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Changed mail address by twitter user

Probably more useful...
pull/26/head
raysan5 9 years ago
parent
commit
12581c1721
17 changed files with 16 additions and 102 deletions
  1. +1
    -1
      examples/audio_sound_loading.c
  2. +1
    -1
      examples/core_3d_mode.c
  3. +1
    -1
      examples/core_basic_window_web.c
  4. +1
    -1
      examples/core_color_select.c
  5. +1
    -1
      examples/core_input_gamepad.c
  6. +1
    -1
      examples/core_input_keys.c
  7. +1
    -1
      examples/core_input_mouse.c
  8. +1
    -1
      examples/core_mouse_wheel.c
  9. +1
    -1
      examples/core_random_values.c
  10. +0
    -86
      examples/models_custom_shader.c
  11. +1
    -1
      examples/models_geometric_shapes.c
  12. +1
    -1
      examples/shapes_basic_shapes.c
  13. +1
    -1
      examples/shapes_colors_palette.c
  14. +1
    -1
      examples/shapes_logo_raylib.c
  15. +1
    -1
      examples/shapes_logo_raylib_anim.c
  16. +1
    -1
      examples/text_sprite_fonts.c
  17. +1
    -1
      examples/textures_logo_raylib.c

+ 1
- 1
examples/audio_sound_loading.c View File

@ -7,7 +7,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_3d_mode.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_basic_window_web.c View File

@ -15,7 +15,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_color_select.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_input_gamepad.c View File

@ -8,7 +8,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_input_keys.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_input_mouse.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_mouse_wheel.c View File

@ -5,7 +5,7 @@
* This test has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/core_random_values.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 0
- 86
examples/models_custom_shader.c View File

@ -1,86 +0,0 @@
/*******************************************************************************************
*
* raylib [models] example - Load and draw a 3d model (OBJ)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
#include "raylib.h"
int main()
{
// Initialization
//--------------------------------------------------------------------------------------
int screenWidth = 1280;
int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - custom shader");
// Define the camera to look into our 3d world
Camera camera = {{ 10.0, 8.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
Texture2D texture = LoadTexture("resources/catsham.png"); // Load model texture
Shader shader = LoadShader("resources/shaders/custom.vs", "resources/shaders/custom.fs");
//Shader poste = LoadShader("resources/shaders/custom.vs", "resources/shaders/pixel.fs");
Model cat = LoadModel("resources/cat.obj"); // Load OBJ model
SetModelTexture(&cat, texture); // Bind texture to model
//SetModelShader(&cat, poste);
Vector3 catPosition = { 0.0, 0.0, 0.0 }; // Set model position
SetPostproShader(shader);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
if (IsKeyDown(KEY_LEFT)) catPosition.x -= 0.2;
if (IsKeyDown(KEY_RIGHT)) catPosition.x += 0.2;
if (IsKeyDown(KEY_UP)) catPosition.z -= 0.2;
if (IsKeyDown(KEY_DOWN)) catPosition.z += 0.2;
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
Begin3dMode(camera);
DrawModel(cat, catPosition, 0.1f, WHITE); // Draw 3d model with texture
DrawGrid(10.0, 1.0); // Draw a grid
DrawGizmo(catPosition); // Draw gizmo
End3dMode();
DrawFPS(10, 10);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadTexture(texture); // Unload texture
UnloadModel(cat); // Unload model
UnloadShader(shader);
//UnloadShader(poste);
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

+ 1
- 1
examples/models_geometric_shapes.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/shapes_basic_shapes.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/shapes_colors_palette.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/shapes_logo_raylib.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/shapes_logo_raylib_anim.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/text_sprite_fonts.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

+ 1
- 1
examples/textures_logo_raylib.c View File

@ -5,7 +5,7 @@
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (n">Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (err">@raysan5)
*
********************************************************************************************/

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