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@ -278,7 +278,7 @@ typedef struct Camera3D { |
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int type; // Camera type, defines projection type: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC |
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} Camera3D; |
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cp">#define Camera Camera3D // Camera type fallback, defaults to Camera3D |
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k">typedef Camera3D Camera; // Camera type fallback, defaults to Camera3D |
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// Camera2D type, defines a 2d camera |
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typedef struct Camera2D { |
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