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@ -463,6 +463,9 @@ void CloseWindow(void) |
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// Wait for mouse and gamepad threads to finish before closing |
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// NOTE: Those threads should already have finished at this point |
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// because they are controlled by windowShouldClose variable |
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windowShouldClose = true; // Added to force threads to exit when the close window is called |
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pthread_join(mouseThreadId, NULL); |
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pthread_join(gamepadThreadId, NULL); |
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#endif |
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