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[build] CMake: Don't build examples using audio if audio is disabled (#4652)

pull/4653/head
Peter0x44 před 2 týdny
odevzdal GitHub
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0f6e85a975
V databázi nebyl nalezen žádný známý klíč pro tento podpis ID GPG klíče: B5690EEEBB952194
1 změnil soubory, kde provedl 14 přidání a 0 odebrání
  1. +14
    -0
      examples/CMakeLists.txt

+ 14
- 0
examples/CMakeLists.txt Zobrazit soubor

@ -124,7 +124,21 @@ endif ()
# The rlgl_standalone example only targets desktop, without shared libraries.
if (BUILD_SHARED_LIBS OR NOT ${PLATFORM} MATCHES "Desktop")
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c)
endif()
# The audio examples fail to link if raylib is built without raudio
if (NOT SUPPORT_MODULE_RAUDIO)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_mixed_processor.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_module_playing.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_music_stream.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_raw_stream.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_sound_loading.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_sound_multi.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_stream_effects.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/embedded_files_loading.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/textures/textures_sprite_button.c)
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/textures/textures_sprite_explosion.c)
endif()
include_directories(BEFORE SYSTEM others/external/include)

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