContents                           contents);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    commandBufferCount,
-    const VkCommandBuffer*                      pCommandBuffers);
-#endif
-
-#define VK_KHR_surface 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
-
-#define VK_KHR_SURFACE_SPEC_VERSION       25
-#define VK_KHR_SURFACE_EXTENSION_NAME     "VK_KHR_surface"
-#define VK_COLORSPACE_SRGB_NONLINEAR_KHR  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
-
-
-typedef enum VkColorSpaceKHR {
-    VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0,
-    VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104001,
-    VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104002,
-    VK_COLOR_SPACE_SCRGB_LINEAR_EXT = 1000104003,
-    VK_COLOR_SPACE_SCRGB_NONLINEAR_EXT = 1000104004,
-    VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104005,
-    VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104006,
-    VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104007,
-    VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104008,
-    VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104009,
-    VK_COLOR_SPACE_BT2020_NONLINEAR_EXT = 1000104010,
-    VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011,
-    VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012,
-    VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
-    VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
-    VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1),
-    VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkColorSpaceKHR;
-
-typedef enum VkPresentModeKHR {
-    VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
-    VK_PRESENT_MODE_MAILBOX_KHR = 1,
-    VK_PRESENT_MODE_FIFO_KHR = 2,
-    VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3,
-    VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR,
-    VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR,
-    VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1),
-    VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPresentModeKHR;
-
-
-typedef enum VkSurfaceTransformFlagBitsKHR {
-    VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
-    VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
-    VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
-    VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
-    VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
-    VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkSurfaceTransformFlagBitsKHR;
-typedef VkFlags VkSurfaceTransformFlagsKHR;
-
-typedef enum VkCompositeAlphaFlagBitsKHR {
-    VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
-    VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
-    VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
-    VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
-    VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkCompositeAlphaFlagBitsKHR;
-typedef VkFlags VkCompositeAlphaFlagsKHR;
-
-typedef struct VkSurfaceCapabilitiesKHR {
-    uint32_t                         minImageCount;
-    uint32_t                         maxImageCount;
-    VkExtent2D                       currentExtent;
-    VkExtent2D                       minImageExtent;
-    VkExtent2D                       maxImageExtent;
-    uint32_t                         maxImageArrayLayers;
-    VkSurfaceTransformFlagsKHR       supportedTransforms;
-    VkSurfaceTransformFlagBitsKHR    currentTransform;
-    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
-    VkImageUsageFlags                supportedUsageFlags;
-} VkSurfaceCapabilitiesKHR;
-
-typedef struct VkSurfaceFormatKHR {
-    VkFormat           format;
-    VkColorSpaceKHR    colorSpace;
-} VkSurfaceFormatKHR;
-
-
-typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
-    VkInstance                                  instance,
-    VkSurfaceKHR                                surface,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    VkSurfaceKHR                                surface,
-    VkBool32*                                   pSupported);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    VkSurfaceCapabilitiesKHR*                   pSurfaceCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    uint32_t*                                   pSurfaceFormatCount,
-    VkSurfaceFormatKHR*                         pSurfaceFormats);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    uint32_t*                                   pPresentModeCount,
-    VkPresentModeKHR*                           pPresentModes);
-#endif
-
-#define VK_KHR_swapchain 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
-
-#define VK_KHR_SWAPCHAIN_SPEC_VERSION     68
-#define VK_KHR_SWAPCHAIN_EXTENSION_NAME   "VK_KHR_swapchain"
-
-typedef VkFlags VkSwapchainCreateFlagsKHR;
-
-typedef struct VkSwapchainCreateInfoKHR {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkSwapchainCreateFlagsKHR        flags;
-    VkSurfaceKHR                     surface;
-    uint32_t                         minImageCount;
-    VkFormat                         imageFormat;
-    VkColorSpaceKHR                  imageColorSpace;
-    VkExtent2D                       imageExtent;
-    uint32_t                         imageArrayLayers;
-    VkImageUsageFlags                imageUsage;
-    VkSharingMode                    imageSharingMode;
-    uint32_t                         queueFamilyIndexCount;
-    const uint32_t*                  pQueueFamilyIndices;
-    VkSurfaceTransformFlagBitsKHR    preTransform;
-    VkCompositeAlphaFlagBitsKHR      compositeAlpha;
-    VkPresentModeKHR                 presentMode;
-    VkBool32                         clipped;
-    VkSwapchainKHR                   oldSwapchain;
-} VkSwapchainCreateInfoKHR;
-
-typedef struct VkPresentInfoKHR {
-    VkStructureType          sType;
-    const void*              pNext;
-    uint32_t                 waitSemaphoreCount;
-    const VkSemaphore*       pWaitSemaphores;
-    uint32_t                 swapchainCount;
-    const VkSwapchainKHR*    pSwapchains;
-    const uint32_t*          pImageIndices;
-    VkResult*                pResults;
-} VkPresentInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
-typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
-typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
-    VkDevice                                    device,
-    const VkSwapchainCreateInfoKHR*             pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSwapchainKHR*                             pSwapchain);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    uint32_t*                                   pSwapchainImageCount,
-    VkImage*                                    pSwapchainImages);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    uint64_t                                    timeout,
-    VkSemaphore                                 semaphore,
-    VkFence                                     fence,
-    uint32_t*                                   pImageIndex);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
-    VkQueue                                     queue,
-    const VkPresentInfoKHR*                     pPresentInfo);
-#endif
-
-#define VK_KHR_display 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR)
-
-#define VK_KHR_DISPLAY_SPEC_VERSION       21
-#define VK_KHR_DISPLAY_EXTENSION_NAME     "VK_KHR_display"
-
-
-typedef enum VkDisplayPlaneAlphaFlagBitsKHR {
-    VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
-    VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
-    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
-    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
-    VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkDisplayPlaneAlphaFlagBitsKHR;
-typedef VkFlags VkDisplayPlaneAlphaFlagsKHR;
-typedef VkFlags VkDisplayModeCreateFlagsKHR;
-typedef VkFlags VkDisplaySurfaceCreateFlagsKHR;
-
-typedef struct VkDisplayPropertiesKHR {
-    VkDisplayKHR                  display;
-    const char*                   displayName;
-    VkExtent2D                    physicalDimensions;
-    VkExtent2D                    physicalResolution;
-    VkSurfaceTransformFlagsKHR    supportedTransforms;
-    VkBool32                      planeReorderPossible;
-    VkBool32                      persistentContent;
-} VkDisplayPropertiesKHR;
-
-typedef struct VkDisplayModeParametersKHR {
-    VkExtent2D    visibleRegion;
-    uint32_t      refreshRate;
-} VkDisplayModeParametersKHR;
-
-typedef struct VkDisplayModePropertiesKHR {
-    VkDisplayModeKHR              displayMode;
-    VkDisplayModeParametersKHR    parameters;
-} VkDisplayModePropertiesKHR;
-
-typedef struct VkDisplayModeCreateInfoKHR {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkDisplayModeCreateFlagsKHR    flags;
-    VkDisplayModeParametersKHR     parameters;
-} VkDisplayModeCreateInfoKHR;
-
-typedef struct VkDisplayPlaneCapabilitiesKHR {
-    VkDisplayPlaneAlphaFlagsKHR    supportedAlpha;
-    VkOffset2D                     minSrcPosition;
-    VkOffset2D                     maxSrcPosition;
-    VkExtent2D                     minSrcExtent;
-    VkExtent2D                     maxSrcExtent;
-    VkOffset2D                     minDstPosition;
-    VkOffset2D                     maxDstPosition;
-    VkExtent2D                     minDstExtent;
-    VkExtent2D                     maxDstExtent;
-} VkDisplayPlaneCapabilitiesKHR;
-
-typedef struct VkDisplayPlanePropertiesKHR {
-    VkDisplayKHR    currentDisplay;
-    uint32_t        currentStackIndex;
-} VkDisplayPlanePropertiesKHR;
-
-typedef struct VkDisplaySurfaceCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkDisplaySurfaceCreateFlagsKHR    flags;
-    VkDisplayModeKHR                  displayMode;
-    uint32_t                          planeIndex;
-    uint32_t                          planeStackIndex;
-    VkSurfaceTransformFlagBitsKHR     transform;
-    float                             globalAlpha;
-    VkDisplayPlaneAlphaFlagBitsKHR    alphaMode;
-    VkExtent2D                        imageExtent;
-} VkDisplaySurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayPropertiesKHR*                     pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayPlanePropertiesKHR*                pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    planeIndex,
-    uint32_t*                                   pDisplayCount,
-    VkDisplayKHR*                               pDisplays);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayModePropertiesKHR*                 pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display,
-    const VkDisplayModeCreateInfoKHR*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDisplayModeKHR*                           pMode);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayModeKHR                            mode,
-    uint32_t                                    planeIndex,
-    VkDisplayPlaneCapabilitiesKHR*              pCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR(
-    VkInstance                                  instance,
-    const VkDisplaySurfaceCreateInfoKHR*        pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-#define VK_KHR_display_swapchain 1
-#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9
-#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
-
-typedef struct VkDisplayPresentInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkRect2D           srcRect;
-    VkRect2D           dstRect;
-    VkBool32           persistent;
-} VkDisplayPresentInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR(
-    VkDevice                                    device,
-    uint32_t                                    swapchainCount,
-    const VkSwapchainCreateInfoKHR*             pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSwapchainKHR*                             pSwapchains);
-#endif
-
-#ifdef VK_USE_PLATFORM_XLIB_KHR
-#define VK_KHR_xlib_surface 1
-#include <X11/Xlib.h>
-
-#define VK_KHR_XLIB_SURFACE_SPEC_VERSION  6
-#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"
-
-typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
-
-typedef struct VkXlibSurfaceCreateInfoKHR {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkXlibSurfaceCreateFlagsKHR    flags;
-    Display*                       dpy;
-    Window                         window;
-} VkXlibSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR(
-    VkInstance                                  instance,
-    const VkXlibSurfaceCreateInfoKHR*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    Display*                                    dpy,
-    VisualID                                    visualID);
-#endif
-#endif /* VK_USE_PLATFORM_XLIB_KHR */
-
-#ifdef VK_USE_PLATFORM_XCB_KHR
-#define VK_KHR_xcb_surface 1
-#include <xcb/xcb.h>
-
-#define VK_KHR_XCB_SURFACE_SPEC_VERSION   6
-#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"
-
-typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
-
-typedef struct VkXcbSurfaceCreateInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkXcbSurfaceCreateFlagsKHR    flags;
-    xcb_connection_t*             connection;
-    xcb_window_t                  window;
-} VkXcbSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR(
-    VkInstance                                  instance,
-    const VkXcbSurfaceCreateInfoKHR*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    xcb_connection_t*                           connection,
-    xcb_visualid_t                              visual_id);
-#endif
-#endif /* VK_USE_PLATFORM_XCB_KHR */
-
-#ifdef VK_USE_PLATFORM_WAYLAND_KHR
-#define VK_KHR_wayland_surface 1
-#include <wayland-client.h>
-
-#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5
-#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"
-
-typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
-
-typedef struct VkWaylandSurfaceCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkWaylandSurfaceCreateFlagsKHR    flags;
-    struct wl_display*                display;
-    struct wl_surface*                surface;
-} VkWaylandSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR(
-    VkInstance                                  instance,
-    const VkWaylandSurfaceCreateInfoKHR*        pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    struct wl_display*                          display);
-#endif
-#endif /* VK_USE_PLATFORM_WAYLAND_KHR */
-
-#ifdef VK_USE_PLATFORM_MIR_KHR
-#define VK_KHR_mir_surface 1
-#include <mir_toolkit/client_types.h>
-
-#define VK_KHR_MIR_SURFACE_SPEC_VERSION   4
-#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface"
-
-typedef VkFlags VkMirSurfaceCreateFlagsKHR;
-
-typedef struct VkMirSurfaceCreateInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkMirSurfaceCreateFlagsKHR    flags;
-    MirConnection*                connection;
-    MirSurface*                   mirSurface;
-} VkMirSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR(
-    VkInstance                                  instance,
-    const VkMirSurfaceCreateInfoKHR*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    MirConnection*                              connection);
-#endif
-#endif /* VK_USE_PLATFORM_MIR_KHR */
-
-#ifdef VK_USE_PLATFORM_ANDROID_KHR
-#define VK_KHR_android_surface 1
-#include <android/native_window.h>
-
-#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
-#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface"
-
-typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
-
-typedef struct VkAndroidSurfaceCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkAndroidSurfaceCreateFlagsKHR    flags;
-    ANativeWindow*                    window;
-} VkAndroidSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
-    VkInstance                                  instance,
-    const VkAndroidSurfaceCreateInfoKHR*        pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-#endif /* VK_USE_PLATFORM_ANDROID_KHR */
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#define VK_KHR_win32_surface 1
-#include <windows.h>
-
-#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 5
-#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
-
-typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
-
-typedef struct VkWin32SurfaceCreateInfoKHR {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkWin32SurfaceCreateFlagsKHR    flags;
-    HINSTANCE                       hinstance;
-    HWND                            hwnd;
-} VkWin32SurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR(
-    VkInstance                                  instance,
-    const VkWin32SurfaceCreateInfoKHR*          pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex);
-#endif
-#endif /* VK_USE_PLATFORM_WIN32_KHR */
-
-#define VK_KHR_sampler_mirror_clamp_to_edge 1
-#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1
-#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge"
-
-
-#define VK_KHR_get_physical_device_properties2 1
-#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1
-#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2"
-
-typedef struct VkPhysicalDeviceFeatures2KHR {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkPhysicalDeviceFeatures    features;
-} VkPhysicalDeviceFeatures2KHR;
-
-typedef struct VkPhysicalDeviceProperties2KHR {
-    VkStructureType               sType;
-    void*                         pNext;
-    VkPhysicalDeviceProperties    properties;
-} VkPhysicalDeviceProperties2KHR;
-
-typedef struct VkFormatProperties2KHR {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkFormatProperties    formatProperties;
-} VkFormatProperties2KHR;
-
-typedef struct VkImageFormatProperties2KHR {
-    VkStructureType            sType;
-    void*                      pNext;
-    VkImageFormatProperties    imageFormatProperties;
-} VkImageFormatProperties2KHR;
-
-typedef struct VkPhysicalDeviceImageFormatInfo2KHR {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkFormat              format;
-    VkImageType           type;
-    VkImageTiling         tiling;
-    VkImageUsageFlags     usage;
-    VkImageCreateFlags    flags;
-} VkPhysicalDeviceImageFormatInfo2KHR;
-
-typedef struct VkQueueFamilyProperties2KHR {
-    VkStructureType            sType;
-    void*                      pNext;
-    VkQueueFamilyProperties    queueFamilyProperties;
-} VkQueueFamilyProperties2KHR;
-
-typedef struct VkPhysicalDeviceMemoryProperties2KHR {
-    VkStructureType                     sType;
-    void*                               pNext;
-    VkPhysicalDeviceMemoryProperties    memoryProperties;
-} VkPhysicalDeviceMemoryProperties2KHR;
-
-typedef struct VkSparseImageFormatProperties2KHR {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkSparseImageFormatProperties    properties;
-} VkSparseImageFormatProperties2KHR;
-
-typedef struct VkPhysicalDeviceSparseImageFormatInfo2KHR {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkFormat                 format;
-    VkImageType              type;
-    VkSampleCountFlagBits    samples;
-    VkImageUsageFlags        usage;
-    VkImageTiling            tiling;
-} VkPhysicalDeviceSparseImageFormatInfo2KHR;
-
-
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2KHR* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2KHR* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2KHR* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, VkImageFormatProperties2KHR* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2KHR* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceFeatures2KHR*               pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceProperties2KHR*             pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkFormatProperties2KHR*                     pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceImageFormatInfo2KHR*  pImageFormatInfo,
-    VkImageFormatProperties2KHR*                pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pQueueFamilyPropertyCount,
-    VkQueueFamilyProperties2KHR*                pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceMemoryProperties2KHR*       pMemoryProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo,
-    uint32_t*                                   pPropertyCount,
-    VkSparseImageFormatProperties2KHR*          pProperties);
-#endif
-
-#define VK_KHR_shader_draw_parameters 1
-#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1
-#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
-
-
-#define VK_KHR_maintenance1 1
-#define VK_KHR_MAINTENANCE1_SPEC_VERSION  1
-#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1"
-
-typedef VkFlags VkCommandPoolTrimFlagsKHR;
-
-typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlagsKHR flags);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    VkCommandPoolTrimFlagsKHR                   flags);
-#endif
-
-#define VK_EXT_debug_report 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
-
-#define VK_EXT_DEBUG_REPORT_SPEC_VERSION  4
-#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report"
-#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT
-
-
-typedef enum VkDebugReportObjectTypeEXT {
-    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
-    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
-    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
-    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
-    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
-    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
-    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
-    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
-    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
-    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
-    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
-    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
-    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
-    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = 28,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
-    VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31,
-    VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32,
-    VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,
-    VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT,
-    VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1),
-    VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportObjectTypeEXT;
-
-typedef enum VkDebugReportErrorEXT {
-    VK_DEBUG_REPORT_ERROR_NONE_EXT = 0,
-    VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT = 1,
-    VK_DEBUG_REPORT_ERROR_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_ERROR_NONE_EXT,
-    VK_DEBUG_REPORT_ERROR_END_RANGE_EXT = VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT,
-    VK_DEBUG_REPORT_ERROR_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT - VK_DEBUG_REPORT_ERROR_NONE_EXT + 1),
-    VK_DEBUG_REPORT_ERROR_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportErrorEXT;
-
-
-typedef enum VkDebugReportFlagBitsEXT {
-    VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
-    VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
-    VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
-    VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
-    VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
-    VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportFlagBitsEXT;
-typedef VkFlags VkDebugReportFlagsEXT;
-
-typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
-    VkDebugReportFlagsEXT                       flags,
-    VkDebugReportObjectTypeEXT                  objectType,
-    uint64_t                                    object,
-    size_t                                      location,
-    int32_t                                     messageCode,
-    const char*                                 pLayerPrefix,
-    const char*                                 pMessage,
-    void*                                       pUserData);
-
-
-typedef struct VkDebugReportCallbackCreateInfoEXT {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkDebugReportFlagsEXT           flags;
-    PFN_vkDebugReportCallbackEXT    pfnCallback;
-    void*                           pUserData;
-} VkDebugReportCallbackCreateInfoEXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
-typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(
-    VkInstance                                  instance,
-    const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDebugReportCallbackEXT*                   pCallback);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(
-    VkInstance                                  instance,
-    VkDebugReportCallbackEXT                    callback,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT(
-    VkInstance                                  instance,
-    VkDebugReportFlagsEXT                       flags,
-    VkDebugReportObjectTypeEXT                  objectType,
-    uint64_t                                    object,
-    size_t                                      location,
-    int32_t                                     messageCode,
-    const char*                                 pLayerPrefix,
-    const char*                                 pMessage);
-#endif
-
-#define VK_NV_glsl_shader 1
-#define VK_NV_GLSL_SHADER_SPEC_VERSION    1
-#define VK_NV_GLSL_SHADER_EXTENSION_NAME  "VK_NV_glsl_shader"
-
-
-#define VK_IMG_filter_cubic 1
-#define VK_IMG_FILTER_CUBIC_SPEC_VERSION  1
-#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic"
-
-
-#define VK_AMD_rasterization_order 1
-#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1
-#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order"
-
-
-typedef enum VkRasterizationOrderAMD {
-    VK_RASTERIZATION_ORDER_STRICT_AMD = 0,
-    VK_RASTERIZATION_ORDER_RELAXED_AMD = 1,
-    VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD,
-    VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD,
-    VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1),
-    VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkRasterizationOrderAMD;
-
-typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkRasterizationOrderAMD    rasterizationOrder;
-} VkPipelineRasterizationStateRasterizationOrderAMD;
-
-
-
-#define VK_AMD_shader_trinary_minmax 1
-#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1
-#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax"
-
-
-#define VK_AMD_shader_explicit_vertex_parameter 1
-#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1
-#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter"
-
-
-#define VK_EXT_debug_marker 1
-#define VK_EXT_DEBUG_MARKER_SPEC_VERSION  3
-#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker"
-
-typedef struct VkDebugMarkerObjectNameInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkDebugReportObjectTypeEXT    objectType;
-    uint64_t                      object;
-    const char*                   pObjectName;
-} VkDebugMarkerObjectNameInfoEXT;
-
-typedef struct VkDebugMarkerObjectTagInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkDebugReportObjectTypeEXT    objectType;
-    uint64_t                      object;
-    uint64_t                      tagName;
-    size_t                        tagSize;
-    const void*                   pTag;
-} VkDebugMarkerObjectTagInfoEXT;
-
-typedef struct VkDebugMarkerMarkerInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    const char*        pMarkerName;
-    float              color[4];
-} VkDebugMarkerMarkerInfoEXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, VkDebugMarkerObjectTagInfoEXT* pTagInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, VkDebugMarkerObjectNameInfoEXT* pNameInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT(
-    VkDevice                                    device,
-    VkDebugMarkerObjectTagInfoEXT*              pTagInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT(
-    VkDevice                                    device,
-    VkDebugMarkerObjectNameInfoEXT*             pNameInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkDebugMarkerMarkerInfoEXT*                 pMarkerInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkDebugMarkerMarkerInfoEXT*                 pMarkerInfo);
-#endif
-
-#define VK_AMD_gcn_shader 1
-#define VK_AMD_GCN_SHADER_SPEC_VERSION    1
-#define VK_AMD_GCN_SHADER_EXTENSION_NAME  "VK_AMD_gcn_shader"
-
-
-#define VK_NV_dedicated_allocation 1
-#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1
-#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation"
-
-typedef struct VkDedicatedAllocationImageCreateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           dedicatedAllocation;
-} VkDedicatedAllocationImageCreateInfoNV;
-
-typedef struct VkDedicatedAllocationBufferCreateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           dedicatedAllocation;
-} VkDedicatedAllocationBufferCreateInfoNV;
-
-typedef struct VkDedicatedAllocationMemoryAllocateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImage            image;
-    VkBuffer           buffer;
-} VkDedicatedAllocationMemoryAllocateInfoNV;
-
-
-
-#define VK_AMD_draw_indirect_count 1
-#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
-#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count"
-
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-#endif
-
-#define VK_AMD_negative_viewport_height 1
-#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1
-#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height"
-
-
-#define VK_AMD_gpu_shader_half_float 1
-#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1
-#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float"
-
-
-#define VK_AMD_shader_ballot 1
-#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1
-#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot"
-
-
-#define VK_IMG_format_pvrtc 1
-#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION  1
-#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc"
-
-
-#define VK_NV_external_memory_capabilities 1
-#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities"
-
-
-typedef enum VkExternalMemoryHandleTypeFlagBitsNV {
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkExternalMemoryHandleTypeFlagBitsNV;
-typedef VkFlags VkExternalMemoryHandleTypeFlagsNV;
-
-typedef enum VkExternalMemoryFeatureFlagBitsNV {
-    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001,
-    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002,
-    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004,
-    VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkExternalMemoryFeatureFlagBitsNV;
-typedef VkFlags VkExternalMemoryFeatureFlagsNV;
-
-typedef struct VkExternalImageFormatPropertiesNV {
-    VkImageFormatProperties              imageFormatProperties;
-    VkExternalMemoryFeatureFlagsNV       externalMemoryFeatures;
-    VkExternalMemoryHandleTypeFlagsNV    exportFromImportedHandleTypes;
-    VkExternalMemoryHandleTypeFlagsNV    compatibleHandleTypes;
-} VkExternalImageFormatPropertiesNV;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkImageType                                 type,
-    VkImageTiling                               tiling,
-    VkImageUsageFlags                           usage,
-    VkImageCreateFlags                          flags,
-    VkExternalMemoryHandleTypeFlagsNV           externalHandleType,
-    VkExternalImageFormatPropertiesNV*          pExternalImageFormatProperties);
-#endif
-
-#define VK_NV_external_memory 1
-#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory"
-
-typedef struct VkExternalMemoryImageCreateInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalMemoryHandleTypeFlagsNV    handleTypes;
-} VkExternalMemoryImageCreateInfoNV;
-
-typedef struct VkExportMemoryAllocateInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalMemoryHandleTypeFlagsNV    handleTypes;
-} VkExportMemoryAllocateInfoNV;
-
-
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#define VK_NV_external_memory_win32 1
-#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
-
-typedef struct VkImportMemoryWin32HandleInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalMemoryHandleTypeFlagsNV    handleType;
-    HANDLE                               handle;
-} VkImportMemoryWin32HandleInfoNV;
-
-typedef struct VkExportMemoryWin32HandleInfoNV {
-    VkStructureType               sType;
-    const void*                   pNext;
-    const SECURITY_ATTRIBUTES*    pAttributes;
-    DWORD                         dwAccess;
-} VkExportMemoryWin32HandleInfoNV;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    VkExternalMemoryHandleTypeFlagsNV           handleType,
-    HANDLE*                                     pHandle);
-#endif
-#endif /* VK_USE_PLATFORM_WIN32_KHR */
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#define VK_NV_win32_keyed_mutex 1
-#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 1
-#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
-
-typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV {
-    VkStructureType          sType;
-    const void*              pNext;
-    uint32_t                 acquireCount;
-    const VkDeviceMemory*    pAcquireSyncs;
-    const uint64_t*          pAcquireKeys;
-    const uint32_t*          pAcquireTimeoutMilliseconds;
-    uint32_t                 releaseCount;
-    const VkDeviceMemory*    pReleaseSyncs;
-    const uint64_t*          pReleaseKeys;
-} VkWin32KeyedMutexAcquireReleaseInfoNV;
-
-
-#endif /* VK_USE_PLATFORM_WIN32_KHR */
-
-#define VK_EXT_validation_flags 1
-#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1
-#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags"
-
-
-typedef enum VkValidationCheckEXT {
-    VK_VALIDATION_CHECK_ALL_EXT = 0,
-    VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT,
-    VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT,
-    VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_ALL_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1),
-    VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkValidationCheckEXT;
-
-typedef struct VkValidationFlagsEXT {
-    VkStructureType          sType;
-    const void*              pNext;
-    uint32_t                 disabledValidationCheckCount;
-    VkValidationCheckEXT*    pDisabledValidationChecks;
-} VkValidationFlagsEXT;
-
-
-
-#ifdef VK_USE_PLATFORM_VI_NN
-#define VK_NN_vi_surface 1
-#define VK_NN_VI_SURFACE_SPEC_VERSION     1
-#define VK_NN_VI_SURFACE_EXTENSION_NAME   "VK_NN_vi_surface"
-
-typedef VkFlags VkViSurfaceCreateFlagsNN;
-
-typedef struct VkViSurfaceCreateInfoNN {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkViSurfaceCreateFlagsNN    flags;
-    void*                       window;
-} VkViSurfaceCreateInfoNN;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN(
-    VkInstance                                  instance,
-    const VkViSurfaceCreateInfoNN*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-#endif /* VK_USE_PLATFORM_VI_NN */
-
-#define VK_EXT_shader_subgroup_ballot 1
-#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1
-#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot"
-
-
-#define VK_EXT_shader_subgroup_vote 1
-#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1
-#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote"
-
-
-#define VK_NVX_device_generated_commands 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX)
-
-#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 1
-#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands"
-
-
-typedef enum VkIndirectCommandsTokenTypeNVX {
-    VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX = 0,
-    VK_INDIRECT_COMMANDS_TOKEN_DESCRIPTOR_SET_NVX = 1,
-    VK_INDIRECT_COMMANDS_TOKEN_INDEX_BUFFER_NVX = 2,
-    VK_INDIRECT_COMMANDS_TOKEN_VERTEX_BUFFER_NVX = 3,
-    VK_INDIRECT_COMMANDS_TOKEN_PUSH_CONSTANT_NVX = 4,
-    VK_INDIRECT_COMMANDS_TOKEN_DRAW_INDEXED_NVX = 5,
-    VK_INDIRECT_COMMANDS_TOKEN_DRAW_NVX = 6,
-    VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX = 7,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX + 1),
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkIndirectCommandsTokenTypeNVX;
-
-typedef enum VkObjectEntryTypeNVX {
-    VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX = 0,
-    VK_OBJECT_ENTRY_PIPELINE_NVX = 1,
-    VK_OBJECT_ENTRY_INDEX_BUFFER_NVX = 2,
-    VK_OBJECT_ENTRY_VERTEX_BUFFER_NVX = 3,
-    VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX = 4,
-    VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX,
-    VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX,
-    VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX + 1),
-    VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkObjectEntryTypeNVX;
-
-
-typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX {
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkIndirectCommandsLayoutUsageFlagBitsNVX;
-typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX;
-
-typedef enum VkObjectEntryUsageFlagBitsNVX {
-    VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001,
-    VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002,
-    VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkObjectEntryUsageFlagBitsNVX;
-typedef VkFlags VkObjectEntryUsageFlagsNVX;
-
-typedef struct VkDeviceGeneratedCommandsFeaturesNVX {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           computeBindingPointSupport;
-} VkDeviceGeneratedCommandsFeaturesNVX;
-
-typedef struct VkDeviceGeneratedCommandsLimitsNVX {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           maxIndirectCommandsLayoutTokenCount;
-    uint32_t           maxObjectEntryCounts;
-    uint32_t           minSequenceCountBufferOffsetAlignment;
-    uint32_t           minSequenceIndexBufferOffsetAlignment;
-    uint32_t           minCommandsTokenBufferOffsetAlignment;
-} VkDeviceGeneratedCommandsLimitsNVX;
-
-typedef struct VkIndirectCommandsTokenNVX {
-    VkIndirectCommandsTokenTypeNVX    tokenType;
-    VkBuffer                          buffer;
-    VkDeviceSize                      offset;
-} VkIndirectCommandsTokenNVX;
-
-typedef struct VkIndirectCommandsLayoutTokenNVX {
-    VkIndirectCommandsTokenTypeNVX    tokenType;
-    uint32_t                          bindingUnit;
-    uint32_t                          dynamicCount;
-    uint32_t                          divisor;
-} VkIndirectCommandsLayoutTokenNVX;
-
-typedef struct VkIndirectCommandsLayoutCreateInfoNVX {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkPipelineBindPoint                        pipelineBindPoint;
-    VkIndirectCommandsLayoutUsageFlagsNVX      flags;
-    uint32_t                                   tokenCount;
-    const VkIndirectCommandsLayoutTokenNVX*    pTokens;
-} VkIndirectCommandsLayoutCreateInfoNVX;
-
-typedef struct VkCmdProcessCommandsInfoNVX {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkObjectTableNVX                     objectTable;
-    VkIndirectCommandsLayoutNVX          indirectCommandsLayout;
-    uint32_t                             indirectCommandsTokenCount;
-    const VkIndirectCommandsTokenNVX*    pIndirectCommandsTokens;
-    uint32_t                             maxSequencesCount;
-    VkCommandBuffer                      targetCommandBuffer;
-    VkBuffer                             sequencesCountBuffer;
-    VkDeviceSize                         sequencesCountOffset;
-    VkBuffer                             sequencesIndexBuffer;
-    VkDeviceSize                         sequencesIndexOffset;
-} VkCmdProcessCommandsInfoNVX;
-
-typedef struct VkCmdReserveSpaceForCommandsInfoNVX {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkObjectTableNVX               objectTable;
-    VkIndirectCommandsLayoutNVX    indirectCommandsLayout;
-    uint32_t                       maxSequencesCount;
-} VkCmdReserveSpaceForCommandsInfoNVX;
-
-typedef struct VkObjectTableCreateInfoNVX {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    uint32_t                             objectCount;
-    const VkObjectEntryTypeNVX*          pObjectEntryTypes;
-    const uint32_t*                      pObjectEntryCounts;
-    const VkObjectEntryUsageFlagsNVX*    pObjectEntryUsageFlags;
-    uint32_t                             maxUniformBuffersPerDescriptor;
-    uint32_t                             maxStorageBuffersPerDescriptor;
-    uint32_t                             maxStorageImagesPerDescriptor;
-    uint32_t                             maxSampledImagesPerDescriptor;
-    uint32_t                             maxPipelineLayouts;
-} VkObjectTableCreateInfoNVX;
-
-typedef struct VkObjectTableEntryNVX {
-    VkObjectEntryTypeNVX          type;
-    VkObjectEntryUsageFlagsNVX    flags;
-} VkObjectTableEntryNVX;
-
-typedef struct VkObjectTablePipelineEntryNVX {
-    VkObjectEntryTypeNVX          type;
-    VkObjectEntryUsageFlagsNVX    flags;
-    VkPipeline                    pipeline;
-} VkObjectTablePipelineEntryNVX;
-
-typedef struct VkObjectTableDescriptorSetEntryNVX {
-    VkObjectEntryTypeNVX          type;
-    VkObjectEntryUsageFlagsNVX    flags;
-    VkPipelineLayout              pipelineLayout;
-    VkDescriptorSet               descriptorSet;
-} VkObjectTableDescriptorSetEntryNVX;
-
-typedef struct VkObjectTableVertexBufferEntryNVX {
-    VkObjectEntryTypeNVX          type;
-    VkObjectEntryUsageFlagsNVX    flags;
-    VkBuffer                      buffer;
-} VkObjectTableVertexBufferEntryNVX;
-
-typedef struct VkObjectTableIndexBufferEntryNVX {
-    VkObjectEntryTypeNVX          type;
-    VkObjectEntryUsageFlagsNVX    flags;
-    VkBuffer                      buffer;
-    VkIndexType                   indexType;
-} VkObjectTableIndexBufferEntryNVX;
-
-typedef struct VkObjectTablePushConstantEntryNVX {
-    VkObjectEntryTypeNVX          type;
-    VkObjectEntryUsageFlagsNVX    flags;
-    VkPipelineLayout              pipelineLayout;
-    VkShaderStageFlags            stageFlags;
-} VkObjectTablePushConstantEntryNVX;
-
-
-typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable);
-typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const*    ppObjectTableEntries, const uint32_t* pObjectIndices);
-typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX(
-    VkCommandBuffer                             commandBuffer,
-    const VkCmdProcessCommandsInfoNVX*          pProcessCommandsInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX(
-    VkCommandBuffer                             commandBuffer,
-    const VkCmdReserveSpaceForCommandsInfoNVX*  pReserveSpaceInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX(
-    VkDevice                                    device,
-    const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkIndirectCommandsLayoutNVX*                pIndirectCommandsLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX(
-    VkDevice                                    device,
-    VkIndirectCommandsLayoutNVX                 indirectCommandsLayout,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX(
-    VkDevice                                    device,
-    const VkObjectTableCreateInfoNVX*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkObjectTableNVX*                           pObjectTable);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX(
-    VkDevice                                    device,
-    VkObjectTableNVX                            objectTable,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX(
-    VkDevice                                    device,
-    VkObjectTableNVX                            objectTable,
-    uint32_t                                    objectCount,
-    const VkObjectTableEntryNVX* const*         ppObjectTableEntries,
-    const uint32_t*                             pObjectIndices);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX(
-    VkDevice                                    device,
-    VkObjectTableNVX                            objectTable,
-    uint32_t                                    objectCount,
-    const VkObjectEntryTypeNVX*                 pObjectEntryTypes,
-    const uint32_t*                             pObjectIndices);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX(
-    VkPhysicalDevice                            physicalDevice,
-    VkDeviceGeneratedCommandsFeaturesNVX*       pFeatures,
-    VkDeviceGeneratedCommandsLimitsNVX*         pLimits);
-#endif
-
-#define VK_EXT_direct_mode_display 1
-#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display"
-
-typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display);
-#endif
-
-#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
-#define VK_EXT_acquire_xlib_display 1
-#include <X11/extensions/Xrandr.h>
-
-#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"
-
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display);
-typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    Display*                                    dpy,
-    VkDisplayKHR                                display);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    Display*                                    dpy,
-    RROutput                                    rrOutput,
-    VkDisplayKHR*                               pDisplay);
-#endif
-#endif /* VK_USE_PLATFORM_XLIB_XRANDR_EXT */
-
-#define VK_EXT_display_surface_counter 1
-#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1
-#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter"
-
-
-typedef enum VkSurfaceCounterFlagBitsEXT {
-    VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001,
-    VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkSurfaceCounterFlagBitsEXT;
-typedef VkFlags VkSurfaceCounterFlagsEXT;
-
-typedef struct VkSurfaceCapabilities2EXT {
-    VkStructureType                  sType;
-    void*                            pNext;
-    uint32_t                         minImageCount;
-    uint32_t                         maxImageCount;
-    VkExtent2D                       currentExtent;
-    VkExtent2D                       minImageExtent;
-    VkExtent2D                       maxImageExtent;
-    uint32_t                         maxImageArrayLayers;
-    VkSurfaceTransformFlagsKHR       supportedTransforms;
-    VkSurfaceTransformFlagBitsKHR    currentTransform;
-    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
-    VkImageUsageFlags                supportedUsageFlags;
-    VkSurfaceCounterFlagsEXT         supportedSurfaceCounters;
-} VkSurfaceCapabilities2EXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    VkSurfaceCapabilities2EXT*                  pSurfaceCapabilities);
-#endif
-
-#define VK_EXT_display_control 1
-#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1
-#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control"
-
-
-typedef enum VkDisplayPowerStateEXT {
-    VK_DISPLAY_POWER_STATE_OFF_EXT = 0,
-    VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1,
-    VK_DISPLAY_POWER_STATE_ON_EXT = 2,
-    VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT,
-    VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT,
-    VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1),
-    VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDisplayPowerStateEXT;
-
-typedef enum VkDeviceEventTypeEXT {
-    VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0,
-    VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT,
-    VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT,
-    VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1),
-    VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDeviceEventTypeEXT;
-
-typedef enum VkDisplayEventTypeEXT {
-    VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0,
-    VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT,
-    VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT,
-    VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1),
-    VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDisplayEventTypeEXT;
-
-typedef struct VkDisplayPowerInfoEXT {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkDisplayPowerStateEXT    powerState;
-} VkDisplayPowerInfoEXT;
-
-typedef struct VkDeviceEventInfoEXT {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkDeviceEventTypeEXT    deviceEvent;
-} VkDeviceEventInfoEXT;
-
-typedef struct VkDisplayEventInfoEXT {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkDisplayEventTypeEXT    displayEvent;
-} VkDisplayEventInfoEXT;
-
-typedef struct VkSwapchainCounterCreateInfoEXT {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkSurfaceCounterFlagsEXT    surfaceCounters;
-} VkSwapchainCounterCreateInfoEXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT(
-    VkDevice                                    device,
-    VkDisplayKHR                                display,
-    const VkDisplayPowerInfoEXT*                pDisplayPowerInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT(
-    VkDevice                                    device,
-    const VkDeviceEventInfoEXT*                 pDeviceEventInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFence*                                    pFence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT(
-    VkDevice                                    device,
-    VkDisplayKHR                                display,
-    const VkDisplayEventInfoEXT*                pDisplayEventInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFence*                                    pFence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    VkSurfaceCounterFlagBitsEXT                 counter,
-    uint64_t*                                   pCounterValue);
-#endif
-
-#define VK_EXT_swapchain_colorspace 1
-#define VK_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 1
-#define VK_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace"
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
+#ifndef VULKAN_H_
+#define VULKAN_H_ 1
+
+/*
+** Copyright (c) 2015-2018 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include "vk_platform.h"
+#include "vulkan_core.h"
+
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+#include "vulkan_android.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_IOS_MVK
+#include "vulkan_ios.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_MACOS_MVK
+#include "vulkan_macos.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_MIR_KHR
+#include <mir_toolkit/client_types.h>
+#include "vulkan_mir.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_VI_NN
+#include "vulkan_vi.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_WAYLAND_KHR
+#include <wayland-client.h>
+#include "vulkan_wayland.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_WIN32_KHR
+#include <windows.h>
+#include "vulkan_win32.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_XCB_KHR
+#include <xcb/xcb.h>
+#include "vulkan_xcb.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_XLIB_KHR
+#include <X11/Xlib.h>
+#include "vulkan_xlib.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
+#include <X11/Xlib.h>
+#include <X11/extensions/Xrandr.h>
+#include "vulkan_xlib_xrandr.h"
+#endif
+
+#endif // VULKAN_H_
diff --git a/src/external/glfw/deps/vulkan/vulkan_core.h b/src/external/glfw/deps/vulkan/vulkan_core.h
new file mode 100644
index 000000000..20dccc116
--- /dev/null
+++ b/src/external/glfw/deps/vulkan/vulkan_core.h
@@ -0,0 +1,7334 @@
+#ifndef VULKAN_CORE_H_
+#define VULKAN_CORE_H_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2015-2018 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+/*
+** This header is generated from the Khronos Vulkan XML API Registry.
+**
+*/
+
+
+#define VK_VERSION_1_0 1
+#include "vk_platform.h"
+
+#define VK_MAKE_VERSION(major, minor, patch) \
+    (((major) << 22) | ((minor) << 12) | (patch))
+
+// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
+//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0
+
+// Vulkan 1.0 version number
+#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)// Patch version should always be set to 0
+
+#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
+#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
+#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
+// Version of this file
+#define VK_HEADER_VERSION 70
+
+
+#define VK_NULL_HANDLE 0
+        
+
+
+#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
+
+
+#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE)
+#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
+        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
+#else
+        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
+#endif
+#endif
+        
+
+
+typedef uint32_t VkFlags;
+typedef uint32_t VkBool32;
+typedef uint64_t VkDeviceSize;
+typedef uint32_t VkSampleMask;
+
+VK_DEFINE_HANDLE(VkInstance)
+VK_DEFINE_HANDLE(VkPhysicalDevice)
+VK_DEFINE_HANDLE(VkDevice)
+VK_DEFINE_HANDLE(VkQueue)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
+VK_DEFINE_HANDLE(VkCommandBuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
+
+#define VK_LOD_CLAMP_NONE                 1000.0f
+#define VK_REMAINING_MIP_LEVELS           (~0U)
+#define VK_REMAINING_ARRAY_LAYERS         (~0U)
+#define VK_WHOLE_SIZE                     (~0ULL)
+#define VK_ATTACHMENT_UNUSED              (~0U)
+#define VK_TRUE                           1
+#define VK_FALSE                          0
+#define VK_QUEUE_FAMILY_IGNORED           (~0U)
+#define VK_SUBPASS_EXTERNAL               (~0U)
+#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE  256
+#define VK_UUID_SIZE                      16
+#define VK_MAX_MEMORY_TYPES               32
+#define VK_MAX_MEMORY_HEAPS               16
+#define VK_MAX_EXTENSION_NAME_SIZE        256
+#define VK_MAX_DESCRIPTION_SIZE           256
+
+
+typedef enum VkPipelineCacheHeaderVersion {
+    VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
+    VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
+    VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
+    VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1),
+    VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineCacheHeaderVersion;
+
+typedef enum VkResult {
+    VK_SUCCESS = 0,
+    VK_NOT_READY = 1,
+    VK_TIMEOUT = 2,
+    VK_EVENT_SET = 3,
+    VK_EVENT_RESET = 4,
+    VK_INCOMPLETE = 5,
+    VK_ERROR_OUT_OF_HOST_MEMORY = -1,
+    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
+    VK_ERROR_INITIALIZATION_FAILED = -3,
+    VK_ERROR_DEVICE_LOST = -4,
+    VK_ERROR_MEMORY_MAP_FAILED = -5,
+    VK_ERROR_LAYER_NOT_PRESENT = -6,
+    VK_ERROR_EXTENSION_NOT_PRESENT = -7,
+    VK_ERROR_FEATURE_NOT_PRESENT = -8,
+    VK_ERROR_INCOMPATIBLE_DRIVER = -9,
+    VK_ERROR_TOO_MANY_OBJECTS = -10,
+    VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
+    VK_ERROR_FRAGMENTED_POOL = -12,
+    VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000,
+    VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003,
+    VK_ERROR_SURFACE_LOST_KHR = -1000000000,
+    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
+    VK_SUBOPTIMAL_KHR = 1000001003,
+    VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
+    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
+    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
+    VK_ERROR_INVALID_SHADER_NV = -1000012000,
+    VK_ERROR_NOT_PERMITTED_EXT = -1000174001,
+    VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY,
+    VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE,
+    VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL,
+    VK_RESULT_END_RANGE = VK_INCOMPLETE,
+    VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1),
+    VK_RESULT_MAX_ENUM = 0x7FFFFFFF
+} VkResult;
+
+typedef enum VkStructureType {
+    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
+    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
+    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
+    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
+    VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
+    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
+    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
+    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
+    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
+    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
+    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
+    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
+    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
+    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
+    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
+    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
+    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
+    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
+    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
+    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
+    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
+    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
+    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
+    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
+    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
+    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
+    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
+    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
+    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
+    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
+    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
+    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
+    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
+    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
+    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
+    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000,
+    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000,
+    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000,
+    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006,
+    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001,
+    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002,
+    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003,
+    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001,
+    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002,
+    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004,
+    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006,
+    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000,
+    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002,
+    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003,
+    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = 1000120000,
+    VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002,
+    VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003,
+    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000,
+    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002,
+    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004,
+    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000,
+    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002,
+    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004,
+    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000,
+    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001,
+    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000,
+    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001,
+    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000,
+    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000,
+    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = 1000063000,
+    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
+    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007,
+    VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009,
+    VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012,
+    VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
+    VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
+    VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
+    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
+    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
+    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
+    VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
+    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
+    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
+    VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
+    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
+    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
+    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
+    VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
+    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
+    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
+    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
+    VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000,
+    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
+    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
+    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
+    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
+    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
+    VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
+    VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
+    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000,
+    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001,
+    VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002,
+    VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003,
+    VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000,
+    VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001,
+    VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002,
+    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000,
+    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000,
+    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001,
+    VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002,
+    VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003,
+    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000,
+    VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000,
+    VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
+    VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
+    VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
+    VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002,
+    VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003,
+    VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004,
+    VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005,
+    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000,
+    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000,
+    VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
+    VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
+    VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
+    VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
+    VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000,
+    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000,
+    VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000,
+    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001,
+    VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000,
+    VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000,
+    VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000,
+    VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001,
+    VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002,
+    VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000,
+    VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000,
+    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001,
+    VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002,
+    VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000,
+    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
+    VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000,
+    VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001,
+    VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002,
+    VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003,
+    VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = 1000130000,
+    VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = 1000130001,
+    VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
+    VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
+    VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003,
+    VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004,
+    VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = 1000147000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001,
+    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002,
+    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000,
+    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
+    VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
+    VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
+    VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000,
+    VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000,
+    VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001,
+    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
+    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2,
+    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
+    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2,
+    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO,
+    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES,
+    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO,
+    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO,
+    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES,
+    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
+    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
+    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
+    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO,
+    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES,
+    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES,
+    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES,
+    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
+    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
+    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2,
+    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
+    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2,
+    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
+    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO,
+    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
+    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES,
+    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
+    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT,
+    VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+    VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1),
+    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkStructureType;
+
+typedef enum VkSystemAllocationScope {
+    VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
+    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
+    VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
+    VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
+    VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
+    VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND,
+    VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE,
+    VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1),
+    VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
+} VkSystemAllocationScope;
+
+typedef enum VkInternalAllocationType {
+    VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
+    VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
+    VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
+    VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1),
+    VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkInternalAllocationType;
+
+typedef enum VkFormat {
+    VK_FORMAT_UNDEFINED = 0,
+    VK_FORMAT_R4G4_UNORM_PACK8 = 1,
+    VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
+    VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
+    VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
+    VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
+    VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
+    VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
+    VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
+    VK_FORMAT_R8_UNORM = 9,
+    VK_FORMAT_R8_SNORM = 10,
+    VK_FORMAT_R8_USCALED = 11,
+    VK_FORMAT_R8_SSCALED = 12,
+    VK_FORMAT_R8_UINT = 13,
+    VK_FORMAT_R8_SINT = 14,
+    VK_FORMAT_R8_SRGB = 15,
+    VK_FORMAT_R8G8_UNORM = 16,
+    VK_FORMAT_R8G8_SNORM = 17,
+    VK_FORMAT_R8G8_USCALED = 18,
+    VK_FORMAT_R8G8_SSCALED = 19,
+    VK_FORMAT_R8G8_UINT = 20,
+    VK_FORMAT_R8G8_SINT = 21,
+    VK_FORMAT_R8G8_SRGB = 22,
+    VK_FORMAT_R8G8B8_UNORM = 23,
+    VK_FORMAT_R8G8B8_SNORM = 24,
+    VK_FORMAT_R8G8B8_USCALED = 25,
+    VK_FORMAT_R8G8B8_SSCALED = 26,
+    VK_FORMAT_R8G8B8_UINT = 27,
+    VK_FORMAT_R8G8B8_SINT = 28,
+    VK_FORMAT_R8G8B8_SRGB = 29,
+    VK_FORMAT_B8G8R8_UNORM = 30,
+    VK_FORMAT_B8G8R8_SNORM = 31,
+    VK_FORMAT_B8G8R8_USCALED = 32,
+    VK_FORMAT_B8G8R8_SSCALED = 33,
+    VK_FORMAT_B8G8R8_UINT = 34,
+    VK_FORMAT_B8G8R8_SINT = 35,
+    VK_FORMAT_B8G8R8_SRGB = 36,
+    VK_FORMAT_R8G8B8A8_UNORM = 37,
+    VK_FORMAT_R8G8B8A8_SNORM = 38,
+    VK_FORMAT_R8G8B8A8_USCALED = 39,
+    VK_FORMAT_R8G8B8A8_SSCALED = 40,
+    VK_FORMAT_R8G8B8A8_UINT = 41,
+    VK_FORMAT_R8G8B8A8_SINT = 42,
+    VK_FORMAT_R8G8B8A8_SRGB = 43,
+    VK_FORMAT_B8G8R8A8_UNORM = 44,
+    VK_FORMAT_B8G8R8A8_SNORM = 45,
+    VK_FORMAT_B8G8R8A8_USCALED = 46,
+    VK_FORMAT_B8G8R8A8_SSCALED = 47,
+    VK_FORMAT_B8G8R8A8_UINT = 48,
+    VK_FORMAT_B8G8R8A8_SINT = 49,
+    VK_FORMAT_B8G8R8A8_SRGB = 50,
+    VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
+    VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
+    VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
+    VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
+    VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
+    VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
+    VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
+    VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
+    VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
+    VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
+    VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
+    VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
+    VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
+    VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
+    VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
+    VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
+    VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
+    VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
+    VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
+    VK_FORMAT_R16_UNORM = 70,
+    VK_FORMAT_R16_SNORM = 71,
+    VK_FORMAT_R16_USCALED = 72,
+    VK_FORMAT_R16_SSCALED = 73,
+    VK_FORMAT_R16_UINT = 74,
+    VK_FORMAT_R16_SINT = 75,
+    VK_FORMAT_R16_SFLOAT = 76,
+    VK_FORMAT_R16G16_UNORM = 77,
+    VK_FORMAT_R16G16_SNORM = 78,
+    VK_FORMAT_R16G16_USCALED = 79,
+    VK_FORMAT_R16G16_SSCALED = 80,
+    VK_FORMAT_R16G16_UINT = 81,
+    VK_FORMAT_R16G16_SINT = 82,
+    VK_FORMAT_R16G16_SFLOAT = 83,
+    VK_FORMAT_R16G16B16_UNORM = 84,
+    VK_FORMAT_R16G16B16_SNORM = 85,
+    VK_FORMAT_R16G16B16_USCALED = 86,
+    VK_FORMAT_R16G16B16_SSCALED = 87,
+    VK_FORMAT_R16G16B16_UINT = 88,
+    VK_FORMAT_R16G16B16_SINT = 89,
+    VK_FORMAT_R16G16B16_SFLOAT = 90,
+    VK_FORMAT_R16G16B16A16_UNORM = 91,
+    VK_FORMAT_R16G16B16A16_SNORM = 92,
+    VK_FORMAT_R16G16B16A16_USCALED = 93,
+    VK_FORMAT_R16G16B16A16_SSCALED = 94,
+    VK_FORMAT_R16G16B16A16_UINT = 95,
+    VK_FORMAT_R16G16B16A16_SINT = 96,
+    VK_FORMAT_R16G16B16A16_SFLOAT = 97,
+    VK_FORMAT_R32_UINT = 98,
+    VK_FORMAT_R32_SINT = 99,
+    VK_FORMAT_R32_SFLOAT = 100,
+    VK_FORMAT_R32G32_UINT = 101,
+    VK_FORMAT_R32G32_SINT = 102,
+    VK_FORMAT_R32G32_SFLOAT = 103,
+    VK_FORMAT_R32G32B32_UINT = 104,
+    VK_FORMAT_R32G32B32_SINT = 105,
+    VK_FORMAT_R32G32B32_SFLOAT = 106,
+    VK_FORMAT_R32G32B32A32_UINT = 107,
+    VK_FORMAT_R32G32B32A32_SINT = 108,
+    VK_FORMAT_R32G32B32A32_SFLOAT = 109,
+    VK_FORMAT_R64_UINT = 110,
+    VK_FORMAT_R64_SINT = 111,
+    VK_FORMAT_R64_SFLOAT = 112,
+    VK_FORMAT_R64G64_UINT = 113,
+    VK_FORMAT_R64G64_SINT = 114,
+    VK_FORMAT_R64G64_SFLOAT = 115,
+    VK_FORMAT_R64G64B64_UINT = 116,
+    VK_FORMAT_R64G64B64_SINT = 117,
+    VK_FORMAT_R64G64B64_SFLOAT = 118,
+    VK_FORMAT_R64G64B64A64_UINT = 119,
+    VK_FORMAT_R64G64B64A64_SINT = 120,
+    VK_FORMAT_R64G64B64A64_SFLOAT = 121,
+    VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
+    VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
+    VK_FORMAT_D16_UNORM = 124,
+    VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
+    VK_FORMAT_D32_SFLOAT = 126,
+    VK_FORMAT_S8_UINT = 127,
+    VK_FORMAT_D16_UNORM_S8_UINT = 128,
+    VK_FORMAT_D24_UNORM_S8_UINT = 129,
+    VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
+    VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
+    VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
+    VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
+    VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
+    VK_FORMAT_BC2_UNORM_BLOCK = 135,
+    VK_FORMAT_BC2_SRGB_BLOCK = 136,
+    VK_FORMAT_BC3_UNORM_BLOCK = 137,
+    VK_FORMAT_BC3_SRGB_BLOCK = 138,
+    VK_FORMAT_BC4_UNORM_BLOCK = 139,
+    VK_FORMAT_BC4_SNORM_BLOCK = 140,
+    VK_FORMAT_BC5_UNORM_BLOCK = 141,
+    VK_FORMAT_BC5_SNORM_BLOCK = 142,
+    VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
+    VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
+    VK_FORMAT_BC7_UNORM_BLOCK = 145,
+    VK_FORMAT_BC7_SRGB_BLOCK = 146,
+    VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
+    VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
+    VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
+    VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
+    VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
+    VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
+    VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
+    VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
+    VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
+    VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
+    VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
+    VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
+    VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
+    VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
+    VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
+    VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
+    VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
+    VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
+    VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
+    VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
+    VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
+    VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
+    VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
+    VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
+    VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
+    VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
+    VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
+    VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
+    VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
+    VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
+    VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
+    VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
+    VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
+    VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
+    VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
+    VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
+    VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
+    VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
+    VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000,
+    VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001,
+    VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002,
+    VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003,
+    VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004,
+    VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005,
+    VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006,
+    VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007,
+    VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008,
+    VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009,
+    VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010,
+    VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011,
+    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012,
+    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013,
+    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014,
+    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015,
+    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016,
+    VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017,
+    VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018,
+    VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019,
+    VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020,
+    VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021,
+    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022,
+    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023,
+    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024,
+    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025,
+    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026,
+    VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027,
+    VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028,
+    VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029,
+    VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030,
+    VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031,
+    VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032,
+    VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033,
+    VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000,
+    VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001,
+    VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002,
+    VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003,
+    VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004,
+    VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005,
+    VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006,
+    VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007,
+    VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM,
+    VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM,
+    VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
+    VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
+    VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
+    VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
+    VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
+    VK_FORMAT_R10X6_UNORM_PACK16_KHR = VK_FORMAT_R10X6_UNORM_PACK16,
+    VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
+    VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
+    VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
+    VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
+    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
+    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
+    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
+    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
+    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
+    VK_FORMAT_R12X4_UNORM_PACK16_KHR = VK_FORMAT_R12X4_UNORM_PACK16,
+    VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
+    VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
+    VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
+    VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
+    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
+    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
+    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
+    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
+    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
+    VK_FORMAT_G16B16G16R16_422_UNORM_KHR = VK_FORMAT_G16B16G16R16_422_UNORM,
+    VK_FORMAT_B16G16R16G16_422_UNORM_KHR = VK_FORMAT_B16G16R16G16_422_UNORM,
+    VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
+    VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
+    VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
+    VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
+    VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
+    VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED,
+    VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+    VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1),
+    VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
+} VkFormat;
+
+typedef enum VkImageType {
+    VK_IMAGE_TYPE_1D = 0,
+    VK_IMAGE_TYPE_2D = 1,
+    VK_IMAGE_TYPE_3D = 2,
+    VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D,
+    VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D,
+    VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1),
+    VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageType;
+
+typedef enum VkImageTiling {
+    VK_IMAGE_TILING_OPTIMAL = 0,
+    VK_IMAGE_TILING_LINEAR = 1,
+    VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL,
+    VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR,
+    VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1),
+    VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
+} VkImageTiling;
+
+typedef enum VkPhysicalDeviceType {
+    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
+    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
+    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
+    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
+    VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
+    VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER,
+    VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU,
+    VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1),
+    VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkPhysicalDeviceType;
+
+typedef enum VkQueryType {
+    VK_QUERY_TYPE_OCCLUSION = 0,
+    VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
+    VK_QUERY_TYPE_TIMESTAMP = 2,
+    VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION,
+    VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP,
+    VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1),
+    VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkQueryType;
+
+typedef enum VkSharingMode {
+    VK_SHARING_MODE_EXCLUSIVE = 0,
+    VK_SHARING_MODE_CONCURRENT = 1,
+    VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE,
+    VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT,
+    VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1),
+    VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSharingMode;
+
+typedef enum VkImageLayout {
+    VK_IMAGE_LAYOUT_UNDEFINED = 0,
+    VK_IMAGE_LAYOUT_GENERAL = 1,
+    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
+    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
+    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
+    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
+    VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
+    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000,
+    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001,
+    VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
+    VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
+    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
+    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
+    VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
+    VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED,
+    VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1),
+    VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
+} VkImageLayout;
+
+typedef enum VkImageViewType {
+    VK_IMAGE_VIEW_TYPE_1D = 0,
+    VK_IMAGE_VIEW_TYPE_2D = 1,
+    VK_IMAGE_VIEW_TYPE_3D = 2,
+    VK_IMAGE_VIEW_TYPE_CUBE = 3,
+    VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
+    VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
+    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
+    VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D,
+    VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
+    VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1),
+    VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewType;
+
+typedef enum VkComponentSwizzle {
+    VK_COMPONENT_SWIZZLE_IDENTITY = 0,
+    VK_COMPONENT_SWIZZLE_ZERO = 1,
+    VK_COMPONENT_SWIZZLE_ONE = 2,
+    VK_COMPONENT_SWIZZLE_R = 3,
+    VK_COMPONENT_SWIZZLE_G = 4,
+    VK_COMPONENT_SWIZZLE_B = 5,
+    VK_COMPONENT_SWIZZLE_A = 6,
+    VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY,
+    VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A,
+    VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1),
+    VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
+} VkComponentSwizzle;
+
+typedef enum VkVertexInputRate {
+    VK_VERTEX_INPUT_RATE_VERTEX = 0,
+    VK_VERTEX_INPUT_RATE_INSTANCE = 1,
+    VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX,
+    VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE,
+    VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1),
+    VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
+} VkVertexInputRate;
+
+typedef enum VkPrimitiveTopology {
+    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
+    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
+    VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
+    VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST,
+    VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
+    VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
+} VkPrimitiveTopology;
+
+typedef enum VkPolygonMode {
+    VK_POLYGON_MODE_FILL = 0,
+    VK_POLYGON_MODE_LINE = 1,
+    VK_POLYGON_MODE_POINT = 2,
+    VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000,
+    VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL,
+    VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT,
+    VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1),
+    VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkPolygonMode;
+
+typedef enum VkFrontFace {
+    VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
+    VK_FRONT_FACE_CLOCKWISE = 1,
+    VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE,
+    VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE,
+    VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1),
+    VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
+} VkFrontFace;
+
+typedef enum VkCompareOp {
+    VK_COMPARE_OP_NEVER = 0,
+    VK_COMPARE_OP_LESS = 1,
+    VK_COMPARE_OP_EQUAL = 2,
+    VK_COMPARE_OP_LESS_OR_EQUAL = 3,
+    VK_COMPARE_OP_GREATER = 4,
+    VK_COMPARE_OP_NOT_EQUAL = 5,
+    VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
+    VK_COMPARE_OP_ALWAYS = 7,
+    VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER,
+    VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS,
+    VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1),
+    VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkCompareOp;
+
+typedef enum VkStencilOp {
+    VK_STENCIL_OP_KEEP = 0,
+    VK_STENCIL_OP_ZERO = 1,
+    VK_STENCIL_OP_REPLACE = 2,
+    VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3,
+    VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4,
+    VK_STENCIL_OP_INVERT = 5,
+    VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
+    VK_STENCIL_OP_DECREMENT_AND_WRAP = 7,
+    VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
+    VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP,
+    VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1),
+    VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
+} VkStencilOp;
+
+typedef enum VkLogicOp {
+    VK_LOGIC_OP_CLEAR = 0,
+    VK_LOGIC_OP_AND = 1,
+    VK_LOGIC_OP_AND_REVERSE = 2,
+    VK_LOGIC_OP_COPY = 3,
+    VK_LOGIC_OP_AND_INVERTED = 4,
+    VK_LOGIC_OP_NO_OP = 5,
+    VK_LOGIC_OP_XOR = 6,
+    VK_LOGIC_OP_OR = 7,
+    VK_LOGIC_OP_NOR = 8,
+    VK_LOGIC_OP_EQUIVALENT = 9,
+    VK_LOGIC_OP_INVERT = 10,
+    VK_LOGIC_OP_OR_REVERSE = 11,
+    VK_LOGIC_OP_COPY_INVERTED = 12,
+    VK_LOGIC_OP_OR_INVERTED = 13,
+    VK_LOGIC_OP_NAND = 14,
+    VK_LOGIC_OP_SET = 15,
+    VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR,
+    VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
+    VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1),
+    VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
+} VkLogicOp;
+
+typedef enum VkBlendFactor {
+    VK_BLEND_FACTOR_ZERO = 0,
+    VK_BLEND_FACTOR_ONE = 1,
+    VK_BLEND_FACTOR_SRC_COLOR = 2,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3,
+    VK_BLEND_FACTOR_DST_COLOR = 4,
+    VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5,
+    VK_BLEND_FACTOR_SRC_ALPHA = 6,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7,
+    VK_BLEND_FACTOR_DST_ALPHA = 8,
+    VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9,
+    VK_BLEND_FACTOR_CONSTANT_COLOR = 10,
+    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11,
+    VK_BLEND_FACTOR_CONSTANT_ALPHA = 12,
+    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13,
+    VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14,
+    VK_BLEND_FACTOR_SRC1_COLOR = 15,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
+    VK_BLEND_FACTOR_SRC1_ALPHA = 17,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
+    VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO,
+    VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA,
+    VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1),
+    VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
+} VkBlendFactor;
+
+typedef enum VkBlendOp {
+    VK_BLEND_OP_ADD = 0,
+    VK_BLEND_OP_SUBTRACT = 1,
+    VK_BLEND_OP_REVERSE_SUBTRACT = 2,
+    VK_BLEND_OP_MIN = 3,
+    VK_BLEND_OP_MAX = 4,
+    VK_BLEND_OP_ZERO_EXT = 1000148000,
+    VK_BLEND_OP_SRC_EXT = 1000148001,
+    VK_BLEND_OP_DST_EXT = 1000148002,
+    VK_BLEND_OP_SRC_OVER_EXT = 1000148003,
+    VK_BLEND_OP_DST_OVER_EXT = 1000148004,
+    VK_BLEND_OP_SRC_IN_EXT = 1000148005,
+    VK_BLEND_OP_DST_IN_EXT = 1000148006,
+    VK_BLEND_OP_SRC_OUT_EXT = 1000148007,
+    VK_BLEND_OP_DST_OUT_EXT = 1000148008,
+    VK_BLEND_OP_SRC_ATOP_EXT = 1000148009,
+    VK_BLEND_OP_DST_ATOP_EXT = 1000148010,
+    VK_BLEND_OP_XOR_EXT = 1000148011,
+    VK_BLEND_OP_MULTIPLY_EXT = 1000148012,
+    VK_BLEND_OP_SCREEN_EXT = 1000148013,
+    VK_BLEND_OP_OVERLAY_EXT = 1000148014,
+    VK_BLEND_OP_DARKEN_EXT = 1000148015,
+    VK_BLEND_OP_LIGHTEN_EXT = 1000148016,
+    VK_BLEND_OP_COLORDODGE_EXT = 1000148017,
+    VK_BLEND_OP_COLORBURN_EXT = 1000148018,
+    VK_BLEND_OP_HARDLIGHT_EXT = 1000148019,
+    VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020,
+    VK_BLEND_OP_DIFFERENCE_EXT = 1000148021,
+    VK_BLEND_OP_EXCLUSION_EXT = 1000148022,
+    VK_BLEND_OP_INVERT_EXT = 1000148023,
+    VK_BLEND_OP_INVERT_RGB_EXT = 1000148024,
+    VK_BLEND_OP_LINEARDODGE_EXT = 1000148025,
+    VK_BLEND_OP_LINEARBURN_EXT = 1000148026,
+    VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027,
+    VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028,
+    VK_BLEND_OP_PINLIGHT_EXT = 1000148029,
+    VK_BLEND_OP_HARDMIX_EXT = 1000148030,
+    VK_BLEND_OP_HSL_HUE_EXT = 1000148031,
+    VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032,
+    VK_BLEND_OP_HSL_COLOR_EXT = 1000148033,
+    VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034,
+    VK_BLEND_OP_PLUS_EXT = 1000148035,
+    VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036,
+    VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037,
+    VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038,
+    VK_BLEND_OP_MINUS_EXT = 1000148039,
+    VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040,
+    VK_BLEND_OP_CONTRAST_EXT = 1000148041,
+    VK_BLEND_OP_INVERT_OVG_EXT = 1000148042,
+    VK_BLEND_OP_RED_EXT = 1000148043,
+    VK_BLEND_OP_GREEN_EXT = 1000148044,
+    VK_BLEND_OP_BLUE_EXT = 1000148045,
+    VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD,
+    VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX,
+    VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1),
+    VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
+} VkBlendOp;
+
+typedef enum VkDynamicState {
+    VK_DYNAMIC_STATE_VIEWPORT = 0,
+    VK_DYNAMIC_STATE_SCISSOR = 1,
+    VK_DYNAMIC_STATE_LINE_WIDTH = 2,
+    VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
+    VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
+    VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
+    VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
+    VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
+    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
+    VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000,
+    VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000,
+    VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000,
+    VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT,
+    VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+    VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1),
+    VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
+} VkDynamicState;
+
+typedef enum VkFilter {
+    VK_FILTER_NEAREST = 0,
+    VK_FILTER_LINEAR = 1,
+    VK_FILTER_CUBIC_IMG = 1000015000,
+    VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST,
+    VK_FILTER_END_RANGE = VK_FILTER_LINEAR,
+    VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1),
+    VK_FILTER_MAX_ENUM = 0x7FFFFFFF
+} VkFilter;
+
+typedef enum VkSamplerMipmapMode {
+    VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
+    VK_SAMPLER_MIPMAP_MODE_LINEAR = 1,
+    VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+    VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR,
+    VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1),
+    VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerMipmapMode;
+
+typedef enum VkSamplerAddressMode {
+    VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
+    VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
+    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
+    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
+    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
+    VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT,
+    VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+    VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1),
+    VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerAddressMode;
+
+typedef enum VkBorderColor {
+    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
+    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
+    VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
+    VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
+    VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
+    VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE,
+    VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
+    VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
+} VkBorderColor;
+
+typedef enum VkDescriptorType {
+    VK_DESCRIPTOR_TYPE_SAMPLER = 0,
+    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
+    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
+    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
+    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
+    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
+    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
+    VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
+    VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
+    VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
+    VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorType;
+
+typedef enum VkAttachmentLoadOp {
+    VK_ATTACHMENT_LOAD_OP_LOAD = 0,
+    VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
+    VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
+    VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
+    VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+    VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1),
+    VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentLoadOp;
+
+typedef enum VkAttachmentStoreOp {
+    VK_ATTACHMENT_STORE_OP_STORE = 0,
+    VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
+    VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
+    VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
+    VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1),
+    VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentStoreOp;
+
+typedef enum VkPipelineBindPoint {
+    VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
+    VK_PIPELINE_BIND_POINT_COMPUTE = 1,
+    VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
+    VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
+    VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1),
+    VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineBindPoint;
+
+typedef enum VkCommandBufferLevel {
+    VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
+    VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
+    VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
+    VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY,
+    VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1),
+    VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferLevel;
+
+typedef enum VkIndexType {
+    VK_INDEX_TYPE_UINT16 = 0,
+    VK_INDEX_TYPE_UINT32 = 1,
+    VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16,
+    VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32,
+    VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1),
+    VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkIndexType;
+
+typedef enum VkSubpassContents {
+    VK_SUBPASS_CONTENTS_INLINE = 0,
+    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
+    VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE,
+    VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS,
+    VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1),
+    VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
+} VkSubpassContents;
+
+typedef enum VkObjectType {
+    VK_OBJECT_TYPE_UNKNOWN = 0,
+    VK_OBJECT_TYPE_INSTANCE = 1,
+    VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
+    VK_OBJECT_TYPE_DEVICE = 3,
+    VK_OBJECT_TYPE_QUEUE = 4,
+    VK_OBJECT_TYPE_SEMAPHORE = 5,
+    VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
+    VK_OBJECT_TYPE_FENCE = 7,
+    VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
+    VK_OBJECT_TYPE_BUFFER = 9,
+    VK_OBJECT_TYPE_IMAGE = 10,
+    VK_OBJECT_TYPE_EVENT = 11,
+    VK_OBJECT_TYPE_QUERY_POOL = 12,
+    VK_OBJECT_TYPE_BUFFER_VIEW = 13,
+    VK_OBJECT_TYPE_IMAGE_VIEW = 14,
+    VK_OBJECT_TYPE_SHADER_MODULE = 15,
+    VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
+    VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
+    VK_OBJECT_TYPE_RENDER_PASS = 18,
+    VK_OBJECT_TYPE_PIPELINE = 19,
+    VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
+    VK_OBJECT_TYPE_SAMPLER = 21,
+    VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
+    VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
+    VK_OBJECT_TYPE_FRAMEBUFFER = 24,
+    VK_OBJECT_TYPE_COMMAND_POOL = 25,
+    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
+    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
+    VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
+    VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
+    VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
+    VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
+    VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
+    VK_OBJECT_TYPE_OBJECT_TABLE_NVX = 1000086000,
+    VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX = 1000086001,
+    VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
+    VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
+    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
+    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
+    VK_OBJECT_TYPE_BEGIN_RANGE = VK_OBJECT_TYPE_UNKNOWN,
+    VK_OBJECT_TYPE_END_RANGE = VK_OBJECT_TYPE_COMMAND_POOL,
+    VK_OBJECT_TYPE_RANGE_SIZE = (VK_OBJECT_TYPE_COMMAND_POOL - VK_OBJECT_TYPE_UNKNOWN + 1),
+    VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkObjectType;
+
+typedef VkFlags VkInstanceCreateFlags;
+
+typedef enum VkFormatFeatureFlagBits {
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
+    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
+    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
+    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
+    VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400,
+    VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
+    VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000,
+    VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000,
+    VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000,
+    VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000,
+    VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = 0x00010000,
+    VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT,
+    VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
+    VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT,
+    VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT,
+    VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT,
+    VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFormatFeatureFlagBits;
+typedef VkFlags VkFormatFeatureFlags;
+
+typedef enum VkImageUsageFlagBits {
+    VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
+    VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
+    VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
+    VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
+    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
+    VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
+    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
+    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
+    VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageUsageFlagBits;
+typedef VkFlags VkImageUsageFlags;
+
+typedef enum VkImageCreateFlagBits {
+    VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
+    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
+    VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400,
+    VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040,
+    VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020,
+    VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080,
+    VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100,
+    VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800,
+    VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200,
+    VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000,
+    VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT,
+    VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT,
+    VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT,
+    VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = VK_IMAGE_CREATE_EXTENDED_USAGE_BIT,
+    VK_IMAGE_CREATE_DISJOINT_BIT_KHR = VK_IMAGE_CREATE_DISJOINT_BIT,
+    VK_IMAGE_CREATE_ALIAS_BIT_KHR = VK_IMAGE_CREATE_ALIAS_BIT,
+    VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageCreateFlagBits;
+typedef VkFlags VkImageCreateFlags;
+
+typedef enum VkSampleCountFlagBits {
+    VK_SAMPLE_COUNT_1_BIT = 0x00000001,
+    VK_SAMPLE_COUNT_2_BIT = 0x00000002,
+    VK_SAMPLE_COUNT_4_BIT = 0x00000004,
+    VK_SAMPLE_COUNT_8_BIT = 0x00000008,
+    VK_SAMPLE_COUNT_16_BIT = 0x00000010,
+    VK_SAMPLE_COUNT_32_BIT = 0x00000020,
+    VK_SAMPLE_COUNT_64_BIT = 0x00000040,
+    VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSampleCountFlagBits;
+typedef VkFlags VkSampleCountFlags;
+
+typedef enum VkQueueFlagBits {
+    VK_QUEUE_GRAPHICS_BIT = 0x00000001,
+    VK_QUEUE_COMPUTE_BIT = 0x00000002,
+    VK_QUEUE_TRANSFER_BIT = 0x00000004,
+    VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
+    VK_QUEUE_PROTECTED_BIT = 0x00000010,
+    VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueueFlagBits;
+typedef VkFlags VkQueueFlags;
+
+typedef enum VkMemoryPropertyFlagBits {
+    VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
+    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
+    VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
+    VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
+    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
+    VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020,
+    VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkMemoryPropertyFlagBits;
+typedef VkFlags VkMemoryPropertyFlags;
+
+typedef enum VkMemoryHeapFlagBits {
+    VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
+    VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002,
+    VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = VK_MEMORY_HEAP_MULTI_INSTANCE_BIT,
+    VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkMemoryHeapFlagBits;
+typedef VkFlags VkMemoryHeapFlags;
+typedef VkFlags VkDeviceCreateFlags;
+
+typedef enum VkDeviceQueueCreateFlagBits {
+    VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001,
+    VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDeviceQueueCreateFlagBits;
+typedef VkFlags VkDeviceQueueCreateFlags;
+
+typedef enum VkPipelineStageFlagBits {
+    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
+    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
+    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
+    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
+    VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
+    VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
+    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
+    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
+    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
+    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
+    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
+    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
+    VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
+    VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
+    VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
+    VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000,
+    VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000,
+    VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000,
+    VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineStageFlagBits;
+typedef VkFlags VkPipelineStageFlags;
+typedef VkFlags VkMemoryMapFlags;
+
+typedef enum VkImageAspectFlagBits {
+    VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
+    VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
+    VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
+    VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
+    VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010,
+    VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020,
+    VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040,
+    VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT,
+    VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT,
+    VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT,
+    VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageAspectFlagBits;
+typedef VkFlags VkImageAspectFlags;
+
+typedef enum VkSparseImageFormatFlagBits {
+    VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001,
+    VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
+    VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004,
+    VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSparseImageFormatFlagBits;
+typedef VkFlags VkSparseImageFormatFlags;
+
+typedef enum VkSparseMemoryBindFlagBits {
+    VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
+    VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSparseMemoryBindFlagBits;
+typedef VkFlags VkSparseMemoryBindFlags;
+
+typedef enum VkFenceCreateFlagBits {
+    VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
+    VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFenceCreateFlagBits;
+typedef VkFlags VkFenceCreateFlags;
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef VkFlags VkEventCreateFlags;
+typedef VkFlags VkQueryPoolCreateFlags;
+
+typedef enum VkQueryPipelineStatisticFlagBits {
+    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001,
+    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002,
+    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004,
+    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008,
+    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010,
+    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020,
+    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040,
+    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080,
+    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
+    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
+    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
+    VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueryPipelineStatisticFlagBits;
+typedef VkFlags VkQueryPipelineStatisticFlags;
+
+typedef enum VkQueryResultFlagBits {
+    VK_QUERY_RESULT_64_BIT = 0x00000001,
+    VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
+    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
+    VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
+    VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueryResultFlagBits;
+typedef VkFlags VkQueryResultFlags;
+
+typedef enum VkBufferCreateFlagBits {
+    VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+    VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008,
+    VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkBufferCreateFlagBits;
+typedef VkFlags VkBufferCreateFlags;
+
+typedef enum VkBufferUsageFlagBits {
+    VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001,
+    VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002,
+    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
+    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
+    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
+    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
+    VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
+    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
+    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
+    VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkBufferUsageFlagBits;
+typedef VkFlags VkBufferUsageFlags;
+typedef VkFlags VkBufferViewCreateFlags;
+typedef VkFlags VkImageViewCreateFlags;
+typedef VkFlags VkShaderModuleCreateFlags;
+typedef VkFlags VkPipelineCacheCreateFlags;
+
+typedef enum VkPipelineCreateFlagBits {
+    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
+    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
+    VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
+    VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008,
+    VK_PIPELINE_CREATE_DISPATCH_BASE = 0x00000010,
+    VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT,
+    VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE,
+    VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineCreateFlagBits;
+typedef VkFlags VkPipelineCreateFlags;
+typedef VkFlags VkPipelineShaderStageCreateFlags;
+
+typedef enum VkShaderStageFlagBits {
+    VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
+    VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
+    VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
+    VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
+    VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
+    VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
+    VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
+    VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
+    VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkShaderStageFlagBits;
+typedef VkFlags VkPipelineVertexInputStateCreateFlags;
+typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
+typedef VkFlags VkPipelineTessellationStateCreateFlags;
+typedef VkFlags VkPipelineViewportStateCreateFlags;
+typedef VkFlags VkPipelineRasterizationStateCreateFlags;
+
+typedef enum VkCullModeFlagBits {
+    VK_CULL_MODE_NONE = 0,
+    VK_CULL_MODE_FRONT_BIT = 0x00000001,
+    VK_CULL_MODE_BACK_BIT = 0x00000002,
+    VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
+    VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCullModeFlagBits;
+typedef VkFlags VkCullModeFlags;
+typedef VkFlags VkPipelineMultisampleStateCreateFlags;
+typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
+typedef VkFlags VkPipelineColorBlendStateCreateFlags;
+
+typedef enum VkColorComponentFlagBits {
+    VK_COLOR_COMPONENT_R_BIT = 0x00000001,
+    VK_COLOR_COMPONENT_G_BIT = 0x00000002,
+    VK_COLOR_COMPONENT_B_BIT = 0x00000004,
+    VK_COLOR_COMPONENT_A_BIT = 0x00000008,
+    VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkColorComponentFlagBits;
+typedef VkFlags VkColorComponentFlags;
+typedef VkFlags VkPipelineDynamicStateCreateFlags;
+typedef VkFlags VkPipelineLayoutCreateFlags;
+typedef VkFlags VkShaderStageFlags;
+typedef VkFlags VkSamplerCreateFlags;
+
+typedef enum VkDescriptorSetLayoutCreateFlagBits {
+    VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
+    VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorSetLayoutCreateFlagBits;
+typedef VkFlags VkDescriptorSetLayoutCreateFlags;
+
+typedef enum VkDescriptorPoolCreateFlagBits {
+    VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
+    VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorPoolCreateFlagBits;
+typedef VkFlags VkDescriptorPoolCreateFlags;
+typedef VkFlags VkDescriptorPoolResetFlags;
+typedef VkFlags VkFramebufferCreateFlags;
+typedef VkFlags VkRenderPassCreateFlags;
+
+typedef enum VkAttachmentDescriptionFlagBits {
+    VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
+    VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentDescriptionFlagBits;
+typedef VkFlags VkAttachmentDescriptionFlags;
+
+typedef enum VkSubpassDescriptionFlagBits {
+    VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001,
+    VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002,
+    VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSubpassDescriptionFlagBits;
+typedef VkFlags VkSubpassDescriptionFlags;
+
+typedef enum VkAccessFlagBits {
+    VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
+    VK_ACCESS_INDEX_READ_BIT = 0x00000002,
+    VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
+    VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
+    VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
+    VK_ACCESS_SHADER_READ_BIT = 0x00000020,
+    VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
+    VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
+    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
+    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
+    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
+    VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
+    VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
+    VK_ACCESS_HOST_READ_BIT = 0x00002000,
+    VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
+    VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
+    VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
+    VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000,
+    VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000,
+    VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000,
+    VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkAccessFlagBits;
+typedef VkFlags VkAccessFlags;
+
+typedef enum VkDependencyFlagBits {
+    VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
+    VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004,
+    VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002,
+    VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = VK_DEPENDENCY_VIEW_LOCAL_BIT,
+    VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = VK_DEPENDENCY_DEVICE_GROUP_BIT,
+    VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDependencyFlagBits;
+typedef VkFlags VkDependencyFlags;
+
+typedef enum VkCommandPoolCreateFlagBits {
+    VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
+    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
+    VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004,
+    VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandPoolCreateFlagBits;
+typedef VkFlags VkCommandPoolCreateFlags;
+
+typedef enum VkCommandPoolResetFlagBits {
+    VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+    VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandPoolResetFlagBits;
+typedef VkFlags VkCommandPoolResetFlags;
+
+typedef enum VkCommandBufferUsageFlagBits {
+    VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
+    VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
+    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
+    VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferUsageFlagBits;
+typedef VkFlags VkCommandBufferUsageFlags;
+
+typedef enum VkQueryControlFlagBits {
+    VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
+    VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueryControlFlagBits;
+typedef VkFlags VkQueryControlFlags;
+
+typedef enum VkCommandBufferResetFlagBits {
+    VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+    VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferResetFlagBits;
+typedef VkFlags VkCommandBufferResetFlags;
+
+typedef enum VkStencilFaceFlagBits {
+    VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
+    VK_STENCIL_FACE_BACK_BIT = 0x00000002,
+    VK_STENCIL_FRONT_AND_BACK = 0x00000003,
+    VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkStencilFaceFlagBits;
+typedef VkFlags VkStencilFaceFlags;
+
+typedef struct VkApplicationInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    const char*        pApplicationName;
+    uint32_t           applicationVersion;
+    const char*        pEngineName;
+    uint32_t           engineVersion;
+    uint32_t           apiVersion;
+} VkApplicationInfo;
+
+typedef struct VkInstanceCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkInstanceCreateFlags       flags;
+    const VkApplicationInfo*    pApplicationInfo;
+    uint32_t                    enabledLayerCount;
+    const char* const*          ppEnabledLayerNames;
+    uint32_t                    enabledExtensionCount;
+    const char* const*          ppEnabledExtensionNames;
+} VkInstanceCreateInfo;
+
+typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
+    void*                                       pUserData,
+    size_t                                      size,
+    size_t                                      alignment,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
+    void*                                       pUserData,
+    void*                                       pOriginal,
+    size_t                                      size,
+    size_t                                      alignment,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
+    void*                                       pUserData,
+    void*                                       pMemory);
+
+typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
+    void*                                       pUserData,
+    size_t                                      size,
+    VkInternalAllocationType                    allocationType,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
+    void*                                       pUserData,
+    size_t                                      size,
+    VkInternalAllocationType                    allocationType,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef struct VkAllocationCallbacks {
+    void*                                   pUserData;
+    PFN_vkAllocationFunction                pfnAllocation;
+    PFN_vkReallocationFunction              pfnReallocation;
+    PFN_vkFreeFunction                      pfnFree;
+    PFN_vkInternalAllocationNotification    pfnInternalAllocation;
+    PFN_vkInternalFreeNotification          pfnInternalFree;
+} VkAllocationCallbacks;
+
+typedef struct VkPhysicalDeviceFeatures {
+    VkBool32    robustBufferAccess;
+    VkBool32    fullDrawIndexUint32;
+    VkBool32    imageCubeArray;
+    VkBool32    independentBlend;
+    VkBool32    geometryShader;
+    VkBool32    tessellationShader;
+    VkBool32    sampleRateShading;
+    VkBool32    dualSrcBlend;
+    VkBool32    logicOp;
+    VkBool32    multiDrawIndirect;
+    VkBool32    drawIndirectFirstInstance;
+    VkBool32    depthClamp;
+    VkBool32    depthBiasClamp;
+    VkBool32    fillModeNonSolid;
+    VkBool32    depthBounds;
+    VkBool32    wideLines;
+    VkBool32    largePoints;
+    VkBool32    alphaToOne;
+    VkBool32    multiViewport;
+    VkBool32    samplerAnisotropy;
+    VkBool32    textureCompressionETC2;
+    VkBool32    textureCompressionASTC_LDR;
+    VkBool32    textureCompressionBC;
+    VkBool32    occlusionQueryPrecise;
+    VkBool32    pipelineStatisticsQuery;
+    VkBool32    vertexPipelineStoresAndAtomics;
+    VkBool32    fragmentStoresAndAtomics;
+    VkBool32    shaderTessellationAndGeometryPointSize;
+    VkBool32    shaderImageGatherExtended;
+    VkBool32    shaderStorageImageExtendedFormats;
+    VkBool32    shaderStorageImageMultisample;
+    VkBool32    shaderStorageImageReadWithoutFormat;
+    VkBool32    shaderStorageImageWriteWithoutFormat;
+    VkBool32    shaderUniformBufferArrayDynamicIndexing;
+    VkBool32    shaderSampledImageArrayDynamicIndexing;
+    VkBool32    shaderStorageBufferArrayDynamicIndexing;
+    VkBool32    shaderStorageImageArrayDynamicIndexing;
+    VkBool32    shaderClipDistance;
+    VkBool32    shaderCullDistance;
+    VkBool32    shaderFloat64;
+    VkBool32    shaderInt64;
+    VkBool32    shaderInt16;
+    VkBool32    shaderResourceResidency;
+    VkBool32    shaderResourceMinLod;
+    VkBool32    sparseBinding;
+    VkBool32    sparseResidencyBuffer;
+    VkBool32    sparseResidencyImage2D;
+    VkBool32    sparseResidencyImage3D;
+    VkBool32    sparseResidency2Samples;
+    VkBool32    sparseResidency4Samples;
+    VkBool32    sparseResidency8Samples;
+    VkBool32    sparseResidency16Samples;
+    VkBool32    sparseResidencyAliased;
+    VkBool32    variableMultisampleRate;
+    VkBool32    inheritedQueries;
+} VkPhysicalDeviceFeatures;
+
+typedef struct VkFormatProperties {
+    VkFormatFeatureFlags    linearTilingFeatures;
+    VkFormatFeatureFlags    optimalTilingFeatures;
+    VkFormatFeatureFlags    bufferFeatures;
+} VkFormatProperties;
+
+typedef struct VkExtent3D {
+    uint32_t    width;
+    uint32_t    height;
+    uint32_t    depth;
+} VkExtent3D;
+
+typedef struct VkImageFormatProperties {
+    VkExtent3D            maxExtent;
+    uint32_t              maxMipLevels;
+    uint32_t              maxArrayLayers;
+    VkSampleCountFlags    sampleCounts;
+    VkDeviceSize          maxResourceSize;
+} VkImageFormatProperties;
+
+typedef struct VkPhysicalDeviceLimits {
+    uint32_t              maxImageDimension1D;
+    uint32_t              maxImageDimension2D;
+    uint32_t              maxImageDimension3D;
+    uint32_t              maxImageDimensionCube;
+    uint32_t              maxImageArrayLayers;
+    uint32_t              maxTexelBufferElements;
+    uint32_t              maxUniformBufferRange;
+    uint32_t              maxStorageBufferRange;
+    uint32_t              maxPushConstantsSize;
+    uint32_t              maxMemoryAllocationCount;
+    uint32_t              maxSamplerAllocationCount;
+    VkDeviceSize          bufferImageGranularity;
+    VkDeviceSize          sparseAddressSpaceSize;
+    uint32_t              maxBoundDescriptorSets;
+    uint32_t              maxPerStageDescriptorSamplers;
+    uint32_t              maxPerStageDescriptorUniformBuffers;
+    uint32_t              maxPerStageDescriptorStorageBuffers;
+    uint32_t              maxPerStageDescriptorSampledImages;
+    uint32_t              maxPerStageDescriptorStorageImages;
+    uint32_t              maxPerStageDescriptorInputAttachments;
+    uint32_t              maxPerStageResources;
+    uint32_t              maxDescriptorSetSamplers;
+    uint32_t              maxDescriptorSetUniformBuffers;
+    uint32_t              maxDescriptorSetUniformBuffersDynamic;
+    uint32_t              maxDescriptorSetStorageBuffers;
+    uint32_t              maxDescriptorSetStorageBuffersDynamic;
+    uint32_t              maxDescriptorSetSampledImages;
+    uint32_t              maxDescriptorSetStorageImages;
+    uint32_t              maxDescriptorSetInputAttachments;
+    uint32_t              maxVertexInputAttributes;
+    uint32_t              maxVertexInputBindings;
+    uint32_t              maxVertexInputAttributeOffset;
+    uint32_t              maxVertexInputBindingStride;
+    uint32_t              maxVertexOutputComponents;
+    uint32_t              maxTessellationGenerationLevel;
+    uint32_t              maxTessellationPatchSize;
+    uint32_t              maxTessellationControlPerVertexInputComponents;
+    uint32_t              maxTessellationControlPerVertexOutputComponents;
+    uint32_t              maxTessellationControlPerPatchOutputComponents;
+    uint32_t              maxTessellationControlTotalOutputComponents;
+    uint32_t              maxTessellationEvaluationInputComponents;
+    uint32_t              maxTessellationEvaluationOutputComponents;
+    uint32_t              maxGeometryShaderInvocations;
+    uint32_t              maxGeometryInputComponents;
+    uint32_t              maxGeometryOutputComponents;
+    uint32_t              maxGeometryOutputVertices;
+    uint32_t              maxGeometryTotalOutputComponents;
+    uint32_t              maxFragmentInputComponents;
+    uint32_t              maxFragmentOutputAttachments;
+    uint32_t              maxFragmentDualSrcAttachments;
+    uint32_t              maxFragmentCombinedOutputResources;
+    uint32_t              maxComputeSharedMemorySize;
+    uint32_t              maxComputeWorkGroupCount[3];
+    uint32_t              maxComputeWorkGroupInvocations;
+    uint32_t              maxComputeWorkGroupSize[3];
+    uint32_t              subPixelPrecisionBits;
+    uint32_t              subTexelPrecisionBits;
+    uint32_t              mipmapPrecisionBits;
+    uint32_t              maxDrawIndexedIndexValue;
+    uint32_t              maxDrawIndirectCount;
+    float                 maxSamplerLodBias;
+    float                 maxSamplerAnisotropy;
+    uint32_t              maxViewports;
+    uint32_t              maxViewportDimensions[2];
+    float                 viewportBoundsRange[2];
+    uint32_t              viewportSubPixelBits;
+    size_t                minMemoryMapAlignment;
+    VkDeviceSize          minTexelBufferOffsetAlignment;
+    VkDeviceSize          minUniformBufferOffsetAlignment;
+    VkDeviceSize          minStorageBufferOffsetAlignment;
+    int32_t               minTexelOffset;
+    uint32_t              maxTexelOffset;
+    int32_t               minTexelGatherOffset;
+    uint32_t              maxTexelGatherOffset;
+    float                 minInterpolationOffset;
+    float                 maxInterpolationOffset;
+    uint32_t              subPixelInterpolationOffsetBits;
+    uint32_t              maxFramebufferWidth;
+    uint32_t              maxFramebufferHeight;
+    uint32_t              maxFramebufferLayers;
+    VkSampleCountFlags    framebufferColorSampleCounts;
+    VkSampleCountFlags    framebufferDepthSampleCounts;
+    VkSampleCountFlags    framebufferStencilSampleCounts;
+    VkSampleCountFlags    framebufferNoAttachmentsSampleCounts;
+    uint32_t              maxColorAttachments;
+    VkSampleCountFlags    sampledImageColorSampleCounts;
+    VkSampleCountFlags    sampledImageIntegerSampleCounts;
+    VkSampleCountFlags    sampledImageDepthSampleCounts;
+    VkSampleCountFlags    sampledImageStencilSampleCounts;
+    VkSampleCountFlags    storageImageSampleCounts;
+    uint32_t              maxSampleMaskWords;
+    VkBool32              timestampComputeAndGraphics;
+    float                 timestampPeriod;
+    uint32_t              maxClipDistances;
+    uint32_t              maxCullDistances;
+    uint32_t              maxCombinedClipAndCullDistances;
+    uint32_t              discreteQueuePriorities;
+    float                 pointSizeRange[2];
+    float                 lineWidthRange[2];
+    float                 pointSizeGranularity;
+    float                 lineWidthGranularity;
+    VkBool32              strictLines;
+    VkBool32              standardSampleLocations;
+    VkDeviceSize          optimalBufferCopyOffsetAlignment;
+    VkDeviceSize          optimalBufferCopyRowPitchAlignment;
+    VkDeviceSize          nonCoherentAtomSize;
+} VkPhysicalDeviceLimits;
+
+typedef struct VkPhysicalDeviceSparseProperties {
+    VkBool32    residencyStandard2DBlockShape;
+    VkBool32    residencyStandard2DMultisampleBlockShape;
+    VkBool32    residencyStandard3DBlockShape;
+    VkBool32    residencyAlignedMipSize;
+    VkBool32    residencyNonResidentStrict;
+} VkPhysicalDeviceSparseProperties;
+
+typedef struct VkPhysicalDeviceProperties {
+    uint32_t                            apiVersion;
+    uint32_t                            driverVersion;
+    uint32_t                            vendorID;
+    uint32_t                            deviceID;
+    VkPhysicalDeviceType                deviceType;
+    char                                deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
+    uint8_t                             pipelineCacheUUID[VK_UUID_SIZE];
+    VkPhysicalDeviceLimits              limits;
+    VkPhysicalDeviceSparseProperties    sparseProperties;
+} VkPhysicalDeviceProperties;
+
+typedef struct VkQueueFamilyProperties {
+    VkQueueFlags    queueFlags;
+    uint32_t        queueCount;
+    uint32_t        timestampValidBits;
+    VkExtent3D      minImageTransferGranularity;
+} VkQueueFamilyProperties;
+
+typedef struct VkMemoryType {
+    VkMemoryPropertyFlags    propertyFlags;
+    uint32_t                 heapIndex;
+} VkMemoryType;
+
+typedef struct VkMemoryHeap {
+    VkDeviceSize         size;
+    VkMemoryHeapFlags    flags;
+} VkMemoryHeap;
+
+typedef struct VkPhysicalDeviceMemoryProperties {
+    uint32_t        memoryTypeCount;
+    VkMemoryType    memoryTypes[VK_MAX_MEMORY_TYPES];
+    uint32_t        memoryHeapCount;
+    VkMemoryHeap    memoryHeaps[VK_MAX_MEMORY_HEAPS];
+} VkPhysicalDeviceMemoryProperties;
+
+typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
+typedef struct VkDeviceQueueCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkDeviceQueueCreateFlags    flags;
+    uint32_t                    queueFamilyIndex;
+    uint32_t                    queueCount;
+    const float*                pQueuePriorities;
+} VkDeviceQueueCreateInfo;
+
+typedef struct VkDeviceCreateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkDeviceCreateFlags                flags;
+    uint32_t                           queueCreateInfoCount;
+    const VkDeviceQueueCreateInfo*     pQueueCreateInfos;
+    uint32_t                           enabledLayerCount;
+    const char* const*                 ppEnabledLayerNames;
+    uint32_t                           enabledExtensionCount;
+    const char* const*                 ppEnabledExtensionNames;
+    const VkPhysicalDeviceFeatures*    pEnabledFeatures;
+} VkDeviceCreateInfo;
+
+typedef struct VkExtensionProperties {
+    char        extensionName[VK_MAX_EXTENSION_NAME_SIZE];
+    uint32_t    specVersion;
+} VkExtensionProperties;
+
+typedef struct VkLayerProperties {
+    char        layerName[VK_MAX_EXTENSION_NAME_SIZE];
+    uint32_t    specVersion;
+    uint32_t    implementationVersion;
+    char        description[VK_MAX_DESCRIPTION_SIZE];
+} VkLayerProperties;
+
+typedef struct VkSubmitInfo {
+    VkStructureType                sType;
+    const void*                    pNext;
+    uint32_t                       waitSemaphoreCount;
+    const VkSemaphore*             pWaitSemaphores;
+    const VkPipelineStageFlags*    pWaitDstStageMask;
+    uint32_t                       commandBufferCount;
+    const VkCommandBuffer*         pCommandBuffers;
+    uint32_t                       signalSemaphoreCount;
+    const VkSemaphore*             pSignalSemaphores;
+} VkSubmitInfo;
+
+typedef struct VkMemoryAllocateInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDeviceSize       allocationSize;
+    uint32_t           memoryTypeIndex;
+} VkMemoryAllocateInfo;
+
+typedef struct VkMappedMemoryRange {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDeviceMemory     memory;
+    VkDeviceSize       offset;
+    VkDeviceSize       size;
+} VkMappedMemoryRange;
+
+typedef struct VkMemoryRequirements {
+    VkDeviceSize    size;
+    VkDeviceSize    alignment;
+    uint32_t        memoryTypeBits;
+} VkMemoryRequirements;
+
+typedef struct VkSparseImageFormatProperties {
+    VkImageAspectFlags          aspectMask;
+    VkExtent3D                  imageGranularity;
+    VkSparseImageFormatFlags    flags;
+} VkSparseImageFormatProperties;
+
+typedef struct VkSparseImageMemoryRequirements {
+    VkSparseImageFormatProperties    formatProperties;
+    uint32_t                         imageMipTailFirstLod;
+    VkDeviceSize                     imageMipTailSize;
+    VkDeviceSize                     imageMipTailOffset;
+    VkDeviceSize                     imageMipTailStride;
+} VkSparseImageMemoryRequirements;
+
+typedef struct VkSparseMemoryBind {
+    VkDeviceSize               resourceOffset;
+    VkDeviceSize               size;
+    VkDeviceMemory             memory;
+    VkDeviceSize               memoryOffset;
+    VkSparseMemoryBindFlags    flags;
+} VkSparseMemoryBind;
+
+typedef struct VkSparseBufferMemoryBindInfo {
+    VkBuffer                     buffer;
+    uint32_t                     bindCount;
+    const VkSparseMemoryBind*    pBinds;
+} VkSparseBufferMemoryBindInfo;
+
+typedef struct VkSparseImageOpaqueMemoryBindInfo {
+    VkImage                      image;
+    uint32_t                     bindCount;
+    const VkSparseMemoryBind*    pBinds;
+} VkSparseImageOpaqueMemoryBindInfo;
+
+typedef struct VkImageSubresource {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              mipLevel;
+    uint32_t              arrayLayer;
+} VkImageSubresource;
+
+typedef struct VkOffset3D {
+    int32_t    x;
+    int32_t    y;
+    int32_t    z;
+} VkOffset3D;
+
+typedef struct VkSparseImageMemoryBind {
+    VkImageSubresource         subresource;
+    VkOffset3D                 offset;
+    VkExtent3D                 extent;
+    VkDeviceMemory             memory;
+    VkDeviceSize               memoryOffset;
+    VkSparseMemoryBindFlags    flags;
+} VkSparseImageMemoryBind;
+
+typedef struct VkSparseImageMemoryBindInfo {
+    VkImage                           image;
+    uint32_t                          bindCount;
+    const VkSparseImageMemoryBind*    pBinds;
+} VkSparseImageMemoryBindInfo;
+
+typedef struct VkBindSparseInfo {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    waitSemaphoreCount;
+    const VkSemaphore*                          pWaitSemaphores;
+    uint32_t                                    bufferBindCount;
+    const VkSparseBufferMemoryBindInfo*         pBufferBinds;
+    uint32_t                                    imageOpaqueBindCount;
+    const VkSparseImageOpaqueMemoryBindInfo*    pImageOpaqueBinds;
+    uint32_t                                    imageBindCount;
+    const VkSparseImageMemoryBindInfo*          pImageBinds;
+    uint32_t                                    signalSemaphoreCount;
+    const VkSemaphore*                          pSignalSemaphores;
+} VkBindSparseInfo;
+
+typedef struct VkFenceCreateInfo {
+    VkStructureType       sType;
+    const void*           pNext;
+    VkFenceCreateFlags    flags;
+} VkFenceCreateInfo;
+
+typedef struct VkSemaphoreCreateInfo {
+    VkStructureType           sType;
+    const void*               pNext;
+    VkSemaphoreCreateFlags    flags;
+} VkSemaphoreCreateInfo;
+
+typedef struct VkEventCreateInfo {
+    VkStructureType       sType;
+    const void*           pNext;
+    VkEventCreateFlags    flags;
+} VkEventCreateInfo;
+
+typedef struct VkQueryPoolCreateInfo {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkQueryPoolCreateFlags           flags;
+    VkQueryType                      queryType;
+    uint32_t                         queryCount;
+    VkQueryPipelineStatisticFlags    pipelineStatistics;
+} VkQueryPoolCreateInfo;
+
+typedef struct VkBufferCreateInfo {
+    VkStructureType        sType;
+    const void*            pNext;
+    VkBufferCreateFlags    flags;
+    VkDeviceSize           size;
+    VkBufferUsageFlags     usage;
+    VkSharingMode          sharingMode;
+    uint32_t               queueFamilyIndexCount;
+    const uint32_t*        pQueueFamilyIndices;
+} VkBufferCreateInfo;
+
+typedef struct VkBufferViewCreateInfo {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkBufferViewCreateFlags    flags;
+    VkBuffer                   buffer;
+    VkFormat                   format;
+    VkDeviceSize               offset;
+    VkDeviceSize               range;
+} VkBufferViewCreateInfo;
+
+typedef struct VkImageCreateInfo {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkImageCreateFlags       flags;
+    VkImageType              imageType;
+    VkFormat                 format;
+    VkExtent3D               extent;
+    uint32_t                 mipLevels;
+    uint32_t                 arrayLayers;
+    VkSampleCountFlagBits    samples;
+    VkImageTiling            tiling;
+    VkImageUsageFlags        usage;
+    VkSharingMode            sharingMode;
+    uint32_t                 queueFamilyIndexCount;
+    const uint32_t*          pQueueFamilyIndices;
+    VkImageLayout            initialLayout;
+} VkImageCreateInfo;
+
+typedef struct VkSubresourceLayout {
+    VkDeviceSize    offset;
+    VkDeviceSize    size;
+    VkDeviceSize    rowPitch;
+    VkDeviceSize    arrayPitch;
+    VkDeviceSize    depthPitch;
+} VkSubresourceLayout;
+
+typedef struct VkComponentMapping {
+    VkComponentSwizzle    r;
+    VkComponentSwizzle    g;
+    VkComponentSwizzle    b;
+    VkComponentSwizzle    a;
+} VkComponentMapping;
+
+typedef struct VkImageSubresourceRange {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              baseMipLevel;
+    uint32_t              levelCount;
+    uint32_t              baseArrayLayer;
+    uint32_t              layerCount;
+} VkImageSubresourceRange;
+
+typedef struct VkImageViewCreateInfo {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkImageViewCreateFlags     flags;
+    VkImage                    image;
+    VkImageViewType            viewType;
+    VkFormat                   format;
+    VkComponentMapping         components;
+    VkImageSubresourceRange    subresourceRange;
+} VkImageViewCreateInfo;
+
+typedef struct VkShaderModuleCreateInfo {
+    VkStructureType              sType;
+    const void*                  pNext;
+    VkShaderModuleCreateFlags    flags;
+    size_t                       codeSize;
+    const uint32_t*              pCode;
+} VkShaderModuleCreateInfo;
+
+typedef struct VkPipelineCacheCreateInfo {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkPipelineCacheCreateFlags    flags;
+    size_t                        initialDataSize;
+    const void*                   pInitialData;
+} VkPipelineCacheCreateInfo;
+
+typedef struct VkSpecializationMapEntry {
+    uint32_t    constantID;
+    uint32_t    offset;
+    size_t      size;
+} VkSpecializationMapEntry;
+
+typedef struct VkSpecializationInfo {
+    uint32_t                           mapEntryCount;
+    const VkSpecializationMapEntry*    pMapEntries;
+    size_t                             dataSize;
+    const void*                        pData;
+} VkSpecializationInfo;
+
+typedef struct VkPipelineShaderStageCreateInfo {
+    VkStructureType                     sType;
+    const void*                         pNext;
+    VkPipelineShaderStageCreateFlags    flags;
+    VkShaderStageFlagBits               stage;
+    VkShaderModule                      module;
+    const char*                         pName;
+    const VkSpecializationInfo*         pSpecializationInfo;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct VkVertexInputBindingDescription {
+    uint32_t             binding;
+    uint32_t             stride;
+    VkVertexInputRate    inputRate;
+} VkVertexInputBindingDescription;
+
+typedef struct VkVertexInputAttributeDescription {
+    uint32_t    location;
+    uint32_t    binding;
+    VkFormat    format;
+    uint32_t    offset;
+} VkVertexInputAttributeDescription;
+
+typedef struct VkPipelineVertexInputStateCreateInfo {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkPipelineVertexInputStateCreateFlags       flags;
+    uint32_t                                    vertexBindingDescriptionCount;
+    const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
+    uint32_t                                    vertexAttributeDescriptionCount;
+    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
+} VkPipelineVertexInputStateCreateInfo;
+
+typedef struct VkPipelineInputAssemblyStateCreateInfo {
+    VkStructureType                            sType;
+    const void*                                pNext;
+    VkPipelineInputAssemblyStateCreateFlags    flags;
+    VkPrimitiveTopology                        topology;
+    VkBool32                                   primitiveRestartEnable;
+} VkPipelineInputAssemblyStateCreateInfo;
+
+typedef struct VkPipelineTessellationStateCreateInfo {
+    VkStructureType                           sType;
+    const void*                               pNext;
+    VkPipelineTessellationStateCreateFlags    flags;
+    uint32_t                                  patchControlPoints;
+} VkPipelineTessellationStateCreateInfo;
+
+typedef struct VkViewport {
+    float    x;
+    float    y;
+    float    width;
+    float    height;
+    float    minDepth;
+    float    maxDepth;
+} VkViewport;
+
+typedef struct VkOffset2D {
+    int32_t    x;
+    int32_t    y;
+} VkOffset2D;
+
+typedef struct VkExtent2D {
+    uint32_t    width;
+    uint32_t    height;
+} VkExtent2D;
+
+typedef struct VkRect2D {
+    VkOffset2D    offset;
+    VkExtent2D    extent;
+} VkRect2D;
+
+typedef struct VkPipelineViewportStateCreateInfo {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkPipelineViewportStateCreateFlags    flags;
+    uint32_t                              viewportCount;
+    const VkViewport*                     pViewports;
+    uint32_t                              scissorCount;
+    const VkRect2D*                       pScissors;
+} VkPipelineViewportStateCreateInfo;
+
+typedef struct VkPipelineRasterizationStateCreateInfo {
+    VkStructureType                            sType;
+    const void*                                pNext;
+    VkPipelineRasterizationStateCreateFlags    flags;
+    VkBool32                                   depthClampEnable;
+    VkBool32                                   rasterizerDiscardEnable;
+    VkPolygonMode                              polygonMode;
+    VkCullModeFlags                            cullMode;
+    VkFrontFace                                frontFace;
+    VkBool32                                   depthBiasEnable;
+    float                                      depthBiasConstantFactor;
+    float                                      depthBiasClamp;
+    float                                      depthBiasSlopeFactor;
+    float                                      lineWidth;
+} VkPipelineRasterizationStateCreateInfo;
+
+typedef struct VkPipelineMultisampleStateCreateInfo {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkPipelineMultisampleStateCreateFlags    flags;
+    VkSampleCountFlagBits                    rasterizationSamples;
+    VkBool32                                 sampleShadingEnable;
+    float                                    minSampleShading;
+    const VkSampleMask*                      pSampleMask;
+    VkBool32                                 alphaToCoverageEnable;
+    VkBool32                                 alphaToOneEnable;
+} VkPipelineMultisampleStateCreateInfo;
+
+typedef struct VkStencilOpState {
+    VkStencilOp    failOp;
+    VkStencilOp    passOp;
+    VkStencilOp    depthFailOp;
+    VkCompareOp    compareOp;
+    uint32_t       compareMask;
+    uint32_t       writeMask;
+    uint32_t       reference;
+} VkStencilOpState;
+
+typedef struct VkPipelineDepthStencilStateCreateInfo {
+    VkStructureType                           sType;
+    const void*                               pNext;
+    VkPipelineDepthStencilStateCreateFlags    flags;
+    VkBool32                                  depthTestEnable;
+    VkBool32                                  depthWriteEnable;
+    VkCompareOp                               depthCompareOp;
+    VkBool32                                  depthBoundsTestEnable;
+    VkBool32                                  stencilTestEnable;
+    VkStencilOpState                          front;
+    VkStencilOpState                          back;
+    float                                     minDepthBounds;
+    float                                     maxDepthBounds;
+} VkPipelineDepthStencilStateCreateInfo;
+
+typedef struct VkPipelineColorBlendAttachmentState {
+    VkBool32                 blendEnable;
+    VkBlendFactor            srcColorBlendFactor;
+    VkBlendFactor            dstColorBlendFactor;
+    VkBlendOp                colorBlendOp;
+    VkBlendFactor            srcAlphaBlendFactor;
+    VkBlendFactor            dstAlphaBlendFactor;
+    VkBlendOp                alphaBlendOp;
+    VkColorComponentFlags    colorWriteMask;
+} VkPipelineColorBlendAttachmentState;
+
+typedef struct VkPipelineColorBlendStateCreateInfo {
+    VkStructureType                               sType;
+    const void*                                   pNext;
+    VkPipelineColorBlendStateCreateFlags          flags;
+    VkBool32                                      logicOpEnable;
+    VkLogicOp                                     logicOp;
+    uint32_t                                      attachmentCount;
+    const VkPipelineColorBlendAttachmentState*    pAttachments;
+    float                                         blendConstants[4];
+} VkPipelineColorBlendStateCreateInfo;
+
+typedef struct VkPipelineDynamicStateCreateInfo {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkPipelineDynamicStateCreateFlags    flags;
+    uint32_t                             dynamicStateCount;
+    const VkDynamicState*                pDynamicStates;
+} VkPipelineDynamicStateCreateInfo;
+
+typedef struct VkGraphicsPipelineCreateInfo {
+    VkStructureType                                  sType;
+    const void*                                      pNext;
+    VkPipelineCreateFlags                            flags;
+    uint32_t                                         stageCount;
+    const VkPipelineShaderStageCreateInfo*           pStages;
+    const VkPipelineVertexInputStateCreateInfo*      pVertexInputState;
+    const VkPipelineInputAssemblyStateCreateInfo*    pInputAssemblyState;
+    const VkPipelineTessellationStateCreateInfo*     pTessellationState;
+    const VkPipelineViewportStateCreateInfo*         pViewportState;
+    const VkPipelineRasterizationStateCreateInfo*    pRasterizationState;
+    const VkPipelineMultisampleStateCreateInfo*      pMultisampleState;
+    const VkPipelineDepthStencilStateCreateInfo*     pDepthStencilState;
+    const VkPipelineColorBlendStateCreateInfo*       pColorBlendState;
+    const VkPipelineDynamicStateCreateInfo*          pDynamicState;
+    VkPipelineLayout                                 layout;
+    VkRenderPass                                     renderPass;
+    uint32_t                                         subpass;
+    VkPipeline                                       basePipelineHandle;
+    int32_t                                          basePipelineIndex;
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct VkComputePipelineCreateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkPipelineCreateFlags              flags;
+    VkPipelineShaderStageCreateInfo    stage;
+    VkPipelineLayout                   layout;
+    VkPipeline                         basePipelineHandle;
+    int32_t                            basePipelineIndex;
+} VkComputePipelineCreateInfo;
+
+typedef struct VkPushConstantRange {
+    VkShaderStageFlags    stageFlags;
+    uint32_t              offset;
+    uint32_t              size;
+} VkPushConstantRange;
+
+typedef struct VkPipelineLayoutCreateInfo {
+    VkStructureType                 sType;
+    const void*                     pNext;
+    VkPipelineLayoutCreateFlags     flags;
+    uint32_t                        setLayoutCount;
+    const VkDescriptorSetLayout*    pSetLayouts;
+    uint32_t                        pushConstantRangeCount;
+    const VkPushConstantRange*      pPushConstantRanges;
+} VkPipelineLayoutCreateInfo;
+
+typedef struct VkSamplerCreateInfo {
+    VkStructureType         sType;
+    const void*             pNext;
+    VkSamplerCreateFlags    flags;
+    VkFilter                magFilter;
+    VkFilter                minFilter;
+    VkSamplerMipmapMode     mipmapMode;
+    VkSamplerAddressMode    addressModeU;
+    VkSamplerAddressMode    addressModeV;
+    VkSamplerAddressMode    addressModeW;
+    float                   mipLodBias;
+    VkBool32                anisotropyEnable;
+    float                   maxAnisotropy;
+    VkBool32                compareEnable;
+    VkCompareOp             compareOp;
+    float                   minLod;
+    float                   maxLod;
+    VkBorderColor           borderColor;
+    VkBool32                unnormalizedCoordinates;
+} VkSamplerCreateInfo;
+
+typedef struct VkDescriptorSetLayoutBinding {
+    uint32_t              binding;
+    VkDescriptorType      descriptorType;
+    uint32_t              descriptorCount;
+    VkShaderStageFlags    stageFlags;
+    const VkSampler*      pImmutableSamplers;
+} VkDescriptorSetLayoutBinding;
+
+typedef struct VkDescriptorSetLayoutCreateInfo {
+    VkStructureType                        sType;
+    const void*                            pNext;
+    VkDescriptorSetLayoutCreateFlags       flags;
+    uint32_t                               bindingCount;
+    const VkDescriptorSetLayoutBinding*    pBindings;
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct VkDescriptorPoolSize {
+    VkDescriptorType    type;
+    uint32_t            descriptorCount;
+} VkDescriptorPoolSize;
+
+typedef struct VkDescriptorPoolCreateInfo {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkDescriptorPoolCreateFlags    flags;
+    uint32_t                       maxSets;
+    uint32_t                       poolSizeCount;
+    const VkDescriptorPoolSize*    pPoolSizes;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct VkDescriptorSetAllocateInfo {
+    VkStructureType                 sType;
+    const void*                     pNext;
+    VkDescriptorPool                descriptorPool;
+    uint32_t                        descriptorSetCount;
+    const VkDescriptorSetLayout*    pSetLayouts;
+} VkDescriptorSetAllocateInfo;
+
+typedef struct VkDescriptorImageInfo {
+    VkSampler        sampler;
+    VkImageView      imageView;
+    VkImageLayout    imageLayout;
+} VkDescriptorImageInfo;
+
+typedef struct VkDescriptorBufferInfo {
+    VkBuffer        buffer;
+    VkDeviceSize    offset;
+    VkDeviceSize    range;
+} VkDescriptorBufferInfo;
+
+typedef struct VkWriteDescriptorSet {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkDescriptorSet                  dstSet;
+    uint32_t                         dstBinding;
+    uint32_t                         dstArrayElement;
+    uint32_t                         descriptorCount;
+    VkDescriptorType                 descriptorType;
+    const VkDescriptorImageInfo*     pImageInfo;
+    const VkDescriptorBufferInfo*    pBufferInfo;
+    const VkBufferView*              pTexelBufferView;
+} VkWriteDescriptorSet;
+
+typedef struct VkCopyDescriptorSet {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDescriptorSet    srcSet;
+    uint32_t           srcBinding;
+    uint32_t           srcArrayElement;
+    VkDescriptorSet    dstSet;
+    uint32_t           dstBinding;
+    uint32_t           dstArrayElement;
+    uint32_t           descriptorCount;
+} VkCopyDescriptorSet;
+
+typedef struct VkFramebufferCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkFramebufferCreateFlags    flags;
+    VkRenderPass                renderPass;
+    uint32_t                    attachmentCount;
+    const VkImageView*          pAttachments;
+    uint32_t                    width;
+    uint32_t                    height;
+    uint32_t                    layers;
+} VkFramebufferCreateInfo;
+
+typedef struct VkAttachmentDescription {
+    VkAttachmentDescriptionFlags    flags;
+    VkFormat                        format;
+    VkSampleCountFlagBits           samples;
+    VkAttachmentLoadOp              loadOp;
+    VkAttachmentStoreOp             storeOp;
+    VkAttachmentLoadOp              stencilLoadOp;
+    VkAttachmentStoreOp             stencilStoreOp;
+    VkImageLayout                   initialLayout;
+    VkImageLayout                   finalLayout;
+} VkAttachmentDescription;
+
+typedef struct VkAttachmentReference {
+    uint32_t         attachment;
+    VkImageLayout    layout;
+} VkAttachmentReference;
+
+typedef struct VkSubpassDescription {
+    VkSubpassDescriptionFlags       flags;
+    VkPipelineBindPoint             pipelineBindPoint;
+    uint32_t                        inputAttachmentCount;
+    const VkAttachmentReference*    pInputAttachments;
+    uint32_t                        colorAttachmentCount;
+    const VkAttachmentReference*    pColorAttachments;
+    const VkAttachmentReference*    pResolveAttachments;
+    const VkAttachmentReference*    pDepthStencilAttachment;
+    uint32_t                        preserveAttachmentCount;
+    const uint32_t*                 pPreserveAttachments;
+} VkSubpassDescription;
+
+typedef struct VkSubpassDependency {
+    uint32_t                srcSubpass;
+    uint32_t                dstSubpass;
+    VkPipelineStageFlags    srcStageMask;
+    VkPipelineStageFlags    dstStageMask;
+    VkAccessFlags           srcAccessMask;
+    VkAccessFlags           dstAccessMask;
+    VkDependencyFlags       dependencyFlags;
+} VkSubpassDependency;
+
+typedef struct VkRenderPassCreateInfo {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkRenderPassCreateFlags           flags;
+    uint32_t                          attachmentCount;
+    const VkAttachmentDescription*    pAttachments;
+    uint32_t                          subpassCount;
+    const VkSubpassDescription*       pSubpasses;
+    uint32_t                          dependencyCount;
+    const VkSubpassDependency*        pDependencies;
+} VkRenderPassCreateInfo;
+
+typedef struct VkCommandPoolCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkCommandPoolCreateFlags    flags;
+    uint32_t                    queueFamilyIndex;
+} VkCommandPoolCreateInfo;
+
+typedef struct VkCommandBufferAllocateInfo {
+    VkStructureType         sType;
+    const void*             pNext;
+    VkCommandPool           commandPool;
+    VkCommandBufferLevel    level;
+    uint32_t                commandBufferCount;
+} VkCommandBufferAllocateInfo;
+
+typedef struct VkCommandBufferInheritanceInfo {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkRenderPass                     renderPass;
+    uint32_t                         subpass;
+    VkFramebuffer                    framebuffer;
+    VkBool32                         occlusionQueryEnable;
+    VkQueryControlFlags              queryFlags;
+    VkQueryPipelineStatisticFlags    pipelineStatistics;
+} VkCommandBufferInheritanceInfo;
+
+typedef struct VkCommandBufferBeginInfo {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkCommandBufferUsageFlags                flags;
+    const VkCommandBufferInheritanceInfo*    pInheritanceInfo;
+} VkCommandBufferBeginInfo;
+
+typedef struct VkBufferCopy {
+    VkDeviceSize    srcOffset;
+    VkDeviceSize    dstOffset;
+    VkDeviceSize    size;
+} VkBufferCopy;
+
+typedef struct VkImageSubresourceLayers {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              mipLevel;
+    uint32_t              baseArrayLayer;
+    uint32_t              layerCount;
+} VkImageSubresourceLayers;
+
+typedef struct VkImageCopy {
+    VkImageSubresourceLayers    srcSubresource;
+    VkOffset3D                  srcOffset;
+    VkImageSubresourceLayers    dstSubresource;
+    VkOffset3D                  dstOffset;
+    VkExtent3D                  extent;
+} VkImageCopy;
+
+typedef struct VkImageBlit {
+    VkImageSubresourceLayers    srcSubresource;
+    VkOffset3D                  srcOffsets[2];
+    VkImageSubresourceLayers    dstSubresource;
+    VkOffset3D                  dstOffsets[2];
+} VkImageBlit;
+
+typedef struct VkBufferImageCopy {
+    VkDeviceSize                bufferOffset;
+    uint32_t                    bufferRowLength;
+    uint32_t                    bufferImageHeight;
+    VkImageSubresourceLayers    imageSubresource;
+    VkOffset3D                  imageOffset;
+    VkExtent3D                  imageExtent;
+} VkBufferImageCopy;
+
+typedef union VkClearColorValue {
+    float       float32[4];
+    int32_t     int32[4];
+    uint32_t    uint32[4];
+} VkClearColorValue;
+
+typedef struct VkClearDepthStencilValue {
+    float       depth;
+    uint32_t    stencil;
+} VkClearDepthStencilValue;
+
+typedef union VkClearValue {
+    VkClearColorValue           color;
+    VkClearDepthStencilValue    depthStencil;
+} VkClearValue;
+
+typedef struct VkClearAttachment {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              colorAttachment;
+    VkClearValue          clearValue;
+} VkClearAttachment;
+
+typedef struct VkClearRect {
+    VkRect2D    rect;
+    uint32_t    baseArrayLayer;
+    uint32_t    layerCount;
+} VkClearRect;
+
+typedef struct VkImageResolve {
+    VkImageSubresourceLayers    srcSubresource;
+    VkOffset3D                  srcOffset;
+    VkImageSubresourceLayers    dstSubresource;
+    VkOffset3D                  dstOffset;
+    VkExtent3D                  extent;
+} VkImageResolve;
+
+typedef struct VkMemoryBarrier {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkAccessFlags      srcAccessMask;
+    VkAccessFlags      dstAccessMask;
+} VkMemoryBarrier;
+
+typedef struct VkBufferMemoryBarrier {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkAccessFlags      srcAccessMask;
+    VkAccessFlags      dstAccessMask;
+    uint32_t           srcQueueFamilyIndex;
+    uint32_t           dstQueueFamilyIndex;
+    VkBuffer           buffer;
+    VkDeviceSize       offset;
+    VkDeviceSize       size;
+} VkBufferMemoryBarrier;
+
+typedef struct VkImageMemoryBarrier {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkAccessFlags              srcAccessMask;
+    VkAccessFlags              dstAccessMask;
+    VkImageLayout              oldLayout;
+    VkImageLayout              newLayout;
+    uint32_t                   srcQueueFamilyIndex;
+    uint32_t                   dstQueueFamilyIndex;
+    VkImage                    image;
+    VkImageSubresourceRange    subresourceRange;
+} VkImageMemoryBarrier;
+
+typedef struct VkRenderPassBeginInfo {
+    VkStructureType        sType;
+    const void*            pNext;
+    VkRenderPass           renderPass;
+    VkFramebuffer          framebuffer;
+    VkRect2D               renderArea;
+    uint32_t               clearValueCount;
+    const VkClearValue*    pClearValues;
+} VkRenderPassBeginInfo;
+
+typedef struct VkDispatchIndirectCommand {
+    uint32_t    x;
+    uint32_t    y;
+    uint32_t    z;
+} VkDispatchIndirectCommand;
+
+typedef struct VkDrawIndexedIndirectCommand {
+    uint32_t    indexCount;
+    uint32_t    instanceCount;
+    uint32_t    firstIndex;
+    int32_t     vertexOffset;
+    uint32_t    firstInstance;
+} VkDrawIndexedIndirectCommand;
+
+typedef struct VkDrawIndirectCommand {
+    uint32_t    vertexCount;
+    uint32_t    instanceCount;
+    uint32_t    firstVertex;
+    uint32_t    firstInstance;
+} VkDrawIndirectCommand;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
+typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
+typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
+typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
+typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
+typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
+typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
+typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
+typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
+typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
+typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
+typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
+typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
+typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
+typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
+typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
+typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
+typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
+typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData);
+typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
+typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
+typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
+typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
+    const VkInstanceCreateInfo*                 pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkInstance*                                 pInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
+    VkInstance                                  instance,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
+    VkInstance                                  instance,
+    uint32_t*                                   pPhysicalDeviceCount,
+    VkPhysicalDevice*                           pPhysicalDevices);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceFeatures*                   pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkFormatProperties*                         pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkImageTiling                               tiling,
+    VkImageUsageFlags                           usage,
+    VkImageCreateFlags                          flags,
+    VkImageFormatProperties*                    pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceProperties*                 pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pQueueFamilyPropertyCount,
+    VkQueueFamilyProperties*                    pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceMemoryProperties*           pMemoryProperties);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(
+    VkInstance                                  instance,
+    const char*                                 pName);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(
+    VkDevice                                    device,
+    const char*                                 pName);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
+    VkPhysicalDevice                            physicalDevice,
+    const VkDeviceCreateInfo*                   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDevice*                                   pDevice);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
+    VkDevice                                    device,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(
+    const char*                                 pLayerName,
+    uint32_t*                                   pPropertyCount,
+    VkExtensionProperties*                      pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const char*                                 pLayerName,
+    uint32_t*                                   pPropertyCount,
+    VkExtensionProperties*                      pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(
+    uint32_t*                                   pPropertyCount,
+    VkLayerProperties*                          pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pPropertyCount,
+    VkLayerProperties*                          pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
+    VkDevice                                    device,
+    uint32_t                                    queueFamilyIndex,
+    uint32_t                                    queueIndex,
+    VkQueue*                                    pQueue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
+    VkQueue                                     queue,
+    uint32_t                                    submitCount,
+    const VkSubmitInfo*                         pSubmits,
+    VkFence                                     fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
+    VkQueue                                     queue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
+    VkDevice                                    device);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(
+    VkDevice                                    device,
+    const VkMemoryAllocateInfo*                 pAllocateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDeviceMemory*                             pMemory);
+
+VKAPI_ATTR void VKAPI_CALL vkFreeMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    VkDeviceSize                                offset,
+    VkDeviceSize                                size,
+    VkMemoryMapFlags                            flags,
+    void**                                      ppData);
+
+VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memoryRangeCount,
+    const VkMappedMemoryRange*                  pMemoryRanges);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memoryRangeCount,
+    const VkMappedMemoryRange*                  pMemoryRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    VkDeviceSize*                               pCommittedMemoryInBytes);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    VkDeviceMemory                              memory,
+    VkDeviceSize                                memoryOffset);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
+    VkDevice                                    device,
+    VkImage                                     image,
+    VkDeviceMemory                              memory,
+    VkDeviceSize                                memoryOffset);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    VkMemoryRequirements*                       pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    VkMemoryRequirements*                       pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    uint32_t*                                   pSparseMemoryRequirementCount,
+    VkSparseImageMemoryRequirements*            pSparseMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkSampleCountFlagBits                       samples,
+    VkImageUsageFlags                           usage,
+    VkImageTiling                               tiling,
+    uint32_t*                                   pPropertyCount,
+    VkSparseImageFormatProperties*              pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(
+    VkQueue                                     queue,
+    uint32_t                                    bindInfoCount,
+    const VkBindSparseInfo*                     pBindInfo,
+    VkFence                                     fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
+    VkDevice                                    device,
+    const VkFenceCreateInfo*                    pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkFence*                                    pFence);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
+    VkDevice                                    device,
+    VkFence                                     fence,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
+    VkDevice                                    device,
+    VkFence                                     fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences,
+    VkBool32                                    waitAll,
+    uint64_t                                    timeout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
+    VkDevice                                    device,
+    const VkSemaphoreCreateInfo*                pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSemaphore*                                pSemaphore);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
+    VkDevice                                    device,
+    VkSemaphore                                 semaphore,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
+    VkDevice                                    device,
+    const VkEventCreateInfo*                    pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkEvent*                                    pEvent);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
+    VkDevice                                    device,
+    VkEvent                                     event,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(
+    VkDevice                                    device,
+    const VkQueryPoolCreateInfo*                pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkQueryPool*                                pQueryPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    firstQuery,
+    uint32_t                                    queryCount,
+    size_t                                      dataSize,
+    void*                                       pData,
+    VkDeviceSize                                stride,
+    VkQueryResultFlags                          flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(
+    VkDevice                                    device,
+    const VkBufferCreateInfo*                   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkBuffer*                                   pBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(
+    VkDevice                                    device,
+    const VkBufferViewCreateInfo*               pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkBufferView*                               pView);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(
+    VkDevice                                    device,
+    VkBufferView                                bufferView,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
+    VkDevice                                    device,
+    const VkImageCreateInfo*                    pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkImage*                                    pImage);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyImage(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkImageSubresource*                   pSubresource,
+    VkSubresourceLayout*                        pLayout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(
+    VkDevice                                    device,
+    const VkImageViewCreateInfo*                pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkImageView*                                pView);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(
+    VkDevice                                    device,
+    VkImageView                                 imageView,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(
+    VkDevice                                    device,
+    const VkShaderModuleCreateInfo*             pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkShaderModule*                             pShaderModule);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(
+    VkDevice                                    device,
+    VkShaderModule                              shaderModule,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(
+    VkDevice                                    device,
+    const VkPipelineCacheCreateInfo*            pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipelineCache*                            pPipelineCache);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(
+    VkDevice                                    device,
+    VkPipelineCache                             dstCache,
+    uint32_t                                    srcCacheCount,
+    const VkPipelineCache*                      pSrcCaches);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    createInfoCount,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfos,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipeline*                                 pPipelines);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    createInfoCount,
+    const VkComputePipelineCreateInfo*          pCreateInfos,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipeline*                                 pPipelines);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(
+    VkDevice                                    device,
+    VkPipeline                                  pipeline,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(
+    VkDevice                                    device,
+    const VkPipelineLayoutCreateInfo*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipelineLayout*                           pPipelineLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(
+    VkDevice                                    device,
+    VkPipelineLayout                            pipelineLayout,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(
+    VkDevice                                    device,
+    const VkSamplerCreateInfo*                  pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSampler*                                  pSampler);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySampler(
+    VkDevice                                    device,
+    VkSampler                                   sampler,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(
+    VkDevice                                    device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDescriptorSetLayout*                      pSetLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(
+    VkDevice                                    device,
+    VkDescriptorSetLayout                       descriptorSetLayout,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(
+    VkDevice                                    device,
+    const VkDescriptorPoolCreateInfo*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDescriptorPool*                           pDescriptorPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    VkDescriptorPoolResetFlags                  flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(
+    VkDevice                                    device,
+    const VkDescriptorSetAllocateInfo*          pAllocateInfo,
+    VkDescriptorSet*                            pDescriptorSets);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    uint32_t                                    descriptorSetCount,
+    const VkDescriptorSet*                      pDescriptorSets);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(
+    VkDevice                                    device,
+    uint32_t                                    descriptorWriteCount,
+    const VkWriteDescriptorSet*                 pDescriptorWrites,
+    uint32_t                                    descriptorCopyCount,
+    const VkCopyDescriptorSet*                  pDescriptorCopies);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(
+    VkDevice                                    device,
+    const VkFramebufferCreateInfo*              pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkFramebuffer*                              pFramebuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(
+    VkDevice                                    device,
+    VkFramebuffer                               framebuffer,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(
+    VkDevice                                    device,
+    const VkRenderPassCreateInfo*               pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkRenderPass*                               pRenderPass);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass,
+    VkExtent2D*                                 pGranularity);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
+    VkDevice                                    device,
+    const VkCommandPoolCreateInfo*              pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkCommandPool*                              pCommandPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    VkCommandPoolResetFlags                     flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
+    VkDevice                                    device,
+    const VkCommandBufferAllocateInfo*          pAllocateInfo,
+    VkCommandBuffer*                            pCommandBuffers);
+
+VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    uint32_t                                    commandBufferCount,
+    const VkCommandBuffer*                      pCommandBuffers);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
+    VkCommandBuffer                             commandBuffer,
+    const VkCommandBufferBeginInfo*             pBeginInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
+    VkCommandBuffer                             commandBuffer);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkCommandBufferResetFlags                   flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipeline                                  pipeline);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstViewport,
+    uint32_t                                    viewportCount,
+    const VkViewport*                           pViewports);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstScissor,
+    uint32_t                                    scissorCount,
+    const VkRect2D*                             pScissors);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(
+    VkCommandBuffer                             commandBuffer,
+    float                                       lineWidth);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(
+    VkCommandBuffer                             commandBuffer,
+    float                                       depthBiasConstantFactor,
+    float                                       depthBiasClamp,
+    float                                       depthBiasSlopeFactor);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(
+    VkCommandBuffer                             commandBuffer,
+    const float                                 blendConstants[4]);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(
+    VkCommandBuffer                             commandBuffer,
+    float                                       minDepthBounds,
+    float                                       maxDepthBounds);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(
+    VkCommandBuffer                             commandBuffer,
+    VkStencilFaceFlags                          faceMask,
+    uint32_t                                    compareMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(
+    VkCommandBuffer                             commandBuffer,
+    VkStencilFaceFlags                          faceMask,
+    uint32_t                                    writeMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(
+    VkCommandBuffer                             commandBuffer,
+    VkStencilFaceFlags                          faceMask,
+    uint32_t                                    reference);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipelineLayout                            layout,
+    uint32_t                                    firstSet,
+    uint32_t                                    descriptorSetCount,
+    const VkDescriptorSet*                      pDescriptorSets,
+    uint32_t                                    dynamicOffsetCount,
+    const uint32_t*                             pDynamicOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    VkIndexType                                 indexType);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDraw(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    vertexCount,
+    uint32_t                                    instanceCount,
+    uint32_t                                    firstVertex,
+    uint32_t                                    firstInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    indexCount,
+    uint32_t                                    instanceCount,
+    uint32_t                                    firstIndex,
+    int32_t                                     vertexOffset,
+    uint32_t                                    firstInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    drawCount,
+    uint32_t                                    stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    drawCount,
+    uint32_t                                    stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    groupCountX,
+    uint32_t                                    groupCountY,
+    uint32_t                                    groupCountZ);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    srcBuffer,
+    VkBuffer                                    dstBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferCopy*                         pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageCopy*                          pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageBlit*                          pRegions,
+    VkFilter                                    filter);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    srcBuffer,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkBuffer                                    dstBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                dataSize,
+    const void*                                 pData);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                size,
+    uint32_t                                    data);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    const VkClearColorValue*                    pColor,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    const VkClearDepthStencilValue*             pDepthStencil,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    attachmentCount,
+    const VkClearAttachment*                    pAttachments,
+    uint32_t                                    rectCount,
+    const VkClearRect*                          pRects);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageResolve*                       pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
+    VkCommandBuffer                             commandBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
+    VkCommandBuffer                             commandBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    eventCount,
+    const VkEvent*                              pEvents,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        dstStageMask,
+    uint32_t                                    memoryBarrierCount,
+    const VkMemoryBarrier*                      pMemoryBarriers,
+    uint32_t                                    bufferMemoryBarrierCount,
+    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
+    uint32_t                                    imageMemoryBarrierCount,
+    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        dstStageMask,
+    VkDependencyFlags                           dependencyFlags,
+    uint32_t                                    memoryBarrierCount,
+    const VkMemoryBarrier*                      pMemoryBarriers,
+    uint32_t                                    bufferMemoryBarrierCount,
+    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
+    uint32_t                                    imageMemoryBarrierCount,
+    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    query,
+    VkQueryControlFlags                         flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    query);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    firstQuery,
+    uint32_t                                    queryCount);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineStageFlagBits                     pipelineStage,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    query);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    firstQuery,
+    uint32_t                                    queryCount,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                stride,
+    VkQueryResultFlags                          flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineLayout                            layout,
+    VkShaderStageFlags                          stageFlags,
+    uint32_t                                    offset,
+    uint32_t                                    size,
+    const void*                                 pValues);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(
+    VkCommandBuffer                             commandBuffer,
+    const VkRenderPassBeginInfo*                pRenderPassBegin,
+    VkSubpassContents                           contents);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(
+    VkCommandBuffer                             commandBuffer,
+    VkSubpassContents                           contents);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(
+    VkCommandBuffer                             commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    commandBufferCount,
+    const VkCommandBuffer*                      pCommandBuffers);
+#endif
+
+#define VK_VERSION_1_1 1
+// Vulkan 1.1 version number
+#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)// Patch version should always be set to 0
+
+
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate)
+
+#define VK_MAX_DEVICE_GROUP_SIZE          32
+#define VK_LUID_SIZE                      8
+#define VK_QUEUE_FAMILY_EXTERNAL          (~0U-1)
+
+
+typedef enum VkPointClippingBehavior {
+    VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0,
+    VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1,
+    VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES,
+    VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY,
+    VK_POINT_CLIPPING_BEHAVIOR_BEGIN_RANGE = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES,
+    VK_POINT_CLIPPING_BEHAVIOR_END_RANGE = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY,
+    VK_POINT_CLIPPING_BEHAVIOR_RANGE_SIZE = (VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES + 1),
+    VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF
+} VkPointClippingBehavior;
+
+typedef enum VkTessellationDomainOrigin {
+    VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0,
+    VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1,
+    VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT,
+    VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT,
+    VK_TESSELLATION_DOMAIN_ORIGIN_BEGIN_RANGE = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT,
+    VK_TESSELLATION_DOMAIN_ORIGIN_END_RANGE = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT,
+    VK_TESSELLATION_DOMAIN_ORIGIN_RANGE_SIZE = (VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT + 1),
+    VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF
+} VkTessellationDomainOrigin;
+
+typedef enum VkSamplerYcbcrModelConversion {
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_BEGIN_RANGE = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_END_RANGE = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020,
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE = (VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY + 1),
+    VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerYcbcrModelConversion;
+
+typedef enum VkSamplerYcbcrRange {
+    VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
+    VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1,
+    VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
+    VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
+    VK_SAMPLER_YCBCR_RANGE_BEGIN_RANGE = VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
+    VK_SAMPLER_YCBCR_RANGE_END_RANGE = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
+    VK_SAMPLER_YCBCR_RANGE_RANGE_SIZE = (VK_SAMPLER_YCBCR_RANGE_ITU_NARROW - VK_SAMPLER_YCBCR_RANGE_ITU_FULL + 1),
+    VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerYcbcrRange;
+
+typedef enum VkChromaLocation {
+    VK_CHROMA_LOCATION_COSITED_EVEN = 0,
+    VK_CHROMA_LOCATION_MIDPOINT = 1,
+    VK_CHROMA_LOCATION_COSITED_EVEN_KHR = VK_CHROMA_LOCATION_COSITED_EVEN,
+    VK_CHROMA_LOCATION_MIDPOINT_KHR = VK_CHROMA_LOCATION_MIDPOINT,
+    VK_CHROMA_LOCATION_BEGIN_RANGE = VK_CHROMA_LOCATION_COSITED_EVEN,
+    VK_CHROMA_LOCATION_END_RANGE = VK_CHROMA_LOCATION_MIDPOINT,
+    VK_CHROMA_LOCATION_RANGE_SIZE = (VK_CHROMA_LOCATION_MIDPOINT - VK_CHROMA_LOCATION_COSITED_EVEN + 1),
+    VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF
+} VkChromaLocation;
+
+typedef enum VkDescriptorUpdateTemplateType {
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0,
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1,
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_END_RANGE = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET + 1),
+    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorUpdateTemplateType;
+
+
+typedef enum VkSubgroupFeatureFlagBits {
+    VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001,
+    VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002,
+    VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004,
+    VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008,
+    VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010,
+    VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020,
+    VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040,
+    VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080,
+    VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSubgroupFeatureFlagBits;
+typedef VkFlags VkSubgroupFeatureFlags;
+
+typedef enum VkPeerMemoryFeatureFlagBits {
+    VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001,
+    VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002,
+    VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004,
+    VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008,
+    VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT,
+    VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_DST_BIT,
+    VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT,
+    VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT,
+    VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPeerMemoryFeatureFlagBits;
+typedef VkFlags VkPeerMemoryFeatureFlags;
+
+typedef enum VkMemoryAllocateFlagBits {
+    VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001,
+    VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT,
+    VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkMemoryAllocateFlagBits;
+typedef VkFlags VkMemoryAllocateFlags;
+typedef VkFlags VkCommandPoolTrimFlags;
+typedef VkFlags VkDescriptorUpdateTemplateCreateFlags;
+
+typedef enum VkExternalMemoryHandleTypeFlagBits {
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalMemoryHandleTypeFlagBits;
+typedef VkFlags VkExternalMemoryHandleTypeFlags;
+
+typedef enum VkExternalMemoryFeatureFlagBits {
+    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001,
+    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002,
+    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004,
+    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT,
+    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT,
+    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT,
+    VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalMemoryFeatureFlagBits;
+typedef VkFlags VkExternalMemoryFeatureFlags;
+
+typedef enum VkExternalFenceHandleTypeFlagBits {
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
+    VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalFenceHandleTypeFlagBits;
+typedef VkFlags VkExternalFenceHandleTypeFlags;
+
+typedef enum VkExternalFenceFeatureFlagBits {
+    VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001,
+    VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002,
+    VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT,
+    VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT,
+    VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalFenceFeatureFlagBits;
+typedef VkFlags VkExternalFenceFeatureFlags;
+
+typedef enum VkFenceImportFlagBits {
+    VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001,
+    VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT,
+    VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFenceImportFlagBits;
+typedef VkFlags VkFenceImportFlags;
+
+typedef enum VkSemaphoreImportFlagBits {
+    VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001,
+    VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
+    VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSemaphoreImportFlagBits;
+typedef VkFlags VkSemaphoreImportFlags;
+
+typedef enum VkExternalSemaphoreHandleTypeFlagBits {
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalSemaphoreHandleTypeFlagBits;
+typedef VkFlags VkExternalSemaphoreHandleTypeFlags;
+
+typedef enum VkExternalSemaphoreFeatureFlagBits {
+    VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001,
+    VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002,
+    VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT,
+    VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT,
+    VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalSemaphoreFeatureFlagBits;
+typedef VkFlags VkExternalSemaphoreFeatureFlags;
+
+typedef struct VkPhysicalDeviceSubgroupProperties {
+    VkStructureType           sType;
+    void*                     pNext;
+    uint32_t                  subgroupSize;
+    VkShaderStageFlags        supportedStages;
+    VkSubgroupFeatureFlags    supportedOperations;
+    VkBool32                  quadOperationsInAllStages;
+} VkPhysicalDeviceSubgroupProperties;
+
+typedef struct VkBindBufferMemoryInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkBuffer           buffer;
+    VkDeviceMemory     memory;
+    VkDeviceSize       memoryOffset;
+} VkBindBufferMemoryInfo;
+
+typedef struct VkBindImageMemoryInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkImage            image;
+    VkDeviceMemory     memory;
+    VkDeviceSize       memoryOffset;
+} VkBindImageMemoryInfo;
+
+typedef struct VkPhysicalDevice16BitStorageFeatures {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           storageBuffer16BitAccess;
+    VkBool32           uniformAndStorageBuffer16BitAccess;
+    VkBool32           storagePushConstant16;
+    VkBool32           storageInputOutput16;
+} VkPhysicalDevice16BitStorageFeatures;
+
+typedef struct VkMemoryDedicatedRequirements {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           prefersDedicatedAllocation;
+    VkBool32           requiresDedicatedAllocation;
+} VkMemoryDedicatedRequirements;
+
+typedef struct VkMemoryDedicatedAllocateInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkImage            image;
+    VkBuffer           buffer;
+} VkMemoryDedicatedAllocateInfo;
+
+typedef struct VkMemoryAllocateFlagsInfo {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkMemoryAllocateFlags    flags;
+    uint32_t                 deviceMask;
+} VkMemoryAllocateFlagsInfo;
+
+typedef struct VkDeviceGroupRenderPassBeginInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           deviceMask;
+    uint32_t           deviceRenderAreaCount;
+    const VkRect2D*    pDeviceRenderAreas;
+} VkDeviceGroupRenderPassBeginInfo;
+
+typedef struct VkDeviceGroupCommandBufferBeginInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           deviceMask;
+} VkDeviceGroupCommandBufferBeginInfo;
+
+typedef struct VkDeviceGroupSubmitInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           waitSemaphoreCount;
+    const uint32_t*    pWaitSemaphoreDeviceIndices;
+    uint32_t           commandBufferCount;
+    const uint32_t*    pCommandBufferDeviceMasks;
+    uint32_t           signalSemaphoreCount;
+    const uint32_t*    pSignalSemaphoreDeviceIndices;
+} VkDeviceGroupSubmitInfo;
+
+typedef struct VkDeviceGroupBindSparseInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           resourceDeviceIndex;
+    uint32_t           memoryDeviceIndex;
+} VkDeviceGroupBindSparseInfo;
+
+typedef struct VkBindBufferMemoryDeviceGroupInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           deviceIndexCount;
+    const uint32_t*    pDeviceIndices;
+} VkBindBufferMemoryDeviceGroupInfo;
+
+typedef struct VkBindImageMemoryDeviceGroupInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           deviceIndexCount;
+    const uint32_t*    pDeviceIndices;
+    uint32_t           splitInstanceBindRegionCount;
+    const VkRect2D*    pSplitInstanceBindRegions;
+} VkBindImageMemoryDeviceGroupInfo;
+
+typedef struct VkPhysicalDeviceGroupProperties {
+    VkStructureType     sType;
+    void*               pNext;
+    uint32_t            physicalDeviceCount;
+    VkPhysicalDevice    physicalDevices[VK_MAX_DEVICE_GROUP_SIZE];
+    VkBool32            subsetAllocation;
+} VkPhysicalDeviceGroupProperties;
+
+typedef struct VkDeviceGroupDeviceCreateInfo {
+    VkStructureType            sType;
+    const void*                pNext;
+    uint32_t                   physicalDeviceCount;
+    const VkPhysicalDevice*    pPhysicalDevices;
+} VkDeviceGroupDeviceCreateInfo;
+
+typedef struct VkBufferMemoryRequirementsInfo2 {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkBuffer           buffer;
+} VkBufferMemoryRequirementsInfo2;
+
+typedef struct VkImageMemoryRequirementsInfo2 {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkImage            image;
+} VkImageMemoryRequirementsInfo2;
+
+typedef struct VkImageSparseMemoryRequirementsInfo2 {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkImage            image;
+} VkImageSparseMemoryRequirementsInfo2;
+
+typedef struct VkMemoryRequirements2 {
+    VkStructureType         sType;
+    void*                   pNext;
+    VkMemoryRequirements    memoryRequirements;
+} VkMemoryRequirements2;
+
+typedef struct VkSparseImageMemoryRequirements2 {
+    VkStructureType                    sType;
+    void*                              pNext;
+    VkSparseImageMemoryRequirements    memoryRequirements;
+} VkSparseImageMemoryRequirements2;
+
+typedef struct VkPhysicalDeviceFeatures2 {
+    VkStructureType             sType;
+    void*                       pNext;
+    VkPhysicalDeviceFeatures    features;
+} VkPhysicalDeviceFeatures2;
+
+typedef struct VkPhysicalDeviceProperties2 {
+    VkStructureType               sType;
+    void*                         pNext;
+    VkPhysicalDeviceProperties    properties;
+} VkPhysicalDeviceProperties2;
+
+typedef struct VkFormatProperties2 {
+    VkStructureType       sType;
+    void*                 pNext;
+    VkFormatProperties    formatProperties;
+} VkFormatProperties2;
+
+typedef struct VkImageFormatProperties2 {
+    VkStructureType            sType;
+    void*                      pNext;
+    VkImageFormatProperties    imageFormatProperties;
+} VkImageFormatProperties2;
+
+typedef struct VkPhysicalDeviceImageFormatInfo2 {
+    VkStructureType       sType;
+    const void*           pNext;
+    VkFormat              format;
+    VkImageType           type;
+    VkImageTiling         tiling;
+    VkImageUsageFlags     usage;
+    VkImageCreateFlags    flags;
+} VkPhysicalDeviceImageFormatInfo2;
+
+typedef struct VkQueueFamilyProperties2 {
+    VkStructureType            sType;
+    void*                      pNext;
+    VkQueueFamilyProperties    queueFamilyProperties;
+} VkQueueFamilyProperties2;
+
+typedef struct VkPhysicalDeviceMemoryProperties2 {
+    VkStructureType                     sType;
+    void*                               pNext;
+    VkPhysicalDeviceMemoryProperties    memoryProperties;
+} VkPhysicalDeviceMemoryProperties2;
+
+typedef struct VkSparseImageFormatProperties2 {
+    VkStructureType                  sType;
+    void*                            pNext;
+    VkSparseImageFormatProperties    properties;
+} VkSparseImageFormatProperties2;
+
+typedef struct VkPhysicalDeviceSparseImageFormatInfo2 {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkFormat                 format;
+    VkImageType              type;
+    VkSampleCountFlagBits    samples;
+    VkImageUsageFlags        usage;
+    VkImageTiling            tiling;
+} VkPhysicalDeviceSparseImageFormatInfo2;
+
+typedef struct VkPhysicalDevicePointClippingProperties {
+    VkStructureType            sType;
+    void*                      pNext;
+    VkPointClippingBehavior    pointClippingBehavior;
+} VkPhysicalDevicePointClippingProperties;
+
+typedef struct VkInputAttachmentAspectReference {
+    uint32_t              subpass;
+    uint32_t              inputAttachmentIndex;
+    VkImageAspectFlags    aspectMask;
+} VkInputAttachmentAspectReference;
+
+typedef struct VkRenderPassInputAttachmentAspectCreateInfo {
+    VkStructureType                            sType;
+    const void*                                pNext;
+    uint32_t                                   aspectReferenceCount;
+    const VkInputAttachmentAspectReference*    pAspectReferences;
+} VkRenderPassInputAttachmentAspectCreateInfo;
+
+typedef struct VkImageViewUsageCreateInfo {
+    VkStructureType      sType;
+    const void*          pNext;
+    VkImageUsageFlags    usage;
+} VkImageViewUsageCreateInfo;
+
+typedef struct VkPipelineTessellationDomainOriginStateCreateInfo {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkTessellationDomainOrigin    domainOrigin;
+} VkPipelineTessellationDomainOriginStateCreateInfo;
+
+typedef struct VkRenderPassMultiviewCreateInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           subpassCount;
+    const uint32_t*    pViewMasks;
+    uint32_t           dependencyCount;
+    const int32_t*     pViewOffsets;
+    uint32_t           correlationMaskCount;
+    const uint32_t*    pCorrelationMasks;
+} VkRenderPassMultiviewCreateInfo;
+
+typedef struct VkPhysicalDeviceMultiviewFeatures {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           multiview;
+    VkBool32           multiviewGeometryShader;
+    VkBool32           multiviewTessellationShader;
+} VkPhysicalDeviceMultiviewFeatures;
+
+typedef struct VkPhysicalDeviceMultiviewProperties {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           maxMultiviewViewCount;
+    uint32_t           maxMultiviewInstanceIndex;
+} VkPhysicalDeviceMultiviewProperties;
+
+typedef struct VkPhysicalDeviceVariablePointerFeatures {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           variablePointersStorageBuffer;
+    VkBool32           variablePointers;
+} VkPhysicalDeviceVariablePointerFeatures;
+
+typedef struct VkPhysicalDeviceProtectedMemoryFeatures {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           protectedMemory;
+} VkPhysicalDeviceProtectedMemoryFeatures;
+
+typedef struct VkPhysicalDeviceProtectedMemoryProperties {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           protectedNoFault;
+} VkPhysicalDeviceProtectedMemoryProperties;
+
+typedef struct VkDeviceQueueInfo2 {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkDeviceQueueCreateFlags    flags;
+    uint32_t                    queueFamilyIndex;
+    uint32_t                    queueIndex;
+} VkDeviceQueueInfo2;
+
+typedef struct VkProtectedSubmitInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkBool32           protectedSubmit;
+} VkProtectedSubmitInfo;
+
+typedef struct VkSamplerYcbcrConversionCreateInfo {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkFormat                         format;
+    VkSamplerYcbcrModelConversion    ycbcrModel;
+    VkSamplerYcbcrRange              ycbcrRange;
+    VkComponentMapping               components;
+    VkChromaLocation                 xChromaOffset;
+    VkChromaLocation                 yChromaOffset;
+    VkFilter                         chromaFilter;
+    VkBool32                         forceExplicitReconstruction;
+} VkSamplerYcbcrConversionCreateInfo;
+
+typedef struct VkSamplerYcbcrConversionInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkSamplerYcbcrConversion    conversion;
+} VkSamplerYcbcrConversionInfo;
+
+typedef struct VkBindImagePlaneMemoryInfo {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkImageAspectFlagBits    planeAspect;
+} VkBindImagePlaneMemoryInfo;
+
+typedef struct VkImagePlaneMemoryRequirementsInfo {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkImageAspectFlagBits    planeAspect;
+} VkImagePlaneMemoryRequirementsInfo;
+
+typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           samplerYcbcrConversion;
+} VkPhysicalDeviceSamplerYcbcrConversionFeatures;
+
+typedef struct VkSamplerYcbcrConversionImageFormatProperties {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           combinedImageSamplerDescriptorCount;
+} VkSamplerYcbcrConversionImageFormatProperties;
+
+typedef struct VkDescriptorUpdateTemplateEntry {
+    uint32_t            dstBinding;
+    uint32_t            dstArrayElement;
+    uint32_t            descriptorCount;
+    VkDescriptorType    descriptorType;
+    size_t              offset;
+    size_t              stride;
+} VkDescriptorUpdateTemplateEntry;
+
+typedef struct VkDescriptorUpdateTemplateCreateInfo {
+    VkStructureType                           sType;
+    void*                                     pNext;
+    VkDescriptorUpdateTemplateCreateFlags     flags;
+    uint32_t                                  descriptorUpdateEntryCount;
+    const VkDescriptorUpdateTemplateEntry*    pDescriptorUpdateEntries;
+    VkDescriptorUpdateTemplateType            templateType;
+    VkDescriptorSetLayout                     descriptorSetLayout;
+    VkPipelineBindPoint                       pipelineBindPoint;
+    VkPipelineLayout                          pipelineLayout;
+    uint32_t                                  set;
+} VkDescriptorUpdateTemplateCreateInfo;
+
+typedef struct VkExternalMemoryProperties {
+    VkExternalMemoryFeatureFlags       externalMemoryFeatures;
+    VkExternalMemoryHandleTypeFlags    exportFromImportedHandleTypes;
+    VkExternalMemoryHandleTypeFlags    compatibleHandleTypes;
+} VkExternalMemoryProperties;
+
+typedef struct VkPhysicalDeviceExternalImageFormatInfo {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkExternalMemoryHandleTypeFlagBits    handleType;
+} VkPhysicalDeviceExternalImageFormatInfo;
+
+typedef struct VkExternalImageFormatProperties {
+    VkStructureType               sType;
+    void*                         pNext;
+    VkExternalMemoryProperties    externalMemoryProperties;
+} VkExternalImageFormatProperties;
+
+typedef struct VkPhysicalDeviceExternalBufferInfo {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkBufferCreateFlags                   flags;
+    VkBufferUsageFlags                    usage;
+    VkExternalMemoryHandleTypeFlagBits    handleType;
+} VkPhysicalDeviceExternalBufferInfo;
+
+typedef struct VkExternalBufferProperties {
+    VkStructureType               sType;
+    void*                         pNext;
+    VkExternalMemoryProperties    externalMemoryProperties;
+} VkExternalBufferProperties;
+
+typedef struct VkPhysicalDeviceIDProperties {
+    VkStructureType    sType;
+    void*              pNext;
+    uint8_t            deviceUUID[VK_UUID_SIZE];
+    uint8_t            driverUUID[VK_UUID_SIZE];
+    uint8_t            deviceLUID[VK_LUID_SIZE];
+    uint32_t           deviceNodeMask;
+    VkBool32           deviceLUIDValid;
+} VkPhysicalDeviceIDProperties;
+
+typedef struct VkExternalMemoryImageCreateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkExternalMemoryHandleTypeFlags    handleTypes;
+} VkExternalMemoryImageCreateInfo;
+
+typedef struct VkExternalMemoryBufferCreateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkExternalMemoryHandleTypeFlags    handleTypes;
+} VkExternalMemoryBufferCreateInfo;
+
+typedef struct VkExportMemoryAllocateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkExternalMemoryHandleTypeFlags    handleTypes;
+} VkExportMemoryAllocateInfo;
+
+typedef struct VkPhysicalDeviceExternalFenceInfo {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkExternalFenceHandleTypeFlagBits    handleType;
+} VkPhysicalDeviceExternalFenceInfo;
+
+typedef struct VkExternalFenceProperties {
+    VkStructureType                   sType;
+    void*                             pNext;
+    VkExternalFenceHandleTypeFlags    exportFromImportedHandleTypes;
+    VkExternalFenceHandleTypeFlags    compatibleHandleTypes;
+    VkExternalFenceFeatureFlags       externalFenceFeatures;
+} VkExternalFenceProperties;
+
+typedef struct VkExportFenceCreateInfo {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkExternalFenceHandleTypeFlags    handleTypes;
+} VkExportFenceCreateInfo;
+
+typedef struct VkExportSemaphoreCreateInfo {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkExternalSemaphoreHandleTypeFlags    handleTypes;
+} VkExportSemaphoreCreateInfo;
+
+typedef struct VkPhysicalDeviceExternalSemaphoreInfo {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkExternalSemaphoreHandleTypeFlagBits    handleType;
+} VkPhysicalDeviceExternalSemaphoreInfo;
+
+typedef struct VkExternalSemaphoreProperties {
+    VkStructureType                       sType;
+    void*                                 pNext;
+    VkExternalSemaphoreHandleTypeFlags    exportFromImportedHandleTypes;
+    VkExternalSemaphoreHandleTypeFlags    compatibleHandleTypes;
+    VkExternalSemaphoreFeatureFlags       externalSemaphoreFeatures;
+} VkExternalSemaphoreProperties;
+
+typedef struct VkPhysicalDeviceMaintenance3Properties {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           maxPerSetDescriptors;
+    VkDeviceSize       maxMemoryAllocationSize;
+} VkPhysicalDeviceMaintenance3Properties;
+
+typedef struct VkDescriptorSetLayoutSupport {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           supported;
+} VkDescriptorSetLayoutSupport;
+
+typedef struct VkPhysicalDeviceShaderDrawParameterFeatures {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           shaderDrawParameters;
+} VkPhysicalDeviceShaderDrawParameterFeatures;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t* pApiVersion);
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+typedef void (VKAPI_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
+typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion(
+    uint32_t*                                   pApiVersion);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2(
+    VkDevice                                    device,
+    uint32_t                                    bindInfoCount,
+    const VkBindBufferMemoryInfo*               pBindInfos);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2(
+    VkDevice                                    device,
+    uint32_t                                    bindInfoCount,
+    const VkBindImageMemoryInfo*                pBindInfos);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures(
+    VkDevice                                    device,
+    uint32_t                                    heapIndex,
+    uint32_t                                    localDeviceIndex,
+    uint32_t                                    remoteDeviceIndex,
+    VkPeerMemoryFeatureFlags*                   pPeerMemoryFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    deviceMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    baseGroupX,
+    uint32_t                                    baseGroupY,
+    uint32_t                                    baseGroupZ,
+    uint32_t                                    groupCountX,
+    uint32_t                                    groupCountY,
+    uint32_t                                    groupCountZ);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups(
+    VkInstance                                  instance,
+    uint32_t*                                   pPhysicalDeviceGroupCount,
+    VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2(
+    VkDevice                                    device,
+    const VkImageMemoryRequirementsInfo2*       pInfo,
+    VkMemoryRequirements2*                      pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2(
+    VkDevice                                    device,
+    const VkBufferMemoryRequirementsInfo2*      pInfo,
+    VkMemoryRequirements2*                      pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2(
+    VkDevice                                    device,
+    const VkImageSparseMemoryRequirementsInfo2* pInfo,
+    uint32_t*                                   pSparseMemoryRequirementCount,
+    VkSparseImageMemoryRequirements2*           pSparseMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceFeatures2*                  pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceProperties2*                pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkFormatProperties2*                        pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceImageFormatInfo2*     pImageFormatInfo,
+    VkImageFormatProperties2*                   pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pQueueFamilyPropertyCount,
+    VkQueueFamilyProperties2*                   pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceMemoryProperties2*          pMemoryProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
+    uint32_t*                                   pPropertyCount,
+    VkSparseImageFormatProperties2*             pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    VkCommandPoolTrimFlags                      flags);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2(
+    VkDevice                                    device,
+    const VkDeviceQueueInfo2*                   pQueueInfo,
+    VkQueue*                                    pQueue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion(
+    VkDevice                                    device,
+    const VkSamplerYcbcrConversionCreateInfo*   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSamplerYcbcrConversion*                   pYcbcrConversion);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion(
+    VkDevice                                    device,
+    VkSamplerYcbcrConversion                    ycbcrConversion,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplate(
+    VkDevice                                    device,
+    const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDescriptorUpdateTemplate*                 pDescriptorUpdateTemplate);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate(
+    VkDevice                                    device,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate(
+    VkDevice                                    device,
+    VkDescriptorSet                             descriptorSet,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
+    const void*                                 pData);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceExternalBufferInfo*   pExternalBufferInfo,
+    VkExternalBufferProperties*                 pExternalBufferProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceExternalFenceInfo*    pExternalFenceInfo,
+    VkExternalFenceProperties*                  pExternalFenceProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
+    VkExternalSemaphoreProperties*              pExternalSemaphoreProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport(
+    VkDevice                                    device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    VkDescriptorSetLayoutSupport*               pSupport);
+#endif
+
+#define VK_KHR_surface 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
+
+#define VK_KHR_SURFACE_SPEC_VERSION       25
+#define VK_KHR_SURFACE_EXTENSION_NAME     "VK_KHR_surface"
+#define VK_COLORSPACE_SRGB_NONLINEAR_KHR  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
+
+
+typedef enum VkColorSpaceKHR {
+    VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0,
+    VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001,
+    VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002,
+    VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104003,
+    VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004,
+    VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005,
+    VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006,
+    VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007,
+    VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008,
+    VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009,
+    VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010,
+    VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011,
+    VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012,
+    VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013,
+    VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014,
+    VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
+    VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
+    VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1),
+    VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkColorSpaceKHR;
+
+typedef enum VkPresentModeKHR {
+    VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
+    VK_PRESENT_MODE_MAILBOX_KHR = 1,
+    VK_PRESENT_MODE_FIFO_KHR = 2,
+    VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3,
+    VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000,
+    VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001,
+    VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR,
+    VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR,
+    VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1),
+    VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPresentModeKHR;
+
+
+typedef enum VkSurfaceTransformFlagBitsKHR {
+    VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
+    VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
+    VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
+    VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
+    VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
+    VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkSurfaceTransformFlagBitsKHR;
+typedef VkFlags VkSurfaceTransformFlagsKHR;
+
+typedef enum VkCompositeAlphaFlagBitsKHR {
+    VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
+    VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
+    VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
+    VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
+    VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkCompositeAlphaFlagBitsKHR;
+typedef VkFlags VkCompositeAlphaFlagsKHR;
+
+typedef struct VkSurfaceCapabilitiesKHR {
+    uint32_t                         minImageCount;
+    uint32_t                         maxImageCount;
+    VkExtent2D                       currentExtent;
+    VkExtent2D                       minImageExtent;
+    VkExtent2D                       maxImageExtent;
+    uint32_t                         maxImageArrayLayers;
+    VkSurfaceTransformFlagsKHR       supportedTransforms;
+    VkSurfaceTransformFlagBitsKHR    currentTransform;
+    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
+    VkImageUsageFlags                supportedUsageFlags;
+} VkSurfaceCapabilitiesKHR;
+
+typedef struct VkSurfaceFormatKHR {
+    VkFormat           format;
+    VkColorSpaceKHR    colorSpace;
+} VkSurfaceFormatKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
+    VkInstance                                  instance,
+    VkSurfaceKHR                                surface,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex,
+    VkSurfaceKHR                                surface,
+    VkBool32*                                   pSupported);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    VkSurfaceCapabilitiesKHR*                   pSurfaceCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    uint32_t*                                   pSurfaceFormatCount,
+    VkSurfaceFormatKHR*                         pSurfaceFormats);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    uint32_t*                                   pPresentModeCount,
+    VkPresentModeKHR*                           pPresentModes);
+#endif
+
+#define VK_KHR_swapchain 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
+
+#define VK_KHR_SWAPCHAIN_SPEC_VERSION     70
+#define VK_KHR_SWAPCHAIN_EXTENSION_NAME   "VK_KHR_swapchain"
+
+
+typedef enum VkSwapchainCreateFlagBitsKHR {
+    VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001,
+    VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002,
+    VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkSwapchainCreateFlagBitsKHR;
+typedef VkFlags VkSwapchainCreateFlagsKHR;
+
+typedef enum VkDeviceGroupPresentModeFlagBitsKHR {
+    VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001,
+    VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002,
+    VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004,
+    VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008,
+    VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkDeviceGroupPresentModeFlagBitsKHR;
+typedef VkFlags VkDeviceGroupPresentModeFlagsKHR;
+
+typedef struct VkSwapchainCreateInfoKHR {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkSwapchainCreateFlagsKHR        flags;
+    VkSurfaceKHR                     surface;
+    uint32_t                         minImageCount;
+    VkFormat                         imageFormat;
+    VkColorSpaceKHR                  imageColorSpace;
+    VkExtent2D                       imageExtent;
+    uint32_t                         imageArrayLayers;
+    VkImageUsageFlags                imageUsage;
+    VkSharingMode                    imageSharingMode;
+    uint32_t                         queueFamilyIndexCount;
+    const uint32_t*                  pQueueFamilyIndices;
+    VkSurfaceTransformFlagBitsKHR    preTransform;
+    VkCompositeAlphaFlagBitsKHR      compositeAlpha;
+    VkPresentModeKHR                 presentMode;
+    VkBool32                         clipped;
+    VkSwapchainKHR                   oldSwapchain;
+} VkSwapchainCreateInfoKHR;
+
+typedef struct VkPresentInfoKHR {
+    VkStructureType          sType;
+    const void*              pNext;
+    uint32_t                 waitSemaphoreCount;
+    const VkSemaphore*       pWaitSemaphores;
+    uint32_t                 swapchainCount;
+    const VkSwapchainKHR*    pSwapchains;
+    const uint32_t*          pImageIndices;
+    VkResult*                pResults;
+} VkPresentInfoKHR;
+
+typedef struct VkImageSwapchainCreateInfoKHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkSwapchainKHR     swapchain;
+} VkImageSwapchainCreateInfoKHR;
+
+typedef struct VkBindImageMemorySwapchainInfoKHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkSwapchainKHR     swapchain;
+    uint32_t           imageIndex;
+} VkBindImageMemorySwapchainInfoKHR;
+
+typedef struct VkAcquireNextImageInfoKHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkSwapchainKHR     swapchain;
+    uint64_t           timeout;
+    VkSemaphore        semaphore;
+    VkFence            fence;
+    uint32_t           deviceMask;
+} VkAcquireNextImageInfoKHR;
+
+typedef struct VkDeviceGroupPresentCapabilitiesKHR {
+    VkStructureType                     sType;
+    const void*                         pNext;
+    uint32_t                            presentMask[VK_MAX_DEVICE_GROUP_SIZE];
+    VkDeviceGroupPresentModeFlagsKHR    modes;
+} VkDeviceGroupPresentCapabilitiesKHR;
+
+typedef struct VkDeviceGroupPresentInfoKHR {
+    VkStructureType                        sType;
+    const void*                            pNext;
+    uint32_t                               swapchainCount;
+    const uint32_t*                        pDeviceMasks;
+    VkDeviceGroupPresentModeFlagBitsKHR    mode;
+} VkDeviceGroupPresentInfoKHR;
+
+typedef struct VkDeviceGroupSwapchainCreateInfoKHR {
+    VkStructureType                     sType;
+    const void*                         pNext;
+    VkDeviceGroupPresentModeFlagsKHR    modes;
+} VkDeviceGroupSwapchainCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
+typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
+typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
+    VkDevice                                    device,
+    const VkSwapchainCreateInfoKHR*             pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSwapchainKHR*                             pSwapchain);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    uint32_t*                                   pSwapchainImageCount,
+    VkImage*                                    pSwapchainImages);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    uint64_t                                    timeout,
+    VkSemaphore                                 semaphore,
+    VkFence                                     fence,
+    uint32_t*                                   pImageIndex);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
+    VkQueue                                     queue,
+    const VkPresentInfoKHR*                     pPresentInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupPresentCapabilitiesKHR(
+    VkDevice                                    device,
+    VkDeviceGroupPresentCapabilitiesKHR*        pDeviceGroupPresentCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModesKHR(
+    VkDevice                                    device,
+    VkSurfaceKHR                                surface,
+    VkDeviceGroupPresentModeFlagsKHR*           pModes);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDevicePresentRectanglesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    uint32_t*                                   pRectCount,
+    VkRect2D*                                   pRects);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImage2KHR(
+    VkDevice                                    device,
+    const VkAcquireNextImageInfoKHR*            pAcquireInfo,
+    uint32_t*                                   pImageIndex);
+#endif
+
+#define VK_KHR_display 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR)
+
+#define VK_KHR_DISPLAY_SPEC_VERSION       21
+#define VK_KHR_DISPLAY_EXTENSION_NAME     "VK_KHR_display"
+
+
+typedef enum VkDisplayPlaneAlphaFlagBitsKHR {
+    VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
+    VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
+    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
+    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
+    VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkDisplayPlaneAlphaFlagBitsKHR;
+typedef VkFlags VkDisplayPlaneAlphaFlagsKHR;
+typedef VkFlags VkDisplayModeCreateFlagsKHR;
+typedef VkFlags VkDisplaySurfaceCreateFlagsKHR;
+
+typedef struct VkDisplayPropertiesKHR {
+    VkDisplayKHR                  display;
+    const char*                   displayName;
+    VkExtent2D                    physicalDimensions;
+    VkExtent2D                    physicalResolution;
+    VkSurfaceTransformFlagsKHR    supportedTransforms;
+    VkBool32                      planeReorderPossible;
+    VkBool32                      persistentContent;
+} VkDisplayPropertiesKHR;
+
+typedef struct VkDisplayModeParametersKHR {
+    VkExtent2D    visibleRegion;
+    uint32_t      refreshRate;
+} VkDisplayModeParametersKHR;
+
+typedef struct VkDisplayModePropertiesKHR {
+    VkDisplayModeKHR              displayMode;
+    VkDisplayModeParametersKHR    parameters;
+} VkDisplayModePropertiesKHR;
+
+typedef struct VkDisplayModeCreateInfoKHR {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkDisplayModeCreateFlagsKHR    flags;
+    VkDisplayModeParametersKHR     parameters;
+} VkDisplayModeCreateInfoKHR;
+
+typedef struct VkDisplayPlaneCapabilitiesKHR {
+    VkDisplayPlaneAlphaFlagsKHR    supportedAlpha;
+    VkOffset2D                     minSrcPosition;
+    VkOffset2D                     maxSrcPosition;
+    VkExtent2D                     minSrcExtent;
+    VkExtent2D                     maxSrcExtent;
+    VkOffset2D                     minDstPosition;
+    VkOffset2D                     maxDstPosition;
+    VkExtent2D                     minDstExtent;
+    VkExtent2D                     maxDstExtent;
+} VkDisplayPlaneCapabilitiesKHR;
+
+typedef struct VkDisplayPlanePropertiesKHR {
+    VkDisplayKHR    currentDisplay;
+    uint32_t        currentStackIndex;
+} VkDisplayPlanePropertiesKHR;
+
+typedef struct VkDisplaySurfaceCreateInfoKHR {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkDisplaySurfaceCreateFlagsKHR    flags;
+    VkDisplayModeKHR                  displayMode;
+    uint32_t                          planeIndex;
+    uint32_t                          planeStackIndex;
+    VkSurfaceTransformFlagBitsKHR     transform;
+    float                             globalAlpha;
+    VkDisplayPlaneAlphaFlagBitsKHR    alphaMode;
+    VkExtent2D                        imageExtent;
+} VkDisplaySurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pPropertyCount,
+    VkDisplayPropertiesKHR*                     pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pPropertyCount,
+    VkDisplayPlanePropertiesKHR*                pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    planeIndex,
+    uint32_t*                                   pDisplayCount,
+    VkDisplayKHR*                               pDisplays);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayKHR                                display,
+    uint32_t*                                   pPropertyCount,
+    VkDisplayModePropertiesKHR*                 pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayKHR                                display,
+    const VkDisplayModeCreateInfoKHR*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDisplayModeKHR*                           pMode);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayModeKHR                            mode,
+    uint32_t                                    planeIndex,
+    VkDisplayPlaneCapabilitiesKHR*              pCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR(
+    VkInstance                                  instance,
+    const VkDisplaySurfaceCreateInfoKHR*        pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+#endif
+
+#define VK_KHR_display_swapchain 1
+#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9
+#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
+
+typedef struct VkDisplayPresentInfoKHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkRect2D           srcRect;
+    VkRect2D           dstRect;
+    VkBool32           persistent;
+} VkDisplayPresentInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR(
+    VkDevice                                    device,
+    uint32_t                                    swapchainCount,
+    const VkSwapchainCreateInfoKHR*             pCreateInfos,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSwapchainKHR*                             pSwapchains);
+#endif
+
+#define VK_KHR_sampler_mirror_clamp_to_edge 1
+#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1
+#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge"
+
+
+#define VK_KHR_multiview 1
+#define VK_KHR_MULTIVIEW_SPEC_VERSION     1
+#define VK_KHR_MULTIVIEW_EXTENSION_NAME   "VK_KHR_multiview"
+
+typedef VkRenderPassMultiviewCreateInfo VkRenderPassMultiviewCreateInfoKHR;
+
+typedef VkPhysicalDeviceMultiviewFeatures VkPhysicalDeviceMultiviewFeaturesKHR;
+
+typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR;
+
+
+
+#define VK_KHR_get_physical_device_properties2 1
+#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1
+#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2"
+
+typedef VkPhysicalDeviceFeatures2 VkPhysicalDeviceFeatures2KHR;
+
+typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR;
+
+typedef VkFormatProperties2 VkFormatProperties2KHR;
+
+typedef VkImageFormatProperties2 VkImageFormatProperties2KHR;
+
+typedef VkPhysicalDeviceImageFormatInfo2 VkPhysicalDeviceImageFormatInfo2KHR;
+
+typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;
+
+typedef VkPhysicalDeviceMemoryProperties2 VkPhysicalDeviceMemoryProperties2KHR;
+
+typedef VkSparseImageFormatProperties2 VkSparseImageFormatProperties2KHR;
+
+typedef VkPhysicalDeviceSparseImageFormatInfo2 VkPhysicalDeviceSparseImageFormatInfo2KHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceFeatures2*                  pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceProperties2*                pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkFormatProperties2*                        pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceImageFormatInfo2*     pImageFormatInfo,
+    VkImageFormatProperties2*                   pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pQueueFamilyPropertyCount,
+    VkQueueFamilyProperties2*                   pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceMemoryProperties2*          pMemoryProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
+    uint32_t*                                   pPropertyCount,
+    VkSparseImageFormatProperties2*             pProperties);
+#endif
+
+#define VK_KHR_device_group 1
+#define VK_KHR_DEVICE_GROUP_SPEC_VERSION  3
+#define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group"
+
+typedef VkPeerMemoryFeatureFlags VkPeerMemoryFeatureFlagsKHR;
+
+typedef VkPeerMemoryFeatureFlagBits VkPeerMemoryFeatureFlagBitsKHR;
+
+typedef VkMemoryAllocateFlags VkMemoryAllocateFlagsKHR;
+
+typedef VkMemoryAllocateFlagBits VkMemoryAllocateFlagBitsKHR;
+
+
+typedef VkMemoryAllocateFlagsInfo VkMemoryAllocateFlagsInfoKHR;
+
+typedef VkDeviceGroupRenderPassBeginInfo VkDeviceGroupRenderPassBeginInfoKHR;
+
+typedef VkDeviceGroupCommandBufferBeginInfo VkDeviceGroupCommandBufferBeginInfoKHR;
+
+typedef VkDeviceGroupSubmitInfo VkDeviceGroupSubmitInfoKHR;
+
+typedef VkDeviceGroupBindSparseInfo VkDeviceGroupBindSparseInfoKHR;
+
+typedef VkBindBufferMemoryDeviceGroupInfo VkBindBufferMemoryDeviceGroupInfoKHR;
+
+typedef VkBindImageMemoryDeviceGroupInfo VkBindImageMemoryDeviceGroupInfoKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMaskKHR)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchBaseKHR)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeaturesKHR(
+    VkDevice                                    device,
+    uint32_t                                    heapIndex,
+    uint32_t                                    localDeviceIndex,
+    uint32_t                                    remoteDeviceIndex,
+    VkPeerMemoryFeatureFlags*                   pPeerMemoryFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMaskKHR(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    deviceMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBaseKHR(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    baseGroupX,
+    uint32_t                                    baseGroupY,
+    uint32_t                                    baseGroupZ,
+    uint32_t                                    groupCountX,
+    uint32_t                                    groupCountY,
+    uint32_t                                    groupCountZ);
+#endif
+
+#define VK_KHR_shader_draw_parameters 1
+#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1
+#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
+
+
+#define VK_KHR_maintenance1 1
+#define VK_KHR_MAINTENANCE1_SPEC_VERSION  1
+#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1"
+
+typedef VkCommandPoolTrimFlags VkCommandPoolTrimFlagsKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    VkCommandPoolTrimFlags                      flags);
+#endif
+
+#define VK_KHR_device_group_creation 1
+#define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1
+#define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation"
+#define VK_MAX_DEVICE_GROUP_SIZE_KHR      VK_MAX_DEVICE_GROUP_SIZE
+
+typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR;
+
+typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroupsKHR)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroupsKHR(
+    VkInstance                                  instance,
+    uint32_t*                                   pPhysicalDeviceGroupCount,
+    VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);
+#endif
+
+#define VK_KHR_external_memory_capabilities 1
+#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities"
+#define VK_LUID_SIZE_KHR                  VK_LUID_SIZE
+
+typedef VkExternalMemoryHandleTypeFlags VkExternalMemoryHandleTypeFlagsKHR;
+
+typedef VkExternalMemoryHandleTypeFlagBits VkExternalMemoryHandleTypeFlagBitsKHR;
+
+typedef VkExternalMemoryFeatureFlags VkExternalMemoryFeatureFlagsKHR;
+
+typedef VkExternalMemoryFeatureFlagBits VkExternalMemoryFeatureFlagBitsKHR;
+
+
+typedef VkExternalMemoryProperties VkExternalMemoryPropertiesKHR;
+
+typedef VkPhysicalDeviceExternalImageFormatInfo VkPhysicalDeviceExternalImageFormatInfoKHR;
+
+typedef VkExternalImageFormatProperties VkExternalImageFormatPropertiesKHR;
+
+typedef VkPhysicalDeviceExternalBufferInfo VkPhysicalDeviceExternalBufferInfoKHR;
+
+typedef VkExternalBufferProperties VkExternalBufferPropertiesKHR;
+
+typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferPropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceExternalBufferInfo*   pExternalBufferInfo,
+    VkExternalBufferProperties*                 pExternalBufferProperties);
+#endif
+
+#define VK_KHR_external_memory 1
+#define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory"
+#define VK_QUEUE_FAMILY_EXTERNAL_KHR      VK_QUEUE_FAMILY_EXTERNAL
+
+typedef VkExternalMemoryImageCreateInfo VkExternalMemoryImageCreateInfoKHR;
+
+typedef VkExternalMemoryBufferCreateInfo VkExternalMemoryBufferCreateInfoKHR;
+
+typedef VkExportMemoryAllocateInfo VkExportMemoryAllocateInfoKHR;
+
+
+
+#define VK_KHR_external_memory_fd 1
+#define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd"
+
+typedef struct VkImportMemoryFdInfoKHR {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkExternalMemoryHandleTypeFlagBits    handleType;
+    int                                   fd;
+} VkImportMemoryFdInfoKHR;
+
+typedef struct VkMemoryFdPropertiesKHR {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           memoryTypeBits;
+} VkMemoryFdPropertiesKHR;
+
+typedef struct VkMemoryGetFdInfoKHR {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkDeviceMemory                        memory;
+    VkExternalMemoryHandleTypeFlagBits    handleType;
+} VkMemoryGetFdInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdKHR)(VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd);
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdPropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdKHR(
+    VkDevice                                    device,
+    const VkMemoryGetFdInfoKHR*                 pGetFdInfo,
+    int*                                        pFd);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdPropertiesKHR(
+    VkDevice                                    device,
+    VkExternalMemoryHandleTypeFlagBits          handleType,
+    int                                         fd,
+    VkMemoryFdPropertiesKHR*                    pMemoryFdProperties);
+#endif
+
+#define VK_KHR_external_semaphore_capabilities 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities"
+
+typedef VkExternalSemaphoreHandleTypeFlags VkExternalSemaphoreHandleTypeFlagsKHR;
+
+typedef VkExternalSemaphoreHandleTypeFlagBits VkExternalSemaphoreHandleTypeFlagBitsKHR;
+
+typedef VkExternalSemaphoreFeatureFlags VkExternalSemaphoreFeatureFlagsKHR;
+
+typedef VkExternalSemaphoreFeatureFlagBits VkExternalSemaphoreFeatureFlagBitsKHR;
+
+
+typedef VkPhysicalDeviceExternalSemaphoreInfo VkPhysicalDeviceExternalSemaphoreInfoKHR;
+
+typedef VkExternalSemaphoreProperties VkExternalSemaphorePropertiesKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
+    VkExternalSemaphoreProperties*              pExternalSemaphoreProperties);
+#endif
+
+#define VK_KHR_external_semaphore 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore"
+
+typedef VkSemaphoreImportFlags VkSemaphoreImportFlagsKHR;
+
+typedef VkSemaphoreImportFlagBits VkSemaphoreImportFlagBitsKHR;
+
+
+typedef VkExportSemaphoreCreateInfo VkExportSemaphoreCreateInfoKHR;
+
+
+
+#define VK_KHR_external_semaphore_fd 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd"
+
+typedef struct VkImportSemaphoreFdInfoKHR {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkSemaphore                              semaphore;
+    VkSemaphoreImportFlags                   flags;
+    VkExternalSemaphoreHandleTypeFlagBits    handleType;
+    int                                      fd;
+} VkImportSemaphoreFdInfoKHR;
+
+typedef struct VkSemaphoreGetFdInfoKHR {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkSemaphore                              semaphore;
+    VkExternalSemaphoreHandleTypeFlagBits    handleType;
+} VkSemaphoreGetFdInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreFdKHR)(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreFdKHR)(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreFdKHR(
+    VkDevice                                    device,
+    const VkImportSemaphoreFdInfoKHR*           pImportSemaphoreFdInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreFdKHR(
+    VkDevice                                    device,
+    const VkSemaphoreGetFdInfoKHR*              pGetFdInfo,
+    int*                                        pFd);
+#endif
+
+#define VK_KHR_push_descriptor 1
+#define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2
+#define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor"
+
+typedef struct VkPhysicalDevicePushDescriptorPropertiesKHR {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           maxPushDescriptors;
+} VkPhysicalDevicePushDescriptorPropertiesKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetKHR)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites);
+typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetWithTemplateKHR)(VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetKHR(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipelineLayout                            layout,
+    uint32_t                                    set,
+    uint32_t                                    descriptorWriteCount,
+    const VkWriteDescriptorSet*                 pDescriptorWrites);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR(
+    VkCommandBuffer                             commandBuffer,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
+    VkPipelineLayout                            layout,
+    uint32_t                                    set,
+    const void*                                 pData);
+#endif
+
+#define VK_KHR_16bit_storage 1
+#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1
+#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
+
+typedef VkPhysicalDevice16BitStorageFeatures VkPhysicalDevice16BitStorageFeaturesKHR;
+
+
+
+#define VK_KHR_incremental_present 1
+#define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 1
+#define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present"
+
+typedef struct VkRectLayerKHR {
+    VkOffset2D    offset;
+    VkExtent2D    extent;
+    uint32_t      layer;
+} VkRectLayerKHR;
+
+typedef struct VkPresentRegionKHR {
+    uint32_t                 rectangleCount;
+    const VkRectLayerKHR*    pRectangles;
+} VkPresentRegionKHR;
+
+typedef struct VkPresentRegionsKHR {
+    VkStructureType              sType;
+    const void*                  pNext;
+    uint32_t                     swapchainCount;
+    const VkPresentRegionKHR*    pRegions;
+} VkPresentRegionsKHR;
+
+
+
+#define VK_KHR_descriptor_update_template 1
+typedef VkDescriptorUpdateTemplate VkDescriptorUpdateTemplateKHR;
+
+
+#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1
+#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template"
+
+typedef VkDescriptorUpdateTemplateType VkDescriptorUpdateTemplateTypeKHR;
+
+
+typedef VkDescriptorUpdateTemplateCreateFlags VkDescriptorUpdateTemplateCreateFlagsKHR;
+
+
+typedef VkDescriptorUpdateTemplateEntry VkDescriptorUpdateTemplateEntryKHR;
+
+typedef VkDescriptorUpdateTemplateCreateInfo VkDescriptorUpdateTemplateCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplateKHR)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplateKHR)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateKHR)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplateKHR(
+    VkDevice                                    device,
+    const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDescriptorUpdateTemplate*                 pDescriptorUpdateTemplate);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplateKHR(
+    VkDevice                                    device,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplateKHR(
+    VkDevice                                    device,
+    VkDescriptorSet                             descriptorSet,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
+    const void*                                 pData);
+#endif
+
+#define VK_KHR_shared_presentable_image 1
+#define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1
+#define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image"
+
+typedef struct VkSharedPresentSurfaceCapabilitiesKHR {
+    VkStructureType      sType;
+    void*                pNext;
+    VkImageUsageFlags    sharedPresentSupportedUsageFlags;
+} VkSharedPresentSurfaceCapabilitiesKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainStatusKHR)(VkDevice device, VkSwapchainKHR swapchain);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainStatusKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain);
+#endif
+
+#define VK_KHR_external_fence_capabilities 1
+#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities"
+
+typedef VkExternalFenceHandleTypeFlags VkExternalFenceHandleTypeFlagsKHR;
+
+typedef VkExternalFenceHandleTypeFlagBits VkExternalFenceHandleTypeFlagBitsKHR;
+
+typedef VkExternalFenceFeatureFlags VkExternalFenceFeatureFlagsKHR;
+
+typedef VkExternalFenceFeatureFlagBits VkExternalFenceFeatureFlagBitsKHR;
+
+
+typedef VkPhysicalDeviceExternalFenceInfo VkPhysicalDeviceExternalFenceInfoKHR;
+
+typedef VkExternalFenceProperties VkExternalFencePropertiesKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFencePropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceExternalFenceInfo*    pExternalFenceInfo,
+    VkExternalFenceProperties*                  pExternalFenceProperties);
+#endif
+
+#define VK_KHR_external_fence 1
+#define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence"
+
+typedef VkFenceImportFlags VkFenceImportFlagsKHR;
+
+typedef VkFenceImportFlagBits VkFenceImportFlagBitsKHR;
+
+
+typedef VkExportFenceCreateInfo VkExportFenceCreateInfoKHR;
+
+
+
+#define VK_KHR_external_fence_fd 1
+#define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd"
+
+typedef struct VkImportFenceFdInfoKHR {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkFence                              fence;
+    VkFenceImportFlags                   flags;
+    VkExternalFenceHandleTypeFlagBits    handleType;
+    int                                  fd;
+} VkImportFenceFdInfoKHR;
+
+typedef struct VkFenceGetFdInfoKHR {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkFence                              fence;
+    VkExternalFenceHandleTypeFlagBits    handleType;
+} VkFenceGetFdInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkImportFenceFdKHR)(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetFenceFdKHR)(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceFdKHR(
+    VkDevice                                    device,
+    const VkImportFenceFdInfoKHR*               pImportFenceFdInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceFdKHR(
+    VkDevice                                    device,
+    const VkFenceGetFdInfoKHR*                  pGetFdInfo,
+    int*                                        pFd);
+#endif
+
+#define VK_KHR_maintenance2 1
+#define VK_KHR_MAINTENANCE2_SPEC_VERSION  1
+#define VK_KHR_MAINTENANCE2_EXTENSION_NAME "VK_KHR_maintenance2"
+
+typedef VkPointClippingBehavior VkPointClippingBehaviorKHR;
+
+typedef VkTessellationDomainOrigin VkTessellationDomainOriginKHR;
+
+
+typedef VkPhysicalDevicePointClippingProperties VkPhysicalDevicePointClippingPropertiesKHR;
+
+typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR;
+
+typedef VkInputAttachmentAspectReference VkInputAttachmentAspectReferenceKHR;
+
+typedef VkImageViewUsageCreateInfo VkImageViewUsageCreateInfoKHR;
+
+typedef VkPipelineTessellationDomainOriginStateCreateInfo VkPipelineTessellationDomainOriginStateCreateInfoKHR;
+
+
+
+#define VK_KHR_get_surface_capabilities2 1
+#define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1
+#define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2"
+
+typedef struct VkPhysicalDeviceSurfaceInfo2KHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkSurfaceKHR       surface;
+} VkPhysicalDeviceSurfaceInfo2KHR;
+
+typedef struct VkSurfaceCapabilities2KHR {
+    VkStructureType             sType;
+    void*                       pNext;
+    VkSurfaceCapabilitiesKHR    surfaceCapabilities;
+} VkSurfaceCapabilities2KHR;
+
+typedef struct VkSurfaceFormat2KHR {
+    VkStructureType       sType;
+    void*                 pNext;
+    VkSurfaceFormatKHR    surfaceFormat;
+} VkSurfaceFormat2KHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormats2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceSurfaceInfo2KHR*      pSurfaceInfo,
+    VkSurfaceCapabilities2KHR*                  pSurfaceCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormats2KHR(
+    VkPhysicalDevice                            physicalDevice,
+    const VkPhysicalDeviceSurfaceInfo2KHR*      pSurfaceInfo,
+    uint32_t*                                   pSurfaceFormatCount,
+    VkSurfaceFormat2KHR*                        pSurfaceFormats);
+#endif
+
+#define VK_KHR_variable_pointers 1
+#define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1
+#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers"
+
+typedef VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeaturesKHR;
+
+
+
+#define VK_KHR_dedicated_allocation 1
+#define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3
+#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation"
+
+typedef VkMemoryDedicatedRequirements VkMemoryDedicatedRequirementsKHR;
+
+typedef VkMemoryDedicatedAllocateInfo VkMemoryDedicatedAllocateInfoKHR;
+
+
+
+#define VK_KHR_storage_buffer_storage_class 1
+#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1
+#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class"
+
+
+#define VK_KHR_relaxed_block_layout 1
+#define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1
+#define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout"
+
+
+#define VK_KHR_get_memory_requirements2 1
+#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION 1
+#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME "VK_KHR_get_memory_requirements2"
+
+typedef VkBufferMemoryRequirementsInfo2 VkBufferMemoryRequirementsInfo2KHR;
+
+typedef VkImageMemoryRequirementsInfo2 VkImageMemoryRequirementsInfo2KHR;
+
+typedef VkImageSparseMemoryRequirementsInfo2 VkImageSparseMemoryRequirementsInfo2KHR;
+
+typedef VkMemoryRequirements2 VkMemoryRequirements2KHR;
+
+typedef VkSparseImageMemoryRequirements2 VkSparseImageMemoryRequirements2KHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2KHR)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2KHR)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2KHR)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2KHR(
+    VkDevice                                    device,
+    const VkImageMemoryRequirementsInfo2*       pInfo,
+    VkMemoryRequirements2*                      pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2KHR(
+    VkDevice                                    device,
+    const VkBufferMemoryRequirementsInfo2*      pInfo,
+    VkMemoryRequirements2*                      pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2KHR(
+    VkDevice                                    device,
+    const VkImageSparseMemoryRequirementsInfo2* pInfo,
+    uint32_t*                                   pSparseMemoryRequirementCount,
+    VkSparseImageMemoryRequirements2*           pSparseMemoryRequirements);
+#endif
+
+#define VK_KHR_image_format_list 1
+#define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1
+#define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list"
+
+typedef struct VkImageFormatListCreateInfoKHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           viewFormatCount;
+    const VkFormat*    pViewFormats;
+} VkImageFormatListCreateInfoKHR;
+
+
+
+#define VK_KHR_sampler_ycbcr_conversion 1
+typedef VkSamplerYcbcrConversion VkSamplerYcbcrConversionKHR;
+
+
+#define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 1
+#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion"
+
+typedef VkSamplerYcbcrModelConversion VkSamplerYcbcrModelConversionKHR;
+
+typedef VkSamplerYcbcrRange VkSamplerYcbcrRangeKHR;
+
+typedef VkChromaLocation VkChromaLocationKHR;
+
+
+typedef VkSamplerYcbcrConversionCreateInfo VkSamplerYcbcrConversionCreateInfoKHR;
+
+typedef VkSamplerYcbcrConversionInfo VkSamplerYcbcrConversionInfoKHR;
+
+typedef VkBindImagePlaneMemoryInfo VkBindImagePlaneMemoryInfoKHR;
+
+typedef VkImagePlaneMemoryRequirementsInfo VkImagePlaneMemoryRequirementsInfoKHR;
+
+typedef VkPhysicalDeviceSamplerYcbcrConversionFeatures VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR;
+
+typedef VkSamplerYcbcrConversionImageFormatProperties VkSamplerYcbcrConversionImageFormatPropertiesKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversionKHR)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
+typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversionKHR)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversionKHR(
+    VkDevice                                    device,
+    const VkSamplerYcbcrConversionCreateInfo*   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSamplerYcbcrConversion*                   pYcbcrConversion);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversionKHR(
+    VkDevice                                    device,
+    VkSamplerYcbcrConversion                    ycbcrConversion,
+    const VkAllocationCallbacks*                pAllocator);
+#endif
+
+#define VK_KHR_bind_memory2 1
+#define VK_KHR_BIND_MEMORY_2_SPEC_VERSION 1
+#define VK_KHR_BIND_MEMORY_2_EXTENSION_NAME "VK_KHR_bind_memory2"
+
+typedef VkBindBufferMemoryInfo VkBindBufferMemoryInfoKHR;
+
+typedef VkBindImageMemoryInfo VkBindImageMemoryInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2KHR(
+    VkDevice                                    device,
+    uint32_t                                    bindInfoCount,
+    const VkBindBufferMemoryInfo*               pBindInfos);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2KHR(
+    VkDevice                                    device,
+    uint32_t                                    bindInfoCount,
+    const VkBindImageMemoryInfo*                pBindInfos);
+#endif
+
+#define VK_KHR_maintenance3 1
+#define VK_KHR_MAINTENANCE3_SPEC_VERSION  1
+#define VK_KHR_MAINTENANCE3_EXTENSION_NAME "VK_KHR_maintenance3"
+
+typedef VkPhysicalDeviceMaintenance3Properties VkPhysicalDeviceMaintenance3PropertiesKHR;
+
+typedef VkDescriptorSetLayoutSupport VkDescriptorSetLayoutSupportKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupportKHR)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupportKHR(
+    VkDevice                                    device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    VkDescriptorSetLayoutSupport*               pSupport);
+#endif
+
+#define VK_EXT_debug_report 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
+
+#define VK_EXT_DEBUG_REPORT_SPEC_VERSION  9
+#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report"
+#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT
+#define VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT
+
+
+typedef enum VkDebugReportObjectTypeEXT {
+    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
+    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
+    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
+    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
+    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
+    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
+    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
+    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
+    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
+    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
+    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
+    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
+    VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31,
+    VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32,
+    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,
+    VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
+    VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1),
+    VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugReportObjectTypeEXT;
+
+
+typedef enum VkDebugReportFlagBitsEXT {
+    VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
+    VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
+    VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
+    VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
+    VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
+    VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugReportFlagBitsEXT;
+typedef VkFlags VkDebugReportFlagsEXT;
+
+typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
+    VkDebugReportFlagsEXT                       flags,
+    VkDebugReportObjectTypeEXT                  objectType,
+    uint64_t                                    object,
+    size_t                                      location,
+    int32_t                                     messageCode,
+    const char*                                 pLayerPrefix,
+    const char*                                 pMessage,
+    void*                                       pUserData);
+
+typedef struct VkDebugReportCallbackCreateInfoEXT {
+    VkStructureType                 sType;
+    const void*                     pNext;
+    VkDebugReportFlagsEXT           flags;
+    PFN_vkDebugReportCallbackEXT    pfnCallback;
+    void*                           pUserData;
+} VkDebugReportCallbackCreateInfoEXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
+typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(
+    VkInstance                                  instance,
+    const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDebugReportCallbackEXT*                   pCallback);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(
+    VkInstance                                  instance,
+    VkDebugReportCallbackEXT                    callback,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT(
+    VkInstance                                  instance,
+    VkDebugReportFlagsEXT                       flags,
+    VkDebugReportObjectTypeEXT                  objectType,
+    uint64_t                                    object,
+    size_t                                      location,
+    int32_t                                     messageCode,
+    const char*                                 pLayerPrefix,
+    const char*                                 pMessage);
+#endif
+
+#define VK_NV_glsl_shader 1
+#define VK_NV_GLSL_SHADER_SPEC_VERSION    1
+#define VK_NV_GLSL_SHADER_EXTENSION_NAME  "VK_NV_glsl_shader"
+
+
+#define VK_EXT_depth_range_unrestricted 1
+#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1
+#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME "VK_EXT_depth_range_unrestricted"
+
+
+#define VK_IMG_filter_cubic 1
+#define VK_IMG_FILTER_CUBIC_SPEC_VERSION  1
+#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic"
+
+
+#define VK_AMD_rasterization_order 1
+#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1
+#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order"
+
+
+typedef enum VkRasterizationOrderAMD {
+    VK_RASTERIZATION_ORDER_STRICT_AMD = 0,
+    VK_RASTERIZATION_ORDER_RELAXED_AMD = 1,
+    VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD,
+    VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD,
+    VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1),
+    VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkRasterizationOrderAMD;
+
+typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkRasterizationOrderAMD    rasterizationOrder;
+} VkPipelineRasterizationStateRasterizationOrderAMD;
+
+
+
+#define VK_AMD_shader_trinary_minmax 1
+#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1
+#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax"
+
+
+#define VK_AMD_shader_explicit_vertex_parameter 1
+#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1
+#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter"
+
+
+#define VK_EXT_debug_marker 1
+#define VK_EXT_DEBUG_MARKER_SPEC_VERSION  4
+#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker"
+
+typedef struct VkDebugMarkerObjectNameInfoEXT {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkDebugReportObjectTypeEXT    objectType;
+    uint64_t                      object;
+    const char*                   pObjectName;
+} VkDebugMarkerObjectNameInfoEXT;
+
+typedef struct VkDebugMarkerObjectTagInfoEXT {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkDebugReportObjectTypeEXT    objectType;
+    uint64_t                      object;
+    uint64_t                      tagName;
+    size_t                        tagSize;
+    const void*                   pTag;
+} VkDebugMarkerObjectTagInfoEXT;
+
+typedef struct VkDebugMarkerMarkerInfoEXT {
+    VkStructureType    sType;
+    const void*        pNext;
+    const char*        pMarkerName;
+    float              color[4];
+} VkDebugMarkerMarkerInfoEXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT(
+    VkDevice                                    device,
+    const VkDebugMarkerObjectTagInfoEXT*        pTagInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT(
+    VkDevice                                    device,
+    const VkDebugMarkerObjectNameInfoEXT*       pNameInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT(
+    VkCommandBuffer                             commandBuffer,
+    const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT(
+    VkCommandBuffer                             commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT(
+    VkCommandBuffer                             commandBuffer,
+    const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);
+#endif
+
+#define VK_AMD_gcn_shader 1
+#define VK_AMD_GCN_SHADER_SPEC_VERSION    1
+#define VK_AMD_GCN_SHADER_EXTENSION_NAME  "VK_AMD_gcn_shader"
+
+
+#define VK_NV_dedicated_allocation 1
+#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1
+#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation"
+
+typedef struct VkDedicatedAllocationImageCreateInfoNV {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkBool32           dedicatedAllocation;
+} VkDedicatedAllocationImageCreateInfoNV;
+
+typedef struct VkDedicatedAllocationBufferCreateInfoNV {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkBool32           dedicatedAllocation;
+} VkDedicatedAllocationBufferCreateInfoNV;
+
+typedef struct VkDedicatedAllocationMemoryAllocateInfoNV {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkImage            image;
+    VkBuffer           buffer;
+} VkDedicatedAllocationMemoryAllocateInfoNV;
+
+
+
+#define VK_AMD_draw_indirect_count 1
+#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
+#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count"
+
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    VkBuffer                                    countBuffer,
+    VkDeviceSize                                countBufferOffset,
+    uint32_t                                    maxDrawCount,
+    uint32_t                                    stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    VkBuffer                                    countBuffer,
+    VkDeviceSize                                countBufferOffset,
+    uint32_t                                    maxDrawCount,
+    uint32_t                                    stride);
+#endif
+
+#define VK_AMD_negative_viewport_height 1
+#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1
+#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height"
+
+
+#define VK_AMD_gpu_shader_half_float 1
+#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1
+#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float"
+
+
+#define VK_AMD_shader_ballot 1
+#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1
+#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot"
+
+
+#define VK_AMD_texture_gather_bias_lod 1
+#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1
+#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod"
+
+typedef struct VkTextureLODGatherFormatPropertiesAMD {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           supportsTextureGatherLODBiasAMD;
+} VkTextureLODGatherFormatPropertiesAMD;
+
+
+
+#define VK_AMD_shader_info 1
+#define VK_AMD_SHADER_INFO_SPEC_VERSION   1
+#define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info"
+
+
+typedef enum VkShaderInfoTypeAMD {
+    VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0,
+    VK_SHADER_INFO_TYPE_BINARY_AMD = 1,
+    VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2,
+    VK_SHADER_INFO_TYPE_BEGIN_RANGE_AMD = VK_SHADER_INFO_TYPE_STATISTICS_AMD,
+    VK_SHADER_INFO_TYPE_END_RANGE_AMD = VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD,
+    VK_SHADER_INFO_TYPE_RANGE_SIZE_AMD = (VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD - VK_SHADER_INFO_TYPE_STATISTICS_AMD + 1),
+    VK_SHADER_INFO_TYPE_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkShaderInfoTypeAMD;
+
+typedef struct VkShaderResourceUsageAMD {
+    uint32_t    numUsedVgprs;
+    uint32_t    numUsedSgprs;
+    uint32_t    ldsSizePerLocalWorkGroup;
+    size_t      ldsUsageSizeInBytes;
+    size_t      scratchMemUsageInBytes;
+} VkShaderResourceUsageAMD;
+
+typedef struct VkShaderStatisticsInfoAMD {
+    VkShaderStageFlags          shaderStageMask;
+    VkShaderResourceUsageAMD    resourceUsage;
+    uint32_t                    numPhysicalVgprs;
+    uint32_t                    numPhysicalSgprs;
+    uint32_t                    numAvailableVgprs;
+    uint32_t                    numAvailableSgprs;
+    uint32_t                    computeWorkGroupSize[3];
+} VkShaderStatisticsInfoAMD;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetShaderInfoAMD)(VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderInfoAMD(
+    VkDevice                                    device,
+    VkPipeline                                  pipeline,
+    VkShaderStageFlagBits                       shaderStage,
+    VkShaderInfoTypeAMD                         infoType,
+    size_t*                                     pInfoSize,
+    void*                                       pInfo);
+#endif
+
+#define VK_AMD_shader_image_load_store_lod 1
+#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1
+#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod"
+
+
+#define VK_IMG_format_pvrtc 1
+#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION  1
+#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc"
+
+
+#define VK_NV_external_memory_capabilities 1
+#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
+#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities"
+
+
+typedef enum VkExternalMemoryHandleTypeFlagBitsNV {
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008,
+    VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkExternalMemoryHandleTypeFlagBitsNV;
+typedef VkFlags VkExternalMemoryHandleTypeFlagsNV;
+
+typedef enum VkExternalMemoryFeatureFlagBitsNV {
+    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001,
+    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002,
+    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004,
+    VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkExternalMemoryFeatureFlagBitsNV;
+typedef VkFlags VkExternalMemoryFeatureFlagsNV;
+
+typedef struct VkExternalImageFormatPropertiesNV {
+    VkImageFormatProperties              imageFormatProperties;
+    VkExternalMemoryFeatureFlagsNV       externalMemoryFeatures;
+    VkExternalMemoryHandleTypeFlagsNV    exportFromImportedHandleTypes;
+    VkExternalMemoryHandleTypeFlagsNV    compatibleHandleTypes;
+} VkExternalImageFormatPropertiesNV;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkImageTiling                               tiling,
+    VkImageUsageFlags                           usage,
+    VkImageCreateFlags                          flags,
+    VkExternalMemoryHandleTypeFlagsNV           externalHandleType,
+    VkExternalImageFormatPropertiesNV*          pExternalImageFormatProperties);
+#endif
+
+#define VK_NV_external_memory 1
+#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1
+#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory"
+
+typedef struct VkExternalMemoryImageCreateInfoNV {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkExternalMemoryHandleTypeFlagsNV    handleTypes;
+} VkExternalMemoryImageCreateInfoNV;
+
+typedef struct VkExportMemoryAllocateInfoNV {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkExternalMemoryHandleTypeFlagsNV    handleTypes;
+} VkExportMemoryAllocateInfoNV;
+
+
+
+#define VK_EXT_validation_flags 1
+#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1
+#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags"
+
+
+typedef enum VkValidationCheckEXT {
+    VK_VALIDATION_CHECK_ALL_EXT = 0,
+    VK_VALIDATION_CHECK_SHADERS_EXT = 1,
+    VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT,
+    VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_SHADERS_EXT,
+    VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_SHADERS_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1),
+    VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkValidationCheckEXT;
+
+typedef struct VkValidationFlagsEXT {
+    VkStructureType          sType;
+    const void*              pNext;
+    uint32_t                 disabledValidationCheckCount;
+    VkValidationCheckEXT*    pDisabledValidationChecks;
+} VkValidationFlagsEXT;
+
+
+
+#define VK_EXT_shader_subgroup_ballot 1
+#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1
+#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot"
+
+
+#define VK_EXT_shader_subgroup_vote 1
+#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1
+#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote"
+
+
+#define VK_NVX_device_generated_commands 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX)
+
+#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3
+#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands"
+
+
+typedef enum VkIndirectCommandsTokenTypeNVX {
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX = 0,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX = 1,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX = 2,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX = 3,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX = 4,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX = 5,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX = 6,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX = 7,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX,
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX + 1),
+    VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF
+} VkIndirectCommandsTokenTypeNVX;
+
+typedef enum VkObjectEntryTypeNVX {
+    VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX = 0,
+    VK_OBJECT_ENTRY_TYPE_PIPELINE_NVX = 1,
+    VK_OBJECT_ENTRY_TYPE_INDEX_BUFFER_NVX = 2,
+    VK_OBJECT_ENTRY_TYPE_VERTEX_BUFFER_NVX = 3,
+    VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX = 4,
+    VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX,
+    VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX,
+    VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX + 1),
+    VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF
+} VkObjectEntryTypeNVX;
+
+
+typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX {
+    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001,
+    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002,
+    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004,
+    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008,
+    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF
+} VkIndirectCommandsLayoutUsageFlagBitsNVX;
+typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX;
+
+typedef enum VkObjectEntryUsageFlagBitsNVX {
+    VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001,
+    VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002,
+    VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF
+} VkObjectEntryUsageFlagBitsNVX;
+typedef VkFlags VkObjectEntryUsageFlagsNVX;
+
+typedef struct VkDeviceGeneratedCommandsFeaturesNVX {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkBool32           computeBindingPointSupport;
+} VkDeviceGeneratedCommandsFeaturesNVX;
+
+typedef struct VkDeviceGeneratedCommandsLimitsNVX {
+    VkStructureType    sType;
+    const void*        pNext;
+    uint32_t           maxIndirectCommandsLayoutTokenCount;
+    uint32_t           maxObjectEntryCounts;
+    uint32_t           minSequenceCountBufferOffsetAlignment;
+    uint32_t           minSequenceIndexBufferOffsetAlignment;
+    uint32_t           minCommandsTokenBufferOffsetAlignment;
+} VkDeviceGeneratedCommandsLimitsNVX;
+
+typedef struct VkIndirectCommandsTokenNVX {
+    VkIndirectCommandsTokenTypeNVX    tokenType;
+    VkBuffer                          buffer;
+    VkDeviceSize                      offset;
+} VkIndirectCommandsTokenNVX;
+
+typedef struct VkIndirectCommandsLayoutTokenNVX {
+    VkIndirectCommandsTokenTypeNVX    tokenType;
+    uint32_t                          bindingUnit;
+    uint32_t                          dynamicCount;
+    uint32_t                          divisor;
+} VkIndirectCommandsLayoutTokenNVX;
+
+typedef struct VkIndirectCommandsLayoutCreateInfoNVX {
+    VkStructureType                            sType;
+    const void*                                pNext;
+    VkPipelineBindPoint                        pipelineBindPoint;
+    VkIndirectCommandsLayoutUsageFlagsNVX      flags;
+    uint32_t                                   tokenCount;
+    const VkIndirectCommandsLayoutTokenNVX*    pTokens;
+} VkIndirectCommandsLayoutCreateInfoNVX;
+
+typedef struct VkCmdProcessCommandsInfoNVX {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkObjectTableNVX                     objectTable;
+    VkIndirectCommandsLayoutNVX          indirectCommandsLayout;
+    uint32_t                             indirectCommandsTokenCount;
+    const VkIndirectCommandsTokenNVX*    pIndirectCommandsTokens;
+    uint32_t                             maxSequencesCount;
+    VkCommandBuffer                      targetCommandBuffer;
+    VkBuffer                             sequencesCountBuffer;
+    VkDeviceSize                         sequencesCountOffset;
+    VkBuffer                             sequencesIndexBuffer;
+    VkDeviceSize                         sequencesIndexOffset;
+} VkCmdProcessCommandsInfoNVX;
+
+typedef struct VkCmdReserveSpaceForCommandsInfoNVX {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkObjectTableNVX               objectTable;
+    VkIndirectCommandsLayoutNVX    indirectCommandsLayout;
+    uint32_t                       maxSequencesCount;
+} VkCmdReserveSpaceForCommandsInfoNVX;
+
+typedef struct VkObjectTableCreateInfoNVX {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    uint32_t                             objectCount;
+    const VkObjectEntryTypeNVX*          pObjectEntryTypes;
+    const uint32_t*                      pObjectEntryCounts;
+    const VkObjectEntryUsageFlagsNVX*    pObjectEntryUsageFlags;
+    uint32_t                             maxUniformBuffersPerDescriptor;
+    uint32_t                             maxStorageBuffersPerDescriptor;
+    uint32_t                             maxStorageImagesPerDescriptor;
+    uint32_t                             maxSampledImagesPerDescriptor;
+    uint32_t                             maxPipelineLayouts;
+} VkObjectTableCreateInfoNVX;
+
+typedef struct VkObjectTableEntryNVX {
+    VkObjectEntryTypeNVX          type;
+    VkObjectEntryUsageFlagsNVX    flags;
+} VkObjectTableEntryNVX;
+
+typedef struct VkObjectTablePipelineEntryNVX {
+    VkObjectEntryTypeNVX          type;
+    VkObjectEntryUsageFlagsNVX    flags;
+    VkPipeline                    pipeline;
+} VkObjectTablePipelineEntryNVX;
+
+typedef struct VkObjectTableDescriptorSetEntryNVX {
+    VkObjectEntryTypeNVX          type;
+    VkObjectEntryUsageFlagsNVX    flags;
+    VkPipelineLayout              pipelineLayout;
+    VkDescriptorSet               descriptorSet;
+} VkObjectTableDescriptorSetEntryNVX;
+
+typedef struct VkObjectTableVertexBufferEntryNVX {
+    VkObjectEntryTypeNVX          type;
+    VkObjectEntryUsageFlagsNVX    flags;
+    VkBuffer                      buffer;
+} VkObjectTableVertexBufferEntryNVX;
+
+typedef struct VkObjectTableIndexBufferEntryNVX {
+    VkObjectEntryTypeNVX          type;
+    VkObjectEntryUsageFlagsNVX    flags;
+    VkBuffer                      buffer;
+    VkIndexType                   indexType;
+} VkObjectTableIndexBufferEntryNVX;
+
+typedef struct VkObjectTablePushConstantEntryNVX {
+    VkObjectEntryTypeNVX          type;
+    VkObjectEntryUsageFlagsNVX    flags;
+    VkPipelineLayout              pipelineLayout;
+    VkShaderStageFlags            stageFlags;
+} VkObjectTablePushConstantEntryNVX;
+
+
+typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable);
+typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const*    ppObjectTableEntries, const uint32_t* pObjectIndices);
+typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX(
+    VkCommandBuffer                             commandBuffer,
+    const VkCmdProcessCommandsInfoNVX*          pProcessCommandsInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX(
+    VkCommandBuffer                             commandBuffer,
+    const VkCmdReserveSpaceForCommandsInfoNVX*  pReserveSpaceInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX(
+    VkDevice                                    device,
+    const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkIndirectCommandsLayoutNVX*                pIndirectCommandsLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX(
+    VkDevice                                    device,
+    VkIndirectCommandsLayoutNVX                 indirectCommandsLayout,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX(
+    VkDevice                                    device,
+    const VkObjectTableCreateInfoNVX*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkObjectTableNVX*                           pObjectTable);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX(
+    VkDevice                                    device,
+    VkObjectTableNVX                            objectTable,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX(
+    VkDevice                                    device,
+    VkObjectTableNVX                            objectTable,
+    uint32_t                                    objectCount,
+    const VkObjectTableEntryNVX* const*         ppObjectTableEntries,
+    const uint32_t*                             pObjectIndices);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX(
+    VkDevice                                    device,
+    VkObjectTableNVX                            objectTable,
+    uint32_t                                    objectCount,
+    const VkObjectEntryTypeNVX*                 pObjectEntryTypes,
+    const uint32_t*                             pObjectIndices);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX(
+    VkPhysicalDevice                            physicalDevice,
+    VkDeviceGeneratedCommandsFeaturesNVX*       pFeatures,
+    VkDeviceGeneratedCommandsLimitsNVX*         pLimits);
+#endif
+
+#define VK_NV_clip_space_w_scaling 1
+#define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1
+#define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling"
+
+typedef struct VkViewportWScalingNV {
+    float    xcoeff;
+    float    ycoeff;
+} VkViewportWScalingNV;
+
+typedef struct VkPipelineViewportWScalingStateCreateInfoNV {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkBool32                       viewportWScalingEnable;
+    uint32_t                       viewportCount;
+    const VkViewportWScalingNV*    pViewportWScalings;
+} VkPipelineViewportWScalingStateCreateInfoNV;
+
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWScalingNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWScalingNV(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstViewport,
+    uint32_t                                    viewportCount,
+    const VkViewportWScalingNV*                 pViewportWScalings);
+#endif
+
+#define VK_EXT_direct_mode_display 1
+#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1
+#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display"
+
+typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayKHR                                display);
+#endif
+
+#define VK_EXT_display_surface_counter 1
+#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1
+#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter"
+#define VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT
+
+
+typedef enum VkSurfaceCounterFlagBitsEXT {
+    VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001,
+    VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkSurfaceCounterFlagBitsEXT;
+typedef VkFlags VkSurfaceCounterFlagsEXT;
+
+typedef struct VkSurfaceCapabilities2EXT {
+    VkStructureType                  sType;
+    void*                            pNext;
+    uint32_t                         minImageCount;
+    uint32_t                         maxImageCount;
+    VkExtent2D                       currentExtent;
+    VkExtent2D                       minImageExtent;
+    VkExtent2D                       maxImageExtent;
+    uint32_t                         maxImageArrayLayers;
+    VkSurfaceTransformFlagsKHR       supportedTransforms;
+    VkSurfaceTransformFlagBitsKHR    currentTransform;
+    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
+    VkImageUsageFlags                supportedUsageFlags;
+    VkSurfaceCounterFlagsEXT         supportedSurfaceCounters;
+} VkSurfaceCapabilities2EXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    VkSurfaceCapabilities2EXT*                  pSurfaceCapabilities);
+#endif
+
+#define VK_EXT_display_control 1
+#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1
+#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control"
+
+
+typedef enum VkDisplayPowerStateEXT {
+    VK_DISPLAY_POWER_STATE_OFF_EXT = 0,
+    VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1,
+    VK_DISPLAY_POWER_STATE_ON_EXT = 2,
+    VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT,
+    VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT,
+    VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1),
+    VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDisplayPowerStateEXT;
+
+typedef enum VkDeviceEventTypeEXT {
+    VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0,
+    VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT,
+    VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT,
+    VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1),
+    VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDeviceEventTypeEXT;
+
+typedef enum VkDisplayEventTypeEXT {
+    VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0,
+    VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT,
+    VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT,
+    VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1),
+    VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDisplayEventTypeEXT;
+
+typedef struct VkDisplayPowerInfoEXT {
+    VkStructureType           sType;
+    const void*               pNext;
+    VkDisplayPowerStateEXT    powerState;
+} VkDisplayPowerInfoEXT;
+
+typedef struct VkDeviceEventInfoEXT {
+    VkStructureType         sType;
+    const void*             pNext;
+    VkDeviceEventTypeEXT    deviceEvent;
+} VkDeviceEventInfoEXT;
+
+typedef struct VkDisplayEventInfoEXT {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkDisplayEventTypeEXT    displayEvent;
+} VkDisplayEventInfoEXT;
+
+typedef struct VkSwapchainCounterCreateInfoEXT {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkSurfaceCounterFlagsEXT    surfaceCounters;
+} VkSwapchainCounterCreateInfoEXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT(
+    VkDevice                                    device,
+    VkDisplayKHR                                display,
+    const VkDisplayPowerInfoEXT*                pDisplayPowerInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT(
+    VkDevice                                    device,
+    const VkDeviceEventInfoEXT*                 pDeviceEventInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkFence*                                    pFence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT(
+    VkDevice                                    device,
+    VkDisplayKHR                                display,
+    const VkDisplayEventInfoEXT*                pDisplayEventInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkFence*                                    pFence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    VkSurfaceCounterFlagBitsEXT                 counter,
+    uint64_t*                                   pCounterValue);
+#endif
+
+#define VK_GOOGLE_display_timing 1
+#define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1
+#define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing"
+
+typedef struct VkRefreshCycleDurationGOOGLE {
+    uint64_t    refreshDuration;
+} VkRefreshCycleDurationGOOGLE;
+
+typedef struct VkPastPresentationTimingGOOGLE {
+    uint32_t    presentID;
+    uint64_t    desiredPresentTime;
+    uint64_t    actualPresentTime;
+    uint64_t    earliestPresentTime;
+    uint64_t    presentMargin;
+} VkPastPresentationTimingGOOGLE;
+
+typedef struct VkPresentTimeGOOGLE {
+    uint32_t    presentID;
+    uint64_t    desiredPresentTime;
+} VkPresentTimeGOOGLE;
+
+typedef struct VkPresentTimesInfoGOOGLE {
+    VkStructureType               sType;
+    const void*                   pNext;
+    uint32_t                      swapchainCount;
+    const VkPresentTimeGOOGLE*    pTimes;
+} VkPresentTimesInfoGOOGLE;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetRefreshCycleDurationGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPastPresentationTimingGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetRefreshCycleDurationGOOGLE(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    VkRefreshCycleDurationGOOGLE*               pDisplayTimingProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPastPresentationTimingGOOGLE(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    uint32_t*                                   pPresentationTimingCount,
+    VkPastPresentationTimingGOOGLE*             pPresentationTimings);
+#endif
+
+#define VK_NV_sample_mask_override_coverage 1
+#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1
+#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage"
+
+
+#define VK_NV_geometry_shader_passthrough 1
+#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1
+#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough"
+
+
+#define VK_NV_viewport_array2 1
+#define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION 1
+#define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME "VK_NV_viewport_array2"
+
+
+#define VK_NVX_multiview_per_view_attributes 1
+#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1
+#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes"
+
+typedef struct VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           perViewPositionAllComponents;
+} VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX;
+
+
+
+#define VK_NV_viewport_swizzle 1
+#define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1
+#define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle"
+
+
+typedef enum VkViewportCoordinateSwizzleNV {
+    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_BEGIN_RANGE_NV = VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_END_RANGE_NV = VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV,
+    VK_VIEWPORT_COORDINATE_SWIZZLE_RANGE_SIZE_NV = (VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV + 1),
+    VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkViewportCoordinateSwizzleNV;
+
+typedef VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV;
+
+typedef struct VkViewportSwizzleNV {
+    VkViewportCoordinateSwizzleNV    x;
+    VkViewportCoordinateSwizzleNV    y;
+    VkViewportCoordinateSwizzleNV    z;
+    VkViewportCoordinateSwizzleNV    w;
+} VkViewportSwizzleNV;
+
+typedef struct VkPipelineViewportSwizzleStateCreateInfoNV {
+    VkStructureType                                sType;
+    const void*                                    pNext;
+    VkPipelineViewportSwizzleStateCreateFlagsNV    flags;
+    uint32_t                                       viewportCount;
+    const VkViewportSwizzleNV*                     pViewportSwizzles;
+} VkPipelineViewportSwizzleStateCreateInfoNV;
+
+
+
+#define VK_EXT_discard_rectangles 1
+#define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1
+#define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles"
+
+
+typedef enum VkDiscardRectangleModeEXT {
+    VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0,
+    VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1,
+    VK_DISCARD_RECTANGLE_MODE_BEGIN_RANGE_EXT = VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT,
+    VK_DISCARD_RECTANGLE_MODE_END_RANGE_EXT = VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT,
+    VK_DISCARD_RECTANGLE_MODE_RANGE_SIZE_EXT = (VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT - VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT + 1),
+    VK_DISCARD_RECTANGLE_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDiscardRectangleModeEXT;
+
+typedef VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT;
+
+typedef struct VkPhysicalDeviceDiscardRectanglePropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           maxDiscardRectangles;
+} VkPhysicalDeviceDiscardRectanglePropertiesEXT;
+
+typedef struct VkPipelineDiscardRectangleStateCreateInfoEXT {
+    VkStructureType                                  sType;
+    const void*                                      pNext;
+    VkPipelineDiscardRectangleStateCreateFlagsEXT    flags;
+    VkDiscardRectangleModeEXT                        discardRectangleMode;
+    uint32_t                                         discardRectangleCount;
+    const VkRect2D*                                  pDiscardRectangles;
+} VkPipelineDiscardRectangleStateCreateInfoEXT;
+
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetDiscardRectangleEXT)(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDiscardRectangleEXT(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstDiscardRectangle,
+    uint32_t                                    discardRectangleCount,
+    const VkRect2D*                             pDiscardRectangles);
+#endif
+
+#define VK_EXT_conservative_rasterization 1
+#define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1
+#define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization"
+
+
+typedef enum VkConservativeRasterizationModeEXT {
+    VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0,
+    VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1,
+    VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2,
+    VK_CONSERVATIVE_RASTERIZATION_MODE_BEGIN_RANGE_EXT = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT,
+    VK_CONSERVATIVE_RASTERIZATION_MODE_END_RANGE_EXT = VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT,
+    VK_CONSERVATIVE_RASTERIZATION_MODE_RANGE_SIZE_EXT = (VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT - VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT + 1),
+    VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkConservativeRasterizationModeEXT;
+
+typedef VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT;
+
+typedef struct VkPhysicalDeviceConservativeRasterizationPropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    float              primitiveOverestimationSize;
+    float              maxExtraPrimitiveOverestimationSize;
+    float              extraPrimitiveOverestimationSizeGranularity;
+    VkBool32           primitiveUnderestimation;
+    VkBool32           conservativePointAndLineRasterization;
+    VkBool32           degenerateTrianglesRasterized;
+    VkBool32           degenerateLinesRasterized;
+    VkBool32           fullyCoveredFragmentShaderInputVariable;
+    VkBool32           conservativeRasterizationPostDepthCoverage;
+} VkPhysicalDeviceConservativeRasterizationPropertiesEXT;
+
+typedef struct VkPipelineRasterizationConservativeStateCreateInfoEXT {
+    VkStructureType                                           sType;
+    const void*                                               pNext;
+    VkPipelineRasterizationConservativeStateCreateFlagsEXT    flags;
+    VkConservativeRasterizationModeEXT                        conservativeRasterizationMode;
+    float                                                     extraPrimitiveOverestimationSize;
+} VkPipelineRasterizationConservativeStateCreateInfoEXT;
+
+
+
+#define VK_EXT_swapchain_colorspace 1
+#define VK_EXT_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 3
+#define VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace"
+
+
+#define VK_EXT_hdr_metadata 1
+#define VK_EXT_HDR_METADATA_SPEC_VERSION  1
+#define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata"
+
+typedef struct VkXYColorEXT {
+    float    x;
+    float    y;
+} VkXYColorEXT;
+
+typedef struct VkHdrMetadataEXT {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkXYColorEXT       displayPrimaryRed;
+    VkXYColorEXT       displayPrimaryGreen;
+    VkXYColorEXT       displayPrimaryBlue;
+    VkXYColorEXT       whitePoint;
+    float              maxLuminance;
+    float              minLuminance;
+    float              maxContentLightLevel;
+    float              maxFrameAverageLightLevel;
+} VkHdrMetadataEXT;
+
+
+typedef void (VKAPI_PTR *PFN_vkSetHdrMetadataEXT)(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkSetHdrMetadataEXT(
+    VkDevice                                    device,
+    uint32_t                                    swapchainCount,
+    const VkSwapchainKHR*                       pSwapchains,
+    const VkHdrMetadataEXT*                     pMetadata);
+#endif
+
+#define VK_EXT_external_memory_dma_buf 1
+#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1
+#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf"
+
+
+#define VK_EXT_queue_family_foreign 1
+#define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1
+#define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign"
+#define VK_QUEUE_FAMILY_FOREIGN_EXT       (~0U-2)
+
+
+#define VK_EXT_debug_utils 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)
+
+#define VK_EXT_DEBUG_UTILS_SPEC_VERSION   1
+#define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils"
+
+typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT;
+typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT;
+
+typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT {
+    VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
+    VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
+    VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
+    VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
+    VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugUtilsMessageSeverityFlagBitsEXT;
+typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT;
+
+typedef enum VkDebugUtilsMessageTypeFlagBitsEXT {
+    VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
+    VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
+    VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
+    VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugUtilsMessageTypeFlagBitsEXT;
+typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT;
+
+typedef struct VkDebugUtilsObjectNameInfoEXT {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkObjectType       objectType;
+    uint64_t           objectHandle;
+    const char*        pObjectName;
+} VkDebugUtilsObjectNameInfoEXT;
+
+typedef struct VkDebugUtilsObjectTagInfoEXT {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkObjectType       objectType;
+    uint64_t           objectHandle;
+    uint64_t           tagName;
+    size_t             tagSize;
+    const void*        pTag;
+} VkDebugUtilsObjectTagInfoEXT;
+
+typedef struct VkDebugUtilsLabelEXT {
+    VkStructureType    sType;
+    const void*        pNext;
+    const char*        pLabelName;
+    float              color[4];
+} VkDebugUtilsLabelEXT;
+
+typedef struct VkDebugUtilsMessengerCallbackDataEXT {
+    VkStructureType                              sType;
+    const void*                                  pNext;
+    VkDebugUtilsMessengerCallbackDataFlagsEXT    flags;
+    const char*                                  pMessageIdName;
+    int32_t                                      messageIdNumber;
+    const char*                                  pMessage;
+    uint32_t                                     queueLabelCount;
+    VkDebugUtilsLabelEXT*                        pQueueLabels;
+    uint32_t                                     cmdBufLabelCount;
+    VkDebugUtilsLabelEXT*                        pCmdBufLabels;
+    uint32_t                                     objectCount;
+    VkDebugUtilsObjectNameInfoEXT*               pObjects;
+} VkDebugUtilsMessengerCallbackDataEXT;
+
+typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
+    VkDebugUtilsMessageSeverityFlagBitsEXT           messageSeverity,
+    VkDebugUtilsMessageTypeFlagsEXT                  messageType,
+    const VkDebugUtilsMessengerCallbackDataEXT*      pCallbackData,
+    void*                                            pUserData);
+
+typedef struct VkDebugUtilsMessengerCreateInfoEXT {
+    VkStructureType                         sType;
+    const void*                             pNext;
+    VkDebugUtilsMessengerCreateFlagsEXT     flags;
+    VkDebugUtilsMessageSeverityFlagsEXT     messageSeverity;
+    VkDebugUtilsMessageTypeFlagsEXT         messageType;
+    PFN_vkDebugUtilsMessengerCallbackEXT    pfnUserCallback;
+    void*                                   pUserData;
+} VkDebugUtilsMessengerCreateInfoEXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectNameEXT)(VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectTagEXT)(VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo);
+typedef void (VKAPI_PTR *PFN_vkQueueBeginDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef void (VKAPI_PTR *PFN_vkQueueEndDebugUtilsLabelEXT)(VkQueue queue);
+typedef void (VKAPI_PTR *PFN_vkQueueInsertDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdEndDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdInsertDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugUtilsMessengerEXT)(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger);
+typedef void (VKAPI_PTR *PFN_vkDestroyDebugUtilsMessengerEXT)(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkSubmitDebugUtilsMessageEXT)(VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectNameEXT(
+    VkDevice                                    device,
+    const VkDebugUtilsObjectNameInfoEXT*        pNameInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectTagEXT(
+    VkDevice                                    device,
+    const VkDebugUtilsObjectTagInfoEXT*         pTagInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkQueueBeginDebugUtilsLabelEXT(
+    VkQueue                                     queue,
+    const VkDebugUtilsLabelEXT*                 pLabelInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkQueueEndDebugUtilsLabelEXT(
+    VkQueue                                     queue);
+
+VKAPI_ATTR void VKAPI_CALL vkQueueInsertDebugUtilsLabelEXT(
+    VkQueue                                     queue,
+    const VkDebugUtilsLabelEXT*                 pLabelInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginDebugUtilsLabelEXT(
+    VkCommandBuffer                             commandBuffer,
+    const VkDebugUtilsLabelEXT*                 pLabelInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndDebugUtilsLabelEXT(
+    VkCommandBuffer                             commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdInsertDebugUtilsLabelEXT(
+    VkCommandBuffer                             commandBuffer,
+    const VkDebugUtilsLabelEXT*                 pLabelInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT(
+    VkInstance                                  instance,
+    const VkDebugUtilsMessengerCreateInfoEXT*   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDebugUtilsMessengerEXT*                   pMessenger);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT(
+    VkInstance                                  instance,
+    VkDebugUtilsMessengerEXT                    messenger,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkSubmitDebugUtilsMessageEXT(
+    VkInstance                                  instance,
+    VkDebugUtilsMessageSeverityFlagBitsEXT      messageSeverity,
+    VkDebugUtilsMessageTypeFlagsEXT             messageTypes,
+    const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
+#endif
+
+#define VK_EXT_sampler_filter_minmax 1
+#define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 1
+#define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax"
+
+
+typedef enum VkSamplerReductionModeEXT {
+    VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = 0,
+    VK_SAMPLER_REDUCTION_MODE_MIN_EXT = 1,
+    VK_SAMPLER_REDUCTION_MODE_MAX_EXT = 2,
+    VK_SAMPLER_REDUCTION_MODE_BEGIN_RANGE_EXT = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT,
+    VK_SAMPLER_REDUCTION_MODE_END_RANGE_EXT = VK_SAMPLER_REDUCTION_MODE_MAX_EXT,
+    VK_SAMPLER_REDUCTION_MODE_RANGE_SIZE_EXT = (VK_SAMPLER_REDUCTION_MODE_MAX_EXT - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT + 1),
+    VK_SAMPLER_REDUCTION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkSamplerReductionModeEXT;
+
+typedef struct VkSamplerReductionModeCreateInfoEXT {
+    VkStructureType              sType;
+    const void*                  pNext;
+    VkSamplerReductionModeEXT    reductionMode;
+} VkSamplerReductionModeCreateInfoEXT;
+
+typedef struct VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           filterMinmaxSingleComponentFormats;
+    VkBool32           filterMinmaxImageComponentMapping;
+} VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT;
+
+
+
+#define VK_AMD_gpu_shader_int16 1
+#define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 1
+#define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16"
+
+
+#define VK_AMD_mixed_attachment_samples 1
+#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1
+#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples"
+
+
+#define VK_AMD_shader_fragment_mask 1
+#define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1
+#define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask"
+
+
+#define VK_EXT_shader_stencil_export 1
+#define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1
+#define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export"
+
+
+#define VK_EXT_sample_locations 1
+#define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1
+#define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations"
+
+typedef struct VkSampleLocationEXT {
+    float    x;
+    float    y;
+} VkSampleLocationEXT;
+
+typedef struct VkSampleLocationsInfoEXT {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkSampleCountFlagBits         sampleLocationsPerPixel;
+    VkExtent2D                    sampleLocationGridSize;
+    uint32_t                      sampleLocationsCount;
+    const VkSampleLocationEXT*    pSampleLocations;
+} VkSampleLocationsInfoEXT;
+
+typedef struct VkAttachmentSampleLocationsEXT {
+    uint32_t                    attachmentIndex;
+    VkSampleLocationsInfoEXT    sampleLocationsInfo;
+} VkAttachmentSampleLocationsEXT;
+
+typedef struct VkSubpassSampleLocationsEXT {
+    uint32_t                    subpassIndex;
+    VkSampleLocationsInfoEXT    sampleLocationsInfo;
+} VkSubpassSampleLocationsEXT;
+
+typedef struct VkRenderPassSampleLocationsBeginInfoEXT {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    uint32_t                                 attachmentInitialSampleLocationsCount;
+    const VkAttachmentSampleLocationsEXT*    pAttachmentInitialSampleLocations;
+    uint32_t                                 postSubpassSampleLocationsCount;
+    const VkSubpassSampleLocationsEXT*       pPostSubpassSampleLocations;
+} VkRenderPassSampleLocationsBeginInfoEXT;
+
+typedef struct VkPipelineSampleLocationsStateCreateInfoEXT {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkBool32                    sampleLocationsEnable;
+    VkSampleLocationsInfoEXT    sampleLocationsInfo;
+} VkPipelineSampleLocationsStateCreateInfoEXT;
+
+typedef struct VkPhysicalDeviceSampleLocationsPropertiesEXT {
+    VkStructureType       sType;
+    void*                 pNext;
+    VkSampleCountFlags    sampleLocationSampleCounts;
+    VkExtent2D            maxSampleLocationGridSize;
+    float                 sampleLocationCoordinateRange[2];
+    uint32_t              sampleLocationSubPixelBits;
+    VkBool32              variableSampleLocations;
+} VkPhysicalDeviceSampleLocationsPropertiesEXT;
+
+typedef struct VkMultisamplePropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    VkExtent2D         maxSampleLocationGridSize;
+} VkMultisamplePropertiesEXT;
+
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetSampleLocationsEXT)(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT)(VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetSampleLocationsEXT(
+    VkCommandBuffer                             commandBuffer,
+    const VkSampleLocationsInfoEXT*             pSampleLocationsInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMultisamplePropertiesEXT(
+    VkPhysicalDevice                            physicalDevice,
+    VkSampleCountFlagBits                       samples,
+    VkMultisamplePropertiesEXT*                 pMultisampleProperties);
+#endif
+
+#define VK_EXT_blend_operation_advanced 1
+#define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2
+#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced"
+
+
+typedef enum VkBlendOverlapEXT {
+    VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0,
+    VK_BLEND_OVERLAP_DISJOINT_EXT = 1,
+    VK_BLEND_OVERLAP_CONJOINT_EXT = 2,
+    VK_BLEND_OVERLAP_BEGIN_RANGE_EXT = VK_BLEND_OVERLAP_UNCORRELATED_EXT,
+    VK_BLEND_OVERLAP_END_RANGE_EXT = VK_BLEND_OVERLAP_CONJOINT_EXT,
+    VK_BLEND_OVERLAP_RANGE_SIZE_EXT = (VK_BLEND_OVERLAP_CONJOINT_EXT - VK_BLEND_OVERLAP_UNCORRELATED_EXT + 1),
+    VK_BLEND_OVERLAP_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkBlendOverlapEXT;
+
+typedef struct VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           advancedBlendCoherentOperations;
+} VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT;
+
+typedef struct VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           advancedBlendMaxColorAttachments;
+    VkBool32           advancedBlendIndependentBlend;
+    VkBool32           advancedBlendNonPremultipliedSrcColor;
+    VkBool32           advancedBlendNonPremultipliedDstColor;
+    VkBool32           advancedBlendCorrelatedOverlap;
+    VkBool32           advancedBlendAllOperations;
+} VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT;
+
+typedef struct VkPipelineColorBlendAdvancedStateCreateInfoEXT {
+    VkStructureType      sType;
+    const void*          pNext;
+    VkBool32             srcPremultiplied;
+    VkBool32             dstPremultiplied;
+    VkBlendOverlapEXT    blendOverlap;
+} VkPipelineColorBlendAdvancedStateCreateInfoEXT;
+
+
+
+#define VK_NV_fragment_coverage_to_color 1
+#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1
+#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color"
+
+typedef VkFlags VkPipelineCoverageToColorStateCreateFlagsNV;
+
+typedef struct VkPipelineCoverageToColorStateCreateInfoNV {
+    VkStructureType                                sType;
+    const void*                                    pNext;
+    VkPipelineCoverageToColorStateCreateFlagsNV    flags;
+    VkBool32                                       coverageToColorEnable;
+    uint32_t                                       coverageToColorLocation;
+} VkPipelineCoverageToColorStateCreateInfoNV;
+
+
+
+#define VK_NV_framebuffer_mixed_samples 1
+#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1
+#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples"
+
+
+typedef enum VkCoverageModulationModeNV {
+    VK_COVERAGE_MODULATION_MODE_NONE_NV = 0,
+    VK_COVERAGE_MODULATION_MODE_RGB_NV = 1,
+    VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2,
+    VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3,
+    VK_COVERAGE_MODULATION_MODE_BEGIN_RANGE_NV = VK_COVERAGE_MODULATION_MODE_NONE_NV,
+    VK_COVERAGE_MODULATION_MODE_END_RANGE_NV = VK_COVERAGE_MODULATION_MODE_RGBA_NV,
+    VK_COVERAGE_MODULATION_MODE_RANGE_SIZE_NV = (VK_COVERAGE_MODULATION_MODE_RGBA_NV - VK_COVERAGE_MODULATION_MODE_NONE_NV + 1),
+    VK_COVERAGE_MODULATION_MODE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkCoverageModulationModeNV;
+
+typedef VkFlags VkPipelineCoverageModulationStateCreateFlagsNV;
+
+typedef struct VkPipelineCoverageModulationStateCreateInfoNV {
+    VkStructureType                                   sType;
+    const void*                                       pNext;
+    VkPipelineCoverageModulationStateCreateFlagsNV    flags;
+    VkCoverageModulationModeNV                        coverageModulationMode;
+    VkBool32                                          coverageModulationTableEnable;
+    uint32_t                                          coverageModulationTableCount;
+    const float*                                      pCoverageModulationTable;
+} VkPipelineCoverageModulationStateCreateInfoNV;
+
+
+
+#define VK_NV_fill_rectangle 1
+#define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1
+#define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle"
+
+
+#define VK_EXT_post_depth_coverage 1
+#define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1
+#define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage"
+
+
+#define VK_EXT_validation_cache 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkValidationCacheEXT)
+
+#define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1
+#define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache"
+#define VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT
+
+
+typedef enum VkValidationCacheHeaderVersionEXT {
+    VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1,
+    VK_VALIDATION_CACHE_HEADER_VERSION_BEGIN_RANGE_EXT = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT,
+    VK_VALIDATION_CACHE_HEADER_VERSION_END_RANGE_EXT = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT,
+    VK_VALIDATION_CACHE_HEADER_VERSION_RANGE_SIZE_EXT = (VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT - VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT + 1),
+    VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkValidationCacheHeaderVersionEXT;
+
+typedef VkFlags VkValidationCacheCreateFlagsEXT;
+
+typedef struct VkValidationCacheCreateInfoEXT {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkValidationCacheCreateFlagsEXT    flags;
+    size_t                             initialDataSize;
+    const void*                        pInitialData;
+} VkValidationCacheCreateInfoEXT;
+
+typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
+    VkStructureType         sType;
+    const void*             pNext;
+    VkValidationCacheEXT    validationCache;
+} VkShaderModuleValidationCacheCreateInfoEXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateValidationCacheEXT)(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache);
+typedef void (VKAPI_PTR *PFN_vkDestroyValidationCacheEXT)(VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkMergeValidationCachesEXT)(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches);
+typedef VkResult (VKAPI_PTR *PFN_vkGetValidationCacheDataEXT)(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateValidationCacheEXT(
+    VkDevice                                    device,
+    const VkValidationCacheCreateInfoEXT*       pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkValidationCacheEXT*                       pValidationCache);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyValidationCacheEXT(
+    VkDevice                                    device,
+    VkValidationCacheEXT                        validationCache,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMergeValidationCachesEXT(
+    VkDevice                                    device,
+    VkValidationCacheEXT                        dstCache,
+    uint32_t                                    srcCacheCount,
+    const VkValidationCacheEXT*                 pSrcCaches);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetValidationCacheDataEXT(
+    VkDevice                                    device,
+    VkValidationCacheEXT                        validationCache,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+#endif
+
+#define VK_EXT_shader_viewport_index_layer 1
+#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1
+#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer"
+
+
+#define VK_EXT_global_priority 1
+#define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2
+#define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority"
+
+
+typedef enum VkQueueGlobalPriorityEXT {
+    VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128,
+    VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256,
+    VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512,
+    VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024,
+    VK_QUEUE_GLOBAL_PRIORITY_BEGIN_RANGE_EXT = VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT,
+    VK_QUEUE_GLOBAL_PRIORITY_END_RANGE_EXT = VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT,
+    VK_QUEUE_GLOBAL_PRIORITY_RANGE_SIZE_EXT = (VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT + 1),
+    VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkQueueGlobalPriorityEXT;
+
+typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkQueueGlobalPriorityEXT    globalPriority;
+} VkDeviceQueueGlobalPriorityCreateInfoEXT;
+
+
+
+#define VK_EXT_external_memory_host 1
+#define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1
+#define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host"
+
+typedef struct VkImportMemoryHostPointerInfoEXT {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkExternalMemoryHandleTypeFlagBits    handleType;
+    void*                                 pHostPointer;
+} VkImportMemoryHostPointerInfoEXT;
+
+typedef struct VkMemoryHostPointerPropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           memoryTypeBits;
+} VkMemoryHostPointerPropertiesEXT;
+
+typedef struct VkPhysicalDeviceExternalMemoryHostPropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    VkDeviceSize       minImportedHostPointerAlignment;
+} VkPhysicalDeviceExternalMemoryHostPropertiesEXT;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostPointerPropertiesEXT)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryHostPointerPropertiesEXT(
+    VkDevice                                    device,
+    VkExternalMemoryHandleTypeFlagBits          handleType,
+    const void*                                 pHostPointer,
+    VkMemoryHostPointerPropertiesEXT*           pMemoryHostPointerProperties);
+#endif
+
+#define VK_AMD_buffer_marker 1
+#define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1
+#define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker"
+
+typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarkerAMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarkerAMD(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineStageFlagBits                     pipelineStage,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    uint32_t                                    marker);
+#endif
+
+#define VK_EXT_vertex_attribute_divisor 1
+#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 1
+#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor"
+
+typedef struct VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           maxVertexAttribDivisor;
+} VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT;
+
+typedef struct VkVertexInputBindingDivisorDescriptionEXT {
+    uint32_t    binding;
+    uint32_t    divisor;
+} VkVertexInputBindingDivisorDescriptionEXT;
+
+typedef struct VkPipelineVertexInputDivisorStateCreateInfoEXT {
+    VkStructureType                                     sType;
+    const void*                                         pNext;
+    uint32_t                                            vertexBindingDivisorCount;
+    const VkVertexInputBindingDivisorDescriptionEXT*    pVertexBindingDivisors;
+} VkPipelineVertexInputDivisorStateCreateInfoEXT;
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/external/glfw/include/GLFW/glfw3.h b/src/external/glfw/include/GLFW/glfw3.h
index 217b2c5dd..00256d4df 100644
--- a/src/external/glfw/include/GLFW/glfw3.h
+++ b/src/external/glfw/include/GLFW/glfw3.h
@@ -4697,7 +4697,7 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid);
  *  This function may be called from the joystick callback, even for a joystick
  *  that is being disconnected.
  *
- *  @param[in] joystick The joystick whose pointer to set.
+ *  @param[in] jid The joystick whose pointer to set.
  *  @param[in] pointer The new value.
  *
  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
@@ -4722,7 +4722,7 @@ GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer);
  *  This function may be called from the joystick callback, even for a joystick
  *  that is being disconnected.
  *
- *  @param[in] joystick The joystick whose pointer to return.
+ *  @param[in] jid The joystick whose pointer to return.
  *
  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
  *
@@ -4874,7 +4874,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
  *
  *  Not all devices have all the buttons or axes provided by @ref
  *  GLFWgamepadstate.  Unavailable buttons and axes will always report
- *  `GLFW_RELEASE` and 1.0 respectively.
+ *  `GLFW_RELEASE` and 0.0 respectively.
  *
  *  @param[in] jid The [joystick](@ref joysticks) to query.
  *  @param[out] state The gamepad input state of the joystick.
diff --git a/src/external/glfw/src/CMakeLists.txt b/src/external/glfw/src/CMakeLists.txt
index f886ff217..22ce68f1b 100644
--- a/src/external/glfw/src/CMakeLists.txt
+++ b/src/external/glfw/src/CMakeLists.txt
@@ -23,20 +23,12 @@ elseif (_GLFW_X11)
     set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
                      xkb_unicode.c posix_time.c posix_thread.c glx_context.c
                      egl_context.c osmesa_context.c)
-
-    if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
-        set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
-        set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
-    else()
-        set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
-        set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
-    endif()
 elseif (_GLFW_WAYLAND)
-    set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h
+    set(glfw_HEADERS ${common_HEADERS} wl_platform.h
                      posix_time.h posix_thread.h xkb_unicode.h egl_context.h
                      osmesa_context.h)
     set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
-                     linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
+                     posix_time.c posix_thread.c xkb_unicode.c
                      egl_context.c osmesa_context.c)
 
     ecm_add_wayland_client_protocol(glfw_SOURCES
@@ -73,6 +65,16 @@ elseif (_GLFW_OSMESA)
                      null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
 endif()
 
+if (_GLFW_X11 OR _GLFW_WAYLAND)
+    if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
+        set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
+        set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
+    else()
+        set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
+        set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
+    endif()
+endif()
+
 if (APPLE)
     # For some reason, CMake doesn't know about .m
     set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
diff --git a/src/external/glfw/src/cocoa_window.m b/src/external/glfw/src/cocoa_window.m
index 077c9e893..7cf4a593d 100644
--- a/src/external/glfw/src/cocoa_window.m
+++ b/src/external/glfw/src/cocoa_window.m
@@ -128,6 +128,32 @@ static void updateCursorImage(_GLFWwindow* window)
         hideCursor(window);
 }
 
+// Apply chosen cursor mode to a focused window
+//
+static void updateCursorMode(_GLFWwindow* window)
+{
+    if (window->cursorMode == GLFW_CURSOR_DISABLED)
+    {
+        _glfw.ns.disabledCursorWindow = window;
+        _glfwPlatformGetCursorPos(window,
+                                  &_glfw.ns.restoreCursorPosX,
+                                  &_glfw.ns.restoreCursorPosY);
+        centerCursor(window);
+        CGAssociateMouseAndMouseCursorPosition(false);
+    }
+    else if (_glfw.ns.disabledCursorWindow == window)
+    {
+        _glfw.ns.disabledCursorWindow = NULL;
+        CGAssociateMouseAndMouseCursorPosition(true);
+        _glfwPlatformSetCursorPos(window,
+                                  _glfw.ns.restoreCursorPosX,
+                                  _glfw.ns.restoreCursorPosY);
+    }
+
+    if (cursorInClientArea(window))
+        updateCursorImage(window);
+}
+
 // Transforms the specified y-coordinate between the CG display and NS screen
 // coordinate systems
 //
@@ -321,7 +347,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
         centerCursor(window);
 
     _glfwInputWindowFocus(window, GLFW_TRUE);
-    _glfwPlatformSetCursorMode(window, window->cursorMode);
+    updateCursorMode(window);
 }
 
 - (void)windowDidResignKey:(NSNotification *)notification
@@ -582,6 +608,9 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
         window->ns.xscale = xscale;
         window->ns.yscale = yscale;
         _glfwInputWindowContentScale(window, xscale, yscale);
+
+        if (window->ns.layer)
+            [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
     }
 }
 
@@ -872,7 +901,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
 
 - (void)loadMainMenu
 {
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
     [[NSBundle mainBundle] loadNibNamed:@"MainMenu"
                                   owner:NSApp
                         topLevelObjects:&nibObjects];
@@ -1635,26 +1664,8 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
 
 void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
 {
-    if (mode == GLFW_CURSOR_DISABLED)
-    {
-        _glfw.ns.disabledCursorWindow = window;
-        _glfwPlatformGetCursorPos(window,
-                                  &_glfw.ns.restoreCursorPosX,
-                                  &_glfw.ns.restoreCursorPosY);
-        centerCursor(window);
-        CGAssociateMouseAndMouseCursorPosition(false);
-    }
-    else if (_glfw.ns.disabledCursorWindow == window)
-    {
-        _glfw.ns.disabledCursorWindow = NULL;
-        CGAssociateMouseAndMouseCursorPosition(true);
-        _glfwPlatformSetCursorPos(window,
-                                  _glfw.ns.restoreCursorPosX,
-                                  _glfw.ns.restoreCursorPosY);
-    }
-
-    if (cursorInClientArea(window))
-        updateCursorImage(window);
+    if (_glfwPlatformWindowFocused(window))
+        updateCursorMode(window);
 }
 
 const char* _glfwPlatformGetScancodeName(int scancode)
@@ -1871,6 +1882,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
         return VK_ERROR_EXTENSION_NOT_PRESENT;
     }
 
+    [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
     [window->ns.view setWantsLayer:YES];
 
     memset(&sci, 0, sizeof(sci));
diff --git a/src/external/glfw/src/init.c b/src/external/glfw/src/init.c
index 4ed929511..9e670d423 100644
--- a/src/external/glfw/src/init.c
+++ b/src/external/glfw/src/init.c
@@ -57,37 +57,6 @@ static _GLFWinitconfig _glfwInitHints =
     }
 };
 
-// Returns a generic string representation of the specified error
-//
-static const char* getErrorString(int code)
-{
-    switch (code)
-    {
-        case GLFW_NOT_INITIALIZED:
-            return "The GLFW library is not initialized";
-        case GLFW_NO_CURRENT_CONTEXT:
-            return "There is no current context";
-        case GLFW_INVALID_ENUM:
-            return "Invalid argument for enum parameter";
-        case GLFW_INVALID_VALUE:
-            return "Invalid value for parameter";
-        case GLFW_OUT_OF_MEMORY:
-            return "Out of memory";
-        case GLFW_API_UNAVAILABLE:
-            return "The requested API is unavailable";
-        case GLFW_VERSION_UNAVAILABLE:
-            return "The requested API version is unavailable";
-        case GLFW_PLATFORM_ERROR:
-            return "An undocumented platform-specific error occurred";
-        case GLFW_FORMAT_UNAVAILABLE:
-            return "The requested format is unavailable";
-        case GLFW_NO_WINDOW_CONTEXT:
-            return "The specified window has no context";
-        default:
-            return "ERROR: UNKNOWN GLFW ERROR";
-    }
-}
-
 // Terminate the library
 //
 static void terminate(void)
@@ -173,7 +142,30 @@ void _glfwInputError(int code, const char* format, ...)
         description[sizeof(description) - 1] = '\0';
     }
     else
-        strcpy(description, getErrorString(code));
+    {
+        if (code == GLFW_NOT_INITIALIZED)
+            strcpy(description, "The GLFW library is not initialized");
+        else if (code == GLFW_NO_CURRENT_CONTEXT)
+            strcpy(description, "There is no current context");
+        else if (code == GLFW_INVALID_ENUM)
+            strcpy(description, "Invalid argument for enum parameter");
+        else if (code == GLFW_INVALID_VALUE)
+            strcpy(description, "Invalid value for parameter");
+        else if (code == GLFW_OUT_OF_MEMORY)
+            strcpy(description, "Out of memory");
+        else if (code == GLFW_API_UNAVAILABLE)
+            strcpy(description, "The requested API is unavailable");
+        else if (code == GLFW_VERSION_UNAVAILABLE)
+            strcpy(description, "The requested API version is unavailable");
+        else if (code == GLFW_PLATFORM_ERROR)
+            strcpy(description, "A platform-specific error occurred");
+        else if (code == GLFW_FORMAT_UNAVAILABLE)
+            strcpy(description, "The requested format is unavailable");
+        else if (code == GLFW_NO_WINDOW_CONTEXT)
+            strcpy(description, "The specified window has no context");
+        else
+            strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
+    }
 
     if (_glfw.initialized)
     {
diff --git a/src/external/glfw/src/input.c b/src/external/glfw/src/input.c
index c4f1e3037..429754521 100644
--- a/src/external/glfw/src/input.c
+++ b/src/external/glfw/src/input.c
@@ -509,9 +509,7 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
         _glfwPlatformGetCursorPos(window,
                                   &window->virtualCursorPosX,
                                   &window->virtualCursorPosY);
-
-        if (_glfwPlatformWindowFocused(window))
-            _glfwPlatformSetCursorMode(window, value);
+        _glfwPlatformSetCursorMode(window, value);
     }
     else if (mode == GLFW_STICKY_KEYS)
     {
diff --git a/src/external/glfw/src/internal.h b/src/external/glfw/src/internal.h
index 5293c71ad..92bbfccec 100644
--- a/src/external/glfw/src/internal.h
+++ b/src/external/glfw/src/internal.h
@@ -128,7 +128,7 @@ typedef enum VkStructureType
     VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
     VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
     VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
-    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000053000,
+    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
     VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
 } VkStructureType;
 
diff --git a/src/external/glfw/src/nsgl_context.m b/src/external/glfw/src/nsgl_context.m
index a7cbf00f3..82af90636 100644
--- a/src/external/glfw/src/nsgl_context.m
+++ b/src/external/glfw/src/nsgl_context.m
@@ -175,7 +175,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
         //       Info.plist for unbundled applications
         // HACK: This assumes that NSOpenGLPixelFormat will remain
         //       a straightforward wrapper of its CGL counterpart
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
         addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching);
 #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
     }
diff --git a/src/external/glfw/src/win32_platform.h b/src/external/glfw/src/win32_platform.h
index 607ac13ae..9a669215f 100644
--- a/src/external/glfw/src/win32_platform.h
+++ b/src/external/glfw/src/win32_platform.h
@@ -120,6 +120,8 @@ typedef struct
     HRGN hRgnBlur;
     BOOL fTransitionOnMaximized;
 } DWM_BLURBEHIND;
+#else
+ #include <dwmapi.h>
 #endif /*Windows Vista*/
 
 #ifndef DPI_ENUMS_DECLARED
diff --git a/src/external/glfw/src/win32_window.c b/src/external/glfw/src/win32_window.c
index 4506c8a72..d467f2ae3 100644
--- a/src/external/glfw/src/win32_window.c
+++ b/src/external/glfw/src/win32_window.c
@@ -235,26 +235,6 @@ static void centerCursor(_GLFWwindow* window)
     _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
 }
 
-// Returns whether the cursor is in the client area of the specified window
-//
-static GLFWbool cursorInClientArea(_GLFWwindow* window)
-{
-    RECT area;
-    POINT pos;
-
-    if (!GetCursorPos(&pos))
-        return GLFW_FALSE;
-
-    if (WindowFromPoint(pos) != window->win32.handle)
-        return GLFW_FALSE;
-
-    GetClientRect(window->win32.handle, &area);
-    ClientToScreen(window->win32.handle, (POINT*) &area.left);
-    ClientToScreen(window->win32.handle, (POINT*) &area.right);
-
-    return PtInRect(&area, pos);
-}
-
 // Updates the cursor image according to its cursor mode
 //
 static void updateCursorImage(_GLFWwindow* window)
@@ -286,6 +266,67 @@ static void updateClipRect(_GLFWwindow* window)
         ClipCursor(NULL);
 }
 
+// Apply disabled cursor mode to a focused window
+//
+static void disableCursor(_GLFWwindow* window)
+{
+    const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle };
+
+    _glfw.win32.disabledCursorWindow = window;
+    _glfwPlatformGetCursorPos(window,
+                              &_glfw.win32.restoreCursorPosX,
+                              &_glfw.win32.restoreCursorPosY);
+    updateCursorImage(window);
+    centerCursor(window);
+    updateClipRect(window);
+
+    if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
+    {
+        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+                             "Win32: Failed to register raw input device");
+    }
+}
+
+// Exit disabled cursor mode for the specified window
+//
+static void enableCursor(_GLFWwindow* window)
+{
+    const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
+
+    _glfw.win32.disabledCursorWindow = NULL;
+    updateClipRect(NULL);
+    _glfwPlatformSetCursorPos(window,
+                              _glfw.win32.restoreCursorPosX,
+                              _glfw.win32.restoreCursorPosY);
+    updateCursorImage(window);
+
+    if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
+    {
+        _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+                             "Win32: Failed to remove raw input device");
+    }
+}
+
+// Returns whether the cursor is in the client area of the specified window
+//
+static GLFWbool cursorInClientArea(_GLFWwindow* window)
+{
+    RECT area;
+    POINT pos;
+
+    if (!GetCursorPos(&pos))
+        return GLFW_FALSE;
+
+    if (WindowFromPoint(pos) != window->win32.handle)
+        return GLFW_FALSE;
+
+    GetClientRect(window->win32.handle, &area);
+    ClientToScreen(window->win32.handle, (POINT*) &area.left);
+    ClientToScreen(window->win32.handle, (POINT*) &area.right);
+
+    return PtInRect(&area, pos);
+}
+
 // Update native window styles to match attributes
 //
 static void updateWindowStyles(const _GLFWwindow* window)
@@ -575,7 +616,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
             if (lParam == 0 && window->win32.frameAction)
             {
                 if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                    _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
+                    disableCursor(window);
 
                 window->win32.frameAction = GLFW_FALSE;
             }
@@ -593,7 +634,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
                 break;
 
             if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
+                disableCursor(window);
 
             return 0;
         }
@@ -601,7 +642,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
         case WM_KILLFOCUS:
         {
             if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);
+                enableCursor(window);
 
             if (window->monitor && window->autoIconify)
                 _glfwPlatformIconifyWindow(window);
@@ -857,10 +898,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
         case WM_ENTERSIZEMOVE:
         case WM_ENTERMENULOOP:
         {
-            // HACK: Postpone cursor disabling while the user is moving or
-            //       resizing the window or using the menu
+            // HACK: Enable the cursor while the user is moving or
+            //       resizing the window or using the window menu
             if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);
+                enableCursor(window);
 
             break;
         }
@@ -871,7 +912,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
             // HACK: Disable the cursor once the user is done moving or
             //       resizing the window or using the menu
             if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
+                disableCursor(window);
 
             break;
         }
@@ -1772,39 +1813,12 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
 {
     if (mode == GLFW_CURSOR_DISABLED)
     {
-        const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle };
-
-        _glfw.win32.disabledCursorWindow = window;
-        _glfwPlatformGetCursorPos(window,
-                                  &_glfw.win32.restoreCursorPosX,
-                                  &_glfw.win32.restoreCursorPosY);
-        centerCursor(window);
-        updateClipRect(window);
-
-        if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
-        {
-            _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                                 "Win32: Failed to register raw input device");
-        }
+        if (_glfwPlatformWindowFocused(window))
+            disableCursor(window);
     }
     else if (_glfw.win32.disabledCursorWindow == window)
-    {
-        const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
-
-        _glfw.win32.disabledCursorWindow = NULL;
-        updateClipRect(NULL);
-        _glfwPlatformSetCursorPos(window,
-                                  _glfw.win32.restoreCursorPosX,
-                                  _glfw.win32.restoreCursorPosY);
-
-        if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
-        {
-            _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
-                                 "Win32: Failed to remove raw input device");
-        }
-    }
-
-    if (cursorInClientArea(window))
+        enableCursor(window);
+    else if (cursorInClientArea(window))
         updateCursorImage(window);
 }
 
diff --git a/src/external/glfw/src/wl_init.c b/src/external/glfw/src/wl_init.c
index 6cd3df720..c19184d0d 100644
--- a/src/external/glfw/src/wl_init.c
+++ b/src/external/glfw/src/wl_init.c
@@ -1046,8 +1046,10 @@ int _glfwPlatformInit(void)
     // Sync so we got all initial output events
     wl_display_roundtrip(_glfw.wl.display);
 
+#ifdef __linux__
     if (!_glfwInitJoysticksLinux())
         return GLFW_FALSE;
+#endif
 
     _glfwInitTimerPOSIX();
 
@@ -1073,7 +1075,9 @@ int _glfwPlatformInit(void)
 
 void _glfwPlatformTerminate(void)
 {
+#ifdef __linux__
     _glfwTerminateJoysticksLinux();
+#endif
     _glfwTerminateEGL();
     if (_glfw.wl.egl.handle)
     {
diff --git a/src/external/glfw/src/wl_platform.h b/src/external/glfw/src/wl_platform.h
index e84d1b57c..ef8419e7b 100644
--- a/src/external/glfw/src/wl_platform.h
+++ b/src/external/glfw/src/wl_platform.h
@@ -47,7 +47,11 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
 
 #include "posix_thread.h"
 #include "posix_time.h"
+#ifdef __linux__
 #include "linux_joystick.h"
+#else
+#include "null_joystick.h"
+#endif
 #include "xkb_unicode.h"
 #include "egl_context.h"
 #include "osmesa_context.h"
diff --git a/src/external/glfw/src/x11_init.c b/src/external/glfw/src/x11_init.c
index af4fb7ed6..c949916d3 100644
--- a/src/external/glfw/src/x11_init.c
+++ b/src/external/glfw/src/x11_init.c
@@ -479,7 +479,11 @@ static GLFWbool initExtensions(void)
                                       &_glfw.x11.vidmode.errorBase);
     }
 
+#if defined(__CYGWIN__)
+    _glfw.x11.xi.handle = _glfw_dlopen("libXi-6.so");
+#else
     _glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6");
+#endif
     if (_glfw.x11.xi.handle)
     {
         _glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion)
@@ -505,7 +509,11 @@ static GLFWbool initExtensions(void)
         }
     }
 
+#if defined(__CYGWIN__)
+    _glfw.x11.randr.handle = _glfw_dlopen("libXrandr-2.so");
+#else
     _glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2");
+#endif
     if (_glfw.x11.randr.handle)
     {
         _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma)
@@ -593,7 +601,11 @@ static GLFWbool initExtensions(void)
                        RROutputChangeNotifyMask);
     }
 
+#if defined(__CYGWIN__)
+    _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so");
+#else
     _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1");
+#endif
     if (_glfw.x11.xcursor.handle)
     {
         _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate)
@@ -604,7 +616,11 @@ static GLFWbool initExtensions(void)
             _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
     }
 
+#if defined(__CYGWIN__)
+    _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama-1.so");
+#else
     _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1");
+#endif
     if (_glfw.x11.xinerama.handle)
     {
         _glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive)
@@ -644,14 +660,22 @@ static GLFWbool initExtensions(void)
         }
     }
 
+#if defined(__CYGWIN__)
+    _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
+#else
     _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
+#endif
     if (_glfw.x11.x11xcb.handle)
     {
         _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection)
             _glfw_dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection");
     }
 
+#if defined(__CYGWIN__)
+    _glfw.x11.xrender.handle = _glfw_dlopen("libXrender-1.so");
+#else
     _glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1");
+#endif
     if (_glfw.x11.xrender.handle)
     {
         _glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension)
@@ -1024,6 +1048,24 @@ void _glfwPlatformTerminate(void)
         _glfw.x11.xinerama.handle = NULL;
     }
 
+    if (_glfw.x11.xrender.handle)
+    {
+        _glfw_dlclose(_glfw.x11.xrender.handle);
+        _glfw.x11.xrender.handle = NULL;
+    }
+
+    if (_glfw.x11.vidmode.handle)
+    {
+        _glfw_dlclose(_glfw.x11.vidmode.handle);
+        _glfw.x11.vidmode.handle = NULL;
+    }
+
+    if (_glfw.x11.xi.handle)
+    {
+        _glfw_dlclose(_glfw.x11.xi.handle);
+        _glfw.x11.xi.handle = NULL;
+    }
+
     // NOTE: These need to be unloaded after XCloseDisplay, as they register
     //       cleanup callbacks that get called by that function
     _glfwTerminateEGL();
diff --git a/src/external/glfw/src/x11_window.c b/src/external/glfw/src/x11_window.c
index f3014ec9f..fc24f2851 100644
--- a/src/external/glfw/src/x11_window.c
+++ b/src/external/glfw/src/x11_window.c
@@ -571,6 +571,61 @@ static void updateCursorImage(_GLFWwindow* window)
     }
 }
 
+// Apply disabled cursor mode to a focused window
+//
+static void disableCursor(_GLFWwindow* window)
+{
+    if (_glfw.x11.xi.available)
+    {
+        XIEventMask em;
+        unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
+
+        em.deviceid = XIAllMasterDevices;
+        em.mask_len = sizeof(mask);
+        em.mask = mask;
+        XISetMask(mask, XI_RawMotion);
+
+        XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
+    }
+
+    _glfw.x11.disabledCursorWindow = window;
+    _glfwPlatformGetCursorPos(window,
+                              &_glfw.x11.restoreCursorPosX,
+                              &_glfw.x11.restoreCursorPosY);
+    updateCursorImage(window);
+    centerCursor(window);
+    XGrabPointer(_glfw.x11.display, window->x11.handle, True,
+                 ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
+                 GrabModeAsync, GrabModeAsync,
+                 window->x11.handle,
+                 _glfw.x11.hiddenCursorHandle,
+                 CurrentTime);
+}
+
+// Exit disabled cursor mode for the specified window
+//
+static void enableCursor(_GLFWwindow* window)
+{
+    if (_glfw.x11.xi.available)
+    {
+        XIEventMask em;
+        unsigned char mask[] = { 0 };
+
+        em.deviceid = XIAllMasterDevices;
+        em.mask_len = sizeof(mask);
+        em.mask = mask;
+
+        XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
+    }
+
+    _glfw.x11.disabledCursorWindow = NULL;
+    XUngrabPointer(_glfw.x11.display, CurrentTime);
+    _glfwPlatformSetCursorPos(window,
+                              _glfw.x11.restoreCursorPosX,
+                              _glfw.x11.restoreCursorPosY);
+    updateCursorImage(window);
+}
+
 // Create the X11 window (and its colormap)
 //
 static GLFWbool createNativeWindow(_GLFWwindow* window,
@@ -1432,7 +1487,7 @@ static void processEvent(XEvent *event)
             // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise
             //       ignore the defined cursor for hidden cursor mode
             if (window->cursorMode == GLFW_CURSOR_HIDDEN)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_HIDDEN);
+                updateCursorImage(window);
 
             _glfwInputCursorEnter(window, GLFW_TRUE);
             return;
@@ -1725,7 +1780,7 @@ static void processEvent(XEvent *event)
         case FocusIn:
         {
             if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
+                disableCursor(window);
 
             if (event->xfocus.mode == NotifyGrab ||
                 event->xfocus.mode == NotifyUngrab)
@@ -1745,7 +1800,7 @@ static void processEvent(XEvent *event)
         case FocusOut:
         {
             if (window->cursorMode == GLFW_CURSOR_DISABLED)
-                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);
+                enableCursor(window);
 
             if (event->xfocus.mode == NotifyGrab ||
                 event->xfocus.mode == NotifyUngrab)
@@ -2708,53 +2763,14 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
 {
     if (mode == GLFW_CURSOR_DISABLED)
     {
-        if (_glfw.x11.xi.available)
-        {
-            XIEventMask em;
-            unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
-
-            em.deviceid = XIAllMasterDevices;
-            em.mask_len = sizeof(mask);
-            em.mask = mask;
-            XISetMask(mask, XI_RawMotion);
-
-            XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
-        }
-
-        _glfw.x11.disabledCursorWindow = window;
-        _glfwPlatformGetCursorPos(window,
-                                  &_glfw.x11.restoreCursorPosX,
-                                  &_glfw.x11.restoreCursorPosY);
-        centerCursor(window);
-        XGrabPointer(_glfw.x11.display, window->x11.handle, True,
-                     ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
-                     GrabModeAsync, GrabModeAsync,
-                     window->x11.handle,
-                     _glfw.x11.hiddenCursorHandle,
-                     CurrentTime);
+        if (_glfwPlatformWindowFocused(window))
+            disableCursor(window);
     }
     else if (_glfw.x11.disabledCursorWindow == window)
-    {
-        if (_glfw.x11.xi.available)
-        {
-            XIEventMask em;
-            unsigned char mask[] = { 0 };
-
-            em.deviceid = XIAllMasterDevices;
-            em.mask_len = sizeof(mask);
-            em.mask = mask;
-
-            XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
-        }
-
-        _glfw.x11.disabledCursorWindow = NULL;
-        XUngrabPointer(_glfw.x11.display, CurrentTime);
-        _glfwPlatformSetCursorPos(window,
-                                  _glfw.x11.restoreCursorPosX,
-                                  _glfw.x11.restoreCursorPosY);
-    }
+        enableCursor(window);
+    else
+        updateCursorImage(window);
 
-    updateCursorImage(window);
     XFlush(_glfw.x11.display);
 }