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REVIEW: ImageAlphaMask()

When adding alpha mask to GRAYSCALE image, if using ImageFormat(), it could change pixel values, now we avoid that, mask is just added as an extra channel
pull/986/head
Ray 5 years ago
parent
commit
12d3e21f1b
1 changed files with 8 additions and 3 deletions
  1. +8
    -3
      src/textures.c

+ 8
- 3
src/textures.c View File

@ -1181,13 +1181,18 @@ void ImageAlphaMask(Image *image, Image alphaMask)
// In case image is only grayscale, we just add alpha channel
if (image->format == UNCOMPRESSED_GRAYSCALE)
{
n">ImageFormat(image, UNCOMPRESSED_GRAY_ALPHA);
kt">unsigned char *data = (unsigned char *)RL_MALLOC(image->width*image->height*2);
// Apply alpha mask to alpha channel
for (int i = 0, k = 1; (i < mask.width*mask.height) || (i < image->width*image->height); i++, k += 2)
for (int i = 0, k = 0; (i < mask.width*mask.height) || (i < image->width*image->height); i++, k += 2)
{
((unsigned char *)image->data)[k] = ((unsigned char *)mask.data)[i];
data[k] = ((unsigned char *)image->data)[i];
data[k + 1] = ((unsigned char *)mask.data)[i];
}
RL_FREE(image->data);
image->data = data;
image->format = UNCOMPRESSED_GRAY_ALPHA;
}
else
{

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