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@ -1056,7 +1056,8 @@ RLAPI void DrawRectangleGradientH(int posX, int posY, int width, int height, Col |
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RLAPI void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // Draw a gradient-filled rectangle with custom vertex colors |
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RLAPI void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // Draw a gradient-filled rectangle with custom vertex colors |
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RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline |
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RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline |
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RLAPI void DrawRectangleLinesEx(Rectangle rec, int lineThick, Color color); // Draw rectangle outline with extended parameters |
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RLAPI void DrawRectangleLinesEx(Rectangle rec, int lineThick, Color color); // Draw rectangle outline with extended parameters |
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RLAPI void DrawRoundedRect(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges |
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RLAPI void DrawRoundedRect(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges |
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RLAPI void DrawRoundedRectLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rounded rectangle outline |
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RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle |
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RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle |
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RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline |
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RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline |
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RLAPI void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a regular polygon (Vector version) |
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RLAPI void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a regular polygon (Vector version) |
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