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@ -629,7 +629,7 @@ SHADERS = \ |
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shaders/shaders_basic_lighting \
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shaders/shaders_basic_pbr \
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shaders/shaders_custom_uniform \
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shaders/shaders_deferred_render \
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shaders/shaders_deferred_rendering \
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shaders/shaders_eratosthenes \
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shaders/shaders_fog_rendering \
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shaders/shaders_hot_reloading \
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@ -1150,7 +1150,7 @@ shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c |
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--preload-file shaders/resources/models/barracks_diffuse.png@resources/models/barracks_diffuse.png \
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--preload-file shaders/resources/shaders/glsl100/swirl.fs@resources/shaders/glsl100/swirl.fs |
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shaders/shaders_deferred_render: shaders/shaders_deferred_render.c |
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shaders/shaders_deferred_rendering: shaders/shaders_deferred_rendering.c |
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/gbuffer.vs@resources/shaders/glsl100/gbuffer.vs \
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--preload-file shaders/resources/shaders/glsl100/gbuffer.fs@resources/shaders/glsl100/gbuffer.fs \
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