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Corrected issue on mipmaps generations

pull/24/head
raysan5 пре 9 година
родитељ
комит
14d3b0a084
1 измењених фајлова са 16 додато и 9 уклоњено
  1. +16
    -9
      src/rlgl.c

+ 16
- 9
src/rlgl.c Прегледај датотеку

@ -1809,17 +1809,21 @@ void rlglGenerateMipmaps(unsigned int textureId)
{
glBindTexture(GL_TEXTURE_2D, textureId);
// Check if texture is power-of-two (POT)
bool texIsPOT = false;
// NOTE: In OpenGL ES 2.0 we have no way to retrieve texture size from id
#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
int width, height;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
// Check if texture is power-of-two (POT) to enable mipmap generation
bool texIsPOT = false;
if (((width > 0) && ((width & (width - 1)) == 0)) && ((height > 0) && ((height & (height - 1)) == 0))) texIsPOT = true;
#endif
if (texIsPOT)
if (p">(texIsPOT) || (npotSupported))
{
#if defined(GRAPHICS_API_OPENGL_11)
// Compute required mipmaps
@ -1852,14 +1856,12 @@ void rlglGenerateMipmaps(unsigned int textureId)
#elif defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically
TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", textureId);
#endif
#if defined(GRAPHICS_API_OPENGL_33)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // Activate Trilinear filtering for mipmaps (must be available)
#endif
}
else TraceLog(WARNING, "[TEX ID %i] Texture is not power-of-two, mipmaps can not be generated", textureId);
else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", textureId);
glBindTexture(GL_TEXTURE_2D, 0);
}
@ -1965,8 +1967,12 @@ unsigned char *rlglReadScreenPixels(int width, int height)
}
// Read texture pixel data
// NOTE: Retrieving pixel data from GPU not supported on OpenGL ES 2.0
void *rlglReadTexturePixels(unsigned int textureId, unsigned int format)
{
void *pixels = NULL;
#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
int width, height;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
@ -1975,7 +1981,7 @@ void *rlglReadTexturePixels(unsigned int textureId, unsigned int format)
//GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE
int glFormat = 0, glType = 0;
void *pixels = NULL;
unsigned int size = width*height;
switch (format)
@ -2001,7 +2007,8 @@ void *rlglReadTexturePixels(unsigned int textureId, unsigned int format)
glGetTexImage(GL_TEXTURE_2D, 0, glFormat, glType, pixels);
glBindTexture(GL_TEXTURE_2D, 0);
#endif
return pixels;
}

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