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Allow Zig build script to change desktop backend (#4358)

pull/4366/head
Nikolas 2 months ago
committed by GitHub
parent
commit
0ef0791854
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
1 changed files with 26 additions and 8 deletions
  1. +26
    -8
      src/build.zig

+ 26
- 8
src/build.zig View File

@ -40,6 +40,17 @@ pub fn addRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
return raylib;
}
fn setDesktopPlatform(raylib: *std.Build.Step.Compile, platform: PlatformBackend) void {
raylib.defineCMacro("PLATFORM_DESKTOP", null);
switch (platform) {
.glfw => raylib.defineCMacro("PLATFORM_DESKTOP_GLFW", null),
.rgfw => raylib.defineCMacro("PLATFORM_DESKTOP_RGFW", null),
.sdl => raylib.defineCMacro("PLATFORM_DESKTOP_SDL", null),
else => {}
}
}
fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile {
raylib_flags_arr.clearRetainingCapacity();
@ -102,7 +113,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
raylib.linkLibC();
// No GLFW required on PLATFORM_DRM
if (!options.platform_drm) {
if (options.platform != .drm) {
raylib.addIncludePath(b.path("src/external/glfw/include"));
}
@ -136,10 +147,10 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
raylib.linkSystemLibrary("gdi32");
raylib.linkSystemLibrary("opengl32");
raylib.defineCMacro("PLATFORM_DESKTOP", null);
setDesktopPlatform(raylib, options.platform);
},
.linux => {
if (!options.platform_drm) {
if (options.platform != .drm) {
try c_source_files.append("rglfw.c");
raylib.linkSystemLibrary("GL");
raylib.linkSystemLibrary("rt");
@ -177,7 +188,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
waylandGenerate(b, raylib, "xdg-activation-v1.xml", "xdg-activation-v1-client-protocol");
waylandGenerate(b, raylib, "idle-inhibit-unstable-v1.xml", "idle-inhibit-unstable-v1-client-protocol");
}
raylib.defineCMacro("PLATFORM_DESKTOP", null);
setDesktopPlatform(raylib, options.platform);
} else {
if (options.opengl_version == .auto) {
raylib.linkSystemLibrary("GLESv2");
@ -211,7 +222,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
raylib.linkSystemLibrary("Xxf86vm");
raylib.linkSystemLibrary("Xcursor");
raylib.defineCMacro("PLATFORM_DESKTOP", null);
setDesktopPlatform(raylib, options.platform);
},
.macos => {
// On macos rglfw.c include Objective-C files.
@ -227,7 +238,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
raylib.linkFramework("AppKit");
raylib.linkFramework("IOKit");
raylib.defineCMacro("PLATFORM_DESKTOP", null);
setDesktopPlatform(raylib, options.platform);
},
.emscripten => {
raylib.defineCMacro("PLATFORM_WEB", null);
@ -286,7 +297,7 @@ pub const Options = struct {
rtext: bool = true,
rtextures: bool = true,
raygui: bool = false,
platform_drm: bool = false,
platform: PlatformBackend = .glfw,
shared: bool = false,
linux_display_backend: LinuxDisplayBackend = .Both,
opengl_version: OpenglVersion = .auto,
@ -323,6 +334,13 @@ pub const LinuxDisplayBackend = enum {
Both,
};
pub const PlatformBackend = enum {
glfw,
rgfw,
sdl,
drm
};
pub fn build(b: *std.Build) !void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
@ -336,7 +354,7 @@ pub fn build(b: *std.Build) !void {
const defaults = Options{};
const options = Options{
.platform_drm = b.option(bool, "platform_drm", "Compile raylib in native mode (no X11)") orelse defaults.platform_drm,
.platform = b.option(PlatformBackend, "platform", "Choose the platform backedn for desktop target") orelse defaults.platform,
.raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio,
.rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels,
.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,

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