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@ -378,6 +378,7 @@ endif |
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# Define all object files required
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CORE = \
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core/core_basic_window \
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core/core_basic_screen_manager \
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core/core_input_keys \
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core/core_input_mouse \
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core/core_input_mouse_wheel \
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@ -401,7 +402,9 @@ CORE = \ |
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core/core_loading_thread \
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core/core_quat_conversion \
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core/core_window_flags \
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core/core_split_screen |
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core/core_split_screen \
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core/core_smooth_pixelperfect \
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core/core_custom_frame_control |
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SHAPES = \
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shapes/shapes_basic_shapes \
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@ -440,7 +443,7 @@ TEXTURES = \ |
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textures/textures_bunnymark \
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textures/textures_blend_modes \
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textures/textures_draw_tiled \
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textures/textures_poly |
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textures/textures_polygon |
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TEXT = \
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text/text_raylib_fonts \
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@ -465,6 +468,8 @@ MODELS = \ |
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models/models_mesh_generation \
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models/models_mesh_picking \
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models/models_loading \
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models/models_loading_vox \
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models/models_loading_gltf \
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models/models_orthographic_projection \
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models/models_rlgl_solar_system \
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models/models_skybox \
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@ -481,6 +486,7 @@ SHADERS = \ |
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shaders/shaders_raymarching \
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shaders/shaders_texture_drawing \
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shaders/shaders_texture_waves \
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shaders/shaders_texture_outline \
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shaders/shaders_julia_set \
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shaders/shaders_eratosthenes \
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shaders/shaders_basic_lighting \
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