|
|
@ -4565,6 +4565,9 @@ void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 |
|
|
|
|
|
|
|
if (source.width < 0) { flipX = true; source.width *= -1; } |
|
|
|
if (source.height < 0) source.y -= source.height; |
|
|
|
|
|
|
|
if (dest.width < 0) dest.width *= -1; |
|
|
|
if (dest.height < 0) dest.height *= -1; |
|
|
|
|
|
|
|
Vector2 topLeft = { 0 }; |
|
|
|
Vector2 topRight = { 0 }; |
|
|
|