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@ -3001,12 +3001,11 @@ Shader GetShaderDefault(void) |
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// NOTE: text chars array should be freed manually |
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// NOTE: text chars array should be freed manually |
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char *LoadText(const char *fileName) |
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char *LoadText(const char *fileName) |
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{ |
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FILE *textFile = NULL; |
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char *text = NULL; |
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char *text = NULL; |
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if (fileName != NULL) |
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if (fileName != NULL) |
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{ |
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{ |
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textFile = fopen(fileName,"rt"); |
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FILE *textFile = fopen(fileName, "rt"); |
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if (textFile != NULL) |
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if (textFile != NULL) |
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{ |
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{ |
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