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REVIEWED: `DrawTexturePro()` to avoid negative dest rec #4316

pull/4325/head
Ray 4 months ago
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commit
0e4ebaf89d
1 changed files with 3 additions and 0 deletions
  1. +3
    -0
      src/rtextures.c

+ 3
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src/rtextures.c View File

@ -4565,6 +4565,9 @@ void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2
if (source.width < 0) { flipX = true; source.width *= -1; }
if (source.height < 0) source.y -= source.height;
if (dest.width < 0) dest.width *= -1;
if (dest.height < 0) dest.height *= -1;
Vector2 topLeft = { 0 };
Vector2 topRight = { 0 };

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