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@ -4473,9 +4473,17 @@ static Model LoadOBJ(const char *fileName) |
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for (int i = 0; i < 3; i++) model.meshes[meshIndex].vertices[localMeshVertexCount*3 + i] = objAttributes.vertices[vertIndex*3 + i]; |
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for (int i = 0; i < 3; i++) model.meshes[meshIndex].normals[localMeshVertexCount*3 + i] = objAttributes.normals[normalIndex*3 + i]; |
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for (int i = 0; i < 2; i++) model.meshes[meshIndex].texcoords[localMeshVertexCount*2 + i] = objAttributes.texcoords[texcordIndex*2 + i]; |
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if (objAttributes.normals != NULL && normalIndex != TINYOBJ_INVALID_INDEX && normalIndex >= 0) |
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{ |
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for (int i = 0; i < 3; i++) model.meshes[meshIndex].normals[localMeshVertexCount*3 + i] = objAttributes.normals[normalIndex*3 + i]; |
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} |
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else |
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{ |
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model.meshes[meshIndex].normals[localMeshVertexCount*3 + 0] = 0.0f; |
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model.meshes[meshIndex].normals[localMeshVertexCount*3 + 1] = 1.0f; |
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model.meshes[meshIndex].normals[localMeshVertexCount*3 + 2] = 0.0f; |
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} |
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model.meshes[meshIndex].texcoords[localMeshVertexCount*2 + 1] = 1.0f - model.meshes[meshIndex].texcoords[localMeshVertexCount*2 + 1]; |
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