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Update rlgl.h

pull/1707/head
raysan5 3 years ago
parent
commit
14aa29d18b
1 changed files with 4 additions and 0 deletions
  1. +4
    -0
      src/rlgl.h

+ 4
- 0
src/rlgl.h View File

@ -3578,6 +3578,7 @@ void rlSetMatrixViewOffsetStereo(Matrix right, Matrix left)
// Load and draw a 1x1 XY quad in NDC // Load and draw a 1x1 XY quad in NDC
void rlLoadDrawQuad(void) void rlLoadDrawQuad(void)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
unsigned int quadVAO = 0; unsigned int quadVAO = 0;
unsigned int quadVBO = 0; unsigned int quadVBO = 0;
@ -3612,11 +3613,13 @@ void rlLoadDrawQuad(void)
// Delete buffers (VBO and VAO) // Delete buffers (VBO and VAO)
glDeleteBuffers(1, &quadVBO); glDeleteBuffers(1, &quadVBO);
glDeleteVertexArrays(1, &quadVAO); glDeleteVertexArrays(1, &quadVAO);
#endif
} }
// Load and draw a 1x1 3D cube in NDC // Load and draw a 1x1 3D cube in NDC
void rlLoadDrawCube(void) void rlLoadDrawCube(void)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
unsigned int cubeVAO = 0; unsigned int cubeVAO = 0;
unsigned int cubeVBO = 0; unsigned int cubeVBO = 0;
@ -3688,6 +3691,7 @@ void rlLoadDrawCube(void)
// Delete VBO and VAO // Delete VBO and VAO
glDeleteBuffers(1, &cubeVBO); glDeleteBuffers(1, &cubeVBO);
glDeleteVertexArrays(1, &cubeVAO); glDeleteVertexArrays(1, &cubeVAO);
#endif
} }
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

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